Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 17:46:01 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (27) 135 Value Destroyed (630) 630 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (12324) 12324 TOTAL SCORE: 19969 Bonus ------- Pacifist 200 Win 3000 Win Speed 9124 Cogmind --------- Core Integrity 1600/1600 Matter 154/300 Energy 248/250 System Corruption 0% Temperature Cool (6) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Light Quantum Reactor > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (15) ----- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Nanoactuators Reaction Control System Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Power Sword Lance > --- INVENTORY (8) ---- Impulse Thruster Advanced Weight Redist. System Improved Stasis Canceller Transmission Jammer Hypervelocity Gauss Rifle Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Nanoactuators Reaction Control System Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Power Sword Lance > --- INVENTORY -------- Impulse Thruster Advanced Weight Redist. System Improved Stasis Canceller Transmission Jammer Hypervelocity Gauss Rifle Advanced EMP Blaster Rocket Launcher [Rating: 141] Favorites ----------- Power Fission Core Power Core Fission Core Reactor Light Quantum Reactor Propulsion Field Propulsion Array Treads Light Treads Flight Unit Field Propulsion Array Utility Improved Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Improved Lightning Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . 2 . . Utility 13 | . . 2 1 . 2 2 . 2 . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 71 | 3 1 6 2 10 15 10 7 4 8 2 3 Power 4 | . . . . . 1 1 . . 1 1 . Engine . | . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . 1 . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 11 | 2 . . . 1 3 1 1 . 3 . . Treads 3 | 2 . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . 3 1 1 . 3 . . Utility 32 | . 1 . . 4 5 7 5 2 4 1 3 Device 12 | . 1 . . . 2 2 1 1 2 1 2 Storage 1 | . . . . . . 1 . . . . . Processor 6 | . . . . 2 2 1 . . . . 1 Hackware 10 | . . . . . 1 2 4 1 2 . . Protection 3 | . . . . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 1 . 6 2 5 6 1 1 2 . . . Energy Gun 1 | . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 1 . 3 1 2 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . 3 1 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 3 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . Parts Lost 9 | . . . . 7 . . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 5 | . . . . 3 . . . . 2 . . Weapon 2 | . . . . 2 . . . . . . . Highest Loss Streak 6 | . . . . 6 . . . . 1 . . Average Slot Usage (%) 67 | . 48 53 45 22 53 88 79 74 86 78 84 Core 3 | . . . . . 1 6 5 5 8 6 4 Treads 4 | . 28 22 18 9 . . . . . . . Flight 9 | . . . . . 9 19 11 10 16 13 12 Device 10 | . 6 11 9 3 5 19 14 11 9 8 16 Storage 2 | . . . . . . . 5 5 4 4 4 Processor 9 | . . . . . 21 21 7 5 4 4 7 Hackware 14 | . . . . . 5 11 23 26 32 30 28 Ballistic Gun 3 | . 14 19 13 3 . . . . . . . Impact Weapon 1 | . . . . 1 6 3 . . . . . Slashing Weapon 2 | . . . . . . 2 5 5 4 4 4 Piercing Weapon 1 | . . . . . . . 2 5 4 4 4 Naked Turns 32 | . . . . 32 . . . . . . . Heaviest Build 40 | 1 2 3 6 5 10 24 23 24 31 36 40 Greatest Support 46 | 20 3 3 3 3 25 30 30 30 46 46 46 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 8 8 8 8 8 Most Carried 8 | 1 5 5 5 5 5 7 8 8 8 8 8 Average Carried 5 | . 4 4 5 4 4 4 7 8 7 7 6 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 Final Carried 8 | 1 5 5 5 5 4 7 8 8 7 8 7 Class Distribution -------------------- 38% | Mutant 27% | Wizard-Mutant 11% | Sprinter 9% | Hacker-Mutant 6% | Hacker-Sprinter 3% | Wizard-Ninja 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -6/Factory Hacker-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Matter Collected 910 | 230 . 203 50 78 115 . 201 . . 33 . Remotely . | . . . . . . . . . . . . Salvage Created 664 | . . 443 75 . 70 . 43 . . 33 . Parts 45 | . . 39 4 . 2 . . . . . . Haulers Intercepted 3 | . . 3 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 15 | . . 12 3 . . . . . . . . Guns 1 | . . 1 . . . . . . . . . AOE 14 | . . 11 3 . . . . . . . . Classes Destroyed 6 | . . 4 . . 