Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 18:25:16 Player: Skysub Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2063) 2063 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 5050 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 166 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 84/100 System Corruption 3% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Light Armor Plating Hardlight Generator Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Improved Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Mace > --- INVENTORY -------- Improved Ion Engine Light Fission Core Light Treads Light Treads Wheel Improved Heat Sink High-capacity Matter Pod Improved Weapon Shielding Medium Armor Plating Improved Light Armor Plating Hardlight Generator System Shield Field Laser Heavy Particle Gun Improved Assault Rifle Minigun High-powered Shotgun High-powered Shotgun Missile Launcher Missile Launcher [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 57 | . . 10 2 4 15 26 Power 6 | . . 2 . 1 1 2 Engine 6 | . . 2 . 1 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | . . 3 . 1 4 7 Treads 7 | . . 2 . . 3 2 Leg 3 | . . 1 . . . 2 Wheel 3 | . . . . 1 1 1 Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 18 | . . 3 2 . 4 9 Device 6 | . . . . . 3 3 Storage 3 | . . . 2 . . 1 Processor 2 | . . 1 . . . 1 Hackware 1 | . . . . . . 1 Protection 6 | . . 2 . . 1 3 Artifact . | . . . . . . . Weapon 18 | . . 2 . 2 6 8 Energy Gun 5 | . . . . . 1 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | . . . . 1 2 3 Ballistic Cannon 2 | . . 2 . . . . Launcher 3 | . . . . 1 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . . . . 2 10 Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 21 | . . . . 2 . 19 Power 3 | . . . . 1 . 2 Propulsion 10 | . . . . 1 . 9 Utility 4 | . . . . . . 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 9 | . . . . 2 . 9 To Critical Strikes . | . . . . . . . Average Backups 11 | . . 4 6 13 17 19 Power 1 | . . . 1 2 1 1 Propulsion . | . . . . . 2 1 Utility 4 | . . 2 2 5 6 7 Weapon 5 | . . 2 3 4 7 9 Tool/Special . | . . . . . . . Unused Backups 20 | . . 3 . 3 7 7 Power 3 | . . . . 1 1 1 Propulsion 1 | . . . . . 1 . Utility 7 | . . 2 . 1 2 2 Weapon 8 | . . 1 . 1 2 4 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 96 | . . 92 100 99 98 94 Engine 10 | . . 9 14 13 9 6 Treads 24 | . . 23 28 23 21 22 Wheel 1 | . . . . 4 5 . Device 4 | . . . . . 12 10 Storage 7 | . . . 8 14 9 9 Processor 13 | . . 13 14 14 9 17 Protection 8 | . . 13 5 . 13 7 Ballistic Gun 6 | . . . . 13 14 8 Ballistic Cannon 14 | . . 26 28 14 1 . Impact Weapon 1 | . . . . . 1 4 Peak Build Rating 39 | . . 23 23 24 35 39 Average Rating 25 | . . 21 22 21 32 30 On Entrance 13 | . . . 23 22 19 31 Naked Turns 46 | . 30 16 . . . . Heaviest Build 66 | . . 27 59 37 66 65 Greatest Support 62 | 3 3 44 44 44 62 60 Greatest Overweight (x) 6 | . . . 1 3 6 6 Average Overweight (x) . | . . . . 1 2 . Largest Inventory Capacity 20 | 5 5 5 20 15 20 20 Average Capacity 14 | 5 5 5 14 15 18 19 Most Carried 20 | . . 5 10 15 20 20 Average Carried 12 | . . 4 6 13 17 19 Final Capacity 20 | 5 5 5 15 15 20 10 Final Carried 20 | . . 5 10 15 20 10 Class Distribution -------------------- 76% | Mutant 14% | Commander-Mutant 6% | Commander-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 2135 | 62 . 258 . 296 706 813 Remotely 382 | . . . . . 382 . Salvage Created 2383 | . . 5 . 241 1021 1116 Parts 136 | . . 3 . 6 64 63 Haulers Intercepted 5 | . . . . . 1 4 Recyclers Shooed 4 | . . . . . 3 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 59 | . . 1 . 16 22 20 Melee 1 | . . . . . . 1 Guns 29 | . . . . 3 14 12 Cannons 11 | . . 1 . 10 . . AOE 14 | . . . . 3 8 3 Classes Destroyed 13 | . . 