Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.27 @ 16:29:52 Player: ldi (hl). (hl) Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3739) 3739 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 8013 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 104/220 System Corruption 8% Temperature Warm (169) Movement Treading (240) Ox1 Location -7/Recycling Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Target Analyzer Remote Force Field > --- WEAPON (2) ------- Pulse Rifle Bore Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Scrap Engine Improved Heat Sink Improved Heat Sink Transport Network Coupler Targeting Computer Improved Melee Analysis Suite Particle Charger Particle Gun Shock Bomb Launcher Greatsword Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Light Armor Plating Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Flak Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Carbon-fiber Leg Improved Heat Sink Transport Network Coupler Targeting Computer Improved Targeting Computer Improved Light Armor Plating Particle Gun Pulse Rifle Gatling Laser Gauss Rifle Gauss Rifle Gauss Rifle Bore Cannon Greatsword Greatsword [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 105 | 7 4 . 2 . 18 24 30 18 2 Power 19 | 1 . . 1 . 3 5 5 4 . Engine 7 | 1 . . 1 . 2 . 3 . . Core 12 | . . . . . 1 5 2 4 . Reactor . | . . . . . . . . . . Propulsion 34 | 2 . . . . 7 8 11 6 . Treads 24 | . . . . . 5 6 7 6 . Leg 7 | 2 . . . . 2 . 3 . . Wheel 3 | . . . . . . 2 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 2 . 1 . 3 3 6 3 1 Device 6 | . . . 1 . 1 . 3 . 1 Storage 2 | 1 1 . . . . . . . . Processor 4 | . 1 . . . 1 . . 2 . Hackware 1 | . . . . . . 1 . . . Protection 7 | . . . . . 1 2 3 1 . Artifact . | . . . . . . . . . . Weapon 32 | 3 2 . . . 5 8 8 5 1 Energy Gun 9 | 3 1 . . . . 1 2 2 . Energy Cannon 7 | . 1 . . . 2 4 . . . Ballistic Gun 9 | . . . . . 1 1 6 1 . Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 5 | . . . . . 1 2 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . . 3 1 . . Parts Lost 45 | . . . . 1 10 3 16 12 3 Power 9 | . . . . 1 1 1 3 3 . Propulsion 18 | . . . . . 5 1 6 4 2 Utility 7 | . . . . . 1 . 3 3 . Weapon 11 | . . . . . 3 1 4 2 1 Highest Loss Streak 7 | . . . . 1 7 2 4 5 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 82 99 94 93 90 95 99 Engine 8 | . 14 14 12 21 11 . 8 4 . Core 6 | . . . . . 4 14 4 8 15 Treads 15 | . . . . . 20 18 12 29 29 Leg 9 | . 28 28 22 22 13 . 4 . . Wheel 2 | . . . . . . 5 5 . . Device 5 | . . . 2 11 7 7 7 2 1 Storage 8 | . 14 14 11 11 9 7 7 7 7 Processor 10 | . 9 14 11 11 9 7 7 17 23 Hackware 4 | . . . . . . 6 7 7 5 Protection 3 | . . . . . . 7 6 2 . Energy Gun 6 | . 26 14 11 11 4 . 1 8 15 Energy Cannon 7 | . 1 14 11 11 12 14 3 . . Ballistic Gun 2 | . . . . . . . 10 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 14 51 51 60 60 62 68 72 72 65 Greatest Support 88 | 20 20 20 20 20 83 83 88 88 80 Greatest Overweight (x) 3 | . 2 2 2 2 2 3 3 2 . Average Overweight (x) . | . 1 2 2 2 . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 Most Carried 20 | 2 10 6 13 14 17 20 20 20 20 Average Carried 15 | . 7 6 10 13 14 18 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 6 6 13 14 17 19 20 18 18 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Matter Collected 1988 | 202 108 . 20 . 202 169 919 368 . Remotely . | . . . . . . . . . . Salvage Created 3899 | . 222 42 271 133 535 479 1462 755 . Parts 186 | . 17 3 13 8 24 24 66 31 . Haulers Intercepted 6 | . . . . . . 3 3 . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Combat Hostiles Destroyed 79 | . 3 3 5 4 11 13 21 19 . Guns 40 | . 3 2 1 1 2 . 15 16 . Cannons 25 | . . 1 4 3 7 4 6 . . AOE 12 | . . . . . 2 9 . 1 . Classes Destroyed 14 | . 4 . 2 . 4 2 . 2 . Worker 6 | . 3 . . . . . 3 . . Builder 2 | . . . . . 1 . 1 . . Hauler 6 | . . . . . . 3 3 . . Recycler 4 | . 1 . . . . 1 2 . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 19 | . 3 3 . 2 . 8 . 3 . Grunt 30 | . . . 1 2 5 2 9 11 . Protector 1 | . . . . . . . . 1 . Sentry 13 | . . . 4 . 1 . 7 1 . Demolisher 1 | . . . . . . . . 1 . Specialist 2 | . . . . . 2 . . . . Hunter 7 | . . . . . 2 2 2 1 . Programmer 5 | . . . . . . 1 3 1 . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 7 | . 4 3 1 4 3 7 5 7 . Combat Bots Only 7 | . 2 3 1 4 3 6 4 7 . Max Kills in Single Turn 2 | . 2 2 1 1 1 2 2 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 2 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Damage Taken 6773 | . 97 45 214 137 1248 766 2679 1499 88 Core 964 | . 30 7 48 15 157 132 257 291 27 Absorbed by Shields 27 | . . . . . . . . . 27 Core Remaining (%) 85 | 100 . 85 . 84 71 . . . . Volleys Fired 252 | . 9 4 13 9 45 27 88 55 2 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 143 | . 118 118 118 118 136 136 136 143 143 Shots Fired 487 | . 17 8 25 18 87 51 179 98 4 Gun 293 | . 12 4 12 9 31 . 131 91 3 Cannon 175 | . 5 4 13 9 53 42 48 . 1 Launcher 19 | . . . . . 3 9 . 7 . Special . | . . . . . . . . . . Kinetic 163 | . . . . . 6 . 123 33 1 Thermal 302 | . 14 8 25 18 78 42 56 58 3 Explosive 12 | . . . . . 3 9 . . . Electromagnetic 10 | . 3 . . . . . . 7 . Robot Hit Streak 17 | . 5 2 17 2 9 14 16 11 5 Robot Miss Streak 11 | . 1 3 1 6 3 3 5 11 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 2 | . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 353 | . 9 3 22 7 61 32 134 82 3 Core Hits 239 | . 9 3 9 5 28 25 83 77 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . 2 . 2 . . 1 1 Burn 6 | . . . 2 . 2 . . 1 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8611 | . 200 66 362 111 1360 1448 3225 1773 66 Guns 4552 | . 137 25 135 50 355 . 2366 1448 36 Cannons 2589 | . 63 41 227 61 735 600 832 . 30 Explosions 1416 | . . . . . 251 848 . 317 . Melee . | . . . . . . . . . . Ramming 54 | . . . . . 19 . 27 8 . Kinetic 2787 | . . . . . 130 . 2147 480 30 Thermal 4293 | . 139 66 362 111 960 600 1051 968 36 Explosive 1099 | . . . . . 251 848 . . . Electromagnetic 378 | . 61 . . . . . . 317 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 6 8 8 Average Corruption 4 | . . . . . . 1 4 7 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . . . . 4 26 21 9 Message Errors 9 | . . . . . . 2 3 4 . Matter Fused 12 | . . . . . . . 6 5 1 Heat Flow Errors 10 | . . . . . . 1 2 4 3 Energy Discharges 4 | . . . . . . 1 1 . 2 Data Loss (minor) 13 | . . . . . . . 7 5 1 Data Loss (major) 2 | . . . . . . . 2 . . Misfires 6 | . . . . . . . 4 1 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 14 | . . . . . . 7 . 7 . Projectiles . | . . . . . . . . . . Explosions 14 | . . . . . . 7 . 7 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . 13 1 . Shots 1 | . . . . . . . . 1 . Rammed 6 | . . . . . 3 . 2 1 . Targets Rammed 7 | . . . . . 4 . 2 1 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 532 | . 285 228 264 67 399 342 165 532 166 Average Temperature 99 | . 105 118 86 35 147 79 34 136 57 Received Heat Transfer 1569 | . . . 108 96 162 36 711 429 27 Effects 18 | . . . . . 2 1 . 15 . Shutdowns 2 | . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . 2 . Interference 5 | . . . . . 