Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 15:29:49 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2889) 2889 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (919) 919 TOTAL SCORE: 6998 Bonus ------- High Alert Combat Kills 219 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 83/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Target Analyzer Relay Coupler [Swarmer] (29) Relay Coupler [Duelist] (21) Relay Coupler [Sentry] (21) Relay Coupler [Specialist] (23) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Advanced Terrain Scan Processor ECM Suite Relay Coupler [Sentry] Corruption Screen > --- WEAPON ----------- Heavy Rocket Launcher Greatsword > --- INVENTORY -------- Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Insulated Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 2 . . 1 Weapon 1 | . . . . . . 1 Parts Attached 105 | 5 6 17 8 16 12 41 Power 10 | . . 1 1 2 1 5 Engine 4 | . . 1 . 1 1 1 Core 6 | . . . 1 1 . 4 Reactor . | . . . . . . . Propulsion 23 | 4 2 4 2 4 . 7 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 13 | 4 2 2 2 . . 3 Hover 5 | . . 2 . 1 . 2 Flight 3 | . . . . 3 . . Utility 29 | 1 . 2 5 3 2 16 Device 6 | 1 . 1 1 . . 3 Storage . | . . . . . . . Processor 6 | . . 1 . . . 5 Hackware 11 | . . . 1 3 2 5 Protection 6 | . . . 3 . . 3 Artifact . | . . . . . . . Weapon 43 | . 4 10 . 7 9 13 Energy Gun 16 | . 1 5 . 3 4 3 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 5 | . . 3 . 1 1 . Ballistic Cannon 3 | . . . . . . 3 Launcher 12 | . 3 1 . 3 3 2 Special Weapon 3 | . . . . . 1 2 Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 Parts Lost 52 | . . 5 . 10 9 28 Power 7 | . . 1 . 3 1 2 Propulsion 16 | . . 3 . 3 3 7 Utility 19 | . . 1 . 3 2 13 Weapon 10 | . . . . 1 3 6 Highest Loss Streak 8 | . . 2 . 8 6 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 100 83 94 90 75 51 Engine 2 | . 14 8 2 1 1 . Core 2 | . . . 5 6 . 3 Leg 1 | . . . . . . 3 Wheel 9 | . 28 5 23 14 . 4 Hover 3 | . . 16 . 4 . 2 Flight 3 | . . . . 6 19 . Device 5 | . 14 8 13 6 . 2 Storage 5 | . 14 11 9 9 8 . Processor 5 | . . 10 4 . . 8 Hackware 10 | . . . 3 12 34 11 Protection 4 | . . . 13 11 . 2 Energy Gun 7 | . 16 13 18 11 2 1 Ballistic Gun 1 | . . 4 . 2 6 . Launcher 2 | . 11 3 . 2 . 1 Impact Weapon 1 | . . . . . . 4 Peak Build Rating 40 | 8 8 14 22 25 27 40 Average Rating 19 | 6 7 11 18 21 20 24 On Entrance 12 | 6 8 8 11 22 20 14 Naked Turns . | . . . . . . . Heaviest Build 28 | 15 17 16 28 28 13 22 Greatest Support 36 | 26 20 32 36 36 12 26 Greatest Overweight (x) 4 | 1 . 2 1 2 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 8 8 8 8 8 7 5 Most Carried 8 | 8 8 8 8 8 8 5 Average Carried 6 | 7 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 8 8 8 8 8 5 3 Class Distribution -------------------- 70% | Mutant 17% | Bothacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Matter Collected 1975 | 250 127 202 57 364 203 772 Remotely . | . . . . . . . Salvage Created 2446 | 117 206 294 57 283 227 1262 Parts 133 | 17 11 16 6 26 15 42 Haulers Intercepted 3 | . 1 . . . . 2 Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 56 | . 7 9 1 15 5 19 Melee 4 | . . . . . . 4 Guns 23 | . 1 6 1 13 2 . Cannons 5 | . . . . . . 5 AOE 17 | . 5 3 . 2 3 4 Classes Destroyed 14 | 2 4 1 . 3 1 3 Worker 6 | . . . . . 1 5 Builder 7 | . 2 1 . . 1 3 Tunneler 5 | 4 . . 1 . . . Hauler 3 | . 1 . . . . 2 Recycler 7 | 1 . . . . . 6 Operator 1 | . 1 . . . . . Watcher 1 | . . . . . . 1 Swarmer 14 | . . . . 9 . 5 Grunt 28 | . 7 8 . 2 4 7 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 2 | . . 1 1 . . . Hunter 3 | . . . . 1 . 2 Programmer 7 | . . . . 3 1 3 Best Kill Streak 11 | 2 7 3 1 6 4 11 Combat Bots Only 6 | . 5 3 1 6 2 4 Max Kills in Single Turn 7 | 1 4 1 1 2 3 7 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 . 1 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Hostile Shots Fired 464 | . 32 53 16 101 57 205 Missed 147 | . 15 14 3 36 13 66 Damage Taken 5248 | . 228 484 207 892 727 2710 Core 1359 | . 39 119 . 159 331 711 Absorbed by Shields . | . . . . . . . Ignored by Resistances 27 | . . . . 