Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 13:28:11 // AFD2020/Player2 Player: Hermelin Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (3383) 3383 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (4843) 4843 TOTAL SCORE: 15076 Bonus ------- High Alert Combat Kills 953 Follower Combat Kills 4352 Aligned with FarCom 300 Friendly Fire -762 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 359/360 System Corruption 6% Temperature Cool (12) Movement Rolling (180) Ox9 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION (3) --- Armored Treads Armored Wheel > --- UTILITY (12) ----- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Improved Phase Shifter Improved Core Shielding Hardened Medium Armor Plating System Backup Module > --- WEAPON (2) ------- Plasma Rifle Hypervelocity Gauss Rifle > --- INVENTORY (20) --- Light Quantum Reactor Armored Treads Advanced Coolant Injector Advanced Coolant Injector Improved Particle Charger Improved Phase Shifter Variable Charge Gun Long-range Proton Cannon Heavy Disruptor Cannon YOLO Cannon Coil Gun Hypervelocity Gauss Rifle Improved Heavy Machine Gun Remote Datajack Plasma Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Remote Force Field Advanced Dynamic Insulation System System Backup Module > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Armored Treads Armored Treads Advanced Coolant Injector Improved Particle Charger Improved Core Shielding Plasma Rifle Variable Charge Gun Long-range Proton Cannon Heavy Disruptor Cannon YOLO Cannon Enhanced Autogun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Remote Datajack [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility Humpback Device Improved Cooling System Storage Humpback Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . 1 . . . Utility 10 | . . . 2 . . . 1 . 1 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 129 | 7 7 2 17 4 5 . 3 31 2 11 22 18 Power 20 | 1 1 . 3 . . . 1 5 . . 5 4 Engine 15 | 1 1 . 3 . . . 1 5 . . 3 1 Core 2 | . . . . . . . . . . . 2 . Reactor 3 | . . . . . . . . . . . . 3 Propulsion 23 | 2 2 . 5 . . . . 5 1 1 4 3 Treads 4 | . . . . . . . . . 1 . 2 1 Leg . | . . . . . . . . . . . . . Wheel 19 | 2 2 . 5 . . . . 5 . 1 2 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 53 | 2 3 . 8 1 3 . 2 8 1 8 10 7 Device 20 | 1 1 . 1 . 1 . . 3 . 5 4 4 Storage 9 | 1 2 . 3 . 1 . . . . . 2 . Processor 2 | . . . . . . . . . 1 . 1 . Hackware . | . . . . . . . . . . . . . Protection 22 | . . . 4 1 1 . 2 5 . 3 3 3 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 1 2 1 3 2 . . 13 . 2 3 4 Energy Gun 11 | 1 1 . . . . . . 6 . 1 . 2 Energy Cannon 3 | . . 1 . . 2 . . . . . . . Ballistic Gun 16 | 1 . 1 1 1 . . . 6 . 1 3 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 2 . 1 1 2 Parts Lost 37 | . 2 . 3 3 . . . 6 . 2 8 13 Power 4 | . . . . . . . . 1 . . 2 1 Propulsion 7 | . 1 . 1 . . . . 1 . . 1 3 Utility 14 | . . . 2 1 . . . 1 . 1 4 5 Weapon 12 | . 1 . . 2 . . . 3 . 1 1 4 Highest Loss Streak 5 | . 1 . 2 2 . . . 3 . 2 2 5 Average Slot Usage (%) 90 | . 97 100 97 95 85 77 75 85 92 92 93 96 Engine 11 | . 14 14 10 11 11 11 18 17 15 13 9 5 Treads 2 | . . . . . . . . . 7 6 4 5 Wheel 16 | . 26 28 21 22 22 22 18 17 15 12 9 10 Device 14 | . 10 14 11 11 10 11 9 9 7 19 18 24 Storage 11 | . 17 14 21 22 19 11 9 9 7 6 6 10 Processor 3 | . . . . . . . . . 7 6 11 10 Protection 12 | . . . 9 10 10 11 12 14 15 13 14 13 Energy Gun 4 | . 23 28 . . . . . 6 7 6 2 2 Energy Cannon 3 | . . . 11 1 7 11 9 . . . . . Ballistic Gun 6 | . 3 . 