Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 00:37:55 Player: russur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (290) 290 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1275 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 300/300 Energy 42/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Visual Processing Unit Sensor Array Targeting Computer > --- WEAPON (2) ------- Small Laser Light EM Pulse Cannon > --- INVENTORY (5) ---- Wheel Heat Sink EM Pulse Gun Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Sensor Array Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Wheel Heat Sink EM Pulse Gun Medium Laser Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 7 11 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 4 | . 3 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 10 | 2 7 1 Device 2 | . 2 . Storage 6 | 2 4 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 4 | 2 1 1 Energy Cannon 2 | . . 2 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 13 | . 14 11 Leg 19 | . 14 31 Wheel 10 | . 14 . Device 5 | . 2 11 Storage 10 | . 14 . Processor 12 | . 9 20 Energy Gun 23 | . 28 11 Energy Cannon 3 | . . 11 Peak Build Rating 12 | 6 7 12 Average Rating 6 | 4 6 10 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 15 | 14 15 14 Greatest Support 30 | 26 26 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 5 Average Capacity 7 | 7 8 5 Most Carried 7 | 5 7 5 Average Carried 3 | 3 3 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 430 | 270 100 60 Remotely . | . . . Salvage Created 648 | 175 318 155 Parts 41 | 11 23 7 Haulers Intercepted . | . . . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 5 3 Guns 5 | . 5 . Cannons 3 | . . 3 Classes Destroyed 6 | 3 2 1 Worker 2 | 2 . . Tunneler 2 | 2 . . Recycler 3 | 1 1 1 Watcher 2 | . 2 . Swarmer 2 | . . 2 Grunt 6 | . 5 1 Best Kill Streak 5 | 3 5 3 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 52 | . 15 37 Missed 16 | . 3 13 Damage Taken 336 | . 131 205 Core 39 | . 23 16 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 37 | 13 17 7 Largest 2 | 2 2 2 Hottest 112 | 90 90 112 Shots Fired 61 | 17 33 11 Gun 50 | 17 33 . Cannon 11 | . . 11 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 20 | 4 16 . Explosive . | . . . Electromagnetic 41 | 13 17 11 Robot Hit Streak 12 | 12 5 7 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | 14 21 5 Core Hits 23 | 6 13 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 657 | 190 284 183 Guns 474 | 190 284 . Cannons 147 | . . 147 Explosions 36 | . . 36 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 185 | 13 136 36 Explosive . | . . . Electromagnetic 472 | 177 148 147 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 354 | 90 354 84 Average Temperature 98 | 40 142 31 Received Heat Transfer 108 | . 72 36 Effects 3 | . 3 . Energy Bleed 2 | . 2 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 606 | 37 469 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 171 | 25 171 166 Initial 72 | . 16 72 Average 56 | 6 81 101 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 10 6 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 458 | 171 207 80 Spaces Moved 311 | 137 131 43 Core 13 | 13 . . Treads . | . . . Legs 93 | . 50 43 Wheels 205 | 124 81 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 97 | 86 101 120 Slowest Speed 120 | 90 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 4 26 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 402 | 174 168 60 Wait 7 | 5 1 1 Move 309 | 136 130 43 Hop . | . . . Pick Up 17 | 10 6 1 Fast Attach 3 | . 1 2 Attach 11 | 7 1 3 Detach 3 | 1 . 2 Swap 9 | . 9 . Drop 6 | 2 3 1 Fire 37 | 13 17 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 10) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -9/Materials | Self-destructed Last Messages --------------- 00380_ Acquired Aluminum Leg. 00383_ T-07 Excavator is excavating. 00390_ Connecting with Recycling Unit... 00390_ Current location identified: Materials Right-click on available options for more info. Keyboard players can use Shift-a~z. 00412_ Acquired Lgt. EM Pulse Cannon. 00419_ G-34 Mercenary destroyed. 00427_ S-10 Pest destroyed. 00427_ R-06 Scavenger destroyed. 00429_ G-34 Mercenary IFF system glitched. 00430_ Chain reaction triggered in Lgt. Ion Engine. 00431_ G-34 Mercenary misfires. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 00448_ Acquired 50 matter. 00450_ S-10 Pest destroyed. 00454_ Lgt. EM Pulse Cannon destroyed. 00455_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????# ????????????? | | ????????????# ????????????? | | ????????? ??# ????????????? | | ????????? ?# ????????????? | | ?????????? ?# ????????????? | | ??????????? # ???????????? | | ??????????? # ???????????? | | ????????????+ ???????????? | | ????????????# *???????????? | | ????????????? %???????????? | | ????????????## =???????????? | | ????????????#" ???????????? | | ????????????#" ?#######????? | | ????????????#"![%* #????? | | ?????????????# %= #????? | | ?????????????# ! ###### | | ?????????????## ! #/ # | | #########+##### ! # "# | | ## # % "# | | ## # @"# | | ## #gs T# | | ## ######+##### += "# | | ??????# ## # "# | | ??????#"" ## " # "# | | ??????#"Y ## T # # | | ??????#"" ## " ###### | | ??????# ## #????? | | ??????# + #????? | | ??????#################????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryRecyclingMaul Manual? 0 Play Time 00:14:41 Cumulative 24.7 hours Start 2024.11.29 @ 00:25:27 End 2024.11.29 @ 00:37:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ad66c54-e18d-4ad9-b700-5cd3d7af6650