Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 13:35:42 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 0 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 165/300 Energy 100/100 System Corruption 55% Temperature Cool (0) Movement Core (200) Ox3 Location -11/Scrapyard Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 ------- Run | Yrd Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached 6 | 6 Power 1 | 1 Engine 1 | 1 Core . | . Reactor . | . Propulsion 2 | 2 Treads 2 | 2 Leg . | . Wheel . | . Hover . | . Flight . | . Utility 1 | 1 Device . | . Storage 1 | 1 Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon 2 | 2 Energy Gun 1 | 1 Energy Cannon . | . Ballistic Gun 1 | 1 Ballistic Cannon . | . Launcher . | . Special Weapon . | . Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Highest Loss Streak . | . To Critical Strikes . | . Average Slot Usage (%) . | . Peak Build Rating 6 | 6 Average Rating 5 | 5 On Entrance . | . Naked Turns . | . Heaviest Build 10 | 10 Greatest Support 40 | 40 Greatest Overweight (x) . | . Average Overweight (x) . | . Largest Inventory Capacity 8 | 8 Average Capacity 7 | 7 Most Carried 1 | 1 Average Carried . | . Final Capacity 8 | 8 Final Carried 1 | 1 Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Yrd Matter Collected 140 | 140 Remotely . | . Salvage Created . | . Parts . | . Haulers Intercepted . | . Recyclers Shooed . | . Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -11 ------- Run | Yrd Combat Hostiles Destroyed . | . Classes Destroyed . | . Best Kill Streak . | . Combat Bots Only . | . Max Kills in Single Turn . | . Gunslinging . | . Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Yrd Hostile Shots Fired . | . Missed . | . Damage Taken 381 | 381 Core 258 | 258 Absorbed by Shields . | . Core Remaining (%) . | . Volleys Fired . | . Largest . | . Hottest . | . Shots Fired . | . Gun . | . Cannon . | . Launcher . | . Special . | . Kinetic . | . Thermal . | . Explosive . | . Electromagnetic . | . Robot Hit Streak . | . Robot Miss Streak . | . Penetration Max . | . Secondary Targets . | . Shots Hit Robots . | . Core Hits . | . Critical Kills . | . Critical Parts Destroyed . | . Critical Strikes . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 145 | 145 Guns . | . Cannons . | . Explosions . | . Melee . | . Ramming 145 | 145 Kinetic . | . Thermal . | . Explosive . | . Electromagnetic . | . Impact . | . Slashing . | . Piercing . | . Highest Corruption 54 | 54 Average Corruption 26 | 26 Corruption Purged . | . Corruption Blocked . | . Effects 4 | 4 Matter Fused 2 | 2 Energy Discharges 1 | 1 Data Loss (major) 1 | 1 Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage 145 | 145 Shots . | . Rammed . | . Targets Rammed . | . Kicked . | . Crushed . | . Highest Temperature . | . Average Temperature . | . Received Heat Transfer . | . Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred . | . Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions . | . Alert | -11 ------- Run | Yrd Peak Influence . | . Initial . | . Average . | . Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Searches Triggered . | . Construction Impeded . | . Haulers Reinforced . | . Active Scanning Responses . | . Cargo Convoy Interrupts . | . Stealth | -11 --------- Run | Yrd Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted . | . Peak Tracking Total . | . Tactical Retreats . | . Traps | -11 ------- Run | Yrd Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Yrd Machines Disabled . | . Max in Single Turn . | . Machines Repaired . | . Machines Dismantled . | . Machines Sabotaged . | . Overloaded Fab Kills . | . Hacking | -11 --------- Run | Yrd Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Authchips . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Authchips . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Yrd Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Fabnet Peak Effective % . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Yrd Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Yrd Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Yrd Turns Passed 202 | 202 Spaces Moved 38 | 38 Core 5 | 5 Treads 33 | 33 Legs . | . Wheels . | . Hover . | . Flight . | . Fastest Speed 50 | 50 Average Speed 145 | 145 Slowest Speed 160 | 160 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered . | . Exploration Rate (%) 3 | 3 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug . | . Terrain Destroyed . | . Melee . | . Projectile . | . AOE . | . Terrain Rammed 70 | 70 Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Yrd Total 114 | 114 Wait . | . Move 38 | 38 Hop . | . Pick Up 1 | 1 Fast Attach 6 | 6 Attach . | . Detach . | . Swap . | . Drop . | . Fire . | . Melee . | . Ram 69 | 69 Kick . | . Crush . | . Escape Stasis . | . Rewire . | . Trap . | . Miscellaneous . | . Route ------- -11/Scrapyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 104 | -11/Scrapyard | System corruption reached 10% 140 | -11/Scrapyard | Core integrity fell below 50% 150 | -11/Scrapyard | System corruption reached 30% 166 | -11/Scrapyard | Core integrity fell below 20% 203 | -11/Scrapyard | Core destroyed Last Messages --------------- 00187_ Destabilizing: System corrupted (+1). 00189_ Slammed into Earth. 00189_ Destabilizing: System corrupted (+1). 00190_ System corrupted: Matter fused (-6). 00191_ Slammed into Earth. 00193_ Destabilizing: System corrupted (+2). 00193_ Destabilizing: Core damaged (-5). 00195_ Slammed into Earth. 00195_ Destabilizing: Core damaged (-5). 00195_ Destabilizing: System corrupted (+1). 00197_ Slammed into Earth. 00197_ Destabilizing: Core damaged (-5). 00199_ Slammed into Earth. 00199_ Destabilizing: Core damaged (-2). 00199_ Destabilizing: Core damaged (-12). 00201_ Slammed into Earth. 00201_ Destabilizing: System corrupted (+1). 00203_ Slammed into Earth. 00203_ Destabilizing: System corrupted (+1). 00203_ Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????? ??????? | | ????????????????????????# = #?????? % ???? | | ???????????????????????## = ##### #??? | | ???????????????????????# * = #??? | | ???????????????????????# % #??? | | ???????????????????????##= ##### < #??? | | ????????????????????????# #?????? ???? | | ????????????????????????#@ #????????#??????? | | ????????????????????????#### ####???????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 190 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerScrapAutogun Manual? 0 Play Time 00:00:40 Cumulative 21.2 hours Start 2024.08.12 @ 13:35:21 End 2024.08.12 @ 13:35:42 Sessions 0 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 25 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bae41d8-cf45-43e6-adb2-3fd5755d23ff