Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.25 @ 03:54:25 Player: cptwinky Result: Destroyed by GE-8AW(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (146) 730 Value Destroyed (4079) 4079 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 8154 Bonus ------- High Alert Combat Kills 549 Follower Combat Kills 37 Registered with UFD 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/550 Matter 78/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Rolling (135) Ox3 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Makeshift Light Armor Plating > --- WEAPON (3) ------- Katana > --- INVENTORY (20) --- Disposable Heat Sink Machine Analyzer ID Mask Improved Light Armor Plating Hacking Suite Long-range Tractor Beam DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Datajack > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Disposable Heat Sink Machine Analyzer ID Mask Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Long-range Tractor Beam Missile Launcher Katana DRS Beacon [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Hardened Light Armor Plating Device Shield Generator Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 101 | 6 3 23 16 21 6 26 Power 6 | 1 . 2 . 1 . 2 Engine 6 | 1 . 2 . 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 24 | 2 . 5 3 5 1 8 Treads 22 | 2 . 5 3 5 1 6 Leg . | . . . . . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 1 5 6 3 1 8 Device 4 | . . 2 1 . . 1 Storage 3 | 1 1 . 1 . . . Processor 5 | . . . 1 1 1 2 Hackware 1 | . . . . 1 . . Protection 12 | . . 3 3 1 . 5 Artifact . | . . . . . . . Weapon 46 | 2 2 11 7 12 4 8 Energy Gun 3 | 2 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 25 | . . 7 4 9 2 3 Ballistic Cannon . | . . . . . . . Launcher 13 | . 1 4 2 2 . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 1 1 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 34 | . . 5 7 4 2 16 Power 3 | . . . . 1 . 2 Propulsion 9 | . . 1 3 1 . 4 Utility 11 | . . 3 1 1 1 5 Weapon 11 | . . 1 3 1 1 5 Highest Loss Streak 9 | . . 2 7 1 1 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 98 98 98 99 99 93 Engine 10 | . 14 11 9 9 9 8 Treads 28 | . 28 32 27 27 27 26 Device 1 | . . 8 3 . . . Storage 10 | . 14 11 9 9 9 9 Processor 9 | . . . 4 16 18 15 Protection 11 | . 12 12 18 9 9 9 Energy Gun 5 | . 28 1 . . . . Ballistic Gun 14 | . . 19 26 26 25 6 Slashing Weapon 2 | . . . . . . 8 Special Melee Weapon 2 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 70 | 14 30 46 70 62 62 65 Greatest Support 60 | 40 40 60 60 60 60 60 Greatest Overweight (x) 4 | . . . 1 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 9 15 18 20 20 20 Most Carried 20 | 6 8 15 20 17 20 20 Average Carried 14 | 3 7 13 17 15 17 17 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 18 | 6 8 14 18 15 18 7 Class Distribution -------------------- 64% | Mutant 24% | Scavenger-Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 3144 | 230 68 859 424 1079 210 274 Remotely 180 | . . . . . . 180 Salvage Created 5240 | . 513 1321 505 1803 474 624 Parts 317 | . 34 100 37 87 32 27 Haulers Intercepted 14 | . 2 5 2 5 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 104 | . 11 31 14 32 7 9 Melee 3 | . . . . 2 . 1 Guns 60 | . 5 16 8 21 7 3 AOE 40 | . 5 15 6 9 . 5 Classes Destroyed 20 | . 6 4 1 2 1 6 Worker 7 | . 1 3 . 3 . . Builder 4 | . . 3 . . 1 . Tunneler 1 | . . . 1 . . . Hauler 14 | . 2 5 2 5 . . Recycler 6 | . 1 1 1 . 2 1 Mechanic 2 | . . . . 2 . . Operator 5 | . . 2 2 1 . . Watcher 2 | . 1 . 1 . . . Swarmer 24 | . 6 11 7 . . . Grunt 40 | . 5 10 4 21 . . Brawler 3 | . . . . 2 1 . Duelist 2 | . . 1 . 1 . . Protector 1 | . . . . . 1 . Sentry 25 | . . 9 3 8 5 . Bolteater 1 | . . . . . . 1 Federalist 1 | . . . . . . 1 Guru 1 | . . . . . . 1 Scientist 1 | . . . . . . 1 Scrapper 2 | . . . . . . 2 Elite 4 | . . . . . . 4 Thug 1 | . . . . 1 . . Best Kill Streak 13 | . 5 7 12 13 5 9 Combat Bots Only 8 | . 3 6 8 7 3 7 Max Kills in Single Turn 4 | . 