Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 23:10:23 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (144) 720 Value Destroyed (4800) 4800 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 10562 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 386 Met Data Miner 300 Cogmind --------- Core Integrity 407/850 Matter 119/300 Energy 37/100 System Corruption 15% Temperature Warm (118) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Thermal Shield > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Neutrino Core Improved Medium Treads Improved Titanium Leg High-capacity Battery (250) Thermal Shield EM Disruption Field Ion Cannon Plasma Cannon Heavy Ion Cannon Tiamat Missile Launcher Tiamat Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating Thermal Shield Shield Generator > --- WEAPON ----------- Plasma Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Advanced Heat Sink High-capacity Battery Transmission Jammer Reactive Plating Thermal Shield EM Disruption Field Ion Cannon Ion Cannon Heavy Ion Cannon Heavy Plasma Cannon Tiamat Missile Launcher Tiamat Missile Launcher Great Maul [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 Utility 6 | . . 1 2 2 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 218 | 6 12 22 33 56 16 18 . 15 40 Power 14 | 1 . 3 3 3 . 1 . 1 2 Engine 13 | 1 . 3 2 3 . 1 . 1 2 Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 48 | 2 3 9 5 12 4 6 . 2 5 Treads 10 | . . 8 1 . . . . . 1 Leg 28 | 2 . . 4 8 3 5 . 2 4 Wheel 10 | . 3 1 . 4 1 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 83 | 1 4 2 12 31 7 4 . 3 19 Device 50 | . 1 2 6 22 4 3 . 3 9 Storage 5 | 1 2 . . . . . . . 2 Processor 6 | . 1 . 2 . 1 . . . 2 Hackware 1 | . . . 1 . . . . . . Protection 21 | . . . 3 9 2 1 . . 6 Artifact . | . . . . . . . . . . Weapon 73 | 2 5 8 13 10 5 7 . 9 14 Energy Gun 16 | 2 . 3 9 2 . . . . . Energy Cannon 28 | . 2 3 . 6 3 4 . 3 7 Ballistic Gun 3 | . 3 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 2 1 Launcher 10 | . . 1 . . 2 1 . 3 3 Special Weapon . | . . . . . . . . . . Impact Weapon 13 | . . 1 4 2 . 2 . 1 3 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 1 3 . . . . 2 . Parts Lost 39 | . 1 3 3 4 2 9 . 4 13 Power 4 | . . . 2 . . 1 . . 1 Propulsion 13 | . 1 3 . 2 1 3 . . 3 Utility 17 | . . . 1 2 1 3 . 3 7 Weapon 5 | . . . . . . 2 . 1 2 Highest Loss Streak 9 | . 1 1 1 4 6 4 . 2 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 97 98 98 98 90 93 100 96 92 Engine 8 | . 14 10 7 7 7 6 7 7 5 Treads 8 | . . 29 11 . . . . . . Leg 12 | . 1 . 15 20 6 14 23 22 24 Wheel 3 | . 26 2 . 1 6 5 . . . Device 17 | . 2 10 11 22 22 25 30 27 23 Storage 8 | . 14 11 9 7 7 7 7 7 6 Processor 14 | . 9 11 18 15 16 18 15 15 8 Protection 2 | . . . 2 7 5 . . . 8 Energy Gun 3 | . 1 2 15 6 . . . . . Energy Cannon 10 | . 5 16 . 7 14 13 15 10 8 Ballistic Gun 1 | . 21 . . . . . . . . Impact Weapon 1 | . . 2 2 . . . . . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 14 33 36 43 57 55 53 47 47 79 Greatest Support 69 | 20 32 63 63 52 28 47 47 49 69 Greatest Overweight (x) 4 | 2 1 2 1 2 2 4 . 1 2 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 11 14 14 14 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 14 15 15 13 15 15 15 15 13 Class Distribution -------------------- 61% | Mutant 28% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 3636 | 210 521 457 308 664 274 339 . 400 463 Remotely . | . . . . . . . . . . Salvage Created 5752 | . 521 1371 952 861 432 323 . 201 1091 Parts 283 | . 30 77 61 35 15 10 . 11 44 Haulers Intercepted 6 | . 1 2 1 1 . . . . 1 Recyclers Shooed 9 | . . . . 3 . . . . 6 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 46 | . . . . . 