Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.14 @ 13:42:40 Player: Spoodle Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (339) 1695 Value Destroyed (15458) 15458 Prototype IDs (80) 1600 Alien Tech Used (7) 1400 Bonus (19972) 19972 TOTAL SCORE: 50625 Bonus ------- High Alert Combat Kills 651 Follower Combat Kills 1858 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 642 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -4279 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 94/840 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Powered Armor Improved Focal Shield AEGIS Remote Shield > --- WEAPON (4) ------- Core Cannon Sigix Broadsword > --- INVENTORY (25) --- Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor High-density Centrium Heavy Treads High-density Centrium Heavy Treads Advanced Coolant Injector Experimental Energy Well (600) Experimental Cloaking Device Experimental EM Disruption Field Experimental Force Field Antimissile System Advanced Dynamic Insulation System High-powered Transdimensional Reconstructor Enhanced Nova Cannon Blast Cannon Blast Cannon Heavy Shock Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Powered Armor Improved Focal Shield AEGIS Remote Shield > --- WEAPON ----------- Core Cannon Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor High-density Centrium Heavy Treads High-density Centrium Heavy Treads Advanced Coolant Injector Experimental Energy Well Experimental Cloaking Device Experimental EM Disruption Field Experimental Force Field Antimissile System Advanced Dynamic Insulation System High-powered Transdimensional Reconstructor Enhanced Nova Cannon Blast Cannon Blast Cannon Heavy Shock Bomb Launcher Fusion Bomb Launcher [Rating: 257] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Phase Cannon Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Utility 10 | . . . 1 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . 1 . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 262 | 7 10 7 32 24 10 13 . 4 1 3 15 13 4 8 5 1 2 1 5 12 3 . 2 8 6 7 21 11 3 24 Power 22 | 1 1 . 4 . . 1 . 1 . . . 3 1 . . . 1 . 1 2 . . 1 . . . 1 2 . 2 Engine 9 | 1 1 . 3 . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Core 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 . . . 1 2 . 2 Propulsion 55 | 2 2 . 12 5 2 3 . . . . 2 6 2 1 1 . . . 2 3 1 . . . . . 4 4 . 3 Treads 44 | . 2 . 10 3 2 2 . . . . 2 4 2 1 1 . . . 1 3 1 . . . . . 3 4 . 3 Leg 4 | 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Wheel 6 | . . . 2 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | 2 3 3 9 8 1 7 . 1 . 2 8 3 1 4 4 1 1 1 2 3 2 . 1 8 2 3 10 4 1 16 Device 61 | 1 1 3 4 2 . 4 . . . 1 4 1 . 3 2 . 1 1 . 3 . . 1 3 1 3 7 4 . 11 Storage 8 | 1 2 . 1 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Processor 11 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 3 . . 1 . 1 3 Hackware 5 | . . . . 1 . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Protection 25 | . . . 4 4 1 2 . 1 . 1 1 2 1 1 2 . . . . . . . . 1 1 . 1 . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 74 | 2 4 4 7 11 7 2 . 2 1 1 5 1 . 3 . . . . . 4 . . . . 4 4 6 1 2 3 Energy Gun 22 | 1 2 2 3 2 1 . . . . 1 4 1 . 3 . . . . . 1 . . . . 1 . . . . . Energy Cannon 28 | . 1 2 2 5 2 1 . . . . . . . . . . . . . 3 . . . . 1 4 2 1 2 2 Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . 2 2 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Launcher 8 | . . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 2 1 3 1 . . . . . . 2 . . . . . 5 . . . . 6 . . 17 3 . 11 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . System Corruption 28 | . . . . . . . . . . . . . . . . . . . . 20 . . . . 8 . . . . . Parts Lost 34 | . . 1 5 5 . 4 . . . 1 3 1 . . . . 2 1 . 7 . . . . . . . . . 4 Power 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Propulsion 7 | . . . 2 1 . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . . Utility 18 | . . 1 2 3 . 2 . . . 1 . . . . . . 2 . . 3 . . . . . . . . . 4 Weapon 6 | . . . . 1 . 1 . . . . 1 1 . . . . . . . 2 . . . . . . . . . . Highest Loss Streak 5 | . . 1 2 2 . 2 . . . 1 2 1 . . . . 2 1 . 5 . . . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 4 12 14 18 22 25 24 25 25 24 24 24 24 23 23 23 22 21 22 23 22 24 25 24 24 24 23 20 20 20 19 Power 1 | . 1 . 1 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 1 2 2 2 1 1 1 1 1 1 1 Propulsion 2 | 1 1 . 4 4 4 4 3 2 3 3 2 2 2 2 2 2 2 2 1 1 1 2 2 3 4 4 1 1 2 2 Utility 10 | . 3 5 5 7 9 6 8 9 9 9 11 12 13 13 13 12 11 12 13 12 13 13 13 12 12 11 10 10 10 9 Weapon 6 | 1 6 8 7 7 9 10 10 10 10 9 8 7 6 5 6 6 6 6 6 6 5 6 5 5 5 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 6 2 5 5 . 2 1 1 . 1 4 3 4 1 . . . . . . 2 1 4 2 1 . 6 1 . 9 Power 8 | . 1 1 . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . . . . . 2 Propulsion 10 | . 1 . 2 . . . . . . . 3 . 1 . . . . . . . . . . . . . 2 . . 1 Utility 18 | . . . 3 . . 1 . . . . 1 2 2 . . . . . . . 1 1 2 1 1 . 2 1 . . Weapon 21 | . 4 1 . 4 . 1 . 1 . . . 1 . 1 . . . . . . . . 2 . . . 2 . . 4 Tool/Special 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 99 98 97 98 99 97 100 100 85 99 97 99 94 93 93 88 89 91 86 89 88 89 89 84 83 82 82 72 75 73 Engine 3 | . 14 14 9 9 8 7 7 7 7 7 6 2 . . . . 1 3 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 4 6 6 5 5 5 8 10 10 10 10 10 10 9 7 7 8 8 Treads 16 | . 16 28 22 22 18 13 15 15 15 15 12 21 21 20 20 17 17 17 13 12 15 15 15 15 15 14 14 12 12 12 Wheel 4 | . . . 8 13 18 15 15 15 15 15 13 4 . . . . . . . . . . . . . . . . . . Device 16 | . 14 12 11 9 9 12 15 15 15 17 12 17 20 20 19 16 16 17 15 18 15 15 15 18 15 20 21 20 20 21 Storage 6 | . 14 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 10 | . . . . . . 6 7 7 7 7 11 13 13 13 13 17 17 17 17 11 10 10 10 10 15 14 16 13 15 14 Hackware 1 | . . . . 1 . . . . . . 5 2 . . . . . . . . 8 10 10 2 . . . . . . Protection 6 | . . . 10 15 18 16 15 15 15 12 7 5 6 6 6 5 5 4 5 8 5 5 5 5 4 4 3 . . 2 Energy Gun 7 | . 20 25 17 7 . . . . . . 18 19 20 20 20 16 16 15 17 10 . . . . . . . . . . Energy Cannon 5 | . . 2 3 5 5 5 2 1 . . . . . . . . . 1 . 6 15 15 15 15 14 14 10 4 7 5 Ballistic Cannon 1 | . . . . 4 12 8 11 13 1 14 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 257 | 7 11 14 22 33 36 44 41 43 42 44 66 74 95 102 107 103 107 109 126 130 139 139 140 155 156 171 215 236 249 257 Average Rating 108 | 4 9 13 18 27 35 40 40 41 34 42 53 67 86 97 101 102 104 107 117 118 135 138 138 145 153 165 182 230 242 235 On Entrance 94 | . 