Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 14:10:32 Player: Derk Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1608) 1608 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 3481 Bonus ------- High Alert Combat Kills 93 Cogmind --------- Core Integrity 0/400 Matter 81/300 Energy 74/100 System Corruption 1% Temperature Cool (22) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Armored Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Slug Cannon > --- INVENTORY (15) --- Armored Wheel Cooling System Huge Storage Unit Machine Analyzer Experimental Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Armored Wheel Armored Wheel Armored Wheel Cooling System Huge Storage Unit Machine Analyzer Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating EM Pulse Gun Grenade Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 85 | 7 19 1 42 16 Power 8 | 1 3 . 3 1 Engine 8 | 1 3 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 5 . 13 4 Treads 10 | 2 5 . 3 . Leg 9 | . . . 7 2 Wheel 5 | . . . 3 2 Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 5 . 11 2 Device 5 | 1 2 . 1 1 Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 9 | . . . 8 1 Artifact . | . . . . . Weapon 33 | 2 6 1 15 9 Energy Gun 10 | 1 3 . 4 2 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 1 . 6 2 Ballistic Cannon 2 | . . . . 2 Launcher 5 | . . 1 1 3 Special Weapon 1 | . 1 . . . Impact Weapon 4 | . 1 . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . 5 . 5 6 Power 3 | . 2 . . 1 Propulsion 6 | . 2 . 1 3 Utility 2 | . . . 1 1 Weapon 5 | . 1 . 3 1 Highest Loss Streak 5 | . 3 . 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 98 97 Engine 11 | . 13 14 11 9 Treads 12 | . 28 28 4 . Leg 16 | . . . 25 31 Wheel 1 | . . . 2 . Device 8 | . 4 14 8 11 Storage 12 | . 14 14 11 11 Hackware 2 | . 9 . . . Protection 7 | . . . 12 11 Energy Gun 5 | . 9 . 5 3 Ballistic Gun 13 | . 16 16 12 9 Launcher 1 | . . 11 . . Impact Weapon 1 | . 1 . 1 . Peak Build Rating 26 | 7 10 9 26 26 Average Rating 16 | 5 9 8 20 24 On Entrance 9 | . 7 8 9 25 Naked Turns . | . . . . . Heaviest Build 95 | 13 18 20 95 42 Greatest Support 60 | 40 40 40 60 43 Greatest Overweight (x) 9 | . . . 9 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 25 15 Average Capacity 13 | 7 9 10 16 15 Most Carried 15 | 7 10 10 15 15 Average Carried 12 | 4 9 9 14 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 7 10 10 15 10 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1593 | 281 233 21 737 321 Remotely . | . . . . . Salvage Created 2118 | 146 415 15 1288 254 Parts 145 | 11 35 3 75 21 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 65 | . 11 3 26 25 Melee 1 | . . . 1 . Guns 34 | . 10 . 19 5 Cannons 2 | . . . . 2 AOE 24 | . . 3 3 18 Classes Destroyed 12 | 2 5 . 4 1 Tunneler 4 | 3 . . . 1 Hauler 4 | . 2 . 2 . Recycler 3 | 1 . . 2 . Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 4 | . 2 . 2 . Swarmer 21 | . 6 3 6 6 Grunt 17 | . 5 . 10 2 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 10 | . . . 8 2 Assembled 14 | . . . . 14 Best Kill Streak 14 | 2 5 3 4 14 Combat Bots Only 14 | . 4 3 4 14 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging 1 | . . . 1 . Exploded 3 | . . 1 2 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 340 | . 97 3 163 77 Missed 97 | . 28 . 52 17 Damage Taken 3591 | . 797 75 1393 1326 Core 596 | . 167 25 180 224 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . . 3 . Ignored by Resistances 17 | . . . 17 . Regen/Repaired (Parts) 105 | . . . 105 . Core Remaining (%) 61 | 100 . 23 . . Volleys Fired 218 | 11 55 3 98 51 Largest 2 | 2 2 1 2 2 Hottest 104 | 60 100 30 85 104 Shots Fired 397 | 22 109 3 178 85 Gun 347 | 22 108 . 176 41 Cannon 30 | . . . . 30 Launcher 19 | . . 3 2 14 Special 1 | . 1 . . . Kinetic 273 | 11 68 . 134 60 Thermal 87 | 11 33 . 37 6 Explosive 19 | . . 3 2 14 Electromagnetic 18 | . 8 . 5 5 Robot Hit Streak 14 | 7 10 . 14 6 Robot Miss Streak 6 | 1 5 . 6 6 Penetration Max . | . . . . . Secondary Targets 5 | . 4 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 262 | 18 69 . 141 34 Core Hits 136 | 8 31 3 51 43 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 7 | . 1 . 4 2 Critical Strikes 9 | . 1 . 5 3 Burn 1 | . . . 1 . Destroy 4 | . . . 1 3 Smash 4 | . 1 . 3 . Melee Attacks 38 | . 10 . 28 . Impact 38 | . 10 . 28 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5324 | 177 815 139 2151 2042 Guns 2728 | 177 618 . 1638 295 Cannons 315 | . . . . 315 Explosions 1768 | . 33 139 164 1432 Melee 513 | . 164 . 349 . Ramming . | . . . . . Kinetic 2215 | 77 331 . 1231 576 Thermal 776 | 100 259 . 383 34 Explosive 1678 | . . 139 107 1432 Electromagnetic 142 | . 61 . 81 . Impact 513 | . 164 . 349 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 10 2 Message Errors 5 | . . . 3 2 Matter Fused 2 | . . . 2 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 191 | . 36 8 69 78 Projectiles . | . . . . . Explosions 86 | . . 8 . 78 Melee 105 | . 36 . 69 . Knockbacks 6 | . 1 . 1 4 Impact 2 | . 1 . 1 . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 187 | . 40 56 18 73 Shots 9 | . 1 2 1 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 185 | 40 100 . 185 45 Average Temperature 25 | 18 31 . 21 21 Received Heat Transfer 963 | . 297 . 600 66 Siege Activations . | . . . . . Robots Corrupted 4 | . 1 . 3 . Combat Hostiles 4 | . 1 . 3 . Parts Fried 4 | . 