Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.02 @ 11:34:19 Player: btmk16 Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (160) 800 Value Destroyed (6328) 6328 Prototype IDs (78) 1560 Alien Tech Used (8) 1600 Bonus (19036) 19036 TOTAL SCORE: 40024 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 365 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 532 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -17 Cogmind --------- Core Integrity 1395/1600 Matter 264/300 Energy 344/350 System Corruption 3% Temperature Cool (12) Movement Flying (34) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (7) --- Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- Phasing Sabre Sigix Broadsword > --- INVENTORY (10) --- Light Quantum Reactor Centrium Wheel Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Phasing Sabre Sigix Broadsword > --- INVENTORY -------- Particle Reactor Centrium Wheel Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Containment Pod [Rating: 188] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Experimental Target Analyzer Device Sensor Array Storage Huge Storage Unit Processor Experimental Target Analyzer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Artifact Phase Redirector Weapon CR-A16's Behemoth Slayer Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Utility 11 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 263 | . 10 3 1 2 11 25 7 2 12 13 2 22 2 8 . 2 8 5 6 8 4 18 . 2 14 4 16 14 27 10 5 Power 23 | . 1 1 . . . 5 . . . 1 1 2 . . . . . . . . . 2 . . 2 . 1 1 5 . 1 Engine 9 | . 1 1 . . . 3 . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . Core 7 | . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . 1 . . . 2 . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 . 1 Propulsion 71 | . 4 1 . 1 3 9 2 2 5 1 . 7 . 1 . . 2 . . 4 . 4 . 2 2 2 4 4 9 2 . Treads 8 | . . . . . 2 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | . 4 1 . 1 1 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . 1 . . Flight 44 | . . . . . . 1 . . 5 1 . 7 . 1 . . 1 . . 4 . 4 . 1 2 1 2 4 8 2 . Utility 104 | . 2 . . . 2 1 2 . 6 8 . 12 . 1 . 2 6 3 1 4 . 8 . . 7 2 8 5 13 8 3 Device 43 | . 1 . . . . 1 1 . 1 1 . 5 . . . . 3 1 1 1 . 5 . . 5 1 6 . 5 4 1 Storage 10 | . 1 . . . . . . . 3 . . . . . . . . . . 1 . 1 . . . . . 1 2 1 . Processor 20 | . . . . . 1 . . . . 6 . 2 . 1 . . . . . . . 2 . . . 1 . . 3 2 2 Hackware 8 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 3 1 . Protection 22 | . . . . . . . 1 . 2 1 . 5 . . . 2 2 2 . 2 . . . . 1 . 1 3 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 65 | . 3 1 1 1 6 10 3 . 1 3 1 1 2 6 . . . 2 5 . 4 4 . . 3 . 3 4 . . 1 Energy Gun 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . 2 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 5 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 13 | . . 1 . . . . . . . . . . 1 3 . . . 1 2 . 2 2 . . . . 1 . . . . Impact Weapon 6 | . . . . . . 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 1 . . . . . . 1 1 1 1 3 . . . . 2 . . . . . . . 1 1 . . 1 Piercing Weapon 12 | . . . . . . . . . . 1 . . . . . . . 1 . . 2 2 . . 2 . 1 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . 8 . . 1 5 . 1 1 . . . 1 . . 3 . 1 . . 7 . . 3 1 4 . Parts Lost 48 | . . 1 . . 1 3 5 2 . . 1 . 1 . . . . . . . . 6 . 2 2 2 10 3 4 4 1 Power 7 | . . . . . . 2 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . Propulsion 17 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . 2 . 1 1 2 4 1 1 1 . Utility 21 | . . . . . . . 4 . . . . . . . . . . . . . . 3 . . 1 . 5 2 2 3 1 Weapon 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 8 | . . 1 . . 1 1 5 6 . . 1 . 1 . . . . . . . . 3 . 1 2 1 8 3 2 2 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Average Slot Usage (%) 90 | . 87 100 100 100 98 97 81 43 85 93 99 99 97 97 100 100 93 94 94 94 93 85 89 89 93 81 56 77 76 76 79 Engine 4 | . 13 14 14 14 9 7 7 . . 1 6 2 . . . . . . . . . 3 5 5 . . . . . . . Core 1 | . . . . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 . . . 4 . . . 1 . . Treads 2 | . . . . . 17 18 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 10 28 28 28 17 18 15 15 . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . 29 30 30 32 30 30 33 33 29 29 29 29 29 23 21 21 25 21 8 14 16 16 16 Device 8 | . 9 14 14 14 9 10 20 . 6 1 . . 6 6 6 3 . . 3 5 5 7 10 10 5 3 3 13 14 7 11 Storage 7 | . 14 14 14 14 9 9 7 7 18 17 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 . . 3 4 4 Processor 18 | . . . . . 8 7 . . . 18 30 32 33 33 33 33 29 29 29 29 29 30 36 36 36 34 22 19 21 20 23 Hackware 4 | . . . . . 9 9 7 7 7 . . . . . . . 4 5 1 . . . . . 3 5 8 8 8 16 12 Protection 1 | . . . . . . . 6 . 6 7 7 5 . . . 2 4 5 5 5 5 2 . . . . . 3 . . . Energy Gun 1 | . 10 6 . 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 14 14 14 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 7 7 14 11 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 7 . . . . . . 1 7 6 5 5 6 6 5 5 4 5 5 5 5 5 . . . 1 4 4 8 Piercing Weapon 2 | . . . . . . . . . . 