Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.25 @ 16:26:11 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (344) 1720 Value Destroyed (16844) 16844 Prototype IDs (94) 1880 Alien Tech Used (12) 2400 Bonus (29942) 29942 TOTAL SCORE: 63886 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 13962 Follower Combat Kills 731 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -1251 Cogmind --------- Core Integrity 752/1850 Matter 290/300 Energy 448/450 System Corruption 13% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Improved Target Analyzer AEGIS Remote Shield Drone Bay (1/2) > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (12) --- Medium Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Core Physics Calibrator Enhanced Nova Cannon Sigix Shearcannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Improved Target Analyzer AEGIS Remote Shield Drone Bay > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Medium Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Transdimensional Reconstructor Core Physics Calibrator Enhanced Nova Cannon Heavy Missile Launcher Sigix Broadsword [Rating: 223] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Biomechanical Wings Treads Armored Treads Leg Sigix Exoskeleton Flight Unit Biomechanical Wings Utility Improved Hacking Suite Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Utility 12 | . . . 1 . . . 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 338 | 6 6 6 10 5 19 8 13 15 6 1 1 1 29 . . 7 1 3 1 2 10 . 12 8 6 3 19 19 30 15 17 43 16 Power 32 | 1 . . 2 1 4 . . 1 . . . . 1 . . . . . . . 1 . 1 . . . 2 4 6 2 1 5 . Engine 14 | 1 . . 2 1 2 . . 1 . . . . 1 . . . . . . . . . 1 . . . 2 1 2 . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 4 2 1 5 . Propulsion 40 | 2 . 1 5 . 4 . 2 4 . 1 . . 4 . . 3 1 1 . . 3 . 1 2 . 2 . 3 . 1 . . . Treads 13 | 2 . 1 4 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . 1 . . . . 4 . 1 . . 4 . . 3 1 1 . . 3 . 1 2 . 2 . 3 . 1 . . . Utility 127 | 1 4 . 1 1 3 2 4 9 3 . 1 1 15 . . 4 . 2 1 1 6 . 9 2 . 1 5 5 17 4 4 14 7 Device 52 | . . . . . 1 . . . 1 . . 1 3 . . 1 . . 1 . 1 . 3 1 . . 2 4 12 3 3 10 5 Storage 10 | 1 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 1 Processor 12 | . 1 . . . . 1 2 . . . 1 . 2 . . 1 . . . . . . . . . . . 1 . . . 2 1 Hackware 21 | . . . . . . . . 6 . . . . 8 . . . . 2 . . 3 . 1 . . . . . . 1 . . . Protection 32 | . . . 1 1 2 1 2 3 2 . . . 2 . . 2 . . . 1 2 . 4 1 . 1 3 . 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 2 5 2 3 8 6 7 1 3 . . . 9 . . . . . . 1 . . 1 4 6 . 12 7 7 8 12 24 9 Energy Gun 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 40 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 3 . 4 3 3 4 5 10 4 Ballistic Gun 24 | 2 2 3 . 2 4 3 1 1 1 . . . 4 . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . 1 1 2 3 4 . 1 . . . 3 . . . . . . . . . . . . . 2 1 . . . 1 . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Impact Weapon 5 | . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 41 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 2 3 . 6 3 1 . 7 11 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 . 1 . 1 . . . . . . . . 2 . . 1 1 4 . . . . 1 1 1 8 1 1 1 . Parts Lost 40 | . . 2 . 3 8 1 4 3 . 1 . . 3 . . . . . . . . . . . . . 2 3 2 2 . 6 . Power 10 | . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 2 2 . . 1 . Propulsion 7 | . . 1 . . 4 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . 1 1 1 2 2 . . . . 2 . . . . . . . . . . . . . 1 1 . 1 . 5 . Weapon 6 | . . 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 8 | . . 1 . 2 8 1 2 2 . 1 . . 2 . . . . . . . . . . . . . 2 2 2 2 . 4 . To Critical Strikes 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 99 87 97 93 98 97 100 100 100 97 100 100 99 100 98 98 94 93 94 97 95 95 95 90 87 93 94 90 74 69 Engine 6 | . 14 14 10 10 8 . . 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 9 10 10 10 5 1 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 8 8 9 9 Treads 14 | . 28 28 32 33 32 33 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 22 23 23 23 23 20 20 20 19 20 23 22 22 21 22 25 25 25 25 25 27 27 29 29 13 . Device 4 | . . . . . . . . . . . . 3 5 6 6 6 6 5 5 5 5 5 7 5 5 5 4 6 9 12 18 13 15 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . 1 5 5 5 5 4 4 4 4 7 9 Processor 8 | . 12 14 11 11 11 8 9 7 7 7 7 3 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 7 4 4 7 18 Hackware 14 | . . . . . . . . 36 38 38 38 38 40 40 40 40 40 39 40 38 38 38 35 35 35 35 30 24 22 20 16 5 . Protection 7 | . . . 11 11 11 11 22 7 7 7 7 7 6 6 6 5 6 5 5 5 5 5 6 4 5 5 9 9 9 7 4 1 . Energy Cannon 1 | . . . . . . . . . . . . . 1 6 6 6 6 5 5 5 5 5 3 . . . . . . . . 3 6 Ballistic Gun 8 | . 28 27 20 21 6 9 2 6 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 5 11 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 4 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 5 4 3 4 4 3 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 51 52 57 57 58 63 68 15 15 14 14 15 18 18 18 18 18 18 18 19 19 19 29 37 29 30 33 38 37 45 49 64 75 Greatest Support 66 | 40 40 40 60 60 60 60 62 15 15 15 15 15 18 18 18 18 18 18 18 24 24 24 30 31 40 41 32 38 38 45 66 60 60 Greatest Overweight (x) 4 | . 1 1 1 . . 1 1 4 . . . . 4 . . 4 . . . . . . . 1 . . 1 . . . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 12 12 Average Capacity 13 | 7 17 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 11 12 Most Carried 20 | 2 15 19 20 20 20 17 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 11 11 Average Carried 11 | . 11 16 18 18 12 16 17 4 4 4 4 4 4 5 5 4 5 4 5 5 4 5 5 9 10 10 9 9 9 9 9 7 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 12 12 Final Carried 20 | 2 15 18 20 20 17 16 20 3 5 5 4 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 9 10 9 9 Class Distribution -------------------- 44% | Mutant 14% | Wizard-Sprinter 13% | Wizard-Mutant 10% | Hacker-Mutant 7% | Alien-Sigix 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 5519 | 240 240 152 266 409 693 69 405 57 230 22 . 