Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 09:33:09 Player: OldPopsy Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (876) 876 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2046 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 162/275 System Corruption 11% Temperature Cool (1072) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Transport Network Coupler > --- WEAPON (3) ------- Improved EM Shotgun Advanced Beam Cannon > --- INVENTORY (4) ---- Wheel EM Shotgun Improved Medium Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler > --- WEAPON ----------- EM Shotgun Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Wheel Heat Sink Improved EM Shotgun Small Laser Small Laser Improved Medium Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Integration Mediator Storage Large Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 35 | 6 8 21 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 8 | 2 1 5 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 2 | . . 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 4 9 Energy Gun 6 | . . 6 Energy Cannon 2 | . . 2 Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 6 | . . 6 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 83 | . 82 84 Engine 15 | . 13 17 Leg 22 | . 26 20 Device 3 | . . 5 Storage 12 | . 14 10 Processor 1 | . . 3 Energy Gun 6 | . . 10 Energy Cannon 2 | . . 3 Ballistic Gun 14 | . 24 7 Launcher 4 | . 2 5 Naked Turns . | . . . Heaviest Build 34 | 9 23 34 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 6 | . 6 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 9 9 Most Carried 7 | 5 7 6 Average Carried 3 | 2 3 2 Final Capacity 10 | 6 10 4 Final Carried 4 | 3 3 4 Class Distribution -------------------- 56% | Mutant 19% | Gunner 10% | Scavenger-Skirmisher 8% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 728 | 215 116 397 Remotely . | . . . Salvage Created 1135 | . 264 871 Parts 71 | . 17 54 Haulers Intercepted 2 | . . 2 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 8 15 Guns 12 | . 6 6 Cannons 3 | . . 3 AOE 8 | . 2 6 Classes Destroyed 9 | . 2 7 Worker 2 | . . 2 Builder 2 | . . 2 Hauler 2 | . . 2 Recycler 2 | . . 2 Watcher 3 | . . 3 Swarmer 3 | . 3 . Grunt 17 | . 5 12 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 8 | . 3 8 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | . 2 4 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1889 | . 332 1557 Core 490 | . 41 449 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 77 | . 23 54 Largest 3 | . 2 3 Hottest 169 | . 50 169 Shots Fired 138 | . 46 92 Gun 97 | . 44 53 Cannon 26 | . . 26 Launcher 15 | . 2 13 Special . | . . . Kinetic 50 | . 44 6 Thermal 47 | . . 47 Explosive 15 | . 2 13 Electromagnetic 26 | . . 26 Robot Hit Streak 11 | . 11 9 Robot Miss Streak 7 | . 2 7 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | . 31 53 Core Hits 60 | . 15 45 Critical Hits 2 | . 1 1 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1998 | . 355 1643 Guns 668 | . 214 454 Cannons 345 | . . 345 Explosions 980 | . 141 839 Melee . | . . . Ramming 5 | . . 5 Kinetic 232 | . 214 18 Thermal 434 | . . 434 Explosive 938 | . 141 797 Electromagnetic 389 | . . 389 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . 3 11 Average Corruption 9 | . 2 11 Corruption Purged . | . . . Effects 24 | . 2 22 Message Errors 3 | . . 3 Matter Fused 3 | . 1 2 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Data Loss (major) 3 | . . 3 Misfires 1 | . . 1 Misdirections 2 | . . 2 Targeting Errors 6 | . 1 5 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 117 | . 4 113 Projectiles 24 | . . 24 Explosions 93 | . 4 89 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 197 | . . 197 Shots 7 | . . 7 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 1072 | . 12 1072 Average Temperature 193 | . 6 231 Received Heat Transfer 510 | . 156 354 Effects 30 | . . 30 Shutdowns 8 | . . 8 Energy Bleed 2 | . . 2 Interference 5 | . . 5 Matter Decay 2 | . . 2 Damage (minor) 2 | . . 2 Damage (major) 7 | . . 7 Damage (core) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 829 | . . 829 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 317 | . 214 317 Initial 5 | . . 5 Average 110 | . 66 156 Maximum Alert Level 1 | . 1 1 Low Security (%) 82 | 100 97 68 Level 1 17 | . 2 31 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 10 27 Peak Tracking Total 5 | . 4 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 6 13 Successful 11 | . 4 7 Failed 8 | . 2 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations 8 | . . 8 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1097 | 71 439 587 Spaces Moved 549 | 57 242 250 Core 21 | 16 5 . Treads . | . . . Legs 519 | 41 236 242 Wheels 9 | . 1 8 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 144 | 100 149 150 Slowest Speed 350 | 120 350 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 21 | 4 36 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 114 | . 12 102 Melee . | . . . Projectile . | . . . AOE 114 | . 12 102 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 728 | 71 279 378 Wait 32 | . 2 30 Move 547 | 56 241 250 Hop . | . . . Pick Up 34 | 9 5 20 Fast Attach . | . . . Attach 26 | 6 4 16 Detach . | . . . Swap 9 | . 4 5 Drop 2 | . . 2 Fire 77 | . 23 54 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 5) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 716 | -9/Materials | Discovered new exit (range 17) 755 | -9/Materials | Crushed by falling debris 755 | -9/Materials | System corruption reached 10% 786 | -9/Materials | Lost 8 parts (2p1n1u4w) 1015 | -9/Materials | Repaired Aluminum Leg 1041 | -9/Materials | Repaired Ion Engine 1074 | -9/Materials | Core integrity fell below 50% 1096 | -9/Materials | Core integrity fell below 20% 1099 | -9/Materials | Core destroyed Last Messages --------------- 01087_ Overheating: System interference. 01087_ Transport Network Coupler temporarily disabled. 01087_ Imp. EM Shotgun temporarily disabled. 01089_ Power failure, Lgt. Ion Engine shutdown. 01090_ Power failure, Ion Engine shutdown. 01090_ G-34 Mercenary destroyed. 01090_ U-05 Engineer builds a Door. 01090_ G-34 Mercenary IFF system glitched. 01091_ Overheating: Matter decay (-63). 01092_ Overheating: Matter decay (-47). 01093_ Imp. Medium Laser destroyed. 01094_ Aluminum Leg destroyed. 01095_ G-34 Mercenary misfires. 01096_ Overheating: Core damaged (-56). 01096_ G-34 Mercenary destroyed. 01097_ Acquired 45 matter. 01098_ Power failure, Ion Engine shutdown. 01098_ Overheating: Core damaged (-48). 01099_ Power failure, Lgt. Ion Engine shutdown. 01099_ Overheating: Core damaged (-60). 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