Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.31 @ 12:05:41 Player: Heavyrisk Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (177) 885 Value Destroyed (6277) 6277 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2839) 2839 TOTAL SCORE: 14481 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 74 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 79/100 System Corruption 2% Temperature Cool (80) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Relay Coupler [Swarmer] (29) Relay Coupler [Sentry] (13) > --- WEAPON (4) ------- Flak Gun Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY (10) --- Coolant Injector Advanced Sensor Array Improved Medium Armor Plating Relay Coupler [NC] (28) Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Great Axe Spear Heavy Pick Heavy Pick > --- INVENTORY -------- Fission Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Coolant Injector Structural Scanner Advanced Signal Interpreter Improved Target Analyzer Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved EM Pulse Cannon Coil Gun Heavy Machine Gun Precision Grenade Launcher Remote Datajack Remote Datajack [Rating: 67] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 . . . . . Utility 3 | . . 1 1 . . . 1 . . . . . Weapon 2 | . . . . . . . . 2 . . . . Parts Attached 205 | 6 4 12 16 16 4 10 24 13 15 19 24 42 Power 19 | 1 1 1 2 1 . . 1 4 . 2 2 4 Engine 7 | 1 . 1 1 1 . . 1 1 . 1 . . Core 10 | . 1 . 1 . . . . 3 . 1 1 3 Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 49 | 2 . 4 1 . 2 3 4 . 6 6 3 18 Treads 25 | 2 . 4 1 . 1 2 . . . . . 15 Leg 22 | . . . . . 1 1 4 . 6 4 3 3 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . Utility 63 | 1 2 5 9 4 1 5 7 . 6 5 13 5 Device 16 | . 1 3 2 2 . 3 1 . . 2 2 . Storage 7 | 1 1 2 1 1 . . . . . . . 1 Processor 4 | . . . 2 . . . . . 1 . . 1 Hackware 10 | . . . . . . . 2 . 1 1 5 1 Protection 26 | . . . 4 1 1 2 4 . 4 2 6 2 Artifact . | . . . . . . . . . . . . . Weapon 74 | 2 1 2 4 11 1 2 12 9 3 6 6 15 Energy Gun 3 | 1 . 1 . . . . . . . . . 1 Energy Cannon 3 | . . . . 1 . . 1 . . . 1 . Ballistic Gun 26 | 1 1 1 4 7 1 1 4 . . . 2 4 Ballistic Cannon 3 | . . . . . . . . . . . . 3 Launcher 4 | . . . . 1 . 1 . . . 1 1 . Special Weapon 12 | . . . . . . . 1 3 . 2 1 5 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 16 | . . . . 2 . . 5 5 1 3 . . Piercing Weapon 7 | . . . . . . . 1 1 2 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . Parts Lost 50 | . . 1 2 1 1 3 . 1 7 3 18 13 Power 4 | . . . . . . . . . . . 2 2 Propulsion 23 | . . . . . . 2 . . 6 2 7 6 Utility 14 | . . . 2 1 1 1 . 1 1 1 6 . Weapon 9 | . . 1 . . . . . . . . 3 5 Highest Loss Streak 16 | . . 1 1 1 1 2 . 1 4 2 16 8 Average Slot Usage (%) 95 | . 95 98 100 99 99 95 96 93 95 98 76 92 Engine 4 | . 7 9 5 9 9 9 7 1 . . . . Core 3 | . 6 1 3 . . . . 4 6 6 4 4 Treads 16 | . 28 33 36 36 36 26 . . . . . 28 Leg 14 | . . . . . . 6 38 33 30 28 21 . Device 5 | . 9 17 13 9 9 16 5 . . . 2 . Storage 7 | . 14 14 9 9 9 9 7 6 6 6 4 4 Processor 2 | . . . 6 . . . . . 6 6 4 5 Hackware 7 | . . . . . . . 10 13 1 4 7 20 Protection 8 | . . . 6 17 17 10 9 6 16 13 8 1 Ballistic Gun 9 | . 24 19 18 14 18 17 6 . . . . 