45 345 . . 70 10 . 50 30 110 . 70 110 80 . 308 188 305 70 235 504 206 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22328 | . 313 301 551 505 265 185 707 103 135 . . . 643 . . . . 31 318 229 350 . 284 . 264 . 282 602 583 75 247 7893 7462 Parts 777 | . 27 34 34 21 47 27 31 2 5 . . . 31 . . . . 2 6 . 5 . 11 . 4 . 7 14 38 5 20 122 284 Haulers Intercepted 9 | . 1 . 3 . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 10 . . 14 . 6 . . 6 . 3 1 3 . . . 2 . 3 . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 310 | . 7 8 6 25 5 18 18 2 . . . . 8 . . . . . . . . . . . . . 5 3 4 . 3 110 88 Melee 22 | . . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . . 3 . 3 6 5 Guns 41 | . 7 8 6 11 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 7 . Cannons 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 90 83 AOE 67 | . . . . 14 4 17 10 . . . . . 7 . . . . . . . . . . . . . 5 3 . . . 7 . Classes Destroyed 27 | . 5 3 3 3 2 . 2 . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . 4 1 Worker 13 | . . 1 . 1 . . 2 . . . . . 3 . . . . . . . . . . . . . . . 3 . . . 3 Builder 6 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Tunneler 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 3 . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Recycler 14 | . . 1 1 2 . . 1 . . . . . 2 . . . . . . . . . 2 . . . . 4 1 . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 4 Operator 5 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 2 1 2 1 Swarmer 55 | . 3 6 . 4 . 15 7 . . . . . 7 . . . . . . . . . . . . . . 3 . . . 9 1 Saboteur 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 Grunt 100 | . 4 2 3 3 . 3 6 2 . . . . 1 . . . . . . . . . . . . . 5 . . . . 33 38 Brawler 23 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 6 Duelist 23 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 9 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Programmer 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 9 14 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 22 | . . . . 16 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 32 | . 4 4 2 13 4 8 5 1 . . . . 3 . . . . 1 1 . . . 1 . . . 5 3 4 2 3 32 26 Combat Bots Only 32 | . 2 3 2 13 4 8 4 2 . . . . 3 . . . . . . . . . . . . . 5 3 3 . 3 32 20 Max Kills in Single Turn 7 | . 2 2 2 4 2 4 5 1 1 . . . 3 . . . . 1 1 1 . . 1 . 1 . 3 2 1 1 1 4 7 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 2 4 4 . . . . . 3 . . . . . . . . . . . . . 3 2 . . . 4 . Melee 1 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 12974 | . 325 239 180 912 1072 248 1083 304 15 45 . 52 358 . . . 125 . . . . . 19 . 16 . 250 457 406 536 403 3049 2880 Core 2324 | . 10 43 51 77 90 23 62 51 . . . 32 52 . . . 20 . . . . . . . . . 79 130 71 118 22 552 841 Absorbed by Shields 4122 | . . . . . . . . 52 . . . . . . . . . . . . . . . . . . . . . . . 1478 2592 Redirected to Shielding 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 30 15 62 . . . Regen/Repaired (Parts) 1046 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 799 39 Core Remaining (%) 77 | 100 . 78 . . . 39 88 . . . . 88 . . . . 91 . . . . 100 . . . . 93 . 84 . . 55 40 Volleys Fired 670 | . 27 17 31 45 151 14 25 13 18 . . . 14 2 2 . 2 7 . 1 . 1 5 3 4 . 13 10 35 4 8 119 99 Largest 2 | . 2 2 2 2 2 1 1 1 1 . . . 1 1 1 . 1 1 . 1 . 1 1 1 1 . 1 1 1 1 1 2 1 Hottest 200 | . 46 46 46 46 46 36 56 28 39 . . . 85 85 85 . 85 85 . 85 . 85 85 85 85 . 85 105 105 105 120 200 180 Shots Fired 827 | . 54 34 62 85 166 14 25 13 18 . . . 14 2 2 . 2 7 . 1 . 1 5 3 4 . 13 10 35 4 8 147 98 Gun 490 | . 54 34 62 79 151 7 17 13 17 . . . . . . . . . . . . . . . . . . . . . . 56 . Cannon 250 | . . . . . . . . . . . . . 9 2 2 . 2 7 . 1 . 1 5 3 4 . 6 8 1 4 8 89 98 Launcher 53 | . . . . 6 15 7 8 . 1 . . . 5 . . . . . . . . . . . . . 7 2 . . . 2 . Special 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . Kinetic 417 | . 54 34 62 79 151 7 . 13 17 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 121 | . . . . . . . 17 . . . . . 9 2 2 . 2 7 . 1 . 1 5 3 4 . 6 8 35 4 8 7 . Explosive 53 | . . . . 6 15 7 8 . 1 . . . 5 . . . . . . . . . . . . . 7 2 . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 98 Robot Hit Streak 40 | . 12 7 12 8 15 2 4 3 10 . . . 11 . . . . 1 . . . . . . . . 5 . 10 . . 40 37 Robot Miss Streak 8 | . 5 1 3 3 3 3 5 2 1 . . . 2 . . . . 2 . . . . 1 . . . . . 2 . . 8 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 8 | . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Capacitor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Shots Hit Robots 710 | . 34 24 40 53 135 4 36 10 14 . . . 17 . . . . 3 7 5 6 . 4 . 6 . 10 5 47 7 10 123 110 Core Hits 773 | . 16 14 17 43 53 21 20 3 5 . . . 17 . . . . . 4 1 3 . 1 . 2 . 18 6 22 2 4 258 243 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 14 | . . . 1 . 6 . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 95 | . . 1 2 . 8 . 7 . 1 . . . 3 . . . . . . . . . . . . . 1 . 7 . . 14 51 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 13 | . . . . . 7 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 76 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 7 . . 14 51 Melee Attacks 488 | . . 2 1 . 31 . 31 18 8 1 . . 53 2 3 4 3 9 8 8 6 1 19 9 9 6 22 25 56 31 49 49 24 Impact 83 | . . 2 1 . 31 . 31 18 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 405 | . . . . . . . . . 8 1 . . 53 2 3 4 3 9 8 8 6 1 19 9 9 6 22 25 56 31 49 49 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . . . 4 . 1 . . . 8 . . . . 1 5 2 . . 3 . 1 . 1 5 6 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69317 | . 526 374 635 1772 2660 966 2758 293 366 . . . 1503 . . . . 140 486 404 523 . 307 . 547 . 1310 800 1633 377 834 25361 24742 Guns 5995 | . 526 374 635 738 1062 29 154 119 308 . . . . . . . . . . . . . . . . . . . . . . 