Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 12:37:55 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (660) 3300 Value Destroyed (32098) 32098 Prototype IDs (104) 2080 Alien Tech Used (0) 0 Bonus (17341) 17341 TOTAL SCORE: 65319 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8445 Follower Combat Kills 1393 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1934 Hacked Protovariant 500 Scanned by Researcher 500 Met Warlord at Command 2000 Friendly Fire -931 Cogmind --------- Core Integrity 0/1600 Matter 257/300 Energy 78/100 System Corruption 37% Temperature Cool (54) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Leg High-density Centrium Leg Enhanced Nova Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator SHELL Armor Graphene Brace Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Perforator > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Wheel Experimental Energy Well Experimental Melee Analysis Suite Advanced Particle Charger Quantum Capacitor Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Quantum Rifle Firepult Improved Potential Cannon Gamma Bomb Array Gamma Bomb Array Field Lobotomy Kit RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 230] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection SHELL Armor Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Centrium Greatsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 2 . Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Utility 11 | . . . . . 3 . 2 . . . . . . . . . 2 . . . . . . . 1 . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 618 | 6 12 5 2 1 40 24 50 5 3 36 14 21 . 2 2 18 21 31 7 27 5 . 19 44 26 28 60 32 36 41 Power 68 | 1 1 . . . 4 . 4 . . 6 3 3 . . . 1 2 1 1 1 . . 3 6 3 5 4 7 5 7 Engine 21 | 1 1 . . . 4 . 4 . . 4 . 2 . . . 1 2 . 1 . . . . . . . . . 1 . Core 13 | . . . . . . . . . . 2 1 . . . . . . . . . . . 2 5 2 1 . . . . Reactor 34 | . . . . . . . . . . . 2 1 . . . . . 1 . 1 . . 1 1 1 4 4 7 4 7 Propulsion 143 | 2 2 5 . . 17 4 16 . . 9 3 4 . . . 2 2 7 3 2 . . 6 14 9 4 14 8 3 7 Treads 81 | 2 2 . . . 11 4 15 . . 8 2 4 . . . 2 2 3 . . . . 1 . 5 4 1 5 3 7 Leg 34 | . . 2 . . 6 . . . . . . . . . . . . 4 3 2 . . 5 9 2 . 1 . . . Wheel 19 | . . 3 . . . . 1 . . 1 1 . . . . . . . . . . . . 4 2 . 4 3 . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 176 | 1 3 . 2 . 7 4 20 2 1 7 4 9 . . . 4 8 12 1 7 2 . 2 12 7 12 19 13 11 6 Device 92 | . 2 . 1 . 3 3 5 1 . 4 3 5 . . . 3 5 6 1 2 1 . 2 8 5 6 10 6 5 5 Storage 13 | 1 1 . 1 . . . 4 . . . . . . . . . . 2 . . . . . . 1 . 1 1 1 . Processor 21 | . . . . . 3 . 5 . . . . 1 . . . . 1 2 . 1 . . . 2 . . . 5 . 1 Hackware 15 | . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . 2 1 1 5 . 2 . Protection 35 | . . . . . 1 1 4 1 1 3 1 3 . . . . 2 1 . 4 1 . . . . 5 3 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 231 | 2 6 . . 1 12 16 10 3 2 14 4 5 . 2 2 11 9 11 2 17 3 . 8 12 7 7 23 4 17 21 Energy Gun 107 | 2 4 . . . 9 12 6 1 1 6 3 3 . 1 1 5 . 4 1 9 2 . 4 2 2 1 15 . 8 5 Energy Cannon 30 | . . . . . . . . . . 1 1 . . . . 1 6 1 . . . . . 1 . 2 2 1 6 8 Ballistic Gun 16 | . 2 . . . 2 . 1 . . 4 . . . . . 1 . 1 . . . . 2 . 1 2 . . . . Ballistic Cannon 11 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 2 3 3 Launcher 19 | . . . . 1 1 . 3 2 1 3 . . . 1 . 1 1 1 . 1 . . 1 . 2 . . . . . Special Weapon 30 | . . . . . . . . . . . . . . . 1 1 1 1 . 4 1 . 1 5 2 2 5 1 . 5 Impact Weapon 13 | . . . . . . 4 . . . . . 1 . . . 1 1 3 1 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 5 2 2 . . . 1 2 . . . 2 2 . . 6 . . . 3 1 . 8 4 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . 2 Parts Lost 130 | . 4 2 . . . . 8 . 1 9 . 5 . . . 4 12 6 . . 4 . 3 13 6 5 14 2 9 23 Power 24 | . 1 . . . . . . . . 3 . 1 . . . . 1 . . . . . . 3 1 1 2 1 4 6 Propulsion 47 | . 1 2 . . . . 4 . . 1 . 2 . . . 2 5 1 . . 1 . 2 7 4 2 5 . 3 5 Utility 44 | . . . . . . . 4 . 1 3 . 2 . . . . 5 5 . . 2 . 1 1 1 1 6 1 2 9 Weapon 15 | . 2 . . . . . . . . 2 . . . . . 2 1 . . . 1 . . 2 . 1 1 . . 3 Highest Loss Streak 18 | . 3 1 . . . . 2 . 1 3 . 3 . . . 3 9 4 . . 4 . 2 4 3 2 3 1 3 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Average Slot Usage (%) 87 | . 98 99 100 100 98 99 98 92 92 93 90 84 86 86 86 87 88 66 93 88 89 78 90 70 91 87 73 73 73 72 Engine 5 | . 13 14 14 14 8 9 7 7 7 6 . . 13 13 13 12 9 . . 2 . . . . . . . . . 1 Core 1 | . . . . . . . . . . 4 10 4 . . . . . . . . . . 2 5 7 3 . . . . Reactor 3 | . . . . . . . . . . . 2 5 . . . . . 3 4 2 5 5 4 1 2 8 11 11 12 12 Treads 13 | . 28 12 . . 16 27 22 7 7 17 13 19 20 20 20 19 16 . . . . . . . 7 20 8 9 9 11 Leg 4 | . . 5 . . 10 . . . . . . . . . . . . 15 23 23 19 15 27 16 14 . . . . . Wheel 2 | . . 9 28 28 . . . 7 7 3 5 . . . . . . . . . . . . 4 2 1 4 8 4 . Device 13 | . 13 14 14 14 17 14 8 13 15 17 18 9 6 6 6 6 15 17 22 19 13 10 14 10 17 21 14 17 9 6 Storage 6 | . 14 14 14 14 9 9 7 7 7 6 6 6 6 6 6 6 4 4 5 5 5 5 5 5 4 4 4 4 4 7 Processor 13 | . . . . . 11 16 24 23 21 13 13 18 20 20 20 20 16 7 11 11 11 10 10 12 15 9 9 11 16 15 Hackware 2 | . . . . . . . 2 . . . . . . . . 2 4 4 5 5 5 5 5 5 7 . 4 . 7 7 Protection 4 | . . . . . 5 5 6 8 8 8 6 4 6 6 6 4 4 . 5 6 14 15 7 . . 3 1 3 4 3 Energy Gun 8 | . 20 . . . 13 17 14 14 13 10 9 12 13 12 10 8 1 3 4 3 10 10 6 1 1 . 4 1 . 2 Ballistic Gun 2 | . 6 28 28 21 3 . . . . 1 . . . . . . . 1 4 . . . 2 . 1 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 197 | 12 50 50 50 52 61 61 110 107 112 124 145 137 125 126 128 133 135 74 83 107 114 114 114 101 109 157 130 197 196 195 Greatest Support 225 | 40 40 40 20 20 63 63 66 28 28 120 130 130 130 130 130 130 110 70 70 90 90 75 140 140 142 189 193 79 225 225 Greatest Overweight (x) 6 | . 1 4 2 2 2 . 3 3 3 4 5 1 . . . 1 1 3 1 1 1 1 1 4 3 5 4 6 6 1 Average Overweight (x) 1 | . . 1 2 2 . . . 3 3 2 3 . . . . . . . 1 . 1 1 . . . 1 1 3 3 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 21 | 7 15 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 24 14 20 20 20 20 20 20 20 20 20 24 25 24 Most Carried 25 | 3 20 17 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 18 20 20 20 20 20 25 25 25 Average Carried 20 | 2 10 15 18 20 19 19 22 24 22 24 24 23 24 25 25 23 23 11 19 19 18 18 19 19 19 18 19 21 22 22 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 20 20 20 20 20 20 20 20 20 20 25 25 5 Final Carried 25 | 3 16 17 20 20 20 20 25 25 24 24 25 24 25 25 25 25 5 18 17 19 18 18 20 19 18 20 19 23 22 5 Class Distribution -------------------- 77% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Matter Collected 12928 | 236 216 154 . 