Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.31 @ 18:34:26 // Winter2019/RPGLIKE Player: Lava Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3297) 3297 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7507 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 31/300 Energy 160/160 System Corruption 1% Temperature Hot (263) Movement Treading (165) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Heavy Armor Plating Hardlight Generator Hacking Suite System Shield Corruption Screen > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (3) ---- Missile Launcher Field Lobotomy Kit (5) Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Heavy Armor Plating Hardlight Generator Hacking Suite System Shield Corruption Screen > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Missile Launcher Field Lobotomy Kit Heavy Flail [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Hardlight Generator Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 13 | 3 1 1 . 1 5 2 Power 1 | . . . . . . 1 Propulsion 3 | 1 . . . . 2 . Utility 8 | 1 1 1 . 1 3 1 Weapon 1 | 1 . . . . . . Parts Attached 50 | 6 4 4 . . 25 11 Power 10 | 1 1 . . . 5 3 Engine 6 | 1 . . . . 4 1 Core 4 | . 1 . . . 1 2 Reactor . | . . . . . . . Propulsion 6 | 2 . . . . 4 . Treads 6 | 2 . . . . 4 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 3 1 . . 8 3 Device 2 | . . . . . 1 1 Storage . | . . . . . . . Processor 8 | . 3 1 . . 3 1 Hackware 2 | . . . . . 2 . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 19 | 3 . 3 . . 8 5 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 3 . 3 . . 6 5 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 92 100 98 98 94 Engine 3 | . 1 . . . 5 2 Core 5 | . 11 11 11 10 . 4 Treads 22 | . 26 22 22 21 20 24 Device 5 | . . . . . 6 11 Processor 30 | . 30 36 44 43 30 19 Hackware 6 | . . . . . 10 11 Protection 3 | . . . . . 5 5 Ballistic Gun 16 | . 26 22 22 21 13 11 Peak Build Rating 55 | 5 11 14 15 15 43 55 Average Rating 29 | 3 10 12 14 15 36 49 On Entrance 14 | . 5 11 14 15 15 43 Naked Turns . | . . . . . . . Heaviest Build 46 | 6 8 11 11 11 23 46 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 1 | 1 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | . 2 2 3 3 3 3 Average Capacity 2 | . 2 2 2 3 3 3 Most Carried 3 | . 2 2 3 3 3 3 Average Carried 2 | . 1 2 2 3 2 3 Final Capacity 3 | 2 2 2 3 3 3 3 Final Carried 3 | . 2 2 3 3 3 3 Class Distribution -------------------- 58% | Hacker-Skirmisher 20% | Skirmisher 17% | Scavenger-Skirmisher Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Mines Scavenger-Skirmisher | -10/Exiles Scavenger-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2592 | 260 288 92 . 126 1244 582 Remotely . | . . . . . . . Salvage Created 3395 | . 727 110 . 194 1561 803 Parts 238 | . 46 9 . 19 105 59 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 89 | . 17 4 . 11 38 19 Guns 79 | . 17 4 . 11 28 19 Cannons 10 | . . . . . 10 . Classes Destroyed 13 | . 4 1 . 1 4 3 Worker 1 | . . . . . . 1 Builder 1 | . . . . . 1 . Hauler 5 | . 2 . . . 3 . Recycler 1 | . . . . . . 1 Operator 3 | . . . . . 2 1 Watcher 10 | . 3 . . . 5 2 Swarmer 30 | . 6 3 . 7 14 . Grunt 30 | . 11 . . 2 11 6 Brawler 3 | . . . . . 1 2 Duelist 2 | . . . . 1 . 1 Sentry 15 | . . 1 . . 10 4 Hunter 5 | . . . . . 2 3 Programmer 3 | . . . . . . 3 Best Kill Streak 5 | . 3 3 . 4 5 5 Combat Bots Only 4 | . 3 3 . 4 4 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 668 | . 86 32 . 40 197 313 Missed 188 | . 30 6 . 17 55 80 Damage Taken 3502 | . 455 246 . 330 884 1587 Core 2564 | . 366 195 . 268 631 1104 Absorbed by Shields 1292 | . . . . . 568 724 Redirected to Core 1967 | . 281 151 . 195 512 828 Ignored by Resistances 1391 | . 142 73 . 98 429 649 Core Remaining (%) 81 | 100 . . . 68 75 . Volleys Fired 300 | . 62 11 . 21 122 84 Largest 2 | . 2 2 . 2 2 2 Hottest 69 | . 40 46 . 46 69 56 Shots Fired 597 | . 124 22 . 42 244 165 Gun 571 | . 124 22 . 42 218 165 Cannon 26 | . . . . . 