2050 . Cannons 43512 | . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . 21192 22251 Explosions 6883 | . . . . 1034 444 937 1225 . . . . . 566 . . . . . . . . . . . . . 1062 278 . . . 610 727 Melee 12382 | . . . . . 1110 . 1379 174 58 . . . 937 . . . . 71 486 404 523 . 307 . 547 . 248 522 1178 377 834 1474 1753 Ramming 90 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . 35 11 Kinetic 3791 | . 526 374 635 738 1062 29 . 119 308 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 678 | . . . . . . . 154 . . . . . . . . . . 69 . . . . . . . . . . 455 . . . . Explosive 6749 | . . . . 1034 444 937 1225 . . . . . 566 . . . . . . . . . . . . . 1062 278 . . . 610 593 Electromagnetic 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 Impact 2663 | . . . . . 1110 . 1379 174 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55212 | . . . . . . . . . 58 . . . 937 . . . . 71 486 404 523 . 307 . 547 . 248 522 1178 377 834 24716 24004 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . 2 . 1 5 6 6 13 Average Corruption 2 | . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . 2 . 1 4 5 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 90 | . . . . 13 30 7 . . . . . . . . . . . . . . . . . . . . 3 . 3 2 12 1 19 Message Errors 21 | . . . . 3 6 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 1 1 Matter Fused 24 | . . . . 5 9 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 6 Heat Flow Errors 15 | . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 4 Energy Discharges 9 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 Data Loss (minor) 13 | . . . . 1 4 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 4 Data Loss (major) 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4128 | . . . . 73 239 54 540 25 . . . . 182 . . . . 45 137 228 194 . 82 . 262 . 2 179 185 77 55 682 887 Projectiles 1107 | . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . 479 594 Explosions 207 | . . . . 73 . 54 17 . . . . . . . . . . . . . . . . . . . 2 16 . . . . 45 Melee 2814 | . . . . . 239 . 523 25 . . . . 182 . . . . 11 137 228 194 . 82 . 262 . . 163 185 77 55 203 248 Knockbacks 10 | . . . . . 1 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 8 | . . . . . 1 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 465 | . . . . 160 . 112 . . . . . . 51 . . . . . . . . . . . . . . 23 . . . 63 56 Shots 11 | . . . . 4 . 3 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 Rammed 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 10 4 415 246 236 51 241 27 1 . . 2 58 48 24 . 24 72 . 18 . 18 44 22 44 . 36 131 156 80 164 192 155 Average Temperature 46 | . 4 3 184 76 46 15 73 12 1 . . 2 23 27 18 . 18 34 . 13 . 13 19 16 21 . 15 49 67 14 67 35 79 Received Heat Transfer 2094 | . 165 75 72 74 . 27 378 196 . . . 12 54 . . . 54 . . . . . . . . . 81 75 . . . 264 567 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 26 | . . . . . 10 . 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1517 | . . . . . . . 407 . . . . . . . . . . 74 . . . . . . . . . . 1036 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 5754 | . 136 115 148 146 . 478 364 345 . . . . 297 . . . . 153 . . . . 236 . . . . 330 276 252 343 3961 5754 Initial 2376 | . . 31 3 . . . 107 162 . . . . 79 . . . . 64 . . . . . . . . . . 81 90 112 168 2376 Average 496 | . 54 40 35 79 . 131 208 238 . . . . 94 . . . . 99 . . . . 137 . . . . 184 150 173 235 1718 3825 Maximum Alert Level 5 | . . . . . . 2 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 1 5 5 Low Security (%) 68 | 100 100 100 100 100 . 60 50 34 . . . . 92 . . . . 100 . . . . 61 . . . . 54 75 71 31 4 . Level 1 18 | . . . . . . 38 49 65 . . . . 7 . . . . . . . . . 38 . . . . 45 24 28 68 18 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 93 Squads Dispatched 108 | . . 1 . . . . 2 2 . 1 . . 7 . . . 1 1 . . . . 3 . . . . 1 2 4 2 35 46 Investigation 9 | . . 1 . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . 1 1 1 . . Extermination 9 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 1 1 1 1 . Reinforcement 11 | . . . . . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . . . 2 . 1 2 Assault 74 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 30 42 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Miner Redirects 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . 1 . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 30 | . 2 . 2 1 . . 3 4 . . . . 1 . . . . . . . . . 3 . . . . . . 7 . 4 3 Communications Jammed 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 41 1 3 . Distress Signals 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 41 1 3 . Times Spotted 704 | . 15 8 13 26 48 17 27 19 8 5 . 1 20 2 . . 6 3 1 . . . 14 . 11 5 5 17 10 22 10 187 204 Peak Tracking Total 33 | . 2 2 3 15 10 4 4 10 7 6 . 1 4 5 . . 7 3 1 . . . 8 . 7 8 5 6 3 17 3 33 26 Tactical Retreats 64 | . . . . 1 16 . . 2 5 3 . 1 5 . . . 1 1 . . . . 2 . 4 . . 3 . 3 . 9 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 10 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 2 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 3 . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 49 | . . 1 . 3 6 1 3 1 . . . . 1 . . . 1 . . 1 . . . . 1 1 . . 3 . 3 13 10 Max in Single Turn 2 | . . 1 . 1 1 1 2 1 . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . 1 1 2 Garrison Access 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 69 | . 5 1 5 . 2 . 1 6 1 . 3 . 19 . . . . 1 1 . 4 . 3 1 1 2 . 2 4 1 2 4 . Terminals 34 | . 5 . 5 . . . 1 5 . . . . 13 . . . . . 1 . . . . . 1 . . . . . . 3 . Fabricators 10 | . . . . . . . . . . . . . 5 . . . . 1 . . . . 2 . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Garrison Access 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 1 . 1 . . Total Hacks 190 | . 9 1 9 . 2 . 1 27 1 . 23 . 61 . . . . 3 1 . 17 . 7 1 9 2 . 2 5 3 2 4 . Successful 149 | . 2 1 2 . 2 . . 12 1 . 23 . 