10 3 . 33 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 106 | . 9 29 15 10 12 7 . 8 16 Guns 27 | . 9 . 14 4 . . . . . Cannons 53 | . . 24 . 3 4 5 . 7 10 AOE 19 | . . 3 . . 8 2 . . 6 Classes Destroyed 18 | . 5 3 4 2 . 1 . 2 1 Worker 2 | . . . 1 . . . . . 1 Builder 10 | . . 3 2 . . . . . 5 Hauler 6 | . 1 2 1 1 . . . . 1 Recycler 8 | . 1 . 1 4 . . . . 2 Mechanic 1 | . . . . . . . . . 1 Watcher 11 | . 3 4 2 2 . . . . . Swarmer 19 | . 3 8 . . 4 . . 4 . Cutter 2 | . . . 2 . . . . . . Grunt 47 | . 6 10 5 3 7 3 . . 13 Brawler 2 | . . . 1 . 1 . . . . Duelist 1 | . . 1 . . . . . . . Protector 2 | . . . . . . . . 2 . Sentry 19 | . . 10 5 1 . . . . 3 Demolisher 2 | . . . . . . . . 2 . Specialist 2 | . . . 2 . . . . . . Hunter 2 | . . . . 2 . . . . . Programmer 4 | . . . . 4 . . . . . Savage 1 | . . . . . . 1 . . . Butcher 2 | . . . . . . 2 . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 10 | . 3 7 5 3 4 3 . 2 10 Combat Bots Only 6 | . 3 6 4 2 4 3 . 2 4 Max Kills in Single Turn 7 | . 2 3 2 1 3 2 . 1 7 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . 3 . . 3 2 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 8505 | . 468 781 864 1262 694 1062 . 739 2635 Core 1455 | . 87 141 135 178 71 184 . 216 443 Absorbed by Shields 80 | . . . . . . . . . 80 Redirected to Shielding 140 | . . . . 107 . . . . 33 Regen/Repaired (Parts) 327 | . 95 94 . . . . . . 138 Core Remaining (%) 62 | 100 65 64 75 . . . . 7 . Volleys Fired 372 | . 49 73 53 60 19 19 . 45 54 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 170 | . 46 136 122 160 160 140 . 120 170 Shots Fired 714 | . 98 146 110 120 35 38 . 82 85 Gun 258 | . 98 . 110 50 . . . . . Cannon 442 | . . 145 . 70 30 35 . 82 80 Launcher 14 | . . 1 . . 5 3 . . 5 Special . | . . . . . . . . . . Kinetic 139 | . 98 . . . . . . 21 20 Thermal 561 | . . 145 110 120 30 35 . 61 60 Explosive 14 | . . 1 . . 5 3 . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 9 12 9 9 16 8 . 7 8 Robot Miss Streak 5 | . 3 2 4 5 1 3 . 4 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 486 | . 65 103 78 79 28 25 . 40 68 Core Hits 233 | . 22 36 30 24 19 16 . 21 65 Critical Kills 3 | . . 2 . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 Critical Strikes 17 | . . 2 6 6 . . . 2 1 Burn 11 | . . . 5 6 . . . . . Meltdown 3 | . . 2 . . . . . 1 . Blast 1 | . . . . . . . . 1 . Smash 2 | . . . 1 . . . . . 1 Melee Attacks 88 | . . 10 31 8 . 9 . 9 21 Impact 88 | . . 10 31 8 . 9 . 9 21 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . 1 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14564 | . 1042 2498 1615 1993 1305 900 . 957 4254 Guns 3393 | . 1042 . 1535 816 . . . . . Cannons 7548 | . . 2160 . 1177 682 607 . 957 1965 Explosions 3154 | . . 277 . . 623 229 . . 2025 Melee 469 | . . 61 80 . . 64 . . 264 Ramming . | . . . . . . . . . . Kinetic 1931 | . 1042 . . . . . . 340 549 Thermal 9907 | . . 2160 1535 1993 682 607 . 617 2313 Explosive 2257 | . . 277 . . 623 229 . . 1128 Electromagnetic . | . . . . . . . . . . Impact 469 | . . 61 80 . . 64 . . 264 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . 5 7 7 16 16 20 15 Average Corruption 9 | . . . 5 3 7 11 16 19 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 271 | . . . 41 32 33 63 6 68 28 Message Errors 59 | . . . 11 8 11 12 2 9 6 Matter Fused 69 | . . . 11 10 6 17 1 19 5 Heat Flow Errors 27 | . . . 6 . 3 8 . 8 2 Energy Discharges 36 | . . . 5 5 4 7 3 10 2 Parts Rejected 4 | . . . . 1 . . . 1 2 Data Loss (minor) 33 | . . . 1 4 7 7 . 9 5 Data Loss (major) 15 | . . . 2 . 1 6 . 4 2 Misfires 13 | . . . 4 3 . 3 . 3 . Alerts 9 | . . . 1 1 1 2 . 2 2 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 4 | . . