Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.17 @ 07:00:32 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (982) 982 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 4914 Bonus ------- Follower Combat Kills 33 Registered with UFD 300 Friendly Fire -41 Cogmind --------- Core Integrity 595/850 Matter 18/300 Energy 265/265 System Corruption 12% Temperature Cool (0) Movement Rolling (100) Location -6/Waste Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Signal Interpreter EM Disruption Field > --- WEAPON (3) ------- Barrage Gun > --- INVENTORY (5) ---- Humpback Advanced Sensor Array Advanced Component Analysis Suite CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Advanced Treads Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Improved Propulsion Shielding Hardened Medium Armor Plating Layered Light Armor Plating Advanced Component Analysis Suite > --- WEAPON ----------- Beam Cannon Barrage Gun Assault Cannon > --- INVENTORY -------- Humpback Advanced Sensor Array Propulsion Shielding EM Disruption Field Advanced Component Analysis Suite Gatling Laser Gatling Laser Improved Heavy Laser Beam Cannon Plasma Cannon Light Assault Rifle Coil Gun Assault Cannon Assault Cannon Assault Cannon Assault Cannon Missile Launcher Improved Datajack CPS Tube CPS Tube Chainsword Vortex Trap DRS Beacon [Rating: 47] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Hammer Build | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 1 | . . . . . 1 . Parts Attached 74 | 6 20 11 8 11 17 1 Power 16 | 1 3 4 2 4 2 . Engine 11 | 1 3 4 1 1 1 . Core 5 | . . . 1 3 1 . Reactor . | . . . . . . . Propulsion 26 | 2 9 1 5 5 4 . Treads 5 | . . . 1 4 . . Leg 5 | 2 2 1 . . . . Wheel 16 | . 7 . 4 1 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 4 1 1 . 9 1 Device 6 | . . 1 1 . 3 1 Storage 4 | 1 3 . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 5 | . . . . . 5 . Artifact . | . . . . . . . Weapon 15 | 2 4 5 . 2 2 . Energy Gun 3 | 1 1 . . . 1 . Energy Cannon 4 | . 2 1 . 1 . . Ballistic Gun 6 | 1 1 3 . . 1 . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . 3 6 . . 2 5 Power 1 | . . 1 . . . . Propulsion 7 | . 2 2 . . . 3 Utility 5 | . . 1 . . 2 2 Weapon 3 | . 1 2 . . . . Highest Loss Streak 3 | . 2 3 . . 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 97 99 99 99 91 Engine 6 | . 13 13 11 . 4 6 Core 7 | . . . 2 13 7 3 Treads 8 | . . . 12 13 6 6 Leg 2 | . 4 12 1 . . . Wheel 16 | . 23 12 13 14 20 17 Device 10 | . . 11 14 14 3 13 Storage 13 | . 14 14 14 14 6 6 Processor 3 | . 13 2 . . 5 6 Protection 2 | . . . . . 21 10 Energy Cannon 12 | . 10 14 14 14 6 6 Ballistic Gun 9 | . 13 7 14 7 4 6 Ballistic Cannon 3 | . . . . 6 6 6 Peak Build Rating 47 | 6 9 12 15 20 47 47 Average Rating 16 | 4 8 10 14 18 37 40 On Entrance 15 | . 6 9 9 15 20 47 Naked Turns . | . . . . . . . Heaviest Build 120 | 14 90 92 96 97 120 119 Greatest Support 44 | 20 32 26 16 16 44 38 Greatest Overweight (x) 9 | . 8 5 9 8 3 6 Average Overweight (x) 4 | . 3 4 5 6 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 24 Most Carried 25 | 2 25 25 25 25 25 25 Average Carried 23 | 1 20 23 24 24 17 24 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 2 25 23 25 25 25 5 Class Distribution -------------------- 59% | Commander-Mutant 27% | Mutant 8% | Derelict-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Derelict-Tank | -6/Factory Derelict-Tank | -6/Waste Resources | -11 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 1188 | 88 531 142 191 110 126 . Remotely . | . . . . . . . Salvage Created 2634 | . 697 339 998 . 310 290 Parts 107 | . 53 16 24 . 12 2 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 4 | . . . 3 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented 1 | . . 1 . . . . Kills | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 35 | . 16 7 2 . 9 1 Guns 19 | . 11 4 2 . 2 . Cannons 15 | . 4 3 . . 7 1 AOE 1 | . 1 . . . . . Classes Destroyed 14 | . 