Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 00:28:21 Player: Proroxy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (517) 517 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 2490 Bonus ------- Follower Combat Kills 168 Cogmind --------- Core Integrity 0/400 Matter 254/300 Energy 9/160 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Microactuators Improved Medium Armor Plating Shield Generator > --- WEAPON (2) ------- Ripper > --- INVENTORY (8) ---- EM Shotgun Particle Gun Battle Rifle Barrage Gun Light Cannon Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Microactuators Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- EM Shotgun Ripper > --- INVENTORY -------- EM Shotgun Particle Gun Battle Rifle Barrage Gun Light Cannon Welding Torch [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 52 | 7 8 9 13 9 6 . Power 6 | 1 1 1 1 2 . . Engine 4 | 1 1 . 1 1 . . Core 2 | . . 1 . 1 . . Reactor . | . . . . . . . Propulsion 11 | 3 2 3 3 . . . Treads 2 | 2 . . . . . . Leg 6 | . 2 1 3 . . . Wheel 3 | 1 . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 1 6 4 5 . Device 8 | . . . 4 1 3 . Storage 8 | 1 1 . 2 3 1 . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 15 | 2 2 4 3 3 1 . Energy Gun 6 | . 1 . 3 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 1 3 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . 1 . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 14 | . 1 . 4 8 . 1 Power 1 | . . . . 1 . . Propulsion 3 | . . . 2 1 . . Utility 5 | . 1 . . 4 . . Weapon 5 | . . . 2 2 . 1 Highest Loss Streak 8 | . 1 . 2 8 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 94 100 95 84 74 88 Engine 2 | . 14 . 8 9 . . Core 8 | . . 13 2 1 11 11 Treads 1 | . 16 . . . . . Leg 12 | . 11 12 15 19 11 11 Wheel 1 | . . 15 3 . . . Device 9 | . . . 17 10 9 22 Storage 16 | . 17 4 20 23 18 11 Processor 3 | . 2 23 5 . . . Protection 2 | . 2 . . . 2 11 Energy Gun 16 | . 4 . 15 15 21 11 Ballistic Gun 4 | . 23 20 2 . . . Slashing Weapon 1 | . . . . . . 11 Piercing Weapon 1 | . . 7 2 . . . Peak Build Rating 22 | 6 7 12 21 21 22 22 Average Rating 14 | 5 6 10 18 15 14 21 On Entrance 11 | . 6 7 12 21 9 22 Naked Turns . | . . . . . . . Heaviest Build 65 | 10 13 12 30 33 65 27 Greatest Support 40 | 40 40 20 20 20 10 10 Greatest Overweight (x) 8 | . . 1 8 1 6 2 Average Overweight (x) 1 | . . . . . 3 2 Largest Inventory Capacity 20 | 8 8 8 8 8 20 8 Average Capacity 12 | 7 8 5 8 8 16 8 Most Carried 8 | 8 8 8 8 8 6 6 Average Carried 5 | 5 6 4 5 6 5 6 Final Capacity 8 | 8 8 5 8 8 8 8 Final Carried 8 | 6 7 4 8 4 6 6 Class Distribution -------------------- 86% | Mutant 9% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 710 | 201 49 229 128 64 39 . Remotely . | . . . . . . . Salvage Created 586 | . 129 101 301 33 . 22 Parts 29 | . 11 3 13 . . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 5 2 8 4 . 1 Melee 1 | . . . . . . 1 Guns 17 | . 5 2 8 2 . . Cannons 2 | . . . . 2 . . Classes Destroyed 5 | . 2 . 2 1 . . Builder 1 | . . . 1 . . . Swarmer 4 | . 3 . . . . 1 Grunt 11 | . 2 2 7 . . . Sentry 1 | . . . 1 . . . Assembled 4 | . . . . 4 . . Best Kill Streak 4 | . 3 2 4 2 . 1 Combat Bots Only 3 | . 3 2 3 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 273 | . 83 18 93 48 . 31 Missed 85 | . 27 5 33 10 . 10 Damage Taken 2246 | . 529 159 636 682 . 240 Core 475 | . 57 10 204 149 . 55 Absorbed by Shields 320 | . . . 220 28 . 72 Core Remaining (%) 86 | 100 . 73 . . . . Volleys Fired 75 | . 19 9 32 15 . . Largest 2 | . 2 2 2 2 . . Hottest 163 | . 60 40 128 163 . . Shots Fired 130 | . 38 20 50 22 . . Gun 124 | . 38 20 50 16 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 6 | . . . . 6 . . Kinetic 61 | . 24 20 17 . . . Thermal 60 | . 14 . 33 13 . . Explosive . | . . . . . . . Electromagnetic 9 | . . . . 9 . . Robot Hit Streak 17 | . 8 10 15 17 . . Robot Miss Streak 7 | . 7 2 1 2 . . Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 88 | . 17 14 44 12 . 1 Core Hits 36 | . 8 6 12 9 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1173 | . 190 109 626 209 . 39 Guns 1081 | . 190 109 625 157 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 39 | . . . . . . 39 Ramming 5 | . . . 1 4 . . Kinetic 332 | . 85 109 138 . . . Thermal 710 | . 105 . 487 118 . . Explosive . | . . . . . . . Electromagnetic 87 | . . . . 87 . . Impact . | . . . . . . . Slashing 39 | . . . . . . 39 Piercing . | . . . . . . . Highest Corruption 18 | . 2 2 . 18 18 . Average Corruption 6 | . 2 2 . 16 18 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . 5 . 7 4 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 4 | . . 2 . 2 . . Data Loss (minor) 2 | . . 1 . . 1 . Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . 2 . . . . Misdirections 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 2 | . . . 1 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 252 | . 104 22 252 234 . . Average Temperature 71 | . 34 9 100 65 . . Received Heat Transfer 580 | . 129 90 287 74 . . Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1571 | . 250 . 1073 248 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 375 | . 145 106 375 92 . . Initial 75 | . . 56 . 75 . . Average 95 | . 54 75 220 58 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 88 | 100 100 100 56 100 . . Level 1 11 | . . . 43 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 12 2 22 5 . 3 Peak Tracking Total 6 | . 6 2 6 3 . 3 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . . . 2 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 5 . . . Successful 3 | . . . 3 . . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Record 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Recycle Component 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 59 | . . . 59 . . . Total Damage 1079 | . . . 1079 . . . Kills 10 | . . . 10 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5777 | 373 392 546 595 350 3094 427 Spaces Moved 2352 | 132 227 484 292 157 896 164 Core 12 | 8 . . 4 . . . Treads 236 | 123 113 . . . . . Legs 1692 | . 114 170 191 157 896 164 Wheels 412 | 1 . 314 97 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 80 80 120 190 260 Average Speed 220 | 152 139 94 157 179 340 260 Slowest Speed 540 | 160 160 190 450 190 540 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 12 39 61 27 41 70 21 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 1 . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 2 | . . . . 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2798 | 303 267 558 377 188 940 165 Wait 249 | 153 3 46 19 . 28 . Move 2346 | 131 226 483 291 156 895 164 Hop . | . . . . . . . Pick Up 50 | 12 7 4 17 3 7 . Fast Attach . | . . . . . . . Attach 24 | 6 2 1 6 4 5 . Detach 2 | . . . . . 2 . Swap 28 | 1 6 8 7 5 1 . Drop 20 | . 4 7 4 3 2 . Fire 75 | . 19 9 32 15 . . Melee 1 | . . . . . . 1 Ram 2 | . . . 1 1 . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 374 | -11/Scrapyard | Entered Materials 375 | -10/Materials | Build established: Mutant 759 | -10/Materials | Discovered new exit (range 7) 766 | -10/Materials | Entered Mines 864 | -10/Mines | Learned Materials non-interactive machine intel 1009 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1295 | -10/Mines | Discovered new exit (range 15) 1306 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1312 | -10/Mines | Entered Materials 1312 | -9/Materials | Accompanied by 3 allies 1312 | -9/Materials | Evolved 2 slots: Utility x2 1313 | -9/Materials | Loaded intel: 29 non-interactive machine locations 1722 | -9/Materials | Core integrity fell below 50% 1881 | -9/Materials | Discovered new exit (range 8) 1907 | -9/Materials | Entered Mines 1908 | -9/Mines | Assembled infested the area 2158 | -9/Mines | System corruption reached 10% 2175 | -9/Mines | Core integrity fell below 20% 2176 | -9/Mines | Learned 4 Materials zone layouts 2197 | -9/Mines | Lost 8 parts (1p1n4u2w) 2239 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2257 | -9/Mines | Entered Zion 2363 | -7/Zion | System corruption cleaned by Quarantine Array 2660 | -7/Zion | Learned location of Quarantine (-3) 5304 | -7/Zion | Discovered new exit (range 15) 5351 | -7/Zion | Entered Proximity Caves 5509 | -6/Proximity Caves | Build established: Derelict-Mutant 5778 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 6A-6GQ(g): These parts are on loan from Warlord for anyone heading into dangerous territory for the good of all Derelicts. Put them to good use! Acquired Ripper. Acquired Barrage Gun. Acquired Battle Rifle. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 3 systems, cleaned 0. EXIT=FOUND PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 1. IQ-EU1(z) emerges from the cave. FY-PZP(z) emerges from the cave. LOCATION=UNKNOWN GOAL=ESCAPE EM Shotgun destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##########????????????????????????????????????? | | ??## ##???????????????????????????????????? | | ?## ###?????????????????????????????????? | | ?# ##????????????????????????????????? | | ?# ###### #???????????????#????????????????? | | ?## #????# #???###???????? #???? ???????????? | | ??# ###?## #??## #??????? ##?? ???????????? | | ??# ### #?## ?????? ## ??????????? | | ?## ### ##?# ?????? ??????????? | | ## ##?# ###??# ????? ??????????? | | # #??## ##?????# ##??? ?????????? | | #???# #???????# #?? ????????? | | ##???# #????????# ### ????????? | | # #????# #####????# s #???????????? | | # #????## ## #?###### @ #????????????? | | # #?????# ### ###=% s ####????????????? | | # #?????# ## [ ###???????????????? | | #?????## #?????????????????? | | ####??????## ### ## #??????????????? | | #####??????## ##?## #? #????????????? | | #???????# ##???### #???????????? | | #???????## #??????## #???????????? | | ##????????# ???????? ##???????????? | | #######??????## #??????? ###### #????????????? | | #?## ##??????# #??????? #?????# #????????????? | | ### #??????# #??????? #???????#????????????? | | #?????? ??????? ????????????????????? | | #??????# ??????? #????????????????????? | | ##??????# ?????? ##????????????????????? | | ## ##???????# ???????#?????????????????????? | | ####???????? ###?????????????????????????????? | | #?????????? #????????????????????????????????? | | # #??????????#?????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ## ##???????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 530 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Chainsword | -7/Zion | Archive Coil Gun | -7/Zion | Archive Great Axe | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Matter Filter | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite Challenges ------------ None Game ------ Seed ClaymoresSpikedBeamcaster Manual? 0 Play Time 01:10:59 Cumulative 4.4 hours Start 2024.10.18 @ 23:12:51 End 2024.10.19 @ 00:28:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f10f0a46-92e8-45f2-b714-1a6de2c7bb76