Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 17:10:05 Player: cptwinky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (181) 905 Value Destroyed (7771) 7771 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (9069) 9069 TOTAL SCORE: 27325 Bonus ------- Sticky Parts 4500 High Alert Combat Kills 175 Follower Combat Kills 394 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 287/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor Hacking Suite Relay Coupler [Sentry] (2) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Large Matter Pod (150) Relay Coupler [NC] (41) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Biometal Heavy Treads Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Maneuvering Thrusters Improved Cloaking Device Improved Medium Armor Plating Advanced Thermal Shield System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Gamma Rifle Micro-nuke Launcher Heavy Pick > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Light Quantum Reactor Medium Treads Improved Heavy Treads Large Matter Pod Advanced Terrain Scan Processor Improved Power Shielding Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Disruptor Cannon Railgun Advanced Remote Datajack [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Coolant Injector Storage Large Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . 1 Utility 11 | . . . 1 . . . 1 . 2 . . . . . 2 1 . . . 1 2 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 162 | 6 4 . 12 2 . . 16 . 7 5 7 14 10 5 1 4 10 4 7 4 18 26 Power 22 | 1 1 . 2 . . . 2 . . 1 1 2 2 1 . . 3 1 . 1 2 2 Engine 8 | 1 1 . 2 . . . 1 . . . 1 . 1 1 . . . . . . . . Core 10 | . . . . . . . 1 . . 1 . 2 1 . . . 2 1 . 1 1 . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 2 Propulsion 42 | 2 1 . 4 2 . . 3 . 2 . . 2 2 2 . 2 1 2 3 2 2 10 Treads 19 | 1 . . 3 2 . . 3 . . . . . 1 2 . . 1 2 . . . 4 Leg 5 | . . . . . . . . . 2 . . 2 1 . . . . . . . . . Wheel 4 | 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . Hover 13 | . . . . . . . . . . . . . . . . 1 . . 3 2 2 5 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 46 | 1 2 . 2 . . . 4 . 4 1 4 3 2 1 1 2 1 1 1 1 7 8 Device 16 | . . . . . . . 2 . . . 2 1 . . 1 1 1 1 . . 5 2 Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . 1 . Processor 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Hackware 10 | . . . . . . . . . 1 . 1 . 2 . . . . . 1 1 1 3 Protection 14 | . . . 2 . . . 2 . 3 1 1 2 . 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 . . 4 . . . 7 . 1 3 2 7 4 1 . . 5 . 3 . 7 6 Energy Gun 17 | . . . . . . . 2 . 1 1 1 4 . . . . 3 . . . 4 1 Energy Cannon 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 22 | 2 . . 2 . . . 5 . . 1 . 3 3 1 . . . . 1 . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Parts Lost 152 | . 2 . 10 2 . . 14 1 4 12 2 12 10 3 . 1 13 5 7 . 11 43 Power 21 | . 1 . 2 . . . 2 . . 2 . 2 1 1 . . 3 1 1 . 1 4 Propulsion 41 | . 1 . 3 2 . . 3 1 1 1 . 1 2 1 . 1 3 2 2 . 2 15 Utility 38 | . . . 1 . . . 3 . 2 4 1 3 3 . . . 2 1 . . 3 15 Weapon 52 | . . . 4 . . . 6 . 1 5 1 6 4 1 . . 5 1 4 . 5 9 Highest Loss Streak 26 | . 1 . 4 2 . . 4 1 2 12 1 8 9 1 . 1 7 4 4 . 4 26 Average Slot Usage (%) 92 | . 98 100 94 100 100 100 95 97 91 92 84 94 85 98 93 93 87 85 83 77 90 81 Engine 5 | . 13 14 10 11 11 11 5 . . . 6 . 3 10 11 10 4 . . . . . Core 3 | . . . . . . . 3 9 7 6 . 5 8 1 . . 3 5 5 3 4 6 Treads 13 | . 14 14 21 24 33 33 23 24 11 6 . . 3 11 11 10 9 12 5 . . 3 Leg 4 | . . . . . . . . . 7 15 15 20 17 13 11 8 1 . . . . . Wheel 2 | . 13 14 11 8 . . . . . . . . . . . 3 5 5 5 4 4 1 Hover 2 | . . . . . . . . . . . . . . . . 1 1 . 5 17 16 13 Device 8 | . . . . . . . 8 9 7 6 8 14 8 6 10 14 16 15 15 14 17 17 Storage 15 | . 27 28 22 22 22 22 18 18 15 15 15 15 13 13 11 10 10 10 10 9 8 7 Processor 1 | . . . . . . . . . . . . . . . . 1 5 5 5 4 4 4 Hackware 6 | . . . . . . . . . 2 . 6 7 8 13 11 10 10 10 12 18 17 14 Protection 6 | . . . 