3 3 4 4 1 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 3 3 3 2 . 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 648 | . 46 135 151 94 18 204 Missed 219 | . 17 41 51 26 5 79 Damage Taken 6322 | . 314 968 1359 1133 226 2322 Core 687 | . 37 84 102 210 18 236 Absorbed by Shields 260 | . . 260 . . . . Regen/Repaired (Parts) 158 | . . . 68 90 . . Core Remaining (%) 88 | 100 85 79 . . . . Volleys Fired 269 | . 35 87 33 68 20 26 Largest 3 | . 2 2 3 3 3 2 Hottest 80 | . 80 80 69 71 71 59 Shots Fired 593 | . 69 154 87 186 58 39 Gun 551 | . 68 139 81 180 58 25 Cannon . | . . . . . . . Launcher 42 | . 1 15 6 6 . 14 Special . | . . . . . . . Kinetic 479 | . . 135 81 180 58 25 Thermal . | . . . . . . . Explosive 42 | . 1 15 6 6 . 14 Electromagnetic 72 | . 68 4 . . . . Robot Hit Streak 33 | . 5 14 9 33 14 18 Robot Miss Streak 6 | . 5 6 2 3 1 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 1 3 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 413 | . 36 95 52 140 47 43 Core Hits 239 | . 19 66 29 81 13 31 Critical Kills 7 | . . 2 1 4 . . Critical Parts Destroyed 6 | . . 1 1 4 . . Critical Strikes 15 | . 1 3 2 9 . . Destroy 13 | . . 3 2 8 . . Corrupt 1 | . 1 . . . . . Sever 1 | . . . . 1 . . Melee Attacks 19 | . . . . 7 . 12 Impact . | . . . . . . . Slashing 13 | . . . . 7 . 6 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11354 | 3 794 2522 1734 3772 777 1752 Guns 5800 | . 553 1338 729 2108 758 314 Cannons . | . . . . . . . Explosions 5128 | . 227 1163 956 1462 . 1320 Melee 300 | . . . . 182 . 118 Ramming 126 | 3 14 21 49 20 19 . Kinetic 5215 | . . 1306 729 2108 758 314 Thermal 368 | . 227 . 141 . . . Explosive 4760 | . . 1163 815 1462 . 1320 Electromagnetic 585 | . 553 32 . . . . Impact . | . . . . . . . Slashing 300 | . . . . 182 . 118 Piercing . | . . . . . . . Highest Corruption 4 | . . 4 1 1 2 1 Average Corruption 1 | . . 2 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . 23 2 8 10 1 Message Errors 11 | . . 7 . 1 3 . Matter Fused 13 | . . 6 2 2 2 1 Heat Flow Errors 3 | . . 1 . 1 1 . Energy Discharges 8 | . . 6 . . 2 . Data Loss (minor) 4 | . . 1 . 2 1 . Data Loss (major) 1 | . . . . . 1 . Alerts 2 | . . 2 . . . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 270 | . . 13 120 14 . 123 Projectiles . | . . . . . . . Explosions 237 | . . 13 115 14 . 95 Melee 33 | . . . 5 . . 28 Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 290 | . . 119 . . . 171 Shots 10 | . . 5 . . . 5 Rammed 22 | 1 2 5 6 5 3 . Targets Rammed 26 | 1 3 6 6 5 5 . Kicked . | . . . . . . . Crushed 4 | . 1 1 . . 2 . Highest Temperature 307 | . 199 303 77 307 257 34 Average Temperature 43 | . 64 39 21 40 48 13 Received Heat Transfer 1660 | . 81 261 522 540 45 211 Effects 4 | . . 3 . 1 . . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . 2 . . . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 5 | . 3 . 2 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 450 | . 300 . 150 . . . Parts Sabotaged . | . . . . . . . Parts Stolen 3 | . . . . . . 3 Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 4 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Peak Influence 848 | . 254 695 661 848 426 . Initial 330 | . . 20 287 185 330 . Average 340 | . 103 420 374 584 283 . Maximum Alert Level 3 | . 1 2 2 3 2 . Low Security (%) 28 | 100 90 8 . 4 13 . Level 1 35 | . 9 33 68 22 65 . Level 2 28 | . . 58 31 31 21 . Level 3 7 | . . . . 40 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 2 4 6 . . Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 8 | . 1 2 3 2 . . Assault 3 | . . . . 3 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 5 | . 1 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 181 | . 23 49 34 47 7 21 Peak Tracking Total 14 | . 4 7 12 8 3 14 Tactical Retreats 4 | . . . 2 . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 6 | . 1 2 . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 13 | . 3 1 1 4 . 4 Max in Single Turn 2 | . 1 1 1 1 . 