44 643 217 551 162 . 572 168 202 30 66 . 252 367 471 142 274 60 . 191 567 404 568 1132 1511 2191 1537 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32544 | . 1062 129 . 66 2313 1118 2466 425 30 1866 512 2490 115 145 . 335 1244 353 206 460 339 . 714 1839 751 1887 1960 2278 3568 3873 Parts 1326 | . 66 10 . 7 106 43 117 11 . 109 3 88 9 3 . 7 49 11 6 23 11 . 29 66 35 76 74 99 114 154 Haulers Intercepted 28 | . 2 . . . 4 6 3 . . 2 . 3 . . . . 1 . . . . . . 1 1 . . 1 4 . Recyclers Shooed 20 | . . . . . 3 1 2 1 . 2 . 2 . . . . 3 . . . . . . . . . 1 . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 164 | . . . . . . . . 7 1 . . . 9 . . 27 . 4 19 86 11 . . . . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . 4 1 8 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Combat Hostiles Destroyed 509 | . 16 5 . 2 38 14 44 7 1 33 1 21 2 4 . 7 14 8 2 18 8 . 22 24 19 30 37 34 38 60 Melee 15 | . . . . . . . . . . . . . . . . . . 2 . . . . . 10 2 . . . . 1 Guns 220 | . 15 5 . 1 32 13 29 1 1 22 1 21 2 1 . 3 2 1 2 . 3 . 10 2 8 9 22 2 5 7 Cannons 125 | . . . . . . . . . . . . . . . . 2 11 . . . . . 1 2 3 14 5 26 28 33 AOE 124 | . . . . 1 5 . 8 6 . 9 . . . 3 . 1 1 4 . 18 4 . 10 9 6 4 8 6 3 18 Classes Destroyed 32 | . 8 . . 1 3 . 3 . 1 2 1 . . . . . 1 2 . 2 . . . . . . 2 3 1 2 Worker 35 | . 5 . . 1 3 1 1 . . 4 . 4 . . . . 3 . . . . . . 5 . . 4 . 2 2 Builder 19 | . . . . 1 1 . 1 . . 2 . . . . . . 4 . . . . . . 1 . . 1 . 8 . Tunneler 5 | . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 28 | . 2 . . . 4 6 3 . . 2 . 3 . . . . 1 . . . . . . 1 1 . . 1 4 . Recycler 31 | . 2 . . . 5 1 4 . . . . 6 . . . . 4 . . . . . . 3 . . . . 2 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Watcher 25 | . 3 . . . 4 1 4 . . 4 . 4 . . . . . . . . . . . 2 1 . 1 . . 1 Swarmer 111 | . 3 3 . . 11 . 16 3 . 12 . 3 . . . 3 . 1 . 7 2 . 13 . 8 12 . 5 3 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Grunt 214 | . 13 2 . 2 16 11 9 4 . 11 . 12 . . . 3 6 6 2 4 5 . 4 17 3 8 26 10 20 20 Brawler 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 6 Duelist 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 54 | . . . . . 8 3 9 . . 3 . 4 1 . . 1 3 . . . 1 . 3 3 3 6 . 1 2 3 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Specialist 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 28 | . . . . . 2 . . . . 4 . . . . . . 3 . . 4 . . . . . 2 2 4 2 5 Programmer 43 | . . . . . . . 6 . . 2 . 2 1 . . . . . . . . . . 4 5 . 5 3 4 11 Heavy 4 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . 1 . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Striker 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 3 . 4 10 4 5 4 1 6 1 5 1 4 . 2 8 3 2 9 4 . 9 7 5 9 11 10 9 12 Combat Bots Only 12 | . 2 3 . 2 5 3 4 4 1 6 1 4 1 4 . 2 3 3 2 9 4 . 9 5 5 9 10 10 5 12 Max Kills in Single Turn 9 | . 1 1 . 1 3 1 4 3 1 2 1 2 1 2 . 1 3 2 1 9 2 . 4 3 4 3 4 2 4 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . 1 3 . 4 3 . 2 . . . 2 . 1 1 2 . 9 2 . 3 3 4 2 2 2 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner (-5/Proximity Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Damage Taken 47638 | . 719 354 . 80 1165 673 3012 295 128 2904 . 2479 133 123 . 734 2938 909 178 406 632 . 1167 2331 2045 2289 3325 1898 5606 11115 Core 4715 | . 103 45 . 17 175 173 458 53 15 246 . 203 6 . . 53 96 188 . 98 51 . 95 367 114 146 329 72 274 1338 Absorbed by Shields 610 | . . . . . . . 168 . . . . . . . . . . . . . . . . 56 . 385 . . . 1 Reduced by Siege Mode 258 | . . . . . . . . . . . . 6 . . . 17 . . . . . . . . . . 75 . 85 75 Redirected to Shielding 106 | . . . . . . 18 88 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5909 | . . . . . . 58 233 . . . . . . . . . . . . . . . . . 98 . 70 707 1928 2815 Core Remaining (%) 55 | 100 . . . 34 . 36 . . 24 . . . . . . 40 . . . . 56 . . 59 . . 54 95 . . Volleys Fired 1556 | . 110 19 . 7 127 71 124 13 9 108 7 90 5 5 1 29 59 8 20 13 16 . 50 50 48 94 196 60 85 132 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 . 2 1 2 2 2 1 2 2 Hottest 260 | . 80 40 . 53 122 122 122 122 122 162 162 162 162 162 . 162 180 250 114 156 156 . 260 88 260 201 188 200 250 250 Shots Fired 2450 | . 219 38 . 9 247 133 245 19 18 205 16 179 10 6 1 43 108 10 34 18 27 . 84 49 56 134 200 60 99 183 Gun 1888 | . 219 38 . 3 245 133 242 12 18 197 16 179 10 2 . 32 9 3 34 14 25 . 81 31 49 42 137 24 37 56 Cannon 411 | . . . . . . . . . . . . . . . . 9 93 1 . . . . . . . 84 20 34 62 108 Launcher 42 | . . . . 6 2 . 3 7 . 8 . . . 4 . 1 3 5 . . . . 1 . 2 . . . . . Special 109 | . . . . . . . . . . . . . . . 1 1 3 1 . 4 2 . 2 18 5 8 43 2 . 19 Kinetic 359 | . 30 38 . 3 43 . . . . 24 . . . . . 8 34 2 13 . . . 4 . 29 26 1 29 48 27 Thermal 1890 | . 189 . . . 202 133 242 12 18 173 16 179 10 2 . 33 68 2 11 14 24 . 48 31 10 100 156 29 51 137 Explosive 93 | . . . . 6 2 . 3 7 . 8 . . . 4 . 1 3 5 . 4 2 . 2 10 5 2 9 2 . 18 Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Entropic 43 | . . . . . . . . . . . . . . . . . . . . . 1 . 30 . 12 . . . . . Robot Hit Streak 37 | . 14 5 . 4 24 25 32 11 28 34 8 15 6 10 11 13 37 3 7 4 10 . 11 14 8 29 22 10 18 16 Robot Miss Streak 9 | . 4 4 . . 4 2 3 1 . 6 2 3 2 . . 1 2 1 3 3 4 . 4 3 4 4 3 8 8 9 Penetration Max 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . 1 3 2 Secondary Targets 17 | . 1 1 . . 5 2 . . . 3 . 1 . . . . . . 1 . 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . . Capacitor 267 | . . . . . . . . . . . . . . . . . . . . . . . 15 31 . 19 136 29 16 21 Shots Hit Robots 1794 | . 137 19 . 4 183 111 192 13 18 123 12 135 7 4 1 26 78 15 20 9 20 . 59 69 41 89 141 53 76 139 Core Hits 1340 | . 51 8 . 9 84 35 101 21 3 87 5 63 3 13 . 19 44 14 7 34 13 . 40 47 37 43 76 58 228 197 Critical Kills 120 | . . . . . . . . . . . . 1 . . . . . 3 . . . . . 2 5 12 14 24 32 27 Critical Parts Destroyed 162 | . . . . . . . . . . . . 3 . . . . . 2 1 . 1 . 4 1 5 9 17 18 66 35 Critical Strikes 419 | . . . . . 16 19 29 2 1 6 3 11 . 1 . 2 1 5 1 4 2 . 10 13 15 22 34 44 112 66 Burn 91 | . . . . . 16 19 29 2 1 6 3 7 . 1 . 1 . . . 2 . . 4 . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Destroy 286 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . 3 3 10 19 30 43 112 63 Blast 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . Sever 16 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 5 . . 3 1 . 3 Detonate 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . . Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . Melee Attacks 103 | . . . . . . 6 . . . . . 6 . . . 