2 . 2 . Impact Corruptions 5 | . 1 . 4 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1725 | 225 550 . 876 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 518 | 20 196 116 518 480 Initial 156 | . 13 7 44 156 Average 193 | 8 84 9 269 363 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 57 | 100 100 100 35 3 Level 1 23 | . . . 36 53 Level 2 18 | . . . 28 42 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 5 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 2 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 24 2 41 29 Peak Tracking Total 15 | . 6 2 4 15 Tactical Retreats 5 | . 1 . 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts 65 | . . . 65 . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed 5 | . . . 5 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . . 2 4 2 Max in Single Turn 2 | . . 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 17 | . 7 . 10 . Terminals 14 | . 7 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 66 | . 32 . 34 . Successful 46 | . 25 . 21 . Failed 20 | . 7 . 13 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 35 | . 19 . 16 . Terminals 55 | . 32 . 23 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 22 | . 16 . 6 . Part Schematic 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 3 | . 2 . 1 . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Locate Traps 6 | . 4 . 2 . Patrol Status 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 4 | . 3 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 9 . 7 . Terminals 16 | . 9 . 7 . Track 1 | . 1 . . . Botnet 3 | . 2 . 1 . Skim 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 . 10 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4643 | 166 1080 602 2288 507 Spaces Moved 2363 | 75 536 365 1111 276 Core 2 | 2 . . . . Treads 1022 | 73 536 365 48 . Legs 1139 | . . . 874 265 Wheels 200 | . . . 189 11 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 105 Average Speed 141 | 157 160 160 129 121 Slowest Speed 240 | 160 160 160 240 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 5 80 95 76 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 47 | . 3 17 6 21 Terrain Destroyed 161 | . 10 20 22 109 Melee 8 | . 2 . 6 . Projectile 18 | . 1 . . 17 AOE 135 | . 7 20 16 92 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3240 | 100 643 380 1757 360 Wait 374 | 1 3 10 350 10 Move 2359 | 74 535 364 1110 276 Hop . | . . . . . Pick Up 49 | 7 11 1 27 3 Fast Attach 17 | 7 2 . 7 1 Attach 19 | . 5 . 9 5 Detach 6 | . . . 6 . Swap 49 | . 12 1 26 10 Drop 46 | . 10 1 31 4 Fire 218 | 11 55 3 98 51 Melee 38 | . 10 . 28 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 65 | . . . 65 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Discovered new exit (range 9) 557 | -10/Materials | Identified exit to Mines 722 | -10/Materials | Learned 2 Storage zone layouts 749 | -10/Materials | Core integrity fell below 50% 780 | -10/Materials | Lost 3 parts (1p1n1w) 792 | -10/Materials | Identified exit to Materials 792 | -10/Materials | Identified exit to Subcaves 853 | -10/Materials | Learned location of 1 exit from Recycling 940 | -10/Materials | Learned 4 Subcaves zone layouts 967 | -10/Materials | Learned 4 Subcaves zone layouts 1247 | -10/Materials | Entered Mines 1249 | -10/Mines | Discovered exit to Materials (range 10) 1379 | -10/Mines | Learned Materials garrison access intel 1702 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1706 | -10/Mines | Found Prototype Device 1730 | -10/Mines | Learned location of Storage (-8) 1830 | -10/Mines | Discovered exit to Materials (range 12) 1849 | -10/Mines | Entered Materials 1849 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1850 | -9/Materials | Identified exit to Mines 1910 | -9/Materials | Identified Exp. Sensor Array 2277 | -9/Materials | Repaired Lgt. Treads 2481 | -9/Materials | Discovered new exit (range 15) 2969 | -9/Materials | Discovered new exit (range 14) 3066 | -9/Materials | Lost 3 parts (1u2w) 3711 | -9/Materials | Identified exit to Materials 3786 | -9/Materials | Learned Storage security intel 3850 | -9/Materials | Learned location of Zion (-6) 3902 | -9/Materials | Learned location of 3 exits from Materials 4137 | -9/Materials | Entered Mines 4226 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4558 | -9/Mines | Assembled infested the area 4562 | -9/Mines | Core integrity fell below 50% 4618 | -9/Mines | Destroyed 14 combat bots 4623 | -9/Mines | Core integrity fell below 20% 4644 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04578_ The unstable cave ceiling collapses. 04583_ K-01 Serf collects debris. 04585_ as-38113 suffers critical hit (Destroy). 04585_ as-38113 destroyed. 04587_ K-01 Serf collects debris. 04592_ The unstable cave ceiling collapses. 04597_ as-24099 destroyed. 04604_ The unstable cave ceiling collapses. 04613_ C-30 ARC bursts open, deploying its payload. 04613_ D-53 Grenadier unfolds itself. 04614_ Imp. Ion Engine destroyed. 04616_ Imp. Aluminum Leg destroyed. 04620_ Hvy. Assault Rifle destroyed. 04620_ Imp. Light Armor Plating destroyed. 04623_ The unstable cave ceiling collapses. 04627_ Carbon-fiber Leg destroyed. 04629_ The unstable cave ceiling collapses. 04642_ D-53 Grenadier suffers critical hit (Destroy). 04642_ Destroyed Lgt. Deuterium Engine. 04644_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ??????????????????