10 Special Weapon 1 | . . . . . . . . 3 1 2 1 4 Slashing Weapon 4 | . . . . 2 . . 5 22 5 3 3 . Piercing Weapon 4 | . . . . . . . 1 . 19 20 14 3 Naked Turns 5 | . . . . . . . . . . . 5 . Heaviest Build 83 | 11 30 52 62 67 65 65 79 83 81 76 69 49 Greatest Support 110 | 40 40 66 88 88 88 86 87 87 87 91 91 110 Greatest Overweight (x) 1 | . . 1 . . . 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 17 | 7 11 16 20 20 20 20 20 20 20 20 16 8 Most Carried 20 | 2 12 17 20 20 20 20 20 20 20 20 20 10 Average Carried 16 | 1 6 12 19 19 19 19 19 19 16 19 14 7 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 10 Final Carried 20 | 2 12 17 20 20 20 20 20 20 15 20 5 5 Class Distribution -------------------- 45% | Bothacker-Mutant 39% | Mutant 7% | Scavenger-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Matter Collected 4283 | 272 268 399 506 518 136 446 354 170 191 185 263 575 Remotely 1195 | . 228 399 245 . . 323 . . . . . . Salvage Created 7737 | 72 375 399 859 578 183 817 488 424 513 1497 308 1224 Parts 417 | 2 19 13 57 39 17 50 23 26 21 67 11 72 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . Recyclers Shooed 3 | . . . 1 . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 140 | . 5 9 19 18 6 23 6 6 10 12 11 15 Melee 40 | . . . . . . . 3 6 10 12 7 2 Guns 88 | . 5 9 19 16 6 22 3 . . . 1 7 Cannons 2 | . . . . . . . . . . . . 2 AOE 10 | . . . . 2 . 1 . . . . 3 4 Classes Destroyed 16 | 2 2 1 3 1 . . 2 2 . 1 1 1 Worker 12 | 1 . . 1 . . . 5 1 . 1 . 3 Builder 2 | . . . . . . . . . . 1 . 1 Tunneler 1 | . . . . . . . . 1 . . . . Hauler 3 | . 2 . 1 . . . . . . . . . Recycler 15 | 1 1 . 1 . . . . 1 . 7 . 4 Operator 1 | . . . . . . . . 1 . . . . Watcher 3 | . . . . . . . 1 . . 2 . . Swarmer 51 | . . . 7 9 4 11 . 3 3 6 7 1 Saboteur 1 | . . . . . . . . . . . 1 . Grunt 44 | . 5 8 4 5 1 10 4 . 3 3 . 1 Brawler 5 | . . 1 2 1 . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 20 | . . . 5 2 1 2 1 1 3 1 2 2 Specialist 2 | . . . . . . . . . . . . 2 Hunter 6 | . . . . 1 . . . . . . . 5 Programmer 10 | . . . . . . . 1 2 . 2 1 4 Best Kill Streak 7 | 1 3 4 5 4 3 5 2 3 4 5 7 6 Combat Bots Only 7 | . 2 4 4 4 3 5 2 3 4 4 7 5 Max Kills in Single Turn 4 | 1 1 1 2 2 1 2 1 2 1 1 1 4 Gunslinging 1 | . . . 1 . . 1 . . . . . . Exploded 3 | . . . . 2 . 1 . . . . 1 3 Melee 2 | . . . . . . . 1 2 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Damage Taken 10398 | . 224 366 369 714 76 699 763 723 1336 757 2092 2279 Core 1262 | . 55 60 27 141 12 19 93 89 150 164 336 116 Absorbed by Shields 262 | . . . . 88 . 106 . . . . 68 . Core Remaining (%) 82 | 100 78 85 . . . 63 86 . . . . . Volleys Fired 245 | 4 23 27 29 40 8 31 14 13 7 3 18 28 Largest 3 | 2 2 2 2 2 2 2 2 1 1 1 2 3 Hottest 140 | 60 40 60 56 60 56 56 69 30 30 30 69 140 Shots Fired 449 | 8 46 54 58 71 16 57 25 13 7 3 22 69 Gun 380 | 8 46 54 58 66 16 53 22 . . . 8 49 Cannon 24 | . . . . 1 . . 3 . . . 7 13 Launcher 15 | . . . . 4 . 4 . . . . 7 . Special 30 | . . . . . . . . 13 7 3 . 7 Kinetic 382 | 4 46 50 58 66 16 53 22 . . . 8 59 Thermal 8 | 4 . . . 1 . . . . . . . 3 Explosive 7 | . . . . . . . . . . . 7 . Electromagnetic 22 | . . 4 . 4 . 4 3 . . . 