26 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 597 | . 124 22 . 42 244 165 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 57 | . 19 24 . 25 21 57 Robot Miss Streak 5 | . 5 . . 2 3 3 Penetration Max . | . . . . . . . Secondary Targets 14 | . 3 1 . . 5 5 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 492 | . 92 22 . 31 198 149 Core Hits 265 | . 40 6 . 14 100 105 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 12 | . 1 2 . . 8 1 Critical Strikes 15 | . 1 2 . . 11 1 Destroy 14 | . 1 2 . . 10 1 Smash 1 | . . . . . 1 . Melee Attacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8303 | . 965 258 . 460 3769 2851 Guns 7474 | . 965 251 . 452 2972 2834 Cannons 503 | . . . . . 503 . Explosions 149 | . . . . . 149 . Melee 84 | . . . . . 84 . Ramming 93 | . . 7 . 8 61 17 Kinetic 7977 | . 965 251 . 452 3475 2834 Thermal 149 | . . . . . 149 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 84 | . . . . . 84 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 84 | . . . . . 84 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 84 | . . . . . 84 . Knockbacks 10 | . . . . 1 9 . Impact 1 | . . . . 1 . . Kinetic 8 | . . . . . 8 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 24 | . . 1 . 3 11 9 Targets Rammed 24 | . . 1 . 3 11 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 539 | . 33 75 . 3 253 539 Average Temperature 89 | . 8 41 . 3 54 149 Received Heat Transfer 1115 | . 252 135 . 24 412 292 Effects 32 | . . . . . . 32 Shutdowns 9 | . . . . . . 9 Energy Bleed 2 | . . . . . . 2 Interference 5 | . . . . . . 5 Matter Decay 4 | . . . . . . 4 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 6 | . . . . . . 6 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 100 | . . . . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 374 | . 211 105 . 254 374 190 Initial 83 | . . 23 . . 83 5 Average 104 | . 90 38 . 39 151 82 Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 83 | 100 91 100 . 95 65 100 Level 1 16 | . 8 . . 4 34 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 4 . . . 5 9 Investigation 8 | . 4 . . . 3 1 Extermination 3 | . . . . . . 3 Reinforcement 5 | . . . . . 2 3 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 25 5 . 13 49 33 Peak Tracking Total 5 | . 3 3 . 4 5 5 Tactical Retreats 6 | . . . . 2 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 19 | . 8 . . . 11 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 5 | . . . . . 5 . Exploded 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . 1 . . 1 2 . Max in Single Turn 2 | . 1 . . 1 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 26 | . 9 . 1 . 14 2 Terminals 20 | . 7 . . . 11 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 88 | . 23 . 1 . 55 9 Successful 47 | . 13 . 1 . 30 3 Failed 41 | . 10 . . . 25 6 Catastrophic 5 | . 2 . . . 2 1 Database Lockouts . | . . . . . . . Manual 47 | . 12 . 1 . 28 6 Terminals 81 | . 20 . . . 52 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 36 | . 10 . 1 . 22 3 Record 10 | . 3 . . . 7 . Prototype ID Bank 3 | . 1 . . . 1 1 Level Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . Fabricator Index 1 | . . . . . . 1 Recycling Unit Index 1 | . . . . . 1 . Alert Level 4 | . 1 . . . 2 1 Unreport Threat 1 | . . . . . 1 . Disarm Traps 6 | . 4 . . . 2 . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . . . 1 . Patrol Status 1 | . . . . . 1 . Zone Layout 2 | . . . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 10 | . 3 . . . 7 . Terminals 5 | . . . . . 5 . Assimilate 1 | . . . . . 1 . Detonate 2 | . . . . . 2 . Operators 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . . . 2 . Reject 1 | . 1 . . . . . Tunnel 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 8 . . . 12 2 Full Trace Events 3 | . 2 . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 10 | . . . . . 10 10 Highest-Rated Ally 10 | . . . . . 