Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.30 @ 02:31:39 Player: GavinGetsit Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1558) 1558 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3878 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 189/240 System Corruption 0% Temperature Critical (631) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Advanced Visual Processing Unit ECM Suite > --- WEAPON (3) ------- Heavy Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Titanium Leg Medium Storage Unit Advanced Visual Processing Unit ECM Suite Core Shielding Medium Armor Plating Hardened Medium Armor Plating System Restoration Module Particle Cannon Heavy Assault Rifle Shotgun Shotgun Shotgun Light Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit ECM Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Titanium Leg Advanced Visual Processing Unit ECM Suite Core Shielding Medium Armor Plating Hardened Medium Armor Plating System Restoration Module Particle Cannon Shotgun Shotgun Shotgun Shotgun Light Cannon Improved Grenade Launcher [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 53 | 6 3 26 . 14 4 Power 15 | 1 1 10 . 3 . Engine 12 | 1 . 10 . 1 . Core 3 | . 1 . . 2 . Reactor . | . . . . . . Propulsion 19 | 2 . 9 . 5 3 Treads 16 | 2 . 6 . 5 3 Leg . | . . . . . . Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 2 . 1 . Device 1 | . . . . 1 . Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 14 | 2 1 5 . 5 1 Energy Gun 4 | 1 . 2 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 1 3 . 4 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 8 | . . 4 . 3 1 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 . 2 . Utility . | . . . . . . Weapon 2 | . . 1 . 1 . Highest Loss Streak 2 | . . 2 . 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 96 100 99 99 Engine 15 | . 13 18 22 14 8 Core 3 | . . 2 . 3 9 Treads 27 | . 28 27 33 26 27 Wheel 1 | . . 3 . . . Device 2 | . . . . 9 9 Storage 10 | . 14 11 11 9 9 Processor 5 | . . 4 11 9 9 Protection 5 | . 13 6 . . . Energy Gun 7 | . 14 6 . 4 9 Ballistic Gun 16 | . 14 14 22 22 18 Naked Turns . | . . . . . . Heaviest Build 110 | 13 16 100 100 110 108 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 2 | 1 . 1 1 2 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 15 | 6 8 12 25 25 25 Most Carried 25 | 4 8 15 15 23 25 Average Carried 11 | 2 7 8 15 16 23 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 23 | 4 8 15 15 23 22 Class Distribution -------------------- 37% | Mutant 34% | Scavenger-Mutant 21% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1114 | 115 250 346 16 335 52 Remotely . | . . . . . . Salvage Created 2277 | . 314 1017 49 601 296 Parts 133 | . 15 67 10 30 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 38 | . 4 15 4 10 5 Guns 38 | . 4 15 4 10 5 Classes Destroyed 9 | . 3 4 . 2 . Worker 9 | . . 8 . 1 . Builder 3 | . 1 2 . . . Recycler 4 | . 1 2 . 1 . Operator 1 | . . . . 1 . Watcher 5 | . . 4 . . 1 Swarmer 8 | . . 4 4 . . Grunt 21 | . 4 7 . 6 4 Sentry 8 | . . 4 . 3 1 Hunter 1 | . . . . 1 . Best Kill Streak 8 | . 4 5 4 8 2 Combat Bots Only 8 | . 2 5 4 8 2 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 321 | . 40 130 21 75 55 Missed 72 | . 5 34 4 18 11 Damage Taken 2931 | . 353 875 98 688 917 Core 781 | . 64 156 7 101 453 Absorbed by Shields . | . . . . . . Redirected to Shielding 34 | . 12 22 . . . Ignored by Resistances 769 | . 107 258 34 198 172 Regen/Repaired (Parts) 108 | . . . . . 108 Core Remaining (%) 77 | 100 74 . 59 . . Volleys Fired 192 | . 25 104 6 36 21 Largest 3 | . 2 2 2 3 3 Hottest 115 | . 73 90 40 115 115 Shots Fired 373 | . 37 176 12 86 62 Gun 373 | . 37 176 12 86 62 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 252 | . 25 91 12 83 41 Thermal 121 | . 12 85 . 3 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 35 | . 19 32 6 35 12 Robot Miss Streak 2 | . 2 2 1 2 2 Penetration Max . | . . . . . . Secondary Targets 11 | . 1 3 . 4 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 300 | . 31 144 9 71 45 Core Hits 129 | . 10 61 5 37 16 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . 2 2 . 1 . Burn 4 | . 2 2 . . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3617 | . 323 1473 78 956 787 Guns 3608 | . 323 1473 69 956 787 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 9 | . . . 9 . . Kinetic 2364 | . 262 659 69 918 456 Thermal 1244 | . 61 814 . 38 331 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 631 | . 259 390 16 367 631 Average Temperature 143 | . 