Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 11:54:19 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (222) 1110 Value Destroyed (8986) 8986 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (3904) 3904 TOTAL SCORE: 21780 Bonus ------- High Alert Combat Kills 428 Follower Combat Kills 85 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1416 Friendly Fire -325 Cogmind --------- Core Integrity 1060/1300 Matter 300/300 Energy 325/325 System Corruption 4% Temperature Cool (0) Movement Walking (180) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (11) ----- Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Actuator Array Jamming Amplifier Focal Shield System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Tactical Coordination Suite Quantum Capacitor Advanced Transmission Jammer Experimental Cloaking Device Graphene Brace Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Makeshift Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Tactical Coordination Suite Jamming Amplifier Advanced Reaction Control System Experimental Cloaking Device System Mapper > --- WEAPON ----------- Coil Gun Heavy Autocannon > --- INVENTORY -------- Advanced Terrain Scanner Advanced Transmission Jammer Graphene Brace Thermoblaster Power Sword [Rating: 148] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Autocannon Launcher Thermoblaster Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 4 . . . . 1 . 1 . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 193 | 4 15 . 25 3 3 3 32 2 3 3 1 11 16 30 . 22 7 13 Power 23 | . 1 . 3 1 1 . 2 . 1 . . 2 . 7 . 1 . 4 Engine 7 | . 1 . 2 1 1 . 1 . 1 . . . . . . . . . Core 4 | . . . 1 . . . 1 . . . . 2 . . . . . . Reactor 12 | . . . . . . . . . . . . . . 7 . 1 . 4 Propulsion 53 | 3 5 . 10 1 1 1 9 . . 1 . 2 4 6 . 8 . 2 Treads 24 | 1 1 . 6 1 1 . 5 . . 1 . 1 4 3 . . . . Leg 8 | . . . . . . . . . . . . . . . . 6 . 2 Wheel 17 | 2 4 . 4 . . 1 3 . . . . 1 . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 1 . . . . . . 1 . 2 . . Utility 67 | . 3 . 7 . 1 . 13 2 . 1 . 5 8 9 . 8 4 6 Device 32 | . 1 . 2 . . . 5 1 . . . 2 6 4 . 4 2 5 Storage 6 | . 2 . 1 . . . 1 . . . . . . . . 1 1 . Processor 8 | . . . 1 . . . . 1 . . . . . 3 . 1 1 1 Hackware 5 | . . . . . . . 1 . . . . 1 . 2 . 1 . . Protection 16 | . . . 3 . 1 . 6 . . 1 . 2 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 50 | 1 6 . 5 1 . 2 8 . 2 1 1 2 4 8 . 5 3 1 Energy Gun 9 | . 4 . . . . . 1 . . . . 1 . 1 . . 2 . Energy Cannon 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Ballistic Gun 27 | 1 1 . 3 . . 2 6 . 2 1 . 1 3 4 . 3 . . Ballistic Cannon 3 | . . . 1 . . . . . . . . . . 1 . 1 . . Launcher 2 | . . . . 1 . . . . . . . . . . . 1 . . Special Weapon 3 | . . . . . . . . . . . . . 1 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . 1 . . . 1 2 . 1 . 8 . 1 Parts Lost 79 | . 6 . 1 . . . 12 . 4 . . 1 6 28 . 3 3 15 Power 9 | . 1 . . . . . 1 . 1 . . . . 4 . . . 2 Propulsion 26 | . 2 . 1 . . . 5 . . . . . 2 9 . 1 2 4 Utility 23 | . . . . . . . 3 . 1 . . 1 3 8 . 2 . 5 Weapon 21 | . 3 . . . . . 3 . 2 . . . 1 7 . . 1 4 Highest Loss Streak 11 | . 3 . 1 . . . 7 . 3 . . 1 3 11 . 3 2 10 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Average Backups 14 | 3 5 9 16 20 19 20 17 17 14 15 18 19 19 15 5 5 4 6 Power . | 1 . 1 1 1 1 1 . 1 . . . . 1 . . . . . Propulsion 3 | 2 3 4 4 5 5 5 3 6 6 6 6 5 4 2 . . . . Utility 4 | . . 2 4 6 5 5 5 4 4 5 6 5 7 7 3 3 4 5 Weapon 3 | . 1 2 6 7 7 7 5 4 2 2 4 4 5 4 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 42 | 6 3 . 7 3 1 4 2 . . . 1 5 4 3 . 1 . 2 Power 6 | . 1 . 2 . . . 1 . . . . . 1 . . . . 1 Propulsion 11 | 4 . . . . 1 . . . . . 1 5 . . . . . . Utility 6 | . 1 . 1 1 . . 1 . . . . . . 1 . . . 1 Weapon 18 | 2 1 . 4 2 . 4 . . . . . . 3 1 . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 94 100 99 96 100 100 89 92 86 82 83 88 83 79 25 72 76 80 Engine 5 | . 14 14 6 8 11 11 4 . 4 6 6 . . . . 3 . . Core 1 | . . . 4 2 . . 1 6 . . . 4 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . 7 . 2 5 8 Treads 9 | . 14 14 11 11 11 11 10 6 6 12 12 14 10 6 . . . . Leg 2 | . . . . . . . . . . . . . . . . 16 18 16 Wheel 11 | . 13 14 21 20 22 22 10 13 13 6 6 11 11 11 . . . . Device 10 | . 9 14 3 . . . 9 13 12 13 12 16 15 17 . 8 13 15 Storage 7 | . 14 14 11 11 11 11 7 13 11 6 6 5 5 4 . 1 . 4 Processor 7 | . . . 