Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 20:55:17 Player: Gale Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (3294) 3294 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 6916 Bonus ------- High Alert Combat Kills 232 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 36/100 System Corruption 4% Temperature Cool (-100) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Targeting Computer Advanced Phase Shifter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Coil Gun KE Penetrator Remote Datajack > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Advanced Phase Shifter PL-3XN's Ring of Power [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 2 1 . Weapon 1 | . . . . 1 . . Parts Attached 89 | 9 10 . 13 26 20 11 Power 14 | 2 . . 2 4 5 1 Engine 9 | 2 . . 2 3 2 . Core 4 | . . . . 1 3 . Reactor 1 | . . . . . . 1 Propulsion 22 | 4 3 . 2 7 4 2 Treads 2 | 1 . . . . . 1 Leg 20 | 3 3 . 2 7 4 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 2 . 1 9 5 5 Device 12 | . 1 . 1 4 2 4 Storage 1 | 1 . . . . . . Processor 4 | . . . . 3 1 . Hackware 1 | . . . . 1 . . Protection 5 | . 1 . . 1 2 1 Artifact . | . . . . . . . Weapon 30 | 2 5 . 8 6 6 3 Energy Gun 10 | 1 1 . 2 1 5 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . 2 2 1 2 Ballistic Cannon 8 | . 2 . 4 2 . . Launcher 2 | . 2 . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . . . 1 . . . System Corruption 1 | . . . 1 . . . Parts Lost 35 | . 2 . 5 8 1 19 Power 4 | . . . 1 . . 3 Propulsion 5 | . . . . 1 . 4 Utility 12 | . 1 . 1 4 . 6 Weapon 14 | . 1 . 3 3 1 6 Highest Loss Streak 10 | . 2 . 2 2 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 90 100 96 95 99 69 Engine 8 | . 14 14 13 6 6 1 Core 3 | . . . . 2 7 1 Leg 24 | . 28 28 28 26 23 9 Device 8 | . 7 14 10 11 4 4 Storage 6 | . 14 14 14 8 . . Processor 9 | . . . . 7 17 16 Hackware 4 | . . . . 4 7 6 Protection 3 | . 3 . . . 7 5 Energy Gun 7 | . 3 . 6 4 14 1 Ballistic Gun 6 | . 4 . 5 8 7 9 Ballistic Cannon 5 | . 11 . 1 12 . . Launcher 3 | . 3 28 14 . . . Peak Build Rating 50 | 6 7 7 12 32 49 50 Average Rating 28 | 4 6 7 10 26 47 40 On Entrance 15 | . 6 7 7 11 32 47 Naked Turns . | . . . . . . . Heaviest Build 41 | 14 18 17 18 26 41 39 Greatest Support 60 | 20 20 20 20 45 60 60 Greatest Overweight (x) 1 | 1 . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 Most Carried 8 | 2 8 7 8 8 5 5 Average Carried 5 | 1 3 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 2 7 7 8 4 5 1 Class Distribution -------------------- 39% | Gunner 36% | Mutant 13% | Tank 6% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Matter Collected 2586 | 166 174 13 459 973 589 212 Remotely . | . . . . . . . Salvage Created 3174 | 58 136 58 251 1320 1111 240 Parts 152 | 2 16 2 16 58 51 7 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Combat Hostiles Destroyed 81 | . 5 2 8 35 24 7 Melee 3 | . 1 . . 1 . 1 Guns 53 | . 1 . 3 19 24 6 Cannons 14 | . 3 . . 11 . . AOE 8 | . . 2 5 1 . . Classes Destroyed 13 | 1 3 . 2 4 3 . Hauler 2 | . . . . 2 . . Recycler 4 | 1 . . . 3 . . Watcher 7 | . 3 . . 2 2 . Swarmer 21 | . 2 . 1 15 . 3 Grunt 33 | . 3 2 . 12 14 2 Brawler 2 | . . . . 1 1 . Duelist 1 | . . . . . 1 . Sentry 11 | . . . . 6 3 2 Hunter 2 | . . . . 1 1 . Programmer 3 | . . . . . 3 . Heavy 1 | . . . . . 1 . Artisan 1 | . . . 1 . . . Subdweller 7 | . . . 7 . . . Best Kill Streak 6 | 1 3 2 2 6 4 4 Combat Bots Only 4 | . 2 2 2 4 4 4 Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . 1 1 1 . . Melee 1 | . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Hostile Shots Fired 724 | . 64 3 21 204 148 284 Missed 228 | . 15 2 6 67 61 77 Damage Taken 6053 | . 457 23 576 1705 922 2370 Core 1285 | . 62 23 158 334 58 650 Absorbed by Shields 17 | . . . . . . 17 Regen/Repaired (Parts) 102 | . 92 . . 10 . . Core Remaining (%) 47 | 100 . . 2 39 . . Volleys Fired 228 | 2 24 4 26 83 55 34 Largest 3 | 1 2 2 2 3 3 3 Hottest 188 | 50 85 60 80 113 188 158 Shots Fired 539 | 2 35 8 50 234 157 53 Gun 379 | 2 11 . 32 126 157 51 Cannon 134 | . 24 . 2 108 . . Launcher 24 | . . 8 16 . . . Special 2 | . . . . . . 2 Kinetic 339 | . 34 . 14 192 56 43 Thermal 153 | 2 1 . . 42 101 7 Explosive 24 | . . 8 16 . . . Electromagnetic 21 | . . . 20 . . 1 Robot Hit Streak 21 | 2 6 6 7 16 15 21 Robot Miss Streak 6 | . 