7 11 12 20 33 36 40 41 42 41 44 66 74 95 102 95 103 107 108 126 124 139 139 140 155 154 171 215 233 244 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 15 32 33 60 111 114 124 118 120 120 120 116 115 125 131 128 128 133 133 141 155 154 154 151 180 171 183 204 222 227 227 Greatest Support 270 | 20 40 40 60 60 40 24 24 24 24 24 24 114 140 140 138 138 138 138 160 160 190 190 190 190 190 190 210 270 230 250 Greatest Overweight (x) 8 | . 1 . 4 5 4 5 4 4 4 4 4 8 1 . . . . . 1 1 . . . . . . 1 . . 1 Average Overweight (x) 1 | . . . 3 4 3 4 4 4 4 4 4 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 18 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 12 14 18 22 25 24 24 24 24 24 24 24 24 24 24 24 23 24 24 23 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 14 20 25 25 25 25 25 24 25 24 25 25 25 25 24 23 25 25 25 25 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 37% | Scavenger-Tank 31% | Mutant 7% | Scavenger-Mutant 6% | Scavenger-Assassin 5% | Commander-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Commander-Gunner | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Skirmisher | -3/Quarantine Assassin | -2/Research Scavenger-Assassin | -1/Access Scavenger-Assassin | -1/Command Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 8427 | 190 277 93 728 737 729 540 345 127 . 132 762 260 116 100 118 . 185 154 . 324 . 45 158 150 276 100 620 220 250 691 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16311 | 58 426 18 1814 1677 1029 948 125 48 . 16 777 478 53 75 468 22 244 391 . 865 186 . . 353 394 . 1032 13 1734 3067 Parts 688 | 9 35 4 112 83 43 46 7 8 . . 27 19 5 4 13 5 7 9 . 41 6 . . 13 10 . 32 3 63 84 Haulers Intercepted 19 | . 2 . 6 4 5 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . 1 1 2 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . 5 7 . . . . . . . . 7 9 . 39 . . . . 5 . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 256 | . 14 4 34 31 11 17 4 4 . 1 14 8 . . 9 . 6 9 . 23 3 . . 5 7 . 11 . 18 23 Melee 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 90 | . 14 3 16 5 . . . . . . 8 6 . . 9 . 6 5 . 18 . . . . . . . . . . Cannons 92 | . . 1 13 10 9 12 3 1 . 1 . . . . . . . . . . 3 . . 5 1 . 9 . 5 19 AOE 42 | . . . 3 14 . 3 1 3 . . 5 . . . . . . 4 . 4 . . . . 5 . . . . . Classes Destroyed 22 | 2 4 1 5 2 1 1 2 . . . . 1 . . . . . . . 1 . . . . . . 1 . . 1 Worker 20 | 1 . . 5 2 3 . . . . . 2 . . . 2 . . . . . . . . . . . . 1 2 2 Builder 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 6 4 5 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 12 | . . . . 3 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 19 | . 3 . 2 2 2 2 . . . . 1 . . . . 1 . . . . . . . . . . 2 . 2 2 Swarmer 55 | . 9 3 3 3 . 4 2 4 . . 3 . . . 2 . 5 . . 11 . . . . 4 . . . . 2 Grunt 106 | . 5 . 18 20 6 8 . . . . 4 1 . . 6 . . 9 . 9 1 . . 4 2 . 4 . 1 8 Brawler 4 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 33 | . . . 10 6 4 2 . . . . 1 4 . . . . 1 . . 1 . . . . 1 . . . . 3 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 25 | . . . . . 1 2 1 . . 1 4 . . . . . . . . . . . . . . . . . 14 2 Programmer 18 | . . . . . . . 1 . . . 2 1 . . 1 . . . . . 2 . . . . . 6 . 3 2 Behemoth 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 3 3 5 6 5 6 2 4 . 1 3 2 . 1 3 1 3 5 . 16 2 . . 3 3 . 3 1 6 11 Combat Bots Only 16 | . 3 3 5 6 2 4 2 4 . 1 3 2 . . 3 . 3 5 . 16 2 . . 3 3 . 3 . 5 7 Max Kills in Single Turn 4 | 1 2 1 4 3 1 2 1 3 . 1 2 1 2 1 2 1 2 2 . 3 1 . . 1 2 . 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . . . Exploded 3 | . . . 2 3 . 2 1 3 . . 2 . . . . . . 2 . 2 . . . . 2 . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 A7 (-6/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1684 | . 36 20 110 136 67 140 22 10 . 15 93 136 . . 33 . 29 24 . 210 18 . . . 14 2 94 4 217 254 Missed 449 | . 7 7 25 47 17 47 7 4 . 5 31 45 . . 12 . 3 4 . 30 1 . . . 7 1 27 . 64 58 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Damage Taken 18661 | . 268 425 1266 1448 725 1129 173 68 . 164 879 742 39 21 386 . 325 234 . 2438 285 . . 12 118 83 710 41 2161 4521 Core 2433 | . 45 78 118 136 61 141 28 13 . . 177 147 . . 39 . 30 39 . 141 28 . . . . . 47 19 437 709 Absorbed by Shields 4059 | . . . . . . . . . . . . 182 12 . 142 . 123 90 . 123 59 . . 3 17 . 629 42 950 1687 Reduced by Siege Mode 699 | . . . . . . . . . . . . . . . . . 8 11 . 255 11 . . . 7 . 20 3 145 239 Redirected to Core 707 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 9 350 320 Ignored by Resistances 2520 | . . . . . . 58 29 21 . 13 . 7 . . 27 . 16 67 . 720 . . . 7 19 . 175 79 124 1158 Regen/Repaired (Parts) 2310 | . 81 . 90 . 96 . . . . . . . . . . . . . . . 497 . . 63 . . 55 . 518 910 Core Remaining (%) 77 | 100 . 50 70 . 64 . . . . 74 . . . . 57 . . . . 79 . . . . 97 . 90 98 . . Volleys Fired 874 | 6 33 8 89 77 66 35 13 10 . 11 35 15 5 15 20 4 25 22 . 32 16 3 2 16 34 15 96 13 59 99 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 . 3 3 1 1 3 3 3 3 1 2 2 Hottest 300 | 70 130 136 136 126 138 138 90 80 . 80 240 240 240 243 243 243 243 243 . 243 255 85 85 255 255 258 266 120 214 300 Shots Fired 1532 | 12 63 16 173 140 110 65 21 11 . 16 97 41 15 27 45 6 47 39 . 88 34 3 3 47 42 17 104 13 88 149 Gun 617 | 12 59 8 124 48 . . . . . . 92 40 15 27 45 5 33 24 . 85 . . . . . . . . . . Cannon 859 | . 2 8 44 79 110 63 19 10 . 16 . 1 . . . 1 14 12 . . 34 3 3 47 34 17 104 13 76 149 Launcher 53 | . . . 4 13 . 2 2 1 . . 5 . . . . . . 3 . 3 . . . . 8 . . . 12 . Special 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 190 | 6 5 . . 40 77 17 12 10 . 16 . 1 . . . . . . . . . . . . . . . . . 6 Thermal 1085 | 6 58 16 169 48 . . 7 . . . 92 40 15 27 45 6 47 36 . 85 34 3 3 47 34 16 96 13 46 96 Explosive 33 | . . . 4 13 . 2 2 1 . . 5 . . . . . . 3 . 3 . . . . . . . . . . Electromagnetic 224 | . . . . 39 33 46 . . . . . . . . . . . . . . . . . . 8 1 8 . 42 47 Robot Hit Streak 24 | 8 10 6 14 14 17 18 4 1 . 4 22 24 18 14 13 2 3 14 . 16 7 . . 6 8 . 21 5 9 19 Robot Miss Streak 7 | 1 4 4 3 4 3 1 2 2 . 2 5 2 2 2 3 . 4 1 . 7 1 . . 4 1 . 2 1 4 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 21 | . . . . 1 . . . . . . 1 1 . . 2 . 3 3 . 10 . . . . . . . . . . Max Gunslinging Chain 2 | . . . . 1 . . . . . . 1 1 . . 1 . 1 2 . 2 . . . . . . . . . . Shots Hit Robots 968 | 10 46 12 125 88 74 48 11 1 1 7 71 38 13 20 26 1 14 19 . 55 17 . . 26 9 . 45 7 52 132 Core Hits 630 | 3 52 10 78 61 25 25 8 4 . 3 68 30 15 9 19 1 8 20 . 48 6 . . 16 13 . 17 3 26 62 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 39 | 1 . . 2 2 1 1 . . . 1 . . . 2 1 . 1 . . 3 . . . . . . 1 . 2 21 Burn 12 | 1 . . 2 2 . . . . . . . . . 2 1 . 1 . . 3 . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Destroy 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Blast 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Corrupt 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 68 | . . . 4 . 1 1 . . 1 . 6 . . . . . . . . . . . . . . . 4 1 4 46 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . 3 1 4 46 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40906 | 139 625 189 2558 3436 2215 1911 403 294 . 150 2318 1198 572 551 828 25 388 1037 . 1919 613 54 . 835 649 . 2043 325 3463 12168 Guns 9750 | 128 573 61 1536 544 . . . . . . 1821 1198 572 551 646 25 361 407 . 1327 . . . . . . . . . . Cannons 18310 | . 36 125 583 1292 2106 1529 275 31 . 150 . . . . . . . . . . 607 . . 835 154 . 2043 266 2022 6256 Explosions 6379 | . . . 296 1597 90 364 128 263 . . 497 . . . 159 . . 630 . 592 . . . . 495 . . . 965 303 Melee 6279 | . . . 135 . . . . . . . . . . . . . . . . . . . . . . . . 59 476 5609 Ramming 188 | 11 16 3 8 3 19 18 . . . . . . . . 23 . 27 . . . 6 54 . . . . . . . . Kinetic 3215 | 53 38 . . 542 1301 312 140 31 . 150 . . . . . . . . . . . . . . . . . . . 648 Thermal 20203 | 75 571 186 2119 580 90 151 135 . . . 1821 1198 572 551 646 25 361 407 . 1327 607 . . 835 154 . 1758 266 917 4851 Explosive 4330 | . . . 296 1561 . 213 128 263 . . 497 . . . . . . 630 . 592 . . . . . . . . 150 . Electromagnetic 6691 | . . . . 750 805 1217 . . . . . . . . 159 . . . . . . . . . 495 . 285 . 1920 1060 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6279 | . . . 135 . . . . . . . . . . . . . . . . . . . . . . . . 59 476 5609 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 2 2 . 4 5 4 4 4 4 4 . . . . 2 . . . . 20 1 1 1 1 8 1 1 . 1 4 Average Corruption 2 | . 2 2 . 4 4 4 4 4 4 4 . . . . 1 . . . . 18 1 1 1 1 8 1 1 . 1 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Effects 174 | . 9 9 . 12 36 7 11 18 4 12 . . . . 3 . . . . 1 2 4 11 . . . 1 . 4 30 Message Errors 50 | . 2 4 . 3 12 3 2 5 1 5 . . . . . . . . . . 1 1 2 . . . . . . 9 Matter Fused 39 | . 2 1 . 1 6 3 5 4 2 3 . . . . . . . . . . 1 . 2 . . . 1 . 1 7 Heat Flow Errors 21 | . . 1 . . 5 . . 3 1 1 . . . . . . . . . . . 3 1 . . . . . 2 4 Energy Discharges 26 | . 2 . . 4 8 1 . 1 . 1 . . . . 2 . . . . . . . 3 . . . . . . 4 Parts Rejected 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 19 | . 2 2 . . 2 . 2 3 . 2 . . . . 1 . . . . . . . 1 . . . . . 1 3 Data Loss (major) 5 | . . . . 1 . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . Misfires 8 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 Alerts 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1819 | . . . 8 26 59 44 . 43 . . 22 . . . . . 2 . . 22 23 . . 21 . . 128 13 93 1315 Projectiles 419 | . . . . 13 59 34 . . . . . . . . . . . . . . 23 . . 21 . . 128 13 43 85 Explosions 168 | . . . 8 13 . 10 . 43 . . 22 . . . . . . . . 22 . . . . . . . . 50 . Melee 1232 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1230 Knockbacks 11 | . . . . 4 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . 1 Impact 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Kinetic 8 | . . . . 4 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 490 | . . . 44 124 9 7 . . . . . . . . 101 . . . . . . . . . . . . . 205 . Shots 17 | . . . 1 4 . . . . . . . . . . 1 . . . . . . . . . . . . . 11 . Rammed 19 | . 1 1 2 1 2 3 . . . . . . . . 3 . 3 . . . 1 2 . . . . . . . . Targets Rammed 20 | 1 1 1 2 1 2 3 . . . . . . . . 3 . 3 . . . 1 2 . . . . . . . . Kicked 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | 27 222 230 327 305 188 261 99 207 86 195 198 197 177 280 373 188 429 186 . 428 198 212 230 197 232 260 210 132 247 422 Average Temperature 84 | 11 62 94 70 77 44 80 36 63 43 49 109 105 106 166 131 72 162 105 . 138 123 85 140 90 81 93 78 43 58 74 Received Heat Transfer 4210 | . 60 . 468 675 207 528 . . . . 207 183 . . 107 . 24 130 . 563 22 . . 21 46 9 110 16 9 825 Effects 7 | . . . . . . . . . . . . . . . 3 . 1 . . 2 . . 1 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 31 | . . . . . . . . . . . . . 1 . 1 . 2 3 . 2 1 . . 2 2 . 3 1 8 5 Total Turns 616 | . . . . . . . . . . . . . 12 . 2 . 19 38 . 79 12 . . 158 17 . 48 5 128 98 Longest Duration 145 | . . . . . . . . . . . . . 12 . 2 . 11 18 . 65 12 . . 145 9 . 24 5 35 47 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . 2 2 3 . . . . . . . . . . 1 . . . . . . . 1 . . . 11 2 Combat Hostiles 20 | . . . . 2 2 2 . . . . . . . . . . . . . . . . . . 1 . . . 11 2 Parts Fried 54 | . . . . 5 5 11 . . . . . . . . . . . . . . . . . . 6 . 5 . 17 5 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . 1 2 . . . . . . . 1 . . . . . . 1 . 2 1 Combat Hostiles 8 | . . . . . . . . . . . 1 2 . . . . . . . 1 . . . . . . 1 . 2 1 Parts Melted 72 | 1 . . 10 3 . . 1 . . . 13 14 . . 3 . 3 . . 8 5 . . 4 2 . 1 . 3 1 Heat Transferred 26286 | 296 893 297 4194 1382 100 150 185 . . . 4025 2412 712 999 1036 37 629 629 . 2414 629 . . 1036 185 . 1443 222 740 1641 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 6 | . . . . 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 4 | . 1 . 2 2 1 1 . . . . . 1 1 . 4 2 . . . . . . . . . . . . 1 2 Low Security (%) 58 | 100 70 100 45 24 25 72 . . . . 100 74 63 100 14 . . . . . 100 . . . . 100 100 100 34 13 Level 1 22 | . 29 . 28 43 74 27 . . . . . 25 36 . 2 . . . . . . . . . . . . . 65 14 Level 2 18 | . . . 25 32 . . . . . . . . . . 44 100 . . . . . . . . . . . . . 72 Level 3 . | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1257 | 10 286 73 480 544 326 331 . . . . 134 330 316 148 1257 611 . . . . 150 . . . . 34 100 51 369 585 Initial 611 | . 3 73 . 74 167 73 . . . . . 55 174 31 16 611 . . . . 150 . . . . 30 . 51 . 146 Average 197 | . 104 25 259 305 241 91 . . . . 46 95 187 87 713 543 . . . . 48 . . . . 5 23 3 225 444 Influence Increases 11276 | 15 486 90 1119 1196 478 595 125 90 . 30 507 692 307 227 1635 22 160 200 . 440 257 . . 115 150 64 536 20 648 1072 Destroy 0b10 Robot/C 5820 | . 280 80 680 600 220 340 80 80 . 20 280 360 160 80 540 . 120 180 . 420 60 . . 80 140 . 220 . 360 440 Destroy 0b10 Robot/NC 465 | 15 25 . 80 65 65 20 . . . . 25 5 10 10 35 5 . . . 10 . . . 5 . . 10 5 25 50 Destroy Leader 1142 | . 60 10 196 122 94 66 30 10 . 10 94 42 . . 114 2 10 20 . 10 10 . . . 10 . 34 . 104 94 Allied During Kill 950 | . . . . . . . . . . . . 228 119 90 513 . . . . . . . . . . . . . . . Successful Hack 461 | . 29 . 34 69 20 17 . . . . 63 23 . . . . . . . . 5 . . . . 52 66 . . 83 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 690 | . . . 15 30 30 60 . . . . . 15 . 45 285 15 . . . . . . . . . . 120 . 