Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.06 @ 22:20:36 Player: fpsbossfight Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (292) 1460 Value Destroyed (8879) 8879 Prototype IDs (138) 2760 Alien Tech Used (2) 400 Bonus (4376) 4376 TOTAL SCORE: 28675 Bonus ------- High Alert Combat Kills 696 Follower Combat Kills 1549 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -269 Cogmind --------- Core Integrity 1405/1450 Matter 296/300 Energy 580/580 System Corruption 4% Temperature Cool (0) Movement Hovering (45) Location -2/Research Parts ------- > --- POWER (2) -------- Graviton Reactor Graviton Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Cooling System Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Femtoactuators Advanced Transmission Jammer SHELL Armor Graphene Brace > --- WEAPON (3) ------- Vibroblade 1C-UTU's Sword "Lootmaker" > --- INVENTORY (5) ---- Quantum Reactor Experimental Phase Shifter Antimissile System Fusion Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Femtoactuators Advanced Transmission Jammer Experimental Reaction Control System Experimental Phase Shifter SHELL Armor > --- WEAPON ----------- Vibroblade Nanosword 1C-UTU's Sword "Lootmaker" > --- INVENTORY -------- Antimissile System Fusion Bomb Launcher Improved Datajack [Rating: 197] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Utility 10 | . . . 1 . . . 1 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 277 | . 8 6 15 . 1 6 19 37 . 2 . 2 13 . 15 . . 5 . 6 . 3 1 . 2 . 50 8 . 12 4 20 24 18 Power 17 | . 1 . 2 . . . 1 2 . . . . 1 . 1 . . . . . . . . . 1 . 5 . . 1 . . 2 . Engine 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 1 . . 2 . Propulsion 48 | . 2 2 5 . . 3 7 14 . . . . 4 . 2 . . . . 2 . 1 . . . . 6 . . . . . . . Treads 19 | . 2 2 5 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Flight 23 | . . . . . . . . 14 . . . . 4 . 2 . . . . 2 . 1 . . . . . . . . . . . . Utility 135 | . 3 2 5 . . . 7 7 . 2 . 2 6 . 8 . . 4 . 2 . 1 1 . 1 . 21 4 . 7 4 19 11 18 Device 87 | . 1 1 2 . . . 3 1 . 2 . 2 3 . 2 . . 3 . . . . 1 . 1 . 15 2 . 6 2 13 9 18 Storage 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 17 | . . 1 2 . . . . 1 . . . . 2 . 2 . . . . 1 . . . . . . 3 . . 1 . 3 1 . Hackware 12 | . . . . . . . . 4 . . . . 1 . 4 . . 1 . 1 . 1 . . . . . . . . . . . . Protection 15 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 2 . . 2 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | . 2 2 3 . 1 3 4 14 . . . . 2 . 4 . . 1 . 2 . 1 . . . . 18 4 . 4 . 1 11 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . 2 1 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 . . 1 1 4 . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 19 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 8 2 . 2 . . 3 . Slashing Weapon 18 | . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . 5 . . . . 1 6 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 17 | . . 1 . . 1 . . 2 . . . . 1 . 2 . . 1 . 2 . 1 . . . . 4 . . 2 . . . . Unidentified Prototypes 24 | . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . 6 . . 5 . 1 4 . Parts Lost 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 97 100 100 100 97 90 92 92 92 92 91 93 93 93 93 93 93 93 99 100 100 100 100 100 98 100 100 97 94 95 91 85 Engine 5 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 2 . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 8 10 10 8 5 4 4 8 Treads 14 | . 19 28 31 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 31 31 31 31 28 28 26 Flight 7 | . . . . . . . . 29 30 30 30 30 25 26 26 26 26 26 26 29 29 29 29 29 29 29 . . . . . . . . Device 12 | . 11 14 11 11 11 11 10 6 7 7 7 7 13 13 13 13 13 13 13 11 11 11 11 11 11 11 13 13 15 17 20 18 20 25 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 2 . Processor 8 | . . . 10 11 11 11 9 7 7 7 7 7 11 13 10 6 6 6 6 10 11 11 11 11 11 11 10 10 10 11 15 15 15 8 Hackware 8 | . . . . . . . . 21 23 23 23 23 20 20 22 26 26 26 26 23 23 23 23 23 23 23 15 15 15 11 5 4 1 . Protection 1 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 4 Energy Cannon 9 | . 19 27 21 22 11 21 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 3 7 7 7 7 6 6 . . . . . . . . . . . . 7 9 10 9 10 9 6 . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 2 . . . . 4 6 13 Peak Build Rating 197 | . 12 16 22 23 23 23 36 56 52 52 52 52 64 63 75 74 74 78 75 89 91 94 94 94 96 96 146 141 141 158 158 176 194 197 Average Rating 68 | . 10 14 20 22 21 22 26 47 52 51 52 51 59 63 69 74 74 74 75 85 90 93 93 94 94 96 132 140 141 147 157 166 175 195 On Entrance 75 | 6 6 12 16 21 23 21 23 27 52 52 52 52 52 63 63 74 74 74 75 75 87 91 94 94 94 96 96 141 141 141 158 158 162 188 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 13 34 34 38 37 37 37 46 36 19 19 19 19 22 20 23 22 22 23 22 23 24 24 23 23 28 28 70 78 56 57 71 76 88 77 Greatest Support 84 | 20 40 40 60 60 60 60 80 80 28 28 20 28 32 32 36 36 36 24 24 45 30 45 42 30 30 42 84 84 84 84 84 84 84 84 Greatest Overweight (x) 2 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 11 | . 9 15 15 15 15 15 15 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 15 | . 10 15 15 15 15 15 15 10 10 10 10 10 10 9 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 11 | . 8 14 14 14 15 15 14 9 10 10 10 9 9 9 9 9 9 9 10 9 9 9 10 10 10 10 8 10 10 9 10 9 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 6 10 14 15 15 15 15 15 10 10 10 10 10 9 9 9 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 5 Class Distribution -------------------- 43% | Mutant 16% | Hacker-Scout 13% | Wizard-Scout 7% | Hacker-Sprinter 7% | Machinist-Ninja 5% | Machinist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Machinist-Ninja | -3/Proximity Caves Machinist-Ninja | -3/Research Machinist-Ninja | -3/Testing Machinist-Gladiator | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Matter Collected 3477 | 200 102 24 396 . . 92 193 412 . 20 . . 169 . 174 10 5 50 . 60 . 25 20 . . 30 495 132 81 . 162 160 220 245 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12501 | . 801 332 1644 296 . 815 2217 703 . . . . 121 . 50 . . . . 156 214 180 . . . . 1310 155 . . 146 1604 920 837 Parts 593 | . 46 23 105 25 . 