2 . . . . . . Worker 6 | . . 1 1 . 2 . 2 . . . . Hauler 3 | . . 3 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 2 | . . . . . 1 . . . . 1 . Swarmer 3 | . . 3 . . . . . . . . . Grunt 12 | . . 9 3 . . . . . . . . Best Kill Streak 9 | . . 9 4 . 3 . 1 . . 1 . Combat Bots Only 8 | . . 8 3 . . . . . . . . Max Kills in Single Turn 3 | . . 3 2 . 1 . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Damage Taken 1840 | . . 132 111 1002 187 19 . 93 296 . . Core 636 | . . 6 15 387 121 . . 27 80 . . Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 90 | 100 100 98 . 26 82 100 100 97 93 100 100 Volleys Fired 37 | . . 28 6 . 3 . . . . . . Largest 2 | . . 2 2 . 1 . . . . . . Hottest 40 | . . 40 40 . 28 . . . . . . Shots Fired 58 | . . 47 8 . 3 . . . . . . Gun 45 | . . 38 4 . 3 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 13 | . . 9 4 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 45 | . . 38 4 . 3 . . . . . . Thermal . | . . . . . . . . . . . . Explosive 13 | . . 9 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | . . 9 10 . 4 . . . . . . Robot Miss Streak 5 | . . 3 1 . 5 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 48 | . . 28 7 . 6 . 4 . . 2 1 Core Hits 38 | . . 22 10 . 4 . 1 . . 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 73 | . . . . 3 15 5 16 5 19 8 2 Impact 19 | . . . . 3 15 1 . . . . . Slashing 14 | . . . . . . 4 5 1 2 1 1 Piercing 40 | . . . . . . . 11 4 17 7 1 Sneak Attacks 5 | . . . . . 3 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 . . . 1 Damage Inflicted 2136 | . . 825 448 2 331 . 375 . . 123 32 Guns 260 | . . 201 32 . 27 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1032 | . . 616 416 . . . . . . . . Melee 834 | . . . . . 304 . 375 . . 123 32 Ramming 10 | . . 8 . 2 . . . . . . . Kinetic 260 | . . 201 32 . 27 . . . . . . Thermal . | . . . . . . . . . . . . Explosive 1032 | . . 616 416 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 304 | . . . . . 304 . . . . . . Slashing 407 | . . . . . . . 375 . . . 32 Piercing 123 | . . . . . . . . . . 123 . Highest Corruption 4 | . 1 4 . 2 1 . . . . . . Average Corruption 2 | . 1 3 . 2 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 3 | . 1 2 . . . . . . . . . Message Errors 1 | . . 1 . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 389 | . . . . . 140 . 210 . . 39 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 389 | . . . . . 140 . 210 . . 39 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 29 | . . 28 . 1 . . . . . . . Shots 2 | . . 2 . . . . . . . . . Rammed 2 | . . 1 . 1 . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 17 | . . 4 3 5 11 17 . . . . . Average Temperature 7 | . . 4 3 5 11 12 . . . . . Received Heat Transfer 750 | . . 42 63 468 81 27 . 21 48 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Peak Influence 420 | . 45 420 307 336 377 281 223 112 192 148 118 Initial 177 | . . 18 177 129 147 172 137 62 58 108 88 Average 184 | . 15 293 246 198 272 238 153 97 121 137 37 Maximum Alert Level 2 | . . 2 1 1 1 1 1 . . . . Low Security (%) 60 | 100 100 22 40 58 21 14 90 100 100 100 100 Level 1 37 | . . 60 59 42 78 85 9 . . . . Level 2 1 | . . 16 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . 2 2 2 3 1 1 1 1 1 . Investigation 5 | . . . . 1 1 1 1 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 9 | . . 2 2 1 2 . . . 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . 3 . 1 . . . 1 1 . . Communications Jammed 2 | . . . . . 2 . . . . . . Distress Signals 2 | . . . . . 2 . . . . . . Times Spotted 96 | . 1 19 4 20 19 3 1 5 20 2 2 Peak Tracking Total 14 | . 1 6 3 14 7 1 1 5 14 1 2 Tactical Retreats 12 | . . . . 3 6 1 . . 2 . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 1 3 . 1 1 . . 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 9 | . . . . 3 . 6 . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . 3 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Accessed 46 | . 3 1 1 7 9 10 6 3 3 1 2 Terminals 34 | . 3 1 1 7 6 6 4 1 2 1 2 Fabricators 4 | . . . . . 1 2 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . 1 1 1 1 . . Total Hacks 104 | . 7 2 2 17 19 24 15 4 8 2 4 Successful 65 | . 4 1 . 5 11 17 12 4 6 1 4 Failed 38 | . 2 1 2 12 8 7 3 . 2 1 . Catastrophic 7 | . 