Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 00:15:11 Player: Folded_Phoenix Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (3945) 3945 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1118) 1118 TOTAL SCORE: 11268 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 174 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 65/550 Energy 64/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Matter Compressor Advanced Signal Interpreter Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Triangulator Phasing Sabre Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Matter Compressor Improved Sensor Array Advanced Signal Interpreter Improved Kinecellerator Improved Reaction Control System Advanced Focal Shield Force Field > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Enhanced Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Triangulator Targeting Computer Advanced Shield Generator Phase Gun Heavy Machine Gun Mini Assault Cannon Phasing Sabre [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Field Laser Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . 1 . . . . Utility 6 | . . . . . 2 1 . . 1 . 2 . . Weapon 3 | . . . . . 2 . . . . . . . 1 Parts Attached 123 | 6 1 2 . 2 34 10 3 . 6 28 3 8 20 Power 13 | 1 . . . . 3 3 . . 1 2 . . 3 Engine 8 | 1 . . . . 3 3 . . 1 . . . . Core 4 | . . . . . . . . . . 2 . . 2 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 34 | 2 . 2 . . 9 1 2 . 4 6 . 2 6 Treads 8 | 2 . . . . 5 1 . . . . . . . Leg 23 | . . 2 . . 2 . 1 . 4 6 . 2 6 Wheel 2 | . . . . . 2 . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . Utility 34 | 1 1 . . 1 8 4 1 . 1 6 2 3 6 Device 15 | . 1 . . . 2 1 . . . 2 1 3 5 Storage 3 | 1 . . . 1 . . . . . 1 . . . Processor 6 | . . . . . 3 . . . 1 1 . . 1 Hackware 1 | . . . . . . . . . . . 1 . . Protection 9 | . . . . . 3 3 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 . . . 1 14 2 . . . 14 1 3 5 Energy Gun 3 | . . . . . 2 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 21 | 2 . . . 1 7 1 . . . 6 1 1 2 Ballistic Cannon 12 | . . . . . 3 1 . . . 5 . 1 2 Launcher 3 | . . . . . . . . . . 2 . 1 . Special Weapon 2 | . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . 1 1 . . Parts Lost 45 | . . . . . 5 1 . . . 11 . 4 24 Power 5 | . . . . . 1 . . . . 1 . . 3 Propulsion 13 | . . . . . . 1 . . . 5 . 2 5 Utility 13 | . . . . . 2 . . . . 3 . 1 7 Weapon 14 | . . . . . 2 . . . . 2 . 1 9 Highest Loss Streak 24 | . . . . . 2 1 . . . 8 . 4 24 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 93 100 100 100 85 68 69 69 61 80 97 95 97 Engine 6 | . 14 14 14 14 6 5 7 7 6 3 . . . Core 1 | . . . . . . . . . . 2 5 5 7 Treads 7 | . 28 . . . 17 17 15 15 11 . . . . Leg 12 | . . 28 28 28 . . . . 3 23 23 20 20 Device 11 | . 7 14 14 14 8 7 7 7 6 9 10 16 24 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 11 11 9 Processor 9 | . . . . . 5 15 15 15 13 13 17 11 5 Protection 4 | . . . . . 10 6 7 7 6 5 . . . Ballistic Gun 14 | . 28 28 28 28 15 7 7 7 6 9 22 17 20 Ballistic Cannon 2 | . . . . . 4 . . . . 2 . 3 4 Peak Build Rating 105 | 6 7 7 11 12 54 61 62 58 70 74 84 89 105 Average Rating 51 | 4 6 7 7 11 27 56 57 58 60 65 81 81 93 On Entrance 40 | . 6 7 7 11 12 54 58 58 58 69 71 84 74 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 78 | 12 13 13 13 19 34 43 41 41 41 54 48 55 78 Greatest Support 85 | 40 40 20 20 20 42 62 42 42 60 77 71 76 85 Greatest Overweight (x) 10 | . . . . . 1 1 5 . 2 10 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 4 5 8 10 10 10 10 7 10 10 10 10 10 Average Carried 7 | 1 2 4 5 9 7 8 8 7 7 8 9 8 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 4 5 8 10 8 9 7 7 7 10 10 10 2 Class Distribution -------------------- 51% | Skirmisher 26% | Scavenger-Skirmisher 17% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Skirmisher | -5/Factory Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Matter Collected 4182 | 232 49 . . 