1 7 6 6 6 6 6 5 5 5 5 4 4 5 5 9 10 3 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 89 91 92 90 97 101 110 91 83 23 23 27 21 26 21 28 28 34 29 26 32 44 31 31 41 41 22 48 54 42 47 Greatest Support 56 | 20 26 26 26 26 26 32 56 56 56 23 23 30 30 28 28 28 37 37 37 37 37 48 42 42 43 43 22 55 55 55 55 Greatest Overweight (x) 9 | . 8 3 3 4 9 3 3 3 1 1 . . . 1 . . . . . . . 1 . . 1 8 1 . . . . Average Overweight (x) . | . 1 3 3 3 4 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 20 10 10 10 Average Capacity 14 | . 15 25 25 25 25 25 25 25 9 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 5 5 9 10 10 Most Carried 25 | . 13 20 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 9 9 9 10 10 10 5 10 10 10 Average Carried 13 | . 9 12 24 25 24 24 24 23 8 7 8 7 8 7 8 8 7 8 7 7 7 6 9 8 9 9 5 4 9 10 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 5 10 10 10 Final Carried 25 | 6 10 20 25 25 24 25 25 23 8 8 8 8 8 8 8 8 8 8 8 8 7 9 9 9 10 10 5 5 10 10 8 Class Distribution -------------------- 31% | Mutant 23% | Sprinter 9% | Hacker-Sprinter 7% | Hacker-Scout 7% | Commander-Mutant 5% | Hacker-Mutant 4% | Derelict-Sprinter 4% | Scavenger-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Scavenger-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 4090 | 200 . 461 348 90 280 556 74 62 64 75 30 220 15 80 . 20 80 50 60 90 40 160 . 20 265 35 136 171 250 119 39 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8944 | . . 151 353 59 496 1009 180 . 35 . 277 636 209 627 . 74 285 344 208 316 415 743 91 346 184 219 269 . 990 389 39 Parts 381 | . . 11 12 1 25 54 8 . . . 16 38 16 17 . 5 9 9 7 4 11 37 9 8 8 10 22 . 35 7 2 Haulers Intercepted 15 | . . . . . 1 5 . . . . . 1 . . . . 2 . . . . 3 . . . . . . 1 2 . Recyclers Shooed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . 5 . 16 . 14 13 . 5 . 6 4 3 7 . 9 7 . 10 . . . . . Prevented 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 109 | . . 4 . 1 14 14 5 . . . 4 4 5 9 . 1 1 1 4 . 12 15 1 1 3 3 2 . 4 1 . Melee 22 | . . . . . . . 1 . . . 4 3 1 . . . 1 . . . 3 2 . . . 2 . . 4 1 . Guns 4 | . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . 3 . . 9 11 . . . . . . 2 3 . . . . . . 3 2 . . . . . . . . . AOE 36 | . . . . . 5 . 3 . . . . . 1 6 . . . . 4 . 6 11 . . . . . . . . . Classes Destroyed 18 | . . 3 . . 5 1 . . 1 . 3 1 . 2 . . . . . . 1 1 . . . . . . . . . Worker 10 | . . 1 . . . 3 . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . Builder 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hauler 15 | . . . . . 1 5 . . . . . 1 . . . . 2 . . . . 3 . . . . . . 1 2 . Recycler 6 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 3 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 14 | . . . . . . 2 . . . . . 2 . . . . . . . . . 3 . . . . . . 4 2 1 Swarmer 34 | . . . . . 5 1 1 . . . . . 3 1 . . . . 4 . 6 13 . . . . . . . . . Grunt 37 | . . 4 . 1 7 8 4 . . . 2 1 . 5 . . . . . . 2 . . . . . . . 2 1 . Brawler 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 10 | . . . . . 1 5 . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 7 | . . . . . . . . . . . 1 1 . . . . 1 . . . . 2 . . . 2 . . . . . Behemoth 13 | . . . . . . . . . . . 1 1 1 . . 1 . 1 . . . . 1 1 3 1 2 . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . . 2 . 1 4 4 3 . . . 4 3 4 5 . 1 3 1 4 . 8 13 1 1 3 2 1 . 3 2 1 Combat Bots Only 8 | . . 2 . 1 4 3 3 . . . 3 1 4 5 . 1 1 1 4 . 8 5 1 1 3 2 1 . 3 1 . Max Kills in Single Turn 5 | . . 1 . 1 4 2 2 . 1 . 1 1 2 3 . 1 1 1 3 . 3 5 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 2 . . . . . 1 3 . . . . 3 . 3 4 . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 1 1 . . . 1 . . . 1 1 . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 10416 | . . 277 . . 446 839 1157 405 254 . 378 108 310 83 . 20 198 25 67 . 217 995 64 117 478 332 1154 201 1140 621 530 Core 2121 | . . 30 . . 79 100 161 87 26 . 131 20 105 43 . . 64 . . . 66 247 37 35 86 42 477 4 189 20 72 Absorbed by Shields 17 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1384 | . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . 12 676 389 228 Core Remaining (%) 75 | 100 . . . 88 . 67 . . . . 42 . . . . 80 . . . . 87 . . . . 56 . 63 . 85 87 Volleys Fired 190 | . . 19 32 1 32 56 5 . . . . . 3 7 . . . . 4 . 7 6 . . 17 . 1 . . . . Largest 2 | . . 2 1 2 2 2 1 . . . . . 1 1 . . . . 1 . 1 1 . . 1 . 1 . . . . Hottest 115 | . . 115 35 75 104 112 43 . . . . . . . . . . . 75 . . . . . 65 . . . . . . Shots Fired 293 | . . 38 32 2 61 110 5 . . . . . 3 7 . . . . 4 . 7 6 . . 17 . 1 . . . . Gun 42 | . . 9 . 1 2 30 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 206 | . . 19 32 1 56 80 . . . . . . . . . . . . 1 . . . . . 17 . . . . . . Launcher 8 | . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Special 37 | . . 10 . . . . . . . . . . 3 7 . . . . 3 . 7 6 . . . . 1 . . . . Kinetic 168 | . . 19 32 1 29 70 . . . . . . . . . . . . . . . . . . 17 . . . . . . Thermal 80 | . . 10 . 1 29 40 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 35 | . . . . . 3 . 5 . . . . . 3 7 . . . . 3 . 7 6 . . . . 1 . . . . Electromagnetic 10 | . . 9 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hit Streak 12 | . . 7 12 1 11 7 4 . . . . . 5 12 . . . . . . 2 1 . . . . . . . . . Robot Miss Streak 4 | . . 2 2 . 