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 582 | . . 47 80 42 16 13 . 6 378 Projectiles 79 | . . 15 . 42 13 . . 6 3 Explosions 320 | . . 13 . . 3 13 . . 291 Melee 183 | . . 19 80 . . . . . 84 Knockbacks 11 | . . . . . . . . 2 9 Impact 1 | . . . . . . . . . 1 Kinetic 9 | . . . . . . . . 2 7 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 101 | . . . . . 12 . . . 89 Shots 3 | . . . . . 2 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 545 | . 40 334 260 381 273 277 . 355 545 Average Temperature 96 | . 12 65 78 127 85 134 . 99 144 Received Heat Transfer 2893 | . 225 276 189 402 405 191 . 48 1157 Effects 11 | . . . . . 2 1 . . 8 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . Interference 6 | . . . . . 2 . . . 4 Damage (major) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . . 6 2 . . . . . 2 Impact Corruptions 8 | . . 2 4 . . . . . 2 Robots Melted 8 | . . 2 2 3 . . . 1 . Combat Hostiles 7 | . . 2 1 3 . . . 1 . Parts Melted 44 | . . 16 7 9 4 3 . 4 1 Heat Transferred 16797 | . . 3774 3293 3913 1250 1014 . 796 2757 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 669 | . 180 669 357 95 . . . . 242 Initial 200 | . . 10 200 24 . . . . 37 Average 213 | . 79 423 239 31 . . . . 89 Maximum Alert Level 2 | . . 2 1 . . . . . 1 Low Security (%) 57 | 100 100 21 19 100 . . . . 89 Level 1 18 | . . 8 80 . . . . . 10 Level 2 24 | . . 70 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 1 2 7 . . . . 6 Investigation 1 | . . . . 1 . . . . . Extermination 6 | . . . . 5 . . . . 1 Reinforcement 7 | . 1 1 2 1 . . . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 14 | . 2 2 1 . . . . 9 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 23 41 25 17 15 11 . 19 25 Peak Tracking Total 9 | . 4 5 4 5 4 7 . 3 9 Tactical Retreats 10 | . 1 2 1 1 2 . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 12 | . 1 3 1 2 . . . 3 2 Max in Single Turn 2 | . 1 1 1 1 . . . 1 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 52 | . 10 16 7 9 1 1 4 . 4 Terminals 30 | . 7 11 5 5 . . . . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . 1 2 . . . . . . 1 Recycling Units 5 | . 2 1 . 2 . . . . . Scanalyzers 5 | . . 2 2 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 175 | . 30 57 33 21 1 1 26 . 6 Successful 135 | . 21 45 22 15 1 1 26 . 4 Failed 39 | . 8 12 11 6 . . . . 2 Catastrophic 6 | . 1 . . 3 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 62 | . 19 18 17 7 . . . . 1 Terminals 93 | . 24 29 28 9 . . . . 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 12 | . 2 8 . . . . . . 2 Recycling Units 12 | . 4 3 . 5 . . . . . Scanalyzers 28 | . . 17 5 6 . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 61 | . 9 11 9 3 1 1 26 . 1 Record 11 | . . . . . . . 11 . . Part Schematic 11 | . . 1 . 1 . . 9 . . Robot Schematic 3 | . . . . . . . 3 . . Robot Analysis 7 | . 2 2 2 1 . . . . . Prototype ID Bank 8 | . 2 . 2 1 . . 3 . . Open Door 2 | . . . . . 1 1 . . . Level Access Points 1 | . . 1 . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 Locate Traps 3 | . . 2 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . . Hauler Manifests 4 | . 2 1 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 12 | . 2 8 . . . . . . 2 Scan Component 6 | . 1 4 . . . . . . 1 Repair 6 | . 1 4 . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . Scanalyzer 26 | . . 16 4 6 . . . . . Insert Component 12 | . . 7 2 3 . . . . . Analyze 14 | . . 9 2 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 33 | . 9 10 9 5 . . . . . Terminals 28 | . 8 9 9 2 . . . . . Track 2 | . . . 2 . . . . . . Assimilate 7 | . 2 3 2 . . . . . . Botnet 14 | . 5 5 3 1 . . . . . Disrupt 1 | . . . 