Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 02:06:04 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (2527) 2527 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (767) 767 TOTAL SCORE: 8344 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 156 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Terrain Scanner Cloak of Protection Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Targeting Computer Core Analyzer Bomb Drone Bay > --- WEAPON ----------- Flak Gun Magnetic Acceleration Cannon Shock Bomb Launcher Makeshift Spear > --- INVENTORY -------- High-capacity Matter Pod Improved Terrain Scanner Cloak of Protection Plasma Cutter Makeshift Sword [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . Utility 2 | . . . . . . . 1 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 64 | 9 4 4 8 1 2 3 19 4 2 6 . 2 Power 7 | 2 . . . . . 1 3 . . . . 1 Engine 4 | 2 . . . . . . 1 . . . . 1 Core 3 | . . . . . . 1 2 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 17 | 2 1 1 4 1 1 . 6 . . 1 . . Treads 16 | 2 1 . 4 1 1 . 6 . . 1 . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 13 | 2 2 2 1 . . . 2 1 1 2 . . Device 6 | 1 1 1 . . . . . 1 1 1 . . Storage 3 | 1 1 1 . . . . . . . . . . Processor 2 | . . . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 3 1 1 3 . 1 2 8 3 1 3 . 1 Energy Gun 4 | 1 . 1 . . . . 1 1 . . . . Energy Cannon 4 | . . . . . . . 4 . . . . . Ballistic Gun 7 | 2 1 . 2 . . . . 1 1 . . . Ballistic Cannon 3 | . . . 1 . . 1 . . . 1 . . Launcher 4 | . . . . . . 1 2 . . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 . . Parts Lost 41 | . 1 . 4 . . 6 12 1 1 7 . 9 Power 6 | . . . 1 . . 1 2 . . 1 . 1 Propulsion 10 | . . . . . . 1 4 . . 2 . 3 Utility 7 | . . . 1 . . . . 1 1 2 . 2 Weapon 18 | . 1 . 2 . . 4 6 . . 2 . 3 Highest Loss Streak 9 | . 1 . 1 . . 6 4 1 1 4 . 9 To Critical Strikes 2 | . . . . . . 1 1 . . . . . Average Backups 14 | 2 6 8 12 18 18 17 18 14 14 10 5 4 Power . | . 1 1 . . 1 . . . . . . . Propulsion 4 | . 1 2 4 6 6 5 5 5 5 1 . . Utility 5 | . 2 2 4 5 6 7 7 7 7 5 3 3 Weapon 1 | . 2 2 2 3 3 2 1 1 . 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . . 1 1 1 . . . . 6 . 3 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 2 . . Utility 8 | . . . . 1 1 . . . . 3 . 3 Weapon 1 | . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 98 100 100 67 93 73 75 85 76 67 Engine 6 | . 14 14 10 11 11 2 . 7 7 . . 2 Core 1 | . . . . . . 5 8 . . . . . Treads 22 | . 28 24 19 22 22 16 26 15 15 27 23 18 Device 4 | . 10 14 3 . . . 2 4 6 7 7 5 Storage 8 | . 14 14 11 11 11 11 9 7 7 4 . . Processor 9 | . . . 7 11 11 11 9 7 7 14 15 14 Protection 1 | . . . . . . . 6 6 . . . . Energy Gun 7 | . 14 14 13 11 9 1 1 6 7 5 . . Energy Cannon 3 | . . . . . . . 19 . . . . . Ballistic Gun 13 | . 14 14 24 22 22 6 . 6 14 7 7 5 Ballistic Cannon 4 | . . . 4 11 11 11 . . . 6 7 5 Impact Weapon 3 | . . . . . . . 6 7 7 4 . . Peak Build Rating 46 | 7 8 10 14 17 18 18 36 32 33 42 41 46 Average Rating 24 | 5 6 8 12 16 17 14 32 30 32 36 41 36 On Entrance 19 | . 7 8 8 14 17 18 15 21 29 33 41 41 Avg Prop Armor Cover (%) 10 | . . 12 9 . . . . . . 12 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 15 20 50 55 54 54 49 71 69 66 66 28 37 Greatest Support 84 | 40 40 40 40 40 43 40 84 51 51 83 63 63 Greatest Overweight (x) 5 | 1 . 