7 . Robot Hit Streak 29 | 2 10 29 22 8 7 13 8 4 5 6 12 13 Robot Miss Streak 7 | 1 2 1 6 7 7 7 5 3 1 1 1 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . 1 2 1 . 3 . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . 1 Shots Hit Robots 488 | 5 38 48 50 51 12 48 50 25 24 41 34 62 Core Hits 398 | 3 16 17 71 54 15 75 26 11 14 28 15 53 Critical Kills 2 | . . . . . . . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 12 | . . . . . . . 2 1 2 4 2 1 Destroy 2 | . . . . . . . 1 . . . 1 . Blast 1 | . . . . . . . . . . . . 1 Sever 4 | . . . . . . . 1 1 . 1 1 . Puncture 5 | . . . . . . . . . 2 3 . . Melee Attacks 238 | . . . . 4 . . 53 39 30 65 35 12 Impact . | . . . . . . . . . . . . . Slashing 93 | . . . . 4 . . 37 39 5 6 2 . Piercing 145 | . . . . . . . 16 . 25 59 33 12 Sneak Attacks 35 | . . . . . . . 6 5 4 13 . 7 Combat Hostiles 8 | . . . . . . . . . 4 . . 4 Follow-up Attacks 41 | . . . . . . . 8 7 8 11 7 . Damage Inflicted 15162 | 67 497 653 1265 1034 245 1368 1776 1056 832 2145 1466 2758 Guns 6138 | 58 497 633 1194 958 245 1130 336 . . . 155 932 Cannons 363 | . . . . . . . . . . . 146 217 Explosions 1762 | . . . . 76 . 238 . . . . 574 874 Melee 6692 | . . . . . . . 1422 1038 832 2133 583 684 Ramming 207 | 9 . 20 71 . . . 18 18 . 12 8 51 Kinetic 6196 | 27 497 573 1194 958 245 1130 336 . . . 155 1081 Thermal 842 | 31 . . . . . . . . . . 74 737 Explosive 705 | . . . . . . . . . . . 500 205 Electromagnetic 520 | . . 60 . 76 . 238 . . . . 146 . Impact . | . . . . . . . . . . . . . Slashing 2398 | . . . . . . . 1000 1038 69 201 90 . Piercing 4294 | . . . . . . . 422 . 763 1932 493 684 Highest Corruption 7 | . . . 4 4 4 7 3 1 1 1 2 2 Average Corruption 2 | . . . 4 4 4 6 2 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Effects 93 | . . . 1 18 6 31 9 1 1 4 4 18 Message Errors 31 | . . . . 5 2 9 2 1 . 3 2 7 Matter Fused 21 | . . . 1 7 2 8 3 . . . . . Heat Flow Errors 19 | . . . . 1 2 10 1 . . . . 5 Energy Discharges 8 | . . . . 2 . 1 . . . 1 1 3 Data Loss (minor) 12 | . . . . 3 . 2 3 . 1 . 1 2 Data Loss (major) 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 741 | . . . . . . 18 98 156 105 283 80 1 Projectiles . | . . . . . . . . . . . . . Explosions 39 | . . . . . . 18 . . . . 20 1 Melee 702 | . . . . . . . 98 156 105 283 60 . Knockbacks 4 | . . . 1 . . . . . . . . 3 Impact 2 | . . . 1 . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 288 | . . . . . . . . . . . 179 109 Shots 6 | . . . . . . . . . . . 5 1 Rammed 16 | . . 2 5 . . . . . . . . 9 Targets Rammed 30 | 1 . 2 7 . . . 2 2 . 2 2 12 Kicked 8 | . . . . . . . 2 2 . 2 2 . Crushed 6 | 1 . . 2 . . . . . . . . 3 Highest Temperature 275 | . 4 10 . 168 139 257 275 49 34 20 160 263 Average Temperature 74 | . 2 10 . 39 66 97 79 16 14 10 67 92 Received Heat Transfer 2205 | . 129 222 117 214 9 357 267 135 315 84 236 120 Effects 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . 3 . . . . 2 . Impact Corruptions 1 | . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 675 | 75 . . . . . . . . . . 50 550 Parts Sabotaged 4 | . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Peak Influence 986 | 5 215 181 430 959 640 986 592 227 256 175 357 236 Initial 517 | . 6 9 . 