Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.01 @ 15:28:14 Player: grimmkin Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2609) 2609 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 5461 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 118 Met Imprinter 300 Was Imprinted 300 Friendly Fire -212 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (10) --- ECM Suite Hardened Medium Armor Plating Mobile Refinery Mk. CCLXVII High-powered Shock Rifle Makeshift Shrapnel Gun Improved Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Makeshift Shrapnel Gun Flak Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink ECM Suite Hardened Medium Armor Plating Flak Cannon Flak Cannon Improved Grenade Launcher Precision Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 77 | 7 10 . 37 1 11 11 Power 10 | 2 1 . 6 . . 1 Engine 9 | 2 1 . 5 . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 18 | 2 4 . 7 1 2 2 Treads . | . . . . . . . Leg 18 | 2 4 . 7 1 2 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 5 . 3 . 2 2 Device 6 | . 1 . 1 . 2 2 Storage 4 | 1 3 . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 36 | 2 . . 21 . 7 6 Energy Gun 2 | . . . 2 . . . Energy Cannon 7 | . . . 7 . . . Ballistic Gun 5 | 2 . . 2 . 1 . Ballistic Cannon 11 | . . . 6 . 1 4 Launcher 7 | . . . 3 . 2 2 Special Weapon 4 | . . . 1 . 3 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 4 . 3 . Parts Lost 12 | . 1 . 4 . . 7 Power 4 | . 1 . 1 . . 2 Propulsion 4 | . . . 1 . . 3 Utility . | . . . . . . . Weapon 4 | . . . 2 . . 2 Highest Loss Streak 4 | . 1 . 1 . . 4 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 99 | . 98 100 99 100 99 99 Engine 9 | . 13 14 4 11 11 11 Core 2 | . . . 6 . . . Leg 31 | . 27 28 32 33 33 32 Device 6 | . 2 . 8 11 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 11 | . 11 14 11 11 11 11 Protection 1 | . . . 2 . . . Energy Cannon 3 | . . . 8 . . . Ballistic Gun 9 | . 28 28 1 . 3 3 Ballistic Cannon 9 | . . . 11 22 12 17 Special Weapon 1 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 30 | 14 20 19 30 30 30 30 Greatest Support 36 | 20 20 20 33 33 36 36 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 9 10 10 10 10 7 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 2244 | 192 587 18 818 116 120 393 Remotely . | . . . . . . . Salvage Created 2274 | . 591 . 1153 82 . 448 Parts 146 | . 39 . 81 8 . 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 68 | . 14 . 33 6 . 15 Guns 16 | . 14 . 1 . . 1 Cannons 40 | . . . 26 6 . 8 AOE 12 | . . . 6 . . 6 Classes Destroyed 9 | . 3 . 4 . . 2 Worker 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 8 | . 3 . 5 . . . Swarmer 16 | . 2 . 5 4 . 5 Grunt 34 | . 12 . 17 1 . 4 Brawler 2 | . . . . . . 2 Duelist 6 | . . . 2 1 . 3 Sentry 10 | . . . 9 . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 8 | . 5 . 8 4 . 6 Combat Bots Only 6 | . 3 . 5 4 . 6 Max Kills in Single Turn 6 | . 2 . 2 1 . 6 Gunslinging 1 | . 1 . . . . . Exploded 5 | . . . 2 . . 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 352 | . 73 8 117 21 . 133 Missed 113 | . 17 3 40 10 . 43 Damage Taken 2651 | . 508 56 797 106 . 1184 Core 541 | . 110 29 103 22 . 277 Absorbed by Shields . | . . . . . . . Ignored by Resistances 777 | . 156 16 242 32 . 331 Core Remaining (%) 72 | 100 . 44 . . . . Volleys Fired 158 | . 44 3 77 8 1 25 Largest 2 | . 2 2 2 2 1 2 Hottest 136 | . 40 40 136 88 100 88 Shots Fired 302 | . 88 6 141 16 1 50 Gun 104 | . 88 6 8 . . 2 Cannon 172 | . . . 114 16 . 42 Launcher 14 | . . . 8 . . 6 Special 12 | . . . 11 . 1 . Kinetic 217 | . 88 6 63 16 . 44 Thermal 71 | . . . 70 . 1 . Explosive 14 | . . . 8 . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 23 12 12 10 . 18 Robot Miss Streak 14 | . 3 2 14 6 . 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 214 | . 72 4 88 12 . 38 Core Hits 195 | . 28 3 80 16 . 68 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 . 1 . . . Destroy 1 | . 1 . . . . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5343 | . 925 68 2394 239 . 1717 Guns 1094 | . 925 68 48 . . 53 Cannons 2730 | . . . 1677 239 . 814 Explosions 1519 | . . . 669 . . 850 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3005 | . 925 68 906 239 . 867 Thermal 867 | . . . 867 . . . Explosive 1471 | . . . 621 . . 