2 . . 1 3 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 48 | . 6 2 2 8 10 10 5 1 4 . . Terminals 82 | . 7 2 2 17 13 15 11 2 7 2 4 Fabricators 11 | . . . . . 2 6 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 2 . 1 . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 4 | . . . . . . 1 1 1 1 . . Terminal Hacks 41 | . 4 1 . 5 4 7 8 2 5 1 4 Record 1 | . . . . . 1 . . . . . . Part Schematic 4 | . . . . . 1 2 1 . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . 1 . . Open Door 4 | . . . . 3 . . . . . . 1 Level Access Points 8 | . 1 . . . 1 1 1 1 1 1 1 Machine Index 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . 1 . 1 . . . 2 Locate Traps 6 | . . . . 1 . 2 3 . . . . Reprogram Traps 2 | . . . . 1 . 1 . . . . . Zone Layout 3 | . . . . . . . 1 1 1 . . Fabricator Hacks 9 | . . . . . 2 4 3 . . . . Load Schematic 4 | . . . . . 1 2 1 . . . . Build 5 | . . . . . 1 2 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . 1 . . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Components 2 | . . . . . 1 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 1 1 . . Seal Access 4 | . . . . . . 1 1 1 1 . . Unauthorized Hacks 6 | . . . . . 2 4 . . . . . Terminals 5 | . . . . . 2 3 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 4 | . . . . . 2 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Prioritize 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 3 . 1 7 8 9 4 2 2 1 1 Full Trace Events 4 | . . . . 1 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 2 1 . . . . Parts Built 7 | . . . . . 2 3 2 . . . . Matter 972 | . . . . . 168 424 380 . . . . Time 241 | . . . . . 42 105 94 . . . . Total Part Build Rating 37 | . . . . . 8 19 10 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . 1 2 . . . . Largest Group 2 | . . . . . . 1 2 . . . . Highest-Rated Group 90 | . . . . . . 26 90 . . . . Highest-Rated Ally 49 | . . . . . . 26 49 . . . . Total Orders 1 | . . . . . . . 1 . . . . STAY 1 | . . . . . . . 1 . . . . Ally Attacks 3 | . . . . . . . 3 . . . . Total Damage 93 | . . . . . . . 93 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 2 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Turns Passed 2123 | 30 74 222 37 200 332 308 345 157 220 109 89 Spaces Moved 3703 | 45 130 277 32 313 547 481 601 361 435 245 236 Core 795 | 43 130 277 32 313 . . . . . . . Treads 2 | 2 . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2906 | . . . . . 547 481 601 361 435 245 236 Fastest Speed 31 | 50 50 50 50 50 32 32 37 37 31 35 35 Average Speed 38 | 54 50 50 51 52 34 32 37 37 32 35 35 Slowest Speed 160 | 160 50 50 100 100 35 37 37 37 35 35 35 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . . . . . 6 4 . . 15 1 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 4 34 43 9 62 22 18 24 14 19 10 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 56 | . . 10 . 1 8 5 10 4 17 1 . Terrain Destroyed 131 | . . 60 25 1 8 5 10 4 17 1 . Melee 46 | . . . . 1 8 5 10 4 17 1 . Projectile . | . . . . . . . . . . . . AOE 85 | . . 60 25 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total 4190 | 48 137 320 43 338 647 622 699 375 470 255 236 Wait 281 | . 3 2 4 8 67 116 58 7 16 . . Move 3634 | 44 129 276 31 312 535 472 600 360 406 242 227 Hop 27 | . . . . . 5 4 . . 13 1 4 Pick Up 21 | 1 4 3 . 1 3 4 2 . 1 1 1 Fast Attach 40 | 3 1 1 . 6 8 9 3 2 4 2 1 Attach 11 | . . 1 . 1 3 . 1 . 3 . 2 Detach 11 | . . 1 . 1 1 4 2 . 1 1 . Swap 20 | . . 4 2 3 4 1 3 2 1 . . Drop 19 | . . 3 . 2 3 7 1 . 2 1 . Fire 37 | . . 28 6 . 3 . . . . . . Melee 66 | . . . . 3 15 5 14 4 17 7 1 Ram 2 | . . 1 . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . Rewire 15 | . . . . . . . 