Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.07 @ 14:48:09 Player: badmuff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (106) 530 Value Destroyed (3557) 3557 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6518 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 2/700 Matter 23/300 Energy 1/100 System Corruption 14% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Improved Shield Generator Improved Shield Generator > --- WEAPON (3) ------- Particle Gun Rocket Array > --- INVENTORY (4) ---- Light Ion Engine Improved Shield Generator Improved Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Battery Large Matter Pod Long-range Sensor Array Microactuators Shock Absorption System > --- WEAPON ----------- Arc Projector Improved Light Cannon Rocket Array > --- INVENTORY -------- Light Ion Engine Rocket Array [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Matter Pod Device Improved Cooling System Storage Large Matter Pod Processor Improved Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 4 | . . 2 2 . Weapon 1 | . . . . 1 Parts Attached 118 | 7 14 23 3 71 Power 24 | 1 3 4 1 15 Engine 22 | 1 3 4 1 13 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 25 | 2 7 3 . 13 Treads . | . . . . . Leg 10 | 2 3 . . 5 Wheel 2 | . . . . 2 Hover 10 | . 2 3 . 5 Flight 3 | . 2 . . 1 Utility 27 | 2 2 7 2 14 Device 19 | . . 6 1 12 Storage 3 | . 1 1 . 1 Processor 3 | 1 . . 1 1 Hackware . | . . . . . Protection 2 | 1 1 . . . Artifact . | . . . . . Weapon 42 | 2 2 9 . 29 Energy Gun 15 | . 1 3 . 11 Energy Cannon 8 | . . 4 . 4 Ballistic Gun 6 | 2 . 1 . 3 Ballistic Cannon 4 | . 1 1 . 2 Launcher 5 | . . . . 5 Special Weapon 4 | . . . . 4 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 . 3 Parts Lost 19 | . . . . 19 Power 5 | . . . . 5 Propulsion 3 | . . . . 3 Utility 6 | . . . . 6 Weapon 5 | . . . . 5 Highest Loss Streak 5 | . . . . 5 Average Slot Usage (%) 83 | . 94 96 86 75 Engine 14 | . 19 20 16 11 Leg 4 | . 22 . . 2 Wheel 1 | . . . . 1 Hover 9 | . 1 19 16 7 Device 16 | . . 15 26 20 Storage 9 | . 10 13 8 7 Processor 2 | . 1 . 1 4 Protection 3 | . 12 8 . . Energy Gun 4 | . . 4 . 6 Energy Cannon 4 | . . 7 8 3 Ballistic Gun 5 | . 23 . 8 2 Ballistic Cannon 3 | . 1 6 . 2 Naked Turns . | . . . . . Heaviest Build 50 | 6 17 32 35 50 Greatest Support 36 | 20 20 16 12 36 Greatest Overweight (x) 11 | . 1 2 2 11 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 6 | 4 6 6 4 4 Average Capacity 4 | 4 5 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 1 | . . 1 3 1 Final Capacity 6 | 4 6 4 4 4 Final Carried 3 | . . 3 3 3 Class Distribution -------------------- 53% | Hacker-Mutant 15% | Hacker-Skirmisher 13% | Scavenger-Skirmisher 7% | Scavenger-Mutant 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2183 | 257 193 598 40 1095 Remotely 271 | . . 271 . . Salvage Created 3734 | . 266 731 92 2645 Parts 241 | . 26 61 6 148 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 77 | . 8 20 1 48 Melee 1 | . . . . 1 Guns 35 | . 8 6 1 20 Cannons 32 | . . 14 . 18 AOE 7 | . . . . 7 Classes Destroyed 14 | . 3 1 . 10 Worker 9 | . . . . 9 Builder 4 | . . . . 4 Tunneler 1 | . . . . 1 Hauler 2 | . . . . 2 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 11 | . 2 5 1 3 Swarmer 14 | . 4 10 . . Grunt 33 | . 4 3 . 26 Brawler 2 | . . . . 2 Duelist 2 | . . . . 2 Sentry 15 | . . 7 1 7 Hunter 2 | . . . . 2 Programmer 9 | . . . . 9 Best Kill Streak 6 | . 2 4 1 6 Combat Bots Only 4 | . 2 3 1 4 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3476 | . 191 308 41 2936 Core 794 | . 39 57 . 698 Absorbed by Shields 243 | . . 39 15 189 Core Remaining (%) 92 | 100 84 85 100 . Volleys Fired 271 | . 36 55 7 173 Largest 3 | . 2 2 2 3 Hottest 185 | . 55 120 83 185 Shots Fired 560 | . 72 98 14 376 Gun 319 | . 71 28 7 213 Cannon 218 | . 1 70 7 140 Launcher 16 | . . . . 16 Special 7 | . . . . 7 Kinetic 227 | . 72 37 7 111 Thermal 229 | . . 44 7 178 Explosive 16 | . . . . 16 Electromagnetic 86 | . . 17 . 69 Robot Hit Streak 40 | . 19 13 21 40 Robot Miss Streak 4 | . 1 2 . 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 431 | . 62 66 11 292 Core Hits 259 | . 24 36 3 196 Critical Hits 3 | . . 1 . 2 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8251 | . 547 1366 156 6182 Guns 3436 | . 529 276 62 2569 Cannons 3714 | . 18 1051 94 2551 Explosions 1004 | . . 39 . 965 Melee . | . . . . . Ramming 54 | . . . . 54 Kinetic 2649 | . 547 427 62 1613 Thermal 3708 | . . 556 94 3058 Explosive 965 | . . . . 965 Electromagnetic 875 | . . 383 . 492 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . 2 . . 