1 . . . . . . Operators 4 | . 1 1 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 1 . 2 . . . . . Reject 4 | . 1 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Reprogram 1 | . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 7 16 7 6 . . . . 4 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 23 | . . 8 2 4 . . 9 . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . 12 Parts Repaired 6 | . 1 4 . . . . . . 1 Time 179 | . 32 128 . . . . . . 19 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . 6 . . 1 . . . . . Parts Scanalyzed 12 | . . 7 2 3 . . . . . Part Schematics Acquired 12 | . . 7 2 3 . . . . . Parts Damaged 2 | . . 1 . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . 2 . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 14 | . 2 2 2 3 . 2 . 3 . Largest Group 4 | . 2 4 4 4 . 2 2 3 2 Highest-Rated Group 158 | . 20 40 40 102 . 62 62 158 68 Highest-Rated Ally 96 | . 10 10 10 31 . 31 31 96 34 Total Orders 26 | . 5 10 4 5 . . . . 2 STAY 14 | . 2 5 3 3 . . . . 1 FOLLOW 12 | . 3 5 1 2 . . . . 1 Ally Attacks 63 | . . . . 16 . . . 36 11 Total Damage 2610 | . . . . 252 . . . 1623 735 Kills 14 | . . . . 2 . . . 8 4 Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total 7 | . 2 2 2 1 . . . . . Derelict Logs Recovered 7 | . . . . . 1 3 . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 13859 | 77 1031 3231 1730 2503 1073 1709 120 1499 886 Spaces Moved 8706 | 54 803 1705 967 1624 838 1146 98 1048 423 Core 17 | 17 . . . . . . . . . Treads 1827 | . . 1553 274 . . . . . . Legs 4434 | 37 36 . 693 1447 2 650 98 1048 423 Wheels 2428 | . 767 152 . 177 836 496 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 113 100 115 100 123 123 125 Average Speed 128 | 118 97 155 130 122 115 129 123 125 131 Slowest Speed 400 | 150 120 240 190 270 270 400 123 195 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . 2 . 1 1 Exploration Rate (%) 64 | 4 93 97 63 31 84 94 75 93 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 9 | . . . . . 4 3 . 2 . Spaces Dug 69 | . . 8 26 4 . 6 . 9 16 Terrain Destroyed 269 | . . 22 26 4 64 41 . 9 103 Melee 69 | . . 8 26 4 . 6 . 9 16 Projectile 5 | . . . . . . . . . 5 AOE 195 | . . 14 . . 64 35 . . 82 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total 10550 | 64 975 2126 1270 2011 911 1321 97 1149 626 Wait 843 | . 77 276 154 202 10 71 . . 53 Move 8695 | 53 802 1704 966 1623 837 1144 97 1047 422 Hop . | . . . . . . . . . . Pick Up 135 | 5 23 20 11 22 15 14 . 12 13 Fast Attach 67 | 6 . 8 15 16 3 4 . 6 9 Attach 53 | . 3 4 7 7 7 9 . 5 11 Detach 8 | . . . 1 1 2 2 . . 2 Swap 98 | . 9 10 11 33 6 5 . 4 20 Drop 147 | . 12 21 21 39 12 9 . 13 20 Fire 372 | . 49 73 53 60 19 19 . 45 54 Melee 88 | . . 10 31 8 . 9 . 9 21 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . 1 . . 1 Rewire 42 | . . . . . . 34 . 8 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 6) 720 | -10/Materials | Discovered new exit (range 14) 842 | -10/Materials | Central database locked down 854 | -10/Materials | Discovered new exit (range 13) 981 | -10/Materials | Repaired Autogun 1109 | -10/Materials | Entered another Materials area 1109 | -9/Materials | Accompanied by 2 allies 1109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1851 | -9/Materials | Discovered new exit (range 13) 1908 | -9/Materials | Build established: Scavenger-Mutant 2016 | -9/Materials | Discovered new exit (range 7) 2299 | -9/Materials | Discovered new exit (range 9) 2442 | -9/Materials | Build established: Mutant 2592 | -9/Materials | Discovered new exit (range 15) 3175 | -9/Materials | Discovered new exit (range 10) 3480 | -9/Materials | Build established: Commander-Mutant 