15 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Materials 66 | -10/Materials | Discovered new exit (range 6) 102 | -10/Materials | Central database locked down 105 | -10/Materials | Entered another Materials area 105 | -9/Materials | Evolved 2 slots: Utility x2 177 | -9/Materials | Destroyed 8 combat bots 209 | -9/Materials | Discovered new exit (range 11) 288 | -9/Materials | Discovered new exit (range 15) 327 | -9/Materials | Entered another Materials area 327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 327 | -8/Materials | Discovered new exit (range 16) 334 | -8/Materials | Build established: Mutant 364 | -8/Materials | Entered Storage 470 | -8/Storage | Core integrity fell below 50% 498 | -8/Storage | Lost 6 parts (2n2u2w) 542 | -8/Storage | Discovered new exit (range 16) 563 | -8/Storage | Identified exit to Factory 564 | -8/Storage | Entered Factory 564 | -7/Factory | Evolved 2 slots: Utility x2 761 | -7/Factory | Identified exit to Factory 821 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 896 | -7/Factory | Entered another Factory area 896 | -6/Factory | Evolved 2 slots: Utility x2 975 | -6/Factory | Identified exit to Factory 1060 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 1082 | -6/Factory | Discovered new exit (range 5) 1083 | -6/Factory | Identified exit to Lower Caves 1192 | -6/Factory | Fabricated Field Propulsion Array (x2) 1204 | -6/Factory | Entered another Factory area 1204 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1340 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 1389 | -5/Factory | Fabricated Imp. Hacking Suite? 1443 | -5/Factory | Identified exit to Factory 1475 | -5/Factory | Spotted B-75 Beast 1549 | -5/Factory | Entered another Factory area 1549 | -4/Factory | Evolved 2 slots: Utility x2 1555 | -4/Factory | Identified exit to Research 1706 | -4/Factory | Entered Research 1706 | -3/Research | Evolved 2 slots: Propulsion x2 1715 | -3/Research | Identified exit to Research 1719 | -3/Research | Spotted B-86 Titan 1747 | -3/Research | Build established: Wizard-Mutant 1872 | -3/Research | Spotted B-86 Titan 1926 | -3/Research | Entered another Research area 1926 | -2/Research | Evolved 2 slots: Utility x2 1989 | -2/Research | Spotted B-90 Cyclops 2031 | -2/Research | Discovered new exit (range 11) 2032 | -2/Research | Identified exit to Access 2035 | -2/Research | Entered Access 2035 | -1/Access | Evolved 2 slots: Utility x2 2064 | -1/Access | Identified exit to Surface 2124 | *** | Escaped! Last Messages --------------- GOAL=ESCAPE 02054_ Power Sword follow-up attack on W-44 Eye. 02064_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (265,102) Map updated. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. 02089_ K-01 Serf cleans the Spectral Interrupter. 02090_ Acquired Reaction Control System. 02092_ K-01 Serf cleans the Spectral Interrupter. 02104_ Acquired Imp. Stasis Canceller. 02118_ K-01 Serf cleans the Terminal. 02121_ Connecting with Terminal... >>Open Sealed Barrier opened. 02122_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????# #??? "" ???????????????????????? | | ???????????# #?? "" ???????????????????????? | | ???????????# #?? """""" #?????????????????????? | | ???????????# #? """""" #?????????????????????? | | ???????????# #? "" #?????????????????????? | | ???????????# # "" |#?????????????????????? | | ???????????# # #?????????????????????? | | ???????????+ + #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????# ##############?????????????????????? | | ???????????# #############################+#????? | | ???????????# R ??? | | ???????????+ k ??? | | ???????????#+##+##### ""##########????????? | | ?????????????? ???# ""#?????????????????? | | ?????????????? ???# ""#?????????????????? | | ????????????? ??# T#?????????????????? | | ????????????? ??# ""#?????????????????? | | ???????????? #?# ""#?????????????????? | | ???????????? ### ""##????????????????? | | ??????????? ## #????????????????? | | ??????????? ### ##????????????????? | | ??????????T""" #?# #?????????????????? | | ??????????"""" #?# #?????????????????? | | ????????? #?# #?????????????????? | | ????????? #?# @" #?????????????????? | | ????????###########?# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 30 Evasion (%) 75 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 60 Defensive Hacking 24 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Field Propulsion Array | x2 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisTiamatMediator Manual? 0 Play Time 00:30:20 Cumulative 836.0 hours Start 2021.06.06 @ 17:16:37 End 2021.06.06 @ 17:46:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 587 Rogue 583 Adventurer 4 Explorer 0 Win Type 0 Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17f7530b-4c53-4ad4-a0c9-97077cf39480