15 1 14 3 . . . . 49 9 . . . . . Impact 45 | . . . . . . 6 . . . . . 6 . . . 15 1 14 3 . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 41 | . . . . . . . . . . . . . . . . . . . . . . . . 32 9 . . . . . Sneak Attacks 18 | . . . . . . . . . . . . 3 . . . . . 2 . . . . . 12 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74403 | . 1676 244 . 463 3632 2123 3912 792 306 3967 320 3806 179 469 . 899 2993 1233 519 3775 1272 . 3314 6569 3249 3483 6776 4346 4061 10025 Guns 29304 | . 1622 244 . 26 3200 2122 3327 169 306 2808 320 3162 179 44 . 466 95 48 468 154 457 . 2017 567 807 446 3049 842 958 1401 Cannons 11444 | . . . . . . . . . . . . . . . . 208 2566 . . . . . . . . 2192 517 1157 1728 3076 Explosions 25526 | . . . . 437 397 . 505 623 . 1139 . 128 . 425 . 225 332 568 . 3474 709 . 1198 2016 1621 746 2823 2246 1355 4559 Melee 5340 | . . . . . . . . . . . . 457 . . . . . 617 51 . . . . 3654 561 . . . . . Ramming 588 | . 54 . . . 35 1 80 . . 20 . 59 . . . . . . . . . . . . 12 . . 16 20 291 Kinetic 4757 | . 156 244 . 26 360 . . . . 290 . . . . . 208 953 48 232 . . . . . 128 203 3 212 1250 444 Thermal 37881 | . 1466 . . . 2864 2122 3327 169 306 2518 320 3162 179 44 . 466 1708 22 195 154 480 . 1145 567 548 2435 3563 2905 2791 4425 Explosive 21712 | . . . . 437 335 . 505 623 . 1139 . 128 . 425 . 225 332 546 . 3474 635 . 793 2016 1235 746 2823 1128 . 4167 Electromagnetic 79 | . . . . . 38 . . . . . . . . . . . . . 41 . . . . . . . . . . . Impact 1125 | . . . . . . . . . . . . 457 . . . . . 617 51 . . . . . . . . . . . Slashing 3497 | . . . . . . . . . . . . . . . . . . . . 147 106 . 99 1628 248 99 387 85 . 698 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4764 | . . . . . . . . . . . . . . . . . . . . . 51 . 1277 2358 1078 . . . . . Highest Corruption 37 | . . . . . 3 3 3 3 3 1 1 6 . . . . 5 7 11 11 . . . 15 5 5 13 2 2 37 Average Corruption 5 | . . . . . 2 3 1 3 3 1 1 4 . . . . 5 6 7 11 . . . 10 4 5 9 1 1 16 Corruption Purged 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Effects 403 | . . . . . 26 13 40 12 1 2 5 33 . . . . . 25 26 2 . . . 43 2 28 54 7 6 78 Message Errors 90 | . . . . . 10 2 9 3 . . 1 7 . . . . . 3 5 1 . . . 12 . 3 15 2 2 15 Matter Fused 95 | . . . . . 5 2 7 1 . . . 7 . . . . . 11 5 . . . . 12 1 6 11 5 1 21 Heat Flow Errors 48 | . . . . . 1 2 7 3 1 . . 4 . . . . . 3 5 . . . . 2 . 3 7 . . 10 Energy Discharges 47 | . . . . . 3 2 5 1 . 1 1 5 . . . . . . 2 1 . . . 8 . 4 6 . . 8 Parts Rejected 10 | . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . 1 . . 1 . . 4 Data Loss (minor) 46 | . . . . . 1 3 2 2 . 1 1 3 . . . . . 5 4 . . . . 4 1 7 5 . 1 6 Data Loss (major) 18 | . . . . . 1 1 3 1 . . . 2 . . . . . 1 1 . . . . 2 . 3 2 . . 1 Misfires 21 | . . . . . 2 . 1 1 . . 2 1 . . . . . 1 3 . . . . . . 1 3 . 2 4 Alerts 11 | . . . . . 1 1 4 . . . . 1 . . . . . . . . . . . 1 . . 1 . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 15 | . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . 1 . 1 3 . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3227 | . . . . 9 . . . 9 . 8 . 340 . . . 2 36 306 . 76 . . 100 907 95 35 108 495 383 318 Projectiles 919 | . . . . . . . . . . . . . . . . 2 36 . . . . . 34 . 22 35 47 362 157 224 Explosions 764 | . . . . 9 . . . 9 . 8 . 66 . . . . . 10 . 76 . . 66 31 61 . 61 133 226 8 Melee 1544 | . . . . . . . . . . . . 274 . . . . . 296 . . . . . 876 12 . . . . 86 Knockbacks 87 | . 1 . . . . . 3 . . . . 3 . . . 1 5 2 1 . . . . . . . . 5 49 17 Impact 13 | . 1 . . . . . 3 . . . . 3 . . . . . 2 1 . . . . . . . . . . 3 Kinetic 70 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . 5 46 14 Secondary 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Self-Inflicted Damage 631 | . . . . . . . 34 87 . . . . . . . . 51 32 . . . . . 130 44 . 132 . 98 23 Shots 12 | . . . . . . . 1 2 . . . . . . . . 1 3 . . . . . 1 1 . 1 . 2 . Rammed 43 | . 11 . . . 4 1 4 . . 3 . 4 . . . . 1 . . . . . . . 2 . . 1 . 12 Targets Rammed 51 | . 12 . . . 6 1 6 . . 3 . 4 . . . . 1 . . . . . . . 2 . . 1 1 14 Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 2 Highest Temperature 867 | . 234 10 . 7 126 267 237 215 199 108 . 328 324 87 . 196 126 306 219 . 63 . 199 312 379 362 500 385 466 867 Average Temperature 92 | . 71 10 . 3 36 39 66 89 119 33 . 86 136 28 . 70 39 139 96 . 36 . 86 99 108 100 137 137 139 141 Received Heat Transfer 7160 | . 303 162 . 45 396 387 481 36 81 802 . 603 36 54 . 259 298 387 45 . 85 . 214 309 75 265 451 126 351 909 Effects 39 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 15 1 6 14 Shutdowns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 1 Energy Bleed 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 3 Interference 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 3 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 12 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . 4 . 2 2 Total Turns 208 | . . . . . . . . . . . . 14 . . . 61 . . . . . . . . . . 51 . 27 55 Longest Duration 39 | . . . . . . . . . . . . 14 . . . 35 . . . . . . . . . . 25 . 16 39 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . 6 . . . . . 3 . . . . . . . . . . . . Impact Corruptions 27 | . . . . . . . . . . . . 7 . . . . . 16 . . . . . . . . . . . 4 Robots Melted 24 | . 1 . . . 1 1 7 . . 2 . . . . . 1 . . . . 1 . 1 1 . 3 2 . 2 1 Combat Hostiles 24 | . 1 . . . 1 1 7 . . 2 . . . . . 1 . . . . 1 . 1 1 . 3 2 . 2 1 Parts Melted 179 | . 4 . . . 30 20 34 . 2 19 . 18 2 1 . 3 1 . . . 5 . . 1 . 8 6 3 15 7 Heat Transferred 61747 | . 3150 . . . 6882 5513 9213 518 740 4588 740 5402 259 148 . 814 1198 80 296 461 820 . 1876 777 722 2405 4031 1759 4451 4904 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Peak Influence 2054 | . 327 78 . 207 922 784 750 . . 892 301 474 . . . . 495 . . . . . 1048 757 629 1325 1035 779 1261 2054 Initial 806 | . . 48 . . 80 389 298 . . 258 301 70 . . . . 46 . . . . . . 550 147 404 744 103 467 806 Average 486 | . 169 56 . 29 428 600 409 . . 583 238 190 . . . . 260 . . . . . 715 295 300 944 582 317 788 1350 Maximum Alert Level 5 | . 1 . . 1 3 3 3 . . 3 1 2 . . . . 2 . . . . . 3 3 2 4 3 3 4 5 Low Security (%) 29 | 100 75 100 . 93 19 . 7 . . . 30 61 . . . . 33 . . . . 100 16 59 31 . 29 55 . . Level 1 20 | . 24 . . 6 35 9 44 . . 11 69 19 . . . . 52 . . . . . 2 11 49 . 14 2 . . Level 2 26 | . . . . . 24 72 45 . . 62 . 18 . . . . 14 . . . . . 24 15 19 34 . 29 45 . Level 3 16 | . . . . . 20 18 2 . . 25 . . . . . . . . . . . . 56 13 . 8 56 12 41 32 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . 12 32 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 122 | . 7 . . 1 9 4 17 . . 14 . 11 . . . . 7 . . . . . . 6 4 . 10 2 9 21 Investigation 20 | . 4 . . . 3 3 2 . . 1 . . . . . . . . . . . . . 2 . . 2 . 1 2 Extermination 24 | . . . . . . . 6 . . 2 . 4 . . . . . . . . . . . 1 2 . 2 . 3 4 Reinforcement 42 | . 3 . . 1 3 1 5 . . 5 . 3 . . . . 6 . . . . . . 2 1 . 4 2 2 4 Assault 23 | . . . . . . . 1 . . 2 . 1 . . . . 1 . . . . . . 1 1 . 2 . 3 11 Garrison 13 | . . . . . 3 . 3 . . 4 . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 2 . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Distress Signals 38 | . 1 . . . 7 1 1 . . 3 . . . . . . . . . . . . . 2 1 . 2 12 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 874 | . 38 5 . 2 59 22 57 7 5 61 1 39 2 6 . 16 21 22 9 63 9 . 32 42 30 35 58 47 53 133 Peak Tracking Total 52 | . 3 2 . 2 6 5 4 4 3 6 1 5 1 4 . 6 5 7 4 19 4 . 9 6 5 8 9 9 8 52 Tactical Retreats 46 | . 1 . . . 3 2 2 . . 1 . 4 . . . 2 1 5 . . . . . 3 4 2 3 1 6 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Traps Triggered 35 | . 2 . . . 2 . 6 . . 4 . 4 . . . . . . . 1 . 1 1 5 1 2 3 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . 1 12 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Machines Disabled 62 | . . . . 2 2 4 . . . 9 . 6 . . . 2 1 1 . . . . 3 3 1 5 9 2 5 7 Max in Single Turn 4 | . . . . 2 1 1 . . . 4 . 3 . . . 1 1 1 . . . . 1 1 1 1 2 1 1 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 1 . . Garrison Relay 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Machines Accessed 86 | . 7 . 2 1 6 5 12 1 . 8 . 5 . . 4 1 . 1 . 1 1 1 . 4 3 . 10 . 6 7 Terminals 53 | . 5 . . 1 3 4 5 . . 7 . 4 . . . 1 . . . . 1 . . 1 1 . 7 . 6 7 Fabricators 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . 1 . . . Repair Stations 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Recycling Units 5 | . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . 1 . 1 1 . 1 . . . Total Hacks 230 | . 27 . 2 5 14 17 29 1 . 22 . 7 . . 28 6 . 1 . 1 1 1 . 10 5 . 22 . 13 18 Successful 125 | . 16 . 2 3 6 8 17 1 . 7 . 2 . . 28 6 . 1 . 1 1 1 . 5 5 . 8 . 3 4 Failed 105 | . 11 . . 2 8 9 12 . . 15 . 5 . . . . . . . . . . . 5 . . 14 . 10 14 Catastrophic 19 | . 2 . . . 3 1 1 . . 1 . 4 . . . . . . . . . . . . . . 2 . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 23 . 1 1 7 5 16 . . 9 . . . . . . . . . 1 . . . 4 . . 12 . . 8 Terminals 152 | . 25 . . 5 9 13 14 . . 19 . 6 . . . 6 . . . . 1 . . 4 2 . 17 . 13 18 Fabricators 14 | . . . . . . . 10 . . . . . . . . . . . . . . . . 2 . . 2 . . . Repair Stations 12 | . . . . . . 4 3 . . . . . . . . . . . . . . . . 3 2 . . . . . Recycling Units 6 | . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 11 | . . . . . 2 . 1 . . 3 . 1 . . . . . . . . . 1 . 1 1 . 1 . . . Terminal Hacks 83 | . 9 . 2 3 4 3 7 1 . 5 . 2 . . 28 6 . 1 . 1 1 . . . 2 . 2 . 3 3 Record 20 | . . . 1 . . . . . . . . . . . 11 6 . 1 . . 1 . . . . . . . . . Part Schematic 11 | . . . . . . . 1 . . . . . . . 10 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 6 | . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 2 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . . . 3 2 . . . . . . . . . . . . . . . . 1 2 . . . . . Scan Component 5 | . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Repair 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 26 | . 7 . . . 2 2 7 . . 2 . . . . . . . . . . . . . 1 . . 4 . . 1 Terminals 15 | . 5 . . . . 2 . . . 2 . . . . . . . . . . . . . 1 . . 4 . . 1 Track 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Fabricators 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 5 . . 1 4 4 10 . . 8 . 5 . . . . . . . . 1 . . 3 1 . 9 . 6 7 Full Trace Events 15 | . 1 . . . 3 3 1 . . 1 . . . . . . . . . . . . . 2 . . 1 . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . . 1 . . . . . . . 10 . . . . . . . . . . . 36 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Parts Repaired 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . Time 182 | . . . . . . 76 38 . . . . . . . . . . . . . . . . . 68 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Used RIF Installer 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 20 | . . . . . . . . . . 1 . 2 . 1 . . 1 1 . 1 . . . 1 . . 12 . . . Non-combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . Combat 14 | . . . . . . . . . . 1 . 2 . 1 . . 1 1 . 1 . . . . . . 7 . . . Robot Hacks Applied 31 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 24 . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . purge_threat 12 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 7 . . . find_terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . report_schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 31 | . . . . . . . . . . . . . . . . . 2 . . . . . 9 . . 13 . 7 . . Machine Destruction 28 | . . . . . . . . . . . . . . . . . 2 . . . . . 9 . . 13 . 4 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Attached 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 5 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . Autooverrided 7 | . . . . . . . . . . 1 . 2 . 1 . . 1 1 . 1 . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Total Allies 30 | . . . . . . . 2 . 1 1 . 2 . 1 1 1 1 7 . 1 . 3 . . . 3 6 . . . Largest Group 4 | . . . . . . . 2 . 1 1 . 1 . 1 1 2 1 4 2 1 . 3 3 . . 3 4 . . . Highest-Rated Group 194 | . . . . . . . 64 . 167 32 . 37 . 29 59 144 49 95 45 47 . 138 138 . . 168 194 . . . Highest-Rated Ally 167 | . . . . . . . 32 . 167 32 . 37 . 29 59 85 49 49 25 47 . 46 46 . . 56 58 . . . Total Orders 8 | . . . . . . . . . . . . . . . . 4 . 2 . 2 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Ally Attacks 168 | . . . . . . . 8 . 3 . . . . 2 . 18 . 17 12 . . . 52 . . 18 38 . . . Total Damage 5519 | . . . . . . . 323 . 290 . . . . 18 . 879 . 469 345 . . . 1211 . . 846 1138 . . . Kills 38 | . . . . . . . 2 . 3 . . . . . . 12 . 2 3 . . . 11 . . 2 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Robot Analysis Total 5 | . 3 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 2 . . . . 1 1 . 2 . 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Turns Passed 33997 | 118 2085 760 437 536 1800 947 4045 735 88 2133 579 1848 446 580 155 2182 605 947 925 1187 426 71 720 1421 877 1138 1548 1268 1547 1843 Spaces Moved 16695 | 70 789 402 393 358 704 389 1656 459 34 1000 339 729 256 350 93 796 152 748 449 698 211 41 473 822 539 580 991 719 592 863 Core 359 | 5 . . . . . . . . . . . . . . . . 8 301 . . . . . . . . . . . 45 Treads 7879 | 65 789 127 . . 436 389 1650 . . 