36 108 29 . . . . 5 . 5 . . . . 15 . 20 . . . . 31 4 . . 4 55 28 54 Haulers Intercepted 21 | . 2 . 5 . . . 5 5 . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Recyclers Shooed 5 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 6 . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 161 | . 15 7 30 13 . 13 37 2 . . . . . . . . . . . . . . . . . . 10 5 . . 2 16 3 8 Melee 29 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . . . 1 11 3 8 Guns 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 92 | . 5 7 26 12 . 11 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 19 | . 2 . 3 . . 2 3 1 . . . . . . . . . . . . . . . . . . 3 5 . . . . . . Classes Destroyed 19 | . 5 2 3 . . 1 2 . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 1 1 Worker 19 | . . 1 . 1 . 2 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . 6 1 3 Builder 14 | . . . 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . 2 . . . . 4 . 3 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Hauler 21 | . 2 . 5 . . . 5 5 . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . Recycler 17 | . 1 . 2 . . 4 3 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 15 | . . . 1 . . . 2 4 . . . . 1 . . . . . . 1 . 2 . . . . 3 . . . . . 1 . Watcher 37 | . 3 . 3 . . . 5 4 . . . . 4 . 2 . . . . 4 . 4 . . . . 5 . . . . 1 . 2 Swarmer 43 | . 3 . 9 10 . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 76 | . 12 5 10 3 . 7 17 2 . . . . . . . . . . . . . . . . . . 5 5 . . 1 7 . 2 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 25 | . . 2 9 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 3 5 5 . 6 9 3 . . . . 2 . 1 . . . . 2 . 2 . . . . 4 3 . . 1 8 3 3 Combat Bots Only 7 | . 4 3 5 5 . 4 7 1 . . . . . . . . . . . . . . . . . . 3 3 . . 1 6 3 2 Max Kills in Single Turn 4 | . 1 1 3 2 . 2 3 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 4 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . . 2 3 1 . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 845 | . 41 14 65 26 . 73 135 135 19 11 . 4 57 . 36 4 2 . . . . 7 6 . . 11 51 24 . . 14 75 15 20 Missed 376 | . 14 5 21 11 . 19 36 66 11 7 . 2 36 . 23 3 . . . . . 6 4 . . 6 22 9 . . 8 47 7 13 Damage Taken 6389 | . 247 137 366 112 . 658 1027 775 70 40 . 46 201 . 145 10 19 . . . . 53 35 . . 79 615 233 . . 135 600 331 455 Core 797 | . 81 11 35 16 . 54 55 169 38 4 . 30 58 . 66 10 19 . . . . 2 20 . . . . 13 . . 21 31 19 45 Absorbed by Shields 47 | . . . . . . . . 36 . . . . 11 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1716 | . 78 38 113 34 . 191 304 239 22 13 . 12 61 . 44 3 6 . . . . 15 9 . . 22 170 69 . . 36 165 25 47 Regen/Repaired (Parts) 504 | . . . 104 . . . . . . . . . . . . . . . . . . 345 . . . . . . . . . . 55 . Core Remaining (%) 84 | 100 . 63 . . . 73 90 . . . . 65 . . . . . . 82 . . . . . . 97 . . . . 97 . 96 . Volleys Fired 303 | . 40 9 67 18 . 40 115 5 . . . . 1 . . . . . . . . . . . . . . 7 . . . . 1 . Largest 2 | . 2 2 2 2 . 2 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Hottest 136 | . 136 136 136 136 . 136 136 136 . . . . 39 . . . . . . . . . . . . . . 49 . . . . 52 . Shots Fired 586 | . 80 18 130 36 . 78 229 6 . . . . 1 . . . . . . . . . . . . . . 7 . . . . 1 . Gun 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 519 | . 30 18 129 36 . 76 228 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 1 . . 2 1 4 . . . . 1 . . . . . . . . . . . . . . 7 . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 519 | . 30 18 129 36 . 76 228 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 17 | . . . 1 . . 2 1 4 . . . . 1 . . . . . . . . . . . . . . 7 . . . . 1 . Electromagnetic 25 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 66 | . 17 13 23 7 . 22 66 7 . . . . . . . . . . . . . . . . . . . 11 . . . . . . Robot Miss Streak 4 | . 4 1 2 2 . 2 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 703 | . 54 15 89 22 7 57 181 29 . . . . 5 . 5 . . 5 . 11 4 10 . . . . 45 6 . 3 6 67 35 47 Core Hits 300 | . 32 9 42 13 . 28 78 12 . . . . 1 . 1 . . . . 3 2 3 . . . . 10 12 . . . 26 12 16 Critical Kills 7 | . . . 1 1 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 2 5 3 . Critical Strikes 52 | . . . 1 1 . . 3 2 . . . . 1 . . . . . . . 2 2 . . . . 10 . . . 4 16 5 5 Meltdown 5 | . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 24 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 9 . . . 4 7 3 . Sever 23 | . . . . . . . . 2 . . . . . . . . . . . . 2 2 . . . . 1 . . . . 9 2 5 Melee Attacks 657 | . . 1 . . 7 . . 63 . 8 . . 19 . 43 2 1 5 . 25 4 35 1 . . 1 84 3 4 5 27 139 67 113 Impact 215 | . . . . . . . . 30 . 8 . . 19 . 1 . . . . . . . . . . . 65 3 4 2 27 44 12 . Slashing 421 | . . . . . . . . 33 . . . . . . 41 2 1 . . 23 4 34 1 . . 1 18 . . . . 95 55 113 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 78 | . . 1 . . 6 . . 12 . . . . . . 1 . . 5 . 5 . 1 . . . . 13 . . 3 . 15 7 9 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Follow-up Attacks 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 14 6 12 Damage Inflicted 28526 | . 975 337 2059 497 . 1307 4167 2099 . . . . 329 . 240 . . . . 639 140 610 . . . . 4377 949 . . 391 4079 2323 3008 Guns 420 | . 420 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8140 | . 409 288 1921 491 . 1143 3847 41 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2532 | . 145 35 138 . . 164 299 155 . . . . . . . . . . . . . . . . . . 647 949 . . . . . . Melee 17392 | . . . . . . . . 1903 . . . . 329 . 240 . . . . 639 140 610 . . . . 3730 . . . 391 4079 2323 3008 Ramming 42 | . 1 14 . 6 . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 98 | . 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 9049 | . 554 323 1921 491 . 1143 3847 123 . . . . . . . . . . . . . . . . . . 647 . . . . . . . Explosive 1623 | . . . 138 . . 164 299 73 . . . . . . . . . . . . . . . . . . . 949 . . . . . . Electromagnetic 322 | . 322 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 7292 | . . . . . . . . 942 . . . . 329 . . . . . . . . . . . . . 3540 . . . 391 1614 476 . Slashing 10100 | . . . . . . . . 961 . . . . . . 240 . . . . 639 140 610 . . . . 190 . . . . 2465 1847 3008 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . 7 8 8 8 8 . . . . . . . . 4 4 4 4 . . . . Average Corruption 3 | . . . . . . . . . . . . . . 7 7 8 8 8 . . . . . . . . 1 4 4 4 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . . . 1 12 3 1 . . . . . . . . . 4 5 3 . . . . . Message Errors 10 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 1 2 . . . . . Matter Fused 4 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . 1 . . . . . . . Energy Discharges 6 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 2 . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5343 | . 17 3 40 . . 40 65 481 . . . . 122 . 68 . . . . 175 . 177 . . . . 2011 . . . 123 1088 461 472 Projectiles 122 | . 17 3 40 . . 2 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 126 | . . . . . . 38 5 . . . . . . . . . . . . . . . . . . . 83 . . . . . . . Melee 5095 | . . . . . . . . 481 . . . . 122 . 68 . . . . 175 . 177 . . . . 1928 . . . 123 1088 461 472 Knockbacks 23 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 11 . . . . 7 1 . Impact 23 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 11 . . . . 7 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . 27 34 . . . . . 203 . . . . 41 . . . . . . . . . . . . . 116 . . . . . . . Shots 10 | . 1 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Rammed 12 | . 1 4 . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 1 5 . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 204 174 168 36 . 202 72 78 227 131 . 132 184 32 254 262 15 . . 51 . 280 127 . 2 331 333 14 . . . . . . Average Temperature 60 | . 48 66 30 11 . 61 26 16 98 53 . 65 64 18 86 180 10 . . 30 . 94 68 . 2 143 113 14 . . . . . . Received Heat Transfer 2001 | . 150 57 108 30 . 333 477 372 15 . . 9 54 . 9 . 20 . . . . . 9 . . 9 100 75 . . 45 120 . 9 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . 9 . . . 1 9 1 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 4 . . Parts Fried 72 | . . . . . . . . 18 . . . . 11 . . . . . . . . . . . . . 22 . . . 1 17 3 . Impact Corruptions 100 | . . . . . . . . 14 . . . . 5 . . . . . . . . . . . . . 44 . . . 3 26 8 . Robots Melted 7 | . . . 2 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 36 | . 1 1 9 3 . 4 15 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Heat Transferred 15154 | . 890 568 3478 888 . 2072 6734 124 . . . . . . . . . . . . . . . . . . 400 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Peak Influence 1112 | . 384 81 516 534 . 175 729 848 . . . . 408 100 373 . . . . 136 . 1112 . . . . 586 . . . . 914 701 736 Initial 413 | . . . . 169 . . 19 169 . . . . 24 85 61 . . . . . . . . . . . . . . . . 23 413 271 Average 266 | . 149 41 298 330 . 90 345 321 . . . . 219 94 178 . . . . 42 . 320 . . . . 214 . . . . 531 545 553 Maximum Alert Level 4 | . 1 . 2 2 . . 3 3 . . . . 2 . 1 . . . . . . 4 . . . . 2 . . . . 3 3 3 Low Security (%) 46 | . 71 100 20 3 . 100 23 53 . . . . 40 100 61 . . . . 100 100 47 . . . . 51 . . . . 4 . . Level 1 29 | . 28 . 53 81 . . 42 10 . . . . 56 . 38 . . . . . . 28 . . . . 36 . . . . 25 . 24 Level 2 18 | . . . 25 14 . . 31 20 . . . . 3 . . . . . . . . 8 . . . . 12 . . . . 32 98 59 Level 3 5 | . . . . . . . 1 15 . . . . . . . . . . . . . 14 . . . . . . . . . 37 1 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 2 1 3 . . . 4 10 . . . . 6 . 5 . . . . 2 . 6 . . . . 10 . . . . 7 5 5 Investigation 35 | . 2 1 2 . . . 2 5 . . . . 6 . 5 . . . . 2 . 2 . . . . 4 . . . . 2 1 1 Extermination 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 1 Reinforcement 14 | . . . 1 . . . 2 3 . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 2 Assault 8 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 1 Garrison 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Distress Signals 17 | . 4 . 1 . . 1 3 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . . 1 . 1 . . Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 2 Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . Times Spotted 422 | . 23 6 37 14 . 14 56 44 9 2 . 7 31 5 25 3 1 . . 9 . 22 1 . . 6 39 11 . . 2 32 7 16 Peak Tracking Total 16 | . 5 3 4 4 . 3 6 14 5 2 . 5 7 6 7 4 1 . . 4 . 16 1 . . 5 5 3 . . 1 12 4 7 Tactical Retreats 61 | . 1 . 2 1 . 1 1 17 2 1 . 2 8 . 10 . . . . 1 . 3 . . . . . 3 . . . 7 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Traps Triggered 10 | . . . . . . . 1 4 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . . . . . . 2 . 9 . . . . 2 . . . . . . 20 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Reprogrammed 8 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . 3 . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted 5 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 7 . . . . Most Traps Carried 5 | . . . . . . . . . . . . . 1 1 5 5 5 5 5 5 5 5 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Disabled 36 | . 1 1 1 . . . 2 7 . . . . 2 . 1 . 1 . . . . 6 1 . . . 6 . . . . . 6 1 Max in Single Turn 5 | . 1 1 1 . . . 1 1 . . . . 2 . 1 . 1 . . . . . 1 . . . 5 . . . . . 1 1 Garrison Access 17 | . . . . . . . 1 4 . . . . 2 . 1 . . . . . . 3 . . . . 2 . . . . 3 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Accessed 142 | . 10 1 12 1 1 . 10 16 . 1 4 . 16 . 20 2 2 . . 2 . 8 1 1 4 . 9 . 1 14 . 4 1 1 Terminals 57 | . 8 . 9 . . . 6 9 . . . . 10 . 13 1 . . . . . . . . . . . . . . . . 1 . Fabricators 19 | . . . . . . . . 2 . . . . 4 . 5 . . . . 2 . 2 . . . . 3 . . . . 1 . . Repair Stations 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . Garrison Access 17 | . . . . . . . 1 4 . . . . 2 . 1 . . . . . . 3 . . . . 2 . . . . 3 . 1 Total Hacks 522 | . 44 1 40 1 23 . 24 70 . 1 27 . 66 . 94 2 4 . . 7 . 25 1 6 17 . 27 . 1 27 . 9 2 3 Successful 404 | . 27 1 31 1 23 . 13 47 . 1 27 . 42 . 75 2 4 . . 6 . 22 1 6 17 . 25 . 1 27 . 4 1 . Failed 116 | . 16 . 9 . . . 11 23 . . . . 24 . 18 . . . . 1 . 3 . . . . 2 . . . . 5 1 3 Catastrophic 8 | . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 311 | . 18 . 10 . 1 . 10 29 . . . . 39 . 39 . . . . 33 . 47 . . . . 34 . . 1 . 29 10 11 Terminals 260 | . 40 . 32 . . . 16 48 . . . . 46 . 75 1 . . . . . . . . . . . . . . . . 2 . Fabricators 63 | . . . . . . . . 7 . . . . 16 . 16 . . . . 7 . 6 . . . . 9 . . . . 2 . . Repair Stations 12 | . . . 