Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 21:13:54 Player: Rockstar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1785) 1785 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 6115 Bonus ------- Follower Combat Kills 120 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 176/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Fission Core Propulsion Shielding Power Sword Segregator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Compact Wheel Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Power Shielding Hardened Medium Armor Plating Dynamic Insulation System > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Light Ion Engine Nuclear Core Light Nuclear Core Wheel Improved Heat Sink Small Storage Unit Improved Sensor Array System Restoration Module High-powered Shotgun Flak Gun Flak Gun Remote Datajack Katana Katana Katana [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Power Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Power Shielding Weapon Katana Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . . 4 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . 4 . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 68 | 6 1 1 3 9 16 11 5 2 14 Power 6 | 1 . . 2 . 1 . . 1 1 Engine 4 | 1 . . 1 . . . . 1 1 Core 2 | . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . . 2 7 5 . . 8 Treads 4 | 2 . . . . 1 1 . . . Leg 7 | . . . . . 4 3 . . . Wheel 2 | . . . . . 1 1 . . . Hover 1 | . . . . . 1 . . . . Flight 10 | . . . . 2 . . . . 8 Utility 21 | 1 1 . . 6 6 4 1 . 2 Device 9 | . . . . 3 3 3 . . . Storage 4 | 1 . . . 1 2 . . . . Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . . 2 . 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 17 | 2 . 1 1 1 2 2 4 1 3 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . . . . . . 3 . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 2 | . . 1 . . . . 1 . . Special Weapon 2 | . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . 1 1 2 . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 33 | . . . . 2 4 7 7 2 11 Power 1 | . . . . . . . 1 . . Propulsion 22 | . . . . 1 4 4 3 2 8 Utility 6 | . . . . . . 3 2 . 1 Weapon 4 | . . . . 1 . . 1 . 2 Highest Loss Streak 9 | . . . . 2 3 6 4 2 9 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 8 | 1 4 6 7 5 6 14 14 9 4 Power 1 | . 1 1 1 1 1 3 3 2 1 Propulsion . | . . . . . . 1 1 . . Utility 2 | . . 2 2 . 1 3 3 1 . Weapon 3 | . 2 3 2 3 2 5 5 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . . 5 1 1 . . 4 2 Power 5 | . . . 1 . . . . 2 2 Propulsion 1 | . . . 1 . . . . . . Utility 1 | . . . . . . . . 1 . Weapon 6 | . . . 3 1 1 . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 91 100 100 88 90 94 76 45 19 Engine 3 | . 14 14 5 6 . . . . . Core 4 | . . . 8 . 6 7 5 2 . Treads 12 | . 28 28 28 11 3 8 6 . . Leg 4 | . . . . . 6 10 6 3 . Wheel 2 | . . . . . 4 5 . . . Hover 1 | . . . . . 2 3 . 2 . Flight 1 | . . . . 6 5 . . . 4 Device 11 | . . . . 18 23 14 19 8 3 Storage 9 | . 14 14 14 13 7 7 7 3 . Processor 8 | . 5 14 14 9 7 7 7 6 3 Protection 6 | . . . . 8 7 11 7 7 2 Ballistic Gun 6 | . 28 14 14 10 . . 10 3 2 Launcher 3 | . . 14 13 . . . 1 . . Slashing Weapon 7 | . . . . 4 12 15 3 1 1 Peak Build Rating 42 | 6 7 7 10 18 37 42 41 37 30 Average Rating 22 | 4 6 7 8 13 28 38 33 22 11 On Entrance 16 | . 6 7 7 9 17 37 42 24 11 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 45 | 14 14 15 15 19 36 45 38 32 16 Greatest Support 43 | 40 40 40 40 40 35 43 23 17 20 Greatest Overweight (x) 9 | . . . . 