314 8 729 256 350 93 796 144 24 . . . . . . 24 378 245 . 244 818 Legs 3617 | . . 48 . . 268 . . . . . . . . . . . . 423 449 698 211 41 473 625 381 . . . . . Wheels 4345 | . . 227 393 358 . . 6 459 34 686 331 . . . . . . . . . . . . 197 134 202 349 621 348 . Hover 495 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 397 98 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 110 160 160 145 145 145 145 145 160 160 160 160 160 50 50 190 110 176 176 112 95 115 115 52 50 145 50 Average Speed 162 | 152 207 170 110 110 171 160 208 145 145 174 155 201 160 160 160 245 235 102 190 133 177 176 116 126 126 156 112 147 176 159 Slowest Speed 400 | 160 240 400 110 110 260 160 325 145 145 325 240 240 160 160 160 246 246 200 190 180 180 176 180 190 190 232 160 192 225 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 94 87 77 61 71 47 55 69 3 38 95 29 46 63 75 76 5 86 52 95 42 3 65 14 16 87 88 28 16 44 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 9 | . 2 1 1 1 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . 1 . 1 . 1 . . 1 . . . 1 1 . 1 . 1 1 . 1 1 . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 . 1 . . . . 1 1 1 . . 1 . 1 . . . . . . . 1 1 . Scrap Searched 18 | . . 2 . 1 . . . 3 . . . . 1 1 . 5 . 4 1 . . . . . . . . . . . Spaces Dug 176 | . . . . 23 . 1 . 25 . 4 . . . 10 . 16 25 . . . . . . 17 1 . 23 . 27 4 Terrain Destroyed 1358 | . . . . 57 21 1 24 75 . 42 . 24 . 37 . 20 87 11 1 74 45 . 25 118 98 46 118 153 111 170 Melee 19 | . . . . . . 1 . . . . . . . . . 15 1 . . . . . . 1 1 . . . . . Projectile 87 | . . . . . . . . . . . . . . . . 3 17 . 1 1 1 . 1 4 1 17 6 5 8 22 AOE 1158 | . . . . 57 21 . 24 75 . 42 . 24 . 37 . 2 69 11 . 73 44 . 24 113 96 29 112 112 72 121 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Res Gar Tes Res Acc Com Total 21223 | 80 1013 436 398 492 1064 571 1998 512 55 1218 385 913 283 363 96 949 296 892 496 941 236 40 573 1118 690 748 1392 871 967 1137 Wait 1410 | . 57 6 . 125 113 56 95 28 6 22 . 45 22 7 1 74 26 29 . 161 1 . 9 108 46 11 82 12 217 51 Move 16665 | 69 788 401 392 357 703 388 1655 458 33 1000 338 728 255 349 92 795 151 747 448 695 210 40 472 821 539 579 990 718 591 863 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 304 | 5 24 4 2 1 30 9 28 4 2 22 8 9 1 . . 11 8 24 9 17 3 . 8 10 5 15 14 13 11 7 Fast Attach 228 | 4 2 . 1 . 8 2 18 . . 12 7 7 . . . 1 5 12 2 5 . . 13 27 15 12 34 21 8 12 Attach 213 | 2 6 3 . . 9 4 8 1 1 13 5 11 . . . 6 12 13 3 11 3 . 1 10 5 9 20 8 27 22 Detach 64 | . . . . . . . . . . 1 . 2 . . . . 2 4 . 8 . . . 1 . 1 11 7 17 10 Swap 178 | . 4 2 1 1 23 18 24 4 2 11 2 3 . 2 2 11 4 6 2 11 2 . 5 7 6 7 7 3 1 7 Drop 390 | . 10 1 2 1 45 16 36 4 2 26 18 8 . . . 7 27 6 8 19 1 . 14 19 16 20 35 28 9 12 Fire 1556 | . 110 19 . 7 127 71 124 13 9 108 7 90 5 5 1 29 59 8 20 13 16 . 50 50 48 94 196 60 85 132 Melee 103 | . . . . . . 6 . . . . . 6 . . . 15 1 14 3 . . . . 49 9 . . . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 42 | . 12 . . . 5 1 6 . . 3 . 4 . . . . 1 . . . . . . . 1 . . 1 1 7 Escape Stasis 21 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 16 . . . . . . Rewire 39 | . . . . . . . . . . . . . . . . . . 29 1 . . . . . . . 3 . . 6 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Ext / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 4 exits: *Res x3 / Gar) -3/Garrison (discovered 3 exits: *Tes x3) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 11) 634 | -10/Materials | Lost 3 parts (1n2w) 872 | -10/Materials | Build established: Scavenger-Mutant 893 | -10/Materials | Discovered new exit (range 14) 1129 | -10/Materials | Discovered new exit (range 8) 1512 | -10/Materials | Discovered new exit (range 6) 1883 | -10/Materials | Discovered new exit (range 4) 1969 | -10/Materials | Build established: Mutant 2204 | -10/Materials | Entered Mines 2344 | -10/Mines | Discovered new exit (range 9) 2525 | -10/Mines | Core integrity fell below 50% 2695 | -10/Mines | Assembled infested the area 2958 | -10/Mines | Discovered new exit (range 5) 2964 | -10/Mines | Entered Exiles 2991 | -10/Exiles | Met 8R-AWN 3011 | -10/Exiles | Met EX-HEX 3054 | -10/Exiles | Met EX-DEC 3058 | -10/Exiles | Learned location of Zion (-7) 3132 | -10/Exiles | Met EX-BIN 3144 | -10/Exiles | Aligned with FarCom system 3145 | -10/Exiles | Given EX-Vault access code 3170 | -10/Exiles | Opened EX-Vault 3179 | -10/Exiles | Found Field Lobotomy Kit 3184 | -10/Exiles | Found Firepult 3187 | -10/Exiles | Found Supersonic Drone Bay 3212 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3275 | -10/Exiles | Visited The Gauntlet 3353 | -10/Exiles | Discovered new exit (range 14) 3401 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, Firepult, Field Lobotomy Kit 3401 | -10/Exiles | Entered Mines 3410 | -9/Mines | Learned location of 1 exit from Proximity Caves 3540 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3565 | -9/Mines | Learned location of Storage (-8) 3932 | -9/Mines | Discovered new exit (range 6) 3937 | -9/Mines | Entered Materials 3937 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4702 | -8/Materials | Garrison activated, responded to threat 4935 | -8/Materials | Build established: Scavenger-Mutant 5470 | -8/Materials | Build established: Scavenger-Skirmisher 5595 | -8/Materials | Discovered new exit (range 13) 5616 | -8/Materials | Identified exit to Storage 5737 | -8/Materials | Entered Storage 5837 | -8/Storage | Repaired Broken Prc. Beam Rifle? 6077 | -8/Storage | Core integrity fell below 50% 6410 | -8/Storage | Build established: Scavenger-Mutant 6601 | -8/Storage | Discovered new exit (range 12) 6684 | -8/Storage | Entered Factory 6684 | -7/Factory | Evolved 2 slots: Utility x2 6686 | -7/Factory | FarCom data flow suspended 6940 | -7/Factory | Build established: Mutant 8093 | -7/Factory | Discovered new exit (range 9) 8177 | -7/Factory | Identified exit to Factory 8253 | -7/Factory | Build established: Scavenger-Mutant 8601 | -7/Factory | Discovered exit to Factory (range 15) 8768 | -7/Factory | Discovered exit to Factory (range 7) 8777 | -7/Factory | Core integrity fell below 50% 9488 | -7/Factory | Repaired Arm. Treads 9569 | -7/Factory | Discovered exit to Factory (range 16) 10185 | -7/Factory | Identified exit to Lower Caves 10684 | -7/Factory | First assault squad dispatched 10729 | -7/Factory | Entered Lower Caves 10775 | -7/Lower Caves | Encountered a Warlord checkpoint 10963 | -7/Lower Caves | Learned Factory emergency access door positions 11230 | -7/Lower Caves | Discovered new exit (range 7) 