2 . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . Recycling Units 9 | . 4 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 37 | . . . 5 . . . 2 6 . . . . . . 2 . . . . . . 10 . . . . 12 . . . . . . . Garrison Access 31 | . . . . . . . 2 9 . . . . 4 . 1 . . . . . . 3 . . . . 2 . . . . 7 . 3 Terminal Hacks 244 | . 20 1 18 1 23 . 4 27 . 1 27 . 20 . 43 2 4 . . . . . 1 6 17 . . . 1 27 . . 1 . Record 73 | . 1 . . . 23 . . 1 . . 11 . . . . 1 3 . . . . . 1 6 5 . . . 1 20 . . . . Part Schematic 21 | . 2 . . . . . . 1 . . 8 . 3 . 3 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . . . . . . 1 . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 21 | . 3 . 3 . . . . 1 . . 3 . . . 2 . . . . . . . . . 4 . . . . 5 . . . . Open Door 8 | . . 1 . 1 . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . 2 . . 1 . Level Access Points 5 | . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 7 | . . . . . . . 1 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 15 | . 2 . 1 . . . 1 4 . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . . . . . 1 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 17 | . 3 . 3 . . . 1 2 . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Coupling Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 15 | . 2 . 4 . . . . 2 . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 35 | . . . . . . . . 4 . . . . 8 . 9 . . . . 4 . 3 . . . . 6 . . . . 1 . . Load Schematic 18 | . . . . . . . . 2 . . . . 4 . 5 . . . . 2 . 1 . . . . 3 . . . . 1 . . Build 17 | . . . . . . . . 2 . . . . 4 . 4 . . . . 2 . 2 . . . . 3 . . . . . . . Repair Station Hacks 12 | . . . 2 . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . Scan Component 6 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Repair 6 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 32 | . . . 4 . . . 1 5 . . . . . . 2 . . . . . . 8 . . . . 12 . . . . . . . Insert Component 15 | . . . 2 . . . 1 2 . . . . . . 1 . . . . . . 4 . . . . 5 . . . . . . . Analyze 17 | . . . 2 . . . . 3 . . . . . . 1 . . . . . . 4 . . . . 7 . . . . . . . Garrison Access Hacks 12 | . . . . . . . . 3 . . . . 2 . 1 . . . . . . 3 . . . . 2 . . . . 1 . . Seal Access 12 | . . . . . . . . 3 . . . . 2 . 1 . . . . . . 3 . . . . 2 . . . . 1 . . Unauthorized Hacks 68 | . 7 . 7 . . . 7 8 . . . . 12 . 20 . . . . 2 . 2 . . . . 1 . . . . 2 . . Terminals 45 | . 5 . 6 . . . 4 5 . . . . 8 . 17 . . . . . . . . . . . . . . . . . . . Track 8 | . 2 . 2 . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . . . . . . 1 . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . Botnet 22 | . 3 . 3 . . . 3 3 . . . . 3 . 7 . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Operators 6 | . . . 1 . . . 1 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 2 . . . . 4 . 3 . . . . 2 . 2 . . . . 1 . . . . . . . Prioritize 13 | . . . . . . . . 1 . . . . 4 . 3 . . . . 2 . 2 . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Jam 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 8 . 9 . . . 8 13 . . . . 15 . 17 . . . . 2 . 5 . . . . 5 . . . . 3 1 1 Full Trace Events 24 | . . . 1 . . . . 4 . . . . 6 . 5 . . . . 2 . 2 . . . . 3 . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 5 . . . 2 . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 109 | . 2 . 2 . . . . 3 . . 8 . 3 . 4 . . . . 12 . 46 . . 4 . 5 . . . . 11 9 . Parts Built 21 | . . . . . . . . 2 . . . . 4 . 5 . . . . 2 . 4 . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 819 | . . . . . . . . 91 . . . . 266 . 158 . . . . 72 . 68 . . . . 164 . . . . . . . Total Part Build Rating 134 | . . . . . . . . 7 . . . . 20 . 25 . . . . 13 . 36 . . . . 33 . . . . . . . Parts Repaired 6 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Time 461 | . . . 51 . . . . . . . . . . . . . . . . . . 239 . . . . 171 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 2 . . . . 2 . . . . . . 1 . . . . . . 3 . . . . 4 . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 5 . . . . . . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . 1 . . 5 . . . . . . . . . . . . 5 . 2 . . . . . . 1 . . 3 . . . . Non-combat 5 | . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat 12 | . . 1 . . 2 . . . . . . . . . . . . 3 . 2 . . . . . . 1 . . 3 . . . . Robot Hacks Applied 17 | . . 1 . . 5 . . . . . . . . . . . . 5 . 2 . . . . . . 1 . . 3 . . . . parse_system 17 | . . 1 . . 5 . . . . . . . . . . . . 5 . 2 . . . . . . 1 . . 3 . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Machine Destruction 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total Allies 55 | . . . . . . . . . . . . . 3 . 3 . . 8 . 4 20 3 . . . . 5 . . . . 5 . 4 Largest Group 20 | . . . . . . . . . . . . . 1 1 2 . . 8 8 2 20 20 . . . . 3 . . . . 5 1 2 Highest-Rated Group 807 | . . . . . . . . . . . . . 26 26 26 . . 250 250 170 807 807 . . . . 221 . . . . 373 75 162 Highest-Rated Ally 141 | . . . . . . . . . . . . . 26 26 26 . . 41 41 85 50 70 . . . . 141 . . . . 103 75 81 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . 3 . 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Ally Attacks 204 | . . . . . . . . . . . . . . . . . . . . 2 . 129 . . . . 52 . . . . 5 4 12 Total Damage 9216 | . . . . . . . . . . . . . . . . . . . . 154 . 5338 . . . . 2949 . . . . 97 518 160 Kills 63 | . . . . . . . . . . . . . . . . . . . . . . 42 . . . . 17 . . . . 1 3 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Robot Analysis Total 10 | . 2 . . . . . . 1 . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . 2 1 . 1 . . . 2 . 2 1 . . . 2 1 . . . . 1 . . . . . Drone Launches 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . . . 6 . 10 . . . . 4 . . . . 4 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Turns Passed 18606 | . 1234 1321 1594 741 731 1006 2016 1201 60 223 21 92 582 37 683 108 76 486 88 475 117 758 102 51 36 89 1543 258 124 430 252 958 432 681 Spaces Moved 25209 | 1 703 784 767 408 441 535 957 3162 254 569 78 305 1661 131 1513 390 284 985 195 1380 286 1513 341 206 127 345 2162 381 252 795 389 1335 533 1041 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4385 | . 