3571 | -9/Materials | Identified exit to Materials 3783 | -9/Materials | Repaired Imp. Treads 3810 | -9/Materials | Repaired Lgt. Treads 4086 | -9/Materials | Repaired Imp. Heat Sink 4120 | -9/Materials | Repaired Imp. Ion Engine 4340 | -9/Materials | Entered another Materials area 4340 | -8/Materials | Accompanied by 4 allies 4340 | -8/Materials | Evolved 2 slots: Utility x2 4751 | -8/Materials | Build established: Mutant 5980 | -8/Materials | Discovered new exit (range 4) 5984 | -8/Materials | Identified exit to Factory 6070 | -8/Materials | Entered Factory 6070 | -7/Factory | Accompanied by 1 ally 6070 | -7/Factory | Evolved 2 slots: Utility x2 7569 | -7/Factory | Discovered new exit (range 15) 7622 | -7/Factory | Identified exit to Factory 8301 | -7/Factory | Discovered new exit (range 16) 8319 | -7/Factory | Identified exit to Lower Caves 8573 | -7/Factory | Entered Lower Caves 8624 | -7/Lower Caves | Lost 6 parts (3n3u) 8692 | -7/Lower Caves | Encountered a Warlord checkpoint 8998 | -7/Lower Caves | Learned Factory terminal intel 9316 | -7/Lower Caves | Discovered new exit (range 7) 9326 | -7/Lower Caves | Identified exit to Lower Caves 9359 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9646 | -7/Lower Caves | Entered another Lower Caves area 9704 | -7/Lower Caves | Discovered exit to Factory (range 7) 9829 | -7/Lower Caves | Learned Factory non-interactive machine intel 10200 | -7/Lower Caves | Crushed by falling debris 10231 | -7/Lower Caves | Lost 3 parts (1p1u1w) 10299 | -7/Lower Caves | Crushed by falling debris 10300 | -7/Lower Caves | Core integrity fell below 50% 10300 | -7/Lower Caves | System corruption reached 10% 10336 | -7/Lower Caves | Lost 4 parts (1n2u1w) 10637 | -7/Lower Caves | Build established: Scavenger-Mutant 10691 | -7/Lower Caves | Attacked by a faux Warlord 10949 | -7/Lower Caves | Learned Factory stockpile data 11044 | -7/Lower Caves | Learned 4 Factory zone layouts 11108 | -7/Lower Caves | Discovered new exit (range 12) 11130 | -7/Lower Caves | Identified exit to Data Miner 11355 | -7/Lower Caves | Entered Data Miner 11355 | -7/Data Miner | Accompanied by 2 allies 11355 | -7/Data Miner | Discovered new exit (range 7) 11363 | -7/Data Miner | Identified exit to Proximity Caves 11380 | -7/Data Miner | Met Data Miner 11418 | -7/Data Miner | Learned location of Section 7 (-2) 11418 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11440 | -7/Data Miner | Received God Mode back door access code from Data Miner 11475 | -7/Data Miner | Entered Proximity Caves 11475 | -6/Proximity Caves | Accompanied by 2 allies 11586 | -6/Proximity Caves | Crushed by falling debris 11586 | -6/Proximity Caves | Core integrity fell below 20% 11634 | -6/Proximity Caves | Learned Factory terminal intel 11668 | -6/Proximity Caves | Learned Factory interactive machine intel 12028 | -6/Proximity Caves | Escorted by Enhanced Grunt 12143 | -6/Proximity Caves | Discovered exit to Factory (range 14) 12974 | -6/Proximity Caves | Entered Factory 12974 | -6/Factory | Accompanied by 2 allies 12974 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12977 | -6/Factory | Loaded intel: 202 non-interactive machine locations 12978 | -6/Factory | Loaded intel: 54 interactive machine locations 12979 | -6/Factory | Loaded intel: 28 terminal locations 13197 | -6/Factory | Fabricated Wave Gun? 13320 | -6/Factory | Garrison activated, responded to threat 13439 | -6/Factory | Crushed by falling debris 13440 | -6/Factory | System corruption reached 10% 13683 | -6/Factory | Repaired Titanium Leg 13850 | -6/Factory | Core integrity fell below 50% 13860 | -6/Factory | Self-destructed Last Messages --------------- 13834_ U-05 Engineer lays Concrete. 