Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.23 @ 13:33:14 Player: Jamuson Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (337) 1685 Value Destroyed (15148) 15148 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5397) 5397 TOTAL SCORE: 28530 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4070 Follower Combat Kills 355 Aligned with FarCom 300 Met R17 at Cetus 500 Friendly Fire -328 Cogmind --------- Core Integrity 510/1150 Matter 300/300 Energy 84/100 System Corruption 10% Temperature Cool (89) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Core Analyzer Improved Medium Armor Plating > --- WEAPON (6) ------- Plasma Rifle Wave Gun Variable Charge Gun KE Penetrator KE Penetrator > --- INVENTORY (15) --- Light Quantum Reactor Centrium Heavy Treads Huge Storage Unit Compact Matter Pod (150) Advanced Weight Redist. System Precision Matter Filter Force Field Plasma Rifle Phase Gun KE Penetrator Railgun Advanced KE Penetrator Hypervelocity Mass Driver Power Sword Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Core Analyzer Precision Matter Filter Weapon Cycler Centrium Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Machine Gun KE Penetrator Railgun Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Medium Treads Large Storage Unit Compact Matter Pod Precision Matter Filter Phase Shifter Centrium Medium Armor Plating Force Field KE Penetrator KE Penetrator Advanced KE Penetrator Hypervelocity Mass Driver [Rating: 135] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Centrium Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 2 . . . . . . Utility 4 | . . . . . 1 1 . . . . . 1 1 Weapon 4 | . . . . . 1 1 . . . . . 1 1 Parts Attached 263 | . 6 4 . . 32 13 14 . 50 17 32 18 77 Power 13 | . . . . . 4 1 . . 2 1 3 . 2 Engine 8 | . . . . . 4 1 . . 1 1 1 . . Core 1 | . . . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . 2 . 2 Propulsion 59 | . 3 1 . . 7 . 7 . 8 4 8 . 21 Treads 33 | . 2 1 . . 5 . . . 4 4 7 . 10 Leg 5 | . . . . . . . . . . . . . 5 Wheel 12 | . 1 . . . . . 6 . 4 . 1 . . Hover 6 | . . . . . . . . . . . . . 6 Flight 3 | . . . . . 2 . 1 . . . . . . Utility 67 | . 1 1 . . 5 4 3 . 6 1 10 11 25 Device 35 | . . 1 . . 2 2 . . 2 . 4 7 17 Storage 6 | . 1 . . . . . . . . . 1 2 2 Processor 8 | . . . . . . 1 . . 4 1 1 . 1 Hackware 3 | . . . . . 1 . 2 . . . . . . Protection 15 | . . . . . 2 1 1 . . . 4 2 5 Artifact . | . . . . . . . . . . . . . . Weapon 124 | . 2 2 . . 16 8 4 . 34 11 11 7 29 Energy Gun 13 | . . . . . 3 1 . . . . 2 . 7 Energy Cannon 8 | . . . . . 3 . 1 . 4 . . . . Ballistic Gun 80 | . 2 2 . . 7 3 3 . 21 8 7 7 20 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . . . . 1 1 . . 4 3 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 2 . . . . 1 . 1 Piercing Weapon 6 | . . . . . . 1 . . 5 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . . . . . 4 1 . Parts Lost 75 | . . 3 . . 8 . . 1 7 7 12 6 31 Power 6 | . . . . . 2 . . . 1 . . . 3 Propulsion 21 | . . 1 . . 3 . . . 5 2 5 . 5 Utility 19 | . . . . . 1 . . . . . 4 2 12 Weapon 29 | . . 2 . . 2 . . 1 1 5 3 4 11 Highest Loss Streak 9 | . . 2 . . 3 . . 1 2 3 9 3 6 To Critical Strikes 3 | . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 84 | . 84 93 100 100 74 75 77 81 85 90 78 79 87 Engine 4 | . 14 14 14 14 8 7 6 6 3 6 2 . . Reactor 1 | . . . . . . . . . . . 