Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 00:05:37 Player: applejuice Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (45) 225 Value Destroyed (1180) 1180 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6225 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Light Deuterium Engine Hover Unit Improved Signal Interpreter Transmission Jammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Modified TNC > --- WEAPON ----------- Heavy Hammer Mining Claw > --- INVENTORY -------- Hover Unit Hover Unit Sensor Array Improved Signal Interpreter Transmission Jammer [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 2 . . 2 Utility 2 | . . . 1 . . . . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 52 | 6 8 6 13 1 1 . 2 9 4 2 Power 7 | 1 1 2 1 . . . . 1 1 . Engine 6 | 1 1 1 1 . . . . 1 1 . Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 2 5 1 . . 2 4 . 2 Treads . | . . . . . . . . . . . Leg 7 | 2 2 2 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . . 3 . 1 Flight 9 | . . . 4 1 . . 2 1 . 1 Utility 15 | 1 4 1 5 . 1 . . . 3 . Device 7 | . 2 . 3 . . . . . 2 . Storage 4 | 1 2 . 1 . . . . . . . Processor 3 | . . . 1 . 1 . . . 1 . Hackware . | . . . . . . . . . . . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 10 | 2 1 1 2 . . . . 4 . . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | . 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 4 | . . . 2 . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . . Parts Lost 20 | . 1 2 3 . . 1 . 3 1 9 Power 1 | . . . . . . . . . . 1 Propulsion 10 | . 1 . 1 . . 1 . 3 1 3 Utility 7 | . . 2 2 . . . . . . 3 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 9 | . 1 1 2 . . 1 . 2 1 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 1 4 6 5 6 6 7 5 7 7 6 Power 1 | . 1 1 . 1 1 1 1 1 1 1 Propulsion 1 | . 1 1 . 2 3 3 . . 1 1 Utility 2 | . . 3 1 1 . 1 2 3 3 3 Weapon 1 | . 1 1 2 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . 1 . 3 . . . . 5 . 3 Power 4 | . . . 1 . . . . 3 . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . . . . 2 . 3 Weapon 3 | . 1 . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 97 94 100 100 100 93 95 88 46 Engine 9 | . 14 12 4 11 11 11 9 9 7 3 Core 1 | . . 1 6 . . . . . . . Leg 11 | . 28 28 16 . . . . . . . Hover 1 | . . . . . . . . 4 6 2 Flight 18 | . . . 16 33 33 33 39 36 28 12 Device 6 | . 3 7 20 11 9 . . . 6 4 Storage 11 | . 22 14 7 11 11 11 9 9 7 4 Processor 8 | . . . . 11 12 22 18 18 15 11 Energy Gun 6 | . 21 14 3 . . . . . . . Ballistic Gun 3 | . 6 14 3 . . . . . . . Impact Weapon 2 | . . . . . . . . 7 7 2 Slashing Weapon 8 | . . . 14 22 22 22 18 10 7 2 Peak Build Rating 34 | 6 9 9 12 10 15 16 17 28 30 34 Average Rating 14 | 4 7 8 10 9 10 15 16 23 26 20 On Entrance 12 | . 6 9 9 9 10 15 15 17 23 26 Avg Prop Armor Cover (%) 7 | . . . . . . . 4 7 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 14 16 20 32 13 13 12 12 18 19 19 Greatest Support 30 | 20 20 20 30 15 14 14 19 19 20 21 Greatest Overweight (x) 2 | 2 . . 1 . . 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 25 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 Most Carried 9 | 2 7 8 9 7 7 8 7 8 8 8 Average Carried 6 | 1 5 6 5 6 6 7 5 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 6 8 6 7 7 8 5 7 8 4 Class Distribution -------------------- 34% | Scavenger-Mutant 29% | Sprinter 24% | Mutant 4% | Scientist-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -8/Storage Scientist-Scout | -7/Factory Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Matter Collected 1016 | 260 291 89 153 . . 30 . 125 23 45 Remotely . | . . . . . . . . . . . Salvage Created 1503 | . 387 270 309 . . 48 . 380 23 86 Parts 81 | . 24 14 25 . . 2 . 12 . 4 Haulers Intercepted 2 | . . . . . . . . 2 . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 35 | . 13 4 7 . . 1 . 6 . 4 Melee 14 | . . . 6 . . 1 . 4 . 3 Guns 18 | . 13 4 1 . . . . . . . Classes Destroyed 8 | . 