Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.06 @ 23:57:30 Player: Occam Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (1621) 1621 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5372) 5372 TOTAL SCORE: 15158 Bonus ------- High Alert Combat Kills 72 Aligned with FarCom 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 248/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Stasis Canceller Dispersion Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Array Cooled Field Propulsion Drive Flying Fortress v7 Q-thruster > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Experimental Melee Analysis Suite Quantum Capacitor Improved Utility Shielding Improved Medium Armor Plating Improved Focal Shield Advanced Hacking Suite Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Power Maul > --- INVENTORY -------- Light Particle Reactor Improved VTOL Module Improved VTOL Module Field Propulsion Array High-capacity Storage Unit Energy Well Stasis Canceller Heavy Tesla Rifle Dispersion Rifle Enhanced Nova Cannon Long-range Missile Launcher Micro-nuke Launcher Chainsword [Rating: 159] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . 2 1 1 1 . . 1 1 . Utility 10 | . . . . . 2 1 1 1 2 1 1 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 89 | 7 5 2 1 2 23 7 3 2 2 9 14 3 9 Power 12 | 1 1 . . . 3 1 . 1 . 1 1 1 2 Engine 7 | 1 1 . . . 3 1 . . . 1 . . . Core 1 | . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . 1 1 2 Propulsion 29 | 2 1 . . 1 11 2 1 1 . 1 6 1 2 Treads 10 | 1 . . . . 9 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | 1 1 . . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 15 | . . . . . 1 2 1 1 . 1 6 1 2 Utility 28 | 2 1 1 1 1 6 2 1 . 2 1 6 1 3 Device 11 | 1 . 1 . . 3 1 . . 1 . 3 . 1 Storage 4 | 1 1 . 1 . . . . . . 1 . . . Processor 3 | . . . . 1 1 . . . . . 1 . . Hackware 4 | . . . . . . 1 1 . . . . 1 1 Protection 6 | . . . . . 2 . . . 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 2 1 . . 3 2 1 . . 6 1 . 2 Energy Gun 11 | . 1 . . . 3 1 . . . 6 . . . Energy Cannon 2 | . . . . . . . . . . . 1 . 1 Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . . . . 4 2 . . Parts Lost 17 | . . 1 . . 3 . . . . . 2 . 11 Power 2 | . . . . . . . . . . . 1 . 1 Propulsion 5 | . . . . . 1 . . . . . . . 4 Utility 8 | . . 1 . . 1 . . . . . 1 . 5 Weapon 2 | . . . . . 1 . . . . . . . 1 Highest Loss Streak 9 | . . 1 . . 2 . . . . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 100 100 99 76 80 76 76 70 73 68 68 Engine 8 | . 14 14 14 14 9 7 6 . . 3 . . . Treads 12 | . 14 14 14 14 27 1 . . . . . . . Wheel 7 | . 14 14 14 14 8 . . . . . . . . Flight 6 | . . . . . . 14 20 23 21 14 16 16 17 Device 12 | . 14 13 14 3 16 7 6 5 8 9 14 16 14 Storage 9 | . 14 14 14 14 9 7 6 5 5 4 4 4 3 Processor 5 | . . . . 10 9 7 6 5 5 4 5 8 7 Hackware 2 | . . . . . . 6 13 11 10 9 4 . 5 Protection 3 | . . . . . 1 7 6 5 10 9 10 12 7 Energy Gun 10 | . 11 14 14 14 18 7 6 5 5 3 . . . Ballistic Gun 5 | . 15 14 14 14 . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 5 5 4 4 4 3 Naked Turns 52 | . . . . . . . . . . . . . 52 Heaviest Build 93 | 14 31 31 51 51 65 65 60 62 74 75 84 77 93 Greatest Support 92 | 10 16 16 16 16 16 64 69 74 74 77 87 83 92 Greatest Overweight (x) 5 | 1 3 1 3 4 5 4 . . . . . . 1 Average Overweight (x) . | . 1 1 1 3 4 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 15 15 15 Average Capacity 17 | 6 13 15 17 20 20 20 20 20 20 16 15 15 13 Most Carried 20 | 3 15 15 19 20 20 20 20 20 20 20 15 15 15 Average Carried 15 | 2 10 15 16 19 19 16 18 19 19 14 14 14 12 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 15 15 15 5 Final Carried 20 | 3 15 15 19 20 20 20 20 20 20 14 15 14 5 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Mutant 14% | Hacker-Sprinter 13% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 1416 | 210 464 48 . 