489 784 767 408 441 535 957 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 215 | 1 214 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6869 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2143 381 252 795 389 1335 533 1041 Flight 13740 | . . . . . . . . 3158 254 569 78 305 1661 131 1513 390 284 985 195 1380 286 1513 341 206 127 345 19 . . . . . . . Fastest Speed 5 | 120 120 160 163 163 163 163 162 14 14 14 26 14 14 14 14 14 14 26 26 5 23 5 11 24 24 11 24 45 45 45 45 45 45 45 Average Speed 55 | 120 147 161 163 163 163 163 162 27 23 24 26 25 25 24 24 25 25 26 26 22 23 22 23 24 24 22 45 45 45 45 45 45 48 45 Slowest Speed 180 | 120 160 165 165 163 163 163 163 180 26 26 26 26 94 26 26 26 26 26 26 23 23 26 24 24 24 24 51 45 45 45 45 45 145 45 Overloaded Moves 647 | . . . . . . . . 78 51 46 . 15 138 11 127 7 5 . . 18 . 98 16 . . 37 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . . . . 37 2 2 . 3 14 1 8 1 2 . . 4 . 6 1 . . 1 . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 63 | 1 96 98 78 83 92 95 87 69 55 72 68 64 39 80 45 57 52 89 43 47 96 43 60 47 59 63 54 65 54 94 68 37 53 21 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 30 | . 2 1 1 . 1 . 1 . . . 1 . . . . 1 1 1 1 15 . . . . 3 . . . 1 . . . . . Known Exits Taken 27 | . 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . 1 . . 2 3 . 2 . . . 2 2 3 1 . . . 1 1 . 3 . 1 . . 4 . . . Spaces Dug 306 | . . . 5 . . . . 60 . 8 . . 14 . 35 2 . . . 14 . 20 . . . 1 23 3 4 2 16 48 14 37 Terrain Destroyed 506 | . 9 7 5 . . 21 8 85 . 8 . . 14 . 35 2 . . . 14 . 20 . . . 1 62 66 4 2 16 48 42 37 Melee 271 | . . . . . . . . 30 . 8 . . 14 . 35 2 . . . 14 . 20 . . . 1 23 3 4 2 16 48 14 37 Projectile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 234 | . 9 7 5 . . 21 7 55 . . . . . . . . . . . . . . . . . . 39 63 . . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total 28529 | . 825 817 982 449 449 590 1195 3344 251 630 77 315 1773 133 1745 393 282 1214 231 1507 331 1868 360 206 131 352 2617 451 256 863 427 1569 672 1224 Wait 1899 | . 50 6 110 13 . 8 64 46 . 54 . 10 82 4 158 1 . 215 37 78 38 304 15 1 . 8 276 53 1 40 12 99 29 87 Move 25016 | . 702 783 766 407 440 534 956 3089 250 564 77 298 1633 128 1496 387 279 984 194 1372 285 1500 338 205 126 342 2161 380 251 794 388 1334 532 1041 Hop 79 | . . . . . . . . 35 1 2 . 3 14 1 8 1 2 . . 4 . 6 1 . . 1 . . . . . . . . Pick Up 106 | . 12 5 8 4 . . 10 15 . . . 1 1 . 5 1 . 1 . 9 2 9 1 . . . 9 . . 2 . 5 4 2 Fast Attach 94 | . 3 . 4 . . 1 8 23 . . . . 6 . 3 . . 3 . 2 . 1 2 . 3 . 15 . . 6 . 2 11 1 Attach 49 | . . . 1 . . . 1 14 . . . . 4 . 3 . . 1 . 3 . . . . . . 11 . . 2 . 4 4 1 Detach 64 | . . . 1 . . . 1 22 . . . . 4 . 6 . . 1 . 2 . . . . . . 15 . . 3 . 4 4 1 Swap 136 | . 5 6 10 . 1 5 10 . . 2 . 2 3 . 9 . . 1 . 1 . 2 . . . . 24 8 . 4 4 14 9 16 Drop 169 | . 12 2 15 5 . 2 22 30 . . . 1 4 . 5 1 . 3 . 9 2 6 2 . 2 . 16 . . 7 . 3 19 1 Fire 303 | . 40 9 67 18 . 40 115 5 . . . . 1 . . . . . . . . . . . . . . 7 . . . . 1 . Melee 550 | . . 1 . . 7 . . 63 . 8 . . 19 . 43 2 1 5 . 25 4 35 1 . . 1 70 3 4 5 23 104 52 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 5 . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . . . 7 . Rewire 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 33 | . . . . . . . . . . . . . 2 . 9 . . . . 2 . . . . . . 20 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 4) 742 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Identified exit to Materials 984 | -10/Materials | Central database locked down 1235 | -10/Materials | Entered Mines 1355 | -10/Mines | Discovered exit to Materials (range 16) 1510 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1516 | -10/Mines | Found Prototype Device 1614 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1678 | -10/Mines | Discovered exit to Materials (range 9) 2126 | -10/Mines | Learned location of Zion (-6) 2147 | -10/Mines | Met a Derelict shopkeep closing up shop 2484 | -10/Mines | Discovered new exit (range 6) 2498 | -10/Mines | Identified exit to Subcaves 2556 | -10/Mines | Entered Materials 2556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2849 | -9/Materials | Identified exit to Mines 3103 | -9/Materials | Identified Exp. Sensor Array 3172 | -9/Materials | Discovered new exit (range 10) 3391 | -9/Materials | Discovered new exit (range 18) 3528 | -9/Materials | Identified exit to Materials 3894 | -9/Materials | Repaired Adv. Beam Cannon 4150 | -9/Materials | Entered Mines 4235 | -9/Mines | Found the Drone Emporium 4243 | -9/Mines | Found Prototype Device 4358 | -9/Mines | Assembled infested the area 4396 | -9/Mines | Found a hidden stash of uninstalled traps 4746 | -9/Mines | Discovered exit to Materials (range 18) 4764 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4796 | -9/Mines | Learned 4 Materials zone layouts 4835 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4835 | -9/Mines | Discovered new exit (range 5) 4891 | -9/Mines | Entered Exiles 4913 | -9/Exiles | Discovered new exit (range 16) 4932 | -9/Exiles | Met 8R-AWN 4958 | -9/Exiles | Met EX-HEX 5060 | -9/Exiles | Met EX-DEC 5127 | -9/Exiles | Visited The Gauntlet 5351 | -9/Exiles | Met EX-BIN 5571 | -9/Exiles | Discovered new exit (range 16) 5622 | -9/Exiles | Entered Mines 5704 | -8/Mines | Discovered exit to Materials (range 9) 6256 | -8/Mines | Discovered exit to Materials (range 11) 6628 | -8/Mines | Entered Materials 6628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6629 | -8/Materials | Identified exit to Factory 7004 | -8/Materials | Destroyed 7 combat bots 7869 | -8/Materials | Identified Decoy Drone Bay 8644 | -8/Materials | Entered Factory 8644 | -7/Factory | Evolved 2 slots: Utility x2 8645 | -7/Factory | Identified exit to Storage 9014 | -7/Factory | Garrison activated, responded to threat 9024 | -7/Factory | Build established: Hacker-Sprinter 9024 | -7/Factory | Discovered new exit (range 5) 9025 | -7/Factory | Identified exit to Lower Caves 9044 | -7/Factory | First assault squad dispatched 9089 | -7/Factory | Fabricated Imp. VTOL Module? 