53 . . . . 2 1 . 17 . 7 1 9 2 . 2 5 2 2 3 . Failed 41 | . 7 . 7 . . . 1 15 . . . . 8 . . . . 1 . . . . . . . . . . . 1 . 1 . Catastrophic 8 | . 1 . 4 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 202 | . 5 . 8 . 1 . 1 23 . . . . 36 . . . . 14 . . . . 15 . . 2 . 16 15 12 30 24 . Terminals 103 | . 9 . 9 . . . 1 25 . . . . 46 . . . . . 1 . . . . . 9 . . . . . . 3 . Fabricators 28 | . . . . . . . . . . . . . 14 . . . . 3 . . . . 6 . . . . . 2 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Garrison Access 8 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 2 1 . 1 . . Terminal Hacks 94 | . 2 1 2 . 2 . . 7 1 . 23 . 23 . . . . . 1 . 17 . . 1 9 2 . . . . . 3 . Record 23 | . . . . . 1 . . . . . 6 . 1 . . . . . 1 . 5 . . . 9 . . . . . . . . Part Schematic 16 | . . . . . . . . . . . 9 . 3 . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . . 2 . . . . 1 . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 . 1 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 18 | . . . . . . . . . . . . . 10 . . . . 1 . . . . 4 . . . . . 2 1 . . . Network Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Load Schematic 11 | . . . . . . . . . . . . . 6 . . . . 1 . . . . 2 . . . . . 1 1 . . . Build 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 1 . 1 . . Seal Access 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 1 . 1 . . Unauthorized Hacks 29 | . . . . . . . . 4 . . . . 19 . . . . 1 . . . . 2 . . . . . 1 1 1 . . Terminals 19 | . . . . . . . . 4 . . . . 15 . . . . . . . . . . . . . . . . . . . . Track 10 | . . . . . . . . 1 . . . . 9 . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recompile 6 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 5 . . . 1 5 . . . . 9 . . . . 1 . . . . 1 . 1 . . . 3 1 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 24 | . . . . . . . . . . . 5 . . . . 3 . 5 . . . . . . . . . . . . 7 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 92 | . . . . . . . . . . . 9 . 3 . . 12 . . . . 4 . 10 . . . . 12 . . 27 15 . Parts Built 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Time 395 | . . . . . . . . . . . . . 278 . . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . 15 . . . . . . . . . 7 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 72 | . . 1 . 2 . . . 1 . . . 1 3 . . 6 . 4 . . . . 1 . . 5 . 5 . 7 . . 36 Largest Group 8 | . . 1 . 2 . . . 1 . . . 1 2 . . 6 6 4 3 3 . . 1 . . 5 . 4 . 4 . . 8 Highest-Rated Group 412 | . . 31 . 49 . . . 10 . . . 96 42 . . 224 224 120 93 93 . . 167 . . 292 . 412 . 272 . . 115 Highest-Rated Ally 167 | . . 31 . 31 . . . 10 . . . 96 26 . . 41 41 31 31 31 . . 167 . . 65 . 103 . 122 . . 15 Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . 3 . . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Total Orders 19 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . 1 . 3 1 2 2 . 4 STAY 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . . Ally Attacks 160 | . . . . 11 . . . . . . . 15 . . . . 26 . 10 10 . . 6 . . 11 . 1 . 10 . . 60 Total Damage 4722 | . . . . 210 . . . . . . . 530 . . . . 847 . 189 162 . . 688 . . 243 . 38 . 358 . . 1457 Kills 31 | . . . . 2 . . . . . . . 5 . . . . 7 . 1 1 . . 5 . . 3 . . . 1 . . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 8 | . 1 . . . . . . 2 . . . . 1 . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . . . 1 . 2 1 2 1 . 2 . . 1 . 2 1 . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . 5 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . 4 Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 4 1 9 7 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 18732 | 76 995 1509 1218 972 2230 558 1140 361 326 126 27 255 1418 155 183 554 281 220 268 172 91 115 341 214 249 233 508 459 637 274 566 1198 803 Spaces Moved 23068 | 42 409 599 635 487 1042 305 413 722 580 306 74 565 2744 341 255 961 579 510 635 383 178 392 751 565 700 539 756 1023 1068 724 1449 1776 560 Core 16 | 1 . . . . . . . . . . . . 14 . . 1 . . . . . . . . . . . . . . . . . Treads 3931 | 41 409 599 635 487 1042 305 413 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 565 560 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17996 | . . . . . . . . 722 580 306 74 565 2730 341 255 960 579 510 635 383 178 392 751 565 700 539 756 1023 1068 724 1449 1211 . Fastest Speed 6 | 50 160 240 163 170 163 163 158 34 34 34 34 34 34 34 34 34 34 34 34 31 28 28 25 25 16 16 26 22 22 18 6 18 30 Average Speed 57 | 157 216 240 171 170 167 170 227 34 34 34 34 34 35 34 34 34 34 34 34 33 29 28 25 25 25 25 26 23 22 18 19 28 81 Slowest Speed 250 | 160 240 240 240 170 170 243 243 34 34 34 34 34 250 34 34 250 34 34 34 34 31 28 25 93 26 26 93 28 29 18 85 90 90 Overloaded Moves 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 6 . . . . 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . . 1 . . . 14 . . . 2 . 1 . . . 12 . 1 1 . 9 6 1 6 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 58 | 4 78 94 47 89 86 64 36 23 63 47 70 68 61 63 38 88 74 15 77 65 60 59 17 58 85 80 67 23 79 23 91 80 20 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 15 | . . 2 . . 1 . . . . . 1 . . . . 1 . . . . 3 . . . 1 . . . 2 . 2 2 . Known Exits Taken 22 | . . . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 2 . 1 . 1 . . 1 2 . 4 . 1 1 4 3 . 2 1 . 2 . 1 2 . 2 . . . . . . Spaces Dug 360 | . . 2 1 10 4 12 . 12 7 1 . . 63 3 4 . 4 8 1 2 . 1 19 11 6 6 20 43 18 23 37 29 13 Terrain Destroyed 1013 | . . 2 1 50 26 78 24 12 28 1 . . 83 3 5 . 5 12 1 3 . 2 20 12 6 6 107 44 18 23 39 66 336 Melee 242 | . . 2 1 . . . . 12 7 1 . . 34 1 3 . 3 7 1 2 . 1 15 9 3 6 16 19 18 19 31 25 6 Projectile 378 | . . . . . . . . . . . . . 9 2 2 . 2 5 . 1 . 1 5 3 3 . 6 7 . 4 8 19 301 AOE 393 | . . . . 50 26 78 24 . 21 . . . 40 . . . . . . . . . . . . . 85 18 . . . 22 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 26669 | 50 467 631 706 548 1323 326 521 793 675 325 74 627 3062 374 344 1177 653 534 672 413 206 394 856 614 747 621 1013 1183 1300 810 1632 2237 761 Wait 1770 | . 