36 185 . . . 68 97 . 271 37 Remotely . | . . . . . . . . . . . . . . Salvage Created 2286 | 11 651 176 . 27 1095 . . . 68 97 . 62 99 Parts 163 | 5 66 10 . 3 68 . . . 3 . . 4 4 Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 49 | . 15 7 . . 21 . . . 1 . . 2 3 Guns 44 | . 15 7 . . 21 . . . 1 . . . . Cannons 3 | . . . . . . . . . . . . 2 1 AOE 2 | . . . . . . . . . . . . . 2 Classes Destroyed 10 | 1 6 . . . 3 . . . . . . . . Worker 4 | . 1 . . . 2 . . . . . . . 1 Builder 3 | . 1 . . . 2 . . . . . . . . Tunneler 4 | 1 1 1 . 1 . . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . . . . Recycler 2 | . . . . . 1 . . . . 1 . . . Watcher 6 | . 2 . . . 4 . . . . . . . . Swarmer 26 | . 6 5 . . 10 . . . . . . 2 3 Grunt 16 | . 9 2 . . 5 . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . Sentry 5 | . . . . . 4 . . . 1 . . . . Best Kill Streak 7 | 1 7 4 . 1 7 . . . 1 1 . 2 3 Combat Bots Only 6 | . 6 4 . . 6 . . . 1 . . 2 3 Max Kills in Single Turn 2 | 1 2 2 . 1 2 . . . 1 1 . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Damage Taken 5607 | . 318 128 . . 908 . 8 20 . . 938 311 2976 Core 1935 | . 105 31 . . 123 . 8 . . . 68 44 1556 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . . . 106 Core Remaining (%) 90 | 100 . . . 45 77 100 99 100 100 100 95 . . Volleys Fired 187 | 1 46 11 . 2 64 1 . . 5 3 24 11 19 Largest 2 | 2 2 2 . 2 2 1 . . 1 1 1 1 1 Hottest 130 | 40 85 85 . 85 130 56 . . 80 88 120 120 120 Shots Fired 308 | 2 89 22 . 4 128 1 . . 5 3 24 11 19 Gun 254 | 2 89 22 . 4 128 1 . . 5 3 . . . Cannon 53 | . . . . . . . . . . . 24 11 18 Launcher 1 | . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 76 | 2 61 11 . 2 . . . . . . . . . Thermal 231 | . 28 11 . 2 128 1 . . 5 3 24 11 18 Explosive 1 | . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 40 | 1 16 31 . 6 40 5 . . 20 . . 2 7 Robot Miss Streak 4 | 1 3 1 . . 2 . . . . . 1 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 . . 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Capacitor 55 | . . . . . . . . . 5 1 24 7 18 Shots Hit Robots 213 | 1 66 17 . 4 110 1 . . 5 1 . 2 6 Core Hits 140 | 1 29 10 . 1 86 1 . . 6 . . 2 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . 1 . . 7 . . . . . . . . Burn 8 | . . 1 . . 7 . . . . . . . . Melee Attacks 85 | . 3 . . . . 17 7 7 1 10 16 11 13 Impact 63 | . 3 . . . . . 2 7 1 10 16 11 13 Slashing 22 | . . . . . . 17 5 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4240 | 14 982 272 . 57 2000 18 . . 140 89 . 80 588 Guns 3482 | 14 981 272 . 57 2000 18 . . 140 . . . . Cannons 294 | . . . . . . . . . . . . 80 214 Explosions 271 | . . . . . . . . . . . . . 271 Melee 192 | . . . . . . . . . . 89 . . 103 Ramming 1 | . 1 . . . . . . . . . . . . Kinetic 713 | 14 582 93 . 24 . . . . . . . . . Thermal 3063 | . 399 179 . 33 2000 18 . . 140 . . 80 214 Explosive 271 | . . . . . . . . . . . . . 271 Electromagnetic . | . . . . . . . . . . . . . . Impact 192 | . . . . . . . . . . 89 . . 103 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 . . . 3 . 8 Average Corruption 2 | . . . . . . . 1 . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . . . 1 . . . 3 . 1 Message Errors 1 | . . . . . . . 1 . . . . . . Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . . . . . . 59 . . 132 Projectiles 69 | . . . . . . . . . . . . . 69 Explosions . | . . . . . . . . . . . . . . Melee 122 | . . . . . . . . . . 59 . . 63 Knockbacks 1 | . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 360 | . 