8 11 11 11 3 5 6 6 6 5 5 6 15 17 20 22 Hackware 4 | . . . . . . . 5 6 6 6 6 6 5 9 5 7 5 4 Protection 5 | . . . 9 11 11 11 12 6 1 2 6 4 6 . . . . . Energy Gun 3 | . 16 14 . . . . 2 . . . . 1 1 3 . . 7 . Energy Cannon 1 | . 2 14 2 . . . . . . . . . . . . . . 3 Ballistic Gun 13 | . 7 . 17 19 22 22 17 20 19 20 18 13 14 10 . 7 . . Peak Build Rating 148 | 6 8 9 20 19 19 20 55 58 59 65 66 84 100 111 31 148 122 123 Average Rating 54 | 6 6 8 17 18 19 19 46 56 54 58 65 77 91 91 25 98 113 115 On Entrance 45 | 6 6 8 9 19 19 19 19 53 57 53 65 65 84 99 27 25 122 111 Avg Prop Armor Cover (%) 9 | 14 13 13 8 8 8 8 6 6 7 10 8 11 8 12 . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 31 31 60 60 60 56 107 82 89 81 81 87 95 108 3 91 80 76 Greatest Support 150 | 16 20 16 32 32 32 32 48 44 44 44 28 56 56 70 3 150 130 113 Greatest Overweight (x) 3 | 1 1 1 1 1 1 1 3 1 2 2 2 1 1 3 . . . 2 Average Overweight (x) 1 | . . 1 1 1 1 1 2 1 1 1 2 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 15 Average Capacity 17 | 8 11 15 19 20 20 20 20 20 20 20 20 20 20 19 5 5 5 15 Most Carried 20 | 6 9 10 20 20 20 20 20 20 17 19 19 20 20 20 5 5 6 10 Average Carried 14 | 3 5 9 17 20 19 19 17 16 14 15 18 19 19 15 4 4 4 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 15 15 Final Carried 20 | 3 9 10 20 20 20 20 19 17 15 18 18 20 20 5 5 5 6 7 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Scavenger-Skirmisher 18% | Mutant 17% | Scavenger-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Hacker-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Matter Collected 8043 | 252 429 . 875 107 182 10 2098 126 248 99 45 555 539 1527 53 444 379 75 Remotely 327 | . . . . . . . . . . . . . . 327 . . . . Salvage Created 11144 | 82 831 137 1598 162 385 . 1879 37 272 . . 778 720 2815 56 675 407 310 Parts 557 | 9 49 5 98 11 18 . 95 2 10 . . 27 45 146 2 15 13 12 Haulers Intercepted 10 | . 2 . 4 1 . . 1 . . . . 1 . . . . . 1 Recyclers Shooed 16 | 1 . 1 3 . 4 . 1 . . . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 8 1 . . . . . . 11 . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Combat Hostiles Destroyed 165 | . 18 . 30 3 1 . 33 1 6 . . 4 10 38 . 10 8 3 Melee 4 | . . . . . . . . . . . . . . . . . 2 2 Guns 135 | . 18 . 22 1 1 . 33 1 4 . . 4 10 32 . 4 5 . Cannons 17 | . . . 8 . . . . . . . . . . 1 . 6 1 1 AOE 8 | . . . . 2 . . . . 2 . . . . 4 . . . . Classes Destroyed 17 | 2 6 . 1 . . . 2 . 1 . . . 3 1 . . 1 . Worker 12 | . 1 1 2 . . . 2 . . . . . . 6 . . . . Builder 2 | . . . . . . . . . . . . . . 2 . . . . Tunneler 4 | 1 . 1 . . . . 2 . . . . . . . . . . . Hauler 10 | . 2 . 4 1 . . 1 . . . . 1 . . . . . 1 Recycler 18 | 1 2 1 3 . 5 . . . . . . 3 . 3 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . Operator 6 | . 2 . 1 . . . . . . . . 1 . 2 . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . . Swarmer 32 | . 8 . 8 . . . 8 . . . . . . 3 . . 5 . Grunt 79 | . 10 . 14 2 . . 13 1 5 . . 2 2 24 . 3 3 . Brawler 3 | . . . . . . . . . . . . . 1 . . 2 . . Duelist 2 | . . . . . . . . . 1 . . . . . . 1 . . Sentry 15 | . . . 8 1 1 . 3 . . . . 1 . 1 . . . . Specialist 3 | . . . . . . . . . . . . . 3 . . . . . Hunter 13 | . . . . . . . 5 . . . . . 3 2 . . . 3 Programmer 17 | . . . . . . . 4 . . . . 1 . 8 . 4 . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . . . . . . . . . 2 . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | 2 6 1 8 3 2 . 5 1 3 . . 2 3 17 . 6 3 1 Combat Bots Only 10 | . 6 . 7 3 1 . 4 1 3 . . 2 3 10 . 6 3 1 Max Kills in Single Turn 7 | 1 2 1 2 1 1 . 2 1 1 . . 1 1 7 1 2 1 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . 1 . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Hostile Shots Fired 1641 | . 97 . 134 18 14 . 445 1 89 . . 20 129 363 2 94 70 165 Missed 491 | . 28 . 39 7 4 . 122 . 38 . . 7 33 99 . 48 14 52 Hits 1150 | . 69 . 95 11 10 . 323 1 51 . . 13 96 264 2 46 56 113 Melee 8 | . . . . . . . . . 2 . . . 3 . . 3 . . Projectile 1142 | . 69 . 95 11 10 . 323 1 49 . . 13 93 264 2 43 56 113 AOE 7 | . . . . . . . . . . . . . . 1 . 6 . . Critical Strikes 43 | . . . 1 . . . 7 . 3 . . 3 5 15 1 5 1 2 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . Part Disruptions 2 | . . . . . . . 1 . . . . . . 1 . . . . Damage Taken 17927 | . 837 . 1023 143 144 . 3541 19 926 . . 274 2259 4748 41 1104 1145 1723 Core 1908 | . 59 . 158 10 44 . 143 19 99 . . 