2 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 35 | . 8 11 4 11 . 1 Terminals 28 | . 7 10 3 8 . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 82 | . 24 23 13 21 . 1 Successful 40 | . 11 12 6 10 . 1 Failed 41 | . 13 10 7 11 . . Catastrophic 12 | . 3 3 1 5 . . Database Lockouts 1 | . . 1 . . . . Manual 51 | . 20 15 10 6 . . Terminals 70 | . 23 22 10 15 . . Fabricators . | . . . . . . . Repair Stations 6 | . 1 . 3 2 . . Recycling Units 3 | . . . . 3 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 20 | . 5 6 3 5 . 1 Robot Analysis 7 | . 4 1 2 . . . Prototype ID Bank 4 | . . 3 . 1 . . Open Door 2 | . . . . 2 . . Branch Access Points 2 | . . 1 1 . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 3 | . 1 1 . 1 . . Derelict Proto ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 1 . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 12 | . 5 5 1 1 . . Terminals 11 | . 5 5 1 . . . Botnet 1 | . . . 1 . . . Skim 10 | . 5 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Reject 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used . | . . . . . . . Hacking Detections 26 | . 7 8 3 8 . . Full Trace Events 7 | . 3 1 1 2 . . Feedback Events 2 | . . 1 1 . . . Corruption 2 | . . 1 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 52 | . . . 26 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 6 | . . . . . . 6 Non-combat 3 | . . . . . . 3 Combat 3 | . . . . . . 3 Robot Hacks Applied 6 | . . . . . . 6 parse_system 6 | . . . . . . 6 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 25 | . . . . 25 . . Total Damage 341 | . . . . 341 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Robot Analysis Total 7 | . 4 1 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 8106 | 86 1424 1412 824 1136 921 2303 Spaces Moved 4076 | 45 804 688 323 494 358 1364 Core 1 | 1 . . . . . . Treads 4044 | 44 804 688 323 494 358 1333 Legs . | . . . . . . . Wheels 31 | . . . . . . 31 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 Average Speed 172 | 157 160 160 213 177 232 159 Slowest Speed 240 | 160 160 160 240 240 240 163 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 4 97 89 33 91 96 90 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 7 | . . . . . . 7 Spaces Dug 6 | . . 5 . 1 . . Terrain Destroyed 256 | . 23 82 79 32 . 40 Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 255 | . 23 82 79 31 . 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 4657 | 57 873 868 393 620 403 1443 Wait 72 | . 18 32 3 13 5 1 Move 4070 | 44 803 687 322 493 357 1364 Hop . | . . . . . . . Pick Up 57 | 6 6 19 6 8 5 7 Fast Attach 19 | 6 . 2 4 2 1 4 Attach 36 | . . 6 4 10 1 15 Detach 8 | . . . 3 1 1 3 Swap 46 | . 3 15 8 9 4 7 Drop 34 | . 5 14 4 4 4 3 Fire 269 | . 35 87 33 68 20 26 Melee 19 | . . . . 7 . 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush 26 | 1 3 6 6 5 5 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Discovered new exit (range 8) 883 | -10/Materials | Discovered new exit (range 11) 1061 | -10/Materials | Discovered new exit (range 15) 1511 | -10/Materials | Entered another Materials area 1511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -9/Materials | Discovered new exit (range 10) 2164 | -9/Materials | Discovered new exit (range 15) 2439 | -9/Materials | Discovered new exit (range 8) 2483 | -9/Materials | Identified exit to Mines 2853 | -9/Materials | Discovered new exit (range 6) 2902 | -9/Materials | Central database locked down 2923 | -9/Materials | Entered another Materials area 2923 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3143 | -8/Materials | Repaired Lgt. Treads 3259 | -8/Materials | Build established: Tank 3390 | -8/Materials | Discovered new exit (range 15) 3524 | -8/Materials | Destroyed 8 combat bots 3620 | -8/Materials | Identified exit to Storage 3747 | -8/Materials | Entered Storage 3778 | -8/Storage | Lost 7 parts (3n1u3w) 3979 | -8/Storage | Met a pair of Derelict thieves 4076 | -8/Storage | Build established: Scavenger-Gunner 