Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 20:36:37 Player: Kassie Cogmind Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (561) 561 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3216 Bonus ------- None Cogmind --------- Core Integrity 663/700 Matter 257/300 Energy 213/240 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Cooling System Advanced Terrain Scanner Hardened Light Armor Plating Improved Shield Generator > --- WEAPON (4) ------- Impact Mace Great Axe Greatsword > --- INVENTORY (4) ---- Arc Projector Missile Launcher Heavy Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Advanced Terrain Scanner Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Impact Mace Great Axe Greatsword > --- INVENTORY -------- Arc Projector Missile Launcher Heavy Rocket Launcher Great Axe [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Airjet Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Airjet Utility Power Shielding Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Power Shielding Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 66 | 5 5 13 1 22 20 Power 5 | 1 . 1 1 2 . Engine 4 | 1 . 1 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 25 | 2 2 4 . 10 7 Treads 1 | . . . . 1 . Leg 15 | 2 . 2 . 5 6 Wheel 5 | . 2 . . 3 . Hover 4 | . . 2 . 1 1 Flight . | . . . . . . Utility 14 | . 2 1 . 5 6 Device 7 | . . 1 . 3 3 Storage 1 | . 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . 1 . . 2 1 Artifact . | . . . . . . Weapon 22 | 2 1 7 . 5 7 Energy Gun 7 | 1 1 2 . 3 . Energy Cannon 4 | . . 3 . 1 . Ballistic Gun 4 | 1 . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 9 | . . 2 . 7 . Power 2 | . . 1 . 1 . Propulsion 3 | . . 1 . 2 . Utility 2 | . . . . 2 . Weapon 2 | . . . . 2 . Highest Loss Streak 5 | . . 1 . 5 . Average Slot Usage (%) 83 | . 87 91 80 83 76 Engine 11 | . 14 21 14 16 . Core 2 | . . . . . 7 Treads 1 | . . . . 2 2 Leg 7 | . 1 2 . 8 14 Wheel 7 | . 25 11 . 6 2 Hover 5 | . . 6 22 7 . Device 6 | . . 3 11 7 9 Storage 2 | . 7 7 . . . Processor 3 | . . . . . 11 Protection 9 | . 10 11 11 12 7 Energy Gun 7 | . 14 13 . 13 . Energy Cannon 2 | . . 3 11 . . Ballistic Gun 7 | . 14 8 11 7 2 Launcher 1 | . . . . . 3 Impact Weapon 1 | . . . . . 5 Slashing Weapon 2 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 32 | 9 15 20 18 28 32 Greatest Support 54 | 10 32 32 18 20 54 Greatest Overweight (x) 6 | 2 . 6 . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 6 6 4 4 4 Average Capacity 4 | 4 5 5 4 4 4 Most Carried 6 | 4 6 6 4 4 4 Average Carried 3 | 3 4 4 3 3 3 Final Capacity 6 | 4 6 4 4 4 4 Final Carried 6 | 4 6 3 4 3 4 Class Distribution -------------------- 86% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 952 | 245 58 170 59 233 187 Remotely . | . . . . . . Salvage Created 707 | . 78 145 64 233 187 Parts 36 | . 5 7 8 10 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 18 | . 3 3 4 5 3 Melee 3 | . . . . . 3 Guns 13 | . 3 2 3 5 . Cannons 2 | . . 1 1 . . Classes Destroyed 4 | . 2 2 . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 3 . 4 1 . Grunt 6 | . . 2 . 2 2 Sentry 4 | . . 1 . 2 1 Best Kill Streak 4 | . 4 2 4 3 2 Combat Bots Only 4 | . 3 2 4 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2139 | . 68 389 39 1310 333 Core 300 | . 23 52 6 182 37 Absorbed by Shields 90 | . . . . . 90 Core Remaining (%) 85 | 100 90 . 85 66 . Volleys Fired 46 | . 6 15 5 20 . Largest 3 | . 2 3 2 3 . Hottest 131 | . 60 116 79 131 . Shots Fired 95 | . 12 37 6 40 . Gun 92 | . 12 35 5 40 . Cannon 3 | . . 2 1 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 44 | . 6 13 5 20 . Thermal 20 | . . 11 . 9 . Explosive . | . . . . . . Electromagnetic 31 | . 6 13 1 11 . Robot Hit Streak 11 | . 2 5 8 11 . Robot Miss Streak 2 | . 2 2 1 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 75 | . 5 25 5 32 8 Core Hits 26 | . 3 4 4 12 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 11 | . . . . . 11 Impact 1 | . . . . . 1 Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1185 | . 86 144 47 491 417 Guns 695 | . 86 94 29 486 . Cannons 68 | . . 50 18 . . Explosions . | . . . . . . Melee 417 | . . . . . 