3 4 1 . . . . . . . . . . . 2 . 4 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 345 | . . 27 33 1 42 72 10 . 1 . 16 15 5 13 . 1 8 6 3 6 11 22 1 7 3 5 2 . 21 11 3 Core Hits 206 | . . 11 15 1 23 31 5 . . . 7 10 5 18 . . 4 1 7 4 19 25 . 3 . 2 1 . 10 4 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . . . 1 . . 3 . . . . 4 6 . 3 . . 1 2 1 . 4 3 . 1 . 2 . . 1 1 . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 1 . Impale 22 | . . . . . . . . . . . 2 6 . 2 . . 1 2 1 . 4 3 . 1 . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 356 | . . . 9 . . 18 10 . 1 1 21 32 6 11 . 1 12 8 13 6 18 27 2 7 4 14 16 28 45 36 10 Impact 29 | . . . . . . 18 10 . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 162 | . . . 9 . . . . . . . 11 4 . 5 . . 2 2 5 2 2 14 1 . . . 2 12 45 36 10 Piercing 153 | . . . . . . . . . . 1 10 28 6 6 . 1 10 6 8 4 16 13 1 7 3 6 12 15 . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 2 1 . . . Sneak Attacks 34 | . . . . . . 7 . . 1 . 1 7 1 . . . 3 . . . 4 5 . . . . . . 3 2 . Combat Hostiles 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . 2 . . . 5 . . . . . . . . 2 1 . . . . . . . . . . Damage Inflicted 20517 | . . 430 1424 12 1232 2263 692 . 131 . 701 1006 367 1549 . . 602 464 723 642 1660 2592 . 487 . 271 12 . 1968 1065 224 Guns 310 | . . 52 . 12 12 234 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2713 | . . 301 383 . 892 1137 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4295 | . . . . . 328 . 445 . . . . . 107 780 . . . . 468 . 992 1175 . . . . . . . . . Melee 12587 | . . . 1041 . . 892 247 . 131 . 701 1006 177 531 . . 602 464 255 642 542 1341 . 487 . 271 . . 1968 1065 224 Ramming 13 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Kinetic 1955 | . . 301 383 . 459 812 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1092 | . . 76 . 12 445 559 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4295 | . . . . . 328 . 445 . . . . . 107 780 . . . . 468 . 992 1175 . . . . . . . . . Electromagnetic 52 | . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1270 | . . . . . . 892 247 . 131 . . . . . . . . . . . . . . . . . . . . . . Slashing 6416 | . . . 1041 . . . . . . . 326 . 83 430 . . . . . 214 171 894 . . . . . . 1968 1065 224 Piercing 5153 | . . . . . . . . . . . 375 1006 177 339 . . 602 464 255 428 497 523 . 487 . . . . . . . Entropic 271 | . . . . . . . . . . . . . . . . . . . . . . . . . . 271 . . . . . Highest Corruption 7 | . . . . . . . 4 7 7 7 . . . . . . 1 . . . . 1 1 1 1 1 2 2 . 1 3 Average Corruption 2 | . . . . . . . 4 4 7 7 . . . . . . 1 . . . . 1 1 1 1 1 1 2 . 1 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 30 . . Effects 21 | . . . . . . . . 2 6 2 . . . . . . 1 . . . . 1 . . 1 1 2 3 . 1 1 Message Errors 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Matter Fused 9 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . 1 . 1 2 . 1 . Heat Flow Errors 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3217 | . . 2 332 . 1 356 6 . 130 . 176 184 . 305 . . 52 247 4 215 107 330 . 161 . 57 . . 267 202 83 Projectiles 21 | . . 2 . . 1 1 . . . . . . . 17 . . . . . . . . . . . . . . . . . Explosions 23 | . . . . . . . 2 . . . . . . . . . . . 4 . . 17 . . . . . . . . . Melee 3173 | . . . 332 . . 355 4 . 130 . 176 184 . 288 . . 52 247 . 215 107 313 . 161 . 57 . . 267 202 83 Knockbacks 21 | . . 6 6 . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . 6 6 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . 131 . . . . . . . . . . . . . . . . . . . 6 . . . . Shots 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . . 264 . 15 258 252 25 . 144 87 15 69 72 129 35 255 183 239 269 52 . . . . . 189 . 141 . . . Average Temperature 71 | . . 94 . 10 70 76 11 . 54 9 2 20 24 46 18 65 66 117 123 26 . . . . . 98 . 76 . . . Received Heat Transfer 2376 | . . 153 . . 237 450 474 6 198 . 93 42 78 30 . . 9 . 18 . 39 . 9 46 21 100 265 . 27 54 27 Effects 8 | . . . . . 3 1 . . . . . . . . . . . 1 3 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 6 | . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 25 | . . . . . . 13 1 . 11 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2275 | . . 560 . 25 728 962 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 842 | . 24 115 . 105 348 342 241 . . . . 364 . . . . 267 . . . . 842 . . . . 474 516 754 491 374 Initial 339 | . . 9 . . 40 45 80 . . . . 107 . . . . 38 . . . . 204 . . . . 138 238 273 339 139 Average 254 | . 9 38 . 99 162 224 100 . . . . 218 . . . . 115 . . . . 577 . . . . 287 372 564 351 233 Maximum Alert Level 3 | . . . . . 1 1 1 . . . . 1 . . . . 1 . . . . 3 . . . . 2 2 3 2 1 Low Security (%) 43 | . 100 100 . 100 55 29 87 . . . . 41 . . . . 76 . . . . 1 . . . . 35 . . 5 49 Level 1 34 | . . . . . 44 70 12 . . . . 58 . . . . 23 . . . . 17 . . . . 38 60 7 64 50 Level 2 20 | . . . . . . . . . . . . . . . . . . . . . . 60 . . . . 26 39 84 30 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . 7 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . 2 4 3 . . . . 1 . . . . 2 . . . . 4 . . . . 5 . 1 5 2 Investigation 7 | . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 2 Extermination 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Reinforcement 15 | . . . . . 