Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.03 @ 12:59:32 Player: 7604 Result: Destroyed by as-45435 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (663) 663 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1218 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 121/125 System Corruption 2% Temperature Cool (2) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit High-capacity Battery (250) Improved Terrain Scanner Targeting Computer Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Small Storage Unit High-capacity Battery Improved Terrain Scanner Seismic Detector Targeting Computer Particle Gun Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 8 5 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 5 | . 4 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 17 | 2 18 19 Power 1 | . 1 . Propulsion 5 | . 5 6 Utility 6 | . 6 8 Weapon 4 | 1 4 4 Tool/Special . | . . . Unused Backups 13 | . . 13 Power . | . . . Propulsion 6 | . . 6 Utility 6 | . . 6 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 3 | . 3 5 Core 10 | . 10 8 Treads 27 | . 27 28 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 26 | . 26 27 Ballistic Gun 1 | . 1 . Peak Build Rating 13 | 6 13 13 Average Rating 11 | 5 12 10 On Entrance 6 | . 6 13 Naked Turns . | . . . Heaviest Build 88 | 12 88 88 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 7 24 25 Most Carried 22 | 5 22 21 Average Carried 17 | 2 18 19 Final Capacity 25 | 8 25 25 Final Carried 21 | 5 21 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 526 | 294 158 74 Remotely . | . . . Salvage Created 953 | 87 785 81 Parts 64 | 10 50 4 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 18 2 Guns 19 | . 18 1 Classes Destroyed 6 | 1 5 . Worker 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 14 | . 12 2 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 120 | . 100 20 Missed 22 | . 20 2 Damage Taken 1121 | . 888 233 Core 259 | . 159 100 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 108 | 17 79 12 Largest 2 | 2 2 2 Hottest 105 | 40 80 105 Shots Fired 211 | 34 156 21 Gun 209 | 34 156 19 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 66 | 34 32 . Thermal 145 | . 124 21 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 9 12 8 Robot Miss Streak 5 | 5 5 2 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 132 | 21 96 15 Core Hits 58 | 10 44 4 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1390 | 192 1006 192 Guns 1378 | 192 998 188 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 8 4 Kinetic 387 | 192 195 . Thermal 991 | . 803 188 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 38 | . 29 9 Message Errors 10 | . 6 4 Matter Fused 10 | . 8 2 Heat Flow Errors 5 | . 5 . Energy Discharges 5 | . 4 1 Data Loss (minor) 3 | . 1 2 Data Loss (major) 2 | . 2 . Misfires 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 221 | . 221 220 Average Temperature 77 | . 48 110 Received Heat Transfer 615 | . 486 129 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 7 | . 4 3 Heat Transferred 2273 | . 1850 423 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 138 | 5 138 30 Initial 25 | . . 25 Average 30 | . 38 2 Influence Increases 665 | 25 588 52 Destroy 0b10 Robot/C 400 | . 360 40 Destroy 0b10 Robot/NC 55 | 25 30 . Destroy Leader 90 | . 80 10 Successful Hack 13 | . 13 . Destroy Structure 2 | . . 2 Lose Combat Pursuer 105 | . 105 . Influence Decreases 623 | 25 521 77 Time Decay 553 | 25 481 47 Lost Part 70 | . 40 30 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 46 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats 6 | . 5 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 11 | . 11 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 16 | . 16 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 705 | . . 705 Seismic 705 | . . 705 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 5155 | 411 3987 757 Spaces Moved 1590 | 221 1166 203 Core 3 | 3 . . Treads 1587 | 218 1166 203 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 291 | 158 311 320 Slowest Speed 480 | 160 480 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 12 98 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1902 | 252 1366 284 Wait 159 | 4 93 62 Move 1588 | 220 1165 203 Hop . | . . . Pick Up 23 | 5 18 . Fast Attach 7 | 6 1 . Attach 7 | . 4 3 Detach . | . . . Swap 7 | . 