2 . . 3 . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 2 . Damage (major) 6 | . . . . . . . . 6 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 21 | . . 1 3 1 3 5 4 4 . Heat Transferred 9012 | . 333 148 962 259 2146 1036 1943 2037 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Peak Influence 577 | . 134 122 272 231 297 294 303 577 275 Initial 259 | . . 52 47 105 89 107 65 169 259 Average 178 | . 36 107 167 119 158 137 157 398 273 Maximum Alert Level 2 | . . . 1 1 1 1 1 2 1 Low Security (%) 65 | 100 100 100 61 92 71 81 67 14 . Level 1 26 | . . . 38 7 28 18 32 25 100 Level 2 8 | . . . . . . . . 60 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . . 1 . 4 5 7 . . Investigation 6 | . . . . . 1 2 3 . . Extermination 3 | . . . . . . 1 2 . . Reinforcement 8 | . . . 1 . 3 2 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Distress Signals 4 | . 1 . . . 2 . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 6 3 6 10 16 15 30 21 1 Peak Tracking Total 6 | . 2 3 1 6 4 4 5 5 2 Tactical Retreats 6 | . . . . 1 2 . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Traps Triggered 6 | . . . . . . 4 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Machines Disabled 7 | . . . . 1 2 . 2 2 . Max in Single Turn 2 | . . . . 1 1 . 1 2 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Machines Accessed 18 | . . . . . 4 2 8 . 4 Terminals 17 | . . . . . 4 2 7 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 45 | . . . . . 11 4 21 . 9 Successful 18 | . . . . . 3 3 10 . 2 Failed 27 | . . . . . 8 1 11 . 7 Catastrophic 6 | . . . . . 1 1 1 . 3 Database Lockouts . | . . . . . . . . . . Manual 13 | . 2 . . . 2 1 4 . 4 Terminals 42 | . . . . . 11 4 18 . 9 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 17 | . . . . . 3 3 9 . 2 Robot Analysis 2 | . . . . . . . 2 . . Prototype ID Bank 2 | . . . . . . . 2 . . Open Door 2 | . . . . . . . 2 . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Garrison Index 1 | . . . . . . 1 . . . Unreport Threat 3 | . . . . . . 1 2 . . Garrison Status 1 | . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . 1 Zone Layout 2 | . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . . . . . 4 1 6 . 4 Full Trace Events 4 | . . . . . 1 . 3 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . Total Damage 97 | . . . . 97 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Robot Analysis Total 2 | . . . . . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Turns Passed 5133 | 72 304 283 342 363 786 904 1109 696 274 Spaces Moved 2221 | 52 113 105 109 128 317 487 470 276 164 Core 5 | 5 . . . . . . . . . Treads 972 | . . . . . 200 289 43 276 164 Legs 705 | 47 113 105 109 128 117 . 86 . . Wheels 539 | . . . . . . 198 341 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 260 260 260 160 110 110 160 160 Average Speed 177 | 113 221 260 260 260 175 154 152 162 160 Slowest Speed 400 | 120 260 260 260 260 260 400 340 320 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 29 36 13 45 31 15 69 30 47 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 130 | . . . . . 19 34 2 73 2 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . 2 . 2 AOE 126 | . . . . . 19 34 . 73 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Sto Gar Rec Total 2922 | 62 154 108 143 141 455 591 685 410 173 Wait 228 | . 8 . 13 4 53 25 64 57 4 Move 2213 | 51 112 104 108 127 316 486 470 275 164 Hop . | . . . . . . . . . . Pick Up 69 | 2 11 . 7 1 16 11 16 4 1 Fast Attach 32 | 7 2 . 2 . 2 5 11 3 . Attach 45 | . 1 . . . 11 9 14 9 1 Detach 8 | 1 2 . . . . 