Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 15:09:46 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1222) 1222 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3956 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 537/700 Matter 149/300 Energy 100/100 System Corruption 1% Temperature Warm (113) Movement Treading (480) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Titanium Leg > --- UTILITY (5) ------ Huge Storage Unit Trap Scanner Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Enhanced Autogun Gauss Cannon Gauss Cannon > --- INVENTORY (25) --- Armored Huge Wheel Huge Storage Unit Large Matter Pod (150) Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Recoil Stabilizer Light Armor Plating Light Armor Plating Heavy EM Shotgun Improved EM Pulse Cannon Advanced Beam Cannon Gauss Cannon Gauss Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Titanium Leg > --- UTILITY ---------- Huge Storage Unit Trap Scanner Advanced Visual Processing Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Armored Huge Wheel Huge Storage Unit Large Matter Pod Advanced Weight Redist. System Structural Scanner Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Recoil Stabilizer Light Armor Plating Light Armor Plating Heavy EM Shotgun Improved EM Pulse Cannon Advanced Beam Cannon Gauss Cannon Gauss Cannon Mining Claw [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 65 | . 6 30 22 7 Power 3 | . . 1 2 . Engine 2 | . . 1 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | . 2 11 3 1 Treads 11 | . 2 6 3 . Leg 2 | . . 1 . 1 Wheel . | . . . . . Hover 4 | . . 4 . . Flight . | . . . . . Utility 23 | . 3 7 11 2 Device 12 | . . 4 7 1 Storage 5 | . 2 1 1 1 Processor 5 | . 1 1 3 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 22 | . 1 11 6 4 Energy Gun 4 | . . 1 3 . Energy Cannon 4 | . 1 2 . 1 Ballistic Gun 7 | . . 5 2 . Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 2 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 16 | . . 8 3 5 Power 3 | . . 1 1 1 Propulsion 7 | . . 3 1 3 Utility 2 | . . 1 1 . Weapon 4 | . . 3 . 1 Highest Loss Streak 3 | . . 3 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 93 99 97 Engine 7 | . 14 10 5 7 Core 1 | . . . 3 . Treads 26 | . 9 19 35 27 Leg 3 | . 18 3 . . Hover 2 | . . 8 . . Device 7 | . . 5 8 15 Storage 10 | . 20 11 9 7 Processor 14 | . 5 11 18 15 Energy Gun 2 | . 5 . 2 6 Energy Cannon 3 | . 8 7 . 5 Ballistic Gun 11 | . 14 10 11 7 Slashing Weapon 2 | . . 1 4 . Naked Turns . | . . . . . Heaviest Build 103 | 12 88 90 33 103 Greatest Support 83 | 20 40 60 83 83 Greatest Overweight (x) 10 | . 2 3 10 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | . 25 25 15 25 Average Capacity 16 | . 13 17 15 24 Most Carried 22 | . 8 15 15 22 Average Carried 14 | . 7 13 14 19 Final Capacity 25 | 8 25 15 15 25 Final Carried 20 | 6 8 15 15 20 Class Distribution -------------------- 37% | Mutant 25% | Scavenger-Mutant 16% | Scavenger-Skirmisher 15% | Scavenger-Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1510 | 200 48 584 534 144 Remotely . | . . . . . Salvage Created 2069 | . 119 671 955 324 Parts 115 | . 6 43 47 19 Haulers Intercepted 5 | . 1 1 3 . Recyclers Shooed 6 | . 1 2 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . . 15 17 5 Guns 25 | . . 7 17 1 Cannons 7 | . . 3 . 4 AOE 5 | . . 5 . . Classes Destroyed 10 | . 2 6 1 1 Worker 7 | . . 2 2 3 Builder 3 | . . 2 1 . Tunneler 1 | . . . 1 . Hauler 5 | . 1 1 3 . Recycler 7 | . 1 2 2 2 Watcher 2 | . . 1 1 . Swarmer 18 | . . 6 9 3 Grunt 11 | . . 5 6 . Sentry 7 | . . 4 2 1 Programmer 1 | . . . . 1 Best Kill Streak 12 | . 1 12 5 10 Combat Bots Only 7 | . . 7 4 5 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 303 | . . 164 85 54 Missed 92 | . . 50 23 19 Damage Taken 2903 | . . 1534 749 620 Core 530 | . . 323 44 163 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . . 4 . . Core Remaining (%) 77 | 100 100 19 92 . Volleys Fired 171 | . 19 61 70 21 Largest 3 | . 1 2 2 3 Hottest 144 | . 20 83 75 144 Shots Fired 297 | . 19 83 140 55 Gun 233 | . 19 47 140 27 Cannon 56 | . . 28 . 28 Launcher 8 | . . 8 . . Special . | . . . . . Kinetic 229 | . 19 35 127 48 Thermal 28 | . . 28 . . Explosive 8 | . . 8 . . Electromagnetic 32 | . . 12 13 7 Robot Hit Streak 14 | . 7 14 12 6 Robot Miss Streak 4 | . 3 4 4 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 193 | . 12 56 96 29 Core Hits 98 | . 4 34 46 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Blast 3 | . . . . 3 Melee Attacks 45 | . . 14 31 . Impact . | . . . . . Slashing 45 | . . 14 31 . Piercing . | . . . . . Sneak Attacks 3 | . . 1 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3717 | . 149 1509 1414 645 Guns 1949 | . 149 331 1300 169 Cannons 865 | . . 389 . 476 Explosions 744 | . . 744 . . Melee 159 | . . 45 114 . Ramming . | . . . . . Kinetic 2074 | . 149 228 1075 622 Thermal 389 | . . 389 . . Explosive 744 | . . 744 . . Electromagnetic 351 | . . 103 225 23 Impact . | . . . . . Slashing 159 | . . 45 114 . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 1 Average Corruption 3 | . . 4 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 13 . 1 Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 4 | . . 4 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 8 | . . 