3 2 1 . . . . 2 . . Worker 4 | . . . 3 . . . . 1 . . Hauler 2 | . . . . . . . . 2 . . Recycler 2 | . . 1 1 . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . Swarmer 15 | . 6 . 5 . . . . . . 4 Grunt 11 | . 7 2 . . . 1 . 1 . . Sentry 8 | . . 2 2 . . . . 4 . . Hunter 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 9 2 3 . . 1 . 2 1 3 Combat Bots Only 9 | . 9 2 3 . . 1 . 2 . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . 1 . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 336 | . 70 27 67 . . 1 . 46 8 117 Missed 113 | . 17 12 29 . . . . 17 3 35 Hits 223 | . 53 15 38 . . 1 . 29 5 82 Projectile 223 | . 53 15 38 . . 1 . 29 5 82 Critical Strikes 7 | . . 2 1 . . . . 3 1 . Damage Taken 3034 | . 570 224 385 . . 19 . 410 71 1355 Core 1266 | . 135 28 76 . . . . 143 31 853 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . . . 19 . . Core Remaining (%) 76 | 100 . 34 . . . 81 . 74 95 . Volleys Fired 79 | . 55 15 5 . . . . 4 . . Largest 2 | . 2 2 2 . . . . 1 . . Hottest 100 | . 100 73 73 . . . . 20 . . Shots Fired 133 | . 89 30 10 . . . . 4 . . Gun 129 | . 89 30 10 . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 4 | . . . . . . . . 4 . . Kinetic 47 | . 27 15 5 . . . . . . . Thermal 86 | . 62 15 5 . . . . 4 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | . 7 7 6 . . . . . . . Robot Miss Streak 4 | . 4 4 1 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 136 | . 54 18 24 . . 1 . 27 1 11 Core Hits 55 | . 24 11 10 . . 1 . 5 . 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . 3 . 1 Critical Strikes 11 | . 6 . . . . . . 4 . 1 Burn 5 | . 5 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Smash 5 | . . . . . . . . 4 . 1 Melee Attacks 124 | . . . 34 . . 1 . 64 4 21 Impact 62 | . . . . . . . . 49 3 10 Slashing 62 | . . . 34 . . 1 . 15 1 11 Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . 4 . . 1 . 6 1 . Combat Hostiles 3 | . . . . . . 1 . 2 . . Follow-up Attacks 5 | . . . 2 . . . . 3 . . Damage Inflicted 2932 | . 596 249 610 . . 52 . 1068 38 319 Guns 943 | . 589 249 105 . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1982 | . . . 505 . . 52 . 1068 38 319 Ramming 7 | . 7 . . . . . . . . . Kinetic 348 | . 165 127 56 . . . . . . . Thermal 595 | . 424 122 49 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1196 | . . . . . . . . 911 38 247 Slashing 786 | . . . 505 . . 52 . 157 . 72 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 269 | . . . 26 . . . . 156 16 71 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 269 | . . . 26 . . . . 156 16 71 Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 522 | . 522 213 2 . . . . 7 . . Average Temperature 151 | . 175 90 2 . . . . 6 . . Received Heat Transfer 624 | . 255 108 72 . . 9 . 180 . . Effects 3 | . 3 . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 3 1 1 Combat Hostiles 3 | . . . . . . . . 2 . 1 Parts Fried 8 | . . . . . . . . 6 1 1 Impact Corruptions 12 | . . . . . . . . 7 1 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . . . Heat Transferred 2146 | . 1628 370 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 91 | 100 51 100 100 100 . 100 100 100 100 100 Level 1 8 | . 48 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 293 | . 293 91 95 31 . 20 . 116 47 50 Initial 91 | . . 91 9 31 . . . . 25 1 Average 55 | . 143 45 33 18 . 2 . 50 26 6 Influence Increases 1308 | . 415 125 256 . . 20 . 340 49 103 Destroy 0b10 Robot/C 700 | . 260 80 140 . . 20 . 120 . 80 Destroy 0b10 Robot/NC 50 | . 5 5 20 . . . . 15 5 . Destroy Leader 168 | . 62 10 30 . . . . 54 2 10 Successful Hack 47 | . 12 . 6 . . . . 5 12 12 Disable Machine 90 | . . . 15 . . . . 45 30 . Destroy Structure 13 | . 1 . . . . . . 11 . 1 Partial Spotted 90 | . . . 45 . . . . 45 . . Lose Combat Pursuer 150 | . 75 30 . . . . . 45 . . Influence Decreases 1298 | . 180 334 199 82 1 20 . 283 102 97 Entered New Map 249 | . . 144 17 52 1 . . . 