11 8 3 . . 10 7 6 7 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 181 | 12 31 27 86 86 110 110 130 130 106 123 181 132 Greatest Support 24 | 20 20 20 22 22 22 22 22 24 24 24 24 24 Greatest Overweight (x) 10 | 2 2 1 5 3 4 4 5 8 4 5 10 9 Average Overweight (x) 3 | . . 1 2 3 3 4 5 4 4 4 5 4 Largest Inventory Capacity 40 | 6 14 10 20 20 40 24 24 24 24 24 40 20 Average Capacity 21 | 5 10 10 16 20 20 24 24 24 24 24 24 20 Most Carried 25 | 4 10 10 20 20 24 24 24 24 24 24 25 20 Average Carried 20 | 2 8 9 15 20 20 23 23 23 23 23 22 19 Final Capacity 24 | 6 10 10 20 20 24 24 24 24 24 24 20 20 Final Carried 24 | 4 10 10 20 20 24 24 24 24 24 24 20 17 Class Distribution -------------------- 71% | Hauler-Mutant 15% | Scavenger-Mutant 7% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Commander-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Matter Collected 2790 | 285 84 . 381 80 20 30 30 510 . 240 551 579 Remotely 15 | 15 . . . . . . . . . . . . Salvage Created 4708 | 76 259 . 883 39 . 72 165 899 . 430 659 1226 Parts 206 | 3 15 . 55 7 . 4 6 38 . 10 25 43 Haulers Intercepted 9 | . 1 . 1 . . . . 3 . 1 2 1 Recyclers Shooed 10 | . . . 2 1 . . . 1 . 1 2 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 68 | . 4 . 15 6 . 6 3 12 . 6 7 9 Guns 44 | . 4 . 6 . . . . 12 . 6 7 9 Cannons 12 | . . . 9 1 . 2 . . . . . . AOE 12 | . . . . 5 . 4 3 . . . . . Classes Destroyed 13 | 1 6 . 2 . . 1 . 1 . . 1 1 Worker 7 | . 1 . 2 1 . . . . . . . 3 Builder 4 | . . . 4 . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 9 | . 1 . 1 . . . . 3 . 1 2 1 Recycler 8 | 1 . . 2 . . . 1 1 . . . 3 Drone 3 | . . . . . . . . 3 . . . . Watcher 5 | . 1 . 2 . . . . . . . 1 1 Swarmer 17 | . 1 . 5 6 . 4 . . . 1 . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 37 | . 3 . 6 . . 1 2 8 . 6 5 6 Duelist 1 | . . . . . . . . . . . 1 . Sentry 7 | . . . 4 . . . 1 2 . . . . Hunter 6 | . . . . . . 1 . 2 . . 1 2 Best Kill Streak 15 | 1 3 . 15 5 . 4 3 2 . 3 3 4 Combat Bots Only 5 | . 2 . 5 4 . 4 2 2 . 3 3 4 Max Kills in Single Turn 3 | 1 1 . 2 2 . 3 2 3 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 1 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Damage Taken 7586 | . 357 . 833 278 . 235 87 1440 . 603 1852 1901 Core 716 | . 59 . 70 121 . 105 . 110 . 28 133 90 Absorbed by Shields 738 | . . . . . . . . 201 . 181 111 245 Core Remaining (%) 70 | 100 . 76 . . . 10 . 36 100 88 80 . Volleys Fired 395 | 5 28 . 67 11 . 8 4 70 . 33 76 93 Largest 2 | 2 2 . 2 2 . 1 1 2 . 2 2 2 Hottest 100 | 70 100 . 83 90 . 100 100 84 . 84 76 100 Shots Fired 734 | 10 52 . 134 13 . 8 4 131 . 66 152 164 Gun 647 | 10 52 . 67 5 . . . 131 . 66 152 164 Cannon 83 | . . . 67 4 . 8 4 . . . . . Launcher 4 | . . . . 4 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 437 | 5 8 . 67 5 . . . 75 . 33 123 121 Thermal 293 | 5 44 . 67 4 . 8 4 56 . 33 29 43 Explosive 4 | . . . . 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | 1 8 . 6 8 . 1 2 9 . 11 13 19 Robot Miss Streak 8 | 2 3 . 3 1 . 2 2 3 . 8 3 4 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets 7 | . 1 . . . . . . 3 . 1 . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . 1 Shots Hit Robots 478 | 4 26 . 78 10 . 3 2 85 . 47 106 117 Core Hits 214 | 2 13 . 31 10 . 7 5 38 . 22 41 45 Critical Hits 12 | . . . 1 . . 1 . 1 . . . 9 Critical Kills 4 | . . . . . . . . . . . . 4 Critical Parts Destroyed 8 | . . . 1 . . 1 . 1 . . . 5 Melee Attacks 1 | . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11293 | 23 341 . 1471 436 . 1455 899 1658 . 1098 1903 2009 Guns 7444 | 23 341 . 