43 60 782 22 63 166 240 Absorbed by Shields 1398 | . . . 37 . . . 593 . . . . . 16 752 . . . . Reduced by Siege Mode 226 | . . . . . . . . . . . . . . 226 . . . . Ignored by Resistances 823 | . . . . . . . 617 . 172 . . . . . . . . 34 Regen/Repaired (Parts) 1158 | . . . 24 124 . . 108 . . 786 . 100 . . . 16 . . Core Remaining (%) 65 | 100 . 76 . . . 47 . . . . 69 . 89 . . . 10 . Volleys Fired 631 | 6 92 7 101 6 22 . 152 2 25 . . 19 33 117 . 27 18 4 Largest 3 | 2 2 2 2 2 2 . 3 3 3 . . 3 3 3 . 3 2 1 Hottest 260 | 40 108 108 91 46 46 . 146 74 79 . . 139 144 144 . 260 144 81 Shots Fired 1499 | 12 183 14 202 9 44 . 407 7 55 1 . 57 97 311 . 63 33 4 Gun 1411 | 12 181 7 163 6 44 . 407 7 46 1 . 57 96 309 . 44 31 . Cannon 72 | . 2 7 39 . . . . . . . . . . . . 18 2 4 Launcher 13 | . . . . 3 . . . . 9 . . . . . . 1 . . Special 3 | . . . . . . . . . . . . . 1 2 . . . . Kinetic 1234 | 12 69 . 193 6 44 . 399 7 46 1 . 48 86 259 . 62 2 . Thermal 246 | . 114 14 9 . . . 8 . . . . 9 10 50 . 1 31 . Explosive 13 | . . . . 3 . . . . 9 . . . . 1 . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 32 | 3 17 10 16 5 32 . 15 4 10 . . 18 32 25 . 7 8 3 Robot Miss Streak 9 | 3 5 2 4 2 1 . 9 2 4 . . 2 3 4 . 3 5 1 Penetration Max 2 | . . . . . . . . . . . . 1 1 2 . 1 . . Secondary Targets 26 | . 2 . 4 . . . 8 . 1 . . . 2 7 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . . . 1 1 . 1 1 . Shots Hit Robots 1080 | 5 115 10 139 5 38 . 272 4 32 . . 44 85 235 2 42 34 18 Core Hits 473 | 4 44 4 62 6 11 . 104 3 17 . . 21 27 122 1 20 16 11 Critical Kills 5 | . . . . . . . 2 . . . . . 1 1 . 1 . . Critical Parts Destroyed 16 | . . . . . . . 1 . . . . . 2 12 . 1 . . Critical Strikes 30 | . . . . . . . 3 . . . . . 4 14 . 3 3 3 Burn 3 | . . . . . . . . . . . . . 1 1 . . 1 . Destroy 21 | . . . . . . . 3 . . . . . 3 13 . 2 . . Blast 1 | . . . . . . . . . . . . . . . . 1 . . Sever 5 | . . . . . . . . . . . . . . . . . 2 3 Melee Attacks 55 | . . . . . . . 1 . . . 1 3 . 1 2 . 20 27 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . 1 3 . 1 2 . 20 27 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 . . . . . . . 2 . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25366 | 38 1229 148 2196 222 572 . 4200 69 883 . . 999 2202 8281 156 2201 1083 887 Guns 19305 | 38 1209 66 1668 75 572 . 4126 69 433 . . 974 2202 6577 . 885 411 . Cannons 2160 | . 20 82 528 . . . . . . . . . . . . 1300 85 145 Explosions 2307 | . . . . 147 . . 74 . 450 . . . . 1636 . . . . Melee 1468 | . . . . . . . . . . . . . . . 156 . 587 725 Ramming 88 | . . . . . . . . . . . . 25 . 30 . 16 . 17 Kinetic 18210 | 38 407 . 2051 75 572 . 3935 69 433 . . 802 1985 5573 . 2185 85 . Thermal 3184 | . 822 148 145 . . . 265 . . . . 172 217 1004 . . 411 . Explosive 2233 | . . . . 147 . . . . 450 . . . . 1636 . . . . Electromagnetic 145 | . . . . . . . . . . . . . . . . . . 145 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1506 | . . . . . . . . . . . . . . 38 156 . 587 725 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 10 10 10 10 . 2 2 11 11 11 1 4 Average Corruption 5 | . . . . . . . 4 10 10 10 . 2 2 6 11 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 114 | . . . . . . . 23 10 22 5 . 3 6 34 3 2 5 1 Message Errors 29 | . . . . . . . 10 1 4 1 . 1 2 10 . . . . Matter Fused 23 | . . . . . . . 4 4 4 1 . 1 1 4 1 1 2 . Heat Flow Errors 7 | . . . . . . . 1 1 2 . . . . 1 1 . 1 . Energy Discharges 11 | . . . . . . . 2 1 3 1 . . . 4 . . . . Parts Rejected 3 | . . . . . . . 1 . . . . . . 2 . . . . Parts Fused 2 | . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 20 | . . . . . . . 4 2 5 1 . 1 2 3 1 . 1 . Data Loss (major) 4 | . . . . . . . . . 1 . . . 1 1 . . . 1 Misfires 8 | . . . . . . . 1 1 1 1 . . . 3 . 1 . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Weapon Failures 6 | . . . . . . . . . 2 . . . . 3 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 516 | . . . . . . . . . . . . . . 313 56 74 66 7 Projectiles 81 | . . . . . . . . . . . . . . . . 74 . 7 Explosions 313 | . . . . . . . . . . . . . . 313 . . . . Melee 122 | . . . . . . . . . . . . . . . 56 . 66 . Knockbacks 10 | . . . 1 . . . . . . . . . . . . 9 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 1 . . . . . . . . . . . . 9 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . . . . . . . 23 . . 12 . 233 . . . . Shots 4 | . . . . . . . . . 