9348 | -7/Factory | Identified exit to Factory 9744 | -7/Factory | Fabricated Cld. VTOL Module (x1) 9845 | -7/Factory | Entered Lower Caves 9859 | -7/Lower Caves | Learned Factory terminal intel 9887 | -7/Lower Caves | Learned Factory terminal intel 9903 | -7/Lower Caves | Discovered new exit (range 15) 9904 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9905 | -7/Lower Caves | Identified exit to Lower Caves 9905 | -7/Lower Caves | Entered another Lower Caves area 9949 | -7/Lower Caves | Discovered exit to Factory (range 7) 9972 | -7/Lower Caves | Learned 12 Factory zone layouts 9979 | -7/Lower Caves | Found DCF Scrap (15 items) 10059 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10081 | -7/Lower Caves | Spotted B-75 Beast 10111 | -7/Lower Caves | Discovered new exit (range 8) 10128 | -7/Lower Caves | Identified exit to Data Miner 10128 | -7/Lower Caves | Entered Data Miner 10128 | -7/Data Miner | Discovered new exit (range 6) 10131 | -7/Data Miner | Identified exit to Proximity Caves 10134 | -7/Data Miner | Met Data Miner 10139 | -7/Data Miner | Learned location of Section 7 (-2) 10139 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10143 | -7/Data Miner | Received God Mode back door access code from Data Miner 10149 | -7/Data Miner | Entered Proximity Caves 10222 | -6/Proximity Caves | Learned Factory non-interactive machine intel 10240 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10241 | -6/Proximity Caves | Entered Factory 10241 | -6/Factory | Evolved 2 slots: Utility x2 10242 | -6/Factory | Identified exit to Factory 10243 | -6/Factory | Loaded intel: 197 non-interactive machine locations 10244 | -6/Factory | Loaded intel: 26 terminal locations 10297 | -6/Factory | Identified exit to Lower Caves 10437 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 10507 | -6/Factory | Build established: Hacker-Scout 10591 | -6/Factory | Search patrols dispatched 10632 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10637 | -6/Factory | System Shield fried by hacking feedback 10658 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 10806 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 10823 | -6/Factory | Sucked down chute 10823 | -6/Factory | Entered Waste 10836 | -6/Waste | Spotted C-40 Crusher 10838 | -6/Waste | EMP discharged 10848 | -6/Waste | 1 allies followed down the chute 10848 | -6/Waste | Spotted C-40 Crusher 10848 | -6/Waste | Spotted C-40 Crusher 10849 | -6/Waste | Spotted C-40 Crusher 10856 | -6/Waste | Discovered new exit (range 15) 10856 | -6/Waste | Spotted C-40 Crusher 10860 | -6/Waste | Identified exit to Factory 10860 | -6/Waste | Entered Factory 10861 | -6/Factory | Loaded intel: 26 terminal locations 11034 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 11082 | -6/Factory | Central database locked down 11151 | -6/Factory | Fabricated Mic. Nuclear Core (x2) 11153 | -6/Factory | Discovered exit to Lower Caves (range 9) 11183 | -6/Factory | Discovered exit to Factory (range 16) 11318 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11407 | -6/Factory | Fabricated Adv. Hacking Suite? 11543 | -6/Factory | Entered Lower Caves 11552 | -6/Lower Caves | Encountered a Warlord checkpoint 11630 | -6/Lower Caves | Learned Factory garrison access intel 11648 | -6/Lower Caves | Learned location of Extension (-4) 11650 | -6/Lower Caves | Discovered new exit (range 11) 11651 | -6/Lower Caves | Identified exit to Lower Caves 11651 | -6/Lower Caves | Entered another Lower Caves area 11651 | -6/Lower Caves | Discovered exit to Factory (range 7) 11661 | -6/Lower Caves | Learned Factory trap positions 11661 | -6/Lower Caves | Learned Armory stockpile data 11696 | -6/Lower Caves | Encountered a Warlord checkpoint 11714 | -6/Lower Caves | Discovered new exit (range 9) 11721 | -6/Lower Caves | Identified exit to Zion 11724 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11727 | -6/Lower Caves | Entered Zion 11737 | -6/Zion | System corruption cleaned by Quarantine Array 11744 | -6/Zion | Gained Derelict followers 11745 | -6/Zion | Discovered new exit (range 15) 11749 | -6/Zion | Identified exit to Proximity Caves 11760 | -6/Zion | Build established: Wizard-Scout 11762 | -6/Zion | Learned 12 Factory zone layouts 11776 | -6/Zion | Learned location of 1 exit from Factory 11796 | -6/Zion | Given A8's code to call for help 11905 | -6/Zion | Found Prototype Device 11905 | -6/Zion | Identified Bomb Factory No. 2 11952 | -6/Zion | Met Imprinter 11960 | -6/Zion | Imprinted 11962 | -6/Zion | Declared Zion's savior 12213 | -6/Zion | Entered Proximity Caves 12213 | -5/Proximity Caves | Accompanied by 8 allies 12254 | -5/Proximity Caves | Discovered exit to Factory (range 9) 12301 | -5/Proximity Caves | Entered Factory 12301 | -5/Factory | Accompanied by 1 ally 12301 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12302 | -5/Factory | Identified exit to Factory 12303 | -5/Factory | Identified exit to Upper Caves 12304 | -5/Factory | Loaded intel: 117 trap records 12305 | -5/Factory | Loaded intel: 4 garrison access locations 12441 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12463 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12486 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12522 | -5/Factory | Retrieved Zion intel report: Branch Access 12523 | -5/Factory | Zion Heavy squad teleported in 12686 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12696 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12697 | -5/Factory | Zion Heavy squad teleported in 12725 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12771 | -5/Factory | Fabricated Exp. Sensor Array? 