Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 11:48:05 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (234) 1170 Value Destroyed (8502) 8502 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3679) 3679 TOTAL SCORE: 15951 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3476 Friendly Fire -297 Cogmind --------- Core Integrity 0/900 Matter 233/300 Energy 16/150 System Corruption 4% Temperature Warm (152) Movement Hovering (42) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Core Analyzer Reaction Control System Graphene Brace Hacking Suite System Shield > --- WEAPON (4) ------- Autobeam Autobeam Enhanced Autogun Enhanced Autogun > --- INVENTORY (1) ---- Multitool Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Core Analyzer Reaction Control System Improved Light Armor Plating Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Autobeam Autobeam Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Multitool [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Reaction Control System Processor Core Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Autobeam Energy Gun Autobeam Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Multitool Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 10 | 2 3 1 . 3 1 Power . | . . . . . . Propulsion 2 | . 1 . . 1 . Utility 5 | . 2 . . 2 1 Weapon 3 | 2 . 1 . . . Parts Attached 120 | 6 24 2 30 46 12 Power 10 | 1 3 . 1 4 1 Engine 10 | 1 3 . 1 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | 1 10 1 5 6 5 Treads 1 | 1 . . . . . Leg . | . . . . . . Wheel 3 | . 2 . 1 . . Hover 13 | . 2 . . 6 5 Flight 11 | . 6 1 4 . . Utility 30 | 1 5 . 8 14 2 Device 7 | 1 1 . . 4 1 Storage . | . . . . . . Processor 3 | . . . . 3 . Hackware 5 | . 3 . . 1 1 Protection 15 | . 1 . 8 6 . Artifact . | . . . . . . Weapon 52 | 3 6 1 16 22 4 Energy Gun 5 | 1 . . 3 1 . Energy Cannon 4 | . 2 . 2 . . Ballistic Gun 19 | 2 . 1 6 8 2 Ballistic Cannon 13 | . 4 . 4 5 . Launcher . | . . . . . . Special Weapon 11 | . . . 1 8 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . 1 . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 2 | . . . 1 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 99 85 99 99 Engine 9 | . 13 10 8 7 7 Hover 9 | . 6 . . 22 21 Flight 9 | . 9 21 17 1 . Device 5 | . . . . 13 14 Processor 3 | . . . . 8 7 Hackware 9 | . 20 31 4 5 12 Protection 7 | . . . 13 6 7 Energy Gun 14 | . 14 10 14 15 14 Energy Cannon 5 | . 6 10 8 1 . Ballistic Gun 9 | . 7 4 8 12 14 Ballistic Cannon 5 | . 13 10 5 1 . Special Weapon 1 | . . . 2 . . Peak Build Rating 52 | 6 17 18 29 45 52 Average Rating 24 | 5 11 17 25 40 50 On Entrance 19 | . 6 17 18 29 45 Naked Turns . | . . . . . . Heaviest Build 44 | 10 13 13 44 44 31 Greatest Support 34 | 20 20 18 18 32 34 Greatest Overweight (x) 2 | 1 1 . 2 2 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 1 | . . . 1 1 1 Average Capacity . | . . . . 1 1 Most Carried 1 | . . . 1 1 1 Average Carried . | . . . . . 1 Final Capacity 1 | . . . 1 1 1 Final Carried 1 | . . . 1 1 1 Class Distribution -------------------- 48% | Hacker-Gunner 28% | Gunner 20% | Hacker-Executioner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Executioner | -10/Subcaves Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 5061 | 272 822 68 716 1556 1627 Remotely 108 | 94 14 . . . . Salvage Created 9878 | 62 1906 432 636 3072 3770 Parts 566 | 3 114 20 60 172 197 Haulers Intercepted 14 | . 2 . . 6 6 Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . . 19 . . Prevented 2 | . . . 2 . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 214 | . 33 6 20 69 86 Guns 163 | . 6 . 9 64 84 Cannons 44 | . 26 5 10 3 . AOE 1 | . . 1 . . . Classes Destroyed 22 | 1 8 1 4 6 2 Worker 10 | . 2 . . 6 2 Builder 1 | . . 1 . . . Tunneler 1 | . 1 . . . . Hauler 14 | . 2 . . 6 6 Recycler 18 | 1 10 2 . 4 1 Mechanic 2 | . 1 . . 1 . Operator 10 | . 4 . . 3 3 Turret 1 | . . . 1 . . Watcher 10 | . 3 . . 5 2 Swarmer 22 | . 8 3 4 1 6 Cutter 2 | . . . . 2 . Grunt 121 | . 25 3 1 49 43 Brawler 6 | . . . . 3 3 Duelist 5 | . . . . 2 3 Protector 4 | . . . . 1 3 Sentry 24 | . . . 1 8 15 Demolisher 8 | . . . . . 8 Hunter 5 | . . . . 2 3 Programmer 1 | . . . . . 1 Heavy 1 | . . . . 1 . Artisan 1 | . . . 1 . . Subdweller 14 | . . . 14 . . Thug 1 | . . 1 . . . Best Kill Streak 16 | 1 6 3 4 16 12 Combat Bots Only 16 | . 5 3 4 16 12 Max Kills in Single Turn 2 | 1 2 2 1 2 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 01-MTF (-8/Storage) Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 522 | . 92 12 137 124 157 Missed 217 | . 37 6 51 60 63 Damage Taken 4901 | . 583 50 935 1161 2172 Core 3520 | . 466 38 579 859 1578 Absorbed by Shields . | . . . . . . Redirected to Core 2877 | . 340 32 498 663 1344 Redirected to Shielding 6 | . 6 . . . . Regen/Repaired (Parts) 10 | . 10 . . . . Core Remaining (%) 100 | 100 . . 100 . . Volleys Fired 608 | 2 159 19 99 138 191 Largest 4 | 3 3 3 4 2 2 Hottest 163 | 80 143 143 163 92 50 Shots Fired 1688 | 6 345 34 204 456 643 Gun 1303 | 6 173 4 79 398 643 Cannon 369 | . 172 30 110 57 . Launcher . | . . . . . . Special 16 | . . . 15 1 . Kinetic 842 | 4 156 12 59 229 382 Thermal 681 | . 58 18 117 227 261 Explosive . | . . . . . . Electromagnetic 165 | 2 131 4 28 . . Robot Hit Streak 44 | 2 10 7 24 27 44 Robot Miss Streak 6 | . 5 3 4 4 6 Penetration Max . | . . . . . . Secondary Targets 8 | . . . . 4 4 Max Gunslinging Chain 1 | . . . . 1 1 Autonomous 513 | . . . 24 228 261 Shots Hit Robots 1087 | 2 149 17 125 353 441 Core Hits 776 | 2 67 10 57 306 334 Critical Kills 5 | . 1 1 2 . 1 Critical Parts Destroyed 5 | . . . . 3 2 Critical Strikes 14 | . 3 1 3 4 3 Meltdown 3 | . 1 1 1 . . Destroy 7 | . . . 1 3 3 Blast 4 | . 2 . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 18641 | 24 2724 441 1871 6301 7280 Guns 14684 | 24 914 28 866 5572 7280 Cannons 3721 | . 1731 339 922 729 . Explosions 153 | . 79 74 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 8124 | 24 1276 105 638 2899 3182 Thermal 9576 | . 815 308 953 3402 4098 Explosive . | . . . . . . Electromagnetic 941 | . 633 28 280 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 1 . 4 Average Corruption 1 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . 22 . 15 Message Errors 8 | . . . 6 . 2 Matter Fused 9 | . . . 5 . 4 Heat Flow Errors 6 | . . . 5 . 1 Energy Discharges 3 | . . . 2 . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . 3 . 3 Misfires 2 | . . . 1 . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 51 | . 29 22 . . . Projectiles 51 | . 29 22 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 22 | . 12 2 5 3 . Impact . | . . . . . . Kinetic 19 | . 10 2 5 2 . Secondary 3 | . 2 . . 1 . Self-Inflicted Damage 34 | . 34 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 585 | 6 243 147 311 585 262 Average Temperature 73 | 3 74 37 76 108 24 Received Heat Transfer 1536 | . 129 12 477 414 504 Effects 20 | . 5 . . 15 . Shutdowns 1 | . . . . 1 . Interference 15 | . 5 . . 10 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 8 | . 