850 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . 7 . . . Projectiles 1 | . . . 1 . . . Explosions 6 | . . . 6 . . . Melee . | . . . . . . . Knockbacks 35 | . . . 16 9 . 10 Impact . | . . . . . . . Kinetic 33 | . . . 16 7 . 10 Secondary 2 | . . . . 2 . . Self-Inflicted Damage 225 | . . . 115 . . 110 Shots 7 | . . . 2 . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 547 | . 20 2 547 . . 5 Average Temperature 130 | . 3 2 150 . . 3 Received Heat Transfer 882 | . 360 36 336 6 . 144 Effects 10 | . . . 10 . . . Shutdowns 1 | . . . 1 . . . Interference 4 | . . . 4 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1530 | . . . 1530 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 425 | . 174 102 425 210 . . Initial 70 | . . 40 . 70 . . Average 137 | . 55 41 210 112 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 68 | 100 100 100 42 90 . . Level 1 30 | . . . 56 9 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 5 . . 1 Investigation 5 | . 2 . 3 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 19 2 45 6 1 21 Peak Tracking Total 8 | . 3 2 8 4 1 7 Tactical Retreats 4 | . . . 3 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 10 | . . 1 9 . . . Max in Single Turn 3 | . . . 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 22 | . 8 1 13 . . . Terminals 18 | . 8 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 68 | . 22 1 45 . . . Successful 47 | . 18 1 28 . . . Failed 21 | . 4 . 17 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 55 | . 22 . 33 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 35 | . 18 1 16 . . . Record 9 | . 4 . 5 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 5 | . 3 . 2 . . . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Surveillance Status 1 | . . . 1 . . . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 2 | . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 4 | . 3 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Recycle Component 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 10 | . . . 10 . . . Insert Component 6 | . . . 6 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 14 | . 5 . 9 . . . Full Trace Events 7 | . 2 . 5 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . 4 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 1 . 4 4 Highest-Rated Group 158 | . . 40 8 . 158 158 Highest-Rated Ally 40 | . . 16 8 . 40 40 Total Orders . | . . . . . . . Ally Attacks 27 | . . 10 14 . . 3 Total Damage 264 | . . 104 87 . . 73 Kills 4 | . . 2 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6025 | 43 1182 654 2329 154 1108 555 Spaces Moved 4337 | 31 836 529 1614 99 845 383 Core 12 | 12 . . . . . . Treads . | . . . . . . . Legs 4325 | 19 836 529 1614 99 845 383 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 92 120 120 120 120 120 120 Slowest Speed 190 | 120 120 120 190 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 98 97 99 30 77 50 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . 1 . . 2 1 Spaces Dug 16 | . . . 16 . . . Terrain Destroyed 161 | . . . 134 . . 27 Melee . | . . . . . . . Projectile 12 | . . . 12 . . . AOE 149 | . . . 122 . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4849 | 44 932 542 1849 118 939 425 Wait 137 | . 9 8 53 7 59 1 Move 4331 | 30 835 528 1613 98 844 383 Hop . | . . . . . . . Pick Up 86 | 7 22 2 38 2 12 3 Fast Attach . | . . . . . . . Attach 43 | 6 6 . 19 . 6 6 Detach . | . . . . . . . Swap 34 | 1 4 . 18 1 5 5 Drop 60 | . 12 1 31 2 12 2 Fire 158 | . 44 3 77 8 1 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Exi / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 12) 570 | -10/Materials | Identified exit to Mines 662 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Discovered new exit (range 5) 755 | -10/Materials | Identified exit to Materials 928 | -10/Materials | Discovered exit to Materials (range 6) 1005 | -10/Materials | Discovered exit to Materials (range 16) 1147 | -10/Materials | Identified exit to Subcaves 1203 | -10/Materials | Build established: Scavenger-Mutant 1226 | -10/Materials | Entered Mines 1235 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1326 | -10/Mines | Learned location of Zion (-7) 1332 | -10/Mines | Learned Materials stockpile data 1334 | -10/Mines | Discovered exit to Materials (range 7) 1410 