569 43 . . . 1460 . 1096 1903 2009 Cannons 1895 | . . . 902 37 . 636 320 . . . . . Explosions 1952 | . . . . 356 . 819 579 198 . . . . Melee . | . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . 2 . . Kinetic 4703 | 11 78 . 569 43 . . . 752 . 516 1423 1311 Thermal 5822 | 12 263 . 902 37 . 1455 687 708 . 580 480 698 Explosive 568 | . . . . 356 . . 212 . . . . . Electromagnetic 198 | . . . . . . . . 198 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 2 1 6 Average Corruption 2 | . . . . . . . . . . 1 1 5 Corruption Purged . | . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . 6 . 13 Message Errors 2 | . . . . . . . . . . 1 . 1 Matter Fused 3 | . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . 2 . 1 Energy Discharges 4 | . . . . . . . . . . 2 . 2 Misfires 1 | . . . . . . . . . . . . 1 Targeting Errors 4 | . . . . . . . . . . 1 . 3 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 394 | . . . . 19 . 235 140 . . . . . Projectiles 312 | . . . . . . 177 135 . . . . . Explosions 82 | . . . . 19 . 58 5 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . 55 . 23 . 1 . . Shots 2 | . . . . . . 1 . 1 . . . . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 408 | 27 211 . 5 . . 11 14 408 . 165 . 227 Average Temperature 69 | 12 50 . 2 . . 4 9 87 . 77 . 119 Received Heat Transfer 1663 | . 153 . 228 . . 63 27 526 . 213 289 164 Effects 2 | . . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 1 . 1 . . 1 . 1 . . 1 1 Heat Transferred 9259 | 37 777 . 1850 74 . 1120 480 1360 . 1073 888 1600 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Peak Influence 1521 | 5 304 118 822 575 . 237 313 1521 691 797 906 1307 Average Influence 558 | . 161 118 391 543 . 166 201 908 691 601 524 836 Maximum Alert Level 4 | . 1 . 3 2 . 1 1 4 2 3 3 4 Low Security (%) 22 | 100 58 100 42 . . 60 58 22 . . . . Level 1 18 | . 41 . 13 1 . 39 41 3 . 16 25 16 Level 2 28 | . . . 14 98 . . . 12 100 47 57 18 Level 3 17 | . . . 29 . . . . 6 . 35 17 32 Level 4 13 | . . . . . . . . 53 . . . 32 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 3 . . . 1 13 . 11 5 13 Investigation 20 | . 1 . 1 . . . 1 4 . 8 2 3 Extermination 4 | . . . . . . . . . . 1 1 2 Reinforcement 11 | . . . 2 . . . . 3 . 2 1 3 Assault 7 | . . . . . . . . 3 . . 1 3 Garrison 5 | . . . . . . . . 3 . . . 2 Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . 1 1 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Distress Signals 8 | . 1 . 1 . . . . 2 . . 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 218 | . 10 2 34 9 . 6 3 56 . 20 34 44 Peak Tracking Total 9 | . 5 2 6 4 . 4 2 6 . 5 9 9 Tactical Retreats 11 | . . . 2 . . 1 . 5 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Traps Triggered 10 | . . . . . . . 1 4 . 3 2 . Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . . . . . 3 . . . . Triggered 2 | . . . . . . . . 1 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Disabled 29 | . . . 1 3 . 2 3 12 . 1 5 2 Max in Single Turn 1 | . . . 1 1 . 1 1 1 . . 1 . Garrison Access 3 | . . . . . . . . 1 . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Machines Accessed 43 | . 7 . 5 . 2 . . 9 . 11 4 5 Terminals 24 | . 6 . 3 . . . . 7 . 5 2 1 Fabricators 5 | . . . . . . . . . . 2 1 2 Repair Stations 7 | . . . 2 . . . . 2 . 2 1 . Recycling Units 2 | . 1 . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 2 Total Hacks 158 | . 29 . 21 . 2 . . 30 . 50 13 13 Successful 103 | . 17 . 13 . 2 . . 21 . 36 9 5 Failed 55 | . 12 . 8 . . . . 9 . 14 4 8 Catastrophic 15 | . 2 . 