1 1 1 3 2 Combat Hostiles 6 | . 1 . 1 2 2 Parts Melted 59 | . 2 3 7 18 29 Heat Transferred 30388 | . 1408 507 2348 11877 14248 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 1 . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Peak Influence 2523 | 5 655 316 . 1453 2523 Initial 562 | . . 199 . 247 562 Average 456 | . 280 232 . 838 1055 Maximum Alert Level 5 | . 2 1 . 4 5 Low Security (%) 44 | 100 40 41 . 6 1 Level 1 18 | . 19 58 . 35 13 Level 2 14 | . 40 . . 5 36 Level 3 1 | . . . . 3 7 Level 4 17 | . . . . 48 15 Level 5 1 | . . . . . 13 High Security 1 | . . . . . 12 Max Security . | . . . . . . Sterilizations 2 | . . . . 1 1 Squads Dispatched 61 | . 10 1 . 20 30 Investigation 39 | . 9 1 . 15 14 Extermination . | . . . . . . Reinforcement 4 | . 1 . . 3 . Assault 9 | . . . . 2 7 Garrison 9 | . . . . . 9 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 8 | . 1 . . 2 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 324 | . 39 6 56 83 140 Peak Tracking Total 20 | . 4 3 6 9 20 Tactical Retreats 18 | . . . 4 4 10 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 7 | . 1 . 2 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 86 | . 20 7 3 24 32 Max in Single Turn 2 | . 1 1 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 11 | . 2 . . 6 3 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 45 | . 8 1 3 17 16 Terminals 29 | . 5 1 . 12 11 Fabricators . | . . . . . . Repair Stations 4 | . 1 . . 1 2 Recycling Units 6 | . 2 . . 2 2 Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . . 1 Total Hacks 241 | . 34 4 5 111 87 Successful 194 | . 28 4 5 85 72 Failed 45 | . 6 . . 25 14 Catastrophic 5 | . . . . 3 2 Database Lockouts 2 | . . . . 1 1 Manual 179 | . 27 4 . 95 53 Terminals 202 | . 28 4 . 98 72 Fabricators . | . . . . . . Repair Stations 8 | . 1 . . 2 5 Recycling Units 17 | . 5 . . 5 7 Scanalyzers 6 | . . . . 6 . Garrison Access 3 | . . . . . 3 Terminal Hacks 93 | . 14 3 5 38 33 Record 3 | . . . 3 . . Part Schematic 1 | . . . . . 1 Robot Analysis 7 | . 3 . . 3 1 Prototype ID Bank 15 | . 5 1 . 2 7 Open Door 3 | . . . 1 . 2 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 6 | . . . . 5 1 Machine Index 2 | . . . . 1 1 Alert Level 12 | . . . . 8 4 Unreport Threat 19 | . 3 1 . 8 7 Locate Traps 16 | . 3 1 . 6 6 Hauler Manifests 2 | . . . . 1 1 Zone Layout 4 | . . . . 2 2 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 1 1 Refit 2 | . . . . 1 1 Recycling Unit Hacks 6 | . 1 . . 3 2 Retrieve Components 6 | . 1 . . 3 2 Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks 2 | . . . . . 2 Unlock Access 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks 88 | . 13 1 . 40 34 Terminals 71 | . 10 1 . 36 24 Track 9 | . . . . 7 2 Botnet 24 | . 5 . . 10 9 Disrupt 10 | . . . . 7 3 Operators 2 | . . . . 1 1 Sabotage 25 | . 5 . . 11 9 Search 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 5 | . 1 . . . 4 Mechanics 2 | . . . . . 2 Patch 3 | . 1 . . . 2 Recycling Units 9 | . 2 . . 2 5 Recyclers 2 | . . . . . 2 Mask 1 | . . . . . 1 Tunnel 6 | . 2 . . 2 2 Scanalyzers 2 | . . . . 2 . Extract 2 | . . . . 2 . Garrison Access 1 | . . . . . 1 Restock 1 | . . . . . 1 Data Cores Recovered 8 | . 2 . . 3 3 Used 3 | . . . . 1 2 Hacking Detections 28 | . 6 1 . 11 10 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 4 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 36 | . 3 . . 23 10 Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Programmers 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies 10 | . . . . . 