27 . . Regen/Repaired (Parts) 221 | . 50 42 . . 51 78 Core Remaining (%) 66 | 100 84 70 . . 10 . Volleys Fired 265 | 16 27 35 5 83 27 72 Largest 2 | 2 2 2 2 2 2 2 Hottest 130 | 100 100 130 130 130 113 98 Shots Fired 370 | 32 42 66 10 109 32 79 Gun 271 | 32 27 58 10 94 23 27 Cannon 39 | . . . . . . 39 Launcher 45 | . 15 8 . 15 4 3 Special 15 | . . . . . 5 10 Kinetic 97 | . . 18 . 30 10 39 Thermal 178 | 32 27 40 10 64 5 . Explosive 45 | . 15 8 . 15 4 3 Electromagnetic 35 | . . . . . 8 27 Robot Hit Streak 21 | 9 6 5 7 21 9 6 Robot Miss Streak 34 | 2 2 7 5 34 2 9 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 262 | 21 27 40 9 65 24 76 Core Hits 197 | 6 22 28 11 92 11 27 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 12 | 2 4 . . . 2 4 Burn 7 | 2 4 . . . 1 . Destroy 1 | . . . . . 1 . Smash 4 | . . . . . . 4 Melee Attacks 78 | . . . . . . 78 Impact 45 | . . . . . . 45 Slashing 33 | . . . . . . 33 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . . 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8448 | 263 915 907 119 1451 917 3876 Guns 2676 | 263 214 476 112 979 329 303 Cannons 523 | . . . . . . 523 Explosions 3313 | . 701 431 . 472 588 1121 Melee 1928 | . . . . . . 1928 Ramming 8 | . . . 7 . . 1 Kinetic 1019 | . . 149 . 180 167 523 Thermal 1983 | 263 214 327 112 799 160 108 Explosive 3113 | . 701 431 . 472 496 1013 Electromagnetic 397 | . . . . . 94 303 Impact 1792 | . . . . . . 1792 Slashing 136 | . . . . . . 136 Piercing . | . . . . . . . Highest Corruption 12 | . . . . 1 4 12 Average Corruption 3 | . . . . 1 3 4 Corruption Purged . | . . . . . . . Corruption Blocked 8 | . . . . . . 8 Effects 22 | . . . . 1 1 20 Message Errors 5 | . . . . . . 5 Matter Fused 5 | . . . . . . 5 Energy Discharges 1 | . . . . . . 1 Parts Rejected 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . 1 1 3 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 807 | . 10 23 . . 45 729 Projectiles . | . . . . . . . Explosions 112 | . 10 23 . . 45 34 Melee 695 | . . . . . . 695 Knockbacks 11 | . . . . . . 11 Impact 7 | . . . . . . 7 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 216 | . . 11 3 115 53 34 Shots 9 | . . 1 . 5 1 2 Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . . 1 . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 407 | 176 172 407 294 386 197 246 Average Temperature 99 | 81 59 110 100 111 81 150 Received Heat Transfer 1377 | . 129 285 117 198 423 225 Effects 12 | . . 6 3 3 . . Shutdowns 2 | . . 1 . 1 . . Energy Bleed 1 | . . . . 1 . . Interference 6 | . . 3 3 . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 11 | . . . . . . 11 Combat Hostiles 6 | . . . . . . 6 Parts Fried 22 | . . . . . . 22 Impact Corruptions 26 | . . . . . . 26 Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 5 | 1 3 . . . 1 . Heat Transferred 4094 | 925 925 637 140 995 322 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Peak Influence 753 | 25 316 456 242 753 586 732 Initial 362 | . 16 133 192 157 362 266 Average 376 | 14 191 276 199 438 471 443 Maximum Alert Level 3 | . 1 2 1 3 2 3 Low Security (%) 15 | 100 36 28 89 7 . . Level 1 42 | . 63 50 10 48 23 44 Level 2 38 | . . 21 . 36 76 51 Level 3 3 | . . . . 8 . 4 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 2 2 . 6 8 Investigation 8 | . 1 2 . . 2 3 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . 1 . 2 2 Assault 1 | . . . . . . 1 Garrison 3 | . . . 1 . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Distress Signals 4 | . . 1 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 9 12 5 21 17 43 Peak Tracking Total 7 | . 4 4 6 7 7 6 Tactical Retreats 5 | . . 1 . . 2 2 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Traps Triggered 5 | . 1 . . 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Disabled 18 | . 2 1 . 2 1 12 Max in Single Turn 6 | . 1 1 . 1 . 6 Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 5 | . . . . . . 5 Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Machines Accessed 16 | . 2 3 1 3 3 4 Terminals 6 | . 1 . . 3 . 