127 85 8 153 353 Received Heat Transfer 1320 | . 258 342 . 342 378 Effects 33 | . 1 6 . 3 23 Shutdowns 10 | . . 2 . 1 7 Energy Bleed 3 | . . 1 . 1 1 Interference 4 | . 1 2 . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 5 | . . 1 . 1 3 Damage (major) 5 | . . . . . 5 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 3 . . . Heat Transferred 3294 | . 333 2258 . 74 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 254 | . 90 254 102 248 193 Initial 33 | . . 7 12 33 33 Average 93 | . 29 94 89 168 87 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 83 | 100 100 87 100 41 100 Level 1 16 | . . 12 . 58 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . 1 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 4 23 4 16 10 Peak Tracking Total 7 | . 2 5 4 7 4 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . . 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 2 2 . 1 1 Terminals 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 5 4 . 2 2 Successful 7 | . 3 1 . 1 2 Failed 6 | . 2 3 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 3 2 . 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 4 | . 2 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . 1 . Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . 2 1 . . . Retrieve Matter 2 | . 1 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2851 | 109 431 1445 66 514 286 Spaces Moved 1223 | 62 222 672 21 158 88 Core 7 | 7 . . . . . Treads 1093 | 55 222 549 21 158 88 Legs . | . . . . . . Wheels 123 | . . 123 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 86 240 240 240 Average Speed 179 | 150 160 164 240 241 240 Slowest Speed 320 | 160 160 240 240 320 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 29 35 19 13 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1572 | 75 261 861 27 229 119 Wait 39 | 4 5 23 . 7 . Move 1218 | 61 221 671 20 157 88 Hop . | . . . . . . Pick Up 35 | 4 5 17 . 8 1 Fast Attach 13 | 6 1 3 . 3 . Attach 15 | . . 8 . 5 2 Detach 7 | . . 2 . 3 2 Swap 25 | . 2 15 . 6 2 Drop 27 | . 2 18 . 4 3 Fire 192 | . 25 104 6 36 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 4) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1362 | -9/Materials | Build established: Scavenger-Mutant 1958 | -9/Materials | Discovered new exit (range 12) 1986 | -9/Materials | Entered Mines 2026 | -9/Mines | Discovered new exit (range 7) 2052 | -9/Mines | Entered Materials 2052 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2171 | -8/Materials | Destroyed 8 combat bots 2310 | -8/Materials | Discovered new exit (range 20) 2566 | -8/Materials | Entered Storage 2605 | -8/Storage | Build established: Scavenger-Skirmisher 2738 | -8/Storage | Repaired Lgt. Treads 2806 | -8/Storage | Core integrity fell below 50% 2836 | -8/Storage | Core integrity fell below 20% 2839 | -8/Storage | Garrison activated, responded to threat 2853 | -8/Storage | Core destroyed Last Messages --------------- 02846_ Overheating: Hvy. Assault Rifle damaged (-20). 02846_ K-01 Serf collects debris. 02846_ Dropped Broken Lgt. Treads. 02846_ R-06 Scavenger collects Broken Lgt. Treads. 02848_ Power failure, Nuclear Core shutdown. 02848_ Destroyed Imp. Hover Unit. 02849_ Overheating: System interference. 02849_ Hvy. Assault Rifle temporarily disabled. 02850_ K-01 Serf collects debris. 02850_ R-06 Scavenger inserts Carbon-fiber Leg into recycling unit. 02851_ Overheating: Hvy. Assault Rifle damaged (-8). 02851_ W-25 Informer destroyed. 02851_ Switching to secondary target: Y-45 Defender. 02852_ Critical hit (Burn: +37). 02853_ Overheating: Core damaged (-66). 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Y"#??????????????????? | | ??????????????????# k ""#??????????????????? | | ??????????????????# ###??????????????????? | | ??????????????????# % "" #????????????????????? | | ??????????????????# """" #????????????????????? | | ??????????????????# """""% T????????????????????? | | ??????????????????#ua""""" #????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????## ??? #????????????????????? | | ??????????????????" ????"" #????????????????????? | | ?????????????????""?????"" #????????????????????? | | ?????????????????????????" #????????????????????? | | ?????????????????????????? +????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeMediumBank Manual? 0 Play Time 00:44:44 Cumulative 11.7 hours Start 2024.03.30 @ 01:41:28 End 2024.03.30 @ 02:31:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05a3eaa1-ac36-4c57-956c-b84a1c43dbbb