30 45 Anti-Garrison Action 200 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 918 | . 2 . 24 115 34 17 . . . . 30 4 3 2 118 . . . . . 32 . . . . 12 86 15 114 310 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Lose Combat Pursuer 360 | . 30 . 30 45 15 75 15 . . . 15 15 15 . 30 . 30 . . . . . . 30 . . . . 15 . Influence Decreases 8806 | 10 299 163 941 872 482 355 322 90 . 30 394 435 402 210 402 170 451 128 . 440 233 14 . 115 105 94 443 71 419 716 Time Decay 7556 | 10 299 163 591 522 482 315 322 90 . 30 364 385 342 130 242 170 431 128 . 370 233 14 . 115 105 94 443 71 419 676 Lost Part 310 | . . . 50 50 . 40 . . . . 30 10 . . . . 20 . . 70 . . . . . . . . . 40 Lost Ally 340 | . . . . . . . . . . . . 40 60 80 160 . . . . . . . . . . . . . . . Purge Threat 600 | . . . 300 300 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 . 4 3 1 2 . . . . 5 1 . . 8 2 . . . . 3 . . . . 5 2 . 7 11 Investigation 18 | . 2 . 3 . . 1 . . . . 1 1 . . 1 1 . . . . 1 . . . . 3 . . 1 3 Extermination 16 | . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . 2 . 4 5 Reinforcement 16 | . . . 1 . 1 . . . . . 2 . . . 5 . . . . . . . . . . 2 . . 2 3 Assault 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 30 | . 1 . . 1 1 1 . . . . 2 . 2 . 6 . . . . 1 . . . 1 . 2 . 9 2 1 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 6 28 Distress Signals 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . 28 Times Spotted 483 | . 18 5 51 40 14 27 5 4 . 1 24 20 8 17 30 3 8 9 . 23 4 . . 43 5 8 16 7 25 68 Peak Tracking Total 27 | . 4 3 6 6 3 7 3 4 . 1 5 4 5 1 8 1 5 5 . 16 2 . . 13 2 4 3 3 6 27 Tactical Retreats 22 | . 2 . 2 3 1 4 1 . . . 1 1 1 . 2 . 1 . . . . . . 2 . . . . 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 13 | . 1 . . 1 . 1 . . . . 1 4 . . . 1 . . . . . . . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 52 | . . . 1 3 2 4 . . . . . 1 . 3 19 1 . . . 1 . . 1 . . . 8 . 2 6 Max in Single Turn 12 | . . . 1 1 1 1 . . . . . 1 . . 12 1 . . . 1 . . 1 . . . 1 . 1 2 Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 113 | . 11 1 16 6 10 8 . 1 2 . 11 6 . . 4 2 1 1 4 1 3 . . . . 2 11 1 2 9 Terminals 76 | . 8 . 11 6 9 2 . . . . 8 5 . . 4 1 . . . 1 1 . . . . 1 9 . 2 8 Fabricators 8 | . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . Repair Stations 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 10 | . 2 . 2 . . 2 . . . . 1 1 . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 376 | . 36 1 41 29 30 21 . 1 19 . 34 19 . . 11 6 1 1 17 6 22 . . . . 13 37 1 7 23 Successful 211 | . 23 1 30 17 16 8 . 1 19 . 19 10 . . . 2 1 1 17 6 12 . . . . 6 16 . . 6 Failed 163 | . 12 . 11 12 13 13 . . . . 15 9 . . 11 4 . . . . 10 . . . . 7 21 1 7 17 Catastrophic 31 | . . . . 1 1 2 . . . . 3 1 . . 3 . . . . . 1 . . . . 1 7 1 4 6 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 180 | . 27 . 22 13 19 11 . . . . 14 11 1 . . 4 . . . . 10 . . 2 . 10 26 . . 10 Terminals 257 | . 31 . 31 29 27 4 . . . . 24 16 . . 11 2 . . . 6 7 . . . . 6 34 . 7 22 Fabricators 28 | . . . . . . 8 . . . . 8 . . . . 4 . . . . 7 . . . . . . 1 . . Repair Stations 15 | . 2 . 2 . 3 . . . . . . . . . . . . . . . 8 . . . . . . . . . Recycling Units 25 | . 3 . 2 . . 7 . . . . 2 3 . . . . . . . . . . . . . 7 . . . 1 Scanalyzers 9 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 105 | . 11 1 11 10 6 . . 1 19 . 6 2 . . . . 1 1 17 6 1 . . . . 2 7 . . 3 Record 19 | . . . . . . . . . 6 . . . . . . . . . 5 6 . . . . . 1 . . . 1 Part Schematic 15 | . . . . . . . . . 10 . 1 . . . . . . . 4 . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Prototype ID Bank 19 | . 3 . 4 2 2 . . . 3 . 1 . . . . . . . 4 . . . . . . . . . . . Open Door 7 | . . 1 . . 2 . . 1 . . . . . . . . 1 1 . . . . . . . . . . . 1 Branch Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 6 | . 1 . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 2 . 3 2 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . Fabricator Hacks 10 | . . . . . . 2 . . . . 4 . . . . 1 . . . . 3 . . . . . . . . . Network Status 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Load Schematic 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 2 . 2 . . . . . . . . . . . . . . . 6 . . . . . . . . . Scan Component 6 | . 1 . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Repair 6 | . 1 . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 76 | . 10 . 12 7 8 4 . . . . 9 7 . . . 1 . . . . 2 . . . . 4 9 . . 3 Terminals 58 | . 8 . 10 7 8 . . . . . 7 6 . . . . . . . . 1 . . . . . 9 . . 2 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Botnet 18 | . 2 . 3 1 2 . . . . . 2 2 . . . . . . . . 1 . . . . . 3 . . 2 Operators 5 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Skim 33 | . 5 . 6 5 5 . . . . . 5 4 . . . . . . . . . . . . . . 3 . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 13 | . 2 . 2 . . 2 . . . . 1 1 . . . . . . . . . . . . . 4 . . . 1 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 6 | . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . 1 . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 8 . 11 6 8 7 . . . . 10 6 1 . 4 2 . . . . 3 . . . . 1 11 1 2 7 Full Trace Events 11 | . . . 2 . 1 1 . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . 1 2 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . 10 . 1 . . . . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . 102 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Time 305 | . 26 . 32 . 51 . . . . . . . . . . . . . . . 196 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . Machine Destruction 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 25 | . . . . . . . . . . . . 20 5 . . . . . . . . . . . . . . . . . Largest Group 23 | . . . . . . . . . . . . 18 23 13 8 . . . . . . . . . . . . . . . Highest-Rated Group 1140 | . . . . . . . . . . . . 670 1140 734 578 . . . . . . . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . . . . 159 159 96 96 . . . . . . . . . . . . . . . Total Orders 14 | . . . . . . . . . . . . 4 4 6 . . . . . . . . . . . . . . . . STAY 9 | . . . . . . . . . . . . 2 2 5 . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . Ally Attacks 320 | . . . . . . . . . . . . 65 77 36 142 . . . . . . . . . . . . . . . Total Damage 7520 | . . . . . . . . . . . . 1278 1631 848 3763 . . . . . . . . . . . . . . . Kills 48 | . . . . . . . . . . . . 11 10 4 23 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 25151 | 35 589 284 103 . . 771 871 1042 146 501 1175 759 5 126 525 340 2045 1329 398 1580 611 927 1061 1111 1607 578 1671 1114 1075 2772 Sensors 19696 | . . . . . . 756 . . . . 