4080 | -8/Storage | Destroyed 7 combat bots 4147 | -8/Storage | First assault squad dispatched 4318 | -8/Storage | Discovered new exit (range 15) 4335 | -8/Storage | Repaired Lgt. Treads 4521 | -8/Storage | Used back door to open Recycling access 4521 | -8/Storage | Discovered new exit (range 5) 4646 | -8/Storage | Core integrity fell below 50% 4883 | -8/Storage | Entered Recycling 5448 | -8/Recycling | Discovered new exit (range 16) 5764 | -8/Recycling | Scanned before Scraplab entrance 5788 | -8/Recycling | Entered Scraplab 5801 | -8/Recycling | Discovered new exit (range 3) 5804 | -8/Recycling | Entered Scraptown 5804 | -8/Scraptown | System corruption cleaned by C-Scrubber 6044 | -8/Scraptown | Build established: Mutant 6211 | -8/Scraptown | Discovered new exit (range 11) 6300 | -8/Scraptown | Visited Comm Corps 6369 | -8/Scraptown | Visited Symbiants 6383 | -8/Scraptown | Visited Bundlers 6543 | -8/Scraptown | Visited Science Testing Area 6574 | -8/Scraptown | Visited CPS Storage 6675 | -8/Scraptown | Visited Shadow of the Wyrm 6712 | -8/Scraptown | Visited Awakened 6785 | -8/Scraptown | Visited UFD Registry 6785 | -8/Scraptown | Registered with UFD as "Matterbay" 7033 | -8/Scraptown | Visited Modified Component R&D 7085 | -8/Scraptown | Visited A0-MCA Data Center 7095 | -8/Scraptown | Given an A+ rating by A0-MCA 7098 | -8/Scraptown | Found Unknown Processor 7122 | -8/Scraptown | Identified A0-MCA's Component Scanner 7164 | -8/Scraptown | Visited Derelict Rescue Squad 7207 | -8/Scraptown | Visited Research Penetration Think Tank 7234 | -8/Scraptown | Visited Cartography Club 7276 | -8/Scraptown | Visited Scrap Suit Storage 7353 | -8/Scraptown | Visited Junk Repository 7401 | -8/Scraptown | Visited Chapter 10 7425 | -8/Scraptown | Visited Junk Repository 7484 | -8/Scraptown | Visited Science Guys 7886 | -8/Scraptown | Warned about trapping Scraptown 7953 | -8/Scraptown | Attacked by Scraptown defenders 8013 | -8/Scraptown | Core integrity fell below 20% 8024 | -8/Scraptown | Destroyed 7 combat bots 8030 | -8/Scraptown | Found ID Mask 8031 | -8/Scraptown | Lost 7 parts (1p1n2u3w) 8107 | -8/Scraptown | Destroyed by GE-8AW(j) with Overtuned Pulse Rifle Last Messages --------------- 08077_ Discarded A0-MCA's Component Scanner. 08077_ Acquired Mak. Light Armor Plating. 08081_ Imp. Datajack destroyed. 08082_ Penetrated by Slug. 08084_ 9N-EA7(E) heat damages Target Analyzer. 08084_ GE-8AW(j): "Go back to where you came from you... uncivilized cave monster!" 08092_ 93-4RA(E): "We are one!" 08092_ GE-8AW(j) suffers critical hit (Destroy). 08093_ System corrupted: Matter fused (-9). 08094_ Hrd. Medium Armor Plating destroyed. 08095_ Lgt. Treads destroyed. 08096_ Arm. Wheel destroyed. 08097_ Imp. Deuterium Engine destroyed. 08099_ Slug penetrates Wall. 08104_ Hrd. Medium Armor Plating destroyed. 08104_ Slug penetrates Machine. 08104_ Machine disabled. 08106_ Critical hit (Destroy). 08106_ Slug penetrates Machine. 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"## *=#???????????? | | """"""""""""""""" " ! ![#???????????? | | "## ####???????????? | | = "## ]*#???????????? | | % "## ![#???????????? | | [= * ## /#???????????? | | !% " ####???????????? | | """""""" """""""""" [ ## [!#???????????? | | ######## ####### # # ## #???????????? | | "# ### ] # ########???????????? | | # ## # =% # #??????????????????? | | ""#[ # # =### ! # #??????????????????? | | ""#/ # ! #!!### # #??????????????????? | | ""# #*[/#!!## "# #??????????????????? | | ""########?#### "# ############???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicDiametricBiocell Manual? 0 Play Time 00:35:56 Cumulative 1600.7 hours Start 2024.07.25 @ 03:18:06 End 2024.07.25 @ 03:54:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1103 Rogue 1099 Adventurer 4 Explorer 0 Win Type - Total 204 Types 152/11/14/9/2/1/3/8/4 Lore% 96 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e953dea-ef0d-4198-80ab-a9390f818e30