3 5 4 Treads 13 | . 15 27 28 28 8 . . . 9 24 21 17 14 Wheel 5 | . 12 . . . . . 13 26 17 6 2 . . Flight 1 | . . . . . 5 7 3 . . . . . . Device 7 | . . 7 14 14 9 9 3 . . . 8 10 14 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 . 4 5 Processor 8 | . . . . . . 6 6 6 17 20 8 5 5 Hackware 1 | . . . . . 7 4 6 6 1 . . . . Protection 1 | . . . . . 1 . 2 3 . . 4 4 3 Energy Gun 2 | . . . . . 8 6 4 . . . 3 . 4 Ballistic Gun 23 | . 27 27 28 28 14 20 15 23 23 24 20 27 23 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 145 | 13 31 32 32 32 49 46 55 50 60 55 60 80 145 Greatest Support 240 | 20 46 46 46 46 92 50 76 76 76 28 172 240 240 Greatest Overweight (x) 2 | . 1 . . . 1 . . . 2 1 2 . 2 Average Overweight (x) . | . . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | . 12 15 15 15 15 15 15 15 15 15 6 14 18 Most Carried 15 | . 9 9 13 13 15 15 15 15 15 15 14 15 15 Average Carried 12 | . 8 7 10 13 13 14 13 15 14 14 4 9 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 15 15 Final Carried 15 | 6 9 9 13 13 14 15 15 15 15 14 5 12 15 Class Distribution -------------------- 19% | Scavenger-Gunner 16% | Scavenger-Executioner 15% | Mutant 14% | Scout 11% | Skirmisher 9% | Gunner 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Skirmisher | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Matter Collected 10835 | 200 328 285 . 49 998 423 228 . 2310 958 893 1146 3017 Remotely . | . . . . . . . . . . . . . . Salvage Created 16227 | . 374 132 . 87 1743 593 219 . 3081 1191 983 1872 5952 Parts 872 | . 28 5 . 5 107 47 10 . 181 58 44 118 269 Haulers Intercepted 6 | . . . . . 2 1 . . . 1 . 1 1 Recyclers Shooed 6 | . . . . . 1 . . . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Combat Hostiles Destroyed 275 | . 10 9 . 2 40 9 4 . 48 20 20 31 82 Melee 4 | . . . . . 1 1 . . . . 2 . . Guns 239 | . 10 9 . 2 33 5 3 . 36 13 15 31 82 Cannons 1 | . . . . . . . 1 . . . . . . AOE 30 | . . . . . 5 3 . . 12 7 3 . . Classes Destroyed 21 | . 4 2 . . 8 1 1 . 1 3 . . 1 Worker 16 | . 1 1 . . 2 1 . . 5 2 . 1 3 Builder 12 | . . . . . 1 . . . 2 2 . 1 6 Tunneler 3 | . . . . . . . . . . 3 . . . Hauler 6 | . . . . . 2 1 . . . 1 . 1 1 Recycler 8 | . . . . . 2 . . . 3 1 . . 2 Mechanic 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . . . . . 1 Watcher 25 | . 3 . . . 3 6 . . 3 . 2 . 8 Swarmer 69 | . 6 . . . 15 4 . . 13 7 8 5 11 Grunt 86 | . 4 1 . 2 16 . 2 . 18 5 3 6 29 Brawler 5 | . . . . . 1 . . . 2 . . . 2 Duelist 3 | . . . . . . . . . . 1 1 . 1 Protector 1 | . . . . . 1 . . . . . . . . Sentry 26 | . . . . . 5 2 . . 5 1 . 3 10 Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 5 | . . . . . . . 2 . 1 . . 2 . Hunter 23 | . . . . . 1 1 . . 2 3 . 7 9 Programmer 36 | . . . . . . 2 . . 6 1 . 7 20 Heavy 3 | . . . . . 1 . . . 1 . . 1 . Behemoth 2 | . . . . . . . . . . 2 . . . Cetus Guard 8 | . . . . . . . . . . . 8 . . Assembled 7 | . . 7 . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 9 3 . 2 7 5 2 . 7 15 7 6 8 Combat Bots Only 10 | . 8 3 . 2 7 5 2 . 6 10 7 6 8 Max Kills in Single Turn 5 | . 1 1 . 1 3 2 1 . 5 4 3 2 3 Gunslinging 2 | . . . . . . . . . 1 . 2 1 1 Exploded 4 | . . . . . 2 2 . . 4 3 1 . . Melee 1 | . . . . . 1 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Damage Taken 20640 | . 322 517 . 31 2010 244 263 107 2743 1765 2386 2709 7543 Core 2307 | . 