Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 21:32:21 Player: Lord Draconis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (234) 1170 Value Destroyed (7106) 7106 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1281) 1281 TOTAL SCORE: 13517 Bonus ------- High Alert Combat Kills 1096 Follower Combat Kills 140 Entered Garrisons 200 Friendly Fire -155 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 100/100 System Corruption 16% Temperature Cool (18) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (25) --- Cooled Ion Engine Light Fission Core Large Matter Pod (150) Hardened Light Armor Plating High-powered Tractor Beam Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Target Analyzer Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Cannon Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Light Treads Armored Treads Large Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Advanced Beam Rifle Proton Cannon Heavy Particle Cannon Plasma Cannon Flak Gun Hypervelocity Gauss Rifle Assault Cannon Grenade Launcher Plasma Cutter Heavy Mace Katana [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 5 | . . . 1 . 1 . . 2 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 191 | 7 11 3 31 5 31 25 26 5 47 Power 16 | 1 3 . 3 . 3 2 1 . 3 Engine 15 | 1 3 . 3 . 2 2 1 . 3 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 42 | 2 2 1 8 1 6 6 8 1 7 Treads 38 | 1 1 1 6 1 6 6 8 1 7 Leg . | . . . . . . . . . . Wheel 4 | 1 1 . 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 2 1 . 3 . 7 9 3 2 15 Device 13 | 1 . . 2 . 2 2 1 1 4 Storage 4 | 1 1 . . . 1 . 1 . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 24 | . . . 1 . 4 7 1 1 10 Artifact . | . . . . . . . . . . Weapon 91 | 2 5 2 17 4 15 8 14 2 22 Energy Gun 12 | . 2 1 4 1 . . 1 . 3 Energy Cannon 12 | . . . . . 4 1 1 . 6 Ballistic Gun 19 | 2 1 . 6 . 3 1 2 . 4 Ballistic Cannon 18 | . . . 2 1 2 3 5 2 3 Launcher 22 | . . . 5 2 5 2 5 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . 2 1 . . 1 . . . 1 Slashing Weapon 3 | . . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . 1 Corrupted Parts 2 | . 1 . . . . . . . 1 System Corruption 18 | . 12 . . . . . . . 6 Parts Lost 63 | . 5 . 5 . 2 7 6 1 37 Power 8 | . 1 . 1 . . 1 1 . 4 Propulsion 19 | . 2 . 2 . 1 3 2 . 9 Utility 18 | . . . 2 . . 2 2 . 12 Weapon 18 | . 2 . . . 1 1 1 1 12 Highest Loss Streak 14 | . 2 . 2 . 1 6 6 1 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 93 100 94 100 99 97 98 99 89 Engine 9 | . 13 14 10 11 8 8 9 7 5 Treads 26 | . 13 14 25 33 35 35 35 30 22 Wheel 3 | . 9 14 7 . . . . . . Device 14 | . 14 14 17 22 14 4 15 22 15 Storage 9 | . 14 14 11 11 9 9 8 7 6 Protection 9 | . . . . . 12 22 10 14 18 Energy Gun 7 | . 19 11 11 11 2 . . . 4 Energy Cannon 2 | . . . . . 6 2 3 . 4 Ballistic Gun 5 | . 7 14 4 . 6 5 6 7 3 Ballistic Cannon 4 | . . . 5 10 2 8 7 7 2 Peak Build Rating 53 | 7 9 11 19 18 37 37 34 38 53 Average Rating 24 | 5 7 8 16 18 30 29 30 37 43 On Entrance 19 | . 7 8 11 18 18 37 27 31 38 Naked Turns . | . . . . . . . . . . Heaviest Build 127 | 13 90 90 97 96 114 123 115 117 127 Greatest Support 88 | 20 20 10 60 60 84 84 80 80 88 Greatest Overweight (x) 38 | 1 8 8 9 1 1 2 2 1 38 Average Overweight (x) 2 | . 6 8 5 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 24 25 25 Most Carried 25 | 3 15 23 25 25 25 25 25 22 25 Average Carried 21 | 2 11 17 24 25 24 24 23 20 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 23 25 25 25 25 21 21 7 Class Distribution -------------------- 70% | Scavenger-Mutant 18% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Matter Collected 5469 | 336 451 391 703 123 710 618 922 61 1154 Remotely 268 | . . . . . . . . . 268 Salvage Created 7070 | 173 473 272 1377 77 1145 805 981 49 1718 Parts 430 | 16 32 20 97 10 91 49 49 4 62 Haulers Intercepted 12 | . 1 . 2 . 3 . 4 . 2 Recyclers Shooed 11 | . 