1 . . . . 3 . . . . Rammed 6 | . . . . . . . . . . . . 2 . 4 . . . . Targets Rammed 14 | . . . . . . . . . . . . 2 . 4 . 3 . 5 Kicked 8 | . . . . . . . . . . . . . . . . 3 . 5 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 228 | . 70 36 69 3 4 . 228 117 94 . . 9 5 154 148 190 97 48 Average Temperature 34 | . 21 14 22 3 4 . 53 46 30 . . 9 5 16 83 90 18 21 Received Heat Transfer 2962 | . 282 . 406 69 45 . 608 9 252 . . 63 150 660 . 171 247 . Siege Activations 11 | . . . . . . . . . . . . . . 11 . . . . Total Turns 219 | . . . . . . . . . . . . . . 219 . . . . Longest Duration 45 | . . . . . . . . . . . . . . 45 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Parts Melted 8 | . 3 . . . . . 1 . . . . . . 1 . . 3 . Heat Transferred 5883 | . 1862 298 259 . . . 350 . . . . 259 407 1517 . . 931 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Maximum Alert Level 3 | . . . 2 1 . . 2 . . . . . 1 3 . . . . Low Security (%) 65 | 100 100 100 30 . 100 . 63 . . . . 100 84 29 . . . 100 Level 1 21 | . . . 39 100 . . 14 . . . . . 15 48 . . . . Level 2 11 | . . . 30 . . . 21 . . . . . . 9 . . . . Level 3 2 | . . . . . . . . . . . . . . 11 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . Peak Influence 820 | 5 175 30 599 329 121 . 614 . . . . 48 232 820 . . . 30 Initial 249 | . . 30 . 249 91 . . . . . . . 2 121 . . . 14 Average 180 | . 83 2 309 283 94 . 216 . . . . 10 86 319 . . . 3 Influence Increases 5882 | 10 610 15 1058 127 135 . 1247 20 155 . . 192 272 1452 . 215 245 129 Destroy 0b10 Robot/C 3360 | . 360 . 640 80 20 . 660 20 120 . . 80 200 760 . 200 160 60 Destroy 0b10 Robot/NC 285 | 10 40 15 65 5 25 . 25 . . . . 25 . 65 . . 5 5 Destroy Leader 736 | . 96 . 182 12 . . 172 . 20 . . 22 40 150 . . 20 22 Allied During Kill 7 | . . . 4 3 . . . . . . . . . . . . . . Successful Hack 201 | . 23 . 31 7 . . 67 . . . . 51 . 22 . . . . Select Force Hacks 180 | . 60 . 30 . 90 . . . . . . . . . . . . . Disable Machine 525 | . . . 45 . . . 270 . . . . . 15 180 . . . 15 Destroy Structure 243 | . 1 . 1 20 . . 23 . . . . 14 2 170 . . . 12 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 330 | . 30 . 60 . . . 30 . 15 . . . 15 105 . 15 60 . Influence Decreases 5882 | 10 531 94 467 482 305 66 639 336 359 88 . 188 44 944 314 537 327 151 Entered New Map 1898 | . . 49 . 342 145 66 . 226 57 88 . . 2 111 274 426 104 8 Time Decay 3173 | 10 354 45 457 120 160 . 519 110 262 . . 178 . 553 40 81 193 91 Lost Part 674 | . 60 . 10 . . . 120 . 40 . . 10 42 280 . 30 30 52 Lost Ally 20 | . . . . 20 . . . . . . . . . . . . . . Purge Threat 117 | . 117 . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 6 . 5 3 . . 14 . . . . 3 1 9 . . . 2 Investigation 11 | . 3 . 3 . . . 4 . . . . 1 . . . . . . Extermination 10 | . . . . . . . 4 . . . . 1 . 3 . . . 2 Reinforcement 12 | . 3 . 2 . . . . . . . . 1 1 5 . . . . Assault 2 | . . . . 2 . . . . . . . . . . . . . . Garrison 8 | . . . . 1 . . 6 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Distress Signals 16 | . 3 . 4 1 . . . . . . . . . 6 . . . 2 Communications Jammed 14 | . . . . . . . . . . . . . 7 7 . . . . Distress Signals 7 | . . . . . . . . . . . . . . 7 . . . . Times Spotted 308 | . 33 . 48 10 1 . 39 1 7 . . 5 11 61 2 67 11 12 Peak Tracking Total 18 | . 8 . 9 6 1 . 5 1 4 . . 2 5 9 2 18 5 6 Tactical Retreats 13 | . 1 . 2 . . . 2 . 1 . . . 1 3 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Traps Triggered 11 | . 3 . 3 . . . 3 . . . . . 1 1 . . . . Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Machines Disabled 36 | . . . 3 . . . 18 . . . . . 1 12 . 1 . 1 Max in Single Turn 18 | . . . 1 . . . 18 . . . . . 1 4 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Machines Accessed 41 | . 7 . 9 2 3 1 6 1 . 1 . 7 . 3 . . . 1 Terminals 18 | . 5 . 6 1 . . 1 . . . . 4 . 1 . . . . Fabricators 3 | . . . . . . . 2 . . . . . . 1 . . . . Repair Stations 5 | . . . 1 1 . . 2 . . . . 1 . . . . . . Recycling Units 7 | . 2 . 1 . 3 . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 108 | . 16 . 31 9 3 1 12 1 . 5 . 20 . 7 . . . 3 Successful 66 | . 9 . 19 6 3 1 7 1 . 5 . 8 . 5 . . . 2 Failed 41 | . 7 . 11 3 . . 5 . . . . 12 . 2 . . . 1 Catastrophic 6 | . . . 1 1 . . 2 . . . . 1 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 44 | . 10 . 14 5 3 . 2 . . . . 10 . . . . . . Terminals 58 | . 14 . 24 5 . . 1 . . . . 11 . 