97 84 . . 394 29 20 . 383 143 233 284 640 Absorbed by Shields 405 | . . . . . . . . . . 5 134 . 266 Reduced by Siege Mode 305 | . . . . . . . . . . . 49 49 207 Core Remaining (%) 54 | 100 . . . 27 28 95 . . . . 8 71 . Volleys Fired 652 | . 33 32 . 3 89 21 10 . 111 55 42 61 195 Largest 6 | . 2 2 . 2 3 4 4 . 4 4 4 5 6 Hottest 372 | . 46 46 . 46 207 128 172 . 163 127 173 175 372 Shots Fired 2344 | . 67 60 . 6 242 74 38 . 346 180 130 288 913 Gun 2293 | . 67 60 . 6 227 72 36 . 330 173 127 288 907 Cannon 21 | . . . . . 13 . 2 . 6 . . . . Launcher 24 | . . . . . 2 2 . . 10 7 3 . . Special 6 | . . . . . . . . . . . . . 6 Kinetic 2003 | . 67 60 . 6 161 54 34 . 330 173 124 288 706 Thermal 210 | . . . . . . . . . . . 3 . 207 Explosive 24 | . . . . . 2 2 . . 10 7 3 . . Electromagnetic 107 | . . . . . 79 18 4 . 6 . . . . Robot Hit Streak 44 | . 6 9 . 4 13 7 8 . 15 7 12 24 44 Robot Miss Streak 11 | . 4 6 . 1 7 11 5 . 5 6 3 5 6 Penetration Max 2 | . . . . . . . . . 2 1 2 1 2 Secondary Targets 54 | . . 1 . . 6 . 1 . 9 1 9 9 18 Max Gunslinging Chain 2 | . . 1 . . 1 . 1 . 2 1 2 1 1 Shots Hit Robots 1431 | . 36 35 . 5 165 50 33 . 191 97 100 174 545 Core Hits 789 | . 16 17 . 5 95 37 22 . 146 60 60 76 255 Critical Kills 52 | . 1 . . . . . . . 27 3 2 7 12 Critical Parts Destroyed 64 | . . . . . 4 . . . 20 11 7 10 12 Critical Strikes 130 | . 1 . . . 4 1 1 . 47 15 10 17 34 Burn 9 | . . . . . . . . . . . . . 9 Destroy 118 | . 1 . . . 4 . . . 47 15 9 17 25 Sever 1 | . . . . . . . . . . . 1 . . Impale 2 | . . . . . . 1 1 . . . . . . Melee Attacks 72 | . . . . . 6 17 5 . 31 . 12 . 1 Impact . | . . . . . . . . . . . . . . Slashing 25 | . . . . . 6 6 . . . . 12 . 1 Piercing 47 | . . . . . . 11 5 . 31 . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 36068 | . 583 536 . 70 3775 1384 641 . 4356 3456 3070 4123 14074 Guns 30874 | . 583 536 . 70 2864 752 486 . 2990 2444 2374 4123 13652 Cannons 259 | . . . . . 176 . 23 . 60 . . . . Explosions 4085 | . . . . . 705 358 . . 1306 1005 401 . 310 Melee 763 | . . . . . 30 274 132 . . . 295 . 32 Ramming 40 | . . . . . . . . . . 7 . . 33 Kinetic 26427 | . 583 536 . 70 1739 509 454 . 2990 2444 2374 4123 10605 Thermal 3922 | . . . . . 607 31 . . 190 . . . 3094 Explosive 3235 | . . . . . 98 327 . . 1094 1005 401 . 310 Electromagnetic 1681 | . . . . . 1301 243 55 . 82 . . . . Impact . | . . . . . . . . . . . . . . Slashing 357 | . . . . . 30 . . . . . 295 . 32 Piercing 406 | . . . . . . 274 132 . . . . . . Highest Corruption 10 | . 3 3 3 3 . . . . 2 2 2 1 10 Average Corruption 3 | . 2 3 3 3 . . . . 1 2 2 1 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 179 | . 1 18 8 3 . . . . 16 16 9 7 101 Message Errors 48 | . . 5 5 1 . . . . 7 3 1 2 24 Matter Fused 35 | . . 5 1 . . . . . 2 5 2 2 18 Heat Flow Errors 17 | . . . . 1 . . . . 1 1 1 1 12 Energy Discharges 17 | . . 2 2 1 . . . . 1 1 1 . 9 Parts Rejected 4 | . . . . . . . . . 2 . . . 2 Data Loss (minor) 22 | . . 2 . . . . . . . 3 2 2 13 Data Loss (major) 9 | . . 2 . . . . . . 1 1 2 . 3 Misfires 12 | . 1 1 . . . . . . 2 . . . 8 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 12 | . . 1 . . . . . . . 2 . . 9 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 424 | . . . . . 167 36 . . 68 49 47 . 57 Projectiles 11 | . . . . . 11 . . . . . . . . Explosions 381 | . . . . . 156 25 . . 