144 144 . 24 177 30 . 8 320 194 360 230 327 Average Temperature 78 | . 29 60 . 13 42 18 . 5 144 97 148 89 132 Received Heat Transfer 957 | . 198 33 . . 423 . 6 9 . . 72 45 171 Effects 2 | . . . . . . . . . 1 . 1 . . Matter Decay 2 | . . . . . . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . . 1 Impact Corruptions 4 | . . . . . . . . . . 2 . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . 3 1 . . 5 . . . . . . . . Heat Transferred 6453 | . 888 481 . 74 4389 37 . . 325 . . 74 185 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 905 | 5 383 226 . 5 474 156 165 128 130 77 543 589 905 Initial 330 | . 2 46 . . 1 . 10 69 53 58 37 240 330 Average 169 | 1 180 185 . 1 88 47 87 99 72 67 268 343 669 Maximum Alert Level 3 | . 1 1 . . 2 . . . . . 2 2 3 Low Security (%) 65 | 100 43 52 . 100 84 100 100 100 100 100 44 . . Level 1 23 | . 56 47 . . 11 . . . . . 17 71 19 Level 2 6 | . . . . . 4 . . . . . 37 28 20 Level 3 4 | . . . . . . . . . . . . . 60 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . . . 1 6 2 . 1 1 7 2 6 Investigation 18 | . 3 . . . 1 4 2 . 1 1 4 . 2 Extermination 2 | . . . . . . . . . . . 1 1 . Reinforcement 9 | . . . . . . 2 . . . . 2 1 4 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 9 | . . . . . 1 . . . . . 3 1 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 156 | . 18 8 . . 34 3 4 2 1 4 27 14 41 Peak Tracking Total 23 | . 4 3 . . 7 1 4 2 1 4 23 15 11 Tactical Retreats 26 | . . 1 . . 4 . . . . . 9 3 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 2 | . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 4 | . . . . . 2 . . . . . . . 2 Max in Single Turn 2 | . . . . . 1 . . . . . . . 2 Garrison Access 3 | . . . . . 1 1 . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 55 | . 10 . 1 . 9 8 7 . 3 1 8 3 5 Terminals 41 | . 8 . . . 6 3 6 . 3 1 6 3 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 6 | . 2 . . . 1 3 . . . . . . . Scanalyzers 3 | . . . . . 1 1 1 . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . Total Hacks 149 | . 34 . 1 . 26 19 22 . 5 2 20 7 13 Successful 68 | . 20 . 1 . 20 12 8 . . . 2 3 2 Failed 81 | . 14 . . . 6 7 14 . 5 2 18 4 11 Catastrophic 22 | . 2 . . . . 1 6 . 2 2 5 . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 101 | . 24 . 1 . 17 13 14 . 5 2 17 . 8 Terminals 120 | . 31 . . . 21 7 17 . 5 2 17 7 13 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 11 | . 3 . . . 2 6 . . . . . . . Scanalyzers 7 | . . . . . 1 1 5 . . . . . . Garrison Access 9 | . . . . . 2 5 . . . . 2 . . Terminal Hacks 41 | . 14 . 1 . 13 2 5 . . . 1 3 2 Record 1 | . . . . . . . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 7 | . 5 . . . 1 . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . Open Door 4 | . . . . . . . . . . . . 3 1 Level Access Points 4 | . . . . . 1 1 1 . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . Alert Level 6 | . 2 . . . 3 . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . Unauthorized Hacks 19 | . 5 . . . 5 8 1 . . . . . . Terminals 7 | . 3 . . . 3 1 . . . . . . . Botnet 7 | . 3 . . . 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 5 . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . Tunnel 6 | . 2 . . . 1 3 . . . . . . . Scanalyzers 3 | . . . . . 1 1 1 . . . . . . Researchers 2 | . . . . . 1 1 . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 8 . . . 6 3 7 . 3 1 8 . 3 Full Trace Events 11 | . 1 . . . . 1 1 . 1 1 4 . 2 Feedback Events 2 | . . . . . . . 1 . . . 1 . . Corruption 1 | . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total 7 | . 5 . . . 