Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 22:10:50 Player: SAKISANO Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (52) 260 Value Destroyed (1732) 1732 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6792 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (6) ------ Advanced Heat Sink Makeshift Salvage Targeting Computer Advanced Targeting Computer ECM Suite Advanced ECM Suite System Shield > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Gauss Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Heavy Deuterium Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Advanced Targeting Computer Matter Filter Improved Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Heavy Machine Gun > --- INVENTORY -------- Cesium-ion Thruster ECM Suite Hacking Suite Skeleton Box High-powered Shock Rifle Ion Cannon Magnetic Acceleration Cannon Shock Bomb Launcher Flamer [Rating: 72] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fusion Compressor Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power 2 | . . . . . . 1 . . 1 . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 . . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 68 | 6 5 . . . 18 6 10 . 8 15 Power 6 | 1 1 . . . 1 . 2 . 1 . Engine 5 | 1 1 . . . 1 . 2 . . . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . . . 5 4 1 . . 4 Treads 1 | . . . . . . . . . . 1 Leg 6 | . . . . . 3 1 . . . 2 Wheel 5 | 2 . . . . 2 . . . . 1 Hover 3 | . . . . . . 3 . . . . Flight 1 | . . . . . . . 1 . . . Utility 26 | 1 1 . . . 7 1 4 . 4 8 Device 12 | . . . . . 4 . 2 . 2 4 Storage 5 | 1 1 . . . 1 1 . . 1 . Processor 2 | . . . . . . . . . 1 1 Hackware 3 | . . . . . . . . . . 3 Protection 4 | . . . . . 2 . 2 . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 3 . . . 5 1 3 . 3 3 Energy Gun 6 | 2 . . . . . 1 1 . . 2 Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 5 | . . . . . 3 . . . 1 1 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 5 | . 3 . . . 1 . 1 . . . Special Weapon 2 | . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . . Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 42 | . 1 . . . 9 . 2 . 8 22 Power 4 | . . . . . . . 1 . 1 2 Propulsion 11 | . . . . . 3 . . . 2 6 Utility 14 | . . . . . 2 . 1 . 3 8 Weapon 13 | . 1 . . . 4 . . . 2 6 Highest Loss Streak 11 | . 1 . . . 5 . 1 . 6 11 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 7 | 3 8 10 8 6 8 9 8 10 8 3 Power . | . 1 1 1 . . . . . . . Propulsion 1 | 1 3 3 2 3 2 1 . 1 1 . Utility 2 | . 1 2 1 . 1 4 3 3 2 1 Weapon 3 | 1 3 4 3 1 2 2 2 5 4 1 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . 1 . 5 1 2 . . . 1 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . 1 . 2 . . . . . . . Utility 2 | . . . 1 . . . . . 1 . Weapon 5 | . . . 2 . 1 . . . . 2 Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 83 | . 83 85 85 85 90 76 81 100 93 51 Engine 9 | . 14 14 14 14 9 7 10 15 11 . Leg 13 | . . . . . 3 27 26 30 22 5 Wheel 10 | . 28 28 28 28 20 . . . . . Device 13 | . . . . . 17 22 15 15 19 15 Storage 9 | . 14 14 14 14 16 10 6 7 6 1 Processor 1 | . . . . . . . . . 5 7 Hackware 1 | . . . . . . . . . . 12 Protection 5 | . . . . . 5 . 9 15 6 . Energy Gun 3 | . 14 . . . . 5 6 7 3 2 Ballistic Gun 2 | . . . . . 7 1 . . 1 1 Launcher 7 | . 10 28 28 28 3 . 3 7 2 . Special Weapon 1 | . . . . . 4 . . . . . Peak Build Rating 72 | 6 7 7 12 12 44 46 60 58 72 60 Average Rating 35 | 5 6 7 9 12 26 43 45 58 65 27 On Entrance 27 | . 6 7 7 12 12 41 45 58 58 60 Avg Prop Armor Cover (%) 9 | . . . . . . 