10 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 29 | . . . . . 29 Total Orders 2 | . . . . . 2 STAY 2 | . . . . . 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . 1 . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Robot Analysis Total 7 | . 3 . . 3 1 Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 18271 | 4207 2562 431 5496 3995 1580 Spaces Moved 10957 | 65 2639 599 2803 2859 1992 Core 169 | 25 . . 129 15 . Treads 203 | 40 163 . . . . Legs . | . . . . . . Wheels 237 | . 237 . . . . Hover 5698 | . 900 . . 2806 1992 Flight 4650 | . 1339 599 2674 38 . Fastest Speed 37 | 50 37 37 37 37 42 Average Speed 76 | 126 57 37 146 54 44 Slowest Speed 200 | 160 160 37 200 197 48 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 28 | . 19 9 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 83 | 9 98 99 97 100 96 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . 2 1 1 2 2 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 25 | . . 1 24 . . Spaces Dug . | . . . . . . Terrain Destroyed 138 | . 64 7 1 38 28 Melee . | . . . . . . Projectile 6 | . . . 1 5 . AOE 132 | . 64 7 . 33 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 19914 | 4182 3378 766 4037 5091 2460 Wait 7951 | 4110 528 155 1036 1935 187 Move 10898 | 64 2601 581 2802 2858 1992 Hop 26 | . 18 8 . . . Pick Up 2 | . . . 1 1 . Fast Attach 81 | 6 16 1 28 25 5 Attach 1 | . . . . 1 . Detach 8 | . . . 4 4 . Swap 38 | . 8 1 2 20 7 Drop 75 | . 18 1 25 24 7 Fire 608 | 2 159 19 99 138 191 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 213 | . 30 . 40 85 58 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Weapon slot (x2) 13 | -11/Scrapyard | Discovered new exit (range 15) 4208 | -11/Scrapyard | Entered Materials 4209 | -10/Materials | Build established: Gunner 4398 | -10/Materials | Discovered new exit (range 13) 4668 | -10/Materials | Discovered new exit (range 16) 5013 | -10/Materials | Discovered new exit (range 12) 5157 | -10/Materials | Discovered new exit (range 5) 5240 | -10/Materials | Reached level 2 5289 | -10/Materials | Discovered new exit (range 16) 5562 | -10/Materials | Build established: Hacker-Gunner 5624 | -10/Materials | Reached level 3 5624 | -10/Materials | Upgraded with Propulsion slot (x1) 5624 | -10/Materials | Upgraded with Utility slot (x1) 6228 | -10/Materials | Reached level 4 6232 | -10/Materials | Upgraded with Utility slot (x1) 6456 | -10/Materials | Reached level 5 6770 | -10/Materials | Entered Mines 6795 | -10/Mines | Learned Materials terminal intel 6798 | -10/Mines | Discovered new exit (range 4) 6860 | -10/Mines | Discovered new exit (range 12) 6929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 6929 | -10/Mines | Discovered new exit (range 5) 6987 | -10/Mines | Reached level 6 6993 | -10/Mines | Learned Materials trap positions 7007 | -10/Mines | Upgraded with Weapon slot (x1) 7185 | -10/Mines | Discovered new exit (range 5) 7201 | -10/Mines | Entered Subcaves 7211 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 7216 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 7455 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 7455 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 8601 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 8786 | -10/Subcaves | Discovered new exit (range 7) 8789 | -10/Subcaves | Core integrity fell below 50% 8859 | -10/Subcaves | Discovered new exit (range 9) 8864 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 8897 | -10/Subcaves | Visited 4L-MR0's