7 3 . . 3 1 Worker 2 | . 1 . . . 1 . Tunneler 1 | . 1 . . . . . Hauler 2 | . 2 . . . . . Recycler 9 | . 2 . 6 . 1 . Operator 1 | . . . . . 1 . Turret 2 | . . 2 . . . . Watcher 3 | . 3 . . . . . Swarmer 13 | . 12 1 . . . . Grunt 7 | . 4 3 . . . . Sentry 3 | . . 1 2 . . . Programmer 2 | . . . . . 2 . Compactor 1 | . . . . . . 1 Subdweller 2 | . . 2 . . . . Assembled 7 | . . . . . 7 . Best Kill Streak 8 | . 6 2 3 . 8 1 Combat Bots Only 7 | . 6 2 1 . 7 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 251 | . 87 91 8 . 61 4 Missed 70 | . 22 29 2 . 16 1 Damage Taken 2090 | . 447 571 69 . 890 113 Core 476 | . 71 116 34 . 255 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 92 | . . . . . 92 . Ignored by Resistances 576 | . 148 174 19 . 206 29 Regen/Repaired (Parts) 33 | . 20 . . . 13 . Core Remaining (%) 55 | 100 . . . 11 . . Volleys Fired 161 | . 59 34 37 . 23 8 Largest 3 | . 2 2 2 . 3 3 Hottest 167 | . 100 100 80 . 167 132 Shots Fired 342 | . 113 66 74 . 69 20 Gun 180 | . 82 32 37 . 23 6 Cannon 162 | . 31 34 37 . 46 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 171 | . 58 24 37 . 38 14 Thermal 139 | . 31 34 37 . 31 6 Explosive . | . . . . . . . Electromagnetic 32 | . 24 8 . . . . Robot Hit Streak 23 | . 12 23 22 . 20 18 Robot Miss Streak 4 | . 4 1 1 . 3 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 231 | . 71 47 59 . 35 19 Core Hits 92 | . 34 14 22 . 18 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . . 1 . 2 . Burn 1 | . . . . . 1 . Destroy 1 | . . . 1 . . . Blast 1 | . . . . . 1 . Melee Attacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3892 | . 1056 730 929 . 765 412 Guns 1649 | . 653 292 329 . 258 117 Cannons 2196 | . 363 438 600 . 500 295 Explosions 40 | . 40 . . . . . Melee . | . . . . . . . Ramming 7 | . . . . . 7 . Kinetic 1710 | . 475 211 329 . 387 308 Thermal 1916 | . 403 438 600 . 371 104 Explosive . | . . . . . . . Electromagnetic 259 | . 178 81 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 2 12 Average Corruption 2 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 48 | . . 11 5 . 32 . Projectiles 48 | . . 11 5 . 32 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . 3 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 532 | . 309 4 81 . 532 260 Average Temperature 124 | . 76 3 31 . 193 138 Received Heat Transfer 543 | . 147 240 36 . 120 . Effects 14 | . . . . . 10 4 Shutdowns 4 | . . . . . 4 . Energy Bleed 4 | . . . . . 3 1 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . 1 . 2 . Heat Transferred 4046 | . 827 925 1258 . 814 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Peak Influence 159 | . 159 . 79 . 46 11 Initial 34 | . . . 34 . . 11 Average 20 | . 22 . 25 . 9 6 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 2 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 23 9 3 . 20 3 Peak Tracking Total 10 | . 4 3 1 . 10 2 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 3 | . . 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered 1 | . . . . . 1 . Most Traps Carried 2 | . . . . 2 2 1 Machines | -11 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 3 | . . 2 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 26 | . 9 1 6 7 3 . Terminals 15 | . 8 . 6 . 1 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 90 | . 25 4 20 34 7 . Successful 72 | . 17 4 12 34 5 . Failed 18 | . 8 . 8 . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 40 | . 22 . 15 . 3 . Terminals 46 | . 23 . 20 . 3 . Fabricators 2 | . . . . . 2 . Repair Stations 4 | . 2 . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 50 | . 6 4 6 34 . . Record 37 | . . 4 . 33 . . Part Schematic 4 | . 2 . 2 . . . Robot Schematic 1 | . . . 1 . . . Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 3 | . 2 . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 9 . 6 . 1 . Terminals 16 | . 9 . 6 . 1 . Track 1 | . 1 . . . . . Botnet 15 | . 8 . 