6 3 6 7 40 . 33 . 62 17 . 58 218 30 85 198 71 4 28 17 1 1 72 27 30 61 196 107 53 33 91 188 27 Move 22927 | 41 408 598 634 486 1041 304 412 721 577 305 73 564 2717 340 254 960 575 509 632 382 177 391 728 564 697 536 755 1005 1055 721 1436 1770 559 Hop 51 | . . . . . . . . . 1 . . . 12 . . . 1 . 1 . . . 10 . 1 1 . 8 6 1 6 3 . Pick Up 109 | 3 14 5 11 2 15 . 5 2 1 1 . 2 9 . . 1 . 1 . . 2 . 5 1 . . 2 3 6 2 4 9 3 Fast Attach 106 | 5 1 . 3 1 4 . 3 1 2 . . 1 7 . . 5 . 2 2 2 8 . 3 . . 3 4 5 17 2 10 13 2 Attach 96 | 1 . 2 1 2 9 1 1 12 1 1 . . 4 . . 1 . 1 . . . . 3 1 . . 1 2 4 3 5 27 13 Detach 68 | . . . 1 1 3 . . 4 1 . . 1 . . . 2 . 1 . . . . 3 1 . . . . 5 2 7 26 10 Swap 147 | . 5 4 6 2 6 7 9 2 3 . 1 . 18 . . 1 1 . . 1 3 . 6 7 6 . 14 12 9 10 2 9 3 Drop 135 | . 6 . 12 2 12 . 2 11 1 . . 1 10 . . 5 . . 1 2 9 . 2 1 . 3 6 6 18 1 14 9 1 Fire 670 | . 27 17 31 45 151 14 25 13 18 . . . 14 2 2 . 2 7 . 1 . 1 5 3 4 . 13 10 35 4 8 119 99 Melee 488 | . . 2 1 . 31 . 31 18 8 1 . . 53 2 3 4 3 9 8 8 6 1 19 9 9 6 22 25 56 31 49 49 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Crush 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . 36 . . 13 19 Rewire 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 323 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 7) 957 | -10/Materials | Discovered new exit (range 15) 1072 | -10/Materials | Entered Mines 1104 | -10/Mines | Received a Mining Laser from a helpful Derelict 1446 | -10/Mines | Learned location of Mines (-9) 1532 | -10/Mines | Discovered new exit (range 5) 1887 | -10/Mines | Met a Derelict shopkeep closing up shop 2024 | -10/Mines | Learned location of Zion (-6) 2048 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2581 | -10/Mines | Entered Materials 2581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -9/Materials | Discovered new exit (range 6) 3079 | -9/Materials | Discovered new exit (range 5) 3635 | -9/Materials | Discovered new exit (range 8) 3799 | -9/Materials | Entered Mines 3800 | -9/Mines | Assembled infested the area 3814 | -9/Mines | Discovered new exit (range 10) 3876 | -9/Mines | Destroyed 13 combat bots 4225 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4327 | -9/Mines | Discovered new exit (range 8) 4366 | -9/Mines | Identified exit to Exiles 4771 | -9/Mines | Entered Exiles 4814 | -9/Exiles | Met 8R-AWN 4843 | -9/Exiles | Met EX-HEX 4930 | -9/Exiles | Met EX-DEC 5009 | -9/Exiles | Discovered new exit (range 12) 5131 | -9/Exiles | Met EX-BIN 5155 | -9/Exiles | Aligned with FarCom system 5156 | -9/Exiles | Given EX-Vault access code 5202 | -9/Exiles | Opened EX-Vault 5238 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5811 | -9/Exiles | Attacked by the Exiles 5983 | -9/Exiles | Core integrity fell below 50% 6057 | -9/Exiles | Lost 8 parts (1p4n1u2w) 6061 | -9/Exiles | Destroyed 8R-AWN 6288 | -9/Exiles | Destroyed EX-HEX 6417 | -9/Exiles | Destroyed EX-BIN 6559 | -9/Exiles | Destroyed EX-DEC 7001 | -9/Exiles | Entered Mines 7359 | -8/Mines | Destroyed 8 combat bots 7419 | -8/Mines | Destroyed 7 combat bots 7544 | -8/Mines | Discovered new exit (range 9) 7559 | -8/Mines | Entered Materials 7559 | -8/Materials | Evolved 2 slots: Utility x2 8014 | -8/Materials | Build established: Scavenger-Mutant 8217 | -8/Materials | Discovered new exit (range 3) 8441 | -8/Materials | Build established: Mutant 8699 | -8/Materials | Entered Factory 8699 | -7/Factory | Evolved 2 slots: Utility x2 8724 | -7/Factory | Identified exit to Lower Caves 8995 | -7/Factory | Build established: Hacker-Mutant 9046 | -7/Factory | Discovered new exit (range 15) 9060 | -7/Factory | Entered Lower Caves 9383 | -7/Lower Caves | Discovered new exit (range 10) 9386 | -7/Lower Caves | Entered another Lower Caves area 9444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9473 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9509 | -7/Lower Caves | Discovered new exit (range 9) 9512 | -7/Lower Caves | Entered Data Miner 9512 | -7/Data Miner | Discovered new exit (range 6) 9519 | -7/Data Miner | Met Data Miner 9525 | -7/Data Miner | Learned location of Section 7 (-2) 9525 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9531 | -7/Data Miner | Received God Mode back door access code from Data Miner 9539 | -7/Data Miner | Entered Proximity Caves 9545 | -6/Proximity Caves | Escorted by Enhanced Grunt 9656 | -6/Proximity Caves | Spotted B-75 Beast 9771 | -6/Proximity Caves | Learned Factory emergency access door positions 9786 | -6/Proximity Caves | Discovered new exit (range 16) 9794 | -6/Proximity Caves | Entered Factory 9794 | -6/Factory | Evolved 2 slots: Utility x2 9999 | -6/Factory | Identified exit to Lower Caves 10453 | -6/Factory | Discovered new exit (range 15) 10508 | -6/Factory | Discovered new exit (range 4) 10564 | -6/Factory | Incoming investigation squad redirected 10703 | -6/Factory | Fabricated Biomechanical Wings? 10731 | -6/Factory | Fabricated Biomechanical Wings? 10770 | -6/Factory | Incoming investigation squad redirected 10861 | -6/Factory | Build established: Wizard-Mutant 11009 | -6/Factory | Fabricated Biomechanical Wings? 