13835_ Critical hit (Burn: +37). 13835_ U-05 Engineer lays Concrete. 13836_ Adv. Heat Sink destroyed. 13836_ U-05 Engineer lays Concrete. 13837_ U-05 Engineer builds a Wall. 13837_ Hvy. Flak Cannon destroyed. 13839_ U-05 Engineer builds a Wall. 13843_ K-01 Serf collects debris. 13843_ U-05 Engineer builds a Wall. 13846_ K-01 Serf collects debris. 13849_ System corrupted: Heat flow error (+131). 13850_ K-01 Serf collects debris. 13851_ R-10 Processor collects Lgt. Angular Momentum Engine. 13851_ Reactive Plating destroyed. 13852_ G-50 Soldier destroyed. 13853_ K-01 Serf collects debris. 13854_ Titanium Leg destroyed. 13856_ K-01 Serf collects debris. 13858_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ???????????????????????????????""T""?????????????? | | ?????????????????????????????????????????????????? | | ???????T???????????????? ????????????????????????? | | ??????????????????????# ???????"""?????????????? | | ??????????????????????# ???????"""?????????????? | | ??????????????????????# ???????"""?????????????? | | ??????????????????????# ???????????????????????? | | ????????????????"""??## ########???????????????? | | ????????????????"""??# ???????????????? | | ????????????????"""??# ?????????????? | | ?????????????????????+ """ ????????????? | | ??????"?"?"???!??????? """" ????????????? | | ??????"?"?"???????????? "F"" ?????????????? | | ??????"?"?"?????????????#R "" ????????????? | | ??????"?"?"?????????????# """ #???????????? | | ??????"?"?"?????#/??????# "" #???????????? | | ?"""??"?"?"?????# ??????# """?????????? | | ?"R???"?"?"????##+####### """ [* T"#????????? | | ?"""??"?"?"???## # """ [* """#????????? | | ??""??"?"?"???## """ # """ * ###?????????? | | ??????????????## ""R" * # k #???????????? | | ??############## = = #%% """ """ #???????????? | | ??# # !=% +% """ """ ????????????? | | ??# # %%*[%=#ug """ """ #???????????? | | ??# """""" " = %#g #???????????? | | ??# """""" # %#@u * #???????????? | | ??# """""" # % #%###### ##????????????? | | ??# """""" ##"##"####! #???? #?????????????? | | ??# #### #??????^#????????????"" | | ??# #?# # #????????????????????"" | | ??#! """#?## ### ####????????????????????"" | | ??# T"#??##??###????????????????????????? | | ??# """#?????????????????????????????????? | | ??# #???????????????????????????H?????? | | #########/######?????????????????????????????????? | | ###########?????????????????????????? | | # #?????????????????????????? | | % # "" #?????????????????????????? | | # "" #?????????????????????????? | | # !]] T" #?????????????????????????? | | ##+##### # !]] "" #?????"""?????????????????? | | ! ## #! ! ] "" #?????"""?????????????????? | | " ## # ! #?????"""?????????????????? | | "" ## + #?????????????????????????? | | "" ## ### #######?????????????????????????? | | "" " ## #?###???????????????????????????????? | | "" " ## ???????????????????????????????????? | | "T " ## ??????????????"""""""""???????????? | | "" " ## "" """?"""??????????????????????????? | | "" " ## "" """?"""??????"""""""""???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Hvy. Particle Gun | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Hacked Hardlight Generator | -9/Materials | Scanalyzed Reactive Plating | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Coolant Injector | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Wave Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerChargeTerrabomb Manual? 0 Play Time 03:00:58 Cumulative 171.8 hours Start 2022.03.20 @ 19:39:32 End 2022.03.20 @ 23:10:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 794c01c9-95c4-4c5a-90c8-dcffeb8eed70