4 5 1 1 1 1 1 1 1 . 2 Average Overweight (x) . | . . 1 2 1 1 1 . 1 1 . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 6 8 13 20 20 20 20 20 20 20 14 5 5 Most Carried 20 | 4 9 10 15 20 20 20 20 17 16 16 5 5 Average Carried 15 | 2 6 8 12 18 19 17 19 15 15 10 5 4 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 9 10 14 20 20 16 18 16 16 5 5 4 Class Distribution -------------------- 51% | Gunner 18% | Mutant 17% | Scavenger-Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1954 | 256 123 149 290 163 78 46 411 26 237 153 . 22 Remotely . | . . . . . . . . . . . . . Salvage Created 2864 | 95 293 206 355 322 . 77 1162 26 84 157 . 87 Parts 161 | 9 8 18 19 23 . 6 57 1 1 10 . 9 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 1 12 . 14 Prevented 6 | . . . . . . . . . 1 3 . 2 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 67 | . 6 8 9 5 . 6 24 . 2 3 . 4 Melee 2 | . . . . . . . 2 . . . . . Guns 33 | . 6 8 9 5 . 1 1 . 1 1 . 1 Cannons 16 | . . . . . . 2 12 . . 1 . 1 AOE 12 | . . . . . . 3 5 . 1 1 . 2 Classes Destroyed 12 | 2 2 1 2 2 . . 2 . . 1 . . Worker 6 | . . . . 3 . . 2 1 . . . . Tunneler 5 | 2 . 1 . 2 . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 4 | . . . 1 . . . 3 . . . . . Swarmer 21 | . . 6 3 . . 3 5 . . . . 4 Grunt 30 | . 6 2 2 4 . 3 11 . 1 1 . . Brawler 3 | . . . . 1 . . 2 . . . . . Sentry 10 | . . . 4 . . . 4 . 1 1 . . Hunter 2 | . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | 3 4 4 3 3 . 6 5 1 2 1 . 4 Combat Bots Only 6 | . 4 4 3 3 . 6 4 . 2 1 . 4 Max Kills in Single Turn 3 | 1 1 1 1 2 . 3 2 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 1 . 1 1 . 1 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 540 | . 43 27 46 17 . 48 175 18 24 59 . 83 Missed 154 | . 8 8 11 4 . 5 49 11 14 17 . 27 Hits 386 | . 35 19 35 13 . 43 126 7 10 42 . 56 Melee 5 | . . . . . . . . . . . . 5 Projectile 381 | . 35 19 35 13 . 43 126 7 10 42 . 51 Critical Strikes 11 | . . . 1 1 . 1 4 . . 3 . 1 Damage Taken 6211 | . 386 183 404 180 . 649 2040 47 132 966 . 1224 Core 1301 | . 39 49 79 . . 127 303 . 5 190 . 509 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 64 . . . 48 44 . . . . . Volleys Fired 178 | 5 31 15 17 13 7 16 50 2 7 12 . 3 Largest 4 | 2 2 2 4 4 1 4 3 2 3 3 . 3 Hottest 179 | 70 70 70 126 126 20 126 179 78 111 122 . 108 Shots Fired 431 | 10 62 30 64 52 7 34 110 4 18 31 . 9 Gun 272 | 10 62 30 57 39 . 14 12 4 14 27 . 3 Cannon 124 | . . . 7 13 . 17 81 . . 3 . 3 Launcher 28 | . . . . . . 3 17 . 4 1 . 3 Special 7 | . . . . . 7 . . . . . . . Kinetic 205 | 5 31 15 47 39 . 29 5 2 7 19 . 6 Thermal 134 | 5 31 15 17 13 7 2 44 . . . . . Explosive 11 | . . . . . . 3 4 . 4 . . . Electromagnetic 81 | . . . . . . . 57 2 7 12 . 3 Robot Hit Streak 17 | 4 8 9 10 5 . 6 15 3 17 9 . 3 Robot Miss Streak 6 | 3 5 2 5 3 . 2 4 1 2 6 . 5 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 288 | 5 46 19 35 26 . 20 85 3 15 28 . 6 Core Hits 151 | 4 15 12 16 15 . 12 40 1 5 19 . 12 Critical Kills 2 | . . . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 9 | 1 1 3 . . . 1 2 1 . . . . Burn 5 | 1 1 3 . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . Destroy 1 | . . . . . . . . 1 . . . . Blast 1 | . . . . . . 1 . . . . . . Smash 1 | . . . . . . . 1 . . . . . Melee Attacks 30 | . . . . . . . 