11 9 . 4 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 11 21 19 19 19 36 37 56 54 62 38 Greatest Support 93 | 26 26 26 26 26 75 93 93 93 93 37 Greatest Overweight (x) 11 | . . . . . 1 11 3 . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 9 10 10 6 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 8 10 9 9 9 9 8 10 8 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 10 10 10 10 10 10 10 10 1 Class Distribution -------------------- 73% | Mutant 17% | Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Matter Collected 1798 | 260 . 46 . 67 236 . 731 2 144 312 Remotely . | . . . . . . . . . . . Salvage Created 1461 | 97 28 18 . 63 256 . 367 . 338 294 Parts 78 | 4 7 6 . 5 14 . 14 . 20 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 . . . Prevented 12 | . . . . . . . 8 . . 4 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 47 | . 3 6 . 2 14 . 9 . 8 5 Melee 2 | . . . . . 2 . . . . . Guns 22 | . 1 . . . 10 . 4 . 4 3 Cannons 2 | . . . . . . . . . 2 . AOE 17 | . 2 6 . 2 2 . 3 . 2 . Classes Destroyed 8 | 2 1 . . 1 2 . . . 1 1 Tunneler 3 | 1 1 . . . 1 . . . . . Recycler 2 | 1 . . . . . . . . 1 . Swarmer 24 | . 3 6 . . 7 . 3 . 4 1 Grunt 14 | . . . . . 6 . 5 . 3 . Duelist 1 | . . . . . . . . . . 1 Sentry 3 | . . . . 2 . . . . . 1 Hunter 4 | . . . . . 1 . 1 . . 2 Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 8 | 2 4 3 . 2 8 . 6 . 5 1 Combat Bots Only 8 | . 3 3 . 2 8 . 6 . 4 1 Max Kills in Single Turn 3 | 1 2 3 . 1 2 . 3 . 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 . 1 1 . 3 . 2 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Hostile Shots Fired 460 | . 14 5 . 6 134 . 59 . 81 161 Missed 130 | . 7 2 . 1 39 . 28 . 20 33 Hits 330 | . 7 3 . 5 95 . 31 . 61 128 Melee 2 | . . . . . . . . . . 2 Projectile 328 | . 7 3 . 5 95 . 31 . 61 126 Critical Strikes 11 | . . . . . 5 . 1 . 2 3 Damage Taken 5541 | 28 151 27 . 78 1382 . 491 . 1122 2262 Core 1215 | . 14 8 . . 259 . 71 . 56 807 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . 43 . 7 . Ignored by Resistances 99 | . . . . . . . . . . 99 Core Remaining (%) 83 | 100 . . . 91 52 . . 89 . . Volleys Fired 153 | 4 7 2 . 3 46 . 28 . 27 36 Largest 2 | 2 1 2 . 2 1 . 2 . 2 2 Hottest 144 | 80 40 60 . 60 33 . 91 . 144 135 Shots Fired 198 | 8 7 4 . 6 46 . 32 . 54 41 Gun 120 | 8 5 . . . 38 . 25 . 16 28 Cannon 39 | . . . . . . . . . 26 13 Launcher 30 | . 2 4 . 6 5 . 7 . 6 . Special 9 | . . . . . 3 . . . 6 . Kinetic 84 | . . . . . 38 . . . 29 17 Thermal 44 | 4 . . . . . . 2 . 19 19 Explosive 17 | . 2 4 . 6 5 . . . . . Electromagnetic 50 | 4 5 . . . . . 30 . 6 5 Robot Hit Streak 15 | 7 8 1 . 2 9 . 7 . 15 11 Robot Miss Streak 5 | . 4 . . 1 5 . 3 . 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 127 | 7 1 1 . 3 38 . 15 . 29 33 Core Hits 98 | 3 4 8 . 6 38 . 11 . 14 14 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 . . . . . Critical Strikes 5 | . . . . . 3 . . . 1 1 Burn 1 | . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . 1 Destroy 3 | . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4504 | 127 236 386 . 104 1137 . 607 . 1218 689 Guns 1422 | 88 21 . . . 492 . 285 . 169 367 Cannons 664 | . . . . . . . . . 435 229 Explosions 2154 | 39 215 386 . 104 517 . 322 . 571 . Melee . | . . . . . . . . . . . Ramming 221 | . . . . . 128 . . . . 93 Kinetic 1231 | . . . . . 492 . . . 510 229 Thermal 1053 | 71 . . . . . . 119 . 591 272 Explosive 1222 | . 215 386 . 104 517 . . . . . Electromagnetic 777 | 56 21 . . . . . 