4 4 3 9 2 2 Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 Average Capacity 10 | 7 8 8 8 7 8 15 15 10 5 Most Carried 15 | 2 6 6 8 8 13 15 15 15 5 Average Carried 8 | 1 4 6 7 5 6 14 14 9 4 Final Capacity 15 | 8 8 8 8 5 15 15 15 5 5 Final Carried 15 | 2 6 6 8 5 13 14 15 5 5 Class Distribution -------------------- 59% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Matter Collected 1283 | 204 . 75 122 161 216 155 183 . 167 Remotely . | . . . . . . . . . . Salvage Created 1629 | . . . 101 193 214 483 297 197 144 Parts 71 | . . . 7 14 11 18 8 10 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 33 | . . . 13 . . 18 2 . . Prevented 5 | . . . . . . . 5 . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 35 | . . . 4 7 4 9 6 2 3 Melee 14 | . . . . 1 4 9 . . . Guns 12 | . . . 1 4 . . 4 . 3 AOE 7 | . . . 3 2 . . 2 . . Classes Destroyed 11 | . . . 4 2 1 1 2 1 . Builder 2 | . . . . 1 . . . 1 . Watcher 1 | . . . . . . . . 1 . Swarmer 5 | . . . 1 3 . 1 . . . Grunt 18 | . . . 1 2 2 6 2 2 3 Brawler 1 | . . . . . . . 1 . . Sentry 4 | . . . 1 1 1 1 . . . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . . Subdweller 1 | . . . 1 . . . . . . Savage 1 | . . . . . . . 1 . . Butcher 2 | . . . . . . . 2 . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 4 | . . . 3 3 2 3 3 4 3 Combat Bots Only 3 | . . . 3 2 2 3 3 2 3 Max Kills in Single Turn 2 | . . . 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . 1 1 . . 1 . . Melee 1 | . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Hostile Shots Fired 478 | . . . 15 33 99 94 28 10 199 Missed 182 | . . . 6 11 41 25 8 3 88 Hits 296 | . . . 9 22 58 69 20 7 111 Melee 21 | . . . . . . . 15 . 6 Projectile 275 | . . . 9 22 58 69 5 7 105 Critical Strikes 15 | . . . . . 1 3 9 . 2 Damage Taken 4234 | . . . 157 292 656 980 603 129 1417 Core 1248 | . . . . 66 108 185 38 . 851 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 135 | . . . . 2 20 38 . . 75 Core Remaining (%) 85 | 100 . . 100 88 . . 52 . . Volleys Fired 67 | . . 1 11 20 . . 20 5 10 Largest 2 | . . 1 2 2 . . 2 1 1 Hottest 100 | . . 20 100 40 . . 53 39 39 Shots Fired 98 | . . 1 20 30 . . 32 5 10 Gun 76 | . . 1 12 25 . . 29 . 9 Cannon . | . . . . . . . . . . Launcher 20 | . . . 6 5 . . 3 5 1 Special 2 | . . . 2 . . . . . . Kinetic 76 | . . 1 12 25 . . 29 . 9 Thermal 2 | . . . 2 . . . . . . Explosive 11 | . . . 6 5 . . . . . Electromagnetic 9 | . . . . . . . 3 5 1 Robot Hit Streak 13 | . . 1 7 13 . . 12 5 7 Robot Miss Streak 7 | . . . 1 1 . . 7 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 115 | . . 1 9 21 19 23 27 5 10 Core Hits 84 | . . . 5 16 5 11 27 2 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . 1 3 . . . Sever 4 | . . . . . 1 3 . . . Melee Attacks 72 | . . . . 2 27 34 . 6 3 Impact . | . . . . . . . . . . Slashing 72 | . . . . 2 27 34 . 6 3 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 11 | . . . . . 7 4 . . . Damage Inflicted 3558 | . . 13 293 543 578 856 720 312 243 Guns 1000 | . . 13 78 207 . . 558 . 144 Cannons . | . . . . . . . . . . Explosions 1078 | . . . 215 300 . . 162 312 89 Melee 1470 | . . . . 36 578 856 . . . Ramming 10 | . . . . . . . . . 10 Kinetic 1000 | . . 13 78 207 . . 558 . 144 Thermal 32 | . . . . 32 . . . . . Explosive 422 | . . . 215 207 . . . . . Electromagnetic 624 | . . . . 61 . . 162 312 89 Impact . | . . . . . . . . . . Slashing 1470 | . . . . 36 578 856 . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 . . Average Corruption 6 | . . . . . . . 6 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . 4 . . Message Errors 1 | . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 79 | . . . . . 47 32 . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 79 | . . . . . 47 32 . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 19 | . . . . 7 . . . . 12 Shots 2 | . . . . 1 . . . . 1 Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 47 | . . . . . . 17 5 47 4 Average Temperature 24 | . . . . . . 17 5 27 4 Received Heat Transfer 1349 | . . . 60 36 249 544 36 63 361 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . . . . 50 . . . . . Parts Sabotaged 10 | . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 144 | . . 56 . 144 109 . . 52 125 Initial 60 | . . . . 22 60 . . . 25 Average 21 | . . 9 . 45 18 . . 20 57 Influence Increases 1078 | . . 56 71 224 179 200 70 78 200 Destroy 0b10 Robot/C 640 | . . 40 60 140 80 160 60 40 60 Destroy 0b10 Robot/NC 15 | . . . . 5 . . . 10 . Destroy Leader 122 | . . 10 10 40 30 10 10 12 . Allied During Kill 7 | . . 6 1 . . . . . . Successful Hack 68 | . . . . . 54 . . 14 . Disable Machine 30 | . . . . 15 15 . . . . Anti-Garrison Action 50 | . . . . . . . . . 50 Destroy Structure 11 | . . . . 9 . . . 2 . Lose Combat Pursuer 135 | . . . . 15 . 30 . . 90 Influence Decreases 963 | . . 56 28 133 313 200 70 42 121 Entered New Map 106 | . . . . 21 74 . . . 11 Time Decay 623 | . . 56 8 92 219 166 40 42 . Lost Part 214 | . . . . 20 20 34 30 . 110 Lost Ally 20 | . . . 20 . . . . . . Squads Dispatched 5 | . . . . 1 2 . . 2 . Investigation 2 | . . . . 1 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 2 | . . . . . . . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Distress Signals 2 | . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 2 2 7 9 7 16 9 8 24 Peak Tracking Total 10 | . 1 2 3 4 2 7 3 5 10 Tactical Retreats 5 | . . . . 1 . 2 . . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Machines Disabled 4 | . . . . 1 1 1 . . 1 Max in Single Turn 1 | . . . . 1 1 1 . . 1 Garrison Relay 3 | . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Machines Accessed 11 | . . . . 3 5 1 . 2 . Terminals 4 | . . . . 2 1 . . 1 . Fabricators 3 | . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 26 | . . . . 6 15 1 . 4 . Successful 14 | . . . . 3 8 1 . 2 . Failed 12 | . . . . 3 7 . . 2 . Catastrophic 4 | . . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 9 | . . . . 4 5 . . . . Terminals 11 | . . . . 4 4 . . 3 . Fabricators 8 | . . . . . 8 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 3 | . . . . . 1 1 . 1 . Record 1 | . . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . 5 . . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 3 | . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . 2 . . . . . Terminals 2 | . . . . 2 . . . . . Track 1 | . . . . 1 . . . . . Search 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . . . 2 5 . . 2 . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 5 | . . . . . 5 . . . . Authchips . | . . . . . . . . . . Time 274 | . . . . . 274 . . . . Total Part Build Rating 21 | . . . . . 21 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . 14 Machine Destruction 14 | . . . . . . . . . 14 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 2 . . . . . . Highest-Rated Group 40 | . . 40 32 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . 6 13 . . . . . . Total Damage 243 | . . 76 167 . . . . . . Kills 4 | . . 2 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Active Infowar (turns) 1728 | . . . . 207 872 345 134 150 20 Sensors 1162 | . . . . 207 872 . . 63 20 Terrain 632 | . . . . . . 345 134 150 3 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Turns Passed 3860 | 73 232 347 579 209 872 1062 134 150 202 Spaces Moved 2519 | 42 140 191 328 161 570 683 28 95 281 Core 199 | 4 . . . . 2 . 2 73 118 Treads 981 | 38 140 191 328 50 . 217 17 . . Legs 209 | . . . . . 159 19 9 22 . Wheels 710 | . . . . . 263 447 . . . Hover . | . . . . . . . . . . Flight 420 | . . . . 111 146 . . . 163 Fastest Speed 26 | 50 160 160 160 37 37 105 200 50 26 Average Speed 125 | 149 160 160 160 80 111 140 245 105 50 Slowest Speed 500 | 160 160 160 160 360 250 330 500 200 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 Potential Cave-ins 2 | . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 28 51 30 22 17 82 6 4 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 3 | . . . . . . 2 1 . . Spaces Dug 4 | . . . . . . . . 4 . Terrain Destroyed 46 | . . . 32 10 . . . 4 . Melee 4 | . . . . . . . . 4 . Projectile . | . . . . . . . . . . AOE 42 | . . . 32 10 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Gar Total 3018 | 49 148 231 360 209 774 739 59 133 316 Wait 203 | . 4 39 . 1 141 12 2 4 . Move 2505 | 41 139 190 327 160 569 682 27 95 275 Hop 2 | . . . . . . . . . 2 Pick Up 39 | 2 4 . 8 3 13 2 2 1 4 Fast Attach 51 | 6 1 . 2 5 9 8 4 2 14 Attach 20 | . . . . 5 3 2 1 4 5 Detach 15 | . . . 1 4 4 2 . 3 1 Swap 19 | . . 1 3 1 6 2 3 3 . Drop 37 | . . . 8 8 9 2 . 10 . Fire 67 | . . 1 11 20 . . 20 5 10 Melee 58 | . . . . 2 20 27 . 6 3 Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Entered Mines 327 | -10/Mines | Build established: Mutant 342 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 631 | -10/Mines | Discovered new exit (range 9) 642 | -10/Mines | Identified exit to Subcaves 653 | -10/Mines | Entered Subcaves 653 | -10/Subcaves | Accompanied by 2 allies 949 | -10/Subcaves | Shifting Twisted Machinery released Flamer 963 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1199 | -10/Subcaves | Discovered new exit (range 9) 1230 | -10/Subcaves | Identified exit to Materials 1232 | -10/Subcaves | Entered Materials 1232 | -8/Materials | Evolved 4 slots: Utility x4 1435 | -8/Materials | Discovered new exit (range 13) 1440 | -8/Materials | Identified exit to Factory 1441 | -8/Materials | Entered Factory 1441 | -7/Factory | Evolved 2 slots: Propulsion x2 1539 | -7/Factory | Fabricated Remote Datajack (x2) 1690 | -7/Factory | Fabricated Shield Leg (x1) 1733 | -7/Factory | Build established: Scavenger-Mutant 1767 | -7/Factory | Fabricated Katana? 1785 | -7/Factory | Lost 3 parts (3n) 2301 | -7/Factory | Discovered new exit (range 9) 2312 | -7/Factory | Identified exit to Lower Caves 2313 | -7/Factory | Entered Lower Caves 2315 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2806 | -7/Lower Caves | Encountered a Warlord checkpoint 2842 | -7/Lower Caves | Learned Factory emergency access door positions 2974 | -7/Lower Caves | Lost 6 parts (3n3u) 3099 | -7/Lower Caves | Learned Factory terminal intel 3240 | -7/Lower Caves | Build established: Mutant 3242 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3359 | -7/Lower Caves | Discovered new exit (range 8) 3373 | -7/Lower Caves | Identified exit to Lower