2 3 . . Swap 28 | . 1 . . . 5 10 5 6 1 Drop 40 | 1 8 . . . 3 16 12 . . Fire 252 | . 9 4 13 9 45 27 88 55 2 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . 2 . . Kick . | . . . . . . . . . . Crush 5 | . . . . . 4 . . 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Recycling History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 13) 336 | -10/Materials | Discovered new exit (range 12) 374 | -10/Materials | Identified exit to Mines 377 | -10/Materials | Entered Mines 525 | -10/Mines | Identified exit to Materials 642 | -10/Mines | Discovered exit to Materials (range 8) 660 | -10/Mines | Entered Materials 660 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 866 | -9/Materials | Discovered new exit (range 14) 914 | -9/Materials | Identified exit to Mines 1002 | -9/Materials | Entered Mines 1145 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1244 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1344 | -9/Mines | Discovered new exit (range 7) 1362 | -9/Mines | Identified exit to Materials 1365 | -9/Mines | Entered Materials 1365 | -8/Materials | Evolved 2 slots: Propulsion x2 1701 | -8/Materials | Lost 7 parts (1p3n1u2w) 1790 | -8/Materials | Lost 3 parts (2n1w) 2049 | -8/Materials | Build established: Scavenger-Mutant 2133 | -8/Materials | Discovered new exit (range 12) 2149 | -8/Materials | Identified exit to Factory 2151 | -8/Materials | Entered Factory 2151 | -7/Factory | Evolved 2 slots: Utility x2 2970 | -7/Factory | Build established: Mutant 3037 | -7/Factory | Discovered new exit (range 8) 3045 | -7/Factory | Identified exit to Storage 3055 | -7/Factory | Entered Storage 3189 | -7/Storage | Lost 4 parts (1p2n1u) 3299 | -7/Storage | Lost 4 parts (1p1n1u1w) 3565 | -7/Storage | Build established: Scavenger-Mutant 3800 | -7/Storage | Lost 3 parts (1p1u1w) 3847 | -7/Storage | Discovered new exit (range 16) 4000 | -7/Storage | Core integrity fell below 50% 4164 | -7/Storage | Identified exit to Garrison 4164 | -7/Storage | Entered Garrison 4244 | -7/Garrison | Triggered checkpoint 4312 | -7/Garrison | Triggered checkpoint 4328 | -7/Garrison | Triggered checkpoint 4398 | -7/Garrison | Destroyed 7 combat bots 4406 | -7/Garrison | Core integrity fell below 20% 4436 | -7/Garrison | Lost 5 parts (2p2u1w) 4580 | -7/Garrison | Lost 3 parts (1p1n1w) 4620 | -7/Garrison | Phase Generator disabled 4643 | -7/Garrison | Discovered new exit (range 9) 4654 | -7/Garrison | Identified exit to Recycling 4746 | -7/Garrison | Triggered checkpoint 4860 | -7/Garrison | Entered Recycling 4889 | -7/Recycling | Found Scrap Engine 5134 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04894_ System corrupted: Heat flow error (+186). 04916_ Connecting with Terminal... 04930_ System corrupted: Component data lost. 04989_ System corrupted: Matter fused (-6). 05033_ System corrupted: Energy discharge (-70). 05041_ Connecting with Terminal... 05079_ System corrupted: Energy discharge (-66). 05083_ Discarded Hacking Suite. 05095_ System corrupted: FCS attempts to trigger Gatling Laser. 05095_ System corrupted: Gatling Laser misfires. 05118_ System corrupted: Heat flow error (+113). 05127_ Y-54 Guardian springs to life. 05127_ Lgt. Treads destroyed. 05129_ System corrupted: Gatling Laser failed to cycle. 05129_ Y-54 Guardian suffers critical hit (Burn). 05130_ Gatling Laser destroyed. 05130_ Lgt. Treads destroyed. 05134_ System corrupted: Heat flow error (+157). 05134_ HV Slug penetrates Y-54 Guardian. 05134_ HV Slug penetrates Wall. 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