279 467 416 517 162 35 134 100 168 Average 261 | 1 60 86 110 662 537 800 435 99 172 89 250 100 Maximum Alert Level 3 | . 1 . 2 3 2 3 2 1 1 . 1 1 Low Security (%) 62 | 100 97 100 79 . . . . 93 59 100 18 99 Level 1 12 | . 2 . 16 14 . . 35 6 40 . 81 . Level 2 14 | . . . 4 33 100 29 64 . . . . . Level 3 11 | . . . . 52 . 70 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . 2 2 . 1 . 2 3 . 3 . 3 Investigation 1 | . . . . . . . 1 . . . . . Extermination 6 | . . . . . . . 1 2 . 2 . 1 Reinforcement 5 | . . 2 . . . . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . 2 . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Distress Signals 11 | . 3 2 1 . . . 1 1 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 250 | . 11 15 25 24 7 26 15 17 17 38 21 34 Peak Tracking Total 7 | . 5 4 6 5 3 6 4 4 5 6 7 7 Tactical Retreats 21 | . 1 . 1 3 1 3 4 4 1 . 3 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Traps Triggered 17 | . . . . 4 . 5 . 2 . . 2 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Machines Disabled 8 | . . . . 3 . 1 . . . . 1 3 Max in Single Turn 1 | . . . . 1 . 1 . . . . 1 1 Garrison Access 5 | . . . . . . . 2 . . 1 . 2 Garrison Relay 5 | . . . . 3 . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Machines Accessed 40 | . 4 7 6 . 2 . 7 5 . 3 . 6 Terminals 16 | . 3 4 3 . . . 3 2 . . . 1 Fabricators 4 | . . . . . . . 1 1 . . . 2 Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . 1 Scanalyzers 6 | . . 1 1 . 1 . 1 1 . 1 . . Garrison Access 9 | . . . 1 . 1 . 2 1 . 2 . 2 Total Hacks 83 | . 8 16 17 . 5 . 14 8 . 5 . 10 Successful 57 | . 4 10 12 . 4 . 10 6 . 5 . 6 Failed 26 | . 4 6 5 . 1 . 4 2 . . . 4 Catastrophic 4 | . 2 . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 7 8 6 . . . 7 2 . . . 2 Terminals 40 | . 7 9 10 . . . 9 3 . . . 2 Fabricators 7 | . . . . . . . 1 2 . . . 4 Repair Stations 5 | . . 5 . . . . . . . . . . Recycling Units 5 | . 1 . 3 . . . . . . . . 1 Scanalyzers 13 | . . 2 2 . 4 . 1 2 . 2 . . Garrison Access 13 | . . . 2 . 1 . 3 1 . 3 . 3 Terminal Hacks 13 | . 2 2 4 . . . 4 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . 1 . . . . 1 . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . . 1 2 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . 1 Repair Station Hacks 4 | . . 4 . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . . . . 1 Report Inventory 3 | . 1 . 1 . . . . . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 11 | . . 2 2 . 3 . . 2 . 2 . . Insert Component 5 | . . 1 1 . 1 . . 1 . 1 . . Analyze 6 | . . 1 1 . 2 . . 1 . 1 . . Garrison Access Hacks 12 | . . . 1 . 1 . 3 1 . 3 . 3 Unlock Access 4 | . . . 1 . 1 . . 1 . 1 . . Seal Access 5 | . . . . . . . 2 . . 1 . 2 Coupler Status 3 | . . . . . . . 1 . . 1 . 1 Unauthorized Hacks 11 | . 1 2 3 . . . 3 1 . . . 1 Terminals 10 | . 1 2 3 . . . 2 1 . . . 1 Track 1 | . . . . . . . . 1 . . . . Botnet 9 | . 1 2 3 . . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Extract 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 3 3 4 . . . 4 3 . 1 . 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 1 . 1 . 5 1 . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . Parts Scanalyzed 5 | . . 1 1 . 1 . . 1 . 1 . . Part Schematics Acquired 4 | . . 