10 10 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8221 | 51 1394 688 345 727 3313 1703 Spaces Moved 4299 | 35 727 402 216 393 1708 818 Core 18 | 18 . . . . . . Treads 4281 | 17 727 402 216 393 1708 818 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 165 Average Speed 162 | 122 160 160 160 160 164 167 Slowest Speed 170 | 160 160 160 160 160 170 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 96 73 43 60 98 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 . . 1 2 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 40 | . . . . . 40 . Melee 3 | . . . . . 3 . Projectile . | . . . . . . . AOE 37 | . . . . . 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5005 | 41 846 426 216 448 2029 999 Wait 175 | . 34 1 . 15 103 22 Move 4293 | 34 726 401 215 392 1707 818 Hop . | . . . . . . . Pick Up 9 | . 6 . 1 . 1 1 Fast Attach 31 | 5 2 2 . . 16 6 Attach 1 | . 1 . . . . . Detach . | . . . . . . . Swap 18 | 1 1 2 . . 9 5 Drop 28 | 1 3 3 . . 12 9 Fire 300 | . 62 11 . 21 122 84 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 24 | . . 1 . 3 11 9 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 122 | . 11 5 . 17 44 45 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 15 | -11/Scrapyard | Upgraded with Utility slot (x1) 15 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Identified exit to Mines 526 | -10/Materials | Build established: Skirmisher 626 | -10/Materials | Reached level 2 694 | -10/Materials | Upgraded with Utility slot (x1) 718 | -10/Materials | Discovered new exit (range 18) 833 | -10/Materials | Discovered exit to Mines (range 8) 936 | -10/Materials | Discovered new exit (range 18) 981 | -10/Materials | Identified exit to Materials 1044 | -10/Materials | Discovered exit to Materials (range 18) 1446 | -10/Materials | Entered Mines 1448 | -10/Mines | Reached level 3 1454 | -10/Mines | Upgraded with Utility slot (x1) 1875 | -10/Mines | Core integrity fell below 50% 1946 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1946 | -10/Mines | Discovered new exit (range 5) 2036 | -10/Mines | Discovered exit to Materials (range 6) 2131 | -10/Mines | Identified exit to Exiles 2134 | -10/Mines | Entered Exiles 2157 | -10/Exiles | Discovered new exit (range 17) 2176 | -10/Exiles | Met 8R-AWN 2179 | -10/Exiles | Build established: Scavenger-Skirmisher 2202 | -10/Exiles | Met EX-HEX 2258 | -10/Exiles | Met EX-BIN 2277 | -10/Exiles | Aligned with FarCom system 2278 | -10/Exiles | Given EX-Vault access code 2315 | -10/Exiles | Opened EX-Vault 2323 | -10/Exiles | Found Field Lobotomy Kit 2356 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2478 | -10/Exiles | Identified exit to Mines 2479 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2479 | -10/Exiles | Entered Mines 2544 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2743 | -9/Mines | Learned location of Storage (-9) 2958 | -9/Mines | Destroyed YI-UF0 3027 | -9/Mines | Reached level 4 3106 | -9/Mines | Upgraded with Utility slot (x1) 3167 | -9/Mines | Discovered new exit (range 10) 3205 | -9/Mines | Identified exit to Materials 3206 | -9/Mines | Entered Materials 3208 | -8/Materials | Reached level 5 3208 | -8/Materials | Reached level 6 3208 | -8/Materials | Reached level 7 3216 | -8/Materials | Upgraded with Utility slot (x2) 3629 | -8/Materials | Build established: Hacker-Skirmisher 3878 | -8/Materials | Reached level 8 3943 | -8/Materials | Upgraded with Utility slot (x1) 4538 | -8/Materials | Identified exit to Factory 4810 | -8/Materials | Reached level 9 4863 | -8/Materials | Upgraded with Propulsion slot (x2) 5493 | -8/Materials | Reached level 10 6519 | -8/Materials | Entered Factory 6519 | -7/Factory | Accompanied by 1 ally 6521 | -7/Factory | Reached level 11 6526 | -7/Factory | Upgraded with Utility slot (x1) 6699 | -7/Factory | Discovered new exit (range 9) 6713 | -7/Factory | Identified exit to Lower Caves 6868 | -7/Factory | Reached level 12 7753 | -7/Factory | Reached level 13 7766 | -7/Factory | Upgraded with Power slot (x1) 8091 | -7/Factory | Garrison activated, responded to threat 8185 | -7/Factory | Core integrity fell below 50% 8206 | -7/Factory | Core integrity fell below 20% 8222 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08201_ Power failure, Lgt. Nuclear Core shutdown. 