Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 15:18:51 Player: Darsidian Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (2998) 2998 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 6358 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 140 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 193/300 Energy 100/100 System Corruption 3% Temperature Warm (133) Movement Treading (250) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Autogun Gauss Rifle Rocket Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Treads High-capacity Battery (250) Medium Matter Pod (100) Signal Interpreter Improved Shield Generator Authchip [R/NC] Relay Coupler [NC] (28) Relay Coupler [Grunt] (27) Relay Coupler [Hunter] (16) Field Recycling Unit (0) Advanced Beam Cannon Advanced Beam Cannon Datajack Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads High-capacity Battery Medium Matter Pod Signal Interpreter Seismic Detector Improved Shield Generator Relay Coupler [NC] Field Recycling Unit Advanced Beam Cannon Autogun Rocket Launcher Datajack Hammer [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 2 | . . . 2 . . . Parts Attached 117 | 8 15 16 40 2 19 17 Power 14 | 1 2 4 4 . 2 1 Engine 13 | 1 2 3 4 . 2 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 4 3 . 4 . Treads 10 | 2 . 1 3 . 4 . Leg 2 | . . 2 . . . . Wheel 3 | . 2 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 7 2 4 1 2 3 Device 10 | 1 1 2 2 1 . 3 Storage 4 | 1 1 . 2 . . . Processor 4 | . 2 . . . 2 . Hackware . | . . . . . . . Protection 3 | . 3 . . . . . Artifact . | . . . . . . . Weapon 67 | 3 4 6 29 1 11 13 Energy Gun 23 | 3 1 2 12 . 5 . Energy Cannon 6 | . . . 4 . 2 . Ballistic Gun 23 | . 2 4 7 1 2 7 Ballistic Cannon 1 | . . . 1 . . . Launcher 6 | . . . 1 . . 5 Special Weapon 2 | . 1 . 1 . . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 6 | . . . 3 . 3 . Parts Lost 18 | . 2 8 . . . 8 Power 3 | . . 2 . . . 1 Propulsion 5 | . . 3 . . . 2 Utility 5 | . 1 1 . . . 3 Weapon 5 | . 1 2 . . . 2 Highest Loss Streak 6 | . 1 6 . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 88 99 100 99 99 Engine 10 | . 14 7 11 11 9 8 Treads 20 | . 20 2 12 22 27 26 Leg 2 | . . 7 9 . . . Wheel 2 | . 7 8 . . . . Device 8 | . 7 11 11 11 5 8 Storage 11 | . 14 14 11 11 9 9 Processor 4 | . . 1 . . 11 8 Protection 1 | . 5 . . . . . Energy Gun 10 | . 14 10 17 15 7 . Energy Cannon 4 | . . . 6 . 2 11 Ballistic Gun 18 | . 13 16 16 28 25 22 Naked Turns . | . . . . . . . Heaviest Build 45 | 15 32 30 43 40 44 45 Greatest Support 60 | 40 40 26 40 40 60 60 Greatest Overweight (x) 2 | . 2 2 2 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 12 | 2 9 13 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 12 14 15 13 15 Class Distribution -------------------- 45% | Scavenger-Gunner 25% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 2566 | 280 386 156 688 44 414 598 Remotely . | . . . . . . . Salvage Created 3341 | 121 637 212 942 115 571 743 Parts 206 | 3 52 15 46 10 33 47 Haulers Intercepted 7 | . 2 . 3 . 2 . Recyclers Shooed 4 | . 3 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 65 | . 15 7 10 2 7 24 Guns 51 | . 14 7 8 2 7 13 Cannons 7 | . 1 . . . . 6 AOE 7 | . . . 2 . . 5 Classes Destroyed 14 | 2 6 . 3 . 2 1 Worker 2 | . . . 2 . . . Builder 3 | . 2 . . . 1 . Tunneler 3 | 1 . . 1 . 1 . Hauler 7 | . 2 . 3 . 2 . Recycler 6 | 1 1 . 3 . 1 . Operator 4 | . 2 . 1 . 1 . Watcher 6 | . 2 . 3 . 1 . Swarmer 26 | . 9 3 2 . 1 11 Grunt 26 | . 6 4 4 . 4 8 Brawler 2 | . . . 1 . . 1 Duelist 3 | . . . . . 1 2 Sentry 5 | . . . 3 2 . . Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . 1 1 Best Kill Streak 4 | 1 4 3 4 2 3 4 Combat Bots Only 4 | . 4 3 3 2 3 4 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 320 | . 96 54 24 6 25 115 Missed 91 | . 25 15 10 1 7 33 Damage Taken 3306 | . 666 533 197 67 210 1633 Core 800 | . 84 125 37 . 18 536 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . 16 . 90 . . Volleys Fired 260 | 6 87 37 43 3 30 54 Largest 4 | 2 2 2 4 4 4 4 Hottest 191 | 100 150 85 191 147 187 187 Shots Fired 693 | 12 161 73 155 12 116 164 Gun 607 | 12 159 73 138 12 112 101 Cannon 76 | . . . 15 . 4 57 Launcher 6 | . . . . . . 6 Special 4 | . 2 . 2 . . . Kinetic 417 | . 95 46 81 6 88 101 Thermal 236 | 12 66 27 45 3 26 57 Explosive 6 | . . . . . . 6 Electromagnetic 34 | . . . 