2 . 2 . 2 . 3 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 172 | . 11 5 32 6 36 28 23 1 30 Melee 2 | . . 1 . . . 1 . . . Guns 59 | . 10 4 15 1 6 5 5 . 13 Cannons 52 | . . . 6 . 10 15 7 1 13 AOE 56 | . . . 10 5 19 7 11 . 4 Classes Destroyed 17 | 2 5 1 4 1 . 2 1 . 1 Worker 10 | . 2 . 2 . 1 . 3 . 2 Builder 7 | . . . 1 1 4 . 1 . . Tunneler 6 | 4 . 1 . . 1 . . . . Hauler 12 | . 1 . 2 . 3 . 4 . 2 Recycler 10 | 1 1 1 3 . 1 . 1 . 2 Mechanic 2 | . . . . . . . 2 . . Operator 5 | . . . 1 . 2 . 1 1 . Watcher 10 | . 2 . 3 . 2 . 2 . 1 Swarmer 45 | . 6 . 10 4 16 . 6 . 3 Cutter 3 | . . . . . . 3 . . . Grunt 75 | . 5 5 13 1 12 13 11 . 15 Brawler 6 | . . . . 1 1 2 1 . 1 Duelist 6 | . . . 1 . 2 1 2 . . Sentry 28 | . . . 8 . 5 6 3 1 5 Specialist 2 | . . . . . . . . . 2 Programmer 7 | . . . . . . 3 . . 4 Assembled 1 | . . 1 . . . . . . . Best Kill Streak 10 | 4 3 2 5 4 7 10 8 1 4 Combat Bots Only 10 | . 3 2 3 4 5 10 4 1 4 Max Kills in Single Turn 4 | 1 1 1 4 4 4 2 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 3 4 3 2 2 . 2 Melee 1 | . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Hostile Shots Fired 1281 | . 111 25 127 11 103 176 90 36 602 Missed 360 | . 29 7 30 4 23 34 26 9 198 Damage Taken 12303 | . 724 221 1321 67 1046 2213 1107 103 5501 Core 1585 | . 114 43 183 . 87 204 82 11 861 Absorbed by Shields 509 | . . . . . . 81 132 108 188 Ignored by Resistances 128 | . . . . . 24 104 . . . Regen/Repaired (Parts) 373 | . . . . . . . 373 . . Core Remaining (%) 64 | 100 . 37 . 54 . . 32 98 . Volleys Fired 550 | 11 54 25 85 7 84 89 70 7 118 Largest 3 | 2 2 2 2 2 2 2 2 2 3 Hottest 230 | 40 105 60 95 95 108 103 119 67 230 Shots Fired 1013 | 22 98 47 165 12 142 119 128 14 266 Gun 570 | 22 98 47 128 5 59 30 38 7 136 Cannon 391 | . . . 31 5 70 78 75 7 125 Launcher 52 | . . . 6 2 13 11 15 . 5 Special . | . . . . . . . . . . Kinetic 540 | 22 54 29 78 5 59 81 80 14 118 Thermal 421 | . 44 18 81 5 70 27 33 . 143 Explosive 52 | . . . 6 2 13 11 15 . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 6 8 8 18 4 7 11 8 7 16 Robot Miss Streak 8 | 5 5 5 3 2 7 8 7 7 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 688 | 12 58 29 116 6 83 95 94 11 184 Core Hits 502 | 5 21 11 60 7 92 76 97 7 126 Critical Kills 4 | . 1 . . . 1 . 1 . 1 Critical Parts Destroyed 4 | . 3 . . . . . . . 1 Critical Strikes 30 | . 4 . 7 . 4 4 2 2 7 Burn 10 | . . . 4 . 2 . . . 4 Meltdown 3 | . . . . . 1 . 1 . 1 Destroy 2 | . 2 . . . . . . . . Blast 12 | . . . 3 . 1 4 1 2 1 Smash 3 | . 2 . . . . . . . 1 Melee Attacks 43 | . 10 19 . . 1 3 . . 10 Impact 32 | . 10 19 . . 1 . . . 2 Slashing 11 | . . . . . . 3 . . 8 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . 2 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18870 | 163 915 386 2619 407 3405 2669 3401 215 4690 Guns 6662 | 163 701 361 1407 31 709 478 616 88 2108 Cannons 6024 | . . . 452 72 889 1365 1219 127 1900 Explosions 5688 | . . . 760 303 1807 726 1562 . 530 Melee 490 | . 214 25 . . . 100 . . 151 Ramming 6 | . . . . 1 . . 4 . 1 Kinetic 7007 | 163 351 206 993 72 800 1336 1175 215 1696 Thermal 5980 | . 350 155 866 31 1099 507 660 . 2312 Explosive 5147 | . . . 705 303 1506 726 1455 . 452 Electromagnetic 240 | . . . 55 . . . 107 . 78 Impact 322 | . 214 25 . . . . . . 83 Slashing 168 | . . . . . . 100 . . 68 Piercing . | . . . . . . . . . . Highest Corruption 16 | . 12 12 1 1 . 6 8 . 16 Average Corruption 6 | . 12 12 1 1 . 5 7 . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 226 | . 58 43 10 7 . 4 58 . 46 Message Errors 47 | . 14 9 2 1 . . 13 . 8 Matter Fused 55 | . 14 11 2 1 . 1 14 . 12 Heat Flow Errors 25 | . 8 5 1 . . . 6 . 5 Energy Discharges 26 | . 7 5 1 1 . . 8 . 4 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 2 | . 1 . . . . . 1 . . Data Loss (minor) 39 | . 9 6 1 4 . 2 9 . 8 Data Loss (major) 6 | . 2 1 . . . . 2 . 1 Misfires 11 | . 