23 1 . 3 . 3 Impact 24 | . . . . . . . 23 1 . . . . Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . 3 . 3 Sneak Attacks 2 | . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6593 | 66 590 238 445 368 . 574 3040 77 428 520 . 247 Guns 2655 | 66 590 238 445 331 . 98 99 77 237 412 . 62 Cannons 1623 | . . . . 37 . 215 1228 . . 92 . 51 Explosions 1864 | . . . . . . 261 1277 . 191 16 . 119 Melee 451 | . . . . . . . 436 . . . . 15 Ramming . | . . . . . . . . . . . . . Kinetic 2041 | 42 278 89 298 242 . 300 90 59 133 397 . 113 Thermal 1800 | 24 312 149 147 126 . 13 1029 . . . . . Explosive 763 | . . . . . . 261 311 . 191 . . . Electromagnetic 1538 | . . . . . . . 1174 18 104 123 . 119 Impact 436 | . . . . . . . 436 . . . . . Slashing . | . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . 15 Highest Corruption 1 | . . . . 1 1 1 . . . . . . Average Corruption 1 | . . . . 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 23 | . . . . 11 11 1 . . . . . . Message Errors 6 | . . . . 4 2 . . . . . . . Matter Fused 7 | . . . . 2 5 . . . . . . . Heat Flow Errors 4 | . . . . 2 1 1 . . . . . . Energy Discharges 5 | . . . . 3 2 . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 306 | . . . . . . 30 271 . 5 . . . Projectiles 43 | . . . . . . 30 13 . . . . . Explosions 151 | . . . . . . . 146 . 5 . . . Melee 112 | . . . . . . . 112 . . . . . Knockbacks 9 | . . . . 1 . 4 3 . . . . 1 Impact 1 | . . . . . . . 1 . . . . . Kinetic 7 | . . . . 1 . 4 1 . . . . 1 Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 332 | . . . . . . 32 213 . 30 . . 57 Shots 10 | . . . . . . 2 4 . 1 . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 665 | 27 282 9 189 323 237 488 665 54 203 306 . 84 Average Temperature 147 | 11 131 5 72 113 125 280 178 28 90 185 . 47 Received Heat Transfer 2390 | . 177 48 162 102 . 324 783 12 45 566 . 171 Effects 23 | . . . . . . 1 22 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . . 4 . . . . . Interference 4 | . . . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . . 1 2 . . . . . Damage (minor) 4 | . . . . . . . 4 . . . . . Damage (major) 6 | . . . . . . . 6 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . Parts Fried 7 | . . . . . . . 7 . . . . . Impact Corruptions 7 | . . . . . . . 7 . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 9 | 1 3 3 . . . . 2 . . . . . Heat Transferred 3991 | 148 999 666 444 370 . 37 1327 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . . . 2 . . . . . Low Security (%) 92 | 100 100 100 100 100 . 100 75 100 . . . . Level 1 6 | . . . . . . . 21 . . . . . Level 2 . | . . . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 406 | 10 90 161 72 106 . 109 406 177 . . . . Initial 177 | . . 15 33 . . . 30 177 . . . . Average 55 | 1 37 96 19 12 . 79 106 70 . . . . Influence Increases 2333 | 15 192 256 243 161 . 159 906 6 70 70 . 255 Destroy 0b10 Robot/C 1460 | . 120 200 180 100 . 120 480 . 40 60 . 160 Destroy 0b10 Robot/NC 95 | 15 5 5 5 25 . . 35 5 . . . . Destroy Leader 282 | . 22 40 52 20 . 20 118 . . 10 . . Allied During Kill 31 | . . 11 . . . . . . . . . 20 Successful Hack 29 | . . . . . . . 29 . . . . . Disable Machine 90 | . . . . 15 . . 75 . . . . . Destroy Structure 76 | . . . 6 1 . 19 49 1 . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 255 | . 