7 11 11 11 9 9 15 20 12 7 2 6 5 5 1 . . . . 1 Energy Gun 2 | . . . . . . . 2 9 7 6 4 8 . . . . 3 9 2 . 4 3 Ballistic Gun 14 | . 28 28 17 22 22 22 24 18 15 12 6 5 15 20 17 15 6 . 3 . 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 9 55 55 63 63 63 63 69 69 79 78 78 75 80 89 90 95 100 100 83 60 92 95 Greatest Support 122 | 10 20 16 16 60 60 60 60 40 60 60 60 75 75 45 45 60 105 16 72 94 97 122 Greatest Overweight (x) 6 | . 3 3 3 3 1 1 3 3 3 1 1 1 1 1 1 5 6 6 5 2 2 1 Average Overweight (x) 1 | . 1 3 3 2 1 1 1 1 1 . . . . 1 1 3 4 5 1 . . . Largest Inventory Capacity 24 | 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 24 18 Average Capacity 17 | 4 12 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 Most Carried 18 | 4 12 11 17 18 18 18 18 18 18 18 17 18 18 18 18 18 18 18 18 18 18 18 Average Carried 15 | 1 9 11 13 17 17 17 17 17 17 16 13 16 17 17 17 17 17 17 14 17 17 12 Final Capacity 18 | 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 4 11 11 17 16 18 18 18 18 18 14 17 18 18 17 18 18 18 17 12 18 16 3 Class Distribution -------------------- 28% | Mutant 20% | Bothacker-Mutant 18% | Scavenger-Skirmisher 11% | Bothacker-Skirmisher 9% | Scavenger-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Gunner | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -3/Research Scavenger-Gunner | -2/Research Bothacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Matter Collected 4622 | 207 182 48 420 13 . . 983 91 186 3 109 210 144 682 . 110 226 30 107 . 460 411 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7723 | . 183 . 798 13 . . 1925 239 315 147 158 658 203 545 . 110 470 459 . . 871 629 Parts 419 | . 13 . 63 . . . 107 13 17 11 6 38 9 33 . 5 18 27 . . 38 21 Haulers Intercepted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 162 | . 5 . 26 1 . . 34 8 7 7 3 17 3 13 . 2 6 7 . . 11 12 Melee 28 | . . . . . . . . . . . 3 13 . . . . 3 7 . . . 2 Guns 115 | . 5 . 20 1 . . 34 7 7 3 . 4 3 13 . 2 2 . . . 10 4 Cannons 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . AOE 15 | . . . 5 . . . . 1 . 4 . . . . . . . . . . . 5 Classes Destroyed 17 | . 3 . 3 1 . . 2 . 4 . . . 1 2 . . . . . . 1 . Worker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Builder 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Hauler 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Operator 6 | . 1 . 1 . . . 2 . . . 1 . . . . . . 1 . . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 Swarmer 47 | . 2 . 11 . . . 2 4 . 5 . 8 . 8 . . . 1 . . . 6 Grunt 63 | . 3 . 9 . . . 21 4 . 1 2 7 3 2 . . 5 2 . . 3 1 Brawler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 5 . . . 8 . . . . . . . . . . 1 . . 4 1 Demolisher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Programmer 18 | . . . . . . . . . 1 1 1 2 . . . 2 . 3 . . 4 4 Behemoth 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Assembled 5 | . . . . 1 . . . . 4 . . . . . . . . . . . . . Best Kill Streak 7 | . 2 . 4 1 . . 5 3 2 4 2 6 3 6 . 2 3 2 . . 4 7 Combat Bots Only 6 | . 2 . 4 1 . . 5 3 2 4 1 6 3 6 . 2 3 2 . . 3 6 Max Kills in Single Turn 4 | . 1 . 4 1 . . 2 1 1 2 1 1 1 2 . 2 1 1 . . 1 2 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Exploded 4 | . . . 4 . . . . 1 . 2 . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 1 . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Damage Taken 20985 | . 261 18 1157 127 . . 2045 228 627 1024 488 1674 1279 573 . 120 1650 932 801 57 1564 6360 Core 3218 | . 27 9 114 . . . 153 . 110 78 84 264 263 47 . . 81 132 40 28 188 1600 Absorbed by Shields 187 | . . . . . . . . . . . . . . 121 . . . . . . . 66 Reduced by Siege Mode 28 | . . . . . . . . . . . . . . . . . 28 . . . . . Core Remaining (%) 77 | 100 . 85 . . . 71 . 72 . . . 23 . 63 100 . . . 78 97 87 . Volleys Fired 434 | . 22 . 64 4 . . 95 13 20 12 . 23 11 35 2 3 23 2 12 2 42 49 Largest 3 | . 2 . 2 2 . . 3 3 3 3 . 2 3 3 3 3 3 1 2 1 3 2 Hottest 208 | . 40 . 