Caves 3375 | -7/Lower Caves | Entered another Lower Caves area 3436 | -7/Lower Caves | Discovered new exit (range 8) 3501 | -7/Lower Caves | Attacked by a faux Warlord 3502 | -7/Lower Caves | Lost 4 parts (1p1n2u) 3507 | -7/Lower Caves | Identified exit to Factory 3509 | -7/Lower Caves | Entered Factory 3509 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3511 | -6/Factory | Loaded intel: 28 terminal locations 3659 | -6/Factory | Identified exit to Garrison 3659 | -6/Factory | Entered Garrison 3679 | -6/Garrison | Triggered checkpoint 3696 | -6/Garrison | Garrison Relay disabled 3757 | -6/Garrison | Triggered checkpoint 3799 | -6/Garrison | Discovered new exit (range 14) 3808 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3834 | -6/Garrison | Core integrity fell below 50% 3837 | -6/Garrison | Triggered checkpoint 3845 | -6/Garrison | Garrison Relay disabled 3853 | -6/Garrison | Garrison Relay disabled 3856 | -6/Garrison | Core integrity fell below 20% 3861 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03837_ Beams of light sweep through the air. An alarm sounds. 03838_ C-30 ARC bursts open, deploying its payload. 03838_ G-67 Veteran unfolds itself. 03838_ G-50 Soldier unfolds itself. 03840_ Cesium-ion Thruster destroyed. 03845_ Garrison Relay disabled. 03845_ Relay Coupler [Grunt] tumbles out of relay unit. 03845_ Relay Coupler [Heavy] tumbles out of relay unit. 03845_ Relay Coupler [NC] tumbles out of relay unit. 03851_ Critical hit (Burn: +50). 03853_ Garrison Relay disabled. 03853_ Relay Coupler [Swarmer] tumbles out of relay unit. 03853_ Relay Coupler [Sentry] tumbles out of relay unit. 03853_ Relay Coupler [Specialist] tumbles out of relay unit. 03853_ Relay Coupler [NC] tumbles out of relay unit. 03853_ Relay Coupler [Behemoth] tumbles out of relay unit. 03858_ Slammed into G-50 Soldier. 03859_ G-50 Soldier knocked back. 03859_ Power Sword destroyed. 03861_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??#######???????????????????????????? | | ??#" """#???????????????????????????? | | ??##!! #######??????????????????????? | | ??# !!! g g #??????????????????????? | | ??# ! g #??????????????????????? | | ??## !!#### #??????????????????????? | | ??#"" !"#?#h@#??????????????????????? | | ??#######?# ###????????????????????? | | ??????????# %#????????????????????? | | ??????????# Y "#????????????????????? | | ??????????# C#????????????????????? | | ??????????#Y ###????????????????????? | | ??????????# #??????????????????????? | | ??????????# #?#####################? | | ??????????# #?# #? | | ??????????# #?# #? | | ??????????+ #?# #? | | ??????????# #?# #? | | ??????????# #?# #? | | ??????????# #?# #? | | ??????????# #?# #? | | ??????????# ### #? | | ??????????#[ / #? | | ??????????# ! < #? | | ??????????# ### #? | | ??????????#/ #?# #? | | ??????????#/*#?# #? | | ??????????#/ #?# #? | | ??????????# ## #? | | ??????????# ## #? | | ??????????# ## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Katana | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x2 | -7/Factory | Preloaded Shield Leg | x1 | -7/Factory | Preloaded Katana | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactPlatingStabilizer Manual? 0 Play Time 00:55:15 Cumulative 112.6 hours Start 2025.07.24 @ 19:44:30 End 2025.07.24 @ 21:13:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 103 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea4142e1-d762-47f5-ae09-135084287d95