68 49 27 . 56 Melee 32 | . . . . . . 11 . . . . 20 . 1 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 495 | . . . . . 234 . . . 91 3 . . 167 Shots 7 | . . . . . 3 . . . 2 . . . 2 Rammed 3 | . . . . . . . . . . 1 . . 2 Targets Rammed 3 | . . . . . . . . . . 1 . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 576 | . 38 21 . 185 553 190 198 . 382 144 517 538 576 Average Temperature 118 | . 9 6 . 64 127 62 98 . 87 49 228 156 146 Received Heat Transfer 3244 | . 108 57 . 18 513 36 81 . 369 192 630 162 1078 Effects 71 | . . . . . 13 . . . 3 . 14 14 27 Shutdowns 16 | . . . . . 1 . . . 1 . 2 5 7 Energy Bleed 11 | . . . . . 2 . . . 1 . 3 . 5 Interference 13 | . . . . . . . . . 1 . 3 4 5 Matter Decay 13 | . . . . . 3 . . . . . 2 4 4 Short Circuit 5 | . . . . . 1 . . . . . 2 . 2 Damage (minor) 5 | . . . . . 1 . . . . . 2 . 2 Damage (major) 4 | . . . . . 3 . . . . . . . 1 Damage (core) 4 | . . . . . 2 . . . . . . 1 1 Siege Activations 12 | . . . . . . . . . . . 2 1 9 Total Turns 265 | . . . . . . . . . . . 42 42 181 Longest Duration 42 | . . . . . . . . . . . 36 42 35 Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 4 | . . . . . 3 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 26 | . . . . . . . . . 2 . . . 24 Heat Transferred 8264 | . . . . . 526 50 . . 100 . . . 7588 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Peak Influence 1898 | . 256 98 . 50 860 613 296 95 1045 679 575 887 1898 Initial 511 | . . 78 . . 19 299 219 65 59 511 363 257 387 Average 449 | . 142 44 . 41 500 416 210 77 326 563 429 480 762 Maximum Alert Level 5 | . 1 . . . 3 2 1 . 3 2 2 3 5 Low Security (%) 25 | . 64 100 . 100 13 . 42 100 49 . . . . Level 1 22 | . 35 . . . 23 58 57 . 11 4 35 43 15 Level 2 36 | . . . . . 42 41 . . 29 95 64 30 43 Level 3 11 | . . . . . 21 . . . 9 . . 25 24 Level 4 2 | . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 . . . 7 8 2 . 15 2 . 11 30 Investigation 8 | . 1 . . . 2 1 . . 1 . . . 3 Extermination 18 | . . . . . . 2 . . 5 . . 3 8 Reinforcement 24 | . 1 . . . 4 2 2 . 4 2 . 4 5 Assault 13 | . . . . . 1 . . . 1 . . 1 10 Garrison 14 | . . . . . . 3 . . 4 . . 3 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . 2 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Distress Signals 29 | . . 2 . . 7 1 . . 3 2 2 1 11 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 437 | . 17 21 . 2 69 27 7 3 66 32 27 36 130 Peak Tracking Total 11 | . 6 9 . 2 8 5 2 3 5 7 9 5 11 Tactical Retreats 23 | . . 2 . . 7 4 . . 4 1 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Traps Triggered 19 | . 2 . . . 1 . 1 . 6 5 . 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Machines Disabled 53 | . 1 . . . 6 1 . . 5 2 . 7 31 Max in Single Turn 10 | . 1 . . . 3 1 . . 2 1 . 1 10 Garrison Access 3 | . . . . . 1 . 1 . . . . . 1 Energy Cycler 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Machines Accessed 69 | . 7 1 1 . 10 11 7 . 10 6 . 3 13 Terminals 58 | . 6 . . . 9 9 6 . 9 6 . 3 10 Fabricators 2 | . . . . . . 1 . . . . . . 1 Repair Stations 2 | . . . . . . . . . 1 . . . 1 Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . 1 Total Hacks 191 | . 25 1 1 . 45 27 18 . 29 10 . 4 31 Successful 90 | . 14 1 1 . 21 15 9 . 11 5 . . 13 Failed 100 | . 10 . . . 24 12 9 . 18 5 . 4 18 Catastrophic 24 | . . . . . 3 7 1 . 6 1 . 3 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 129 | . 