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1443 | -10/Mines | Core integrity fell below 50% 1482 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1511 | -10/Mines | Discovered exit to Materials (range 8) 1880 | -10/Mines | Entered Materials 1880 | -9/Materials | Accompanied by 1 ally 1880 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2633 | -9/Materials | Discovered new exit (range 16) 2650 | -9/Materials | Identified exit to Materials 2856 | -9/Materials | Discovered exit to Materials (range 9) 2946 | -9/Materials | Discovered new exit (range 10) 2994 | -9/Materials | Identified exit to Mines 3130 | -9/Materials | Discovered exit to Materials (range 12) 3650 | -9/Materials | Discovered exit to Mines (range 9) 4126 | -9/Materials | Build established: Mutant 4209 | -9/Materials | Entered Mines 4227 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4229 | -9/Mines | Discovered new exit (range 5) 4232 | -9/Mines | Identified exit to Exiles 4326 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4361 | -9/Mines | Identified exit to Zion 4363 | -9/Mines | Entered Zion 4411 | -7/Zion | Discovered new exit (range 13) 4523 | -7/Zion | Identified exit to Deep Caves 4671 | -7/Zion | Given A8's code to call for help 4745 | -7/Zion | Imprinted 4747 | -7/Zion | Declared Zion's savior 4886 | -7/Zion | Found Prototype Launcher 4888 | -7/Zion | Identified Gui. Missile Launcher 4971 | -7/Zion | Learned location of 1 exit from Factory 5223 | -7/Zion | Identified exit to Proximity Caves 5421 | -7/Zion | Found Prototype Device 5422 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5453 | -7/Zion | Build established: Scavenger-Mutant 5471 | -7/Zion | Entered Proximity Caves 5471 | -6/Proximity Caves | Accompanied by 4 allies 5663 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5694 | -6/Proximity Caves | Core integrity fell below 50% 5720 | -6/Proximity Caves | Lost 4 allies 5879 | -6/Proximity Caves | Spotted B-75 Beast 5995 | -6/Proximity Caves | Core integrity fell below 20% 6018 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6026 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05956_ Acquired 42 matter. 05987_ Acquired 4 matter. 06001_ Flak Cannon destroyed. 06001_ Acquired 4 matter. 06008_ Penetrated by Slug. 06014_ S-27 Virus destroyed. 06018_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06018_ Slug penetrates Wall. 06019_ Acquired 25 matter. 06019_ Slug penetrates Wall. 06019_ Aluminum Leg destroyed. 06022_ Penetrated by Slug. 06022_ Slug penetrates Wall. 06022_ H-66 Slayer knocked back. 06023_ Slug penetrates Wall. 06024_ Wall collapses. 06025_ Slug penetrates Wall. 06026_ Imp. Ion Engine destroyed. 06026_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | # #####??????????###??????????????????????????? | | # #?????????? ###????????????????????????? | | # ### #####?????? ##???????????????????????? | | # ##?# # ###???? ###?????????????????????? | | ####?## #????# ###???????????????????? | | ?????# ###### #???????????????????? | | ?##### ## #??????? ????????????? | | ?# ## ;## #???????? #???????????? | | ## ## BB #??###?? #???????????? | | # B #?# ## #???????????? | | # ### ## #????????????? | | ##?# #????????????? | | #??## #????????????? | | ## ##??## ## #?????????????? | | ?## % #???## ### ##??????????????? | | ?## #????# #; ??????????????? | | ## #????# Y#??? ???????????????? | | "#???# @#??????????????????????? | | "## #??# #??????????????????????? | | "?# ## #??????????????????????? | | "##" ""# ### ??????????????????????? | | #?### #?# ?????????????????????? | | #???## #?# ????????????????????? | | #????# ###?# ???????????????????? | | ####?# ##??# #### ??????????????????? | | ]### ##???# ##???# ?????????????????? | | !### ###########??????## ????????????????? | | ####?# #?????????????###????????????????? | | ?????# ##????????????????????????????????? | | ????# ### ##?????????????????????????????????? | | ????# ##?#####??????????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Coolant Injector | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultMobileNullifier Manual? 0 Play Time 00:55:12 Cumulative 30.2 hours Start 2024.08.01 @ 14:20:30 End 2024.08.01 @ 15:28:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e19a2684-e3a7-4aa0-9ca4-0b0aa00c2267