952 756 5 36 358 336 1973 1329 398 1579 589 927 1061 1111 1561 578 1261 1028 934 2168 Terrain 10504 | . . 284 . . . 529 871 1042 146 501 247 164 . 126 524 340 1454 . . . . . . . . 236 1129 1076 804 1031 Structural 103 | . . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 624 | 35 589 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 8333 | . . . . . . . . . . 153 427 165 . . . . . 53 . 673 608 400 1057 472 1605 578 1083 161 837 61 Jamming 7329 | . . . . . . . . . . . . . . . . . . . . . . . . . 1260 578 1671 1114 1075 1631 Robot Analysis Total 8 | . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Derelict Logs Recovered 11 | . . 1 . . . . 2 1 . 2 . . . . . . . 2 . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 34148 | 102 1180 500 2290 1445 1259 1158 873 1042 146 501 1428 1650 779 275 528 340 2057 1403 398 1656 623 927 1061 1516 1607 578 1671 1114 1075 2966 Spaces Moved 17526 | 64 703 234 1160 707 371 612 543 668 94 307 757 833 353 131 262 200 1160 747 234 721 287 588 672 627 923 335 775 622 304 1532 Core 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11818 | . 357 234 221 1 9 . . . . . . 523 353 131 262 200 1160 747 234 721 287 588 672 627 923 335 775 622 304 1532 Legs 392 | 46 346 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5298 | . . . 939 706 362 612 543 668 94 307 757 310 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 135 150 150 150 150 150 150 150 150 150 160 160 160 160 160 160 160 160 155 155 155 155 155 155 155 160 163 155 Average Speed 158 | 100 140 160 152 154 154 155 150 150 150 150 150 170 168 160 160 160 160 160 160 208 156 155 155 155 155 155 163 162 163 155 Slowest Speed 325 | 120 190 160 320 165 325 165 150 150 150 150 150 240 240 160 160 160 160 160 240 240 160 155 155 155 155 155 235 163 163 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 57 | 4 97 48 94 78 68 22 77 70 74 48 16 82 61 81 34 6 98 71 60 84 7 75 84 81 95 9 77 30 10 45 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 17 | . 4 . 4 1 . . . . 1 . 1 . . . . . . . 3 3 . . . . . . . . . . Known Exits Taken 25 | . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 2 . . . . 4 2 . 1 . . . . . . 2 3 . 4 . 1 4 . 4 . . . . . Spaces Dug 156 | . 1 . 10 . 5 1 14 2 . 5 11 . . . . . 3 2 . . 8 1 . . 21 3 25 5 23 16 Terrain Destroyed 810 | . 2 . 28 109 33 14 26 11 . 6 32 . . . 160 . 3 27 . 18 17 3 1 8 29 6 45 6 37 189 Melee 11 | . . . . . 1 1 . . . . 5 . . . . . . . . . . . . . . . . . 1 3 Projectile 304 | . 2 . 1 12 22 1 2 3 . 6 . . . . . . 3 4 . 1 17 3 1 8 29 6 45 6 25 107 AOE 495 | . . . 27 97 10 12 24 8 . . 27 . . . 160 . . 23 . 17 . . . . . . . . 11 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 22340 | 88 828 340 1497 922 940 743 583 700 100 331 940 1035 529 179 340 213 1322 919 258 811 435 602 694 1137 1049 377 1070 711 772 1875 Wait 2582 | 1 42 74 124 41 473 34 6 1 . . 66 59 138 9 35 4 119 137 . 16 104 1 2 455 62 12 67 38 365 97 Move 17497 | 64 702 233 1159 706 370 611 542 667 93 306 756 832 352 130 261 199 1159 746 233 720 286 587 671 626 922 334 774 621 303 1532 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 10 20 5 22 26 . 15 7 6 . 5 13 12 11 6 4 . 2 2 4 11 12 4 6 8 3 4 19 5 3 12 Fast Attach 112 | 3 1 1 9 6 8 3 . 2 2 . 2 4 1 2 1 . 1 . 8 1 . . 2 7 2 2 21 8 . 15 Attach 75 | 4 . 1 4 5 . 6 . . 1 1 7 1 . . . 1 2 . 2 8 2 . . 2 . 2 11 2 2 11 Detach 15 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 4 . . 6 Swap 451 | . 16 11 53 33 11 22 7 5 . 5 48 24 7 8 11 5 10 12 . 17 8 1 1 6 22 4 32 9 34 29 Drop 318 | . 13 6 30 26 9 13 7 9 3 3 7 17 15 8 5 . 1 . 10 6 6 4 10 16 4 4 42 14 2 28 Fire 874 | 6 33 8 89 77 66 35 13 10 . 11 35 15 5 15 20 4 25 22 . 32 16 3 2 16 34 15 96 13 59 99 Melee 68 | . . . 4 . 1 1 . . 1 . 6 . . . . . . . . . . . . . . . 4 1 4 46 Ram 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 1 1 . 1 1 2 . . . . . . . . 3 . 3 . . . 1 2 . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Rewire 56 | . . . . . . . 1 . . . . 55 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x3 / *Low / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 11) 246 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Discovered new exit (range 14) 455 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Learned location of Recycling (-8) 734 | -10/Materials | Central database locked down 916 | -10/Materials | Learned 2 Storage zone layouts 967 | -10/Materials | Learned location of 2 exits from Materials 1181 | -10/Materials | Repaired Lgt. Treads 1283 | -10/Materials | Entered Mines 1293 | -10/Mines | Identified exit to Subcaves 1299 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1512 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1516 | -10/Mines | Found Prototype Device 1625 | -10/Mines | Discovered new exit (range 6) 1662 | -10/Mines | Assembled infested the area 1783 | -10/Mines | Entered Materials 1783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -9/Materials | Identified exit to Mines 1785 | -9/Materials | Identified exit to Materials 2194 | -9/Materials | Identified Exp. Sensor Array 2221 | -9/Materials | Build established: Scavenger-Mutant 2523 | -9/Materials | Build established: Mutant 3234 | -9/Materials | Discovered exit to Materials (range 8) 3356 | -9/Materials | Learned 4 Recycling zone layouts 3411 | -9/Materials | Learned 2 Storage zone layouts 3425 | -9/Materials | Repaired Particle Cannon 3454 | -9/Materials | Learned 2 Storage zone layouts 3487 | -9/Materials | Build established: Scavenger-Mutant 3870 | -9/Materials | Build established: Mutant 4073 | -9/Materials | Entered another Materials area 4073 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4074 | -8/Materials | Identified exit to Storage 4149 | -8/Materials | Discovered exit to Storage (range 16) 4612 | -8/Materials | Discovered new exit (range 15) 4619 | -8/Materials | Garrison activated, responded to threat 4682 | -8/Materials | Build established: Scavenger-Mutant 4814 | -8/Materials | Learned 2 Lower Caves zone layouts 4866 | -8/Materials | Learned Storage stockpile data 4970 | -8/Materials | Learned 4 Factory zone layouts 4987 | -8/Materials | Identified exit to Factory 5013 | -8/Materials | Learned location of 1 exit from Lower Caves 5082 | -8/Materials | Build established: Mutant 5095 | -8/Materials | Learned 8 Factory zone layouts 5273 | -8/Materials | First assault squad dispatched 5518 | -8/Materials | Entered Storage 5519 | -8/Storage | Identified exit to Recycling 5798 | -8/Storage | Used back door to open Recycling access 6015 | -8/Storage | Repaired Hvy. Ion Engine 6133 | -8/Storage | Central database locked down 6302 | -8/Storage | Learned 2 Lower Caves zone layouts 6498 | -8/Storage | Loaded intel: 13 trap records 6578 | -8/Storage | Learned Factory security intel 6603 | -8/Storage | Learned 2 Storage zone layouts 6640 | -8/Storage | Learned location of 3 exits from Factory 6685 | -8/Storage | Learned 2 Storage zone layouts 6777 | -8/Storage | Entered Factory 6777 | -7/Factory | Evolved 2 slots: Utility x2 6778 | -7/Factory | Identified exit to Factory 6778 | -7/Factory | Identified exit to Lower Caves 7935 | -7/Factory | Entered Lower Caves 7936 | -7/Lower Caves | Identified exit to Lower Caves 8104 | -7/Lower Caves | Learned Factory terminal intel 8114 | -7/Lower Caves | Learned Factory non-interactive machine intel 8183 | -7/Lower Caves | Encountered a Warlord checkpoint 8808 | -7/Lower Caves | Entered another Lower Caves area 8991 | -7/Lower Caves | Found DCF Scrap (12 items) 9605 | -7/Lower Caves | Learned Factory emergency access door positions 9843 | -7/Lower Caves | Discovered new exit (range 3) 9850 | -7/Lower Caves | Entered Data Miner 9850 | -7/Data Miner | Discovered new exit (range 6) 9880 | -7/Data Miner | Met Data Miner 9908 | -7/Data Miner | Learned location of Section 7 (-3) 9908 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9931 | -7/Data Miner | Received God Mode back door access code from Data Miner 9996 | -7/Data Miner | Entered Proximity Caves 10282 | -6/Proximity Caves | Learned Factory stockpile data 10475 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10476 | -6/Proximity Caves | Learned Factory emergency access door positions 10497 | -6/Proximity Caves | Entered Factory 10497 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10498 | -6/Factory | Identified exit to Extension 10501 | -6/Factory | Loaded intel: 209 non-interactive machine locations 10502 | -6/Factory | Loaded intel: 28 terminal locations 10802 | -6/Factory | Discovered new exit (range 6) 10820 | -6/Factory | Identified exit to Lower Caves 11433 | -6/Factory | Incoming investigation squad redirected 11473 | -6/Factory | Loaded intel: 6 recycling unit locations 11548 | -6/Factory | Learned location of 1 exit from Extension 11615 | -6/Factory | Learned location of 2 exits from Archives 11674 | -6/Factory | Learned location of 2 exits from Lower Caves 11721 | -6/Factory | Learned location of Zion (-6) 11752 | -6/Factory | Discovered exit to Extension (range 16) 11760 | -6/Factory | Learned 2 Upper Caves zone layouts 11804 | -6/Factory | Fabricated Exp. Sensor Array? 11811 | -6/Factory | Identified exit to Factory 11925 | -6/Factory | Entered Extension 12206 | -6/Extension | Rescued a captive Derelict 12207 | -6/Extension | Rescued a captive Derelict 12268 | -6/Extension | Rescued A7 12283 | -6/Extension | Rescued a captive Derelict 12782 | -6/Extension | Build established: Commander-Gunner 12908 | -6/Extension | Spotted B-75 Beast 12911 | -6/Extension | Destroyed B-75 Beast 12926 | -6/Extension | Spotted B-75 Beast 12942 | -6/Extension | Destroyed B-75 Beast 13028 | -6/Extension | Incoming investigation squad redirected 13212 | -6/Extension | Rescued a captive Derelict 13242 | -6/Extension | Rescued a captive Derelict 13253 | -6/Extension | Rescued a captive Derelict 13295 | -6/Extension | Rescued a captive Derelict 13296 | -6/Extension | Rescued a captive Derelict 13515 | -6/Extension | Discovered exit to Factory (range 10) 13517 | -6/Extension | Discovered new exit (range 6) 13567 | -6/Extension | Identified exit to Cetus 13575 | -6/Extension | Disrupted transfer network 13575 | -6/Extension | Entered Cetus 13575 | -6/Cetus | Accompanied by 18 allies (A7) 13580 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13609 | -6/Cetus | Spotted Cetus Guard 13609 | -6/Cetus | Spotted Cetus Guard 13612 | -6/Cetus | Allies destroyed Cetus Guard 13613 | -6/Cetus | Spotted Cetus Guard 13613 | -6/Cetus | Spotted Cetus Guard 13619 | -6/Cetus | Allies destroyed Cetus Guard 13620 | -6/Cetus | Allies destroyed Cetus Guard 13629 | -6/Cetus | Allies destroyed Cetus Guard 13788 | -6/Cetus | Started Cetus Manufacturing Module 13813 | -6/Cetus | Manufactured an Enhanced Grunt 13838 | -6/Cetus | Manufactured an Enhanced Grunt 13863 | -6/Cetus | Manufactured an Enhanced Grunt 13888 | -6/Cetus | Manufactured an Enhanced Grunt 13913 | -6/Cetus | Manufactured an Enhanced Grunt 13947 | -6/Cetus | Discovered new exit (range 15) 13979 | -6/Cetus | Spotted Cetus Guard 13979 | -6/Cetus | Spotted Cetus Guard 13990 | -6/Cetus | Spotted Cetus Guard 14003 | -6/Cetus | Allies destroyed Cetus Guard 14007 | -6/Cetus | Allies destroyed Cetus Guard 14015 | -6/Cetus | Discovered exit to Factory (range 15) 14016 | -6/Cetus | Lost 3 allies 14030 | -6/Cetus | Met Revision 17 14219 | -6/Cetus | Murdered A7 14220 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14325 | -6/Cetus | Security sweep announced 14341 | -6/Cetus | Identified exit to Archives 14354 | -6/Cetus | Entered Archives 14354 | -6/Archives | Accompanied by 13 allies 14355 | -6/Archives | Identified exit to Hub_04(d) 14404 | -6/Archives | Discovered exit to Factory (range 14) 14415 | -6/Archives | Lost 4 allies 14629 | -6/Archives | Entered Hub_04(d) 14629 | -6/Hub_04(d) | Accompanied by 8 allies 14750 | -6/Hub_04(d) | Discovered exit to Factory (range 4) 14796 | -6/Hub_04(d) | Build established: Scavenger-Tank 15028 | -6/Hub_04(d) | Garrison activated, responded to threat 15036 | -6/Hub_04(d) | Network Hub disabled 15157 | -6/Hub_04(d) | Entered Factory 15157 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15288 | -5/Factory | Discovered new exit (range 9) 15302 | -5/Factory | Identified exit to Upper Caves 15457 | -5/Factory | First assault squad dispatched 15497 | -5/Factory | Entered Upper Caves 15515 | -5/Upper Caves | Encountered a Warlord checkpoint 16473 | -5/Upper Caves | Discovered new exit (range 12) 16604 | -5/Upper Caves | Identified exit to Upper Caves 16952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17554 | -5/Upper Caves | Entered another Upper Caves area 17555 | -5/Upper Caves | Discovered new exit (range 9) 17588 | -5/Upper Caves | Identified exit to Factory 18504 | -5/Upper Caves | Learned Factory terminal intel 18533 | -5/Upper Caves | Learned Factory terminal intel 18731 | -5/Upper Caves | Discovered new exit (range 12) 18931 | -5/Upper Caves | Identified exit to Zhirov 18957 | -5/Upper Caves | Entered Zhirov 18957 | -5/Zhirov | Discovered new exit (range 3) 18986 | -5/Zhirov | Met Zhirov 19021 | -5/Zhirov | Learned location of Quarantine (-3) 19021 | -5/Zhirov | Learned location of Testing (-2) 19021 | -5/Zhirov | Learned location of Command (-1) 19031 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19064 | -5/Zhirov | Found Alien Artifact 19064 | -5/Zhirov | Identified Integrated Reactor 19064 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19180 | -5/Zhirov | Found Alien Artifact 19237 | -5/Zhirov | Identified exit to Proximity Caves 19355 | -5/Zhirov | Entered Proximity Caves 19536 | -4/Proximity Caves | Spotter reported a threat 19561 | -4/Proximity Caves | Attracted the attention of an 0b10 base 19633 | -4/Proximity Caves | Lost 5 parts (1p2u2w) 19643 | -4/Proximity Caves | Destroyed 16 combat bots 19670 | -4/Proximity Caves | Learned Armory stockpile data 19670 | -4/Proximity Caves | Learned Research stockpile data 19670 | -4/Proximity Caves | Learned location of Armory (-3) 20275 | -4/Proximity Caves | Learned Research emergency access door positions 21006 | -4/Proximity Caves | System corruption reached 10% 21011 | -4/Proximity Caves | Entered Factory 21011 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21012 | -4/Factory | Loaded intel: 26 terminal locations 21087 | -4/Factory | Identified exit to Upper Caves 21265 | -4/Factory | Repaired Coolant Injector 21282 | -4/Factory | Discovered new exit (range 12) 21310 | -4/Factory | Repaired Coolant Injector? 21427 | -4/Factory | Repaired Centrium Medium Armor Plating 21634 | -4/Factory | Entered Upper Caves 22043 | -4/Upper Caves | Identified exit to Upper Caves 22561 | -4/Upper Caves | Entered another Upper Caves area 22598 | -4/Upper Caves | Discovered new exit (range 15) 23296 | -4/Upper Caves | Found DCF Scrap (10 items) 23571 | -4/Upper Caves | Discovered new exit (range 5) 23576 | -4/Upper Caves | Identified exit to Warlord 23613 | -4/Upper Caves | Found Alien Artifact 23622 | -4/Upper Caves | Entered Warlord 23674 | -4/Warlord | System corruption cleaned by Quarantine Array 23962 | -4/Warlord | Opened Warlord's prototype stash 23972 | -4/Warlord | Found Prototype Device 23972 | -4/Warlord | Identified Exp. Cloaking Device 23989 | -4/Warlord | Found Prototype Reactor 24007 | -4/Warlord | Found Prototype Processor 24007 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 24032 | -4/Warlord | Found Ghost Barrier 24236 | -4/Warlord | Met Warlord 24261 | -4/Warlord | Warlord's base attacked by MAIN.C 24611 | -4/Warlord | Warlord forces counterattacked 24625 | -4/Warlord | Spotted Executioner 24800 | -4/Warlord | Spotted Executioner 24839 | -4/Warlord | Discovered new exit (range 15) 24843 | -4/Warlord | Lost 20 allies 24849 | -4/Warlord | Found Prototype Processor 24849 | -4/Warlord | Identified Exp. Targeting Computer 24853 | -4/Warlord | Found Prototype Processor 24853 | -4/Warlord | Identified Exp. Core Analyzer 24901 | -4/Warlord | Lost 3 allies 24936 | -4/Warlord | Warlord base infiltrated, sounded retreat 25111 | -4/Warlord | Identified exit to Proximity Caves 25120 | -4/Warlord | Lost 4 allies 25138 | -4/Warlord | Entered Proximity Caves 26674 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26693 | -3/Proximity Caves | Discovered new exit (range 12) 26721 | -3/Proximity Caves | Identified exit to Research 26745 | -3/Proximity Caves | Entered Research 26745 | -3/Research | Evolved 2 slots: Utility x2 26945 | -3/Research | Revision forces began assault on 0b10 26982 | -3/Research | Met up with Revision 17++ 27137 | -3/Research | Discovered new exit (range 14) 27182 | -3/Research | Identified exit to Quarantine 27323 | -3/Research | Entered Quarantine 27373 | -3/Quarantine | Found Alien Artifact 27373 | -3/Quarantine | Identified Phase Armor 27402 | -3/Quarantine | Build established: Scavenger-Skirmisher 27497 | -3/Quarantine | Found Alien Slashing Weapon 27562 | -3/Quarantine | Found Alien Energy Cannon 28222 | -3/Quarantine | Found Alien Impact Weapon 28292 | -3/Quarantine | Cryocooling Duct disabled 28307 | -3/Quarantine | Ambient heat levels rising (+20) 28307 | -3/Quarantine | Non-combat units ordered to evacuate 28455 | -3/Quarantine | Identified Dimensional Node Initializer 28455 | -3/Quarantine | Initialized slip node 28466 | -3/Quarantine | Found Dimensional Node Initializer 28471 | -3/Quarantine | Identified Transdimensional Reconstructor 28471 | -3/Quarantine | Warped through subspace to slip node 28478 | -3/Quarantine | Found Alien Artifact 28484 | -3/Quarantine | Identified Core Stripper 28536 | -3/Quarantine | Spotted Fortress 28542 | -3/Quarantine | Destroyed Fortress 28552 | -3/Quarantine | Found Prototype Reactor 28552 | -3/Quarantine | Identified Vortex Chain Reactor (x2) 28569 | -3/Quarantine | Found Prototype Device 28569 | -3/Quarantine | Identified Thermal Barrier 28588 | -3/Quarantine | Identified Sigix Broadsword 28590 | -3/Quarantine | Identified Core Cannon 28662 | -3/Quarantine | Found Prototype Device 28662 | -3/Quarantine | Identified Exp. EM Disruption Field 28666 | -3/Quarantine | Found Prototype Device 28666 | -3/Quarantine | Identified Exp. Force Field 28683 | -3/Quarantine | Found Prototype Protection 28683 | -3/Quarantine | Identified Centrium Heavy Armor Plating 28909 | -3/Quarantine | Discovered new exit (range 15) 28980 | -3/Quarantine | Identified exit to Research 28994 | -3/Quarantine | Entered Research 28994 | -2/Research | Warlord forces began assault on 0b10 28994 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 29104 | -2/Research | Research machine network offline 29149 | -2/Research | Spotted B-90 Cyclops 29200 | -2/Research | Lost 6 allies 29209 | -2/Research | Borebot progress halted 29285 | -2/Research | Discovered new exit (range 12) 29301 | -2/Research | Identified exit to Testing 29336 | -2/Research | Lost 12 allies 29473 | -2/Research | Met up with Warlord 29541 | -2/Research | Build established: Assassin 29584 | -2/Research | Discovered exit to Testing (range 15) 29859 | -2/Research | Spotted Executioner 29902 | -2/Research | Discovered new exit (range 8) 29915 | -2/Research | Identified exit to Access 29995 | -2/Research | Warlord invited to help at Command 29995 | -2/Research | Given Cave Seal Controls access code 30078 | -2/Research | Found Prototype Device 30078 | -2/Research | Identified Adv. Kinecellerator 30106 | -2/Research | Borebot progress halted 30108 | -2/Research | Entered Access 30108 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 30222 | -1/Access | Build established: Scavenger-Assassin 30816 | -1/Access | Discovered new exit (range 22) 30823 | -1/Access | Incoming investigation squad redirected 30896 | -1/Access | Identified exit to Command 31183 | -1/Access | Entered