14 . 1 . 33 24 12 . 22 2 . 4 17 Terminals 175 | . 24 . . . 44 24 17 . 27 10 . 4 25 Fabricators 4 | . . . . . . 2 . . . . . . 2 Repair Stations 5 | . . . . . . . . . 2 . . . 3 Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . 1 Terminal Hacks 47 | . 8 1 1 . 15 5 3 . 4 4 . . 6 Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 17 | . 5 . . . 10 1 . . 1 . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . 3 . . . Branch Access Points 3 | . . . . . 1 . . . 1 . . . 1 Terminal Index 6 | . 1 . . . 1 1 1 . 1 . . . 1 Alert Level 5 | . . . . . 1 2 . . 1 . . . 1 Unreport Threat 7 | . . . . . 2 1 . . . 1 . . 3 Locate Traps 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 1 . . . 1 Scan Component 2 | . . . . . . . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . 1 Seal Access 3 | . . . . . 1 . 1 . . . . . 1 Unauthorized Hacks 37 | . 6 . . . 5 9 5 . 6 1 . . 5 Terminals 34 | . 5 . . . 5 7 5 . 6 1 . . 5 Assimilate 6 | . . . . . . 2 1 . 2 . . . 1 Botnet 26 | . 4 . . . 4 5 4 . 4 1 . . 4 Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Report 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 58 | . 4 . . . 9 10 6 . 10 4 . 3 12 Full Trace Events 7 | . 1 . . . 2 . . . 1 . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . Allies Hacked 2 | . . . . . . 1 . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Total Allies 23 | . . 1 . . . 2 1 . 5 13 . . 1 Largest Group 6 | . . 1 . . . 2 1 . 3 6 6 . 1 Highest-Rated Group 162 | . . 31 . . . 30 10 . 93 162 162 . 10 Highest-Rated Ally 39 | . . 31 . . . 26 10 . 31 39 39 . 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 98 | . . 3 . . . . . . 32 48 15 . . Total Damage 1660 | . . 64 . . . . . . 427 850 319 . . Kills 13 | . . . . . . . . . 2 9 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Robot Analysis Total 17 | . 5 . . . 10 1 . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Turns Passed 15943 | . 687 805 412 243 1579 1175 694 76 3687 1138 604 1377 3466 Spaces Moved 10961 | 1 468 423 255 125 1285 1779 820 81 2441 640 267 683 1693 Core . | . . . . . . . . . . . . . . Treads 3071 | . 43 423 255 125 208 . . . 42 . 138 683 1154 Legs 299 | 1 4 . . . . . . . . . . . 294 Wheels 3911 | . 421 . . . . . 241 81 2399 640 129 . . Hover 245 | . . . . . . . . . . . . . 245 Flight 3435 | . . . . . 1077 1779 579 . . . . . . Fastest Speed 42 | 120 100 160 160 160 50 50 42 90 90 115 115 160 56 Average Speed 104 | 120 117 160 160 160 71 50 68 90 104 115 137 160 142 Slowest Speed 320 | 120 160 160 160 160 240 50 100 90 320 115 160 160 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . 3 4 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 52 | 2 86 79 59 41 82 37 17 66 60 73 68 17 43 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . 1 2 . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . . 1 1 1 . Scrap Searched 5 | . . 2 . 3 . . . . . . . . . Spaces Dug 37 | . . . . . 5 9 1 . 22 . . . . Terrain Destroyed 521 | . . . . . 83 42 1 . 110 47 62 61 115 Melee 31 | . . . . . 5 9 1 . 16 . . . . Projectile 175 | . . . . . . . . . 1 6 8 61 99 AOE 305 | . . . . . 78 33 . . 88 41 54 . 11 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Cet Fac Fac Total 13926 | . 554 499 260 163 1747 1992 925 83 3283 912 407 833 2268 Wait 1625 | . 32 36 3 36 301 149 61 3 590 81 19 55 259 Move 10935 | . 