3 . . . . Fabricators 6 | . . . . . . . 4 . . . . . . 2 . . . . Repair Stations 15 | . . . 2 4 . . 5 . . . . 4 . . . . . . Recycling Units 9 | . 2 . 1 . 3 . . . . . . 3 . . . . . . Scanalyzers 11 | . . . 4 . . . . . . . . 2 . 2 . . . 3 Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 25 | . 4 . 9 1 . 1 1 1 . 5 . 2 . 1 . . . . Record 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . 5 . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . 5 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . 2 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 11 | . . . 2 4 . . 3 . . . . 2 . . . . . . Scan Component 6 | . . . 1 2 . . 2 . . . . 1 . . . . . . Repair 5 | . . . 1 2 . . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . . . . . . 2 . 2 . . . 2 Insert Component 4 | . . . 2 . . . . . . . . . . 1 . . . 1 Analyze 3 | . . . 2 . . . . . . . . . . 1 . . . . Retrieve Study 3 | . . . . . . . . . . . . 2 . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 5 . 4 1 3 . 1 . . . . 2 . . . . . . Terminals 9 | . 3 . 3 1 . . . . . . . 2 . . . . . . Botnet 9 | . 3 . 3 1 . . . . . . . 2 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . 3 . . . . . . . . . . . . . Tunnel 6 | . 2 . 1 . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . Hacking Detections 30 | . 5 . 7 2 . . 6 . . . . 7 . 2 . . . 1 Full Trace Events 2 | . . . . . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . . . . 5 . 1 . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 2 . . . . . 1 Parts Repaired 5 | . . . 1 2 . . 1 . . . . 1 . . . . . . Time 139 | . . . 26 77 . . 22 . . . . 14 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . 1 . . . . Non-combat 2 | . . . . . . . 1 . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . 1 . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Total Allies 3 | . . 1 . 2 . . . . . . . . . . . . . . Largest Group 2 | . . 1 1 2 . . . . . . . . . . . . . . Highest-Rated Group 62 | . . 31 31 62 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . . . Initial UFD Resources 31 | . . . . . . . 22 22 22 22 24 24 24 27 27 27 31 31 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . 6 5 . . . . . . . . . . . . . . Total Damage 215 | . . . 108 107 . . . . . . . . . . . . . . Kills 4 | . . . 3 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Active Infowar (turns) 6304 | . . . . . . . . 234 515 1131 374 729 345 1274 . 488 593 621 Optics 1702 | . . . . . . . . . . . . . . . . 488 593 621 Sensors 4998 | . . . . . . . . 234 515 1131 374 729 290 1272 . . . 453 Terrain 538 | . . . . . . . . . . . . . . . . . . 538 Cloaking 440 | . . . . . . . . . . . . . . . . 440 . . Jamming 1553 | . . . . . . . . . . . . 726 290 522 . . . 15 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Turns Passed 13946 | 40 1088 487 1391 248 339 1227 1913 236 560 1131 374 729 423 1614 80 852 593 621 Spaces Moved 9095 | 16 670 405 815 124 232 1055 987 196 416 872 279 497 244 789 147 484 439 428 Core 329 | . . . . . . . . . . . . . . 81 147 101 . . Treads 6 | . 4 . . . . . . . . . . . . 2 . . . . Legs 1250 | . . . . . . . . . . . . . . . . 383 439 428 Wheels 7445 | 16 666 405 815 124 232 1055 987 196 416 872 279 497 244 641 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 65 | . . . . . . . . . . . . . . 65 . . . . Fastest Speed 45 | 95 100 115 115 115 115 115 115 115 115 115 130 105 105 45 50 50 106 106 Average Speed 114 | 99 111 115 115 115 115 115 134 115 115 128 130 109 105 96 50 113 108 108 Slowest Speed 410 | 100 240 115 115 115 115 115 145 115 130 130 130 115 105 410 50 140 116 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 95 89 65 20 50 87 20 37 51 79 48 14 95 17 21 62 51 9 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 6 | . 2 . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . 3 . 2 . 2 1 . . . 1 . 2 . Spaces Dug 28 | . . . . . . . . . 17 . 1 3 . 1 . . . 6 Terrain Destroyed 239 | . . . . 25 . . 27 . 70 . 1 5 3 95 . 6 1 6 Melee 11 | . . . . . . . . . . . 1 3 . 1 . . . 6 Projectile 63 | . . . . . . . 2 . 1 . . 2 2 49 . 6 1 . AOE 163 | . . . . 25 . . 25 . 69 . . . . 44 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac DSF Fac Upp War Pro Res Total 11347 | 30 835 412 1073 226 264 1072 1325 205 452 883 288 638 345 1402 150 728 489 530 Wait 1019 | . 39 . 74 80 . . 99 1 . 5 2 77 15 405 . 