1 5 1 . . . 3 . 1 Alerts 5 | . 1 . 2 . . . 1 . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 7 | . 1 1 . . . 1 . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 492 | . 71 . 1 38 209 46 27 . 100 Projectiles 58 | . . . 1 . 12 21 14 . 10 Explosions 277 | . . . . 38 197 13 13 . 16 Melee 157 | . 71 . . . . 12 . . 74 Knockbacks 24 | . 1 . 5 . 3 2 4 . 9 Impact 1 | . 1 . . . . . . . . Kinetic 21 | . . . 4 . 2 2 4 . 9 Secondary 2 | . . . 1 . 1 . . . . Self-Inflicted Damage 794 | . . . 57 . 128 280 175 . 154 Shots 25 | . . . 2 . 3 8 6 . 6 Rammed 3 | . . . . 1 . . 1 . 1 Targets Rammed 3 | . . . . 1 . . 1 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 543 | . 279 247 458 9 108 543 255 . 540 Average Temperature 106 | . 83 102 87 6 27 170 79 . 105 Received Heat Transfer 3944 | . 165 78 405 30 333 723 365 36 1809 Effects 30 | . 2 . 3 . . 17 . . 8 Shutdowns 8 | . . . 1 . . 6 . . 1 Energy Bleed 5 | . . . 1 . . 4 . . . Interference 6 | . 2 . . . . 3 . . 1 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 3 | . . . 1 . . 1 . . 1 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 3 | . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions 6 | . 4 . . . 1 . . . 1 Robots Melted 4 | . . . 1 . 1 . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 . . . . Parts Melted 27 | . 2 . 3 . 2 2 5 . 13 Heat Transferred 12773 | . 770 325 2479 74 1836 961 1300 . 5028 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Peak Influence 1304 | 25 212 66 640 290 784 1304 1047 477 275 Initial 635 | . 16 . 25 225 5 484 635 437 135 Average 344 | 13 34 15 326 121 372 968 866 405 101 Maximum Alert Level 4 | . 1 . 2 1 3 4 3 2 1 Low Security (%) 50 | 100 99 100 16 67 41 . . . 90 Level 1 14 | . . . 54 32 15 . . 27 9 Level 2 12 | . . . 29 . 19 17 14 72 . Level 3 19 | . . . . . 23 59 85 . . Level 4 2 | . . . . . . 23 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 2 1 5 . 9 . 2 1 13 Investigation 5 | . 1 1 . . 3 . . . . Extermination 5 | . . . . . . . . 1 4 Reinforcement 13 | . 1 . 5 . 2 . . . 5 Assault 3 | . . . . . 1 . 2 . . Garrison 7 | . . . . . 3 . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Distress Signals 12 | . 3 . 2 . 4 . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 264 | . 26 7 47 6 57 28 45 3 45 Peak Tracking Total 10 | . 4 3 5 4 6 10 6 1 6 Tactical Retreats 10 | . 3 . 1 . 3 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Traps Triggered 8 | . 1 . 2 . . 4 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Machines Disabled 20 | . . . 2 2 4 2 6 . 4 Max in Single Turn 3 | . . . 1 2 2 2 1 . 3 Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Machines Accessed 27 | . 7 1 4 . 7 2 5 . 1 Terminals 20 | . 5 . 3 . 6 2 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 4 | . 2 . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 57 | . 19 1 5 . 15 5 9 . 3 Successful 21 | . 9 1 3 . 3 1 4 . . Failed 36 | . 10 . 2 . 12 4 5 . 3 Catastrophic 7 | . 1 . . . 3 . 3 . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 7 . 3 . 15 . 7 . 3 Terminals 45 | . 14 . 4 . 14 5 5 . 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 8 | . 5 . 1 . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 14 | . 7 1 2 . 2 1 1 . . Part Schematic 4 | . 1 . 1 . 1 . 1 . . Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . Retrieve Components 4 | . 2 . 1 . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . 1 . Used 1 | . . . . . 1 . . . . Hacking Detections 17 | . 4 . 1 . 6 1 4 . 1 Full Trace Events 3 | . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 . 1 . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 26 | . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 31 | . 13 . 9 . . . 9 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Total Allies 6 | . . 3 . . . 3 . . . Largest Group 3 | . . 3 . . . 3 . . . Highest-Rated Group 72 | . . 40 . . . 