467 422 254 124 1278 1770 820 80 2440 639 266 682 1693 Hop 7 | . . . . . 3 4 . . . . . . . Pick Up 96 | . 7 4 2 . 13 8 5 . 20 2 14 10 11 Fast Attach 116 | . 5 1 . . 14 1 5 . 14 4 20 11 41 Attach 66 | . . 3 . . 12 2 5 . 11 3 7 6 17 Detach 27 | . . . . . 8 1 3 . 3 . 3 2 7 Swap 81 | . 1 . . . 6 10 4 . 25 10 5 1 19 Drop 117 | . 9 1 1 . 17 8 7 . 24 3 19 5 23 Fire 652 | . 33 32 . 3 89 21 10 . 111 55 42 61 195 Melee 72 | . . . . . 6 17 5 . 31 . 12 . 1 Ram 2 | . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 54 | . . . . . . . . . 14 40 . . . Rewire 75 | . . . . . . 1 . . . 74 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Central database locked down 111 | -10/Materials | Discovered new exit (range 6) 202 | -10/Materials | Destroyed 8 combat bots 238 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 489 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Entered Mines 695 | -10/Mines | Core integrity fell below 50% 697 | -10/Mines | Escorted by a lone wolf Derelict 717 | -10/Mines | Learned location of Storage (-8) 720 | -10/Mines | Assembled infested the area 815 | -10/Mines | Discovered new exit (range 5) 897 | -10/Mines | Discovered new exit (range 5) 1141 | -10/Mines | Found the Drone Emporium 1148 | -10/Mines | Found Prototype Device 1171 | -10/Mines | Learned 2 Materials zone layouts 1186 | -10/Mines | Learned location of Zion (-7) 1315 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1318 | -10/Mines | Found Prototype Device 1487 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1487 | -10/Mines | Discovered new exit (range 5) 1493 | -10/Mines | Entered Exiles 1532 | -10/Exiles | Met 8R-AWN 1561 | -10/Exiles | Met EX-HEX 1604 | -10/Exiles | Met EX-BIN 1632 | -10/Exiles | Aligned with FarCom system 1634 | -10/Exiles | Given EX-Vault access code 1671 | -10/Exiles | Opened EX-Vault 1684 | -10/Exiles | Found Flying Fortress v7 1720 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1765 | -10/Exiles | Met EX-DEC 1821 | -10/Exiles | Discovered new exit (range 10) 1905 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1905 | -10/Exiles | Entered Mines 1972 | -9/Mines | Learned Materials terminal intel 2137 | -9/Mines | Discovered new exit (range 8) 2148 | -9/Mines | Entered Materials 2148 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2149 | -8/Materials | Identified exit to Factory 2151 | -8/Materials | Loaded intel: 12 terminal locations 2414 | -8/Materials | Discovered new exit (range 7) 2869 | -8/Materials | Core integrity fell below 50% 2948 | -8/Materials | First assault squad dispatched 3016 | -8/Materials | Build established: Skirmisher 3032 | -8/Materials | Lost 3 parts (2n1w) 3035 | -8/Materials | Destroyed 7 combat bots 3308 | -8/Materials | Discovered exit to Factory (range 12) 3430 | -8/Materials | Discovered exit to Factory (range 8) 3613 | -8/Materials | Identified exit to Storage 3634 | -8/Materials | Build established: Scout 3727 | -8/Materials | Entered Factory 3727 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3851 | -7/Factory | Discovered new exit (range 16) 4024 | -7/Factory | Discovered new exit (range 10) 4386 | -7/Factory | Discovered new exit (range 8) 4547 | -7/Factory | Discovered new exit (range 15) 4902 | -7/Factory | Entered another Factory area 4902 | -6/Factory | Evolved 