29 3 2 . Robot Hit Streak 15 | 4 15 7 10 11 13 9 Robot Miss Streak 5 | 1 4 3 4 1 5 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 1 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 364 | 9 101 40 71 10 59 74 Core Hits 170 | 3 46 16 35 4 25 41 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 5 | . 1 1 1 . 2 . Critical Strikes 13 | . 3 3 3 . 3 1 Burn 5 | . 2 2 . . 1 . Destroy 6 | . 1 1 1 . 2 1 Blast 1 | . . . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks 9 | . . . 4 . 3 2 Impact 4 | . . . 2 . . 2 Slashing 2 | . . . 2 . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5936 | 114 1057 394 1330 147 950 1944 Guns 4460 | 114 1033 394 985 147 950 837 Cannons 791 | . . . 237 . . 554 Explosions 661 | . . . 108 . . 553 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2901 | . 511 182 548 57 766 837 Thermal 2098 | 114 546 212 467 43 162 554 Explosive 553 | . . . . . . 553 Electromagnetic 384 | . . . 315 47 22 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . . . 18 Message Errors 5 | . . . . . . 5 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 17 | . . . 5 . . 12 Projectiles 6 | . . . 5 . . 1 Explosions 11 | . . . . . . 11 Melee . | . . . . . . . Knockbacks 3 | . . . 3 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 160 | . . . 13 . . 147 Shots 4 | . . . 1 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 744 | 195 423 447 259 126 288 744 Average Temperature 118 | 86 97 161 79 67 83 180 Received Heat Transfer 849 | . 186 294 45 36 81 207 Effects 23 | . 5 1 . . . 17 Shutdowns 5 | . 2 1 . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 9 | . . . . . . 9 Matter Decay 1 | . 1 . . . . . Short Circuit 2 | . 2 . . . . . Damage (minor) 1 | . . . . . . 1 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | 1 4 2 3 . . 2 Heat Transferred 5293 | 333 1752 740 914 111 444 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 1001 | 10 149 207 355 168 281 1001 Initial 131 | . 6 57 68 113 65 131 Average 233 | 4 60 163 220 163 153 513 Maximum Alert Level 3 | . . 1 1 . 1 3 Low Security (%) 62 | 100 100 98 42 100 84 10 Level 1 18 | . . 1 57 . 15 15 Level 2 13 | . . . . . . 53 Level 3 5 | . . . . . . 21 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 1 . 3 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 26 7 27 2 14 24 Peak Tracking Total 5 | . 5 2 4 2 4 5 Tactical Retreats 4 | . 1 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 5 | . . . . . 1 4 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 11 | . 2 . 1 . 6 2 Terminals 8 | . . . 1 . 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 3 . 2 . 13 3 Successful 14 | . 3 . 2 . 8 1 Failed 7 | . . . . . 5 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 16 | . . . 2 . 11 3 Terminals 17 | . . . 2 . 12 3 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 3 | . . . 1 . 2 . Branch Access Points 1 | . . . 1 . . . Transport Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . . . 1 . 5 1 Terminals 7 | . . . 1 . 5 1 Botnet 6 | . . . 1 . 4 1 Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 4 | . . . . . 3 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 3 . Non-combat 3 | . . . . . 3 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . no_distress 3 | . . . . . 3 . Relay Couplers Released 14 | . . . . . . 14 Machine Destruction 14 | . . . . . . 14 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 50 | . . 50 50 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 25 | . . . 25 . . . Total Damage 375 | . . . 375 . . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 5218 | 149 1421 321 1132 165 670 1360 Spaces Moved 2384 | 75 688 131 462 89 269 670 Core 5 | 5 . . . . . . Treads 1781 | 70 409 7 267 89 269 670 Legs 234 | . . 39 195 . . . Wheels 364 | . 279 85 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 105 160 160 160 163 Average Speed 165 | 152 161 145 187 160 162 163 Slowest Speed 260 | 160 240 260 260 160 163 163 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 63 23 35 24 18 70 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 13 | . . . . . . 13 Terrain Destroyed 28 | . . . 2 . . 26 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 25 | . . . 2 . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 3138 | 94 854 196 624 106 438 826 Wait 216 | . 26 6 24 8 89 63 Move 2379 | 74 687 130 461 88 269 670 Hop . | . . . . . . . Pick Up 70 | 5 19 2 19 3 11 11 Fast Attach 36 | 8 8 4 13 . 