12776 | -5/Factory | Manually triggered Chute Trap 12776 | -5/Factory | Sucked down chute 12776 | -5/Factory | Entered Waste 12777 | -5/Waste | Joined by Warlord forces that had cleared the area 12824 | -5/Waste | Found Adv. Powered Armor 12831 | -5/Waste | Discovered new exit (range 21) 12855 | -5/Waste | Identified exit to Factory 12893 | -5/Waste | Entered Factory 12893 | -5/Factory | Accompanied by 20 allies 12948 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 12958 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12966 | -5/Factory | Retrieved Zion intel report: Component Schematics 12990 | -5/Factory | Discovered exit to Upper Caves (range 21) 13044 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13109 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 13120 | -5/Factory | Retrieved Zion intel report: Component Schematics 13237 | -5/Factory | Repaired Broken Cmb. Linear Gravjet 13306 | -5/Factory | Repaired Adv. Powered Armor 13375 | -5/Factory | Repaired Antimissile System 13398 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13433 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13445 | -5/Factory | Retrieved Zion intel report: Emergency Access 13493 | -5/Factory | First assault squad dispatched 13508 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13509 | -5/Factory | Zion Light squad teleported in 13535 | -5/Factory | Discovered exit to Factory (range 5) 13570 | -5/Factory | Retrieved Zion intel report: Active Terminals 13599 | -5/Factory | Retrieved Zion intel report: Branch Access 13651 | -5/Factory | Entered Upper Caves 13664 | -5/Upper Caves | Found Alien Artifact 13664 | -5/Upper Caves | Identified Dimensional Node Initializer 13664 | -5/Upper Caves | Initialized slip node 13730 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13743 | -5/Upper Caves | Learned location of 1 exit from Factory 13751 | -5/Upper Caves | Discovered new exit (range 11) 13753 | -5/Upper Caves | Identified exit to Upper Caves 13753 | -5/Upper Caves | Entered another Upper Caves area 13762 | -5/Upper Caves | Learned Factory stockpile data 13769 | -5/Upper Caves | Learned Factory trap positions 13769 | -5/Upper Caves | Learned Armory emergency access door positions 13769 | -5/Upper Caves | Learned Armory security intel 13800 | -5/Upper Caves | Discovered new exit (range 14) 13803 | -5/Upper Caves | Identified exit to Zhirov 13804 | -5/Upper Caves | Entered Zhirov 13804 | -5/Zhirov | Discovered new exit (range 3) 13813 | -5/Zhirov | Learned location of Quarantine (-2) 13813 | -5/Zhirov | Learned location of Testing (-3) 13821 | -5/Zhirov | Found Alien Artifact 13821 | -5/Zhirov | Identified Integrated Reactor 13821 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13840 | -5/Zhirov | Identified exit to Proximity Caves 13840 | -5/Zhirov | Entered Proximity Caves 13894 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13925 | -4/Proximity Caves | Discovered exit to Factory (range 13) 13929 | -4/Proximity Caves | Entered Factory 13929 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13930 | -4/Factory | Identified exit to Armory 13931 | -4/Factory | Identified exit to Research 13932 | -4/Factory | Loaded intel: 110 trap records 14009 | -4/Factory | Spotted B-86 Titan 14045 | -4/Factory | Fabricated Cmb. Linear Gravjet? 14088 | -4/Factory | Enhanced Grunt warped into view, answering call for help 14092 | -4/Factory | Enhanced Grunt warped into view, answering call for help 14093 | -4/Factory | Zion Melee Resupply teleported in 14200 | -4/Factory | Retrieved Zion intel report: Main Access 14201 | -4/Factory | Zion Hover Resupply teleported in 14403 | -4/Factory | Repaired Broken Antimissile System? 14457 | -4/Factory | Retrieved Zion intel report: Guard Positions 14459 | -4/Factory | Zion hero teleported in (1C-UTU) 14520 | -4/Factory | Fabricated Exp. Sensor Array? 14562 | -4/Factory | Fabricated Gravity Flail? 14719 | -4/Factory | Found Prototype Processor 14719 | -4/Factory | Identified Exp. Signal Interpreter 14722 | -4/Factory | Found Exp. Signal Interpreter 14845 | -4/Factory | Build established: Hacker-Scout 14930 | -4/Factory | Repaired Broken Hvy. Antimatter Reactor? 14969 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 15045 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15131 | -4/Factory | Discovered new exit (range 12) 15177 | -4/Factory | Identified exit to Upper Caves 15236 | -4/Factory | Discovered exit to Upper Caves (range 22) 15392 | -4/Factory | Found 1C-UTU's Sword "Lootmaker" 15394 | -4/Factory | Garrison activated, responded to threat 15429 | -4/Factory | First assault squad dispatched 15472 | -4/Factory | Entered Upper Caves 15686 | -4/Upper Caves | Encountered a Warlord checkpoint 15687 | -4/Upper Caves | Discovered new exit (range 13) 15693 | -4/Upper Caves | Identified exit to Upper Caves 15730 | -4/Upper Caves | Entered another Upper Caves area 15846 | -4/Upper Caves | Encountered a Warlord checkpoint 15849 | -4/Upper Caves | Discovered new exit (range 15) 15854 | -4/Upper Caves | Identified exit to Warlord 15854 | -4/Upper Caves | Entered Warlord 15870 | -4/Warlord | System corruption cleaned by Quarantine Array 15975 | -4/Warlord | Found Prototype Device 15975 | -4/Warlord | Identified Minesniffer Drone Bay 16007 | -4/Warlord | Learned 4 Armory zone layouts 16007 | -4/Warlord | Learned 4 Armory zone layouts 16007 | -4/Warlord | Learned 4 Access zone layouts 16007 | -4/Warlord | Learned Research recycling unit intel 16007 | -4/Warlord | Learned Quarantine emergency access door positions 16082 | -4/Warlord | Visited the Vortex Lab 16097 | -4/Warlord | Warlord's base attacked by MAIN.C 16104 | -4/Warlord | Rebuked by Warlord 16109 | -4/Warlord | Opened Warlord's prototype stash 16113 | -4/Warlord | Found Prototype Device 16113 | -4/Warlord | Identified Exp. Phase Shifter 16119 | -4/Warlord | Found Prototype Reactor 16119 | -4/Warlord | Identified Vortex Chain Reactor 16123 | -4/Warlord | Found Prototype Processor 16123 | -4/Warlord | Identified Exp. Target Analyzer 16209 | -4/Warlord | Opened side exit 16275 | -4/Warlord | Spotted B-86 Titan 16275 | -4/Warlord | Spotted B-90 Cyclops 16280 | -4/Warlord | Discovered new exit (range 9) 16283 | -4/Warlord | Identified exit to Proximity Caves 16284 | -4/Warlord | Entered Proximity Caves 16430 | -3/Proximity Caves | Build established: Machinist-Ninja 16451 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16531 | -3/Proximity Caves | Discovered exit to Research (range 11) 16536 | -3/Proximity Caves | Entered Research 16536 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16537 | -3/Research | Loaded intel: 4 recycling unit locations 16660 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16666 | -3/Research | Retrieved Zion intel report: Active Garrisons 16978 | -3/Research | Spotted B-86 Titan 17165 | -3/Research | Found Fusion Bomb Launcher 17286 | -3/Research | First assault squad dispatched 17311 | -3/Research | Retrieved Zion intel report: Trap Installations 17312 | -3/Research | Zion Hacker squad teleported in 17383 | -3/Research | Retrieved Zion intel report: Branch Access 17383 | -3/Research | Identified exit to Testing 17384 | -3/Research | Zion Hacking Resupply teleported in 17433 | -3/Research | Zion Heavy squad teleported in 17494 | -3/Research | Entered Testing 17494 | -3/Testing | Accompanied by 1 ally 17508 | -3/Testing | Found Prototype Energy Cannon 17508 | -3/Testing | Identified Potential Cannon 17610 | -3/Testing | Found Exp. Melee Analysis Suite 17613 | -3/Testing | Found Femtoactuators 17678 | -3/Testing | Retrieved Zion intel report: Active Terminals 17723 | -3/Testing | Scanned by Researcher 17732 | -3/Testing | Found Prototype Protection 17732 | -3/Testing | Identified SHELL Armor 17774 | -3/Testing | First assault squad dispatched 17866 | -3/Testing | Crushed by falling debris 17916 | -3/Testing | Discovered new exit (range 13) 17919 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 17924 | -3/Testing | Identified exit to Research 17926 | -3/Testing | Entered Research 17926 | -2/Research | Evolved 2 slots: Utility x2 18043 | -2/Research | Build established: Machinist-Gladiator 18107 | -2/Research | Retrieved Zion intel report: Trap Installations 18108 | -2/Research | Zion Hacker squad teleported in 18159 | -2/Research | Zion Hacker squad teleported in 18607 | -2/Research | Crushed by falling debris 18607 | -2/Research | Self-destructed Last Messages --------------- 18570_ Dropped Lgt. Particle Reactor. 18571_ Acquired Quantum Reactor. 18576_ ALERT: Rogue bot located, Programmers report to Research Zone 8E. 18579_ Destroyed Xenon Bombardment Thruster. 18579_ Vibroblade follow-up attack on S-43 Plague. 18579_ S-43 Plague destroyed. 18583_ K-01 Serf collects debris. 18584_ Sneak attack on K-01 Serf. 18584_ K-01 Serf destroyed. 18585_ Sneak attack on K-01 Serf. 18585_ Destroyed Wheel. 18585_ K-01 Serf destroyed. 18587_ Acquired 26 matter. 18607_ The unstable cave ceiling collapses. 18607_ Crushed by falling debris. 18607_ Nanosword destroyed. 18607_ System corrupted by crushing effect (+1). 18607_ Exp. Reaction Control System destroyed. 18607_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????^???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????####### | | ????????????????????????????????????????? # | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? ^ = | | ??????????????????????????????^????^?^? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????###+##+######??????# | | ?????????H????????????????# #??????# | | ????????????^?????????????# ####+######+ | | ??????????????????????????# ## | | ??????????????????????????# ## | | ????????????????????????### = ## | | ????????????????????????#@# ## ! | | ????????????????????????### "# | | ?????????????????????????##############"########## | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Corruption Containment 8 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 90 Melee Accuracy 18 Target Analysis 10 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 52 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Mic. Nuclear Core | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cld. Aerolev Unit | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Adv. Datajack | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Imp. Lightning Gun | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Core Analyzer | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Enh. Gauss Cannon | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Proton Cannon | -5/Factory | Z-intel Imp. Terrain Scan Processor | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Propulsion Shielding | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Cmb. Linear Gravjet | -5/Factory | Scanalyzed Focal Shield | -5/Factory | Z-intel Greatsword | -5/Factory | Z-intel Seismic Detector | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Imp. Datajack | -5/Factory | Z-intel Corruption Screen | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Cargo Storage Unit | -5/Factory | Z-intel Imp. Carbon-fiber Leg | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Hyp. Gauss Rifle | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Adv. Powered Armor | -5/Factory | Scanalyzed Cold Fusion Reactor | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gravity Flail | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Scanalyzed Antimissile System | -4/Factory | Scanalyzed Lrn. Terrain Scanner | -4/Factory | Scanalyzed Hvy. Antimatter Reactor | -4/Factory | Scanalyzed Spectral Analyzer | -3/Research | Z-intel Cld. Phase Cannon | -3/Research | Z-intel Exp. Flexi-carbon Leg | -3/Research | Z-intel Hvy. Proton Cannon | -3/Research | Z-intel Prc. Phase Gun | -3/Research | Z-intel Exp. Matter Compressor | -3/Research | Z-intel Adv. EM Disruption Field | -3/Research | Z-intel Exp. System Shield | -3/Research | Z-intel Exp. Myomer Leg | -3/Research | Z-intel Hvy. Tesla Rifle | -3/Research | Z-intel Adv. Matter Compressor | -3/Research | Z-intel Exp. Signal Interpreter | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free A-02 Transporter | -6/Factory | Hacked H-66 Slayer | -6/Factory | Hacked K-01 Serf | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel L-41 Fighter | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Mic. Nuclear Core | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Gravity Flail | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- Batter Up Heroic Deeds Short-term Sacrifices Challenges ------------ None Game ------ Seed BackupArmorScrapsphere Manual? 0 Play Time 05:07:42 Cumulative 273.3 hours Start 2024.12.05 @ 10:52:43 End 2024.12.06 @ 22:20:36 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 130 Rogue 117 Adventurer 3 Explorer 10 Win Type - Total 23 Types 9/2/6/3/1/0/1/0/1 Lore% 67 Gallery% 82 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/Dina Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b4255ec-75a7-4dd8-948f-772331652974