2 1 2 . . . . . . . . . . . . . . 2 . . . . 5 . . 3 . Assault 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 21 | . . . . . 2 4 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 8 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 390 | . 1 5 . 2 24 33 14 5 13 . 8 18 11 12 . 3 8 1 20 . 17 23 1 2 48 13 32 3 35 18 20 Peak Tracking Total 15 | . 1 2 . 2 8 12 8 4 7 . 3 10 7 5 . 2 6 1 5 . 7 7 1 2 9 8 15 4 10 7 9 Tactical Retreats 67 | . . . . . . . 1 2 5 . 3 4 2 2 . . 3 . 9 . 3 . . . 4 4 8 . 14 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 11 | . 2 . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Triggered 12 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 10 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 31 | . . . . 3 1 5 1 . . . . . . . . . . . 1 . . 7 . . . . . 8 . 5 . Max in Single Turn 3 | . . . . 1 1 1 1 . . . . . . . . . . . 1 . . 3 . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 56 | . 2 2 2 . 3 8 1 . . . . 2 . 2 4 . 2 . 2 4 . 2 . . 1 . 1 8 2 4 4 Terminals 34 | . 2 2 . . 2 8 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 8 1 3 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Total Hacks 159 | . 5 4 2 . 10 20 3 . . . . 5 . 5 29 . 5 . 2 17 . 4 . . 1 . 3 16 5 13 10 Successful 110 | . 3 3 2 . 6 11 . . . . . 1 . 5 29 . 1 . 2 17 . 1 . . 1 . 2 12 2 10 2 Failed 49 | . 2 1 . . 4 9 3 . . . . 4 . . . . 4 . . . . 3 . . . . 1 4 3 3 8 Catastrophic 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . 3 1 1 . 3 4 . . . . . 3 . . . . . . . . . 2 . . 1 . 1 2 . 2 . Terminals 87 | . 5 4 . . 6 20 3 . . . . 3 . . . . 3 . . . . 2 . . . . 3 16 4 11 7 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 6 | . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 3 Terminal Hacks 95 | . 2 3 2 . 3 8 . . . . . . . 5 29 . . . 2 17 . 1 . . 1 . 1 11 1 7 2 Record 25 | . . . 1 . . . . . . . . . . 4 11 . . . 1 5 . . . . . . . 3 . . . Part Schematic 17 | . . . . . . 2 . . . . . . . . 11 . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Prototype ID Bank 9 | . . . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . 1 . . . Open Door 10 | . . . . . . 4 . . . . . . . 1 . . . . 1 . . . . . 1 . . 2 . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Alert Level 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 7 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Terminals 9 | . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Track 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Botnet 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 1 . . 3 6 1 . . . . 2 . . . . 2 . . . . 2 . . . . . 6 1 4 4 Full Trace Events 7 | . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . 2 . . . 14 . . . . 11 . . . . 4 . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 21 | . . 1 4 . . 12 3 . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Group 10 | . . 1 4 4 4 10 3 . . . . . . . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . 31 45 45 45 173 93 . . . . . . . . 96 . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 21 21 21 31 31 . . . . . . . . 96 . . . . . . . . . . . . . . . Total Orders 12 | . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . 7 . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 5 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . Ally Attacks 118 | . . . . 6 49 36 21 . . . . . . . . 6 . . . . . . . . . . . . . . . Total Damage 1367 | . . . . 73 400 503 169 . . . . . . . . 222 . . . . . . . . . . . . . . . Kills 13 | . . . . 1 5 5 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 7 | . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Derelict Logs Recovered 14 | . . 2 . . . . . . . 1 1 . 2 2 . 2 . . 1 . 1 . 1 1 . . . . . . . Drone Launches 98 | . . . . . . 14 . . . . . 3 . . . . 1 . . . . . . . 80 . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Decoded 0b10 Intel 74 | . . . . . . . . . . . . 30 . . . . 15 . . . . 25 . . . . 4 . . . . Items 74 | . . . . . . . . . . . . 30 . . . . 15 . . . . 25 . . . . 4 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 11908 | . 273 1024 915 77 596 1077 326 166 194 538 329 460 125 356 22 169 198 127 405 70 323 369 88 75 1024 309 352 352 845 529 195 Spaces Moved 18903 | 1 192 685 580 53 323 538 238 136 302 847 878 1230 395 1220 93 625 582 425 1358 166 650 740 306 194 1426 514 652 589 1582 916 467 Core 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 52 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 128 | 1 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2619 | . 65 685 580 53 323 538 238 136 1 . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 53 . . . Flight 16046 | . . . . . . . . . 301 847 878 1230 395 1220 93 625 582 425 1358 166 650 740 306 194 1426 512 597 536 1582 916 467 Fastest Speed 21 | 120 120 135 135 135 135 130 115 115 26 26 31 24 24 23 23 23 23 24 24 24 24 21 28 27 24 24 29 33 34 34 34 Average Speed 44 | 120 127 135 135 135 146 135 115 115 26 41 31 25 24 23 23 23 23 24 24 24 24 25 28 27 25 30 38 37 34 34 34 Slowest Speed 450 | 120 200 135 135 145 215 145 145 145 115 99 31 31 26 91 23 23 24 24 24 27 24 103 28 28 94 450 120 51 39 39 34 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . 2 . . 3 . . . . 3 . 2 . . 1 . . 9 . 8 1 6 6 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Exploration Rate (%) 54 | 1 32 100 88 12 36 76 14 34 47 83 79 43 55 97 70 80 23 57 88 60 77 20 64 37 94 74 22 66 50 59 13 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 8 | . . 1 1 . . . . . . . . . . . 1 2 . . . 3 . . . . . . . . . . . Known Exits Taken 13 | . . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . . 1 5 3 . . 3 . 1 . 1 3 . 1 . 1 2 . 1 . . . . . Spaces Dug 129 | . . . . . . . . . . . 2 11 1 2 . . . . 27 . 8 5 . . 1 4 29 16 7 12 4 Terrain Destroyed 485 | . . . . . 24 7 64 . . . 2 11 15 75 . . . . 48 . 89 67 . . 11 4 29 16 7 12 4 Melee 90 | . . . . . . . . . . . 2 11 1 2 . . . . 6 . 8 5 . . . 4 12 16 7 12 4 Projectile 33 | . . . . . 6 7 . . . . . . . . . . . . 3 . 3 2 . . 11 . 1 . . . . AOE 362 | . . . . . 18 . 64 . . . . . 14 73 . . . . 39 . 78 60 . . . . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 21583 | . 219 737 674 56 383 769 270 144 415 1037 904 1325 409 1262 92 648 624 436 1415 193 787 870 306 203 2061 651 715 672 1775 1052 479 Wait 1589 | . 8 9 . . 7 66 . 7 94 142 9 31 4 17 . 20 21 . 35 5 111 71 . . 578 116 32 15 102 89 . Move 18780 | . 191 684 579 52 322 537 237 135 298 846 877 1223 394 1219 92 624 575 424 1353 165 649 737 305 193 1411 513 636 586 1572 903 448 Hop 40 | . . . . . . . . . 1 . . 3 . . . . 3 . 2 . . 1 . . 5 . 7 1 3 6 8 Pick Up 101 | . 7 9 10 . 5 17 4 . . 13 . 5 . 1 . . 2 . 2 1 . 1 . . 6 . 2 5 6 . 5 Fast Attach 135 | . 4 . . . 4 14 2 1 2 8 2 2 . 2 . . 2 . 1 6 . 10 . 1 11 2 13 14 22 10 2 Attach 49 | . 5 1 . . 2 2 2 1 9 . . 2 . 2 . . 2 . . . 1 5 . 1 2 2 2 2 3 . 3 Detach 36 | . 2 . . . . 2 . . 1 3 . . . 1 . . 2 . 1 . . 7 . 1 1 3 1 5 6 . . Swap 86 | . 1 2 1 2 5 9 3 . 1 5 . 18 2 4 . 2 4 5 5 3 3 4 . . 1 . 1 . 2 1 2 Drop 174 | . 1 . 5 1 6 32 9 . 8 19 1 12 . 1 . 1 3 1 2 9 . 1 . . 16 1 4 17 14 6 4 Fire 190 | . . 19 32 1 32 56 5 . . . . . 3 7 . . . . 4 . 7 6 . . 17 . 1 . . . . Melee 324 | . . . 9 . . 18 8 . 1 1 15 29 6 8 . 1 10 6 10 4 16 27 1 7 3 14 15 27 45 36 7 Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 51 | . . 12 38 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous 15 | . . . . . . 7 . . . . . . . . . . . . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes / Gar) -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 6) 274 | -10/Materials | Entered Mines 277 | -10/Mines | Received a Mining Laser from a helpful Derelict 280 | -10/Mines | Learned location of Storage (-8) 313 | -10/Mines | Build established: Mutant 466 | -10/Mines | Discovered new exit (range 6) 473 | -10/Mines | Learned Materials machine intel 536 | -10/Mines | Discovered new exit (range 14) 630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 631 | -10/Mines | Discovered new exit (range 5) 682 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1169 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1298 | -10/Mines | Entered Exiles 1298 | -10/Exiles | Found Exiles lab destroyed 1682 | -10/Exiles | Opened EX-Vault 1693 | -10/Exiles | Found Longsword +1 2119 | -10/Exiles | Build established: Commander-Mutant 2146 | -10/Exiles | Learned location of Zion (-7) 2198 | -10/Exiles | Discovered new exit (range 10) 2213 | -10/Exiles | Entered Mines 2213 | -9/Mines | Accompanied by 4 allies 2256 | -9/Mines | Discovered new exit (range 14) 2290 | -9/Mines | Entered Materials 2290 | -8/Materials | Accompanied by 4 allies 2290 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2291 | -8/Materials | Loaded intel: 44 machine locations 2797 | -8/Materials | Build established: Mutant 2817 | -8/Materials | Discovered new exit (range 13) 2886 | -8/Materials | Entered Storage 3705 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3865 | -8/Storage | Discovered new exit (range 15) 3886 | -8/Storage | Met a pair of Derelict thieves 3963 | -8/Storage | Entered Factory 3963 | -7/Factory | Accompanied by 2 allies 3963 | -7/Factory | Evolved 2 slots: Utility x2 4070 | -7/Factory | Allied Derelicts emerged from ambush trap array 4254 | -7/Factory | Garrison activated, responded to threat 4285 | -7/Factory | Discovered new exit (range 2) 4289 | -7/Factory | Entered Lower Caves 4291 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4323 | -7/Lower Caves | Lost 6 parts (1p1n4u) 4436 | -7/Lower Caves | Discovered new exit (range 15) 4455 | -7/Lower Caves | Entered another Lower Caves area 4484 | -7/Lower Caves | Discovered new exit (range 10) 4647 | -7/Lower Caves | Discovered new exit (range 9) 4649 | -7/Lower Caves | Entered Zion 4677 | -7/Zion | Found Prototype Processor 4679 | -7/Zion | Found Prototype Processor 4680 | -7/Zion | Found Prototype Processor 4681 | -7/Zion | Found Prototype Processor 4753 | -7/Zion | Discovered new exit (range 16) 4755 | -7/Zion | Build established: Sprinter 4768 | -7/Zion | System corruption cleaned by Quarantine Array 4778 | -7/Zion | Learned 4 Factory zone layouts 4789 | -7/Zion | Given the Hacking Drone Bay 4790 | -7/Zion | Found Prototype Device 4791 | -7/Zion | Identified Hacking Drone Bay 4792 | -7/Zion | Identified Exp. Targeting Computer (x2) 4796 | -7/Zion | Identified Exp. Terrain Scan Processor 4797 | -7/Zion | Identified Exp. Target Analyzer 4959 | -7/Zion | Found Prototype Special Weapon 4961 | -7/Zion | Found Prototype Special Weapon 4965 | -7/Zion | Found Prototype Special Weapon 4969 | -7/Zion | Found Prototype Special Weapon 5064 | -7/Zion | Found CR-A16's Pointy Stick 5149 | -7/Zion | Learned Factory emergency access door positions 5171 | -7/Zion | Found Prototype Processor 5171 | -7/Zion | Identified Exp. Core Analyzer 5187 | -7/Zion | Entered Proximity Caves 5303 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5327 | -6/Proximity Caves | Discovered new exit (range 9) 5346 | -6/Proximity Caves | Build established: Derelict-Sprinter 5399 | -6/Proximity Caves | Spotted B-75 Beast 5449 | -6/Proximity Caves | Core integrity fell below 50% 5451 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 5451 | -6/Proximity Caves | Destroyed B-75 Beast 5516 | -6/Proximity Caves | Entered Factory 5516 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5519 | -6/Factory | Loaded intel: 215 non-interactive machine locations 5574 | -6/Factory | Discovered new exit (range 9) 5595 | -6/Factory | Spotted B-75 Beast 5603 | -6/Factory | Identified exit to Factory 5617 | -6/Factory | Destroyed B-75 Beast 5890 | -6/Factory | Identified exit to Lower Caves 5936 | -6/Factory | Build established: Sprinter 5976 | -6/Factory | Entered Lower Caves 5988 | -6/Lower Caves | Learned 4 Factory zone layouts 6025 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6044 | -6/Lower Caves | Identified RU-N14's Throwing Claymores (x3) 6073 | -6/Lower Caves | Learned location of 1 exit from Factory 6073 | -6/Lower Caves | Spotted B-75 Beast 6079 | -6/Lower Caves | Destroyed B-75 Beast 6099 | -6/Lower Caves | Discovered new exit (range 12) 6101 | -6/Lower Caves | Entered another Lower Caves area 6161 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6199 | -6/Lower Caves | Discovered new exit (range 9) 6220 | -6/Lower Caves | Encountered a Warlord checkpoint 6284 | -6/Lower Caves | Learned location of 1 exit from Factory 6334 | -6/Lower Caves | Learned Armory stockpile data 6346 | -6/Lower Caves | Learned 4 Factory zone layouts 6347 | -6/Lower Caves | Discovered exit to Factory (range 15) 6457 | -6/Lower Caves | Entered Data Miner 6457 | -6/Data Miner | Discovered new exit (range 6) 6462 | -6/Data Miner | Met Data Miner 6468 | -6/Data Miner | Learned location of Section 7 (-2) 6468 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6472 | -6/Data Miner | Received God Mode back door access code from Data Miner 6479 | -6/Data Miner | Entered Proximity Caves 6512 | -5/Proximity Caves | Spotted B-75 Beast 6530 | -5/Proximity Caves | Learned location of Armory (-3) 6570 | -5/Proximity Caves | Escorted by Enhanced Grunt 6575 | -5/Proximity Caves | Destroyed B-75 Beast 6646 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6648 | -5/Proximity Caves | Entered Factory 6648 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6649 | -5/Factory | Identified exit to Upper Caves 6649 | -5/Factory | Identified exit to Factory 6730 | -5/Factory | Incoming investigation squad redirected 6759 | -5/Factory | Incoming investigation squad redirected 6846 | -5/Factory | Entered Upper Caves 6854 | -5/Upper Caves | Spotted B-75 Beast 6857 | -5/Upper Caves | Destroyed B-75 Beast 6929 | -5/Upper Caves | Discovered new exit (range 8) 6973 | -5/Upper Caves | Entered another Upper Caves area 6976 | -5/Upper Caves | Discovered exit to Factory (range 4) 7101 | -5/Upper Caves | Found Alien Artifact 7122 | -5/Upper Caves | Learned Factory security intel 7147 | -5/Upper Caves | Discovered new exit (range 6) 7307 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7378 | -5/Upper Caves | Entered Zhirov 7378 | -5/Zhirov | Discovered new exit (range 3) 7383 | -5/Zhirov | Met Zhirov 7387 | -5/Zhirov | Learned location of Quarantine (-3) 7387 | -5/Zhirov | Learned location of Testing (-2) 7387 | -5/Zhirov | Learned location of Command (-1) 7389 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7394 | -5/Zhirov | Found Alien Artifact 7394 | -5/Zhirov | Identified Integrated Dissipator 7394 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7402 | -5/Zhirov | Found Alien Artifact 7448 | -5/Zhirov | Entered Proximity Caves 7553 | -4/Proximity Caves | Learned 4 Research zone layouts 7726 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7765 | -4/Proximity Caves | Discovered exit to Factory (range 7) 7768 | -4/Proximity Caves | Destroyed 8 combat bots 7771 | -4/Proximity Caves | Entered Factory 7771 | -4/Factory | Evolved 2 slots: Utility x2 7846 | -4/Factory | Lost 3 parts (1p2u) 7975 | -4/Factory | Identified Transdimensional Reconstructor 7975 | -4/Factory | Warped through subspace 8005 | -4/Factory | Lost 3 parts (2n1u) 8069 | -4/Factory | Discovered new exit (range 20) 8087 | -4/Factory | Identified exit to Upper Caves 8140 | -4/Factory | Entered Upper Caves 8159 | -4/Upper Caves | Spotted B-86 Titan 8161 | -4/Upper Caves | Destroyed B-86 Titan 8192 | -4/Upper