Command 31317 | -1/Command | Destroyed 7 combat bots 31561 | -1/Command | Build established: Scavenger-Mutant 31722 | -1/Command | Found Fusion Bomb Launcher 31759 | -1/Command | Disengaged cave seal 31759 | -1/Command | Derelicts emerged from the dark tunnel 31759 | -1/Command | Welcomed Warlord to Command 31788 | -1/Command | Phase Generator disabled 32022 | -1/Command | Lost 3 allies 32085 | -1/Command | Build established: Scavenger-Assassin 32318 | -1/Command | Discovered new exit (range 24) 32610 | -1/Command | Disengaged cave seal 32610 | -1/Command | Derelicts emerged from the dark tunnel 32797 | -1/Command | Destroyed Combat Programmer 32797 | -1/Command | Destroyed Combat Programmer 32804 | -1/Command | Spotted M Guard 32804 | -1/Command | Spotted M Guard 32807 | -1/Command | Warlord commented on Warlord statues 32841 | -1/Command | Core integrity fell below 50% 32843 | -1/Command | Destroyed M Guard 32854 | -1/Command | Lost 9 allies 32859 | -1/Command | All MAIN.C guards destroyed 32868 | -1/Command | Lost 3 parts (3u) 32888 | -1/Command | Found Prototype Device 32890 | -1/Command | Found Prototype Reactor 32891 | -1/Command | Identified Zero-point Reactor 32894 | -1/Command | Identified AEGIS Remote Shield 33189 | -1/Command | Build established: Mutant 33646 | -1/Command | Met MAIN.C 33646 | -1/Command | 0b10 Conduit disabled 33648 | -1/Command | Warlord shut down involuntarily 33821 | -1/Command | Destroyed MAIN.C Shell 33824 | -1/Command | MAIN.C activated Command garrisons 33831 | -1/Command | Core integrity fell below 20% 33845 | -1/Command | Surrendered to MAIN.C 33845 | -1/Command | Loaded intel: 46 machine locations 33845 | -1/Command | Loaded intel: 81 trap records 33845 | -1/Command | Identified exit to Surface 33845 | -1/Command | Discovered exit to Surface (range 48) 33845 | -1/Command | Discovered exit to Surface (range 101) 33922 | -1/Command | Found Prototype Protection 33922 | -1/Command | Identified Exp. Powered Armor 33934 | -1/Command | Found Prototype Ballistic Cannon 33938 | -1/Command | Found Prototype Ballistic Cannon 33942 | -1/Command | Identified Blast Cannon (x2) 34056 | -1/Command | MAIN.C activated Command garrisons 34067 | -1/Command | Found Prototype Energy Cannon 34067 | -1/Command | Identified Null Cannon 34076 | -1/Command | Found Zero-point Reactor 34079 | -1/Command | Found Zero-point Reactor 34081 | -1/Command | Found Exp. Core Analyzer 34085 | -1/Command | Found Prototype Device 34085 | -1/Command | Identified Exp. Hardlight Generator 34092 | -1/Command | Found Prototype Device 34092 | -1/Command | Identified Femtoactuators 34096 | -1/Command | Found Prototype Device 34096 | -1/Command | Identified Exp. System Purifier 34097 | -1/Command | Unknown forces attacked Command 34097 | -1/Command | Spotted EQ-000 34125 | -1/Command | Destroyed EQ-000 34130 | -1/Command | Found Prototype Processor 34130 | -1/Command | Identified Exp. Target Analyzer 34130 | -1/Command | Spotted EQ-002 34149 | -1/Command | Core destroyed Last Messages --------------- 34130_ Discarded Exp. System Purifier. 34130_ Acquired Prototype Processor. 34130_ Identified Exp. Target Analyzer. 34132_ Dropped Hardcell Cannon. 34134_ Beam penetrates EQ-002. 34134_ EQ-002 suffers critical hit (Destroy). 34134_ Destroyed Railgun. 34134_ Beam penetrates Wall. 34134_ Beam penetrates Earth. 34136_ Discarded Exp. Target Analyzer. 34136_ Beam penetrates EQ-002. 34136_ EQ-002 suffers critical hit (Destroy). 34140_ Beam penetrates Wall. 34140_ Beam penetrates Earth. 34142_ Acquired 25 matter. 34144_ Beam penetrates EQ-002. 34144_ EQ-002 suffers critical hit (Destroy). 34144_ Destroyed Lgt. Quantum Reactor. 34144_ Beam penetrates Wall. 34144_ Beam penetrates Earth. Map ----- +----------------------------------------------------+ | ????????????# =#???????#?# """ " " " #?# | | ????######### #???????#?#######################?# | | ????# # #???????#?????????????????????????# | | ????# # #???????########################### | | ????# # #?????????????????????????????????? | | ##### + #?????????????????????????????????? | | + # #######???????????????????????????? | | ##### # # #???????????????????????????? | | ????# # # #???????????????????????????? | | ????#]]] # # #???????????????????????????? | | #####]]] + # #??? ???????????????????????? | | ##]] # Q# #??? ???????????????????????? | | < ## ! # # #??? ???????????????????????? | | ## # # #??? ?????? ???????????????? | | ## # # #??? ????? ??? ????????????? | | ##### + # ] #??? ????# #?? ?????????????? | | ????# # + #??? ???? ?# ??????????????? | | ????# # # #??# #?? ?# #??????????????? | | ????# # # #??# #?# ## #???????????????? | | ###?######### #######??# ## # #????????????????? | | ########## ######### # # #?????????????????? | | ^ Q #??????????????????? | | ^ #???????????????????? | | ^! ^ ### ######### ##???????????????????? | | ####+####???####Q ##???????????????????? | | # #???#][[@ = #???????????????????? | | # #???#[][ ]%=#???????????????????? | | # =! #???# ]! * =#???????????????????? | | ####### # =! #???# ! ==#???????????????????? | | ######## # ! #???#########???????????????????? | | ## # #???????????????????????????????? | | ## # #???????????????????????????????? | | ## # #???????????????????????????????? | | ## # #???????????????????????????????? | | ## # #???????????????????????????????? | | ## # #???????????????????????????????? | | ######## + #???????????????????????????????? | | ???????### #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 130 Energy Generation 93 Energy Capacity 1045 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 EM Shielding 4 Corruption Block 12 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Resistance: EM 75 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Lrn. Sensor Array | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 42% | -10/Materials Particle Cannon | 18% | -9/Materials Hvy. Ion Engine | 12% | -8/Storage Coolant Injector | 9% | -4/Factory Coolant Injector | 17% | -4/Factory Centrium Medium Armor Plating | 38% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Phase Armor Dimensional Node Initializer Transdimensional Reconstructor Core Stripper Sigix Broadsword Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed RelayFusionProtection Manual? 0 Play Time 05:16:08 Cumulative 316.8 hours Start 2024.12.02 @ 20:22:38 End 2024.12.14 @ 13:42:40 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 13 Types 8/0/3/1/0/0/0/1/0 Lore% 78 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03087d59-3ca2-4de9-a99a-ba3af3314de2