1 1 . 1 . . 1 . . . . Parts Damaged 2 | . . . 1 . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . . . . 1 . Robot Detection 1 | . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . . . . . . Robots Hacked 20 | . . . . . . . . 8 4 2 . 6 Non-combat 12 | . . . . . . . . 6 . 2 . 4 Combat 8 | . . . . . . . . 2 4 . . 2 Robot Hacks Applied 23 | . . . . . . . . 9 6 2 . 6 start_evac 1 | . . . . . . . . . . . . 1 find_chute 3 | . . . . . . . . 3 . . . . map_walls 3 | . . . . . . . . 1 . . . 2 drop_inventory 3 | . . . . . . . . 1 . 1 . 1 map_route 1 | . . . . . . . . . . 1 . . relay_feed 1 | . . . . . . . . 1 . . . . find_shortcuts 1 | . . . . . . . . . 1 . . . broadcast_data 1 | . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . 1 . . . reboot_system 3 | . . . . . . . . . 1 . . 2 overwrite_iff 4 | . . . . . . . . 2 2 . . . streamctrl_low 1 | . . . . . . . . 1 . . . . Relay Couplers Released 26 | . . . . 13 . 3 3 . . 2 3 2 Machine Destruction 26 | . . . . 13 . 3 3 . . 2 3 2 Attached 10 | . . . . . . . 2 . 1 1 5 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Total Allies 5 | . . . . . . . . 3 2 . . . Largest Group 2 | . . . . . . . . 2 1 . . . Highest-Rated Group 58 | . . . . . . . . 58 47 . . . Highest-Rated Ally 47 | . . . . . . . . 29 47 . . . Total Orders 1 | . . . . . . . . 1 . . . . AID 1 | . . . . . . . . 1 . . . . Ally Attacks 16 | . . . . . . . . 10 6 . . . Total Damage 321 | . . . . . . . . 190 131 . . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Turns Passed 11573 | 110 555 650 774 1095 217 1012 1159 1683 574 1360 469 1915 Spaces Moved 6742 | 56 272 286 412 647 103 533 786 1260 286 702 344 1055 Core 302 | 3 . . . . . . . . . . 177 122 Treads 3239 | 53 272 286 412 647 103 533 . . . . . 933 Legs 3201 | . . . . . . . 786 1260 286 702 167 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 148 120 120 120 120 50 50 Average Speed 140 | 154 160 155 145 145 146 167 120 120 149 163 84 155 Slowest Speed 270 | 160 160 260 145 145 148 252 120 120 200 200 200 270 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 47 32 41 65 17 52 21 23 46 25 37 24 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 36 | . . . . . . . 3 10 1 5 16 1 Terrain Destroyed 149 | . . . . . . . 3 10 1 5 82 48 Melee 23 | . . . . . . . 3 10 1 5 3 1 Projectile 11 | . . . . . . . . . . . 3 8 AOE 115 | . . . . . . . . . . . 76 39 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Total 8075 | 68 344 435 535 732 153 603 914 1376 388 829 458 1240 Wait 426 | . 37 96 28 10 26 13 6 43 59 31 22 55 Move 6732 | 56 271 285 411 645 103 531 785 1260 285 702 343 1055 Hop . | . . . . . . . . . . . . . Pick Up 127 | 2 8 7 20 6 6 4 17 8 4 16 7 22 Fast Attach 66 | 6 2 4 7 1 1 1 3 2 . 6 10 23 Attach 52 | . . 3 4 1 . 2 5 2 10 2 11 12 Detach 6 | . 1 2 1 1 . . . . . . 1 . Swap 87 | . 2 5 5 14 3 7 16 9 5 11 3 7 Drop 127 | . . 4 23 9 6 8 24 10 1 14 14 14 Fire 245 | 4 23 27 29 40 8 31 14 13 7 3 18 28 Melee 168 | . . . . 4 . . 42 27 17 42 24 12 Ram . | . . . . . . . . . . . . . Kick 8 | . . . . . . . 2 2 . 2 2 . Crush 21 | . . 2 7 . . . . . . . . 12 Escape Stasis 10 | . . . . 1 . 6 . . . . 