14 Average Corruption 5 | . 2 . . 5 Corruption Purged . | . . . . . Effects 91 | . . . . 91 Message Errors 20 | . . . . 20 Matter Fused 17 | . . . . 17 Heat Flow Errors 7 | . . . . 7 Energy Discharges 10 | . . . . 10 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 2 | . . . . 2 Misdirections 5 | . . . . 5 Targeting Errors 14 | . . . . 14 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 66 | . . 35 . 31 Projectiles 50 | . . 26 . 24 Explosions 16 | . . 9 . 7 Melee . | . . . . . Knockbacks 20 | . . 1 . 19 Impact . | . . . . . Kinetic 20 | . . 1 . 19 Secondary . | . . . . . Self-Inflicted Damage 163 | . . . . 163 Shots 14 | . . . . 14 Rammed 30 | . . . . 30 Targets Rammed 30 | . . . . 30 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 490 | . 120 398 . 490 Average Temperature 81 | . 38 98 . 76 Received Heat Transfer 1488 | . 108 84 . 1296 Effects 7 | . . 3 . 4 Shutdowns 4 | . . 2 . 2 Energy Bleed 1 | . . . . 1 Matter Decay 2 | . . 1 . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 25 | . . 4 . 21 Heat Transferred 7325 | . . 1109 148 6068 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 413 | . 192 413 117 410 Initial 38 | . . 14 31 38 Average 91 | . 46 127 66 93 Maximum Alert Level 2 | . . 2 . 2 Low Security (%) 90 | 100 100 81 100 89 Level 1 9 | . . 17 . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . . 1 1 21 Investigation 4 | . . . . 4 Extermination 7 | . . . . 7 Reinforcement 5 | . . 1 1 3 Assault . | . . . . . Garrison 7 | . . . . 7 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . 2 4 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 116 | . 14 36 3 63 Peak Tracking Total 4 | . 4 4 1 4 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 2 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . . . 1 6 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 2 8 . 6 Terminals 9 | . 1 6 . 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 3 | . 1 2 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 36 | . 5 14 . 17 Successful 28 | . 4 13 . 11 Failed 8 | . 1 1 . 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 1 10 . 5 Fabricators 3 | . . . . 3 Repair Stations 8 | . . . . 8 Recycling Units 8 | . 4 4 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 13 | . 1 10 . 2 Record 4 | . . 4 . . Robot Analysis 2 | . . 2 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Repair Station Index 1 | . . . . 1 Locate Traps 1 | . . . . 1 Maintenance Status 1 | . . 1 . . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 6 | . . . . 6 Scan Component 4 | . . . . 4 Repair 2 | . . . . 2 Recycling Unit Hacks 6 | . 3 3 . . Recycle Component 1 | . . 1 . . Process 1 | . 1 . . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 8 | . 1 1 . 6 Full Trace Events 3 | . . . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Matter 336 | . . . . 336 Time 56 | . . . . 56 Total Part Build Rating 8 | . . . . 8 Parts Repaired 2 | . . . . 2 Time 32 | . . . . 32 Parts Recycled 1 | . . 1 . . Recycled Matter 27 | . 27 . . . Retrieved Matter 49 | . . 49 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6855 | 78 1051 1438 355 3933 Spaces Moved 4140 | 62 793 1003 186 2096 Core 190 | 14 . . . 176 Treads . | . . . . . Legs 1124 | 48 693 . . 383 Wheels 507 | . . . . 507 Hover 2308 | . 89 1003 186 1030 Flight 11 | . 11 . . . Fastest Speed 50 | 50 56 116 176 50 Average Speed 137 | 104 113 121 176 151 Slowest Speed 600 | 120 120 176 176 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 86 55 20 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 34 | . . . . 34 Terrain Destroyed 241 | . . 3 . 238 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 240 | . . 2 . 238 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4856 | 75 901 1144 201 2535 Wait 26 | . 20 2 . 4 Move 4136 | 61 792 1002 185 2096 Hop . | . . . . . Pick Up 121 | 7 15 25 4 70 Fast Attach 2 | . . 1 . 1 Attach 114 | 7 14 22 3 68 Detach 64 | . 12 17 . 35 Swap 4 | . . . . 4 Drop 88 | . 12 20 2 54 Fire 271 | . 36 55 7 173 Melee . | . . . . . Ram 30 | . . . . 