Caves | Identified exit to Upper Caves 8207 | -4/Upper Caves | Encountered a Warlord checkpoint 8228 | -4/Upper Caves | Entered another Upper Caves area 8257 | -4/Upper Caves | Spotted B-86 Titan 8259 | -4/Upper Caves | Destroyed B-86 Titan 8299 | -4/Upper Caves | Discovered new exit (range 9) 8301 | -4/Upper Caves | Identified exit to Warlord 8303 | -4/Upper Caves | Entered Warlord 8315 | -4/Warlord | System corruption cleaned by Quarantine Array 8350 | -4/Warlord | Build established: Scout 8404 | -4/Warlord | Visited the Vortex Lab 8405 | -4/Warlord | Found Prototype Piercing Weapon 8407 | -4/Warlord | Found Prototype Piercing Weapon 8407 | -4/Warlord | Identified Vortex Lance (x2) 8425 | -4/Warlord | Warlord's base attacked by MAIN.C 8442 | -4/Warlord | Found Prototype Device 8442 | -4/Warlord | Identified Minesniffer Drone Bay 8472 | -4/Warlord | Met Warlord 8479 | -4/Warlord | Opened Warlord's prototype stash 8494 | -4/Warlord | Found Prototype Reactor 8499 | -4/Warlord | Found Prototype Device 8499 | -4/Warlord | Identified Exp. Focal Shield 8520 | -4/Warlord | Found Prototype Hackware 8520 | -4/Warlord | Identified System Mapper 8634 | -4/Warlord | Warlord forces counterattacked 8788 | -4/Warlord | Build established: Hacker-Sprinter 9043 | -4/Warlord | Spotted Executioner 9044 | -4/Warlord | Spotted Executioner 9100 | -4/Warlord | Warlord base infiltrated, sounded retreat 9109 | -4/Warlord | Spotted Striker 9150 | -4/Warlord | Spotted Striker 9183 | -4/Warlord | Spotted Executioner 9201 | -4/Warlord | Spotted Striker 9208 | -4/Warlord | Spotted Executioner 9232 | -4/Warlord | Spotted B-90 Cyclops 9232 | -4/Warlord | Spotted B-86 Titan 9237 | -4/Warlord | Discovered new exit (range 18) 9237 | -4/Warlord | Spotted Executioner 9300 | -4/Warlord | Destroyed B-90 Cyclops 9307 | -4/Warlord | Destroyed B-86 Titan 9317 | -4/Warlord | Identified exit to Proximity Caves 9325 | -4/Warlord | Destroyed B-90 Cyclops 9327 | -4/Warlord | Spotted Striker 9327 | -4/Warlord | Entered Proximity Caves 9347 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9458 | -3/Proximity Caves | Spotted B-86 Titan 9460 | -3/Proximity Caves | Destroyed B-86 Titan 9624 | -3/Proximity Caves | Discovered new exit (range 17) 9632 | -3/Proximity Caves | Identified exit to Research 9636 | -3/Proximity Caves | Entered Research 9636 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9637 | -3/Research | Identified exit to Armory 9638 | -3/Research | Identified exit to Research 9696 | -3/Research | Spotted B-86 Titan 9751 | -3/Research | Lost 8 parts (4n3u1w) 9830 | -3/Research | Destroyed B-86 Titan 9886 | -3/Research | Search patrols dispatched 9925 | -3/Research | Found Fusion Bomb Launcher 9955 | -3/Research | Spotted B-90 Cyclops 9978 | -3/Research | Discovered new exit (range 12) 9981 | -3/Research | Destroyed B-90 Cyclops 9984 | -3/Research | Identified exit to Quarantine 9988 | -3/Research | Entered Quarantine 9990 | -3/Quarantine | Cryocooling Duct disabled 9994 | -3/Quarantine | Cryocooling Duct disabled 10005 | -3/Quarantine | Ambient heat levels rising (+20) 10005 | -3/Quarantine | Non-combat units ordered to evacuate 10005 | -3/Quarantine | Found Alien Artifact 10005 | -3/Quarantine | Identified Phase Redirector 10009 | -3/Quarantine | Ambient heat levels rising (+20) 10009 | -3/Quarantine | Combat units ordered to evacuate 10024 | -3/Quarantine | Found Alien Artifact 10024 | -3/Quarantine | Identified Subatomic Replicator 10047 | -3/Quarantine | Build established: Hacker-Mutant 10081 | -3/Quarantine | Met incapacitated Sigix Warrior 10081 | -3/Quarantine | Lockdown squad dispatched 10104 | -3/Quarantine | Spotted Lightning 10109 | -3/Quarantine | Quarantine Guard activated 10113 | -3/Quarantine | Spotted Quarantine Guard 10113 | -3/Quarantine | Spotted Quarantine Guard 10113 | -3/Quarantine | Spotted Quarantine Guard 10148 | -3/Quarantine | Found Alien Artifact 10148 | -3/Quarantine | Identified Core Reset Matrix 10148 | -3/Quarantine | Used Core Reset Matrix 10152 | -3/Quarantine | Sensed 13 artifacts in vicinity 10155 | -3/Quarantine | Found Unknown Piercing Weapon 10155 | -3/Quarantine | Identified Enh. Force Lance 10195 | -3/Quarantine | Spotted Quarantine Guard 10221 | -3/Quarantine | Found Sigix Broadsword 10286 | -3/Quarantine | Found Dimensional Node Initializer 10292 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10303 | -3/Quarantine | Found Sigix Terminator 10332 | -3/Quarantine | Spotted Quarantine Guard 10334 | -3/Quarantine | Spotted Quarantine Guard 10335 | -3/Quarantine | Discovered exit to Research (range 9) 10340 | -3/Quarantine | Entered Research 10340 | -2/Research | Warlord forces began assault on 0b10 10340 | -2/Research | Evolved 2 slots: Utility x2 10370 | -2/Research | Lost 3 parts (1n2u) 10447 | -2/Research | Met up with Warlord 10450 | -2/Research | Research machine network offline 10685 | -2/Research | Build established: Scavenger-Scout 10773 | -2/Research | Borebot progress halted 10785 | -2/Research | Spotted Executioner 10793 | -2/Research | Spotted Striker 10850 | -2/Research | Borebot progress halted 10945 | -2/Research | Spotted Striker 10977 | -2/Research | Spotted Executioner 10977 | -2/Research | Spotted Executioner 10980 | -2/Research | Spotted Executioner 11012 | -2/Research | Spotted B-90 Cyclops 11035 | -2/Research | Spotted Striker 11114 | -2/Research | Identified exit to Garrison 11133 | -2/Research | Discovered new exit (range 19) 11167 | -2/Research | Discovered new exit (range 20) 11170 | -2/Research | Identified exit to Access 11173 | -2/Research | Identified exit to Testing 11185 | -2/Research | Entered Testing 11220 | -2/Testing | Build established: Hacker-Scout 11428 | -2/Testing | Found Prototype Device 11428 | -2/Testing | Identified AEGIS Remote Shield 11435 | -2/Testing | Search patrols dispatched 11437 | -2/Testing | Protovariant out of control (PY-2TJYPWLV7G) 11437 | -2/Testing | Unleashed a protovariant (PY-2TJYPWLV7G) 11455 | -2/Testing | Incoming assault squad redirected 11464 | -2/Testing | Crushed by falling debris 11472 | -2/Testing | Spotted Striker 11496 | -2/Testing | Discovered exit to Access (range 16) 11549 | -2/Testing | Repaired Impulse Thruster Array 11632 | -2/Testing | Found Prototype Processor 11632 | -2/Testing | Identified Exp. Core Analyzer 11709 | -2/Testing | Scanned by Researcher 11714 | -2/Testing | Entered Access 11714 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11850 | -1/Access | Identified exit to Surface 11881 | -1/Access | Warped through subspace 11892 | -1/Access | Incoming investigation squad redirected 11909 | *** | Destroyed 0B10! Last Messages --------------- Feedback: System corruption (+1%). 11876_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 11877_ The Access Shell folds into the floor. 11877_ K-01 Serf cleans the Terminal. 11879_ Dropped Adv. Component Analysis Suite. 11879_ Initializer activates but location unsuitable. 11881_ Warped through subspace. 11886_ Connecting with Terminal... 11886_ ALERT: Suspicious activity at Terminal A011. Dispatching Investigation squad. 11887_ QAVLO%GTU2S6H5LG0 11907_ Penetrated by Slug. 11907_ Imp. Hacking Suite destroyed. 11907_ Penetrated by Slug. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | # [ #?#???? ??????? ???#?????????????????????? | | # #?##?#???????? ??? ???????????????????????? | | ####+########??#?????????????????????????????????? | | ## ################??????????????????????? | | ?????????????????????? | | ?????????????????????? | | ###########?????? ??#???????????????? | | #?#???????#?????????????????????????? | | #### #? ??? ? ??? ? ? ??????????????????? | | # #??? ?? ?? ??????#???????????????? | | ??# === #? ?? ??? ? ?? ??????"???????????? | | ??+ === #? ? ????? ?????????????????????? | | ?? # === + ?????? ???????????????? ?????????? | | ? # ##### # "?? ???"??? ? ?#???????????????? | | ?# ##??# #? """?? ""?? ??? ?#? ?????? ???????? | | ?# #???# #?? " ?????? ?? ? ?# ??????????????? | | ? + ##### ##??###?#??##????#???? ?? ??????????? | | ?? # #???# ##?##?#?#???????#?????#?????????????? | | ? # ?##?# w#??#?####??#??##?#???#?##???????????? | | ?? # ???## ####### ###########??#????#?????????? | | # ?#??# """T""" "????????????#?????? | | ?### ??#?# """ """ "??" ?? ???????????? | | ?? # #??## h "??????????????????? | | ? ?? ???#?# h "????????? ?? ?????? | | ? ?# ##??# !" ""?? ????? ??? ????? | | ? ???#??## @" "??????????????????? | | ?? ? ?###?# "??????????????????? | | ???##???#?# "???? ?????????????? | | ???#?????## "??????????#?#?????? | | ???#?????## "??????? ??????????? | | #?#?#?#?### ####### ##########?????????#????????? | | ????????#?# #???#?####?#??#????#??#?????????????? | | ?#??#?????# #?##??????????????#?????????????????? | | ???? ??? ?# #??#???#?????????#?????#???#????????? | | ? ????????# #??#???###??#???#?##?##???#?????????? | | ? ????## #?##??#???#???##?#??????????????????? | | ??? ?# #?##????##?#?????#?????#????????????? | | ??? ?# ####??#??????#?#???????#????????????? | | ??## ###?#?####????#?#???#???????????????? | | # ############??#???#????????????????? | | + ##?#?????????????????? | | # #?#??#???????????????? | | ? # ############ #????"???????????????? | | ?? # #####??##????????#? ??????????????????? | | ""?????# #????##???##??????????????????????????? | | ""?"?? # #??#??#??#????????????????????????????? | | ########## #?###?###?####? ??????????????????????? | | #?##??##?????#????????????????????????? | | ####???#???#?????+????????????????????? | | #?##?#????#???#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 80 Energy Generation 43 Energy Capacity 850 Matter Stores 448 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 73 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector Subatomic Replicator Core Reset Matrix Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- 40k Club Giant Slayer No Explosion For You Challenges ------------ None Game ------ Seed AlphaAnalysisShield Manual? 0 Play Time 03:15:11 Cumulative 444.7 hours Start 2022.08.01 @ 17:37:18 End 2022.08.02 @ 11:34:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 492 Adventurer 0 Explorer 1 Win Type 3 Total 14 Types 9/0/2/3/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c9ae457-f3d7-465b-8edf-5caf6901a449