488 . 117 95 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 . . . 3 9 Average Corruption 3 | . . . . . 3 . . . 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . 3 . . . 6 14 Message Errors 9 | . . . . . 1 . . . 3 5 Matter Fused 7 | . . . . . 2 . . . 1 4 Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 163 | 14 27 5 . . . . 2 . 105 10 Projectiles 9 | . . . . . . . . . . 9 Explosions 153 | 14 27 5 . . . . 2 . 105 . Melee 1 | . . . . . . . . . . 1 Knockbacks 4 | . . . . . . . . . 3 1 Impact 1 | . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 255 | 29 63 . . . 29 . 31 . 89 14 Shots 9 | 1 1 . . . 1 . 2 . 4 . Rammed 21 | . . . . . . . . . . 21 Targets Rammed 79 | . . . . . 33 . . . . 46 Kicked 58 | . . . . . 33 . . . . 25 Crushed . | . . . . . . . . . . . Highest Temperature 631 | 86 . . . 38 . . 182 . 631 48 Average Temperature 160 | 41 . . . 31 . . 104 . 217 15 Received Heat Transfer 1155 | . . . . 27 675 . 126 . 207 120 Effects 12 | . . . . . . . . . 12 . Shutdowns 1 | . . . . . . . . . 1 . Interference 6 | . . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Fried 3 | . . . . . . . 2 . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Melted 6 | . . . . . . . 2 . . 4 Heat Transferred 1684 | 125 . . . . . . 187 . 928 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 100 100 . . 94 . Level 1 1 | . . . . . . . . . 5 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 221 | 5 126 125 . 47 195 72 . . 221 . Initial 72 | . . 37 . . 18 72 . . . . Average 42 | . 45 76 . 2 34 24 . . 61 . Influence Increases 1740 | 10 156 178 . 57 455 . 215 . 399 270 Destroy 0b10 Robot/C 940 | . 60 120 . 40 280 . 180 . 160 100 Destroy 0b10 Robot/NC 25 | 10 5 . . . 5 . . . 5 . Destroy Leader 150 | . 10 20 . . 50 . 20 . 30 20 Disable Machine 210 | . 60 . . . 45 . . . 105 . Destroy Structure 130 | . 21 38 . 17 30 . . . 24 . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 270 | . . . . . 30 . 15 . 75 150 Influence Decreases 1652 | 10 60 179 95 10 341 161 215 . 234 347 Entered New Map 334 | . . 59 95 . 29 89 . . . 62 Time Decay 998 | 10 50 120 . 10 222 72 195 . 164 155 Lost Part 320 | . 10 . . . 90 . 20 . 70 130 Squads Dispatched 9 | . . . . . 4 1 . . 4 . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . Reinforcement 6 | . . . . . 4 . . . 2 . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Distress Signals 2 | . . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 87 | . 5 6 . 2 21 3 19 . 18 13 Peak Tracking Total 9 | . 3 3 . 2 6 4 7 . 8 9 Tactical Retreats 13 | . . . . . 2 1 5 . 2 3 ECM-based Alert Blocks 9 | . . . . . . 3 6 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Traps Triggered 9 | . 1 . . . 6 . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Disabled 18 | . 4 . . 2 3 . 2 . 7 . Max in Single Turn 5 | . 3 . . 2 2 . 1 . 5 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Accessed 8 | . 1 . 1 . 2 1 1 . 2 . Terminals 6 | . 1 . . . 2 1 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 17 | . 5 . 1 . 7 1 1 . 2 . Successful 11 | . 4 . 1 . 4 1 1 . . . Failed 5 | . 1 . . . 2 . . . 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 2 | . 1 . 1 . . . . . . . Terminals 15 | . 5 . . . 7 1 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 4 . 1 . 4 1 1 . . . Record 6 | . 3 . . . 3 . . . . . Open Door 1 | . . . . . . . 1 . . . Alert Level 2 | . 1 . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . 2 . . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . Non-combat 1 | . . . . . 1 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . parse_system 2 | . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Active Infowar (turns) 1723 | . . . . . 979 237 356 . 139 12 Sensors 966 | . . . . . 966 . . . . . ECM 765 | . . . . . 21 237 356 . 139 12 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Turns Passed 4401 | 79 162 242 212 168 1024 240 569 367 757 581 Spaces Moved 3360 | 57 151 258 228 165 556 222 466 350 625 282 Core 17 | 1 . . . . . 1 . . . 15 Treads 25 | . . . . . . . . . . 25 Legs 1950 | . . . . . 104 219 429 350 625 223 Wheels 1329 | 56 151 258 228 165 452 . . . . 19 Hover 2 | . . . . . . 2 . . . . Flight 37 | . . . . . . . 37 . . . Fastest Speed 35 | 50 90 90 90 90 90 90 35 105 45 50 Average Speed 98 | 88 90 90 90 90 93 97 91 105 102 132 Slowest Speed 600 | 90 90 90 90 90 115 600 275 105 125 200 Overloaded Moves 101 | . . . . . . . . . 101 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 27 40 42 37 36 6 45 48 22 35 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . . 1 2 . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 144 | 2 21 42 . 18 32 . 7 . 22 . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . AOE 142 | 2 21 42 . 18 32 . 7 . 20 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total 4236 | 74 170 263 238 179 1013 246 582 349 678 444 Wait 411 | 1 . 4 . 8 327 1 23 . 2 45 Move 3350 | 56 150 257 227 164 555 221 465 349 624 282 Hop . | . . . . . . . . . . . Pick Up 64 | 7 2 . 4 2 16 2 14 . 7 10 Fast Attach 51 | 6 4 . . . 14 8 13 . 3 3 Attach 40 | . . . . . 10 2 6 . 5 17 Detach 8 | . 2 . . . 1 2 3 . . . Swap 20 | . 2 . . . 4 . 5 . 7 2 Drop 58 | . 3 . 7 2 7 10 23 . 3 3 Fire 153 | 4 7 2 . 3 46 . 28 . 27 36 Melee . | . . . . . . . . . . . Ram 21 | . . . . . . . . . . 21 Kick 58 | . . . . . 33 . . . . 25 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 8) 242 | -10/Materials | Entered Mines 272 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 412 | -10/Mines | Discovered new exit (range 5) 447 | -10/Mines | Discovered new exit (range 8) 484 | -10/Mines | Entered Exiles 499 | -10/Exiles | Discovered new exit (range 15) 509 | -10/Exiles | Met 8R-AWN 524 | -10/Exiles | Met EX-HEX 555 | -10/Exiles | Met EX-BIN 566 | -10/Exiles | Aligned with FarCom system 566 | -10/Exiles | Given EX-Vault access code 588 | -10/Exiles | Opened EX-Vault 592 | -10/Exiles | Found Prototype Leg 594 | -10/Exiles | Found Prototype Leg 597 | -10/Exiles | Found Prototype Device 604 | -10/Exiles | Found Prototype Ballistic Gun 607 | -10/Exiles | Identified Potential Leg (x2) 607 | -10/Exiles | Identified Skeleton Box 607 | -10/Exiles | Identified XL Autogun Array 627 | -10/Exiles | Warned to stay clear of 0b10 Research branches 696 | -10/Exiles | Stole three prototypes: Potential Leg, XL Autogun Array, Skeleton Box 696 | -10/Exiles | Entered Mines 697 | -9/Mines | Met a Derelict testing a Signal Generator 700 | -9/Mines | Found Signal Generator 821 | -9/Mines | Discovered new exit (range 16) 864 | -9/Mines | Entered Materials 864 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 963 | -8/Materials | Central database locked down 1434 | -8/Materials | Build established: Skirmisher 1717 | -8/Materials | Lost 5 parts (3n1u1w) 1828 | -8/Materials | Discovered new exit (range 15) 1829 | -8/Materials | Destroyed 8 combat bots 1888 | -8/Materials | Entered Factory 1888 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1890 | -7/Factory | FarCom data flow suspended 1999 | -7/Factory | Build established: Mutant 2121 | -7/Factory | Discovered new exit (range 7) 2128 | -7/Factory | Entered Lower Caves 2129 | -7/Lower Caves | Encountered a Warlord checkpoint 2318 | -7/Lower Caves | Attracted the attention of an 0b10 base 2374 | -7/Lower Caves | Learned location of 1 exit from Factory 2686 | -7/Lower Caves | Discovered new exit (range 6) 2697 | -7/Lower Caves | Entered another Lower Caves area 2714 | -7/Lower Caves | Discovered new exit (range 10) 3064 | -7/Lower Caves | Entered Factory 3064 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3065 | -6/Factory | Identified exit to Factory 3707 | -6/Factory | Lost 6 parts (1p1n2u2w) 3765 | -6/Factory | Discovered new exit (range 15) 3821 | -6/Factory | Entered Lower Caves 3901 | -6/Lower Caves | Lost 3 parts (1p1u1w) 3984 | -6/Lower Caves | Core integrity fell below 50% 3999 | -6/Lower Caves | Lost 11 parts (1p3n4u3w) 4247 | -6/Lower Caves | Build established: Hacker-Mutant 4250 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4336 | -6/Lower Caves | Core integrity fell below 20% 4372 | -6/Lower Caves | Lost 5 parts (2n2u1w) 4402 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- (+1). 04341_ Ion Cannon destroyed. 04343_ Y-64 Sentinel heat short circuits Wave Gun. 04346_ Y-64 Sentinel heat spikes uncontrollably. 04346_ Penetrated by Slug. 04348_ Neutrino Core melted. 04348_ KE Penetrator melted. 04348_ Y-64 Sentinel destroyed. 04350_ Acquired 90 matter. 04353_ Acquired Imp. Treads. [Achievement: Universal Adapter] 04357_ Acquired Adv. Heat Sink. 04368_ Acquired 44 matter. 04373_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 04373_ System corrupted: Hvy. Assault Rifle misfires. 04398_ S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????## ?????????????????????????????????? | | ?????????????# = ######????????????????????????? | | ?????????????# !% = ######??????????????????? | | ?????????? * %[ @## ####???????????????? | | ?????????? ##### ######??????????? | | ??????????????????????# #??????????? | | ?????????????????????# ## #??????????? | | ????????????????????#ss ### #??????????? | | ??????????????????# % ## #### ##??????????? | | ???????????????? s #?##### #???????????? | | ??????????????? #??#### #???????????? | | ??????????????=##### ??## #???????#???? | | ??????????????????# ## ## ##?????# #???? | | ??????????????????## #####?????# #????? | | ???????????????????### % ##??????# #?????? | | ?????????????????????## #####?# #??????? | | ??????????????????????## "## #???????? | | ???????????????????????# #"#????????? | | ??????????????????? ## #?????????? | | ??????????????????? #?????????? | | ?????????????????? #?????????? | | ?????????????????? ##?????????? | | ?????????????????? #####?????????? | | ???????????????????#### #?# #?????????? | | ??????????????????????## ## #?????????? | | ???????????????????????## #?????????? | | ????????????????????????## % #?????????? | | ?????????????????????????## ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me GoHome() It's Just You Leap Before You Look Made in Tau Ceti IV Morally Flexible Serviceable Loadout Sprinter Universal Adapter Well Done Challenges ------------ None Game ------ Seed TransportCoreBuckler Manual? 0 Play Time 01:52:17 Cumulative 6.6 hours Start 2026.10.27 @ 14:23:20 End 2026.10.28 @ 22:10:50 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 417e6319-7f1a-49c7-817f-64d7f159458b