11120 | -6/Factory | Found Prototype Processor 11212 | -6/Factory | Entered Lower Caves 11265 | -6/Lower Caves | Encountered a Warlord checkpoint 11315 | -6/Lower Caves | Identified exit to Lower Caves 11342 | -6/Lower Caves | Learned location of 1 exit from Factory 11366 | -6/Lower Caves | Spotted B-75 Beast 11367 | -6/Lower Caves | Entered another Lower Caves area 11372 | -6/Lower Caves | Encountered a Warlord checkpoint 11397 | -6/Lower Caves | Learned 12 Factory zone layouts 11398 | -6/Lower Caves | Spotted B-75 Beast 11541 | -6/Lower Caves | Discovered new exit (range 12) 11544 | -6/Lower Caves | Identified exit to Zion 11550 | -6/Lower Caves | Entered Zion 11566 | -6/Zion | Discovered new exit (range 14) 11620 | -6/Zion | Learned 4 Factory zone layouts 11624 | -6/Zion | Learned location of Warlord (-4) 11624 | -6/Zion | Learned Factory emergency access door positions 11651 | -6/Zion | Learned Factory security intel 11696 | -6/Zion | Given the Hacking Drone Bay 11737 | -6/Zion | Received a visual enhancement algorithm 11796 | -6/Zion | Found Prototype Device 11796 | -6/Zion | Identified Hacking Drone Bay 11803 | -6/Zion | Identified Exp. Targeting Computer 11842 | -6/Zion | Imprinted 11844 | -6/Zion | Declared Zion's savior 11869 | -6/Zion | Gained Derelict followers 11905 | -6/Zion | Identified exit to Proximity Caves 12104 | -6/Zion | Entered Proximity Caves 12104 | -5/Proximity Caves | Accompanied by 6 allies 12109 | -5/Proximity Caves | Identified exit to Factory 12363 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12385 | -5/Proximity Caves | Entered Factory 12385 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12386 | -5/Factory | Identified exit to Factory 12420 | -5/Factory | Discovered new exit (range 4) 12421 | -5/Factory | Identified exit to Upper Caves 12439 | -5/Factory | Retrieved Zion intel report: Active Terminals 12440 | -5/Factory | Zion Hacking Resupply teleported in 12485 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12603 | -5/Factory | Allied Derelicts emerged from ambush trap array 12605 | -5/Factory | Entered Upper Caves 12605 | -5/Upper Caves | Accompanied by 3 allies 12630 | -5/Upper Caves | Learned Factory terminal intel 12716 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12729 | -5/Upper Caves | Spotted B-75 Beast 12786 | -5/Upper Caves | Learned Factory stockpile data 12807 | -5/Upper Caves | Found Alien Artifact 12807 | -5/Upper Caves | Identified Core Expander 12807 | -5/Upper Caves | Installed Core Expander, added new Power slot 12822 | -5/Upper Caves | Discovered new exit (range 7) 12865 | -5/Upper Caves | Identified exit to Upper Caves 12873 | -5/Upper Caves | Entered another Upper Caves area 12873 | -5/Upper Caves | Accompanied by 3 allies 12882 | -5/Upper Caves | Found Alien Artifact 12882 | -5/Upper Caves | Identified Dimensional Node Initializer 12882 | -5/Upper Caves | Initialized slip node 12904 | -5/Upper Caves | Discovered exit to Factory (range 14) 12967 | -5/Upper Caves | Encountered a Warlord checkpoint 13010 | -5/Upper Caves | Discovered new exit (range 15) 13018 | -5/Upper Caves | Identified exit to Zhirov 13045 | -5/Upper Caves | Entered Zhirov 13045 | -5/Zhirov | Discovered new exit (range 3) 13051 | -5/Zhirov | Met Zhirov 13057 | -5/Zhirov | Learned location of Quarantine (-2) 13057 | -5/Zhirov | Learned location of Testing (-3) 13057 | -5/Zhirov | Learned location of Command (-1) 13060 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13065 | -5/Zhirov | Found Alien Artifact 13065 | -5/Zhirov | Identified Integrated Reactor 13065 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13124 | -5/Zhirov | Found Alien Artifact 13135 | -5/Zhirov | Identified exit to Proximity Caves 13136 | -5/Zhirov | Entered Proximity Caves 13224 | -4/Proximity Caves | Learned Research terminal intel 13240 | -4/Proximity Caves | Discovered exit to Factory (range 4) 13251 | -4/Proximity Caves | Entered Factory 13251 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13253 | -4/Factory | Loaded intel: 28 terminal locations 13279 | -4/Factory | Zion hero teleported in (P1-3CE) 13302 | -4/Factory | Discovered new exit (range 15) 13302 | -4/Factory | Retrieved Zion intel report: Active Terminals 13306 | -4/Factory | Identified exit to Upper Caves 13331 | -4/Factory | Identified exit to Extension 13331 | -4/Factory | Identified exit to Armory 13333 | -4/Factory | Identified exit to Research 13340 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13345 | -4/Factory | Build established: Wizard-Sprinter 13407 | -4/Factory | Spotted B-86 Titan 13416 | -4/Factory | Incoming investigation squad redirected 13509 | -4/Factory | Fabricated Adv. Transmission Jammer (x1) 13592 | -4/Factory | Entered Upper Caves 13593 | -4/Upper Caves | Encountered a Warlord checkpoint 13636 | -4/Upper Caves | Learned Research trap positions 13681 | -4/Upper Caves | Learned 8 Research zone layouts 13802 | -4/Upper Caves | Discovered new exit (range 10) 13806 | -4/Upper Caves | Identified exit to Upper Caves 13806 | -4/Upper Caves | Entered another Upper Caves area 13868 | -4/Upper Caves | Learned Research garrison access intel 13868 | -4/Upper Caves | Learned Extension terminal intel 13868 | -4/Upper Caves | Learned Extension security intel 13868 | -4/Upper Caves | Learned Research emergency access door positions 13868 | -4/Upper Caves | Learned Factory emergency access door positions 13868 | -4/Upper Caves | Learned Armory trap positions 13868 | -4/Upper Caves | Learned 8 Factory zone layouts 13868 | -4/Upper Caves | Learned location of Armory (-4) 13884 | -4/Upper Caves | Spotted B-86 Titan 13914 | -4/Upper Caves | Attracted the attention of an 0b10 base 13957 | -4/Upper Caves | Encountered a Warlord checkpoint 14015 | -4/Upper Caves | Learned 8 Research zone layouts 14047 | -4/Upper Caves | Discovered new exit (range 10) 14049 | -4/Upper Caves | Identified exit to Warlord 14055 | -4/Upper Caves | Entered Warlord 14172 | -4/Warlord | Rebuked by Warlord 14175 | -4/Warlord | Opened Warlord's prototype stash 14194 | -4/Warlord | Warlord's base attacked by MAIN.C 14236 | -4/Warlord | Opened side exit 14286 | -4/Warlord | Discovered new exit (range 9) 14288 | -4/Warlord | Identified exit to Proximity Caves 14288 | -4/Warlord | Entered Proximity Caves 14790 | -3/Proximity Caves | Discovered exit to Research (range 3) 14796 | -3/Proximity Caves | Entered Research 14796 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14797 | -3/Research | Identified exit to Testing 14798 | -3/Research | Loaded intel: 57 trap records 14800 | -3/Research | Loaded intel: 23 