72 . . . Highest-Rated Ally 24 | . . 16 . . . 24 . . . Total Orders . | . . . . . . . . . . Ally Attacks 30 | . . 8 . . . 22 . . . Total Damage 600 | . . 71 . . . 529 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Turns Passed 16554 | 138 2340 1170 2206 1214 2814 1519 1993 549 2611 Spaces Moved 5584 | 98 663 468 837 476 941 492 680 216 713 Core 11 | 4 . . . . . . . . 7 Treads 3973 | 2 222 . 238 476 941 492 680 216 706 Legs . | . . . . . . . . . . Wheels 1600 | 92 441 468 599 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 200 175 243 235 235 240 242 240 Average Speed 238 | 93 289 200 205 243 239 241 243 242 260 Slowest Speed 1950 | 160 480 200 243 243 243 320 325 242 1950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 59 | 3 94 92 88 96 80 61 48 6 23 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 74 | . 1 . 27 . 24 1 13 . 8 Terrain Destroyed 478 | . 1 . 47 20 162 103 113 . 32 Melee 9 | . 1 . . . 1 . . . 7 Projectile 35 | . . . 1 1 23 . 8 . 2 AOE 433 | . . . 46 19 138 103 105 . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Fac Total 7812 | 118 965 625 1171 521 1381 697 888 228 1218 Wait 1235 | . 216 104 165 30 272 51 80 . 317 Move 5575 | 97 662 467 836 475 940 491 679 215 713 Hop . | . . . . . . . . . . Pick Up 101 | 3 11 7 23 1 20 6 22 1 7 Fast Attach 37 | 7 3 . 7 . 3 6 6 . 5 Attach 50 | . 3 . 6 . 3 5 6 3 24 Detach 3 | . 1 . 2 . . . . . . Swap 104 | . 5 3 18 5 25 14 14 2 18 Drop 89 | . . . 29 2 33 10 10 . 5 Fire 550 | 11 54 25 85 7 84 89 70 7 118 Melee 43 | . 10 19 . . 1 3 . . 10 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 2 | . . . . 1 . . 1 . . Escape Stasis 6 | . . . . . . 6 . . . Rewire 16 | . . . . . . 16 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac] / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 5) 664 | -10/Materials | Discovered new exit (range 10) 873 | -10/Materials | System corruption reached 10% 1110 | -10/Materials | Discovered new exit (range 13) 1195 | -10/Materials | Build established: Scavenger-Mutant 2041 | -10/Materials | Discovered new exit (range 10) 2479 | -10/Materials | Entered Mines 2549 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2582 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2587 | -10/Mines | Discovered new exit (range 6) 2969 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3087 | -10/Mines | Excavation squad dispatched 3087 | -10/Mines | A large section of the Mines collapsed 3171 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3314 | -10/Mines | Core integrity fell below 50% 3593 | -10/Mines | Discovered new exit (range 5) 3606 | -10/Mines | Met a Derelict shopkeep closing up shop 3649 | -10/Mines | Entered Materials 3649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4374 | -9/Materials | Discovered new exit (range 11) 5102 | -9/Materials | Discovered new exit (range 12) 5547 | -9/Materials | Discovered new exit (range 8) 5651 | -9/Materials | Discovered new exit (range 16) 5855 | -9/Materials | Entered Mines 6509 | -9/Mines | Discovered new exit (range 5) 6553 | -9/Mines | Discovered new exit (range 10) 6921 | -9/Mines | Learned Materials terminal intel 7069 | -9/Mines | Entered Materials 7069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7070 | -8/Materials | Loaded intel: 12 terminal locations 7094 | -8/Materials | Discovered new exit (range 14) 7244 | -8/Materials | Discovered new exit (range 9) 8403 | -8/Materials | Garrison activated, responded to threat 9002 | -8/Materials | Build established: Mutant 9066 | -8/Materials | Discovered new exit (range 7) 9869 | -8/Materials | First assault squad dispatched 9881 | -8/Materials | Identified exit to Garrison 9883 | -8/Materials | Entered Garrison 9949 | -8/Garrison | Triggered checkpoint 10035 | -8/Garrison | Lost 6 parts (1p3n1u1w) 10045 | -8/Garrison | Destroyed 10 combat bots 10255 | -8/Garrison | Build established: Scavenger-Mutant 10258 | -8/Garrison | Phase Generator disabled 10565 | -8/Garrison | Triggered checkpoint 10662 | -8/Garrison | Discovered new exit (range 9) 10711 | -8/Garrison | Triggered checkpoint 10867 | -8/Garrison | Triggered checkpoint 11044 | -8/Garrison | Triggered checkpoint 11062 | -8/Garrison | Core integrity fell below 50% 11131 | -8/Garrison | Discovered new exit (range 11) 11402 | -8/Garrison | Entered Materials 11802 | -8/Materials | First assault squad dispatched 11928 | -8/Materials | Lost 6 parts (1p2n2u1w) 12541 | -8/Materials | Discovered new exit (range 9) 13127 | -8/Materials | Repaired Huge Storage Unit 13395 | -8/Materials | Entered Factory 13395 | -7/Factory | Evolved 2 slots: Utility x2 13773 | -7/Factory | Discovered new exit (range 7) 13944 | -7/Factory | Entered another Factory area 13944 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14244 | -6/Factory | Build established: Scavenger-Tank 15455 | -6/Factory | Crushed by falling debris 15455 | -6/Factory | System corruption reached 10% 16129 | -6/Factory | Garrison activated, responded to threat 16334 | -6/Factory | Lost 14 parts (1p3n6u4w) 16373 | -6/Factory | Core integrity fell below 50% 16498 | -6/Factory | Garrison activated, responded to threat 16515 | -6/Factory | Lost 10 parts (2p4u4w) 16525 | -6/Factory | Core integrity fell below 20% 16541 | -6/Factory | Build established: Mutant 16555 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Integrated Corrupted Flak Gun (+6). R-10 Processor collects Unknown Engine. Lgt. Deuterium Engine destroyed. K-01 Serf collects debris. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Matter fused (-5). K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Acquired 51 matter. U-05 Engineer builds a Wall. Hvy. Particle Cannon destroyed. K-01 Serf collects debris. Flak Gun destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##### #??# # #????????????????????????? | | #???# #??# + #????????????????????????? | | #???# #??### ! #????????????????????????? | | ####### #????# #????????????????????????? | | #????# #????????????????????????? | | #????# #????????????????????????? | | #????######????????????????????????? | | #??????????????????????????????????? | | #??###############?????????????????? | | #??# """"" ??????????????????? | | #??# ""T"" #?????????????????????? | | #### #?????????????????????? | | #?????????????????????? | | ######## ####??????????????????? | | ???????# + "??????????????? | | ???????# ### ""?????????????? | | ???????#+#+#######+###### #????? ????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ###########??????????? | | ????????????????????????# # #??????????? | | ??????????????????????### # #??????????? | | ??????????????????????#*# # #??????????? | | ???????????????????????##*==#! #??????????? | | ???????????????????????##[%=# #??????????? | | ???????????????????????##@u!# #??????????? | | ???????????????#########!gg/ #??????????? | | ???????? !!%k# #??????????? | | ???????????????######### # #??????????? | | ???????????????????????## % #=% !#??????????? | | ????????????????????????# %+! % #??????????? | | ????????????????????????# #% ] #??????????? | | ????????????????????????# ######+####??????????? | | ????????????????????????# #????? #????????????? | | ???????????????????????? ]?????? #????????????? | | ???????????????????????# #??????#????????????? | | ???????????????????????# +???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????### ###???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 10 Evasion (%) 44 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed MiniHardenedPendant Manual? 0 Play Time 01:28:09 Cumulative 73.4 hours Start 2024.09.27 @ 20:03:17 End 2024.09.27 @ 21:32:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13a5b7a7-2ecd-40a8-bf87-485a7aeebcc0