175 2 45 Move 9079 | 15 669 404 814 123 231 1054 986 195 415 871 278 496 243 789 146 484 438 428 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 116 | 1 10 1 25 5 3 5 19 1 . 3 1 12 8 14 . 3 1 4 Fast Attach 77 | . 6 . 6 2 . 1 9 . . 1 1 3 4 13 . 19 6 6 Attach 67 | . 4 . 2 . . . 15 2 4 . 1 5 6 20 1 1 1 5 Detach 34 | . 2 . 3 . . 1 4 1 2 . 1 3 4 8 1 2 1 1 Swap 114 | 4 7 . 21 4 3 3 21 . 6 2 2 8 12 15 . 3 . 3 Drop 134 | 4 6 . 27 6 5 8 19 3 . 1 1 10 12 17 . 11 2 2 Fire 631 | 6 92 7 101 6 22 . 152 2 25 . . 19 33 117 . 27 18 4 Melee 55 | . . . . . . . 1 . . . 1 3 . 1 2 . 20 27 Ram 5 | . . . . . . . . . . . . 2 . 3 . . . . Kick 7 | . . . . . . . . . . . . . . . . 2 . 5 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 6 exits: [*Mat x2] / Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 485 | -10/Materials | Lost 3 parts (1n2w) 660 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Discovered new exit (range 4) 1115 | -10/Materials | Discovered new exit (range 8) 1129 | -10/Materials | Entered Mines 1285 | -10/Mines | Discovered new exit (range 12) 1440 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1475 | -10/Mines | Received a Mining Laser from a helpful Derelict 1518 | -10/Mines | Identified exit to Subcaves 1616 | -10/Mines | Entered Materials 1616 | -9/Materials | Accompanied by 1 ally 1616 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1665 | -9/Materials | Central database locked down 2012 | -9/Materials | Discovered new exit (range 6) 2021 | -9/Materials | Destroyed 7 combat bots 2096 | -9/Materials | Discovered new exit (range 10) 2429 | -9/Materials | Build established: Scavenger-Mutant 2706 | -9/Materials | Repaired Com. Wheel 2732 | -9/Materials | Identified exit to Mines 2732 | -9/Materials | Identified exit to Storage 2734 | -9/Materials | Discovered new exit (range 11) 3007 | -9/Materials | Entered Storage 3145 | -9/Storage | Repaired Imp. Assault Rifle 3172 | -9/Storage | Repaired Com. Wheel 3211 | -9/Storage | Met a pair of Derelict thieves 3246 | -9/Storage | Garrison activated, responded to threat 3251 | -9/Storage | Used back door to open Recycling access 3251 | -9/Storage | Discovered new exit (range 5) 3255 | -9/Storage | Entered Recycling 3461 | -9/Recycling | Core integrity fell below 50% 3565 | -9/Recycling | Scanned before Scraplab entrance 3581 | -9/Recycling | Entered Scraplab 3590 | -9/Recycling | Discovered new exit (range 3) 3594 | -9/Recycling | Entered Scraptown 3817 | -9/Scraptown | Discovered new exit (range 7) 3918 | -9/Scraptown | Visited Fellowship of the Rings 3963 | -9/Scraptown | Visited Awakened 3974 | -9/Scraptown | Visited Red Mages 4010 | -9/Scraptown | Visited Shadow of the Wyrm 4042 | -9/Scraptown | Visited UFD Registry 4063 | -9/Scraptown | Visited The Evicted 4081 | -9/Scraptown | Visited TADAMA 4313 | -9/Scraptown | Registered with UFD as "Pipeplate" 4343 | -9/Scraptown | Visited Scrapoid Pod Storage 4378 | -9/Scraptown | Visited Chapter 10 4494 | -9/Scraptown | Visited Curators Association 4511 | -9/Scraptown | Visited Scrap Suit Storage 4532 | -9/Scraptown | Visited A0-MCA Data Center 4542 | -9/Scraptown | Visited Science Guys 4560 | -9/Scraptown | Visited Research Penetration Think Tank 4593 | -9/Scraptown | Visited Supply Room 4642 | -9/Scraptown | Visited Modified Component R&D 4753 | -9/Scraptown | Met Optimus 4753 | -9/Scraptown | Accepted into 0bPrime 4815 | -9/Scraptown | Discovered new exit (range 5) 4821 | -9/Scraptown | Entered Factory 4821 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 5407 | -6/Factory | Discovered new exit (range 11) 5457 | -6/Factory | Build established: Scavenger-Tank 5481 | -6/Factory | Garrison activated, responded to threat 6036 | -6/Factory | Garrison activated, responded to threat 6116 | -6/Factory | Identified exit to Lower Caves 6116 | -6/Factory | Identified exit to Extension 6350 | -6/Factory | Lost 7 parts (1p2n2u2w) 6571 | -6/Factory | System corruption reached 10% 6667 | -6/Factory | Repaired Med. Reactive Plating 6734 | -6/Factory | Entered Lower Caves 6844 | -6/Lower Caves | Encountered a Warlord checkpoint 6951 | -6/Lower Caves | Discovered new exit (range 6) 6957 | -6/Lower Caves | Identified exit to Lower Caves 6970 | -6/Lower Caves | Entered another Lower Caves area 7003 | -6/Lower Caves | Spotted B-75 Beast 7088 | -6/Lower Caves | Lost 3 parts (1p2w) 7453 