terminal locations 14801 | -3/Research | Loaded intel: 4 garrison access locations 14889 | -3/Research | Discovered exit to Testing (range 6) 14933 | -3/Research | Zion Heavy squad teleported in 14934 | -3/Research | Zion Heavy squad teleported in 14953 | -3/Research | Zion Thermal Resupply teleported in 14973 | -3/Research | Discovered new exit (range 9) 15022 | -3/Research | Retrieved Zion intel report: Prototype Schematics 15129 | -3/Research | Retrieved Zion intel report: Trap Installations 15255 | -3/Research | Entered Testing 15328 | -3/Testing | Retrieved Zion intel report: Guard Positions 15412 | -3/Testing | Retrieved Zion intel report: Active Garrisons 15413 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 15453 | -3/Testing | Found Prototype Device 15453 | -3/Testing | Identified AEGIS Remote Shield 15480 | -3/Testing | Found Prototype Energy Cannon 15480 | -3/Testing | Identified Potential Cannon 15500 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 15506 | -3/Testing | Discovered new exit (range 11) 15515 | -3/Testing | Spotted PD-ZBKTL5VURH 15694 | -3/Testing | Destroyed PD-ZBKTL5VURH 15805 | -3/Testing | Incoming investigation squad redirected 15892 | -3/Testing | Identified exit to Research 15892 | -3/Testing | Entered Research 15892 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16006 | -2/Research | Build established: Wizard-Ninja 16069 | -2/Research | Retrieved Zion intel report: Branch Access 16069 | -2/Research | Identified exit to Quarantine 16070 | -2/Research | Zion Heavy squad teleported in 16090 | -2/Research | Zion Hacking Resupply teleported in 16094 | -2/Research | Found Prototype Hackware 16094 | -2/Research | Identified Exp. System Shield 16132 | -2/Research | Zion Fire squad teleported in 16166 | -2/Research | Entered Quarantine 16195 | -2/Quarantine | Found Quantum Capacitor 16200 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 16213 | -2/Quarantine | Spotted Alpha 7 16232 | -2/Quarantine | Found Alien Slashing Weapon 16232 | -2/Quarantine | Identified Sigix Broadsword 16265 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 16267 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 16276 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 16299 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 16331 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 16397 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 16404 | -2/Quarantine | Incoming investigation squad redirected 16600 | -2/Quarantine | Retrieved Zion intel report: Branch Access 16624 | -2/Quarantine | Found Alien Artifact 16635 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 16720 | -2/Quarantine | Spotted Fortress 16731 | -2/Quarantine | Discovered new exit (range 5) 16732 | -2/Quarantine | Identified exit to Section 7 16732 | -2/Quarantine | Entered Section 7 16743 | -2/Section 7 | Spotted S7 Guard 16751 | -2/Section 7 | Identified Core Reset Matrix 16751 | -2/Section 7 | Identified Transdimensional Reconstructor 16751 | -2/Section 7 | Used Core Reset Matrix 16755 | -2/Section 7 | Sensed 20 artifacts in vicinity 16761 | -2/Section 7 | Retrieved Zion intel report: Main Access 16761 | -2/Section 7 | Identified exit to Access 16766 | -2/Section 7 | Spotted S7 Guard 16771 | -2/Section 7 | Found Core Physics Calibrator 16789 | -2/Section 7 | Found Integrated Reactor 16789 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16883 | -2/Section 7 | Spotted S7 Guard 16888 | -2/Section 7 | Build established: Hacker-Ninja 16889 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 16893 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 16894 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 16925 | -2/Section 7 | Found Integrated Dissipator 16925 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16954 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 16965 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 16980 | -2/Section 7 | Spotted B-90 Cyclops 16982 | -2/Section 7 | Search patrols dispatched 17043 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 17057 | -2/Section 7 | Destroyed 7 combat bots 17083 | -2/Section 7 | Spotted B-99 Colossus 17094 | -2/Section 7 | Found LRC Storage 17094 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17096 | -2/Section 7 | Found LRC Armor 17096 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17106 | -2/Section 7 | Lost 4 parts (1p3u) 17278 | -2/Section 7 | Search patrols dispatched 17291 | -2/Section 7 | Integrated with Sigix Exoskeleton 17348 | -2/Section 7 | Spotted Executioner 17348 | -2/Section 7 | Spotted Executioner 17359 | -2/Section 7 | Spotted Striker 17394 | -2/Section 7 | Spotted Striker 17394 | -2/Section 7 | Spotted Striker 17404 | -2/Section 7 | Spotted Striker 17414 | -2/Section 7 | Destroyed Striker 17419 | -2/Section 7 | Destroyed Striker 17425 | -2/Section 7 | Found Sigix Shearcannon 17427 | -2/Section 7 | Destroyed Striker 17429 | -2/Section 7 | Destroyed Striker 17471 | -2/Section 7 | Destroyed 13 combat bots 17522 | -2/Section 7 | Spotted Striker 17524 | -2/Section 7 | Destroyed Striker 17547 | -2/Section 7 | Build established: Alien-Sigix 17571 | -2/Section 7 | Destroyed 32 combat bots 17658 | -2/Section 7 | Destroyed 15 combat bots 17723 | -2/Section 7 | Destroyed 16 combat bots 17758 | -2/Section 7 | Spotted Investigator 17760 | -2/Section 7 | Scanned by Researcher 17761 | -2/Section 7 | Intercept squad dispatched 17761 | -2/Section 7 | Destroyed Investigator 17771 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 17777 | -2/Section 7 | Spotted Tracker 17777 | -2/Section 7 | Spotted Tracker 17784 | -2/Section 7 | Warped through subspace 17805 | -2/Section 7 | Destroyed Executioner 17809 | -2/Section 7 | Destroyed Executioner 17830 | -2/Section 7 | Destroyed 16 combat bots 17854 | -2/Section 7 | Found Transdimensional Reconstructor 17856 | -2/Section 7 | Found