4 3 Drop . | . . . Fire 108 | 17 79 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 2 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 412 | -11/Scrapyard | Entered Materials 413 | -10/Materials | Build established: Mutant 870 | -10/Materials | Discovered new exit (range 11) 1267 | -10/Materials | Core integrity fell below 50% 1489 | -10/Materials | Discovered new exit (range 13) 1492 | -10/Materials | Discovered new exit (range 15) 2103 | -10/Materials | Discovered new exit (range 10) 2266 | -10/Materials | Discovered new exit (range 10) 2865 | -10/Materials | Learned Storage trap positions 2980 | -10/Materials | Learned 4 Subcaves zone layouts 3073 | -10/Materials | Learned 2 Storage zone layouts 3082 | -10/Materials | Learned 2 Storage zone layouts 3102 | -10/Materials | Learned location of 1 exit from Recycling 3178 | -10/Materials | Learned location of 2 exits from Subcaves 3230 | -10/Materials | Identified exit to Materials 3230 | -10/Materials | Identified exit to Mines 4399 | -10/Materials | Entered Mines 4447 | -10/Mines | Learned Materials stockpile data 4627 | -10/Mines | Learned Materials security intel 4854 | -10/Mines | Core integrity fell below 20% 4886 | -10/Mines | Lost 3 parts (1p1n1w) 4928 | -10/Mines | Assembled infested the area 5156 | -10/Mines | Destroyed by as-45435 with Assembled Heavy Rifle Last Messages --------------- Core. 04855_ Lgt. Treads destroyed. 04857_ R-06 Scavenger collects Aluminum Leg. 04861_ G-34 Mercenary overheating. 04867_ G-34 Mercenary heat spikes uncontrollably. 04867_ Melted Aluminum Leg. 04867_ G-34 Mercenary critical meltdown. 04867_ Ion Engine melted. 04867_ Heat Sink melted. 04868_ R-06 Scavenger collects Imp. Heat Sink. 04870_ Slammed into R-06 Scavenger. 04873_ Acquired 44 matter. 04928_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 04966_ T-07 Excavator destroyed. 05006_ 6U>S=HJ9PFK:HEYKT4FPPUR BER NAZXACT 05036_ #
05152_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ????????????? ### ????????? #???????????????????? | | ?????????????? ???????? #???????????????????? | | ???????????????# ?????## ####????????????????? | | ???????????????# #???## ##???????????????? | | ???????????????? #### #???????????????? | | ?????????????????? ##??????????????? | | ???????????????????? ######?????????? | | ?????????????????????? ?????????? | | ???????????????????????# ?????????? | | ???????????????????????## #### #????????????? | | ????????????????????????# !!##???????????????????? | | ???????????????????????## *%!##??????????????????? | | ??????????????????????## *=%*#??????????????????? | | ??????????????????????# = ##?????????????????? | | ?????????????????????## ##????????????????? | | ?????????????????##### #????????????????? | | ?????????????????# ##???????????????? | | ?????????????????# ##??????????????? | | ??????????####???# ## #??????????????? | | ?????????## ##??## #?##=*=### ???????? | | ?????????# #???###???#=%##??# ????????? | | ?????????# #?????????#!!#???? ????????? | | ?????????# ##?????????# #????? ?????????? | | ?????????# ##????###### #?????# ?????????? | | ?????????# ##???# % #??????# #??????????? | | ?????????# ##### ####@ ###########???????????? | | ?????????# + #??# % #??????????????? | | ????????## #######??# ###### #??????????????? | | ????????# ##????????# #????# #?###??????????? | | ????????# ""#####????# #???## ## #??????????? | | ????????## #### ###### #??## #??????????? | | ?????????###??# ##a #??# #??????????? | | ??????????????# # #??# #??????????? | | ???????????????# #??# ##?????????? | | ??????????###### ####??# #?????????? | | ??????????# ##?????# #?????????? | | ??????????# ##### #####??????## ##?????????? | | ??????????# #???####???????????### ####??????????? | | ??????????# #????????????????????# #?????????????? | | ??????##### #????????????????????# #?????????????? | | ??????# #????????????????????# #?????????????? | | ??????# #####????????????????????# ##########????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????########## #????? | | ??????????????????????????????????????##### ###??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# """ #??? | | ??????????????????????????????????????# """ #??? | | ??????????????????????????????????????# """ #??? | | ??????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalSubatomicPendant Manual? 0 Play Time 00:17:34 Cumulative 227.1 hours Start 2025.02.03 @ 12:41:41 End 2025.02.03 @ 12:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 57 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 830f6418-b00d-406b-b97b-c81e64de625f