2 . . . . 3 . 5 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 19 . 7 . 1 . . 15 . 8 2 5 Terminals 86 | . 26 . 14 . . . . 23 . 16 6 1 Fabricators 14 | . . . . . . . . . . 3 3 8 Repair Stations 23 | . . . 7 . . . . 7 . 5 4 . Recycling Units 5 | . 3 . . . . . . . . 2 . . Scanalyzers 24 | . . . . . . . . . . 24 . . Garrison Access 4 | . . . . . . . . . . . . 4 Terminal Hacks 42 | . 13 . 8 . 2 . . 10 . 6 3 . Record 4 | . . . 3 . 1 . . . . . . . Part Schematic 6 | . 2 . 1 . . . . 1 . 1 1 . Robot Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 9 | . 5 . 3 . . . . . . 1 . . Prototype ID Bank 4 | . 2 . . . . . . 2 . . . . Open Door 1 | . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . 1 1 . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . 2 . 1 . . Locate Traps 3 | . 1 . . . . . . 2 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 1 . 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 1 2 Load Schematic 2 | . . . . . . . . . . . 1 1 Build 2 | . . . . . . . . . . 1 . 1 Repair Station Hacks 18 | . . . 5 . . . . 6 . 3 4 . Scan Component 10 | . . . 3 . . . . 3 . 2 2 . Repair 8 | . . . 2 . . . . 3 . 1 2 . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 24 | . . . . . . . . . . 24 . . Insert Component 11 | . . . . . . . . . . 11 . . Analyze 13 | . . . . . . . . . . 13 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . . . . . 5 . 2 1 3 Terminals 8 | . 1 . . . . . . 5 . 1 1 . Track 1 | . . . . . . . . 1 . . . . Botnet 7 | . 1 . . . . . . 4 . 1 1 . Fabricators 1 | . . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . Tunnel 2 | . 1 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 7 . 4 . . . . 8 . 10 3 5 Full Trace Events 14 | . 3 . 1 . . . . 3 . 5 1 1 Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . Matter 285 | . . . . . . . . . . 285 . . Time 76 | . . . . . . . . . . 76 . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . Part Schematics Acquired 17 | . 2 . 1 . . . . 1 . 12 1 . Parts Built 2 | . . . . . . . . . . . . 2 Matter 124 | . . . . . . . . . . . . 124 Time 31 | . . . . . . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . . . . . . 4 Parts Repaired 8 | . . . 2 . . . . 3 . 1 2 . Time 335 | . . . 70 . . . . 121 . 32 112 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . . . . 11 . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total Allies 13 | . 1 . . . . . . 10 . 2 . . Largest Group 11 | . 1 1 1 1 1 1 1 11 11 11 1 1 Highest-Rated Group 274 | . 57 57 70 70 71 71 75 264 268 274 128 141 Highest-Rated Ally 141 | . 57 57 70 70 71 71 75 91 97 112 128 141 Total Orders 8 | . . . . . . . . 4 . . 2 2 GOTO 1 | . . . . . . . . . . . 1 . EXPLORE 7 | . . . . . . . . 4 . . 1 2 Ally Attacks 405 | . 11 . 32 3 . 14 4 70 . 143 52 76 Total Damage 19862 | . 168 . 955 60 . 339 99 6400 . 3099 3191 5551 Kills 178 | . 3 . 19 1 . 3 1 61 . 30 23 37 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Robot Analysis Total 9 | . 5 . 3 . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 18 | . . . . . . . . 14 . . 4 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Turns Passed 8114 | 69 397 91 986 291 652 593 302 1351 81 1087 1287 927 Spaces Moved 4194 | 46 256 92 556 217 483 331 146 504 41 613 516 393 Core 8 | 8 . . . . . . . . . . . . Treads 54 | . . . . . . . . . . . 54 . Legs . | . . . . . . . . . . . . . Wheels 4132 | 38 256 92 556 217 483 331 146 504 41 613 462 393 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 115 115 125 135 120 130 130 130 130 Average Speed 124 | 85 89 90 101 115 122 125 135 133 130 130 152 139 Slowest Speed 305 | 150 100 90 130 115 125 125 135 170 130 140 305 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 48 33 46 55 88 78 20 79 1 21 15 22 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . 1 . . . 1 . . . . 1 . . Known Exits Taken 4 | . 1 . 1 . . . . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 180 | . . . . 31 . 89 60 . . . . . Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . . 3 2 . . . . . AOE 175 | . . . . 31 . 86 58 . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Total 6401 | 61 373 101 851 243 544 488 240 1054 69 844 886 647 Wait 1487 | . 66 . 176 11 48 146 80 406 25 158 247 124 Move 4182 | 45 255 91 555 216 482 330 145 503 40 612 515 393 Hop . | . . . . . . . . . . . . . Pick Up 105 | 4 10 4 20 . 3 2 4 15 2 14 17 10 Fast Attach 48 | 7 3 . 4 2 5 . 1 11 . 3 6 6 Attach 46 | . 1 . 4 . . . 2 10 2 4 13 10 Detach 3 | . . . . . 1 . . 2 . . . . Swap 35 | . 3 2 9 2 . . . 10 . 4 3 2 Drop 86 | . 7 4 16 . 5 2 4 17 . 15 7 9 Fire 395 | 5 28 . 67 11 . 8 4 70 . 33 76 93 Melee 1 | . . . . 1 . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 3 | . . . . . . . . 3 . . . . Miscellaneous 9 | . . . . . . . . 7 . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 14) 255 | -10/Materials | Identified exit to Mines 355 | -10/Materials | Build established: Mutant 467 | -10/Materials | Entered Mines 467 | -10/Mines | Accompanied by 1 ally 491 | -10/Mines | Learned Materials security intel 532 | -10/Mines | Discovered new exit (range 14) 544 | -10/Mines | Found a hidden stash of uninstalled traps 558 | -10/Mines | Entered Materials 558 | -9/Materials | Accompanied by 1 ally 558 | -9/Materials | Evolved 2 slots: Utility x2 665 | -9/Materials | Build established: Scavenger-Mutant 731 | -9/Materials | Discovered new exit (range 5) 854 | -9/Materials | Repaired Wheel 1289 | -9/Materials | Repaired Broken Imp. Ion Engine 1331 | -9/Materials | Identified exit to Mines 1349 | -9/Materials | Discovered new exit (range 15) 1544 | -9/Materials | Entered Mines 1544 | -9/Mines | Accompanied by 1 ally 1581 | -9/Mines | Discovered new exit (range 13) 1647 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1669 | -9/Mines | Assembled infested the area 1695 | -9/Mines | Met 8R-AWN 1768 | -9/Mines | Core integrity fell below 50% 1802 | -9/Mines | Build established: Hauler-Mutant 1819 | -9/Mines | Discovered new exit (range 5) 1835 | -9/Mines | Entered Exiles 1835 | -9/Exiles | Accompanied by 1 ally 1864 | -9/Exiles | Welcomed by 8R-AWN 1883 | -9/Exiles | Met EX-HEX 1918 | -9/Exiles | Met EX-BIN 1934 | -9/Exiles | Aligned with FarCom system 1936 | -9/Exiles | Given EX-Vault access code 1963 | -9/Exiles | Opened EX-Vault 2015 | -9/Exiles | Found YOLO Cannon 2041 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2078 | -9/Exiles | Met EX-DEC 2121 | -9/Exiles | Visited The Gauntlet 2248 | -9/Exiles | Learned location of Zion (-7) 2464 | -9/Exiles | Discovered new exit (range 14) 2487 | -9/Exiles | Stole two prototypes: YOLO Cannon, Longsword +1 2487 | -9/Exiles | Entered Mines 2487 | -8/Mines | Accompanied by 1 ally 2893 | -8/Mines | Core integrity fell below 20% 3055 | -8/Mines | Discovered new exit (range 7) 3080 | -8/Mines | Entered Materials 3080 | -8/Materials | Accompanied by 1 ally 3080 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3370 | -8/Materials | Discovered new exit (range 4) 3382 | -8/Materials | Entered Storage 3382 | -8/Storage | Accompanied by 1 ally 3678 | -8/Storage | Garrison activated, responded to threat 4182 | -8/Storage | First assault squad dispatched 4254 | -8/Storage | Core integrity fell below 50% 4276 | -8/Storage | Lost 3 parts (1p2w) 4330 | -8/Storage | Repaired Hrd. Light Armor Plating 4369 | -8/Storage | Repaired Imp. Light Armor Plating 4494 | -8/Storage | Repaired Imp. Medium Laser 4551 | -8/Storage | Discovered new exit (range 16) 4641 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4733 | -8/Storage | Entered Factory 4733 | -7/Factory | Accompanied by 11 allies 4733 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4735 | -7/Factory | FarCom data flow suspended 4786 | -7/Factory | Discovered new exit (range 5) 4814 | -7/Factory | Entered another Factory area 4814 | -6/Factory | Accompanied by 11 allies 4814 | -6/Factory | Evolved 2 slots: Utility x2 4943 | -6/Factory | Build established: Commander-Mutant 4970 | -6/Factory | Identified exit to Lower Caves 5210 | -6/Factory | Repaired Arm. Wheel 5307 | -6/Factory | Fabricated E-15 Imp? 5448 | -6/Factory | Build established: Hauler-Mutant 5604 | -6/Factory | Identified exit to Factory 5901 | -6/Factory | Entered another Factory area 5901 | -5/Factory | Accompanied by 1 ally 5901 | -5/Factory | Evolved 2 slots: Utility x2 6015 | -5/Factory | Identified exit to Factory 6166 | -5/Factory | Discovered new exit (range 9) 6185 | -5/Factory | Identified exit to Upper Caves 6236 | -5/Factory | Repaired Arm. Wheel 6319 | -5/Factory | Repaired Imp. Heavy Machine Gun 6801 | -5/Factory | First assault squad dispatched 7188 | -5/Factory | Entered another Factory area 7188 | -4/Factory | Accompanied by 3 allies 7188 | -4/Factory | Evolved 2 slots: Utility x2 7264 | -4/Factory | Discovered new exit (range 82) 7271 | -4/Factory | Fabricated Arm. Wheel (x2) 7384 | -4/Factory | Garrison activated, responded to threat 7482 | -4/Factory | First assault squad dispatched 7697 | -4/Factory | Garrison activated, responded to threat 7764 | -4/Factory | Core integrity fell below 50% 7857 | -4/Factory | Core integrity fell below 20% 8076 | -4/Factory | Lost 5 parts (1p1n2u1w) 8115 | -4/Factory | Core destroyed Last Messages --------------- 08107_ Slug penetrates G-67 Veteran. 08107_ Slug penetrates Wall. 08107_ U-05 Engineer builds a Wall. 08109_ R-10 Processor collects Com. Wheel. 08109_ U-05 Engineer lays Concrete. 08110_ U-05 Engineer builds a Door. 08110_ Player 2 attaches Hvy. Mace. 08110_ U-05 Engineer lays Concrete. 08111_ Slug penetrates G-67 Veteran. 08111_ Slug penetrates Wall. 08111_ U-05 Engineer builds a Wall. 08112_ U-05 Engineer lays Concrete. 08113_ U-05 Engineer builds a Wall. 08114_ U-05 Engineer lays Concrete. 08114_ U-05 Engineer builds a Wall. 08114_ Slug penetrates U-05 Engineer. 08114_ U-05 Engineer destroyed. 08114_ Slug penetrates Wall. 08115_ U-05 Engineer lays Concrete. 08115_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | #### # #???????????????????# #??????? | | # ##??????????????????#= #??????? | | ! # #??????????????????# #??????? | | # ##??????????????????#########??????? | | /% ##?????????????????????????????????? | | ##### # ! #?????????????????????????????????? | | ??#%# ##== # ##?????????????????????????????????? | | #?##===[ = #??????????????????????????????????? | | #??##!###[#####??????????????????????????????????? | | #???#=##!%#??????????????????????????????????????? | | #?###!#####???????????? ?????????????????????????? | | ###!#!#!####??????????? ?????????????????????????? | | # [#=#/#[ #?#????????? ?????????????????????????? | | ###[#=###########?????? ?