32 3 Time Decay 901 | . 170 170 162 30 . 10 . 256 60 43 Lost Part 148 | . 10 20 20 . . 10 . 27 10 51 Squads Dispatched 5 | . 3 . . . . . . . 1 1 Investigation 3 | . 1 . . . . . . . 1 1 Extermination . | . . . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Distress Signals 7 | . 4 . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 59 | . 21 6 14 . . 2 . 8 2 6 Peak Tracking Total 10 | . 10 2 7 . . 2 . 4 1 4 Tactical Retreats 5 | . 3 1 . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 6 | . . . 1 . . . . 3 2 . Max in Single Turn 1 | . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 21 | . 3 . 4 . 5 . 1 5 1 2 Terminals 7 | . 2 . 1 . . . 1 3 . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . . 1 . 1 Recycling Units 3 | . 1 . 1 . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 88 | . 6 . 11 . 50 . 1 12 3 5 Successful 67 | . 3 . 5 . 50 . 1 5 2 1 Failed 20 | . 3 . 5 . . . . 7 1 4 Catastrophic 4 | . 1 . 1 . . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . Manual 11 | . 4 . 2 . 2 . 3 . . . Terminals 15 | . 4 . 2 . . . 1 8 . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 8 | . . . 3 . . . . 2 . 3 Recycling Units 6 | . 2 . 2 . . . . 2 . . Scanalyzers 7 | . . . 4 . . . . . 3 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 54 | . . . . . 50 . 1 3 . . Record 50 | . . . . . 49 . 1 . . . Open Door 3 | . . . . . . . . 3 . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 1 . . . . 2 . 1 Scan Component 3 | . . . 1 . . . . 1 . 1 Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . 2 . Retrieve Study 4 | . . . 2 . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . Track 2 | . 1 . 1 . . . . . . . Operators 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 . 2 . . . 1 4 1 2 Full Trace Events 3 | . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . . 2 . Parts Repaired 1 | . . . . . . . . 1 . . Time 26 | . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Active Infowar (turns) 1314 | . . . 148 68 181 61 18 589 133 116 Sensors 607 | . . . 148 68 150 . . . 125 116 T.N.C. 948 | . . . . . 31 61 18 589 133 116 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Turns Passed 2402 | 50 407 345 401 68 182 61 18 589 133 148 Spaces Moved 2752 | 37 193 235 337 199 560 161 51 644 197 138 Core 14 | 10 . . . . . . . . . 4 Treads . | . . . . . . . . . . . Legs 559 | 27 193 235 104 . . . . . . . Wheels . | . . . . . . . . . . . Hover 41 | . . . . . . . . 35 . 6 Flight 2138 | . . . 233 199 560 161 51 609 197 128 Fastest Speed 29 | 50 120 120 34 32 32 32 29 29 29 29 Average Speed 53 | 105 120 120 65 33 32 32 29 37 43 37 Slowest Speed 190 | 150 120 120 190 34 32 114 29 180 108 116 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 37 68 34 43 90 45 6 72 5 2 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . Spaces Dug 12 | . . . . . . . . 11 . 1 Terrain Destroyed 12 | . . . . . . . . 11 . 1 Melee 12 | . . . . . . . . 11 . 1 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Total 3359 | 45 283 270 451 199 562 167 53 886 240 203 Wait 229 | . 12 8 31 . . 5 . 146 27 . Move 2742 | 36 192 234 336 198 559 160 50 643 196 138 Hop . | . . . . . . . . . . . Pick Up 42 | 3 7 1 11 . . 1 . 11 2 6 Fast Attach 29 | 5 2 2 6 . 1 . . 7 1 5 Attach 35 | 1 2 . 10 . . . 3 4 4 11 Detach 25 | . 1 . 8 . 1 . . 3 4 8 Swap 22 | . 6 4 6 1 . . . 2 1 2 Drop 45 | . 4 4 10 . 1 . . 12 2 12 Fire 79 | . 55 15 5 . . . . 4 . . Melee 107 | . . . 28 . . 1 . 54 3 21 Ram . | . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . 2 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Destroyed 9 combat bots 335 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Discovered new exit (range 13) 458 | -10/Materials | Entered Mines 512 | -10/Mines | Learned Materials security intel 665 | -10/Mines | Build established: Scavenger-Mutant 791 | -10/Mines | Discovered new exit (range 10) 803 | -10/Mines | Entered Materials 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1173 | -9/Materials | Central database locked down 1197 | -9/Materials | Discovered new exit (range 6) 1199 | -9/Materials | Identified exit to Mines 1204 | -9/Materials | Entered Mines 1254 | -9/Mines | Identified exit to Materials 1271 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1271 | -9/Mines | Discovered new exit (range 5) 1272 | -9/Mines | Identified exit to Exiles 1272 | -9/Mines | Entered Exiles 1278 | -9/Exiles | Discovered new exit (range 15) 1281 | -9/Exiles | Met 8R-AWN 1285 | -9/Exiles | Met EX-HEX 1304 | -9/Exiles | Met EX-DEC 1308 | -9/Exiles | Learned location of Zion (-6) 1322 | -9/Exiles | Visited The Gauntlet 1371 | -9/Exiles | Discovered new exit (range 12) 1393 | -9/Exiles | Met EX-BIN 1403 | -9/Exiles | Aligned with FarCom system 1403 | -9/Exiles | Given EX-Vault access code 1421 | -9/Exiles | Opened EX-Vault 1423 | -9/Exiles | Found Modified TNC 1430 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1454 | -9/Exiles | Identified exit to Mines 1454 | -9/Exiles | Left Exiles lab with Modified TNC 1454 | -9/Exiles | Entered Mines 1505 | -8/Mines | Discovered exit to Materials (range 5) 1515 | -8/Mines | Entered Materials 1515 | -8/Materials | Evolved 2 slots: Propulsion x2 1516 | -8/Materials | Identified exit to Storage 1533 | -8/Materials | Entered Storage 2106 | -8/Storage | Repaired Flight Unit+ 2118 | -8/Storage | Discovered new exit (range 8) 2122 | -8/Storage | Identified exit to Factory 2122 | -8/Storage | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2159 | -7/Factory | Discovered new exit (range 9) 2164 | -7/Factory | Identified exit to Lower Caves 2191 | -7/Factory | Discovered new exit (range 11) 2246 | -7/Factory | Identified exit to Factory 2255 | -7/Factory | Entered another Factory area 2255 | -6/Factory | Evolved 2 slots: Propulsion x2 2385 | -6/Factory | Core integrity fell below 50% 2399 | -6/Factory | Core integrity fell below 20% 2403 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02377_ K-01 Serf collects debris. 02377_ Slug penetrates Wall. 02378_ Imp. Flight Unit destroyed. 02379_ Wall collapses. 02381_ K-01 Serf collects debris. 02383_ Penetrated by Slug. 02383_ K-01 Serf destroyed. 02383_ Penetrated by Slug. 02384_ S-27 Virus misfires. 02386_ Penetrated by Slug. 02387_ Slug penetrates Wall. 02389_ Wall collapses. 02389_ Penetrated by Slug. 02390_ Hvy. Hammer destroyed. 02391_ S-27 Virus destroyed. 02392_ Penetrated by Slug. 02393_ Slug penetrates Wall. 02393_ Penetrated by Slug. 02398_ Slug penetrates Wall. 02398_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????########### | | ????????????????????????????####### # | | ????????????????????????????# # # | | ????? ####################### # # | | ????? # """ """# | | ????? ! + """ """# | | ???? """ # """ =R"# | | ????? 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[ #???????????????? | | ????????????????# !=#?? #???????????? | | ????????????????# ! # #???????????? | | ????????????????# =o* #???????????? | | ????????????????############# #???????????? | | ????????????????????????????? #???????????? | | ?????????????????????????????? #???????????? | | ?????????????????????????????? #???????????? | | ??????????????????????????????? #???????????? | | ????????????????????????????????#???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 380 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 5% | -8/Storage Studied --------- Flight Unit | -9/Materials | Hacked Mining Claw | -9/Materials | Hacked Hover Unit | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Overwhelming Part-time Excavator Sixth Sense Challenges ------------ None Game ------ Seed PowerGuidanceCharger Manual? 0 Play Time 00:45:23 Cumulative 18.2 hours Start 2026.01.20 @ 23:15:33 End 2026.01.21 @ 00:05:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1171b18-64be-477c-a6a4-abd2f2c6a04b