2 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 1 . . 1 1 Recycling Units 2 | . . 1 . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 54 | . 4 18 2 8 11 11 Successful 30 | . 2 10 1 2 9 6 Failed 24 | . 2 8 1 6 2 5 Catastrophic 4 | . 1 . . . . 3 Database Lockouts . | . . . . . . . Manual 14 | . 2 2 . . 6 4 Terminals 17 | . 2 . . 8 . 7 Fabricators 1 | . . . . . . 1 Repair Stations 13 | . 2 5 . . 3 3 Recycling Units 7 | . . 4 . . 3 . Scanalyzers 9 | . . 9 . . . . Garrison Access 7 | . . . 2 . 5 . Terminal Hacks 5 | . . . . 2 . 3 Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . . . 1 Unreport Threat 2 | . . . . . . 2 Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 1 . . 1 1 Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 3 | . . 1 . . 1 1 Recycling Unit Hacks 4 | . . 2 . . 2 . Process 1 | . . . . . 1 . Report Inventory 1 | . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 1 | . . 1 . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 9 | . . 1 . . 6 2 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations 3 | . . 1 . . 1 1 Patch 3 | . . 1 . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 5 . Broadcast 1 | . . . . . 1 . Restock 1 | . . . . . 1 . Decoy 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Watchers 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 3 1 3 2 3 Full Trace Events 6 | . 1 2 . 2 . 1 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 13 | . 13 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 4 | . . . . . 4 . Retrieved Matter 4 | . . . . . 4 . Retrieved Components 3 | . . 3 . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 6 | . . . . . 4 2 Non-combat 4 | . . . . . 3 1 Combat 2 | . . . . . 1 1 Robot Hacks Applied 7 | . . . . . 5 2 parse_system 2 | . . . . . 1 1 generate_echo 1 | . . . . . 1 . find_chute 1 | . . . . . . 1 mark_security 1 | . . . . . 1 . amplify_resonance 1 | . . . . . 1 . formatsys_high 1 | . . . . . 1 . Relay Couplers Released 12 | . . . . 8 4 . Machine Destruction 8 | . . . . 8 . . Programmers 4 | . . . . . 4 . Attached 8 | . . . . 3 1 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Total Allies 4 | . . . . . 2 2 Largest Group 2 | . . . . . 2 2 Highest-Rated Group 48 | . . . . . 31 48 Highest-Rated Ally 32 | . . . . . 16 32 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 8 3 Total Damage 211 | . . . . . 152 59 Kills 1 | . . . . . 1 . Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Turns Passed 2780 | 125 226 316 106 612 243 1152 Spaces Moved 2078 | 62 164 277 88 474 233 780 Core 260 | . . . . . 23 237 Treads . | . . . . . . . Legs 259 | 17 . . . . . 242 Wheels 801 | 45 164 66 88 234 . 204 Hover 308 | . . 211 . . . 97 Flight 450 | . . . . 240 210 . Fastest Speed 34 | 80 80 56 80 34 34 50 Average Speed 74 | 93 80 66 84 67 43 87 Slowest Speed 250 | 120 80 190 100 205 200 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 3 1 . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 23 | 3 35 24 9 55 18 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 44 | . . . . 13 . 31 Terrain Destroyed 309 | . 54 49 . 77 32 97 Melee 31 | . . . . . . 31 Projectile 6 | . . . . 2 . 4 AOE 272 | . 54 49 . 75 32 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Total 2777 | 96 216 343 108 653 347 1014 Wait 174 | 6 14 2 . 61 62 29 Move 2065 | 61 163 276 88 467 230 780 Hop 4 | . . . . 3 1 . Pick Up 23 | 4 2 3 2 7 3 2 Fast Attach 62 | 3 3 6 5 9 5 31 Attach 15 | . . 2 1 1 4 7 Detach 8 | . . 1 1 . 4 2 Swap 28 | 2 3 9 2 6 3 3 Drop 39 | 4 4 9 3 8 7 4 Fire 265 | 16 27 35 5 83 27 72 Melee 78 | . . . . . . 78 Ram 1 | . . . 1 . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 13 | . . . . 8 . 