80 43 . . 100 100 100 103 . 115 79 84 84 84 208 75 108 40 201 169 Shots Fired 961 | . 44 . 118 8 . . 275 37 49 19 . 44 21 95 6 9 47 2 14 2 110 61 Gun 896 | . 44 . 98 8 . . 275 37 49 17 . 44 21 95 6 9 40 2 5 . 109 37 Cannon 26 | . . . 17 . . . . . . . . . . . . . 7 . . . . 2 Launcher 14 | . . . 3 . . . . . . 2 . . . . . . . . . . . 9 Special 25 | . . . . . . . . . . . . . . . . . . . 9 2 1 13 Kinetic 714 | . 44 . 98 8 . . 244 24 34 12 . 17 21 95 6 9 32 . 2 . 58 10 Thermal 113 | . . . 17 . . . 26 . . . . 4 . . . . 7 2 3 . 47 7 Explosive 14 | . . . 3 . . . . . . 2 . . . . . . . . . . . 9 Electromagnetic 95 | . . . . . . . 5 13 15 5 . 23 . . . . 8 . . . 4 22 Robot Hit Streak 32 | . 9 . 32 2 . . 21 8 7 9 . 8 7 16 3 14 16 . 20 3 11 8 Robot Miss Streak 9 | . 3 . 3 3 . . 3 3 4 4 . 4 3 9 6 2 3 . 1 . 4 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Secondary Targets 22 | . . . 4 . . . 8 2 . 1 . 1 . 2 . 1 . . . . 2 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . 1 . 1 . 1 . 1 . . . . 1 1 Shots Hit Robots 760 | . 30 . 90 4 . . 190 27 32 17 16 47 14 87 6 9 46 25 9 2 72 37 Core Hits 424 | . 13 . 44 2 . . 84 12 16 17 5 26 17 66 3 10 35 12 1 . 30 31 Critical Hits 18 | . . . 1 . . . 1 . . . . 4 . . . . 2 2 . . 7 1 Critical Kills 7 | . . . 1 . . . . . . . . 2 . . . . 1 . . . 3 . Critical Parts Destroyed 9 | . . . . . . . 1 . . . . 2 . . . . 1 2 . . 2 1 Melee Attacks 142 | . . . . . . . . . . . 24 30 6 . . . 6 43 2 . . 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . . . . . 24 30 5 . . . . . . . . . Piercing 82 | . . . . . . . . . . . . . . . . . 6 43 2 . . 31 Sneak Attacks 6 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16992 | . 233 . 1529 57 . . 3048 551 648 832 582 1175 337 1208 60 238 1316 1030 83 . 2024 2041 Guns 11313 | . 233 . 894 57 . . 3048 397 575 271 . 507 236 1208 60 238 1044 . 83 . 1838 624 Cannons 412 | . . . 284 . . . . . . . . . . . . . 111 . . . . 17 Explosions 2444 | . . . 351 . . . . 154 73 559 . . . . . . . . . . 186 1121 Melee 2800 | . . . . . . . . . . . 582 668 90 . . . 161 1030 . . . 269 Ramming 23 | . . . . . . . . . . 2 . . 11 . . . . . . . . 10 Kinetic 8694 | . 233 . 894 57 . . 2659 209 395 225 . 235 236 1208 60 238 958 . 40 . 853 194 Thermal 2326 | . . . 284 . . . 288 154 73 232 . 31 . . . . 111 . 43 . 1052 58 Explosive 1799 | . . . 351 . . . . . . 327 . . . . . . . . . . . 1121 Electromagnetic 1350 | . . . . . . . 101 188 180 46 . 241 . . . . 86 . . . 119 389 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1340 | . . . . . . . . . . . 582 668 90 . . . . . . . . . Piercing 1460 | . . . . . . . . . . . . . . . . . 161 1030 . . . 269 Highest Corruption 23 | . 3 3 . . . . . . 5 7 7 7 . . . 2 2 8 8 . 9 23 Average Corruption 5 | . 1 3 . . . . . . 4 5 6 5 . . . 1 2 2 8 . 6 11 Corruption Purged 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . Effects 141 | . 4 4 . . . . . . 9 4 15 20 . . . 2 7 12 9 . 21 34 Message Errors 30 | . 2 2 . . . . . . 3 . 2 3 . . . 2 2 3 1 . 3 7 Matter Fused 23 | . 1 2 . . . . . . 1 2 4 4 . . . . . . 1 . 3 5 Heat Flow Errors 9 | . . . . . . . . . . . 1 4 . . . . 1 . 1 . 2 . Energy Discharges 18 | . . . . . . . . . 1 . 1 4 . . . . 2 3 1 . 2 4 Parts Rejected 5 | . . . . . . . . . . 1 1 1 . . . . . . . . . 2 Data Loss (minor) 19 | . 1 . . . . . . . 1 . 3 2 . . . . 1 3 3 . 2 3 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Targeting Errors 22 | . . . . . . . . . 3 1 2 2 . . . . . 3 2 . 6 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 288 | . . . . . . . . 11 . 94 104 5 . . . . . . . . . 74 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 147 | . . . . . . . . 11 . 94 . . . . . . . . . . . 42 Melee 141 | . . . . . . . . . . . 104 5 . . . . . . . . . 32 Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . 2 . . . . . . 122 . . . . . . . . . . . 4 Shots 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 1 . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 18 . 