45 . . . . . 105 . 30 . . 75 Influence Decreases 2228 | 15 151 211 329 161 . 80 593 398 70 70 . 150 Entered New Map 343 | . . 26 53 . . . 49 215 . . . . Time Decay 1587 | 15 141 165 268 161 . 40 444 183 60 70 . 40 Lost Part 258 | . 10 . 8 . . 40 100 . 10 . . 90 Lost Ally 40 | . . 20 . . . . . . . . . 20 Squads Dispatched 7 | . 1 . . . . . 4 1 . . . 1 Investigation 2 | . 1 . . . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . . 2 . . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 7 | . 2 . 1 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 116 | . 13 11 11 5 . 6 39 3 4 8 . 16 Peak Tracking Total 11 | . 5 6 3 3 . 6 4 3 3 4 . 11 Tactical Retreats 10 | . 1 . . . . . 6 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . 1 . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 6 | . . . . 1 . . 5 . . . . . Max in Single Turn 2 | . . . . 1 . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 10 | . . . . 2 1 . 3 . . . 4 . Terminals 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 41 | . . . . 2 1 . 6 . . . 32 . Successful 39 | . . . . 2 1 . 4 . . . 32 . Failed 2 | . . . . . . . 2 . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 3 | . . . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 36 | . . . . 2 1 . 1 . . . 32 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . . 13 . Robot Schematic 5 | . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 2 | . . . . 2 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . 1 . . . . . . . . . 1 Largest Group 1 | . . 1 . . . . . . . . . 1 Highest-Rated Group 96 | . . 31 . . . . . . . . . 96 Highest-Rated Ally 96 | . . 31 . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . 11 . . . . . . . 2 . 12 Total Damage 717 | . . 107 . . . . . . . . . 610 Kills 6 | . . 2 . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 682 | 39 225 123 295 . . . . . . . . . Seismic 682 | 39 225 123 295 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 1 2 . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 10636 | 127 431 341 868 1463 1551 89 1678 476 1598 1597 133 284 Spaces Moved 4459 | 66 139 173 350 584 634 18 768 210 715 496 84 222 Core 102 | 11 . . . . . . . . . . . 91 Treads 4219 | 55 139 123 262 584 634 18 768 210 715 496 84 131 Legs . | . . . . . . . . . . . . . Wheels 138 | . . 50 88 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 155 240 240 240 160 220 220 160 160 50 Average Speed 197 | 146 160 162 218 240 240 240 160 220 220 165 160 118 Slowest Speed 320 | 160 160 240 320 240 240 240 220 220 220 220 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 26 33 32 94 91 10 56 5 81 71 69 42 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 2 . 2 . . . . 1 4 . . Spaces Dug 5 | . . . . . . . 3 1 . 1 . . Terrain Destroyed 95 | . . . . 1 . 19 47 1 25 1 . 1 Melee 5 | . . . . . . . 3 1 . 1 . . Projectile 6 | . . . . 1 . . 4 . . . . 1 AOE 84 | . . . . . . 19 40 . 25 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 5874 | 82 287 201 413 616 648 42 1080 219 725 1244 83 234 Wait 1055 | . 104 6 19 13 . 1 196 . . 715 . 1 Move 4447 | 65 138 172 349 583 633 17 767 209 714 495 83 222 Hop . | . . . . . . . . . . . . . Pick Up 44 | 2 6 1 9 5 2 . 10 . 1 8 . . Fast Attach 23 | 8 1 . 1 . . . 6 1 1 3 . 2 Attach 33 | . 1 . 6 . . 5 10 4 1 5 . 1 Detach 9 | 1 1 . 