67 755 224 190 10 198 1243 . 493 721 Remotely . | . . . . . . . . . . . . . . Salvage Created 4257 | . 49 . . . 746 297 102 . 219 1315 . 528 1001 Parts 222 | . 2 . . . 41 15 8 . 10 69 . 14 63 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Combat Hostiles Destroyed 71 | . 1 . . . 14 5 4 . 3 18 . 9 17 Melee 1 | . . . . . . . . . . 1 . . . Guns 51 | . 1 . . . 11 5 4 . 3 13 . 5 9 Cannons 16 | . . . . . 3 . . . . 3 . 2 8 AOE 3 | . . . . . . . . . . 1 . 2 . Classes Destroyed 16 | . 2 . . . 8 1 . . . 3 . 2 . Worker 5 | . . . . . 1 1 . . . . . . 3 Builder 6 | . . . . . 2 . . . . 2 . . 2 Recycler 3 | . . . . . 1 . . . . 2 . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 10 | . 1 . . . 3 . . . 2 2 . . 2 Swarmer 15 | . . . . . 4 . 4 . . 2 . . 5 Grunt 23 | . 1 . . . 6 2 . . 3 7 . 3 1 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 14 | . . . . . 1 1 . . . 6 . . 6 Specialist 3 | . . . . . . . . . . . . 3 . Hunter 5 | . . . . . 2 1 . . . . . 2 . Programmer 6 | . . . . . . . . . . 1 . . 5 Heavy 1 | . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . 2 . . . Best Kill Streak 9 | . 2 . . . 5 3 4 . 4 3 . 6 9 Combat Bots Only 8 | . 1 . . . 3 3 4 . 3 3 . 6 8 Max Kills in Single Turn 2 | . 1 . . . 2 2 1 . 1 2 . 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . 1 . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Hostile Shots Fired 756 | . 11 . . . 78 28 8 . 3 174 . 82 372 Missed 227 | . 5 . . . 19 5 1 . 1 54 . 32 110 Damage Taken 7618 | . 64 . . . 1138 381 104 . 39 1579 . 921 3392 Core 1596 | . 21 . . . 118 65 17 . . 34 . 191 1150 Absorbed by Shields 529 | . . . . . . . . . . 39 . 144 346 Ignored by Resistances 363 | . . . . . 7 . . . . . . . 356 Core Remaining (%) 88 | 100 . . . 91 78 . . 88 . 96 . 80 . Volleys Fired 230 | . 8 . . . 58 12 6 . 11 66 . 23 46 Largest 5 | . 2 . . . 4 1 1 . 1 4 . 4 5 Hottest 188 | . 40 . . . 145 60 60 . 60 188 . 142 143 Shots Fired 554 | . 16 . . . 111 12 6 . 11 126 . 88 184 Gun 401 | . 16 . . . 65 12 6 . 11 87 . 64 140 Cannon 122 | . . . . . 22 . . . . 35 . 21 44 Launcher 7 | . . . . . . . . . . 4 . 3 . Special 24 | . . . . . 24 . . . . . . . . Kinetic 509 | . 16 . . . 76 12 6 . 11 122 . 85 181 Thermal 38 | . . . . . 35 . . . . . . . 3 Explosive 7 | . . . . . . . . . . 4 . 3 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | . 3 . . . 13 14 4 . 4 13 . 14 11 Robot Miss Streak 11 | . 2 . . . 4 4 5 . 5 11 . 4 8 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 307 | . 9 . . . 62 12 5 . 10 86 . 44 79 Core Hits 183 | . 3 . . . 34 12 4 . 10 53 . 20 47 Critical Kills 2 | . . . . . . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 1 Critical Strikes 6 | . . . . . . . . . . 1 . 2 3 Destroy 4 | . . . . . . . . . . . . 2 2 Blast 1 | . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 3 | . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11348 | . 139 . . . 1452 736 170 . 479 4022 . 1472 2878 Guns 8617 | . 139 . . . 1222 736 170 . 479 3105 . 821 1945 Cannons 2041 | . . . . . 223 . . . . 640 . 346 832 Explosions 560 | . . . . . . . . . . 156 . 305 99 Melee 121 | . . . . . . . . . . 121 . . . Ramming 9 | . . . . . 7 . . . . . . . 2 Kinetic 10461 | . 139 . . . 1275 736 170 . 479 3745 . 1167 2750 Thermal 296 | . . . . . 170 . . . . . . . 126 Explosive 461 | . . . . . . . . . . 156 . 305 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 121 | . . . . . . . . . . 121 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 . . . . . . . 