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7516 | -6/Lower Caves | Discovered new exit (range 8) 7529 | -6/Lower Caves | Identified exit to Zion 7530 | -6/Lower Caves | Entered Zion 7621 | -6/Zion | System corruption cleaned by Quarantine Array 7642 | -6/Zion | Visited the Megawrench Repair Shop 7642 | -6/Zion | Megawrench repaired 11 parts 7680 | -6/Zion | Discovered new exit (range 14) 7878 | -6/Zion | Learned Factory terminal intel 8023 | -6/Zion | Received a visual enhancement algorithm 8246 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8508 | -6/Zion | Found Prototype Special Weapon 8510 | -6/Zion | Found Prototype Special Weapon 8660 | -6/Zion | Identified exit to Proximity Caves 8661 | -6/Zion | Entered Proximity Caves 8662 | -5/Proximity Caves | Identified exit to Factory 8832 | -5/Proximity Caves | Found Alien Artifact 8832 | -5/Proximity Caves | Identified Core Expander 8832 | -5/Proximity Caves | Installed Core Expander, added new Propulsion slot 9035 | -5/Proximity Caves | Entered Factory 9035 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9036 | -5/Factory | Loaded intel: 26 terminal locations 9121 | -5/Factory | Discovered new exit (range 10) 9132 | -5/Factory | Identified exit to Factory 9362 | -5/Factory | Found Powered Armor 9494 | -5/Factory | Repaired Powered Armor 9660 | -5/Factory | Identified exit to DSF 9764 | -5/Factory | Entered DSF 9802 | -5/DSF | Attached CPS modules to H-71 Marshal. 9807 | -5/DSF | Additional patrols routed to DSF 9938 | -5/DSF | Lost 3 parts (2n1u) 10150 | -5/DSF | Sterilization system engaged 10168 | -5/DSF | Discovered exit to Factory (range 16) 10170 | -5/DSF | Ambient heat levels rising (+10) 10185 | -5/DSF | Ambient heat levels rising (+10) 10187 | -5/DSF | Entered Factory 10187 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10221 | -4/Factory | Identified exit to Upper Caves 10724 | -4/Factory | Build established: Hacker-Skirmisher 11290 | -4/Factory | Fabricated Hvy. Treads? 11459 | -4/Factory | Identified RU-N14's Throwing Claymores 11460 | -4/Factory | Garrison activated, responded to threat 11484 | -4/Factory | System corruption reached 10% 11555 | -4/Factory | Destroyed 10 combat bots 11607 | -4/Factory | Build established: Scavenger-Tank 11663 | -4/Factory | Lost 6 parts (1p2n2u1w) 11722 | -4/Factory | Core integrity fell below 50% 11743 | -4/Factory | Lost 11 parts (1p4n2u4w) 11801 | -4/Factory | Entered Upper Caves 11851 | -4/Upper Caves | Learned Research terminal intel 11879 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11881 | -4/Upper Caves | Identified exit to Warlord 11881 | -4/Upper Caves | Entered Warlord 11899 | -4/Warlord | System corruption cleaned by Quarantine Array 12089 | -4/Warlord | Build established: Mutant 12103 | -4/Warlord | Rebuked by Warlord 12128 | -4/Warlord | Warlord's base attacked by MAIN.C 12229 | -4/Warlord | Found Prototype Reactor 12229 | -4/Warlord | Identified Vortex Chain Reactor 12239 | -4/Warlord | Found Prototype Hackware 12239 | -4/Warlord | Identified System Mapper 12245 | -4/Warlord | Found Prototype Processor 12245 | -4/Warlord | Identified Spectral Analyzer 12252 | -4/Warlord | Found Prototype Device 12252 | -4/Warlord | Identified Exp. Cloaking Device 12380 | -4/Warlord | Spotted B-90 Cyclops 12442 | -4/Warlord | Lost 5 allies 12478 | -4/Warlord | Warlord forces counterattacked 12503 | -4/Warlord | Build established: Hacker-Tank 12555 | -4/Warlord | Lost 5 allies 12558 | -4/Warlord | Spotted Striker 12566 | -4/Warlord | P-70 Sage assimilated allied AE-A4Y(g) 12574 | -4/Warlord | P-70 Sage assimilated allied TQ-DGL(g) 12576 | -4/Warlord | Spotted TQ-DGL(g) 12602 | -4/Warlord | Found Prototype Ballistic Cannon 12602 | -4/Warlord | Identified Hvy. Autocannon 12623 | -4/Warlord | Lost 8 allies 12649 | -4/Warlord | Spotted Striker 12661 | -4/Warlord | P-70 Sage assimilated allied WU-CNU(g) 12693 | -4/Warlord | Spotted Striker 12720 | -4/Warlord | Discovered new exit (range 8) 12728 | -4/Warlord | Spotted Striker 12728 | -4/Warlord | Spotted Executioner 12728 | -4/Warlord | Spotted Striker 12728 | -4/Warlord | Identified exit to Proximity Caves 12733 | -4/Warlord | Entered Proximity Caves 12745 | -3/Proximity Caves | Lost 10 allies 12764 | -3/Proximity Caves | Lost 3 parts (1n2u) 12986 | -3/Proximity Caves | Core integrity