8 . . Projectiles . | . . . . . Explosions 3 | . . 3 . . Melee 5 | . . 5 . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 31 | . . 31 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 398 | . . 274 109 398 Average Temperature 79 | . . 66 33 149 Received Heat Transfer 684 | . . 372 306 6 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 814 | . . 814 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 458 | . 37 318 458 336 Initial 207 | . . 15 100 207 Average 137 | . 14 97 175 209 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 62 | . 100 76 58 10 Level 1 34 | . . 23 35 89 Level 2 2 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 3 24 33 8 Peak Tracking Total 9 | . 2 9 5 5 Tactical Retreats 5 | . . . 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 2 5 8 . Terminals 13 | . 2 4 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 29 | . 2 9 18 . Successful 24 | . 2 6 16 . Failed 5 | . . 3 2 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 10 | . . 3 7 . Terminals 20 | . 2 7 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . 2 7 . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 2 4 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . . 1 1 . Locate Traps 2 | . . 1 1 . Patrol Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 2 6 . Insert Component 4 | . . 1 3 . Analyze 4 | . . 1 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . 2 6 . Terminals 8 | . . 2 6 . Track 3 | . . . 3 . Botnet 5 | . . 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 3 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 1 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 1 3 . Part Schematics Acquired 4 | . . 1 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3351 | . 390 999 1541 421 Spaces Moved 1436 | 1 223 444 660 108 Core 3 | . . . 3 . Treads 1093 | . 36 292 657 108 Legs 188 | 1 187 . . . Wheels . | . . . . . Hover 152 | . . 152 . . Flight . | . . . . . Fastest Speed 102 | 120 120 102 160 160 Average Speed 167 | 120 151 168 161 231 Slowest Speed 550 | 120 320 240 550 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 27 | 2 32 44 51 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 23 | . . 8 15 . Terrain Destroyed 81 | . . 58 15 8 Melee 23 | . . 8 15 . Projectile 8 | . . . . 8 AOE 50 | . . 50 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2040 | . 262 584 952 242 Wait 238 | . . 7 137 94 Move 1432 | . 222 443 659 108 Hop . | . . . . . Pick Up 45 | . 7 16 14 8 Fast Attach 16 | . 2 8 5 1 Attach 18 | . 3 7 4 4 Detach 6 | . 1 2 2 1 Swap 31 | . 1 15 13 2 Drop 36 | . 7 11 16 2 Fire 171 | . 19 61 70 21 Melee 45 | . . 14 31 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 1 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 8) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -9/Materials | Discovered new exit (range 10) 748 | -9/Materials | Lost 3 parts (1p1n1w) 838 | -9/Materials | Crushed by falling debris 891 | -9/Materials | Lost 3 parts (2n1u) 1033 | -9/Materials | Core integrity fell below 50% 1112 | -9/Materials | Core integrity fell below 20% 1160 | -9/Materials | Destroyed 7 combat bots 1383 | -9/Materials | Discovered new exit (range 4) 1390 | -9/Materials | Entered another Materials area 1390 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1450 | -8/Materials | Build established: Scavenger-Mutant 1799 | -8/Materials | Build established: Scavenger-Assassin 2289 | -8/Materials | Discovered new exit (range 13) 2410 | -8/Materials | Build established: Scavenger-Mutant 2704 | -8/Materials | Discovered new exit (range 3) 2706 | -8/Materials | Identified exit to Factory 2931 | -8/Materials | Entered Factory 2931 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3131 | -7/Factory | Build established: Scavenger-Skirmisher 3341 | -7/Factory | Lost 3 parts (2n1w) 3352 | -7/Factory | Self-destructed Last Messages --------------- 03322_ Power failure, Lgt. Ion Engine shutdown. 03322_ K-01 Serf collects debris. 03323_ R-06 Scavenger destroyed. 03325_ K-01 Serf collects debris. 03325_ Slug penetrates Wall. 03325_ K-01 Serf destroyed. 03328_ Overheating: System interference. 03328_ Gauss Cannon temporarily disabled. 03330_ Overheating: Energy bleed (-30). 03331_ R-06 Scavenger collects Shock Rifle. 03335_ R-06 Scavenger destroyed. 03337_ Acquired 144 matter. 03338_ System corrupted: Component data lost. 03343_ Slug penetrates H-55 Commando. 03343_ Penetrated by Slug. 03348_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03349_ H-55 Commando Lgt. Nuclear Core blasted off. 03350_ Penetrated by Slug. 03350_ Lgt. Ion Engine destroyed. 03352_ Imp. Treads destroyed. 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"?????????? | | ????# # #????? ##????????? | | ????# # ! #?????? #?????????? | | ????## ### #?????? ?????????????? | | ?????#####?# #?????? ??????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????##############????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed Mining Claw | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeShadingStorage Manual? 0 Play Time 00:40:25 Cumulative 109.3 hours Start 2024.03.20 @ 18:18:36 End 2024.03.21 @ 15:09:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 167 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a97bb09-b09c-43aa-b8ed-064f6cfea563