293 . . . 293 85 90 2 120 244 195 368 100 116 176 72 188 13 199 23 Average Temperature 89 | . 8 . 94 . . . 86 37 36 1 70 104 79 116 51 56 106 48 91 8 97 12 Received Heat Transfer 3293 | . 63 . 327 . . . 828 81 20 54 234 261 243 84 . . 264 21 18 9 207 579 Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Total Turns 25 | . . . . . . . . . . . . . . . . . 25 . . . . . Longest Duration 22 | . . . . . . . . . . . . . . . . . 22 . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 11 | . . . 1 . . . . . . . . . . . . . 2 . . . 8 . Heat Transferred 3562 | . . . 592 . . . 851 150 50 200 . 74 . . . . 111 . 100 . 1360 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 1 2 1 . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Peak Influence 590 | . 115 44 442 150 . . 473 509 266 138 116 320 286 326 185 146 101 182 85 35 313 590 Average Influence 160 | . 50 44 247 145 . . 177 409 94 75 55 184 191 225 170 106 52 73 31 27 158 326 Maximum Alert Level 2 | . . . 2 . . . 2 2 1 . . 1 1 1 . . . . . . 1 2 Low Security (%) 64 | 100 100 100 33 100 . 100 62 . 73 100 100 34 56 28 100 100 100 100 100 100 62 23 Level 1 28 | . . . 58 . . . 36 25 26 . . 65 43 71 . . . . . . 37 32 Level 2 6 | . . . 7 . . . 1 74 . . . . . . . . . . . . . 43 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 . 4 . . . 8 . 1 . 4 . 2 . 1 1 . 4 . . 3 7 Investigation 12 | . 3 . 1 . . . 4 . . . . . 1 . . . . . . . . 3 Extermination 11 | . . . . . . . . . 1 . 1 . . . 1 1 . 2 . . 2 3 Reinforcement 10 | . 1 . 3 . . . 3 . . . 1 . . . . . . 1 . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . 1 . . . 2 . 1 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alert ID Control Effect 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Distress Signals 13 | . 2 . 2 2 . . 4 . . . . . . . . . . . . . . 3 Communications Jammed 21 | . . . . . . . . . . . . . . . . 2 . 19 . . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . 19 . . . . Times Spotted 322 | . 14 3 39 1 . . 52 12 13 13 6 23 7 14 1 2 13 13 10 2 17 67 Peak Tracking Total 18 | . 4 . 7 1 . . 8 6 5 8 2 6 5 7 2 2 7 3 4 1 3 18 Tactical Retreats 30 | . . . 2 . . . 4 2 1 1 1 4 . . . . 2 3 1 . 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Traps Triggered 23 | . 3 . . . . . 3 2 2 1 . 1 . 4 1 . . 3 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 18 | . . . . . . . . . 6 . . . 6 . . . . 6 . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Machines Disabled 9 | . . . 1 . . . 1 1 2 . . 1 1 . . . . . . . 1 1 Max in Single Turn 1 | . . . 1 . . . 1 1 1 . . 1 . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Machines Accessed 55 | . 5 . 3 . 2 . 12 . 5 . 1 . 3 . . 1 . 5 . 1 9 8 Terminals 25 | . 2 . 2 . . . 8 . 2 . . . 1 . . . . 4 . . 2 4 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Repair Stations 9 | . 1 . . . . . 1 . 2 . . . 1 . . . . . . 1 3 . Recycling Units 6 | . 2 . . . . . 1 . . . . . . . . . . . . . 2 1 Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . Total Hacks 165 | . 15 . 16 . 2 . 42 . 20 . 2 . 7 . . 4 . 16 . 5 17 19 Successful 92 | . 12 . 10 . 2 . 20 . 10 . 1 . 6 . . 2 . 10 . 4 8 7 Failed 73 | . 3 . 6 . . . 22 . 10 . 1 . 1 . . 2 . 6 . 1 9 12 Catastrophic 17 | . 2 . . . . . 3 . 4 . 1 . . . . . . 1 . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 8 . 8 . 1 . 22 . 11 . 1 . 2 . . 3 . 7 . . 3 11 Terminals 94 | . 8 . 12 . . . 30 . 15 . . . 3 . . . . 13 . . 4 9 Fabricators 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Repair Stations 26 | . 2 . . . . . 5 . 3 . . . 2 . . . . . . 5 9 . Recycling Units 10 | . 5 . . . . . 2 . . . . . . . . . . . . . 2 1 Scanalyzers 7 | . . . 4 . . . 2 . . . . . . . . . . . . . 1 . Garrison Access 17 | . . . . . . . 3 . 2 . 2 . 2 . . 4 . 3 . . 1 . Terminal Hacks 34 | . 5 . 4 . 2 . 8 . 7 . . . 2 . . . . 5 . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . 2 . 2 . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Disarm Traps 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 6 | . . . . . . . 3 . 1 . . . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 14 | . 2 . . . . . 2 . 1 . . . 1 . . . . . . 4 4 . Scan Component 9 | . 1 . . . . . 2 . 1 . . . 1 . . . . . . 2 2 . Repair 5 | . 1 . . . . . . . . . . . . . . . . . . 2 2 . Recycling Unit Hacks 5 | . 3 . . . . . 1 . . . . . . . . . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzer 7 | . . . 4 . . . 2 . . . . . . . . . . . . . 1 . Insert Component 4 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 . Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . . . . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . . . . Unauthorized Hacks 75 | . 4 . 7 . . . 19 . 6 . 1 . 4 . . 4 . 11 . . 4 15 Terminals 15 | . 1 . 2 . . . 4 . 1 . . . 1 . . . . 3 . . 1 2 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 11 | . 1 . 1 . . . 2 . 1 . . . 1 . . . . 2 . . 1 2 Disrupt 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . 1 . . 1 . 1 . . 1 . Reprogram 5 | . . . . . . . 1 . . . . . 1 . . 1 . 1 . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . 3 . . . 10 . 5 . 1 . 2 . . 1 . 5 . 1 7 8 Full Trace Events 8 | . 1 . 1 . . . 3 . . . . . 1 . . . . . . . . 2 Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Matter 146 | . . . . . . . . . . . . . . . . . . . . . . 146 Time 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Total Part Build Rating 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Repaired 5 | . 1 . . . . . . . . . . . . . . . . . . 2 2 . Time 173 | . 26 . . . . . . . . . . . . . . . . . . 106 41 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 6 . . . . . 7 . . . . . . . . . . . . . 3 . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 1 . . 1 . . . . . Coupler Efficiency 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . 1 . . . . . 4 2 1 11 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat 18 | . . . . . . . . . . . . . 1 . . . . . 4 2 1 10 Robot Hacks Applied 20 | . . . . . . . . . . . . . 1 . . . . . 5 2 1 11 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . . . . . . . . . . 1 disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 overwrite_iff 10 | . . . . . . . . . . . . . . . . . . . 5 . 1 4 streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_high 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Relay Couplers Released 14 | . . . . . . . . 5 . . . 5 . . . . 4 . . . . . Machine Destruction 10 | . . . . . . . . 5 . . . 5 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Attached 6 | . . . . . . . . . . . . . 1 . . . . . 1 1 1 2 Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Total Allies 21 | . . . . . . . 2 . . . . . 3 . . 1 . 1 4 2 2 6 Largest Group 3 | . . . . . . . 2 2 . . . . 2 1 . 1 1 . 3 2 3 3 Highest-Rated Group 186 | . . . . . . . 10 10 . . . . 113 32 . 91 91 . 61 128 186 174 Highest-Rated Ally 91 | . . . . . . . 5 5 . . . . 81 32 . 91 91 . 49 64 64 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . . 16 . . . . 10 2 . . . 1 22 . 22 21 Total Damage 2752 | . . . . . . . . 91 . . . . 778 11 . . . . 416 . 827 629 Kills 12 | . . . . . . . . 1 . . . . 5 . . . . . 1 . 2 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Turns Passed 13147 | 47 628 232 1003 145 504 400 2335 353 669 130 563 645 467 911 269 441 387 666 284 247 765 1056 Spaces Moved 7374 | 43 391 179 528 93 279 214 879 164 355 86 319 425 282 298 184 284 174 323 145 141 791 797 Core 120 | 2 . . . . . . . . . . . . . . . . . . . . . 118 Treads 1963 | . 1 . . 13 279 214 879 164 131 . . . . . . 5 19 . 54 . . 204 Legs 1899 | . . . . . . . . . 224 86 319 425 282 298 184 81 . . . . . . Wheels 1906 | 41 390 179 528 80 . . . . . . . . . . . 198 155 323 12 . . . Hover 1459 | . . . . . . . . . . . . . . . . . . . 79 141 791 448 Flight 27 | . . . . . . . . . . . . . . . . . . . . . . 