6 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 8 . 6 . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 64 | . . . . . 64 . Total Part Build Rating 16 | . . . . . 16 . Parts Repaired 2 | . 1 . . . 1 . Time 64 | . 26 . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 8 | . . . 8 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies 8 | . . . 8 . . . Largest Group 8 | . . . 8 8 8 . Highest-Rated Group 79 | . . . 79 79 79 . Highest-Rated Ally 18 | . . . 18 18 18 . Total Orders 1 | . . . . . 1 . ROAM 1 | . . . . . 1 . Ally Attacks 27 | . . . 13 . 14 . Total Damage 170 | . . . 87 . 83 . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 10856 | 72 1965 1182 1953 4594 967 123 Spaces Moved 5734 | 53 1176 580 950 2404 502 69 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 182 | 51 81 41 9 . . . Wheels 5550 | . 1095 539 941 2404 502 69 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 115 135 155 175 126 135 Average Speed 169 | 117 141 181 172 188 126 142 Slowest Speed 470 | 120 400 470 470 210 135 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 3 98 32 99 93 11 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . 2 . 3 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 6 | . . . . 6 . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 10 | . 6 . . . 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 6 | . 6 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 6615 | 60 1363 652 1195 2479 788 78 Wait 436 | . 62 16 113 28 217 . Move 5729 | 52 1175 579 949 2403 502 69 Hop . | . . . . . . . Pick Up 83 | 2 34 5 10 15 17 . Fast Attach 9 | 6 2 . . 1 . . Attach 23 | . 4 6 1 . 12 . Detach . | . . . . . . . Swap 42 | . 14 5 7 10 5 1 Drop 60 | . 13 6 11 22 8 . Fire 161 | . 59 34 37 . 23 8 Melee 1 | . . 1 . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 69 | . . . 67 . 2 . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 9) 382 | -10/Materials | Discovered new exit (range 3) 809 | -10/Materials | Discovered new exit (range 12) 989 | -10/Materials | Discovered new exit (range 16) 1397 | -10/Materials | Repaired Ion Engine 1646 | -10/Materials | Discovered new exit (range 7) 2038 | -10/Materials | Entered Subcaves 2169 | -10/Subcaves | Lost 3 parts (1p1n1w) 2235 | -10/Subcaves | Build established: Scavenger-Mutant 2242 | -10/Subcaves | Core integrity fell below 50% 2514 | -10/Subcaves | Visited Clippyterm 2519 | -10/Subcaves | Learned location of Extension (-6) 2543 | -10/Subcaves | Learned location of Zion (-6) 2543 | -10/Subcaves | Met a Zionite searching for "candidates" 2586 | -10/Subcaves | Build established: Mutant 3004 | -10/Subcaves | Discovered new exit (range 8) 3220 | -10/Subcaves | Entered Recycling 3628 | -8/Recycling | Build established: Commander-Mutant 4038 | -8/Recycling | Core integrity fell below 20% 4838 | -8/Recycling | Discovered new exit (range 12) 5089 | -8/Recycling | Scanned before Scraplab entrance 5138 | -8/Recycling | Entered Scraplab 5152 | -8/Recycling | Discovered new exit (range 2) 5173 | -8/Recycling | Entered Scraptown 5173 | -8/Scraptown | Accompanied by 8 allies 5439 | -8/Scraptown | Visited IN-MT5's Study 5471 | -8/Scraptown | Visited SPCMW 5513 | -8/Scraptown | Visited Artisan Demo Area 5668 | -8/Scraptown | Visited UFD Registry 5668 | -8/Scraptown | Registered with UFD as "Metastep" 5693 | -8/Scraptown | Visited The Evicted 5772 | -8/Scraptown | Visited Cave Peace 6280 | -8/Scraptown | Visited Awakened 6331 | -8/Scraptown | Visited Cyclists 6366 | -8/Scraptown | Entered Cyclist Reading Room 6587 | -8/Scraptown | Discovered new exit (range 13) 6893 | -8/Scraptown | Visited LU-1G1's Boring Crew 6938 | -8/Scraptown | Visited Science Guys 7017 | -8/Scraptown | Visited Derelict Rescue Squad 7042 | -8/Scraptown | Found DRS Beacon 7553 | -8/Scraptown | Visited Scrap Suit Storage 7604 | -8/Scraptown | Visited Research Penetration Think Tank 7641 | -8/Scraptown | Visited Scrapoid Pod Storage 