lab 8902 | -10/Subcaves | Found Gun Armor 8903 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 8993 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 9248 | -10/Subcaves | Build established: Hacker-Executioner 9674 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 9674 | -10/Subcaves | Core integrity fell below 20% 9726 | -10/Subcaves | Visited Clippyterm 9731 | -10/Subcaves | Learned location of Extension (-6) 10579 | -10/Subcaves | Disturbed a concealed Subdweller 11913 | -10/Subcaves | Discovered new exit (range 15) 11988 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 12697 | -10/Subcaves | Entered Materials 12698 | -8/Materials | Loaded intel: 11 trap records 12699 | -8/Materials | Loaded intel: 12 terminal locations 12699 | -8/Materials | Reached level 7 12735 | -8/Materials | Upgraded with Propulsion slot (x1) 12902 | -8/Materials | Reached level 8 13046 | -8/Materials | Central database locked down 13062 | -8/Materials | Identified exit to Factory 13062 | -8/Materials | Identified exit to Storage 13106 | -8/Materials | Upgraded with Utility slot (x1) 13184 | -8/Materials | Build established: Hacker-Gunner 13232 | -8/Materials | Destroyed 7 combat bots 13255 | -8/Materials | Reached level 9 13554 | -8/Materials | Reached level 10 13647 | -8/Materials | Destroyed 13 combat bots 13855 | -8/Materials | Reached level 11 13858 | -8/Materials | Upgraded with Utility slot (x1) 14440 | -8/Materials | Reached level 12 14697 | -8/Materials | First assault squad dispatched 14721 | -8/Materials | Reached level 13 14729 | -8/Materials | Sterilization system engaged 14729 | -8/Materials | Non-combat units ordered to evacuate 14750 | -8/Materials | Destroyed 9 combat bots 14829 | -8/Materials | Combat units ordered to evacuate 14874 | -8/Materials | Destroyed 16 combat bots 15029 | -8/Materials | Ambient heat levels rising (+10) 15179 | -8/Materials | Ambient heat levels rising (+10) 15329 | -8/Materials | Ambient heat levels rising (+10) 15479 | -8/Materials | Ambient heat levels rising (+10) 15629 | -8/Materials | Ambient heat levels rising (+10) 15779 | -8/Materials | Ambient heat levels rising (+10) 15929 | -8/Materials | Ambient heat levels rising (+10) 16079 | -8/Materials | Ambient heat levels rising (+10) 16229 | -8/Materials | Ambient heat levels rising (+10) 16379 | -8/Materials | Ambient heat levels rising (+10) 16529 | -8/Materials | Ambient heat levels rising (+10) 16679 | -8/Materials | Ambient heat levels rising (+10) 16692 | -8/Materials | Entered Storage 16693 | -8/Storage | Identified exit to Recycling 16857 | -8/Storage | Reached level 14 16859 | -8/Storage | Upgraded with Utility slot (x1) 16863 | -8/Storage | Garrison activated, responded to threat 16935 | -8/Storage | Used back door to open Recycling access 17010 | -8/Storage | Discovered exit to Factory (range 16) 17034 | -8/Storage | Central database locked down 17135 | -8/Storage | Identified exit to Garrison 17279 | -8/Storage | Met 01-MTF 17437 | -8/Storage | Garrison activated, responded to threat 17471 | -8/Storage | Destroyed 01-MTF 17492 | -8/Storage | First assault squad dispatched 17571 | -8/Storage | Reached level 15 17611 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 17612 | -8/Storage | Destroyed 12 combat bots 17681 | -8/Storage | Destroyed 7 combat bots 17793 | -8/Storage | Garrison activated, responded to threat 17968 | -8/Storage | Assembled infested ambush trap array 18013 | -8/Storage | Destroyed 7 combat bots 18075 | -8/Storage | High security lockdown imminent 18096 | -8/Storage | Destroyed 7 combat bots 18155 | -8/Storage | High security lockdown engaged 18243 | -8/Storage | Sterilization system engaged 18243 | -8/Storage | Non-combat units ordered to evacuate 18261 | -8/Storage | Core integrity fell below 50% 18264 | -8/Storage | Core integrity fell below 20% 18272 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18261_ D-53 Grenadier destroyed. 