5 Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 126 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 5) 292 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Repaired Grenade Launcher 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 534 | -9/Materials | Discovered new exit (range 18) 668 | -9/Materials | Entered another Materials area 668 | -8/Materials | Evolved 2 slots: Utility x2 764 | -8/Materials | Garrison activated, responded to threat 774 | -8/Materials | Identified exit to Garrison 774 | -8/Materials | Entered Garrison 838 | -8/Garrison | Triggered checkpoint 970 | -8/Garrison | Triggered checkpoint 990 | -8/Garrison | Installed Relay Interface Framework 1166 | -8/Garrison | Triggered checkpoint 1248 | -8/Garrison | Lost 8 parts (2p2n3u1w) 1256 | -8/Garrison | Triggered checkpoint 1257 | -8/Garrison | Garrison Relay disabled 1316 | -8/Garrison | Discovered new exit (range 12) 1336 | -8/Garrison | Triggered checkpoint 1349 | -8/Garrison | Discovered new exit (range 10) 1356 | -8/Garrison | Triggered checkpoint 1380 | -8/Garrison | Learned Materials security intel 1386 | -8/Garrison | Entered Materials 1440 | -8/Materials | Garrison activated, responded to threat 1559 | -8/Materials | Lost 3 parts (1n1u1w) 1598 | -8/Materials | Core integrity fell below 50% 1615 | -8/Materials | Core integrity fell below 20% 1623 | -8/Materials | Discovered new exit (range 3) 1629 | -8/Materials | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1642 | -7/Factory | Lost 6 parts (1p2n1u2w) 1700 | -7/Factory | System Shield fried by hacking feedback 1745 | -7/Factory | Build established: Bothacker-Mutant 1977 | -7/Factory | Lost 4 parts (2u2w) 2029 | -7/Factory | First assault squad dispatched 2127 | -7/Factory | Lost 4 parts (1n3u) 2232 | -7/Factory | Build established: Mutant 2362 | -7/Factory | Crushed by falling debris 2362 | -7/Factory | Core integrity fell below 50% 2393 | -7/Factory | Lost 3 parts (2u1w) 2500 | -7/Factory | Lost 6 parts (1p2n2u1w) 2711 | -7/Factory | Lost 5 parts (1p1n1u2w) 2713 | -7/Factory | System corruption reached 10% 2719 | -7/Factory | Core integrity fell below 20% 2773 | -7/Factory | Lost 3 parts (2n1u) 2781 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02737_ P-60 Hacker knocked back. 02737_ U-05 Engineer builds a Wall. 02738_ K-01 Serf collects debris. 02742_ Hacking Suite destroyed. 02743_ K-01 Serf collects debris. 02744_ System corrupted: Mni. Assault Cannon rejected. 02745_ Acquired Mni. Assault Cannon. 02746_ P-60 Hacker destroyed. 02747_ K-01 Serf collects debris. 02754_ R-06 Scavenger collects Mic. Nuclear Core. 02757_ K-01 Serf collects debris. 02758_ Acquired 26 matter. 02758_ R-06 Scavenger collects Shock Rifle. 02759_ Acquired Remote Datajack. 02760_ X7WUUMQWB6T4TY|89BG9MAOBONPS NZ9WSD YH 02762_ K-01 Serf collects debris. 02768_ Acquired 36 matter. 02770_ Acquired 7 matter. 02772_ Acquired 75 matter. 02780_ URRUDPYL/XRU#PFURML9NUVTT85LJ0/WMDNF Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | #?#????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | %#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #####??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # T #??##############??????????????????????????? | | # #??# #??????????????????????????? | | #???# #?##+#?????????????????????? | | #???# +? ######+##+###?????????? | | ##### #?# ????????? | | # #?#@ #???????????? | | # ### #???????????? | | %% / !!! + #???????????? | | # !! ### ### #???????????? | | # !! #?# #???????????????? | | ######## # #?# #???????????????? | | #??????# # #?# #???????????????? | | ???????# # #?# #???????????????? | | ???????# ########/#####?# u ####???????????????? | | ???????# #??????# #?????# g #??????????????????? | | ???????# #??????# #?????#g #??????????????????? | | ???????? #??????# #?????? #??????????????????? | | ???????? #??????# #?????? ??????????????????? | | ???????? ?????? ?????? ?????????????????? | | ????????+#??????#+#?????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Corruption Block 8 Armor Coverage 375 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 94 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelCloakingBeam Manual? 0 Play Time 00:33:01 Cumulative 872.7 hours Start 2024.08.18 @ 14:40:33 End 2024.08.18 @ 15:29:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1051 Rogue 772 Adventurer 124 Explorer 155 Win Type - Total 37 Types 28/0/7/1/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d76d484e-a768-443e-b3d4-34408960fefe