2 1 Attach 18 | . 1 7 3 . 3 4 Detach 6 | 1 1 2 1 . . 1 Swap 63 | . 6 5 24 2 14 12 Drop 81 | . 19 3 32 2 17 8 Fire 260 | 6 87 37 43 3 30 54 Melee 9 | . . . 4 . 3 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 150 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 1522 | -10/Materials | Build established: Scavenger-Mutant 1570 | -10/Materials | Identified exit to Mines 1571 | -10/Materials | Entered Mines 1697 | -10/Mines | Discovered new exit (range 11) 1722 | -10/Mines | Core integrity fell below 50% 1759 | -10/Mines | Core integrity fell below 20% 1808 | -10/Mines | Lost 6 parts (2p1n1u2w) 1892 | -10/Mines | Entered Materials 1892 | -9/Materials | Accompanied by 2 allies 1892 | -9/Materials | Evolved 2 slots: Weapon x2 1897 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1956 | -9/Materials | Discovered new exit (range 4) 2086 | -9/Materials | Identified exit to Mines 2086 | -9/Materials | Identified exit to Storage 2727 | -9/Materials | Build established: Gunner 3024 | -9/Materials | Entered Mines 3157 | -9/Mines | Discovered new exit (range 16) 3165 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3171 | -9/Mines | Learned location of Storage (-9) 3189 | -9/Mines | Entered Materials 3189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3356 | -8/Materials | Build established: Scavenger-Skirmisher 3481 | -8/Materials | Garrison activated, responded to threat 3859 | -8/Materials | Identified exit to Garrison 3859 | -8/Materials | Entered Garrison 3872 | -8/Garrison | Build established: Scavenger-Gunner 3985 | -8/Garrison | Garrison Relay disabled 3996 | -8/Garrison | Triggered checkpoint 4068 | -8/Garrison | Triggered checkpoint 4170 | -8/Garrison | Triggered checkpoint 4201 | -8/Garrison | Triggered checkpoint 4205 | -8/Garrison | Core integrity fell below 50% 4376 | -8/Garrison | Triggered checkpoint 4416 | -8/Garrison | Discovered new exit (range 8) 4579 | -8/Garrison | Garrison Relay disabled 4726 | -8/Garrison | Triggered checkpoint 4816 | -8/Garrison | Triggered checkpoint 4859 | -8/Garrison | Garrison Relay disabled 4972 | -8/Garrison | Discovered new exit (range 8) 5117 | -8/Garrison | Discovered new exit (range 10) 5150 | -8/Garrison | Triggered checkpoint 5152 | -8/Garrison | Core integrity fell below 20% 5197 | -8/Garrison | Garrison Relay disabled 5198 | -8/Garrison | Triggered checkpoint 5219 | -8/Garrison | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 05198_ Beams of light sweep through the air. An alarm sounds. 05198_ C-30 ARC bursts open, deploying its payload. 05198_ L-31 Rogue unfolds itself. 05198_ G-47 Trooper unfolds itself. 05200_ Destroyed Melee Analysis Suite. 05200_ Slug penetrates L-31 Rogue. 05202_ X-57 Shotgunner suffers critical hit (Burn). 05204_ Slug penetrates L-31 Rogue. 05204_ Lgt. Treads destroyed. 05204_ Imp. Ion Engine destroyed. 05205_ Seismic Detector destroyed. 05206_ System corrupted: Heat flow error (+179). 05208_ Imp. Heat Sink destroyed. 05208_ Hvy. Assault Rifle destroyed. 05208_ Destroyed Hvy. Assault Rifle. 05208_ G-47 Trooper destroyed. 05208_ X-57 Shotgunner destroyed. 05211_ Lgt. Treads destroyed. 05212_ L-31 Rogue destroyed. 05215_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????# ############ | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# ###????????? | | ??????????????????????# #????????? | | ??????????????????????# < #????????? | | ??????????????????????# #????????? | | ??????????????????????# ###????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ????????????????####### #??????????? | | ????????????????# # # #??????????? | | ????????######### # ########???? | | ????????# = [ | | ????????+ ^ | | ????????# ######## ## ########## | | ????????# ###????#######? #????????? | | ??????### # #????????????? ????????? | | ??????#C = %@#??????????????#???????? | | ???# C*=%x #??????????????????????? | | ???# #%%[ #??????????????????????? | | ??????### # #??????????????????????? | | ????????# ###??????????????????????? | | ????????####????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorHellfireSabre Manual? 0 Play Time 01:58:57 Cumulative 98.5 hours Start 2024.03.16 @ 12:56:23 End 2024.03.17 @ 15:18:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8f9e044a-7b29-4bf5-a187-d7ccc3d710a2