1 . 2 9 1 Worker 2 | . . . . . 1 1 Builder 4 | . . . . . 3 1 Tunneler 1 | . . . . . 1 . Hauler 5 | . . . . . 1 4 Recycler 3 | . . . . . 2 1 Watcher 3 | . . . . . 1 2 Swarmer 11 | . . 1 . 4 3 3 Grunt 26 | . . . . 2 13 11 Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . 1 . Sentry 8 | . . . . . 3 5 Demolisher 1 | . . . . . . 1 Assembled 10 | . . . . 10 . . Best Kill Streak 14 | . . 1 . 7 14 6 Combat Bots Only 7 | . . 1 . 7 5 6 Max Kills in Single Turn 4 | . . 1 . 3 4 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . . . 3 3 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 307 | . 16 6 . 31 92 162 Missed 73 | . 5 . . 5 27 36 Hits 234 | . 11 6 . 26 65 126 Melee 6 | . . . . 4 . 2 Projectile 228 | . 11 6 . 22 65 124 AOE 14 | . . . . . . 14 Critical Strikes 9 | . 1 . . 1 2 5 Damage Taken 4219 | . 101 373 . 359 990 2396 Core 807 | . 101 107 . 36 73 490 Absorbed by Shields 32 | . . . . . . 32 Redirected to Shielding 106 | . . . . . . 106 Core Remaining (%) 51 | 100 . . . 2 . . Volleys Fired 127 | . . 2 . 27 55 43 Largest 2 | . . 2 . 2 2 2 Hottest 80 | . . 74 . 62 72 80 Shots Fired 245 | . . 4 . 53 106 82 Gun 201 | . . . . 26 95 80 Cannon 30 | . . 4 . 26 . . Launcher 14 | . . . . 1 11 2 Special . | . . . . . . . Kinetic 229 | . . 4 . 52 95 78 Thermal 2 | . . . . . . 2 Explosive 14 | . . . . 1 11 2 Electromagnetic . | . . . . . . . Robot Hit Streak 24 | . . 1 . 10 18 24 Robot Miss Streak 8 | . . 3 . 3 3 8 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 186 | . . 1 . 33 76 76 Core Hits 123 | . . 1 . 21 57 44 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . . 2 Smash 2 | . . . . . . 2 Melee Attacks 33 | . . . . . 5 28 Impact 33 | . . . . . 5 28 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5532 | . . 33 . 882 2452 2165 Guns 2743 | . . . . 308 1277 1158 Cannons 391 | . . 23 . 368 . . Explosions 1734 | . . . . 206 1160 368 Melee 639 | . . . . . . 639 Ramming 25 | . . 10 . . 15 . Kinetic 3096 | . . 23 . 676 1277 1120 Thermal 38 | . . . . . . 38 Explosive 1734 | . . . . 206 1160 368 Electromagnetic . | . . . . . . . Impact 639 | . . . . . . 639 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 272 | . . . . 37 97 138 Projectiles 14 | . . . . 14 . . Explosions 120 | . . . . 23 97 . Melee 138 | . . . . . . 138 Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . . 16 . Shots 1 | . . . . . 1 . Rammed 5 | . . 2 . . 3 . Targets Rammed 6 | . . 2 . . 3 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 180 | . . 6 . 98 180 68 Average Temperature 32 | . . 3 . 26 39 14 Received Heat Transfer 1392 | . 21 . . 40 495 836 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 4 | . . . . . . 4 Parts Fried 5 | . . . . . . 5 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 74 | . . . . . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 70 | 100 100 100 . 100 73 30 Level 1 25 | . . . . . 19 62 Level 2 3 | . . . . . 7 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 473 | . . 102 . 100 438 473 Initial 177 | . . . . . . 177 Average 126 | . . 22 . 18 141 254 Influence Increases 2021 | . . 197 . 161 754 909 Destroy 0b10 Robot/C 1160 | . . 120 . 120 440 480 Destroy 0b10 Robot/NC 95 | . . . . 5 45 45 Destroy Leader 246 | . . 20 . 20 84 122 Allied During Kill 87 | . . 11 . 1 . 75 Successful Hack 26 | . . . . . 4 22 Select Force Hacks 30 | . . . . . 30 . Disable Machine 120 | . . . . . 45 75 Destroy Structure 137 | . . 1 . 15 91 30 Lose Combat Pursuer 120 | . . 45 . . 15 60 Influence Decreases 1607 | . . 197 . 161 334 915 Entered New Map 243 | . . . . . . 243 Time Decay 1161 | . . 197 . 148 334 482 Lost Part 190 | . . . . . . 190 Lost Ally 13 | . . . . 13 . . Squads Dispatched 10 | . . 1 . . 1 8 Investigation 5 | . . 1 . . 