3 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Garrison -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -9/Materials | Repaired Tractor Beam 1239 | -9/Materials | Discovered new exit (range 15) 1290 | -9/Materials | Repaired Tractor Beam 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -8/Materials | Garrison activated, responded to threat 2079 | -8/Materials | Identified exit to Garrison 2090 | -8/Materials | Entered Garrison 2163 | -8/Garrison | Triggered checkpoint 2201 | -8/Garrison | Triggered checkpoint 2367 | -8/Garrison | Discovered new exit (range 13) 2456 | -8/Garrison | Triggered checkpoint 2510 | -8/Garrison | Discovered new exit (range 13) 2538 | -8/Garrison | Installed Relay Interface Framework 2582 | -8/Garrison | Triggered checkpoint 2614 | -8/Garrison | Garrison Relay disabled 2804 | -8/Garrison | Triggered checkpoint 2830 | -8/Garrison | Garrison Relay disabled 3004 | -8/Garrison | Triggered checkpoint 3029 | -8/Garrison | Garrison Relay disabled 3185 | -8/Garrison | Entered Materials 3332 | -8/Materials | Garrison activated, responded to threat 3402 | -8/Materials | Identified exit to Garrison 3402 | -8/Materials | Entered Garrison 3448 | -8/Garrison | Triggered checkpoint 3530 | -8/Garrison | Triggered checkpoint 3540 | -8/Garrison | Triggered checkpoint 3560 | -8/Garrison | Discovered new exit (range 14) 3566 | -8/Garrison | Triggered checkpoint 3572 | -8/Garrison | Build established: Scavenger-Mutant 3680 | -8/Garrison | Triggered checkpoint 3803 | -8/Garrison | Discovered new exit (range 10) 3882 | -8/Garrison | Triggered checkpoint 3970 | -8/Garrison | Discovered new exit (range 10) 3993 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4162 | -8/Garrison | Triggered checkpoint 4182 | -8/Garrison | Garrison Relay disabled 4414 | -8/Garrison | Entered Factory 4414 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4498 | -7/Factory | Build established: Bothacker-Mutant 4892 | -7/Factory | Discovered new exit (range 13) 5460 | -7/Factory | Discovered new exit (range 16) 5573 | -7/Factory | Entered another Factory area 5573 | -6/Factory | Evolved 2 slots: Weapon x2 7246 | -6/Factory | Spotted B-75 Beast 7256 | -6/Factory | Identified exit to Garrison 7256 | -6/Factory | Entered Garrison 7428 | -6/Garrison | Lost 4 parts (3n1u) 7496 | -6/Garrison | Spotted B-75 Beast 7556 | -6/Garrison | Triggered checkpoint 7603 | -6/Garrison | Discovered new exit (range 8) 7633 | -6/Garrison | Build established: Mutant 7642 | -6/Garrison | Lost 3 parts (3n) 7830 | -6/Garrison | Entered Factory 8907 | -6/Factory | Build established: Bothacker-Mutant 9190 | -6/Factory | Identified exit to Garrison 9190 | -6/Factory | Entered Garrison 9196 | -6/Garrison | Expanded RIF knowledge: Robot Detection 9238 | -6/Garrison | Triggered checkpoint 9278 | -6/Garrison | Garrison Relay disabled 9376 | -6/Garrison | Triggered checkpoint 9416 | -6/Garrison | Core integrity fell below 50% 9525 | -6/Garrison | Core integrity fell below 20% 9549 | -6/Garrison | Destroyed 7 combat bots 9558 | -6/Garrison | Lost 16 parts (2p7n5u2w) 9653 | -6/Garrison | Discovered new exit (range 12) 9659 | -6/Garrison | Entered Factory 9688 | -6/Factory | Spotted B-75 Beast 9899 | -6/Factory | Discovered new exit (range 9) 9952 | -6/Factory | Identified exit to Lower Caves 10186 | -6/Factory | Discovered exit to Lower Caves (range 15) 11135 | -6/Factory | Lost 4 parts (1p1n2w) 11551 | -6/Factory | Garrison activated, responded to threat 11574 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11564_ Arm. Treads destroyed. 