1 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 5707 | 57 997 304 329 358 1603 484 188 74 147 101 388 273 404 Spaces Moved 6256 | 46 667 225 256 228 724 896 339 126 339 135 850 488 937 Core 106 | 1 . . . . . . . . . . . . 105 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 2160 | 45 667 225 256 228 724 15 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3990 | . . . . . . 881 339 126 339 135 850 488 832 Fastest Speed 28 | 50 95 115 115 140 145 39 34 29 29 29 33 29 28 Average Speed 67 | 88 113 115 128 144 150 41 34 29 29 34 33 32 33 Slowest Speed 160 | 95 125 115 145 145 160 160 34 29 29 35 37 37 108 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 2 1 . . . 4 . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 86 67 60 54 59 28 11 5 10 3 31 15 40 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 6 | . 2 . . . 1 3 . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 . . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 130 | . 1 . . . . 17 7 7 1 10 39 18 30 Terrain Destroyed 134 | . 1 . . . . 17 7 7 1 10 40 18 33 Melee 81 | . 1 . . . . 17 7 7 1 9 16 11 12 Projectile 44 | . . . . . . . . . . 1 24 7 12 AOE 9 | . . . . . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total 7318 | 56 817 247 257 254 1115 978 399 149 384 173 921 576 992 Wait 588 | . 85 8 . 19 266 50 46 10 17 . 9 59 19 Move 6214 | 45 666 224 255 227 723 891 336 125 338 134 841 487 922 Hop 13 | . . . . . . 2 1 . . . 4 . 6 Pick Up 49 | 3 9 1 1 2 15 5 3 2 2 2 2 2 . Fast Attach 31 | 7 1 1 . . 4 1 1 . 1 1 8 2 4 Attach 28 | . . . . . 6 2 2 1 1 7 5 1 3 Detach 22 | . 1 . . . 3 . 1 . . 6 7 . 4 Swap 30 | . 4 1 1 2 13 4 . 1 . 1 1 . 2 Drop 52 | . 1 1 . 2 21 5 2 3 1 9 4 3 . Fire 187 | 1 46 11 . 2 64 1 . . 5 3 24 11 19 Melee 85 | . 3 . . . . 17 7 7 1 10 16 11 13 Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 58 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 7) 367 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Identified exit to Mines 881 | -10/Materials | Discovered new exit (range 8) 982 | -10/Materials | Discovered new exit (range 3) 1055 | -10/Materials | Entered Mines 1215 | -10/Mines | Core integrity fell below 50% 1353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1354 | -10/Mines | Discovered new exit (range 5) 1359 | -10/Mines | Entered Exiles 1387 | -10/Exiles | Met 8R-AWN 1408 | -10/Exiles | Met EX-HEX 1439 | -10/Exiles | Met EX-BIN 1494 | -10/Exiles | Aligned with FarCom system 1495 | -10/Exiles | Given EX-Vault access code 1522 | -10/Exiles | Opened EX-Vault 1535 | -10/Exiles | Found Flying Fortress v7 1564 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1606 | -10/Exiles | Met EX-DEC 1674 | -10/Exiles | Discovered new exit (range 12) 1688 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1688 | -10/Exiles | Entered Mines 1989 | -9/Mines | Discovered new exit (range 15) 2046 | -9/Mines | Entered Materials 2046 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2330 | -8/Materials | Build established: Scavenger-Mutant 3358 | -8/Materials | Identified exit to Factory 3649 | -8/Materials | Entered Factory 3649 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3969 | -7/Factory | Build established: Hacker-Mutant 4064 | -7/Factory | Identified exit to Factory 4133 | -7/Factory | Entered another Factory area 4133 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4282 | -6/Factory | Identified exit to Factory 4309 | -6/Factory | Discovered new exit (range 14) 4321 | -6/Factory | Entered another Factory area 4321 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4389 | -5/Factory | Discovered new exit (range 8) 4395 | -5/Factory | Entered another Factory area 4395 | -4/Factory | Evolved 2 slots: Utility x2 