1 3 Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 7 7 . 19 29 41 Peak Tracking Total 10 | . 7 3 . 6 8 10 Tactical Retreats 7 | . . 2 . 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 8 | . . . . . 3 5 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 20 | . 1 2 4 . 3 10 Terminals 11 | . 1 . . . 2 8 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 2 2 4 . 8 26 Successful 20 | . . 2 4 . 3 11 Failed 22 | . 2 . . . 5 15 Catastrophic 4 | . 1 . . . 1 2 Database Lockouts . | . . . . . . . Manual 21 | . 2 . 1 . 7 11 Terminals 29 | . 2 . . . 6 21 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 5 | . . . . . 2 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . 2 4 . . 5 Record 4 | . . . 4 . . . Open Door 5 | . . 2 . . . 3 Hauler Manifests 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . . . . 3 3 Terminals 5 | . . . . . 2 3 Botnet 2 | . . . . . . 2 Skim 3 | . . . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . . . 3 8 Full Trace Events 4 | . 1 . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . . 10 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 15 | . . 3 . 2 . 10 Largest Group 10 | . . 3 1 2 . 10 Highest-Rated Group 173 | . . 40 16 45 . 173 Highest-Rated Ally 31 | . . 16 16 31 . 29 Total Orders 1 | . . . . . . 1 STAY 1 | . . . . . . 1 Ally Attacks 50 | . . 11 . 15 . 24 Total Damage 599 | . . 95 . 190 . 314 Kills 10 | . . 5 . 1 . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 1521 | . . . . . 832 689 Sensors 607 | . . . . . 255 352 Structural 1499 | . . . . . 810 689 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 5294 | 9 30 948 1533 646 869 1259 Spaces Moved 2796 | 18 60 648 826 398 327 519 Core 113 | 18 60 30 . . . 5 Treads 2190 | . . 459 826 254 194 457 Legs 175 | . . 159 . . . 16 Wheels 315 | . . . . 144 133 38 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 145 110 110 155 Average Speed 160 | 50 50 136 184 138 182 170 Slowest Speed 470 | 50 50 145 225 225 243 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 54 | 3 21 86 92 67 30 79 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 14 | . . . . . 5 9 Terrain Destroyed 151 | . . 1 . 16 102 32 Melee 14 | . . . . . 5 9 Projectile 6 | . . 1 . 5 . . AOE 131 | . . . . 11 97 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 3308 | 17 59 705 833 445 496 753 Wait 157 | . . 29 . 5 45 78 Move 2790 | 17 59 647 825 397 326 519 Hop . | . . . . . . . Pick Up 53 | . . 9 5 8 20 11 Fast Attach 18 | . . 7 1 2 3 5 Attach 15 | . . 1 . . 5 9 Detach 3 | . . . . . 3 . Swap 61 | . . 2 1 2 16 40 Drop 40 | . . 6 1 3 15 15 Fire 127 | . . 2 . 27 55 43 Melee 33 | . . . . . 5 28 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 5 | . . 2 . . 3 . Escape Stasis 4 | . . . . . . 4 Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 7) 40 | -10/Materials | Entered Mines 53 | -10/Mines | Met a Derelict shopkeep closing up shop 123 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 126 | -10/Mines | Found Prototype Device 194 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 276 | -10/Mines | Discovered new exit (range 14) 286 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 304 | -10/Mines | Build established: Mutant 311 | -10/Mines | Crushed by falling debris 311 | -10/Mines | Core integrity fell below 50% 311 | -10/Mines | Core integrity fell below 20% 373 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 398 | -10/Mines | Discovered new exit (range 5) 448 | -10/Mines | Learned Materials non-interactive machine intel 550 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 641 | -10/Mines | Learned location of 1 exit from Materials 815 | -10/Mines | Found a hidden stash of uninstalled traps 982 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 982 | -10/Mines | Discovered new exit (range 5) 988 | -10/Mines | Entered Exiles 988 | -10/Exiles | Found Exiles lab abandoned 988 | -10/Exiles | Accompanied by 1 ally 1726 | -10/Exiles | Discovered new exit (range 15) 2510 | -10/Exiles | Discovered new exit (range 10) 2521 | -10/Exiles | Entered Mines 2521 | -9/Mines | Accompanied by 1 ally 2739 | -9/Mines | Assembled infested the area 2744 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2877 | -9/Mines | Destroyed 7 combat bots 3159 | -9/Mines | Discovered new exit (range 7) 3167 | -9/Mines | Entered Materials 3167 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3168 | -8/Materials | Identified exit to Factory 3169 | -8/Materials | Loaded intel: 30 non-interactive machine locations 3172 | -8/Materials | Identified Exp. Sensor Array 3955 | -8/Materials | Discovered new exit (range 16) 4036 | -8/Materials | Entered Storage 4152 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4463 | -8/Storage | Build established: Commander-Assassin 4795 | -8/Storage | Build established: Commander-Mutant 5132 | -8/Storage | Discovered exit to Factory (range 12) 5159 | -8/Storage | Garrison activated, responded to threat 5213 | -8/Storage | Lost 5 parts (1p2n1u1w) 5236 | -8/Storage | First assault squad dispatched 5267 | -8/Storage | Core integrity fell below 50% 5292 | -8/Storage | Core integrity fell below 20% 5295 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05280_ Dropped Rigged Lgt. Fission Core. 05280_ Dropped Adv. Beam Cannon. 05281_ The unstable cave ceiling collapses. 05282_ Aluminum Leg destroyed. 05282_ Enh. Autogun destroyed. 05283_ Integrated Corrupted Med. Storage Unit (+3). 05284_ The unstable cave ceiling collapses. 05284_ Dropped Hvy. Particle Gun. 05284_ Rigged Lgt. Fission Core explodes. 05284_ D-53 Grenadier destroyed. 05285_ Dropped Hcp. Storage Unit. 05287_ The unstable cave ceiling collapses. 05287_ Adv. Beam Cannon crushed. 05287_ Imp. Assault Rifle severed. 05287_ L-31 Rogue destroyed. 05288_ The unstable cave ceiling collapses. 05291_ B-36 Bruiser destroyed. 05293_ Imp. Heat Sink destroyed. 05294_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????###########??????????????????????? | | ????????????????# ^ ^ ##??????????????????????? | | ?????############ #?????#?????????????????? | | ?????############ """#??"""#?????????????????? | | ####### # """##?"G"###???????????????? | | ####### """"" # "" ##" "# ###?????????????? | | # # """""%# d* * #?????????????? | | # " ""%[!= [g%g ##????????????? | | T +%" !=[!% # =# Y "#????????????? | | #" """"%[#### /%[ #????????????? | | # # """"" ##?# ! 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""" # # # | | # """ ########???# # Y # """" # + | | # """ ########???# ########## ## """" # # | | # ###"""###### #####?????## """" # # | | #+###+######"Y"###### ##????? # """" + ## | | # !!!!|! ???? # # ## | | + [![=!| %[ ???? # # ## | | # ![%*[ % ???? # # ## | | ###+################## ###??? # # ## | | ## # = % ## # #####??? ########### ## | | ?#! # """ """ #########???? # ## ## | | ?# # """ """ ##??????????? #""" ## ## | | ?# # """ """ ##??????????? #""" # # | | ## ! # """ """ ##??????????? #""" + | | ## # """ """ ##??????????? # # | | #?? = # #???????????? #""" ] # # | | #####+#########+######???????????? #""" ###### | | # #???????????? #""" ### T | | / #???????????? # ### = | | # #???????????? ############ | | # #########+########???????????? ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightAnalysisLog Manual? 0 Play Time 00:44:54 Cumulative 252.2 hours Start 2025.09.01 @ 17:37:31 End 2025.09.01 @ 18:25:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 75 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbb5f674-9b91-4a33-b6c2-23953e13512c