Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 08:10:01 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 2660 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 457/600 Matter 62/300 Energy 99/100 System Corruption 2% Temperature Cool (3) Movement Flying (34) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- Latent Energy Streamer > --- INVENTORY (1) ---- Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- Proton Missile Launcher [Rating: 13] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility None Weapon Latent Energy Streamer Energy Cannon Latent Energy Streamer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . 2 . . . . . Power . | . . . . . . . Propulsion 2 | . 2 . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 4 | . 3 . . . 1 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | . 3 . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . 3 . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . . . 1 . Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups . | . . . . . 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . 1 1 Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 42 | . 10 50 50 50 57 66 Flight 40 | . 10 50 50 50 50 50 Energy Cannon 1 | . . . . . 7 16 Peak Build Rating 13 | . 3 3 3 3 13 13 Average Rating 3 | . . 3 3 3 7 13 On Entrance 3 | . . 3 3 3 3 13 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 69 | . 69 . . . . . Heaviest Build 10 | . . . . . 10 10 Greatest Support 12 | 3 12 12 12 12 12 12 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . . . . 1 1 1 Average Capacity . | . . . . . 1 1 Most Carried 1 | . . . . 1 1 1 Average Carried . | . . . . . 1 1 Final Capacity 1 | . . . . 1 1 1 Final Carried 1 | . . . . 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected . | . . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 27 | . 14 . 8 5 . . Missed 16 | . 7 . 6 3 . . Hits 11 | . 7 . 2 2 . . Projectile 11 | . 7 . 2 2 . . Damage Taken 164 | 8 68 . 28 16 44 . Core 143 | 8 61 . 25 14 35 . Absorbed by Shields . | . . . . . . . Redirected to Core 69 | . 16 . 11 7 35 . Core Remaining (%) 93 | 98 . 88 . . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 60 | 16 . . . . 44 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 60 | 16 . . . . 44 . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | 8 . . . . 44 . Shots . | . . . . . . . Rammed 1 | 1 . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2 | . 2 . . . . . Average Temperature 2 | . 2 . . . . . Received Heat Transfer 39 | . 21 . 18 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 105 | . . . 7 105 . . Initial . | . . . . . . . Average 14 | . . . 1 34 . . Influence Increases 122 | . . . 7 115 . . Destroy 0b10 Robot/C 60 | . . . . 60 . . Destroy Leader 10 | . . . . 10 . . Successful Hack 7 | . . . 7 . . . Lose Combat Pursuer 45 | . . . . 45 . . Influence Decreases 122 | . . . 7 30 85 . Entered New Map 85 | . . . . . 85 . Time Decay 37 | . . . 7 30 . . Squads Dispatched 4 | . . . 4 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 17 | . 6 . 7 3 1 . Peak Tracking Total 10 | . 6 . 8 3 10 . Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 6 | . 1 . 3 1 1 . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 2 . 9 1 1 . Successful 3 | . . . 1 1 1 . Failed 10 | . 2 . 8 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 12 | . 2 . 9 . 1 . Terminals 11 | . 2 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 1 1 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 3 . . . Full Trace Events 4 | . 1 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . 7 . . Total Damage 105 | . . . . 105 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 385 | 11 90 37 43 123 78 3 Spaces Moved 1002 | 19 182 108 125 338 223 7 Core 155 | 19 136 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 847 | . 46 108 125 338 223 7 Fastest Speed 34 | 50 34 34 34 34 34 34 Average Speed 36 | 50 46 34 34 34 34 34 Slowest Speed 50 | 50 50 34 34 34 34 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . 3 1 5 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 26 33 24 74 62 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled 1 | . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1003 | 19 183 106 119 345 224 7 Wait 9 | . 2 . . 7 . . Move 979 | 18 176 105 114 337 222 7 Hop 8 | . 2 1 5 . . . Pick Up 1 | . . . . 1 . . Fast Attach 4 | . 3 . . . 1 . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee . | . . . . . . . Ram 2 | 1 . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Upgraded with Propulsion slot (x2) 99 | -10/Materials | Discovered new exit (range 10) 102 | -10/Materials | Entered Mines 133 | -10/Mines | Discovered new exit (range 10) 139 | -10/Mines | Entered Materials 141 | -9/Materials | Reached level 2 167 | -9/Materials | Identified exit to Mines 182 | -9/Materials | Entered Mines 183 | -9/Mines | Assembled infested the area 210 | -9/Mines | Met a Derelict bent on vengeance 228 | -9/Mines | Received a Mining Laser from a helpful Derelict 240 | -9/Mines | Discovered new exit (range 9) 259 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 278 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 303 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 304 | -9/Mines | Discovered new exit (range 5) 305 | -9/Mines | Entered Exiles 307 | -9/Exiles | Reached level 3 314 | -9/Exiles | Build established: Mutant 315 | -9/Exiles | Met 8R-AWN 319 | -9/Exiles | Met EX-HEX 330 | -9/Exiles | Met EX-BIN 334 | -9/Exiles | Aligned with FarCom system 335 | -9/Exiles | Given EX-Vault access code 343 | -9/Exiles | Opened EX-Vault 345 | -9/Exiles | Found Latent Energy Streamer 353 | -9/Exiles | Warned to stay clear of 0b10 Research branches 365 | -9/Exiles | Met EX-DEC 372 | -9/Exiles | Attacked by the Exiles 380 | -9/Exiles | Discovered new exit (range 10) 383 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 383 | -9/Exiles | Entered Mines 386 | -8/Mines | Self-destructed Last Messages --------------- EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00367_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00371_ Slammed into Machine. 00371_ Machine disabled. 00371_ Destabilizing: System corrupted (+2). 00371_ Destabilizing: System interference. 00371_ Latent Energy Streamer temporarily disabled. 00372_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 00380_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00384_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ????????????# ???????????????????????? | | ????????????# ???????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# ??????????????????????? | | ????????????# #??????????????????????? | | ??????##????# #??????????????????????? | | ???####T##### @#??????????????????????? | | ???# # #??????????????????????? | | ???# # #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# ####??????????????????????? | | ???##########?????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 102 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Levels Raised 2 | . . . 1 . 1 . XP Earned 6835 | 3000 . 600 1535 850 350 500 XP Spent 1550 | . 1300 . . 250 . . Upgrades 3 | . 2 . . 1 . . Propulsion Slot 2 | . 2 . . . . . Inventory Capacity 1 | . . . . 1 . . Protomatter Created . | . . . . . . . Protomatter Decayed 2 | . . . . 2 . . Game ------ Seed BlastMissileFemtoactuators Manual? 0 Play Time 00:03:31 Cumulative 667.4 hours Start 2026.07.16 @ 08:06:33 End 2026.07.16 @ 08:10:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 315 Rogue 161 Adventurer 154 Explorer 0 Win Type - Total 22 Types 4/5/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af337dfa-5083-4182-9f56-d1820a17ee9a