7704 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7711 | -8/Scraptown | Found DCF Scrap (29 items) 7866 | -8/Scraptown | Visited Curators Association 7964 | -8/Scraptown | Visited Abandonware Association 7992 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8004 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8405 | -8/Scraptown | Discovered new exit (range 5) 8787 | -8/Scraptown | Guru changed UFD alias to "Shadowslider" 9767 | -8/Scraptown | Entered Factory 9767 | -6/Factory | Accompanied by 8 allies 9767 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 9905 | -6/Factory | Assembled infested ambush trap array 9950 | -6/Factory | Destroyed 7 combat bots 9980 | -6/Factory | Lost 6 allies 10241 | -6/Factory | Build established: Derelict-Tank 10242 | -6/Factory | Repaired Imp. Datajack 10520 | -6/Factory | Fabricated Adv. Component Analysis Suite (x2) 10734 | -6/Factory | Sucked down chute 10734 | -6/Factory | Entered Waste 10747 | -6/Waste | Spotted C-40 Crusher 10749 | -6/Waste | EMP discharged 10784 | -6/Waste | Spotted C-40 Crusher 10789 | -6/Waste | Spotted C-40 Crusher 10808 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10808 | -6/Waste | Destroyed C-40 Crusher 10845 | -6/Waste | Spotted C-40 Crusher 10849 | -6/Waste | EMP discharged 10849 | -6/Waste | System corruption reached 10% 10853 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10856 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10857 | -6/Waste | Self-destructed Last Messages --------------- 10808_ Arm. Wheel destroyed. 10808_ C-40 Crusher destroyed. 10809_ Overheating: Energy bleed (-55). 10811_ Dynamic Insulation System crushed. 10813_ 290 Matter crushed. 10813_ Antimatter Reactor crushed. 10815_ Nuclear Core crushed. 10839_ ALERT: Foreign system detected. Charging EMP. 10849_ System corrupted (+7). 10849_ 4 Matter fried beyond repair. 10853_ Adv. Treads crushed. 10853_ Beam Cannon crushed. 10853_ Wheel destroyed. 10856_ Beam Cannon crushed. 10856_ Hrd. Medium Armor Plating crushed. 10856_ Assault Cannon crushed. 10856_ Huge Storage Unit crushed. 10857_ Assault Cannon crushed. 10857_ Lgt. Assault Rifle crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????######??????######????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ?????????### ######## #????????????????????? | | ?????????# #????????????????????? | | ?????????# ! #????????????????????? | | ?????????# %#????????????????????? | | ?????????# #????????????????????? | | ?????????### ######## #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #??# #??????#]/] #????????????????????? | | ! = #### ########]]!&#????????????????????? | | [|!@!]#????????????????????? | | CCCC]#????????????????????? | | CCCC[#????????????????????? | | #????????????????????? | | #### ######## #????????????????????? | | #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ??????????? #??????# ????????????????????? | | ?????????? #??????# ???????????????????? | | ?????????# #??????# ??????????????????? | | ?????????# #??????# ?????????????????? | | ?????????### #??????# #####????????????????? | | ???????????# #??????? #????????????????????? | | ???????????# #??????? #????????????????????? | | ???????????? #??????? #????????????????????? | | ???????????? #??????? ??????????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Lgt. Cannon | -10/Materials | Hacked System Shield | -8/Recycling | Hacked Hvy. Flail | -8/Recycling | Hacked Robot Schematics ------------------ K-01 Serf | -8/Recycling | Hacked Fabricated ------------ Adv. Component Analysis Suite | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargePrecisionCasing Manual? 0 Play Time 01:01:28 Cumulative 219.8 hours Start 2025.04.16 @ 16:21:31 End 2025.04.17 @ 07:00:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 253 Rogue 0 Adventurer 253 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7209ee00-751b-4ecf-8fb3-45972e32375b