1 . . 2 2 2 . . . . Swap 29 | 1 2 5 7 1 3 . 9 . 1 . . . Drop 25 | . 3 2 4 1 2 1 7 . . 3 . 2 Fire 178 | 5 31 15 17 13 7 16 50 2 7 12 . 3 Melee 30 | . . . . . . . 23 1 . 3 . 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 11) 559 | -10/Materials | Entered Mines 562 | -10/Mines | Received a Mining Laser from a helpful Derelict 635 | -10/Mines | Learned Materials stockpile data 794 | -10/Mines | Assembled infested the area 799 | -10/Mines | Assisted by a Guerilla fighting off Assembled 868 | -10/Mines | Discovered new exit (range 11) 900 | -10/Mines | Entered Materials 900 | -9/Materials | Evolved 2 slots: Weapon x2 1220 | -9/Materials | Build established: Gunner 1637 | -9/Materials | Discovered new exit (range 13) 1768 | -9/Materials | Entered Mines 1814 | -9/Mines | Met a Derelict bent on vengeance 1882 | -9/Mines | Discovered new exit (range 12) 2060 | -9/Mines | Found the Drone Emporium 2078 | -9/Mines | Found Prototype Device 2272 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2401 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2406 | -9/Mines | Found Prototype Device 2429 | -9/Mines | Learned Materials emergency access door positions 3132 | -9/Mines | Discovered new exit (range 13) 3221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3221 | -9/Mines | Discovered new exit (range 5) 3231 | -9/Mines | Entered Exiles 3289 | -9/Exiles | Met 8R-AWN 3330 | -9/Exiles | Met EX-HEX 3395 | -9/Exiles | Met EX-BIN 3704 | -9/Exiles | Met EX-DEC 4064 | -9/Exiles | Visited The Gauntlet 4459 | -9/Exiles | Aligned with FarCom system 4461 | -9/Exiles | Given EX-Vault access code 4519 | -9/Exiles | Opened EX-Vault 4546 | -9/Exiles | Found Cloak of Protection 4595 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4618 | -9/Exiles | Exiles lab attacked by MAIN.C 4753 | -9/Exiles | Discovered new exit (range 10) 4782 | -9/Exiles | Left Exiles lab with Cloak of Protection 4782 | -9/Exiles | Entered Mines 4790 | -8/Mines | Discovered new exit (range 16) 4813 | -8/Mines | Core integrity fell below 50% 4839 | -8/Mines | Lost 6 parts (1p1n4w) 4871 | -8/Mines | Entered Materials 4871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5015 | -8/Materials | Lost 3 parts (1p2w) 5569 | -8/Materials | Garrison activated, responded to threat 5683 | -8/Materials | Build established: Skirmisher 6182 | -8/Materials | Lost 4 parts (2n2w) 6476 | -8/Materials | Core integrity fell below 50% 6493 | -8/Materials | Discovered new exit (range 15) 6549 | -8/Materials | Entered Factory 6549 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6781 | -7/Factory | Build established: Mutant 6895 | -7/Factory | Discovered new exit (range 8) 7025 | -7/Factory | Entered Lower Caves 7069 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7347 | -7/Lower Caves | Learned location of 1 exit from Factory 7373 | -7/Lower Caves | Build established: Gunner 7606 | -7/Lower Caves | Encountered a Warlord checkpoint 8573 | -7/Lower Caves | Discovered new exit (range 14) 8623 | -7/Lower Caves | Entered another Lower Caves area 8628 | -7/Lower Caves | Discovered new exit (range 11) 8656 | -7/Lower Caves | Spotted B-75 Beast 8690 | -7/Lower Caves | Destroyed B-75 Beast 8719 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8944 | -7/Lower Caves | Learned 