11464 | -7/Lower Caves | Entered another Lower Caves area 11464 | -7/Lower Caves | Spotted SM-VR0(f) 11465 | -7/Lower Caves | Encountered a Master Thief 11506 | -7/Lower Caves | Destroyed SM-VR0(f) 11540 | -7/Lower Caves | P1-3CE showed up to help 11542 | -7/Lower Caves | P1-3CE revealed a hidden path 11552 | -7/Lower Caves | Entered Factory 11552 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11553 | -6/Factory | Identified exit to Lower Caves 11998 | -6/Factory | Garrison activated, responded to threat 12160 | -6/Factory | Spotted B-75 Beast 12174 | -6/Factory | Destroyed B-75 Beast 12550 | -6/Factory | Found Prototype Processor 12630 | -6/Factory | Lost 3 parts (1p1n1u) 12645 | -6/Factory | Garrison activated, responded to threat 13366 | -6/Factory | Discovered new exit (range 15) 13652 | -6/Factory | First assault squad dispatched 13685 | -6/Factory | Sucked down chute 13685 | -6/Factory | Entered Waste 13685 | -6/Waste | The area was eerily silent 14036 | -6/Waste | Discovered new exit (range 14) 14060 | -6/Waste | A Compactor rumbled back to life 14064 | -6/Waste | Destroyed C-40 Crusher 14249 | -6/Waste | Found Damper Plating 14264 | -6/Waste | Entered Factory 14344 | -6/Factory | Discovered exit to Lower Caves (range 5) 14801 | -6/Factory | Discovered new exit (range 16) 15702 | -6/Factory | Lost 3 parts (1p1n1u) 15706 | -6/Factory | Core integrity fell below 50% 15731 | -6/Factory | Garrison activated, responded to threat 15765 | -6/Factory | Local machine network offline 16014 | -6/Factory | First assault squad dispatched 16085 | -6/Factory | Discovered exit to Lower Caves (range 15) 16112 | -6/Factory | Entered Lower Caves 16462 | -6/Lower Caves | Discovered new exit (range 5) 16497 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16558 | -6/Lower Caves | Entered another Lower Caves area 16614 | -6/Lower Caves | Discovered new exit (range 11) 16615 | -6/Lower Caves | Encountered a Warlord checkpoint 17078 | -6/Lower Caves | Ambushed by wild Derelicts 17130 | -6/Lower Caves | Discovered new exit (range 4) 17138 | -6/Lower Caves | Entered Data Miner 17138 | -6/Data Miner | Discovered new exit (range 6) 17169 | -6/Data Miner | Met Data Miner 17210 | -6/Data Miner | Learned location of Section 7 (-2) 17210 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17226 | -6/Data Miner | Received God Mode back door access code from Data Miner 17239 | -6/Data Miner | Assimilated Data Miner with FLK Orb 17293 | -6/Data Miner | Entered Proximity Caves 17293 | -5/Proximity Caves | Accompanied by 1 ally (Data Miner) 17293 | -5/Proximity Caves | Spotted B-75 Beast 17294 | -5/Proximity Caves | Identified exit to Factory 17295 | -5/Proximity Caves | Assimilated B-75 Beast with FLK Orb 17344 | -5/Proximity Caves | Lost 3 parts (2n1w) 17361 | -5/Proximity Caves | Destroyed Data Miner 17375 | -5/Proximity Caves | Found Prototype Hackware 18470 | -5/Proximity Caves | Attracted the attention of an 0b10 base 18559 | -5/Proximity Caves | Identified Ghost Barrier 18561 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 18561 | -5/Proximity Caves | Learned Research emergency access door positions 18561 | -5/Proximity Caves | Learned Extension stockpile data 18561 | -5/Proximity Caves | Learned Extension garrison access intel 19368 | -5/Proximity Caves | Learned 12 Factory zone layouts 19475 | -5/Proximity Caves | Entered Factory 19475 | -5/Factory | Evolved 2 slots: Utility x2 19476 | -5/Factory | Identified exit to Upper Caves 19477 | -5/Factory | Identified exit to Factory 20032 | -5/Factory | Lost 9 parts (1p4n3u1w) 20064 | -5/Factory | Identified Exp. Targeting Computer 20080 | -5/Factory | Entered Upper Caves 20170 | -5/Upper Caves | Spotted B-75 Beast 20197 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20211 | -5/Upper Caves | Assimilated Y-64 Sentinel with FLK Orb 20328 | -5/Upper Caves | Build established: Mutant 20363 | -5/Upper Caves | Lost 4 parts (4u) 20666 | -5/Upper Caves | Build established: Scavenger-Mutant 20677 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20895 | -5/Upper Caves | Allies destroyed B-75 Beast 21002 | -5/Upper Caves | Discovered new exit (range 10) 21027 | -5/Upper Caves | Entered another Upper Caves area 21027 | -5/Upper Caves | Accompanied by 2 allies 21028 | -5/Upper Caves | Identified exit to Warlord 21254 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21803 | -5/Upper Caves | System corruption reached 10% 21867 | -5/Upper Caves | Spotted T1-V6M(f) 21869 | -5/Upper Caves | Encountered a Master Thief 21871 | -5/Upper Caves | Spotted NX-70P(f) 21871 | -5/Upper Caves | Lgt. Antimatter Reactor stolen by Master Thief 21872 | -5/Upper Caves | Encountered a Master Thief 21873 | -5/Upper Caves | Spotted XP-R4P(f) 21874 | -5/Upper Caves | Encountered a Master Thief 21874 | -5/Upper Caves | Imp. Weapon Cycler stolen by Master Thief 21877 | -5/Upper Caves | Wave Gun stolen by Master Thief 21878 | -5/Upper Caves | Spotted 7M-Y9H(f) 21879 | -5/Upper Caves | Encountered a Master Thief 21879 | -5/Upper Caves | Hvy. Treads stolen by Master Thief 21952 | -5/Upper Caves | Entered Warlord 21996 | -5/Warlord | System corruption cleaned by Quarantine Array 22121 | -5/Warlord | Discovered new exit (range 87) 22121 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22338 | -5/Warlord | Visited the Vortex Lab 22342 | -5/Warlord | Found Prototype Energy Gun 22344 | -5/Warlord | Found Prototype Energy Gun 22349 | -5/Warlord | Found Prototype Piercing Weapon 22353 | -5/Warlord | Found Prototype Piercing Weapon 22354 | -5/Warlord | Warlord's base attacked by MAIN.C 22419 | -5/Warlord | Met Warlord 22432 | -5/Warlord | Opened Warlord's prototype stash 22437 | -5/Warlord | Found Prototype Processor 22437 | -5/Warlord | Identified Exp. Target Analyzer 22454 | -5/Warlord | Found Prototype Reactor 22454 | -5/Warlord | Identified Vortex Chain Reactor 22535 | -5/Warlord | Identified Vortex Shotgun (x2) 22573 | -5/Warlord | Found Prototype Special Weapon 22573 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 22579 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22582 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22586 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22589 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22592 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22635 | -5/Warlord | Warlord forces counterattacked 22671 | -5/Warlord | Spotted Striker 22677 | -5/Warlord | Destroyed Striker 22754 | -5/Warlord | Spotted Striker 