#####???????????????????? | | #?### !%%/ !% #?????? ?! #???????????????????? | | ############+## #??##?# ? #???????????????????? | | # %% % # #?? # ? #???????????????????? | | #%% # #?""" # # #???????????????????? | | / | # #??"" # # #???????????????????? | | # % !% # #??"" # # ????????????????????? | | # "" "" = # #??" # ; ?????????????????????? | | # ""G"" #??? /%; ?????????????????????? | | ###### #### # #??? %#u! ????###/#############?? | | ?????## ## ##??###@#;######R k ?? | | ??????# =%# ##### %u " ? | | ??????# """ + % %!g| @ "T ????? | | ??????# """ # #####%* R ####????????? | | ??????# """ ## ##???# =####### #???????????? | | ??????# ? ## #????# = #?????###+###???????????? | | ??????####??### #????# !#???????? ????????????? | | ??????????????# #????# #???????? ??????????? | | ??????????????# #????# ##??????? #?????????? | | ??????????????#+#????# = +????????" #?????????? | | ?????????????????????#!*%##????????" #?????????? | | ?????????????????????#=%!#?????????" #?????????? | | ?????????????????????#%[ #????????? #?????????? | | ?????????????????????#g !#?????????? #?????????? | | ?????????????????????#[! ##########+####?????????? | | ?????????????????????#w = ??????????? | | ?????????????????????+[ ??????????? | | ?????????????????????# ??????????? | | ?????????????????????#! ! """"""""" ???????????? | | ?????????????????????#!! ?????????????? | | ?????????????????????#!! ||! ??????????? | | ?????????????????????# |! ???????????? | | ?????????????????????# |! ???????????? | | ?????????????????????# ????????????? | | ?????????????????????# | [ ????????????? | | ?????????????????????################????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 20 Core Shielding 30 Phase Shifting 10 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 1 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Med. Reactive Plating | -8/Storage | Hacked Enh. Autogun | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Imp. Assault Rifle | -6/Factory | Scanalyzed Imp. Core Shielding | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Gauss Cannon | -6/Factory | Scanalyzed Plasma Rifle | -6/Factory | Scanalyzed Adv. Treads | -6/Factory | Scanalyzed Wheel | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Phase Gun | -6/Factory | Hacked Dispersion Rifle | -5/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Arm. Wheel | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Spy Oh No You Don't! Party Time Quantum Hacking Release The Drones! Safety First Tank Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 . 2 2 2 2 . Power 2 | . . . . . . . . . 1 . 1 . Propulsion 2 | . . 1 . . . . . . 1 . . . Utility 6 | . . . . . . 2 . 1 . 2 1 . Weapon 2 | . . 1 . . . . . 1 . . . . Parts Attached 170 | . 15 . 14 . . 1 7 42 3 26 16 46 Parts Lost 52 | . 2 . . . . 1 1 9 . 7 3 29 Damage Taken 9588 | . 83 . 328 20 . 234 93 2179 . 1343 697 4611 Core 1512 | . . . 26 2 . 36 17 221 . 69 67 1074 Player 2/Cogmind (%) 67 | . . . 27 1 . 25 100 66 . 71 33 92 Absorbed by Shields 257 | . . . . . . . . . . . . 257 Damage Inflicted 18837 | . 168 . 955 60 . 339 99 6302 . 2172 3191 5551 Player 2/Cogmind (%) 62 | . 33 . 39 12 . 18 9 79 . 66 62 73 Combat Hostiles Destroyed 124 | . 2 . 14 1 . 3 1 45 . 17 18 23 Player 2/Cogmind (%) 64 | . 33 . 48 14 . 33 25 78 . 73 72 71 Game ------ Seed InsulatedScatterKatana Manual? 0 Play Time 01:55:06 Cumulative 7.1 hours Start 2020.08.27 @ 15:49:40 End 2020.08.28 @ 13:28:11 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d5566b20-cae7-4a1e-9329-753af924765b