4 Factory zone layouts 9039 | -7/Lower Caves | Build established: Scavenger-Gunner 9659 | -7/Lower Caves | Identified Bomb Drone Bay 9683 | -7/Lower Caves | Lost 4 parts (1n2u1w) 10087 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10159 | -7/Lower Caves | Discovered new exit (range 10) 10201 | -7/Lower Caves | Learned location of Extension (-5) 10218 | -7/Lower Caves | Ambushed by wild Derelicts 10220 | -7/Lower Caves | Entered Data Miner 10220 | -7/Data Miner | Discovered new exit (range 6) 10251 | -7/Data Miner | Met Data Miner 10288 | -7/Data Miner | Learned location of Section 7 (-2) 10288 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10316 | -7/Data Miner | Received God Mode back door access code from Data Miner 10353 | -7/Data Miner | Entered Proximity Caves 10561 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10581 | -6/Proximity Caves | Core integrity fell below 50% 10585 | -6/Proximity Caves | Escorted by Enhanced Grunt 10601 | -6/Proximity Caves | Core integrity fell below 20% 10637 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- repair. 10578_ Corrupted Autogun fries itself beyond repair. 10579_ Magnetic Acceleration Cannon destroyed. 10579_ Penetrated by Slug. 10579_ Lgt. Treads+ destroyed. 10582_ Corrupted Autogun fries itself beyond repair. 10582_ Corrupted Lgt. Nuclear Core fries itself beyond repair. 10583_ Acquired Shock Bomb Launcher. 10585_ Enhanced Grunt: "Protecting LRC-V3." 10587_ Corrupted VTOL Module fries itself beyond repair. 10595_ Dropped Shock Bomb Launcher. 10608_ C-30 ARC bursts open, deploying its payload. 10608_ S-27 Virus unfolds itself. 10608_ Imp. Targeting Computer destroyed. 10613_ Mak. Spear destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ###???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | #???????????????????## #??????????????????????? | | ##???????????????### ##?###?????????????????? | | ##???########?## ### #?????????????????? | | ##?# ### @ ## ##????????????????? | | ### ## ###??????????????? | | ## ## ### ###????????????? | | # # ## ###### ### s ##???????????? | | ?????# #### #????####?# s ##??????????? | | ?????# #??# #?????????## s ##?????????? | | ?????# #??# ##?????????####s ##????????? | | ?????# ##??## ##????####???## ##???????? | | ??#### ##????# ##???# ###### #???????? | | ??# ##?????## ###?# #???????? | | ??# ##??????## ### #???????? | | ### #?####### ## ##???????? | | ### ### ## #????????? | | #?###?# ##?#####????????? | | ####### ###### ###???????????????? | | % #????## ## #####?????????????? | | " #?????# #### #?????????????? | | #### #########????# #??# #?????????????? | | #???##????????????#####?# ##?????????????? | | ##???????????????????????# #??????????????? | | ##????????????????????????## #??????????????? | | ##?????????????????????????## #??????????????? | | ##?????????????????????????## #??????????????? | | #??????????????????????????## ??????????????? | | ####????????????????????????## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Power Sword | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialInertialInterpreter Manual? 0 Play Time 00:38:37 Cumulative 138.3 hours Start 2026.07.27 @ 01:28:52 End 2026.07.27 @ 02:06:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09779c6b-ec25-4fc6-8c69-f609b9fe0ad0