22757 | -5/Warlord | Spotted Executioner 22856 | -5/Warlord | Spotted Striker 22955 | -5/Warlord | Spotted Striker 22959 | -5/Warlord | Destroyed Striker 22969 | -5/Warlord | Spotted Striker 22980 | -5/Warlord | Destroyed 9 combat bots 23029 | -5/Warlord | Warlord base infiltrated, sounded retreat 23054 | -5/Warlord | Spotted Striker 23134 | -5/Warlord | Identified Vortex Lance (x2) 23139 | -5/Warlord | Entered Proximity Caves 23289 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23360 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 23565 | -4/Proximity Caves | Entered Factory 23565 | -4/Factory | Evolved 2 slots: Propulsion x2 23566 | -4/Factory | Identified exit to Research 23566 | -4/Factory | Identified exit to Extension 23611 | -4/Factory | Allied Derelicts emerged from ambush trap array 23634 | -4/Factory | Identified exit to Garrison 23636 | -4/Factory | Entered Garrison 23636 | -4/Garrison | Accompanied by 3 allies 23672 | -4/Garrison | Triggered checkpoint 23708 | -4/Garrison | Garrison Relay disabled 23754 | -4/Garrison | Triggered checkpoint 23764 | -4/Garrison | Spotted B-86 Titan 23772 | -4/Garrison | Triggered checkpoint 23776 | -4/Garrison | Destroyed B-86 Titan 23814 | -4/Garrison | Destroyed 9 combat bots 23835 | -4/Garrison | Discovered new exit (range 12) 23875 | -4/Garrison | Triggered checkpoint 24000 | -4/Garrison | Discovered new exit (range 14) 24136 | -4/Garrison | Triggered checkpoint 24140 | -4/Garrison | Garrison Relay disabled 24232 | -4/Garrison | Found Quantum Capacitor 24252 | -4/Garrison | Found Quantum Capacitor 24283 | -4/Garrison | Spotted B-86 Titan 24283 | -4/Garrison | Spotted B-86 Titan 24328 | -4/Garrison | Discovered new exit (range 14) 24352 | -4/Garrison | Installed Relay Interface Framework 24356 | -4/Garrison | Entered Factory 24481 | -4/Factory | Discovered exit to Research (range 6) 24606 | -4/Factory | First assault squad dispatched 24635 | -4/Factory | Fabricated Exp. Heat Sink? 25002 | -4/Factory | System corruption reached 10% 25052 | -4/Factory | Lost 4 parts (3n1w) 25099 | -4/Factory | Spotted B-86 Titan 25140 | -4/Factory | Lost 3 parts (2n1w) 25168 | -4/Factory | Found Prototype Slashing Weapon 25168 | -4/Factory | Identified Centrium Greatsword 25483 | -4/Factory | Spotted B-86 Titan 25777 | -4/Factory | Entered Research 25777 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25944 | -3/Research | Identified exit to Research 25965 | -3/Research | Build established: Scavenger-Assassin 26079 | -3/Research | Lost 3 parts (1p1n1u) 26457 | -3/Research | Repaired Hyp. Railgun 26561 | -3/Research | Found Prototype Launcher 26561 | -3/Research | Identified Adv. Micro-nuke Launcher 26564 | -3/Research | First assault squad dispatched 26649 | -3/Research | Identified exit to Garrison 26654 | -3/Research | Entered Garrison 26699 | -3/Garrison | Spotted B-86 Titan 26720 | -3/Garrison | Triggered checkpoint 26773 | -3/Garrison | Destroyed B-86 Titan 26805 | -3/Garrison | Found Hvy. Reflective Plating 26894 | -3/Garrison | Garrison Relay disabled 26961 | -3/Garrison | Build established: Scavenger-Mutant 26994 | -3/Garrison | Triggered checkpoint 27060 | -3/Garrison | Spotted B-86 Titan 27072 | -3/Garrison | Destroyed B-86 Titan 27090 | -3/Garrison | Triggered checkpoint 27093 | -3/Garrison | Destroyed 8 combat bots 27138 | -3/Garrison | Triggered checkpoint 27197 | -3/Garrison | Destroyed 9 combat bots 27220 | -3/Garrison | Discovered new exit (range 8) 27242 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 27298 | -3/Garrison | Triggered checkpoint 27315 | -3/Garrison | Garrison Relay disabled 27421 | -3/Garrison | Discovered new exit (range 10) 27440 | -3/Garrison | Triggered checkpoint 27501 | -3/Garrison | Garrison Relay disabled 27668 | -3/Garrison | Discovered new exit (range 12) 27700 | -3/Garrison | Triggered checkpoint 27721 | -3/Garrison | Garrison Relay disabled 27792 | -3/Garrison | Entered Testing 27819 | -3/Testing | Found Prototype Ballistic Cannon 27988 | -3/Testing | Protovariant out of control (PH-C6YDTL8T1G) 27988 | -3/Testing | Unleashed a protovariant (PH-C6YDTL8T1G) 28021 | -3/Testing | Found Prototype Energy Cannon 28023 | -3/Testing | Identified Imp. Potential Cannon 28160 | -3/Testing | System corruption reached 10% 28205 | -3/Testing | Identified Perforator 28292 | -3/Testing | First assault squad dispatched 28348 | -3/Testing | Discovered exit to Research (range 14) 28361 | -3/Testing | Destroyed 10 combat bots 28661 | -3/Testing | Lost 3 parts (1p2n) 28694 | -3/Testing | Scanned by Researcher 28845 | -3/Testing | Lost 3 parts (1n2u) 29128 | -3/Testing | Found Quantum Capacitor 29175 | -3/Testing | Found Prototype Protection 29175 | -3/Testing | Identified SHELL Armor 29340 | -3/Testing | Entered Research 29340 | -2/Research | Warlord forces began assault on 0b10 29340 | -2/Research | Evolved 2 slots: Utility x2 29450 | -2/Research | Research machine network offline 29782 | -2/Research | Borebot progress halted 29890 | -2/Research | Borebot progress halted 29934 | -2/Research | Borebot progress halted 29986 | -2/Research | Found Corrupted Prototype Processor 30024 | -2/Research | Found Prototype Device 30025 | -2/Research | Identified Adv. Kinecellerator 30033 | -2/Research | Found Exp. Targeting Computer 30034 | -2/Research | Spotted Striker 30044 | -2/Research | Destroyed Striker 30062 | -2/Research | Spotted Striker 30063 | -2/Research | Spotted Striker 30068 | -2/Research | Destroyed Striker 30078 | -2/Research | Destroyed Striker 30116 | -2/Research | Destroyed 10 combat bots 30118 | -2/Research | Spotted Executioner 30122 | -2/Research | Spotted Striker 30134 | -2/Research | Destroyed Striker 30140 | -2/Research | Destroyed Executioner 30189 | -2/Research | Found Prototype Processor 30189 | -2/Research | Identified Exp. Core Analyzer 30206 | -2/Research | Spotted Striker 30212 | -2/Research | Destroyed Striker 30358 | -2/Research | Spotted Striker 30541 | -2/Research | Spotted Striker 30546 | -2/Research | Destroyed Striker 30578 | -2/Research | Discovered new exit (range 10) 30608 | -2/Research | Entered Access 30608 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31358 | -1/Access | First assault squad dispatched 31614 | -1/Access | Found Gamma Bomb Array 31616 | -1/Access | Found Gamma Bomb Array 31690 | -1/Access | Spotted B-99 Colossus 31735 | -1/Access | Lost 3 parts (2p1n) 31845 | -1/Access | Destroyed B-99 Colossus 31855 | -1/Access | Spotted B-99 Colossus 31936 | -1/Access | Found Hvy. Reflective Plating 31942 | -1/Access | Found Hvy. Insulated Plating 31970 | -1/Access | Discovered new exit (range 9) 32155 | -1/Access | Entered Command 32245 | -1/Command | System corruption reached 10% 32679 | -1/Command | Spotted B-99 Colossus 32688 | -1/Command | First assault squad dispatched 33402 | -1/Command | Destroyed 8 combat bots 33430 | -1/Command | Spotted B-99 Colossus 33689 | -1/Command | High security lockdown imminent 33701 | -1/Command | Disengaged cave seal 33701 | -1/Command | Derelicts emerged from the dark tunnel 33701 | -1/Command | Welcomed Warlord to Command 33724 | -1/Command | Spotted MH-ZZ7(L) 33734 | -1/Command | Destroyed MH-ZZ7(L) 33769 | -1/Command | High security lockdown engaged 33854 | -1/Command | Spotted Striker 33857 | -1/Command | Destroyed Striker 33887 | -1/Command | Spotted M Guard 33887 | -1/Command | Spotted M Guard 33887 | -1/Command | Spotted Combat Programmer 33888 | -1/Command | Destroyed 12 combat bots 33888 | -1/Command | Spotted Combat Programmer 33905 | -1/Command | Warlord commented on Warlord statues 33917 | -1/Command | System corruption reached 30% 33937 | -1/Command | Core integrity fell below 50% 33962 | -1/Command | Identified Exp. Melee Analysis Suite 33983 | -1/Command | Warlord destroyed during the assault 33996 | -1/Command | Core integrity fell below 20% 33998 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 33989_ G-73 Enforcer is dormant, system inaccessible. 33990_ Slammed into G-73 Enforcer. 33990_ Exp. Optical Array broken. 33990_ Destabilizing: Short circuit. 33991_ G-73 Enforcer springs to life. 33991_ Slammed into G-73 Enforcer. 33991_ G-73 Enforcer springs to life. 33992_ Slammed into G-73 Enforcer. 33994_ Biometal Heavy Treads destroyed. 33994_ Arm. Heavy Treads destroyed. 33994_ Slammed into G-73 Enforcer. 33995_ Broken Exp. Targeting Computer destroyed. 33995_ Exp. Energy Well destroyed. 33995_ Critical hit (Burn: +37). 33995_ Slammed into G-73 Enforcer. 33996_ System corrupted: Matter fused (-5). 33997_ Broken Exp. Optical Array destroyed. 33997_ Slammed into G-73 Enforcer. 33997_ G-73 Enforcer knocked back. 33998_ Exp. Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#""" + | | ????????????????????????????????????#"T # | | ????????????????????????????????????#""" # | | ????????????????????????????????????# "" ! # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????####+##### | | ?????????????????????????????????????# ######## | | ?????????????????????????????????????# T" % | | ?????????????????????????????????????# "" ######## | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????## ##??????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# ####????? | | ???????????????????????####???????????# #????? | | ???????????????????????# #???????????# #????? | | ???????????????????????# #???????????# #????? | | ???????????????????????# #???????????# #????? | | ???????????????????????#g #??????????## #????? | | ???????????????????????#g@#??????????# #????? | | ???????????????????????# g#??????????# #????? | | ??????????????????????##gg##?????????# #????? | | ??????????????????????#ggg #?????????# #????? | | ??????????????????????#gggg#?????????## #????? | | ??????????????????????#gggg#??????????# #????? | | ??????????????????????# ggg#??????????# #????? | | ??????????????????????# gg#??????????# #????? | | ??????????????????????#gg #??????????# #????? | | ??????????????????###?##g###??????????# #????? | | ??????????????????# #??#g#????????????# #????? | | ??????????????#???# #??#g#????????????# #????? | | ?????????# #### ### ####g#????????????# ###### | | ?????????# #????????????# + | | ?????????#########"#######????????????#+###+###### | | ????????????????# #????????????????????* #????# | | ????????????????# #?????????????????? #????# | | ????????????????# #???????????????? #????+ | | ????????????????# #???????????????# #????# | | ????????????????# #???????????????# !!! #? ??# | | ????????????????# #???????????????# !! =## # " | | ????????????????# #???????????????# !! ## ### | | ????????????????# #???????????????# ## ### | | ????????????????# #???????????????########## | | ????????????????# #????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 85 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 25 Resistance: EM 90 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 84 Item Schematics ----------------- Great Axe | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Mni. Smartbomb Launcher | -3/Testing | Reported Hvy. Antimatter Reactor | -3/Testing | Reported Hdn. Centrium Wheel | -3/Testing | Reported Lrn. Phase Cannon | -3/Testing | Reported Centrium Wheel | -3/Testing | Reported Exp. Focal Shield | -3/Testing | Reported Exp. Thermal Shield | -3/Testing | Reported Exp. Targeting Computer | -3/Testing | Reported Adv. Remote Shield | -3/Testing | Reported Hvy. Dispersion Rifle | -3/Testing | Reported Imp. Energy Well | -3/Testing | Reported Adv. Power Amplifier | -3/Testing | Reported Prc. Phase Gun | -3/Testing | Reported Hvy. Neutron Cannon | -3/Testing | Reported Adv. Matter Compressor | -3/Testing | Reported Exp. System Shield | -3/Testing | Reported Adv. Thermal Defense Suite | -3/Testing | Reported Prc. Matter Filter | -3/Testing | Reported Exp. Optical Array | -3/Testing | Reported Cld. Antigrav System | -3/Testing | Reported Molecular Scythe | -3/Testing | Reported Field Propulsion Array | -3/Testing | Reported Cld. Field Propulsion Drive | -3/Testing | Reported Exp. Sensor Array | -3/Testing | Reported Diametric Drive | -3/Testing | Reported Com. Mass Driver | -3/Testing | Reported Focal Shield | -3/Testing | Reported Core Analyzer | -3/Testing | Reported Hvy. Wave Gun | -3/Testing | Reported Centrium Heavy Treads | -3/Testing | Reported Adv. KE Penetrator | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Gravity Flail | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-02 Transporter | -3/Testing | Archive O-32 Director | -3/Testing | Archive B-74 Champion | -3/Testing | Archive B-60 Warrior | -3/Testing | Archive Fabricated ------------ Exp. Heat Sink | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveExplosiveCharger Manual? 0 Play Time 04:32:04 Cumulative 607.1 hours Start 2022.04.10 @ 10:58:42 End 2022.04.16 @ 12:37:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 407 Adventurer 0 Explorer 7 Win Type - Total 37 Types 11/4/15/2/0/1/2/1/1 Lore% 86 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d64f36d7-e376-4c4c-9d5b-9c1508e25780