30 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Power x1 215 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Discovered exit to Mines (range 8) 309 | -10/Materials | Build established: Hacker-Mutant 338 | -10/Materials | Identified exit to Materials 338 | -10/Materials | Discovered exit to Materials (range 15) 544 | -10/Materials | Discovered exit to Materials (range 16) 927 | -10/Materials | Discovered exit to Materials (range 9) 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Utility x2 2126 | -9/Materials | Identified exit to Materials 2126 | -9/Materials | Discovered exit to Materials (range 16) 2410 | -9/Materials | Discovered exit to Materials (range 16) 2568 | -9/Materials | Entered another Materials area 2568 | -8/Materials | Evolved 2 slots: Utility x2 2789 | -8/Materials | Build established: Scavenger-Mutant 2884 | -8/Materials | Identified exit to Factory 2884 | -8/Materials | Discovered exit to Factory (range 5) 2923 | -8/Materials | Entered Factory 2923 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3170 | -7/Factory | Garrison activated, responded to threat 3234 | -7/Factory | Build established: Scavenger-Skirmisher 3262 | -7/Factory | Identified exit to Factory 3262 | -7/Factory | Discovered exit to Factory (range 16) 3823 | -7/Factory | Build established: Hacker-Skirmisher 4171 | -7/Factory | Identified exit to Lower Caves 4171 | -7/Factory | Discovered exit to Lower Caves (range 7) 4302 | -7/Factory | Build established: Scavenger-Skirmisher 4454 | -7/Factory | Repaired Deuterium Engine 4559 | -7/Factory | Discovered exit to Factory (range 14) 4563 | -7/Factory | Fabricated Arc Projector? 4885 | -7/Factory | Build established: Hacker-Mutant 5020 | -7/Factory | Fabricated Arc Projector? 5252 | -7/Factory | Found Prototype Launcher 5254 | -7/Factory | Found Prototype Launcher 5260 | -7/Factory | Identified Rocket Array (x2) 5269 | -7/Factory | Found Rocket Array 5271 | -7/Factory | Found Faulty Rocket Array 5451 | -7/Factory | Repaired Lrg. Matter Pod 5466 | -7/Factory | Garrison activated, responded to threat 5561 | -7/Factory | Core integrity fell below 50% 5931 | -7/Factory | Build established: Hacker-Skirmisher 6181 | -7/Factory | System corruption reached 10% 6214 | -7/Factory | Lost 4 parts (1p1u2w) 6481 | -7/Factory | Build established: Hacker-Mutant 6675 | -7/Factory | Core integrity fell below 20% 6732 | -7/Factory | Lost 5 parts (1p3u1w) 6793 | -7/Factory | Garrison activated, responded to threat 6856 | -7/Factory | Self-destructed Last Messages --------------- 06803_ The unstable cave ceiling collapses. 06809_ U-05 Engineer lays Concrete. 06811_ The unstable cave ceiling collapses. 06811_ U-05 Engineer builds a Wall. 06817_ Acquired Prototype Power Core. 06818_ Identified Enh. Nuclear Core. 06818_ Malfunction: Meltdown. 06818_ Aluminum Leg damaged (-15). 06818_ Particle Gun damaged (-6). 06822_ The unstable cave ceiling collapses. 06824_ System corrupted: Energy discharge (-24). 06828_ U-05 Engineer builds a Wall. 06832_ U-05 Engineer lays Concrete. 06833_ The unstable cave ceiling collapses. 06833_ U-05 Engineer builds a Wall. 06839_ System corrupted: IFF burst signal emitted. 06842_ Acquired Imp. Shield Generator. 06854_ System corrupted: Matter fused (-10). 06854_ The unstable cave ceiling collapses. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????# ! # #?????? | | ??????????????????????# # #?????? | | ??????????????????????################## #?????? | | ??????????????????????????# # #?? ?? | | ??????????????????????????# # #?""""? | | ??????????????????????????# # #?""""? | | ??????????????????????????#* # # ""??? | | ??????????????????????????# """ """ # # "???? | | ??????????????????????????# """ """ + + ????? | | ??????????????????????????# """ """ # #?##### | | ??????????????????????????# # ## | | ??????????????????????????# """ """ # | | ???????????????????????????? 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R" # = # # #?????############## | | !!"""* # * ## # #??????????????????# | | =* / ######] ] # # #??????????????????# | | = * = #########??????????# | | ####### # # """" #??????????# | | #?# # ## # # """"""#########??# | | #?## # # ""F[""#"""T"""#??# | | ####### # ##""" #""" """#### | | # | | ##### # %* ^ | | #???### % "" | | #???### ! | | #???# # | | ####### | | ## # | | ## # # | | #### # | | #?############### | | ##### #?### # # ### | | #???? #???###########?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 880 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 54 Targeting Accuracy 5 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arc Projector | x1 | -7/Factory | Preloaded Arc Projector | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Fist Fight I Spy It's Just You Just What I Needed Made in Tau Ceti IV Oops Remodeling System Compromised Troublemaker Use The Force Challenges ------------ None Game ------ Seed ZioniteElectronSuite Manual? 0 Play Time 02:06:57 Cumulative 6.2 hours Start 2021.11.05 @ 08:34:42 End 2021.11.07 @ 14:48:09 Sessions 8 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 920bea26-ed5c-4bfa-8fb3-dccb635cd78d