fell below 20% 13048 | -3/Proximity Caves | Build established: Scavenger-Mutant 13319 | -3/Proximity Caves | Discovered new exit (range 6) 13325 | -3/Proximity Caves | Identified exit to Research 13326 | -3/Proximity Caves | Entered Research 13326 | -3/Research | Evolved 2 slots: Utility x2 13327 | -3/Research | Loaded intel: 23 terminal locations 13358 | -3/Research | Discovered new exit (range 17) 13429 | -3/Research | Lost 5 parts (1p1n1u2w) 13458 | -3/Research | Identified exit to Research 13484 | -3/Research | Found Quantum Capacitor 13775 | -3/Research | Build established: Hacker-Assassin 13947 | -3/Research | Self-destructed Last Messages --------------- 13917_ Destroyed Antigrav System. 13920_ Penetrated by Slug. 13920_ Slug penetrates W-44 Eye. 13920_ Penetrated by Slug. 13921_ H-77 Assassin destroyed. 13922_ Penetrated by Slug. 13925_ Adv. Sensor Array destroyed. 13925_ Hvy. Proton Cannon destroyed. 13927_ P-80 Master resets W-44 Eye, system corruption cleaned. 13927_ Kicked W-44 Eye. 13930_ Kicked W-44 Eye out of the way. 13930_ W-44 Eye sends out distress signal. 13938_ Enh. Biometal Leg destroyed. 13942_ Kicked P-80 Master. 13944_ System corrupted: Substantial component data lost. 13944_ Kicked P-80 Master. 13946_ Slug penetrates Wall. 13946_ Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | | | ???????????????????#?#????#######?##?############# | | ??????????????????????##??###?############ ## | | ??????????????????????##?########?#?###### ## | | ??????????????????###?## ? ? #####?###### ## | | ?????????????????#??? # ?#?########## #? | | ????????????????#??? ? ############ ## | | ????????????????????" + ? ###?# # ## | | ?????????????????#?? ?# ?#?## ####+#### | | ?????????????????#? ? ?? ?#### + | | ????????????????##??+?########??### #### | | ?????????????????#?? ?? ######?# #### | | ?????????????????#? ? ######?# #### | | ???????????????? ?? ? ################## | | ?????????????????? """"" ######?### !**# | | ??????????????????? """"?? ########## !**# | | ?????????????????#? """"? ###?######* !* # | | ?????????????????? ? ?##??##?## # | | ???????????????? ??? ########## #### | | ?????????????????########################/###### | | ??? ##+############ ############ | | ???"T ############ | | ???"" " pw% [% | | ?? ! ##############+### #### | | ???? #######+####### #?###### # #### | | ????????????????????### @##?#?#### # ###? | | ??????????????????????# p# # # ##?# | | ??????????????????????# + # # ##?# | | ??????????????????????# # ? ###########+#### | | ???????????????????? ? ############### ??? | | ?????????????????????###+#######?###?#### | | ??????????????????????? ? ??? #?###?#?## "" ! "" | | ?????????????????????? ?? ###?##?###""" "" | | ???????????????????????"""?"? #?########"" "" | | ?????????????????????????""?" ###?######""F" | | ???????????????????????"??""" ?#####?#?##"""" | | ???????????????????????????????#?##?##?## """ "" | | ?????????????????????????????? ###???#?## "" | | ????????????????????????????????????##### "" | | ?????????????????????????????? ??#?????#! | | ?????????????????????????????? ?##?##???# ? * | | ?????????????????????????????? ??????##?#?#?##### | | ????????????????????????????? ???###??###?#?????#? | | ??????????????????????????????????#???##?##?#????? | | ???????????????????????????????????????#???#???#?? | | ?????????????????????????????????????????#????##?? | | ??????????????????????????????????????#???#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 1300 Matter Stores 321 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 825 Resistance: KI 30 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Jamming Amplifier | -5/Factory | Hacked Hvy. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x1 | -4/Factory | Authchip Repaired ---------- Com. Wheel | 20% | -9/Materials Imp. Assault Rifle | 31% | -9/Storage Com. Wheel | 6% | -9/Storage Med. Reactive Plating | 55% | -6/Factory Powered Armor | 44% | -5/Factory Studied --------- Com. Wheel | -5/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed IonicBlanketReconstructor Manual? 0 Play Time 02:09:12 Cumulative 243.9 hours Start 2026.04.29 @ 09:26:14 End 2026.04.29 @ 11:54:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/1/0/0 Lore% 70 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afcfb05f-57da-4df4-8275-6db79b63cec3