18262_ C-30 ARC bursts open, deploying its payload. 18262_ G-50 Soldier unfolds itself. 18262_ G-47 Trooper unfolds itself. 18262_ B-36 Bruiser unfolds itself. 18262_ M-28 Smith repairs Adv. Heat Sink. 18263_ G-47 Trooper destroyed. 18263_ Melee Analysis Suite melted. 18263_ L-31 Rogue destroyed. 18265_ Upgraded: Core Integrity (+300) 18265_ M-28 Smith repairs G-47 Trooper. 18266_ The unstable cave ceiling collapses. 18267_ D-53 Grenadier destroyed. 18268_ G-47 Trooper heat short circuits Lgt. Nuclear Core. 18269_ The unstable cave ceiling collapses. 18269_ G-47 Trooper destroyed. 18270_ D-53 Grenadier heat short circuits Mni. Grenade Launcher. 18271_ G-47 Trooper destroyed. 18272_ M-28 Smith repairs D-53 Grenadier. 18272_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????#### | | ?????????????????????????### # # | | ?????????????????????????# | | ?????????????????????##### | | ??????????????????#### | | ??????????????????# | | ??????????######### @ | | ??????????#!! # # | | ??????????#!! " # ! = | | ??????????#!! # !% ] | | ??????????# " + *% ][ | | ??????????#!!! # # ]d!dgg%% | | ??????????#!!! ###i gmg/d% | | ??????????######?# %ggd=[ # | | ????????###########g i%=b # | | ????????# #% ###### | | ?????????# """"" g# % ## ?????? | | ?????????# """"" # ####?????? | | ?????????#="" "" # #????????? | | ?????????#!% # #???###### | | ##########="""" + #???# # | | ## """"" # #???# # | | ## """"" # ##### # | | ## # # # | | !! ########### + # | | %% ## # # # | | [% ## """ # # # | | * ## "" #%! # # | | ## # % # # | | +##+#####" # %* ###### | | =%!!#?### """ + = ^#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 28 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 860 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 64 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Sml. Laser | -8/Materials | Extracted Aerolev Unit | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Pulse Rifle | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Levels Raised 14 | . 4 1 . 7 2 XP Earned 25108 | 3000 6329 1197 849 10421 3312 XP Spent 23850 | 2850 5900 1100 550 9350 4100 Upgrades 51 | 6 12 1 2 21 9 Propulsion Slot 2 | . 1 . . 1 . Utility Slot 5 | . 2 . . 2 1 Weapon Slot 3 | 2 . 1 . . . Core Integrity 6 | . . . . . 6 Heat Dissipation 15 | 1 . . . 14 . Energy Generation 2 | . . . 1 1 . Mass Support 2 | . 2 . . . . Inventory Capacity 1 | . . . 1 . . Ranged Accuracy 8 | 3 2 . . 2 1 Hack Attack % 5 | . 3 . . 1 1 Hack Defense % 2 | . 2 . . . . Protomatter Created 2849 | . 412 . 318 1043 1076 Integrity Restored 3551 | . 553 . 727 1412 859 Core 2606 | . 466 . 617 859 664 Parts 945 | . 87 . 110 553 195 Protomatter Decayed 1470 | . 192 . 210 464 604 Game ------ Seed TrapCentriumSpoofer Manual? 0 Play Time 03:09:16 Cumulative 205.6 hours Start 2024.08.28 @ 08:07:29 End 2024.08.28 @ 11:48:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 72 Rogue 65 Adventurer 7 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 58 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc9fed17-dc3f-47ba-92fa-aab097ed55bd