2 slots: Propulsion x2 5244 | -6/Factory | Discovered new exit (range 11) 5587 | -6/Factory | Discovered new exit (range 6) 5596 | -6/Factory | Sucked down chute 5596 | -6/Factory | Entered Waste 5626 | -6/Waste | Spotted C-40 Crusher 5629 | -6/Waste | Spotted C-40 Crusher 5637 | -6/Waste | Spotted C-40 Crusher 5643 | -6/Waste | Crushed by Compactor (1 part destroyed) 5646 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5663 | -6/Waste | Discovered new exit (range 10) 5672 | -6/Waste | Entered Factory 5715 | -6/Factory | Build established: Skirmisher 5769 | -6/Factory | Garrison activated, responded to threat 5986 | -6/Factory | Discovered new exit (range 8) 6501 | -6/Factory | Garrison activated, responded to threat 6709 | -6/Factory | Discovered new exit (range 8) 6852 | -6/Factory | Build established: Gunner 7605 | -6/Factory | Identified exit to Lower Caves 7605 | -6/Factory | Identified exit to Extension 8056 | -6/Factory | Discovered new exit (range 22) 8372 | -6/Factory | Allied Derelicts emerged from ambush trap array 8572 | -6/Factory | Build established: Scavenger-Gunner 8599 | -6/Factory | Discovered new exit (range 15) 8822 | -6/Factory | First assault squad dispatched 8929 | -6/Factory | Crushed by falling debris 9359 | -6/Factory | Entered Extension 9441 | -6/Extension | Rescued a captive Derelict 9498 | -6/Extension | Rescued a captive Derelict 9498 | -6/Extension | Rescued a captive Derelict 9640 | -6/Extension | Rescued a captive Derelict 9641 | -6/Extension | Rescued a captive Derelict 9733 | -6/Extension | Energy Cycler disabled 9733 | -6/Extension | Rescued a captive Derelict 9733 | -6/Extension | Rescued a captive Derelict 9733 | -6/Extension | Rescued a captive Derelict 9746 | -6/Extension | Spotted B-75 Beast 9776 | -6/Extension | Destroyed B-75 Beast 9783 | -6/Extension | Spotted B-75 Beast 9796 | -6/Extension | Destroyed B-75 Beast 9803 | -6/Extension | Discovered new exit (range 15) 9820 | -6/Extension | Core integrity fell below 50% 9844 | -6/Extension | Destroyed 10 combat bots 9859 | -6/Extension | Disrupted transfer network 9879 | -6/Extension | Disrupted transfer network 9981 | -6/Extension | Lost 3 parts (1n2w) 10077 | -6/Extension | Discovered new exit (range 16) 10077 | -6/Extension | Discovered new exit (range 16) 10497 | -6/Extension | Entered Cetus 10497 | -6/Cetus | Accompanied by 6 allies 10522 | -6/Cetus | Spotted Cetus Guard 10522 | -6/Cetus | Spotted Cetus Guard 10525 | -6/Cetus | Spotted Cetus Guard 10526 | -6/Cetus | Spotted Cetus Guard 10554 | -6/Cetus | Destroyed Cetus Guard 10557 | -6/Cetus | Destroyed Cetus Guard 10563 | -6/Cetus | Destroyed Cetus Guard 10570 | -6/Cetus | Destroyed Cetus Guard 10580 | -6/Cetus | Core integrity fell below 20% 10609 | -6/Cetus | Destroyed 7 combat bots 10652 | -6/Cetus | Lost 9 parts (4n2u3w) 10913 | -6/Cetus | Discovered new exit (range 15) 10937 | -6/Cetus | Spotted Cetus Guard 10937 | -6/Cetus | Spotted Cetus Guard 10951 | -6/Cetus | Spotted Cetus Guard 10952 | -6/Cetus | Destroyed Cetus Guard 10953 | -6/Cetus | Spotted Cetus Guard 10958 | -6/Cetus | Destroyed Cetus Guard 10968 | -6/Cetus | Destroyed Cetus Guard 10974 | -6/Cetus | Destroyed Cetus Guard 10989 | -6/Cetus | Discovered new exit (range 15) 10998 | -6/Cetus | Met Revision 17 11058 | -6/Cetus | Build