08201_ Overheating: System interference. 08201_ Imp. Signal Interpreter temporarily disabled. 08201_ Corruption Screen temporarily disabled. 08201_ Destroyed Lgt. Nuclear Core. 08203_ Overheating: Lgt. Treads damaged (-12). 08204_ Overheating: System interference. 08204_ Prc. Assault Rifle temporarily disabled. 08205_ Used Protomatter to restore core integrity (+177, depleted) 08206_ Overheating: Corruption Screen damaged (-6). 08206_ Overheating: Adv. ECM Suite damaged (-9). 08206_ Overheating: Arm. Treads damaged (-50). 08206_ Slammed into H-55 Commando. 08211_ Penetrated by Slug. 08211_ Slammed into H-55 Commando. 08214_ Penetrated by Slug. 08214_ P-60 Hacker destroyed. 08214_ Slammed into H-55 Commando. 08215_ Power failure, Lgt. Nuclear Core shutdown. 08216_ Slammed into H-55 Commando. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ????????? ??????????????????????????????? | | ????????? ?????????????????????????????? | | ????????? ??????????????????????????????? | | ???????? #??????????????????????????????? | | ????????? #??????????????????????????????? | | ?????????? ###????????????????????????????? | | ??????????# ?????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #????????###???????????????????? | | ?########## #????? #???????????????????? | | ?# # #???"S +???????????????????? | | ?#""" # ##?"" #???????????????????? | | ?#"R + # ??????????????????????? | | ?#""" # "%/ ??????????????????????????? | | ?# # "#?????????????????????????????? | | ?# """ ## ##### #?????????????????????????????? | | ?# """ !## #???# #?????????????????????????????? | | ?# """ ## #???# #?????????????????????????????? | | ?? ## #???#!#?????????????????????????????? | | ??########## #???#!###########/#?????????????????? | | ????########/#####*!%=*%h@ g #?????????????????? | | ????# ############# #?????????????????? | | ????# """"" " " #???????????????????????????????? | | ????# ""T"" " " #???????????????????????????????? | | ????# " " #???????????????????????????????? | | ????# " " #???????????????????????????????? | | ????# " " #???????????????????????????????? | | ###?# " " #???????????????????????????????? | | #?# " " #???????????????????????????????? | | #?# " " #???????????????????????????????? | | #?# " " #???????????????????????????????? | | #?# #???????????????????????????????? | | #?# #??????????#????????????????????? | | ^ #?#####+#+#################w???????????????????? | | #?????# # ??????????????? | | ####### # """" ??????????????? | | + # """"???????????????? | | #### / # """"???????????????? | | #??# # """????????????????? | | #??# [[[ # ????????????????? | | ###### """"""" [ ###+#############+#### | | """"""" ]] * | | """"""" ]= ! | | """"""" ]! | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Levels Raised 12 | . 1 1 . 1 6 3 XP Earned 22805 | 4000 2525 950 350 1888 8912 4180 XP Spent 21900 | 3850 800 1100 750 1400 7900 6100 Upgrades 31 | 15 1 1 1 1 5 7 Power Slot 1 | . . . . . . 1 Propulsion Slot 3 | 1 . . . . 2 . Utility Slot 8 | 1 1 1 . 1 3 1 Weapon Slot 1 | 1 . . . . . . Inventory Capacity 3 | 2 . . 1 . . . Sensor Range 8 | 8 . . . . . . Ranged Accuracy 5 | . . . . . . 5 Melee Accuracy 2 | 2 . . . . . . Protomatter Created 1120 | . 117 33 . 107 426 437 Integrity Restored 2432 | . 220 99 . 321 835 957 Core 1964 | . 218 99 . 321 673 653 Parts 468 | . 2 . . . 162 304 Protomatter Decayed 171 | . 43 . . . 81 47 Game ------ Seed PowerLightAutocannon Manual? 0 Play Time 00:49:01 Cumulative 51.3 hours Start 2025.03.31 @ 17:46:39 End 2025.03.31 @ 18:34:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 74 Rogue 70 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc253d7c-e2c6-40be-8ded-2455a89fed90