11564_ Penetrated by Slug. 11564_ Remote Datajack destroyed. 11564_ K-01 Serf collects debris. 11568_ Penetrated by Slug. 11568_ U-05 Engineer builds a Wall. 11568_ K-01 Serf collects debris. 11569_ Lgt. Antimatter Reactor destroyed. 11569_ K-01 Serf collects debris. 11571_ Slug penetrates M-28 Smith. 11571_ Penetrated by Slug. 11571_ Coil Gun destroyed. 11571_ K-01 Serf collects debris. 11571_ System corrupted: Gauss Cannon jammed. 11571_ X-62 Marksman destroyed. 11571_ H-66 Slayer suffers critical hit (Blast). 11572_ Penetrated by Slug. 11572_ K-01 Serf collects debris. 11573_ U-05 Engineer builds a Wall. 11574_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #??# #????????????????????????????????????? | | #??# #????????????????????????????????????? | | #??# #????????????????????????????????????? | | #??# #????????????????????????????????????? | | ###+####### #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | +????????????????????????????????????? | | """"""" #????????????????????????????????????? | | """"""" #???????Y????????????????????????????? | | """"""" #???????? ?????????????????????????? | | """"""" #????? ?????????????????????????? | | #???? ?????????????????????????? | | """"" #?####+##%==###??????????????????????? | | """"" # k=h!%![ #??????????????????????? | | """ # %m%h=% #??????????????????????? | | ## "" ![*%%! ;??????????????????????? | | ## "" !=/! ;??????????????????????? | | """ ## "" ] ;??????????????????????? | | """ ## "" ;??????????????????????? | | """ ## "" ! ];??????????????????????? | | ## """ =%= #??????????????????????? | | ## """ | ###????????????????????? | | """"""" ## k ! ; ?????????????????????? | | """"""" ## @#??????????????????????? | | """"""" ###+####;#######??????????????????????? | | """"""" ????????????????????? | | ????????????????????? | | ????????????????????? | | ?????????????????????? | | ?????????????????????? | | ??????????????????????? | | #### #################?????????????????????? | | ???# #?????????????????????????????????????? | | ???# ?????????????????????????????????????? | | ???######## ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ???????????+?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 21 Energy Capacity 310 Matter Stores 390 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 58 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 5 Relay Coupler Types 107 Relay Coupler Value 5 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Mace | -7/Factory | Extracted Core Analyzer | -7/Factory | Extracted Electrolaser | -7/Factory | Extracted Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed LinearRocketMinigun Manual? 0 Play Time 02:25:57 Cumulative 238.0 hours Start 2021.05.29 @ 17:54:57 End 2021.05.31 @ 12:05:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84014e00-9f50-4686-8d2f-d5a79d0fc00f