5 Average Corruption 4 | . . . . . 5 . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . . . . . 27 . . . . . . . 16 Message Errors 10 | . . . . . 6 . . . . . . . 4 Matter Fused 8 | . . . . . 5 . . . . . . . 3 Heat Flow Errors 5 | . . . . . 4 . . . . . . . 1 Energy Discharges 8 | . . . . . 6 . . . . . . . 2 Parts Rejected 2 | . . . . . 2 . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . 4 Data Loss (major) 3 | . . . . . 2 . . . . . . . 1 Weapon Failures 3 | . . . . . 2 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 9 | . . . . . 3 . . . . . . 3 3 Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . 3 . . . . . . 3 2 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . Targets Rammed 3 | . . . . . 2 . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . 1 Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 591 | . . . . . 256 255 216 . 180 567 . 65 591 Average Temperature 122 | . . . . . 60 107 111 . 76 133 . 27 208 Received Heat Transfer 923 | . 36 . . . 207 87 . . 18 372 . 108 95 Effects 36 | . . . . . . . . . . 11 . . 25 Shutdowns 8 | . . . . . . . . . . 2 . . 6 Energy Bleed 2 | . . . . . . . . . . . . . 2 Interference 14 | . . . . . . . . . . 7 . . 7 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . . . . 1 . . 2 Damage (major) 5 | . . . . . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 507 | . . . . . 370 . . . . . . . 137 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Peak Influence 641 | . 34 13 . 45 320 190 . . 82 255 100 349 641 Initial 182 | . . 13 . . 17 94 . . . 39 100 70 182 Average 150 | . 17 13 . 32 88 98 . . 20 139 100 191 379 Maximum Alert Level 2 | . . . . . 1 . . . . 1 . 1 2 Low Security (%) 70 | 100 100 100 . 100 78 100 . . 100 72 100 66 10 Level 1 23 | . . . . . 21 . . . . 27 . 33 56 Level 2 6 | . . . . . . . . . . . . . 33 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 17 | . . . . . 2 . . . 1 5 . 2 7 Investigation 5 | . . . . . 1 . . . . 4 . . . Extermination 3 | . . . . . . . . . . . . . 3 Reinforcement 7 | . . . . . 1 . . . 1 1 . 2 2 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Distress Signals 6 | . 2 . . . 1 . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 109 | . 3 . . 3 23 5 4 . 5 27 . 11 28 Peak Tracking Total 10 | . 2 . . 3 5 3 4 . 2 4 . 6 10 Tactical Retreats 8 | . . . . 1 1 . . . . 3 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Traps Triggered 7 | . . . . . 3 1 . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Machines Disabled 9 | . . . . . . . . . . 1 . 1 7 Max in Single Turn 4 | . . . . . . . . . . 1 . 1 4 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Machines Accessed 38 | . 2 . 4 . 6 . . . 3 16 2 . 5 Terminals 29 | . 2 . . . 4 . . . 1 16 2 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 144 | . 4 . 49 . 21 . . . 7 49 3 . 11 Successful 95 | . 3 . 49 . 17 . . . 4 19 1 . 2 Failed 48 | . 1 . . . 3 . . . 3 30 2 . 9 Catastrophic 6 | . 1 . . . . . . . 1 2 1 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 82 | . 4 . . . 12 . . . 4 49 3 . 10 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . 2 . . . . . . . . Scanalyzers 8 | . . . . . 7 . . . 1 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Terminal Hacks 85 | . 3 . 49 . 9 . . . 3 19 1 . 1 Record 69 | . 1 . 49 . 5 . . . 3 11 . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 4 . . . Open DSF 1 | . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . Security Status 1 | . 1 . . . . . . . . . . . . Reinforcement Status 2 | . . . . . 2 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . . . . 2 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 7 | . . . . . 6 . . . 1 . . . . Insert Component 5 | . . . . . 4 . . . 1 . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 27 | . 1 . . . 3 . . . 2 15 1 . 5 Full Trace Events 4 | . . . . . . . . . . 4 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Total Allies 7 | . . . . 1 . . . . . 6 . . . Largest Group 3 | . . . . 1 1 . . . . 3 1 1 . Highest-Rated Group 215 | . . . . 31 31 . . . . 215 39 39 . Highest-Rated Ally 159 | . . . . 31 31 . . . . 159 39 39 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . 32 . 8 . Total Damage 776 | . . . . . . . . . . 645 . 131 . Kills 6 | . . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Robot Analysis Total 1 | . . . . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Turns Passed 8358 | 74 176 105 936 181 1240 672 899 514 530 1568 141 159 1163 Spaces Moved 5194 | 58 93 85 776 139 564 387 563 339 342 1078 113 60 597 Core 39 | 28 . . . . . . . . . 10 . . 1 Treads 2250 | 30 93 . . . 556 387 558 339 287 . . . . Legs 2900 | . . 85 776 139 8 . . . 55 1068 113 60 596 Wheels . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . 5 . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 152 152 152 152 120 120 120 120 100 Average Speed 141 | 106 160 120 120 120 160 160 154 152 147 123 120 135 161 Slowest Speed 550 | 160 160 120 120 120 240 232 400 152 260 550 120 190 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . . . . . Exploration Rate (%) 35 | 4 17 31 93 33 43 10 58 41 9 80 3 50 20 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . 1 . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 13 | . . . . 1 . . 11 1 . . . . . Spaces Dug 28 | . . . . . 24 . . . . . . . 4 Terrain Destroyed 216 | . . . . . 33 6 5 . 6 31 . 58 77 Melee . | . . . . . . . . . . . . . . Projectile 126 | . . . . . 33 6 5 . 6 17 . 21 38 AOE 90 | . . . . . . . . . . 14 . 37 39 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Ext Fac DSF Fac Total 5939 | 70 104 87 783 153 773 442 601 338 367 1269 118 103 731 Wait 209 | . . . . 8 76 9 1 . . 59 . 2 54 Move 5181 | 57 92 84 775 138 563 386 562 338 341 1077 112 59 597 Hop . | . . . . . . . . . . . . . . Pick Up 102 | 7 3 1 4 3 16 13 12 . 5 23 2 6 7 Fast Attach 21 | 1 . . . . 11 2 3 . 1 2 1 . . Attach 61 | 5 1 . . . 12 5 . . 2 19 1 3 13 Detach 9 | . . . . . 6 1 . . . 2 . . . Swap 41 | . . 2 . 2 11 3 . . 3 7 1 5 7 Drop 75 | . . . 4 2 18 11 17 . 4 7 1 5 6 Fire 230 | . 8 . . . 58 12 6 . 11 66 . 23 46 Melee 3 | . . . . . . . . . . 3 . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush 2 | . . . . . 2 . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/DSF -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Met 8R-AWN 251 | -10/Materials | Entered Mines 253 | -10/Mines | Followed 8R-AWN into the Mines 310 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 312 | -10/Mines | Build established: Mutant 351 | -10/Mines | Discovered new exit (range 5) 356 | -10/Mines | Entered Exiles 374 | -10/Exiles | Discovered new exit (range 15) 389 | -10/Exiles | Welcomed by 8R-AWN 413 | -10/Exiles | Met EX-HEX 472 | -10/Exiles | Met EX-DEC 494 | -10/Exiles | Visited The Gauntlet 588 | -10/Exiles | Learned location of Zion (-7) 622 | -10/Exiles | Met EX-BIN 652 | -10/Exiles | Aligned with FarCom system 653 | -10/Exiles | Given EX-Vault access code 883 | -10/Exiles | Discovered new exit (range 14) 1142 | -10/Exiles | Opened EX-Vault 1150 | -10/Exiles | Found Prototype Processor 1179 | -10/Exiles | Found Prototype Ballistic Gun 1204 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1292 | -10/Exiles | Left Exiles lab with XL Autogun Array 1292 | -10/Exiles | Entered Mines 1407 | -9/Mines | Learned Materials stockpile data 1423 | -9/Mines | Discovered new exit (range 12) 1426 | -9/Mines | Received a Mining Laser from a helpful Derelict 1473 | -9/Mines | Entered Materials 1473 | -8/Materials | Accompanied by 1 ally 1473 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1499 | -8/Materials | Identified XL Autogun Array 1656 | -8/Materials | Central database locked down 1763 | -8/Materials | Build established: Tank 1814 | -8/Materials | Crushed by falling debris 2062 | -8/Materials | Crushed by falling debris 2109 | -8/Materials | Build established: Skirmisher 2678 | -8/Materials | Discovered new exit (range 7) 2690 | -8/Materials | Identified exit to Factory 2713 | -8/Materials | Entered Factory 2713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3306 | -7/Factory | Discovered new exit (range 9) 3377 | -7/Factory | Identified exit to Lower Caves 3385 | -7/Factory | Entered Lower Caves 3768 | -7/Lower Caves | Discovered new exit (range 8) 3769 | -7/Lower Caves | Encountered a Warlord checkpoint 3794 | -7/Lower Caves | Identified exit to Lower Caves 4284 | -7/Lower Caves | Entered another Lower Caves area 4313 | -7/Lower Caves | Discovered new exit (range 11) 4327 | -7/Lower Caves | Identified exit to Factory 4657 | -7/Lower Caves | Learned Factory security intel 4798 | -7/Lower Caves | Entered Factory 4798 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4979 | -6/Factory | Discovered new exit (range 6) 4985 | -6/Factory | Identified exit to Extension 5328 | -6/Factory | Entered Extension 5552 | -6/Extension | Build established: Scavenger-Skirmisher 5804 | -6/Extension | Rescued a captive Derelict 5805 | -6/Extension | Rescued a captive Derelict 5824 | -6/Extension | Rescued A7 5986 | -6/Extension | Spotted B-75 Beast 6056 | -6/Extension | Lost 3 allies 6065 | -6/Extension | Spotted B-75 Beast 6343 | -6/Extension | Destroyed B-75 Beast 6353 | -6/Extension | Disrupted transfer network 6382 | -6/Extension | Destroyed B-75 Beast 6396 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6520 | -6/Extension | Lost 8 parts (1p4n2u1w) 6700 | -6/Extension | Rescued a captive Derelict 6702 | -6/Extension | Rescued a captive Derelict 6726 | -6/Extension | Rescued a captive Derelict 6783 | -6/Extension | Build established: Skirmisher 6819 | -6/Extension | Discovered new exit (range 10) 6820 | -6/Extension | Discovered new exit (range 6) 6866 | -6/Extension | Identified exit to Factory 6882 | -6/Extension | Identified exit to Cetus 6896 | -6/Extension | Entered Factory 6896 | -5/Factory | Accompanied by 1 ally 6896 | -5/Factory | Evolved 2 slots: Utility x2 7037 | -5/Factory | Identified exit to DSF 7037 | -5/Factory | Entered DSF 7037 | -5/DSF | Accompanied by 1 ally 7050 | -5/DSF | Additional patrols routed to DSF 7137 | -5/DSF | Discovered new exit (range 14) 7184 | -5/DSF | Sterilization system engaged 7190 | -5/DSF | Lost 4 parts (2n1u1w) 7194 | -5/DSF | Identified exit to Factory 7196 | -5/DSF | Entered Factory 7196 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7430 | -4/Factory | Build established: Scavenger-Skirmisher 8171 | -4/Factory | Discovered new exit (range 13) 8198 | -4/Factory | Identified exit to Research 8258 | -4/Factory | Garrison activated, responded to threat 8314 | -4/Factory | Destroyed 8 combat bots 8338 | -4/Factory | Core integrity fell below 50% 8354 | -4/Factory | Core integrity fell below 20% 8359 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Imp. Sensor Array destroyed. Slug penetrates Wall. Penetrated by Slug. Phase Gun destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Adv. Assault Cannon. Adv. Assault Cannon destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Mni. Assault Cannon destroyed. Slug penetrates Wall. Wall collapses. Penetrated by Slug. 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