4455 | -4/Factory | Found Quantum Capacitor 4535 | -4/Factory | Discovered new exit (range 6) 4542 | -4/Factory | Entered Research 4542 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4636 | -3/Research | Discovered new exit (range 10) 4643 | -3/Research | Entered another Research area 4643 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4792 | -2/Research | Hacking Suite fried by hacking feedback 4817 | -2/Research | Spotted B-90 Cyclops 4893 | -2/Research | Search patrols dispatched 4893 | -2/Research | Found Prototype Processor 4893 | -2/Research | Identified Exp. Melee Analysis Suite 4981 | -2/Research | Identified exit to Access 5031 | -2/Research | Entered Access 5031 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5302 | -1/Access | Discovered new exit (range 8) 5304 | -1/Access | Entered Command 5333 | -1/Command | Spotted B-99 Colossus 5552 | -1/Command | Disengaged cave seal 5554 | -1/Command | Search patrols dispatched 5564 | -1/Command | Build established: Hacker-Sprinter 5625 | -1/Command | Spotted M Guard 5625 | -1/Command | Spotted M Guard 5625 | -1/Command | Spotted Combat Programmer 5625 | -1/Command | Spotted Combat Programmer 5656 | -1/Command | Released all parts (11) 5670 | -1/Command | Met MAIN.C 5678 | -1/Command | Core integrity fell below 50% 5681 | -1/Command | 0b10 Conduit disabled 5684 | -1/Command | Lost 9 parts (1p4n3u1w) 5693 | -1/Command | Phase Generator disabled 5701 | -1/Command | Core integrity fell below 20% 5708 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 05671_ Penetrated by EMDS Slug. 05681_ EMDS Slug penetrates 0b10 Conduit. 05681_ 0b10 Conduit disabled. 05681_ Penetrated by EMDS Slug. 05687_ EMDS Slug penetrates 0b10 Conduit. 05689_ EMDS Slug penetrates Heavy Barrier. 05692_ EMDS Slug penetrates Reinforced Barrier. 05694_ EMDS Slug penetrates 0b10 Conduit. 05694_ Penetrated by EMDS Slug. 05695_ System corrupted: Matter fused (-6). 05696_ EMDS Slug penetrates 0b10 Conduit. 05696_ Penetrated by EMDS Slug. 05700_ EMDS Slug penetrates 0b10 Conduit. 05700_ Penetrated by EMDS Slug. 05705_ EMDS Slug penetrates 0b10 Conduit. 05706_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######################??????? | | ????????????????????#""""""" """" #??????? | | ????????????????????#"" "" #??????? | | ????????????????????#""""" "" ######## | | ????????????????????#""""""""""" / | | ????????????????????#" """ / | | ????????????????????#"" " """" / | | ????????????????????#"" """ Y######## | | ????????????????????# " """"" Y #??????? | | ????????????????????# " MMM #??????? | | ????????????????????# " p MMM ""#??????? | | ????????????????????# """" p MMM """""""#??????? | | ????????????????????# """""""""#??????? | | ????????????????????# """""""""""#??????? | | ????????????????????# " " " " #??????? | | ????????????????????# @ " " " " #??????? | | ????????????????????" " " " """" "????????? | | ?????????Y??????????" """ " " """"????????? | | ????????????????????" " " " ???????????? | | ????????????????????# """""""" ????????????? | | ????????????????????# """ " ""?????????????? | | ????????????????????# """ " "??????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 13 Melee Accuracy 12 Recoil Reduction 1 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Meet Your Maker Challenges ------------ None Game ------ Seed MiniHardenedStabilizer Manual? 0 Play Time 01:40:57 Cumulative 138.0 hours Start 2023.12.05 @ 23:51:36 End 2023.12.06 @ 23:57:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 113 Rogue 0 Adventurer 113 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b716a07f-75ac-48a1-8365-a0e7758aad4f