2 . 2 6 4 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 10 | . . . . 3 5 2 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 342 | 2 15 2 19 144 124 36 Core Hits 201 | 2 13 5 16 60 82 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 2 . 2 Critical Strikes 8 | . . . . 6 . 2 Burn 2 | . . . . 2 . . Destroy 3 | . . . . 1 . 2 Blast 2 | . . . . 2 . . Smash 1 | . . . . 1 . . Melee Attacks 14 | . . . . 14 . . Impact 14 | . . . . 14 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8223 | 26 339 188 802 3077 2849 942 Guns 5436 | 26 64 . 197 1424 2849 876 Cannons 1150 | . 209 . . 941 . . Explosions 1050 | . . 188 605 257 . . Melee 454 | . . . . 454 . . Ramming 133 | . 66 . . 1 . 66 Kinetic 3548 | . 260 . 48 1818 717 705 Thermal 2889 | 26 13 . . 547 2132 171 Explosive 1050 | . . 188 605 257 . . Electromagnetic 149 | . . . 149 . . . Impact 454 | . . . . 454 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 . 2 4 Average Corruption 1 | . . . 1 . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . 1 . 17 8 Message Errors 5 | . . . . . 4 1 Matter Fused 5 | . . . . . 2 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . . 4 1 Data Loss (minor) 5 | . . . 1 . 4 . Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . . . 1 2 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 308 | . . 4 . 304 . . Projectiles 7 | . . . . 7 . . Explosions 101 | . . 4 . 97 . . Melee 200 | . . . . 200 . . Knockbacks 17 | . 2 . . 15 . . Impact 2 | . . . . 2 . . Kinetic 14 | . 2 . . 12 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 161 | . . 9 32 101 . 19 Shots 4 | . . 1 2 1 . . Rammed 14 | . . . . . . 14 Targets Rammed 52 | . 25 . . 1 . 26 Kicked 38 | . 25 . . 1 . 12 Crushed . | . . . . . . . Highest Temperature 827 | 20 48 9 1 310 827 531 Average Temperature 141 | 10 13 9 1 89 188 163 Received Heat Transfer 1693 | . 150 9 66 486 330 652 Effects 46 | . . . . 2 34 10 Shutdowns 13 | . . . . . 10 3 Energy Bleed 7 | . . . . 2 3 2 Interference 9 | . . . . . 7 2 Matter Decay 6 | . . . . . 5 1 Short Circuit 1 | . . . . . 1 . Damage (minor) 3 | . . . . . 3 . Damage (major) 6 | . . . . . 5 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 3 . . Combat Hostiles 3 | . . . . 3 . . Parts Fried 2 | . . . . 2 . . Impact Corruptions 8 | . . . . 8 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . 1 5 1 Heat Transferred 6305 | 74 37 . . 1295 4524 375 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Peak Influence 562 | 5 144 103 . 562 555 307 Initial 212 | . 3 . . 10 202 212 Average 265 | 2 45 91 . 247 372 251 Maximum Alert Level 2 | . . . . 2 2 1 Low Security (%) 29 | 100 100 100 . 37 . . Level 1 46 | . . . . 43 55 100 Level 2 24 | . . . . 19 44 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 . . 5 10 . Investigation 8 | . 1 . . 3 4 . Extermination 3 | . . . . . 3 . Reinforcement 5 | . . . . 2 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Distress Signals 3 | . . . . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 10 1 10 53 30 19 Peak Tracking Total 10 | . 5 1 2 7 4 10 Tactical Retreats 9 | . . . . 5 1 3 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Traps Triggered 5 | . 1 . 1 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 1 . 1 . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Machines Disabled 5 | . . 1 . 4 . . Max in Single Turn 3 | . . 1 . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Machines Accessed 23 | . 3 . . 9 11 . Terminals 14 | . . . . 7 7 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . . 1 2 . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 64 | . 7 . . 33 24 . Successful 36 | . 5 . . 18 13 . Failed 27 | . 2 . . 14 11 . Catastrophic 4 | . . . . 2 2 . Database Lockouts 1 | . . . . 1 . . Manual 18 | . . . . 10 8 . Terminals 39 | . . . . 23 16 . Fabricators . | . . . . . . . Repair Stations 16 | . 4 . . 6 6 . Recycling Units 4 | . 3 . . . 1 . Scanalyzers 4 | . . . . 4 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 20 | . . . . 11 9 . Record 2 | . . . . . 2 . Robot Analysis 3 | . . . . 3 . . Open DSF 1 | . . . . . 1 . Alert Level 7 | . . . . 4 3 . Unreport Threat 3 | . . . . 2 1 . Dispatch Records 1 | . . . . . 1 . Security Status 1 | . . . . 1 . . Patrol Status 1 | . . . . 1 . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 2 . . 3 2 . Scan Component 5 | . 1 . . 2 2 . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks 4 | . 3 . . . 1 . Retrieve Components 4 | . 3 . . . 1 . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 2 . . 9 8 . Full Trace Events 7 | . 1 . . 3 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 70 | . 26 . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Robot Analysis Total 3 | . . . . 3 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Turns Passed 5724 | 80 538 105 1049 1738 1821 393 Spaces Moved 3534 | 48 319 78 778 1030 1130 151 Core 23 | 4 . . . . . 19 Treads 7 | 4 . . . . . 3 Legs 3504 | 40 319 78 778 1030 1130 129 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 124 | 126 120 120 120 120 129 160 Slowest Speed 200 | 190 120 120 120 120 130 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 47 40 40 76 30 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 12 | . . . 12 . . . Terrain Destroyed 140 | . . 30 69 41 . . Melee . | . . . . . . . Projectile 12 | . . . . 12 . . AOE 128 | . . 30 69 29 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Total 4346 | 62 430 81 840 1334 1353 246 Wait 327 | . 46 . 15 128 125 13 Move 3528 | 47 318 77 777 1029 1129 151 Hop . | . . . . . . . Pick Up 52 | 2 5 . 6 27 8 4 Fast Attach 24 | 7 3 . 1 5 4 4 Attach 25 | . 1 . 5 10 2 7 Detach 2 | . . . 1 . 1 . Swap 40 | 2 6 . 7 11 14 . Drop 49 | 2 2 . 2 26 15 2 Fire 228 | 2 24 4 26 83 55 34 Melee 14 | . . . . 14 . . Ram 14 | . . . . . . 14 Kick 38 | . 25 . . 1 . 12 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 81 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 508 | -10/Materials | Repaired Lgt. Cannon 564 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered Mines 706 | -10/Mines | Discovered new exit (range 10) 724 | -10/Mines | Entered Subcaves 740 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 763 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1051 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1174 | -10/Subcaves | Core integrity fell below 50% 1219 | -10/Subcaves | Core integrity fell below 20% 1387 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1493 | -10/Subcaves | Identified exit to Recycling 1711 | -10/Subcaves | Discovered new exit (range 7) 1739 | -10/Subcaves | Discovered new exit (range 21) 1773 | -10/Subcaves | Entered Materials 1773 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1916 | -8/Materials | Repaired Broken Sub. Optics 2131 | -8/Materials | Discovered new exit (range 4) 2172 | -8/Materials | Central database locked down 3012 | -8/Materials | Core integrity fell below 50% 3192 | -8/Materials | Build established: Gunner 3311 | -8/Materials | Discovered new exit (range 12) 3447 | -8/Materials | Discovered new exit (range 17) 3511 | -8/Materials | Entered Factory 3511 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4375 | -7/Factory | Cargo convoy interrupted 4429 | -7/Factory | Discovered new exit (range 20) 4929 | -7/Factory | Found PL-3XN's Ring of Power 5324 | -7/Factory | Identified exit to Garrison 5332 | -7/Factory | Entered Garrison 5364 | -7/Garrison | Triggered checkpoint 5460 | -7/Garrison | Lost 9 parts (2p3n1u3w) 5650 | -7/Garrison | Triggered checkpoint 5657 | -7/Garrison | Core integrity fell below 50% 5671 | -7/Garrison | Triggered checkpoint 5705 | -7/Garrison | Core integrity fell below 20% 5725 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05692_ Adv. Phase Shifter destroyed. 05693_ Slug penetrates Wall. 05695_ Hacking Suite destroyed. 05695_ Slug penetrates S-27 Virus. 05697_ System corrupted: Energy discharge (-36). 05697_ KE Penetrator destroyed. 05697_ Imp. Light Armor Plating destroyed. 05697_ Jacked G-47 Trooper... 05698_ Remote Datajack destroyed. 05700_ Slammed into S-27 Virus. 05703_ Slammed into G-47 Trooper. 05707_ Imp. Targeting Computer broken. 05707_ Destabilizing: Short circuit. 05708_ Adv. Phase Shifter destroyed. 05710_ Slammed into G-47 Trooper. 05710_ Destabilizing: System corrupted (+2). 05711_ Slammed into G-47 Trooper. 05712_ Adv. Visual Processing Unit destroyed. 05713_ System corrupted: Matter fused (-9). 05718_ Acquired Lgt. Treads. 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