27 Fastest Speed 40 | 50 80 130 130 130 180 180 160 180 130 45 85 85 60 106 140 140 130 130 70 68 63 40 Average Speed 129 | 78 110 130 130 136 180 180 187 188 163 102 126 105 114 139 140 145 146 146 138 92 66 81 Slowest Speed 225 | 80 180 130 130 180 180 180 220 220 220 130 130 130 140 140 140 180 160 150 180 225 225 180 Overloaded Moves 65 | . . . . . . . . . . 27 15 6 14 3 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 59 48 46 25 69 62 62 42 7 36 5 67 9 44 6 8 27 13 31 3 24 21 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . . 1 . . . . 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Spaces Dug 27 | . . . . . . . . . . . 1 . 3 . . . . 8 1 . . 14 Terrain Destroyed 210 | . . . 16 . . . . 4 8 10 1 . 3 . . . 3 8 1 . 5 151 Melee 27 | . . . . . . . . . . . 1 . 3 . . . . 8 1 . . 14 Projectile 7 | . . . . . . . . . . . . . . . . . 3 . . . 3 1 AOE 176 | . . . 16 . . . . 4 8 10 . . . . . . . . . . 2 136 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Res Acc Total 10076 | 52 551 178 730 104 282 230 1369 186 414 110 441 537 405 736 193 306 263 450 221 257 970 1091 Wait 1740 | . 122 . 111 1 . 15 352 2 20 1 84 30 74 380 . 7 47 72 53 106 91 172 Move 7349 | 42 390 178 527 92 278 213 878 163 354 85 318 424 281 297 183 283 173 323 144 140 790 793 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 158 | 4 12 . 16 3 3 1 20 2 10 1 8 10 9 5 4 4 4 4 3 4 20 11 Fast Attach 53 | 6 2 . 2 . . . 4 . . . 2 6 4 2 1 4 6 1 . 2 8 3 Attach 109 | . 2 . 10 2 . . 12 . 7 5 5 8 6 3 . . 4 3 7 2 10 23 Detach . | . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . Drop 44 | . 1 . . 2 1 1 8 2 3 . . 1 3 3 3 5 . 2 . . 9 . Fire 434 | . 22 . 64 4 . . 95 13 20 12 . 23 11 35 2 3 23 2 12 2 42 49 Melee 142 | . . . . . . . . . . . 24 30 6 . . . 6 43 2 . . 31 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 4 . 5 . 5 . 11 . . . . . . . 4 Rewire 11 | . . . . . . . . . . . . . 10 . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research -2/Research -1/Access (discovered 1 exit: *Sur) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 10) 319 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Repaired Sml. Storage Unit? 676 | -10/Materials | Entered Mines 878 | -10/Mines | Discovered new exit (range 13) 908 | -10/Mines | Entered Materials 908 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -9/Materials | Discovered new exit (range 14) 1379 | -9/Materials | Lost 4 parts (1p1n2w) 1526 | -9/Materials | Discovered new exit (range 8) 1911 | -9/Materials | Entered Mines 1912 | -9/Mines | Assembled infested the area 1917 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2047 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2049 | -9/Mines | Discovered new exit (range 5) 2056 | -9/Mines | Entered Exiles 2131 | -9/Exiles | Met 8R-AWN 2156 | -9/Exiles | Met EX-HEX 2223 | -9/Exiles | Met EX-DEC 2254 | -9/Exiles | Learned location of Zion (-7) 2290 | -9/Exiles | Met EX-BIN 2315 | -9/Exiles | Aligned with FarCom system 2317 | -9/Exiles | Given EX-Vault access code 2360 | -9/Exiles | Opened EX-Vault 2371 | -9/Exiles | Found Potential Leg 2374 | -9/Exiles | Found Potential Leg 2415 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2544 | -9/Exiles | Discovered new exit (range 10) 2560 | -9/Exiles | Left Exiles lab with Potential Leg 2560 | -9/Exiles | Entered Mines 2935 | -8/Mines | Discovered new exit (range 11) 2960 | -8/Mines | Entered Materials 2960 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3298 | -8/Materials | Lost 3 parts (1p1n1w) 3385 | -8/Materials | Build established: Scavenger-Skirmisher 4323 | -8/Materials | Discovered new exit (range 16) 4389 | -8/Materials | Lost 4 parts (1p2n1u) 5109 | -8/Materials | Discovered new exit (range 15) 5151 | -8/Materials | Identified exit to Garrison 5255 | -8/Materials | Garrison activated, responded to threat 5295 | -8/Materials | Entered Garrison 5295 | -8/Garrison | Accompanied by 2 allies 5422 | -8/Garrison | Triggered checkpoint 5473 | -8/Garrison | Discovered new exit (range 8) 5497 | -8/Garrison | Installed Relay Interface Framework 5546 | -8/Garrison | Triggered checkpoint 5578 | -8/Garrison | Garrison Relay disabled 5648 | -8/Garrison | Entered Factory 5648 | -7/Factory | Evolved 2 slots: Utility x2 5676 | -7/Factory | Identified exit to Garrison 5878 | -7/Factory | Build established: Mutant 5888 | -7/Factory | Assembled infested ambush trap array 6317 | -7/Factory | Entered Garrison 6382 | -7/Garrison | Triggered checkpoint 6413 | -7/Garrison | Triggered checkpoint 6438 | -7/Garrison | Discovered new exit (range 10) 6445 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6447 | -7/Garrison | Entered Factory 6467 | -7/Factory | Lost 12 parts (2p1n4u5w) 6814 | -7/Factory | Identified exit to Garrison 6896 | -7/Factory | Garrison activated, responded to threat 6973 | -7/Factory | Build established: Scavenger-Mutant 7010 | -7/Factory | Entered Garrison 7134 | -7/Garrison | Lost 4 parts (1p1u2w) 7181 | -7/Garrison | Core integrity fell below 50% 7242 | -7/Garrison | Triggered checkpoint 7279 | -7/Garrison | Discovered new exit (range 14) 7332 | -7/Garrison | Triggered checkpoint 7364 | -7/Garrison | Discovered new exit (range 9) 7412 | -7/Garrison | Triggered checkpoint 7470 | -7/Garrison | Triggered checkpoint 7509 | -7/Garrison | Lost 8 parts (1p1n2u4w) 7535 | -7/Garrison | Discovered new exit (range 9) 7551 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7583 | -7/Garrison | Garrison Relay disabled 7594 | -7/Garrison | Triggered checkpoint 7655 | -7/Garrison | Entered Factory 7655 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7805 | -6/Factory | Spotted B-75 Beast 7828 | -6/Factory | Hijacked Beast 5a control node with streamctrl_high 7851 | -6/Factory | Allies destroyed Beast 5a 7871 | -6/Factory | Lost 9 parts (1p1n3u4w) 8086 | -6/Factory | Identified exit to Garrison 8122 | -6/Factory | Entered Garrison 8122 | -6/Garrison | Accompanied by 1 ally 8246 | -6/Garrison | Triggered checkpoint 8312 | -6/Garrison | Spotted B-75 Beast 8402 | -6/Garrison | Destroyed B-75 Beast 8438 | -6/Garrison | Triggered checkpoint 8490 | -6/Garrison | Discovered new exit (range 15) 8704 | -6/Garrison | Build established: Bothacker-Skirmisher 8955 | -6/Garrison | Discovered new exit (range 13) 8981 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 9033 | -6/Garrison | Entered Factory 9033 | -5/Factory | Evolved 2 slots: Utility x2 9267 | -5/Factory | Discovered new exit (range 15) 9302 | -5/Factory | Entered another Factory area 9302 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9314 | -4/Factory | Identified exit to Garrison 9660 | -4/Factory | Build established: Bothacker-Gunner 9743 | -4/Factory | Entered Garrison 9743 | -4/Garrison | Accompanied by 1 ally 9776 | -4/Garrison | Spotted B-86 Titan 9874 | -4/Garrison | Destroyed B-86 Titan 9898 | -4/Garrison | Lost 7 parts (1p3n1u2w) 9912 | -4/Garrison | Triggered checkpoint 10029 | -4/Garrison | Lost 6 parts (2p1u3w) 10062 | -4/Garrison | Triggered checkpoint 10098 | -4/Garrison | Discovered new exit (range 12) 10124 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 10130 | -4/Garrison | Entered Factory 10279 | -4/Factory | Build established: Bothacker-Mutant 10718 | -4/Factory | Lost 4 parts (1p2n1w) 10780 | -4/Factory | Identified exit to Garrison 10796 | -4/Factory | Entered Garrison 10796 | -4/Garrison | Accompanied by 1 ally 10940 | -4/Garrison | Spotted B-86 Titan 10945 | -4/Garrison | Triggered checkpoint 10982 | -4/Garrison | Lost 3 parts (2n1w) 11074 | -4/Garrison | Discovered new exit (range 10) 11080 | -4/Garrison | Entered Research 11080 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11087 | -3/Research | Lost 4 parts (1p3w) 11155 | -3/Research | Discovered new exit (range 5) 11220 | -3/Research | Repaired Gravmag Array 11278 | -3/Research | Repaired Mic. Fission Core 11327 | -3/Research | Entered another Research area 11327 | -2/Research | Accompanied by 2 allies 11327 | -2/Research | Evolved 2 slots: Utility x2 11382 | -2/Research | Repaired Lrg. Storage Unit 11571 | -2/Research | Repaired Imp. Coolant Injector 11584 | -2/Research | P-80 Master assimilated allied Warden 8a 11650 | -2/Research | Lost 4 parts (1n1u2w) 11791 | -2/Research | Build established: Scavenger-Gunner 11920 | -2/Research | Lost 4 parts (1n1u2w) 12050 | -2/Research | Discovered new exit (range 16) 12092 | -2/Research | Entered Access 12092 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12468 | -1/Access | Lost 11 parts (6n2u3w) 12471 | -1/Access | Identified exit to Surface 12570 | -1/Access | Fabricated Hacking Suite (x1) 12592 | -1/Access | First assault squad dispatched 12651 | -1/Access | Build established: Bothacker-Mutant 12830 | -1/Access | System corruption reached 10% 12878 | -1/Access | Lost 4 parts (2u2w) 13053 | -1/Access | Spotted B-99 Colossus 13070 | -1/Access | Core integrity fell below 50% 13107 | -1/Access | Lost 26 parts (4p7n11u4w) 13135 | -1/Access | Core integrity fell below 20% 13148 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13111_ System corrupted: Component data lost. 13115_ Acquired Unknown Flight Unit. 13115_ Identified Field Propulsion Array. 13125_ Detecting nearby Garrison Access. 13126_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 13127_ Terminal disabled. 13127_ Field Propulsion Array destroyed. 13128_ Slammed into G-73 Enforcer. 13129_ System corrupted: Energy discharge (-24). 13129_ Slammed into G-73 Enforcer. 13135_ Slammed into S-43 Plague. 13135_ Destabilizing: Short circuit. 13135_ Broken Adv. Terrain Scan Processor permanently disabled. Sealed Barrier opened remotely. 13148_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ???????????????????????????????? | | ???????????????# ??????###??????????????????????? | | ???????????????# ####### ##########?????????????? | | ###????????????# """T""" "?????????????? | | ????????????# """ """ "????BB???????? | | ???????????# "????BB???????? | | ???????????# "?????????????? | | ???????????# "" "?????????????? | | ????????????# @ <" "?????????????? | | ??????????????# "?????????????? | | ???????????????# "????BB???????? | | "??????????????# s "????BB???????? | | "??????????????# sss "?????????????? | | "??????????????#s ####### ##########?????????????? | | "??????????????# s#?????###??????????????????????? | | ???????????# p#??????????????????????????????? | | ####???????????# #??????????????????????????????? | | #?????????????# #??????????????????????????????? | | #?????????????# +??????????????????????????????? | | #?????????????# #??????????????????????????????? | | #?????????????# #??????????????????????????????? | | "#?????????????# #??????????????????????????????? | | #?????????????#g #??????????????????????????????? | | #?????????????#g #??????????????????????????????? | | #?????????????#g #??????????????????????????????? | | ################ #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ###/#############??????????????????????????????? | | # """"" #??????????????????????????????????? | | # "T"" #??????????????????????????????????? | | # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 43 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 375 Resistance: TH 30 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 66 Target Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Reaction Control System | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Sticky Parts Game ------ Seed MatterAutogunImmobilizer Manual? 0 Play Time 01:43:47 Cumulative 471.8 hours Start 2020.03.15 @ 15:29:54 End 2020.03.15 @ 17:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 364 Adventurer 4 Explorer 0 Win Type - Total 53 Types 45/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 872d68ac-dbfb-4b74-8955-9a65c97c2df0