Transdimensional Reconstructor 17861 | -2/Section 7 | Spotted Executioner 17861 | -2/Section 7 | Spotted Executioner 17898 | -2/Section 7 | Spotted Alpha 7 17899 | -2/Section 7 | Spotted Alpha 7 17907 | -2/Section 7 | Spotted Combat Programmer 17908 | -2/Section 7 | Destroyed Combat Programmer 17930 | -2/Section 7 | Entered Access 17930 | -1/Access | Evolved 2 slots: Utility x2 17935 | -1/Access | Emitted hypermatrix ping 17940 | -1/Access | Assembled emerged from beneath the floor 18105 | -1/Access | Assembled emerged from beneath the floor 18150 | -1/Access | Spotted Investigator 18156 | -1/Access | Destroyed Investigator 18184 | -1/Access | Spotted Striker 18204 | -1/Access | Spotted Striker 18205 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 18211 | -1/Access | Warped through subspace 18230 | -1/Access | Destroyed 20 combat bots 18247 | -1/Access | Assembled emerged from beneath the floor 18256 | -1/Access | Spotted Executioner 18261 | -1/Access | Garrison activated, responded to threat 18271 | -1/Access | Destroyed Executioner 18280 | -1/Access | Spotted Executioner 18292 | -1/Access | Destroyed 9 combat bots 18307 | -1/Access | Discovered new exit (range 18) 18332 | -1/Access | Destroyed Executioner 18332 | -1/Access | Spotted Investigator 18353 | -1/Access | Destroyed Investigator 18371 | -1/Access | Spotted Executioner 18371 | -1/Access | Spotted Striker 18371 | -1/Access | Spotted Executioner 18374 | -1/Access | Destroyed Striker 18376 | -1/Access | Destroyed Executioner 18380 | -1/Access | Destroyed Executioner 18389 | -1/Access | Found Prototype Processor 18393 | -1/Access | Found Prototype Processor 18405 | -1/Access | Destroyed 14 combat bots 18421 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 18438 | -1/Access | Spotted Striker 18453 | -1/Access | Destroyed 7 combat bots 18476 | -1/Access | Destroyed Striker 18518 | -1/Access | Spotted Striker 18523 | -1/Access | Destroyed Striker 18527 | -1/Access | Spotted Executioner 18544 | -1/Access | Destroyed 16 combat bots 18545 | -1/Access | Spotted Striker 18545 | -1/Access | Spotted Striker 18545 | -1/Access | Spotted Striker 18546 | -1/Access | Destroyed Executioner 18550 | -1/Access | Destroyed Striker 18552 | -1/Access | Destroyed Striker 18557 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 18557 | -1/Access | Spotted Striker 18557 | -1/Access | Spotted Executioner 18557 | -1/Access | Spotted Striker 18558 | -1/Access | Warped through subspace 18559 | -1/Access | Core integrity fell below 50% 18567 | -1/Access | Assembled emerged from beneath the floor 18569 | -1/Access | Destroyed Striker 18590 | -1/Access | Destroyed 9 combat bots 18604 | -1/Access | System corruption reached 10% 18619 | -1/Access | Assembled emerged from beneath the floor 18636 | -1/Access | Spotted Striker 18670 | -1/Access | Destroyed Striker 18676 | -1/Access | Garrison activated, responded to threat 18705 | -1/Access | Destroyed 8 combat bots 18733 | *** | Heading to fleet! Last Messages --------------- 18689_ Field strength at 55. 18690_ Field strength at 40. 18691_ Field strength at 25. 18691_ K-01 Serf collects debris. 18692_ Field strength at 10. 18693_ Stasis field depleted. 18695_ System corrupted: Energy discharge (-157). 18695_ K-01 Serf collects debris. 18708_ R-10 Processor collects Unknown Device. 18717_ System corrupted: Component data lost. 18718_ Detected hypermatrix ping. 18722_ Sealed Barrier breached. 18728_ Main Access Shell breached. 18731_ C-30 ARC bursts open, deploying its payload. 18731_ P-80 Master unfolds itself. 18731_ Executioner unfolds itself. 18731_ P-80 Master unfolds itself. 18731_ E-15 Imp unfolds itself. [Achievement: Rambo] [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | # """ """ # ???????????????????????????????? | | # # ??????????????????????????????? | | # # ?????????????????????????????? | | # # ????????????????????????????? | | # + ???????????????????????????? | | # # ??????????????????????????? | | # """""" + ?????????????????????????? | | # """""" #####BB# ?????????????????????????? | | #"" " """ #####BB# ????????????????????????? | | # " "" """ ######## ###???????????????????? | | # "=!! 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Heavy Siege Treads | -2/Section 7 | Z-intel Adv. Launcher Guidance Computer | -2/Section 7 | Z-intel Adv. Shield Generator | -2/Section 7 | Z-intel Hpw. Shock Rifle | -2/Section 7 | Z-intel Huge Storage Unit | -2/Section 7 | Z-intel Remote Force Field | -2/Section 7 | Z-intel Adv. Remote Datajack | -2/Section 7 | Z-intel Adv. Cryofiber Web | -2/Section 7 | Z-intel Centrium Wheel | -2/Section 7 | Z-intel Linear Accelerator | -2/Section 7 | Z-intel Hvy. Gauss Cannon | -2/Section 7 | Z-intel Adv. Transmission Jammer | -2/Section 7 | Z-intel Adv. Component Analysis Suite | -2/Section 7 | Z-intel Particle Reactor | -2/Section 7 | Z-intel Power Maul | -2/Section 7 | Z-intel Robot Schematics ------------------ T-07 Excavator | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel R-06 Scavenger | -2/Section 7 | Z-intel L-61 Swordsman | -2/Section 7 | Z-intel Fabricated ------------ Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Adv. Transmission Jammer | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Sigix Broadsword Core Reset Matrix Integrated Dissipator LRC Storage LRC Armor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Transdimensional Reconstructor Achievements -------------- Rambo Speed Demon Whoosh! Winner's Signature Challenges ------------ None Game ------ Seed ThermoelectricSwordPurifier Manual? 0 Play Time 04:34:12 Cumulative 309.8 hours Start 2023.02.25 @ 11:30:59 End 2023.02.25 @ 16:26:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 326 Adventurer 87 Explorer 0 Win Type 2 Total 12 Types 6/0/4/1/1/0/0/0/0 Lore% 81 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a14fb55-1dfa-4cf4-90ae-eb868a38eb30