417 Ramming 5 | . . . . 5 . Kinetic 439 | . 54 37 29 319 . Thermal 194 | . . 94 . 100 . Explosive . | . . . . . . Electromagnetic 130 | . 32 13 18 67 . Impact 32 | . . . . . 32 Slashing 385 | . . . . . 385 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 11 | . . . . . 11 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 557 | . . 557 15 476 . Average Temperature 211 | . . 228 8 205 . Received Heat Transfer 583 | . . 195 . 288 100 Effects 13 | . . 9 . 4 . Shutdowns 8 | . . 5 . 3 . Interference 1 | . . . . 1 . Short Circuit 2 | . . 2 . . . Damage (minor) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . . 185 . 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 235 | . 113 172 156 235 80 Initial 66 | . . 47 66 60 33 Average 76 | . 39 75 99 135 44 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 95 | 100 100 100 100 79 100 Level 1 4 | . . . . 20 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . 1 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 7 12 4 18 4 Peak Tracking Total 7 | . 3 7 4 7 3 Tactical Retreats 4 | . . 1 . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . 1 1 . 1 3 Terminals 5 | . 1 1 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 19 | . 6 1 . 5 7 Successful 11 | . 5 . . 3 3 Failed 8 | . 1 1 . 2 4 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 17 | . 6 1 . 5 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 10 | . 5 . . 3 2 Record 7 | . 4 . . 3 . Part Schematic 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 . 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1865 | 47 191 384 203 439 601 Spaces Moved 1394 | 33 142 333 253 244 389 Core 15 | 14 . 1 . . . Treads 109 | . . . . 36 73 Legs 330 | 19 15 29 . 19 248 Wheels 390 | . 127 125 . 70 68 Hover 550 | . . 178 253 119 . Flight . | . . . . . . Fastest Speed 50 | 50 100 56 56 66 100 Average Speed 97 | 105 102 78 56 107 132 Slowest Speed 350 | 150 120 350 56 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 23 39 56 18 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1798 | 45 175 427 307 387 457 Wait 190 | . 15 44 47 77 7 Move 1389 | 32 141 332 252 243 389 Hop . | . . . . . . Pick Up 54 | 7 6 9 2 12 18 Fast Attach 14 | 1 1 3 . 3 6 Attach 31 | 4 2 7 1 10 7 Detach 6 | 1 . 3 . 2 . Swap 21 | . 2 3 . 9 7 Drop 38 | . 2 11 . 10 15 Fire 46 | . 6 15 5 20 . Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 318 | -9/Materials | Build established: Mutant 615 | -9/Materials | Discovered new exit (range 16) 623 | -9/Materials | Entered Mines 640 | -9/Mines | Learned Materials machine intel 641 | -9/Mines | Discovered new exit (range 9) 766 | -9/Mines | Discovered new exit (range 3) 826 | -9/Mines | Entered Materials 826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 827 | -8/Materials | Identified exit to Storage 828 | -8/Materials | Loaded intel: 62 machine locations 1188 | -8/Materials | Discovered new exit (range 16) 1236 | -8/Materials | Lost 5 parts (1p2u2w) 1265 | -8/Materials | Entered Factory 1265 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1866 | -7/Factory | Self-destructed Last Messages --------------- 01756_ Acquired Imp. Shield Generator. 01757_ Discarded Adv. Visual Processing Unit. 01761_ Acquired Hvy. Rocket Launcher. 01770_ Acquired Prototype Energy Gun. 01783_ Triggered Alarm Trap. 01783_ An alarm sounds. 01783_ ALERT: Alarm triggered, dispatching investigation squad. 01784_ Dropped Prototype Energy Gun. 01791_ Acquired Prototype Impact Weapon. 01792_ Identified Impact Mace. 01796_ G-47 Trooper destroyed. 01807_ Acquired 57 matter. 01813_ Impact Mace follow-up attack on Y-54 Guardian. 01820_ Acquired 59 matter. 01827_ Y-54 Guardian destroyed. 01828_ Acquired 71 matter. 01845_ Connecting with Garrison Access... >>Seal Access door sealed. 01848_ U-05 Engineer lays Concrete. 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Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed WeaponManeuveringDerivative Manual? 0 Play Time 01:01:40 Cumulative 3.8 hours Start 2021.08.22 @ 10:25:39 End 2021.08.22 @ 20:36:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8831036d-8b23-4238-82e4-fbcdf7ebb750