established: Scavenger-Tank 11101 | -6/Cetus | Entered Factory 11101 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11515 | -5/Factory | Discovered new exit (range 4) 11752 | -5/Factory | Garrison activated, responded to threat 12043 | -5/Factory | Build established: Scavenger-Gunner 12118 | -5/Factory | Lost 3 parts (1u2w) 12301 | -5/Factory | First assault squad dispatched 12478 | -5/Factory | Entered another Factory area 12478 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12936 | -4/Factory | Build established: Scavenger-Executioner 13253 | -4/Factory | First assault squad dispatched 13275 | -4/Factory | Lost 3 parts (1n2w) 13297 | -4/Factory | Destroyed 8 combat bots 14057 | -4/Factory | Lost 3 parts (1p1u1w) 14129 | -4/Factory | Lost 4 parts (2u2w) 14557 | -4/Factory | System corruption reached 10% 14691 | -4/Factory | Lost 6 parts (1p3u2w) 14973 | -4/Factory | Garrison activated, responded to threat 15513 | -4/Factory | Garrison activated, responded to threat 15538 | -4/Factory | Identified exit to Upper Caves 15538 | -4/Factory | Identified exit to Armory 15652 | -4/Factory | High security lockdown imminent 15673 | -4/Factory | Destroyed 8 combat bots 15732 | -4/Factory | High security lockdown engaged 15826 | -4/Factory | Core integrity fell below 50% 15862 | -4/Factory | Destroyed 8 combat bots 15944 | -4/Factory | Self-destructed Last Messages --------------- 15928_ Overheating: Hardlight Generator damaged (-15). 15929_ Slug penetrates G-67 Veteran. 15930_ Acquired 8 matter. 15931_ Overheating: Matter decay (-51). 15931_ Acquired 27 matter. 15932_ Slug penetrates G-67 Veteran. 15935_ Slug penetrates Wall. 15936_ Critical hit (Burn: +41). 15938_ Slug penetrates Wall. 15938_ Slug penetrates G-67 Veteran. 15941_ G-67 Veteran destroyed. 15942_ Acquired 56 matter. 15942_ C-30 ARC bursts open, deploying its payload. 15942_ G-73 Enforcer unfolds itself. 15942_ G-67 Veteran unfolds itself. 15942_ L-61 Swordsman unfolds itself. 15943_ F RSO2,OTEKDSYYC/HMIC 15943_ Hardlight Generator destroyed. 15943_ Antimatter Reactor destroyed. 15943_ Plasma Rifle destroyed. Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ############?????????????????????????????????????? | | %==[ =% #?????????????????????????????????????? | | *!|""" #?????????????????????????????????????? | | [=%!" " #?????????????????????????????????????? | | ""! """"" #?????????????????????????????????????? | | "" """"" !#?????????????????????????????????????? | | #?????????????????????????????????????? | | * #?????????????????????????????????????? | | ####+#######???????##############????????????????? | | ???# #?????????????# #????????????????? | | ???# #?????????????# #????????????????? | | #### "##? "????????# #????????????????? | | +? 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"???? #?????????????????????????????? | | ???????????" "???????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 25 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Lyr. Heavy Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SapperSpikedTerrabomb Manual? 0 Play Time 04:04:16 Cumulative 197.3 hours Start 2022.05.23 @ 07:45:40 End 2022.05.23 @ 13:33:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 73 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29ae7926-9823-4524-a139-a1ab2662b10f