Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 20:59:29 Player: zed Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (759) 759 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8579 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 128/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Visual Processing Unit Long-range Terrain Scanner Transmission Jammer Advanced ECM Suite Cloaking Device Layered Light Armor Plating Graphene Brace > --- WEAPON ----------- Minigun > --- INVENTORY -------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Impulse Thruster Cloaking Device [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Surge Thruster Leg Aluminum Leg Flight Unit Surge Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Katana Ballistic Gun Minigun Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . 2 2 . 2 Power 4 | . . . . 1 . 1 . 1 . . 1 . . Propulsion 7 | . . . 2 . 1 1 . . . 2 . . 1 Utility 7 | . . . . 1 1 . 2 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 87 | 6 10 2 8 8 10 4 5 1 2 7 4 10 10 Power 19 | 1 2 . 1 2 3 1 . 1 . 1 1 3 3 Engine 5 | 1 2 . 1 1 . . . . . . . . . Core 7 | . . . . 1 3 1 . 1 . . . . 1 Reactor 7 | . . . . . . . . . . 1 1 3 2 Propulsion 27 | 2 2 . 2 3 4 1 1 . . 2 2 5 3 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 25 | . 2 . 2 3 4 1 1 . . 2 2 5 3 Utility 28 | 1 2 1 3 3 1 2 4 . 1 3 1 2 4 Device 21 | . 1 1 2 2 1 2 3 . 1 3 1 . 4 Storage 1 | 1 . . . . . . . . . . . . . Processor 2 | . . . 1 . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 4 | . 1 . . 1 . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 4 1 2 . 2 . . . 1 1 . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 3 . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 4 | . 1 1 . . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 . 2 . Parts Lost 46 | . 2 1 3 3 1 . . . 2 . 4 . 30 Power 13 | . 1 . 1 1 1 . . . . . 1 . 8 Propulsion 18 | . 1 . 1 2 . . . . 2 . 1 . 11 Utility 14 | . . 1 1 . . . . . . . 2 . 10 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 25 | . 1 1 2 3 1 . . . 1 . 3 . 25 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 3 5 5 4 5 7 7 7 7 5 5 6 7 4 Power . | . . 1 . . . 1 1 . . . . 1 . Propulsion 1 | 1 2 . . . 1 . 1 1 . . 1 3 2 Utility 2 | . . 1 1 1 1 4 3 4 2 2 3 2 1 Weapon 1 | . 1 2 2 2 2 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 15 | . 3 . 1 1 3 . 1 . . 1 2 3 . Power 2 | . . . 1 1 . . . . . . . . . Propulsion 6 | . 3 . . . . . 1 . . . 2 . . Utility 5 | . . . . . 1 . . . . 1 . 3 . Weapon 2 | . . . . . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 89 65 76 98 99 93 89 88 83 79 76 64 Engine 4 | . 14 14 11 13 . . . . . . . . . Core 8 | . . . . . 14 20 17 21 17 14 11 . . Reactor 2 | . . . . . . . . . . 3 6 12 8 Leg 2 | . 22 . . . . . . . . . . . . Flight 27 | . 4 28 23 25 38 39 32 26 25 26 24 25 25 Device 18 | . . 23 9 24 22 20 22 21 24 25 24 21 20 Storage 5 | . 12 . 2 2 7 6 5 5 5 1 3 4 1 Processor 1 | . . . 3 . . . 1 5 5 4 4 4 2 Protection 2 | . 13 1 . . . . . . . . . 3 2 Ballistic Gun 5 | . 25 7 . . 3 6 5 5 3 . . 2 3 Special Weapon 1 | . . 13 4 . 3 . . . 1 . . . . Slashing Weapon 4 | . . . 10 9 5 6 5 5 5 4 3 . . Peak Build Rating 144 | 6 7 7 13 23 39 50 69 73 73 99 128 126 144 Average Rating 51 | 5 6 6 8 15 37 48 58 73 71 94 113 121 115 On Entrance 48 | . 6 6 6 9 23 39 50 69 73 69 99 111 124 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . 1 Naked Turns 3 | . . . . . . . . . . . . . 3 Heaviest Build 69 | 10 14 8 12 18 23 30 31 37 37 55 52 69 64 Greatest Support 65 | 20 20 8 18 20 28 32 37 37 38 49 59 58 65 Greatest Overweight (x) 1 | . 1 . 1 . . . . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 7 5 5 5 8 8 8 8 8 6 7 8 6 Most Carried 8 | 4 8 7 5 8 8 8 8 7 7 7 8 8 6 Average Carried 6 | 3 5 5 4 5 7 7 7 7 5 5 6 7 4 Final Capacity 8 | 8 5 5 8 8 8 8 8 8 8 5 8 8 5 Final Carried 8 | 4 5 5 5 8 8 8 8 7 5 5 8 7 1 Class Distribution -------------------- 36% | Scavenger-Sprinter 28% | Mutant 20% | Generator-Sprinter 7% | Scavenger-Mutant 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/DSF Generator-Sprinter | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -2/Testing Infiltrator-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Matter Collected 1127 | 260 131 112 114 112 205 68 58 . . . 67 . . Remotely 56 | . . . 56 . . . . . . . . . . Salvage Created 947 | . 248 . 352 58 206 18 65 . . . . . . Parts 68 | . 20 . 24 3 19 2 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . . . Parts Field Recycled 13 | . . . . . . . . . . 3 1 9 . Retrieved Matter 142 | . . . . . . . . . . 60 48 34 . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 23 | . 8 . 10 1 3 . 1 . . . . . . Melee 11 | . . . 10 1 . . . . . . . . . Guns 12 | . 8 . . . 3 . 1 . . . . . . Classes Destroyed 10 | . 3 . 3 . 4 . . . . . . . . Worker 2 | . . . . . 1 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 7 | . 3 . 4 . . . . . . . . . . Grunt 11 | . 5 . 4 . 1 . 1 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 2 | . . . 1 1 . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 3 . 8 1 5 1 1 . . . . . . Combat Bots Only 8 | . 3 . 8 1 3 . 1 . . . . . . Max Kills in Single Turn 1 | . 1 . 1 1 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Hostile Shots Fired 608 | . 58 14 34 16 16 13 . . 25 13 84 4 331 Missed 313 | . 19 6 13 10 9 10 . . 11 9 63 2 161 Hits 295 | . 39 8 21 6 7 3 . . 14 4 21 2 170 Melee 9 | . . 2 1 . . . . . 5 1 . . . Projectile 286 | . 39 6 20 6 7 3 . . 9 3 21 2 170 AOE 2 | . . . . 1 . . . . . . . . 1 Critical Strikes 10 | . . . . 1 . . . . 1 . 1 . 7 Actively Blocked 7 | . . . . . . . . . . . 1 . 6 Damage Taken 5826 | . 412 124 245 215 79 42 . . 312 24 490 47 3836 Core 2117 | . 96 38 91 96 . 16 . . 39 . 135 . 1606 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 32 | . 32 . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 46 77 82 100 98 100 . 96 100 . 90 . Volleys Fired 72 | . 46 5 . . 15 2 2 . 2 . . . . Largest 2 | . 2 2 . . 1 1 1 . 1 . . . . Hottest 120 | . 40 120 . . 25 25 25 . 100 . . . . Shots Fired 120 | . 92 7 . . 15 2 2 . 2 . . . . Gun 117 | . 92 6 . . 15 2 2 . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 3 | . . 1 . . . . . . 2 . . . . Kinetic 117 | . 92 6 . . 15 2 2 . . . . . . Thermal 3 | . . 1 . . . . . . 2 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | . 11 2 . . 4 . 2 . . . . . . Robot Miss Streak 5 | . 4 5 . . 1 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 94 | . 57 2 15 7 11 . 2 . . . . . . Core Hits 45 | . 22 . 11 1 7 1 2 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . Melee Attacks 31 | . . . 23 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 31 | . . . 23 8 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1530 | . 481 18 476 244 246 19 34 . . . . . 12 Guns 797 | . 480 18 . . 246 19 34 . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 720 | . . . 476 244 . . . . . . . . . Ramming 13 | . 1 . . . . . . . . . . . 12 Kinetic 797 | . 480 18 . . 246 19 34 . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 720 | . . . 476 244 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . 2 4 . . . 1 . . . . . 2 14 Average Corruption 2 | . 2 2 . . . 1 . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . 3 . . . 1 . . . . . 1 2 Message Errors 2 | . . 1 . . . . . . . . . 1 . Matter Fused 1 | . . 1 . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 8 | . . . 3 5 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 8 | . . . 3 5 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . . . . . . 1 Kicked 2 | . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 273 | . 28 62 . 34 13 237 24 . . 108 273 64 142 Average Temperature 39 | . 9 32 . 9 9 28 8 . . 31 58 17 52 Received Heat Transfer 629 | . 204 95 75 99 24 6 . . . . 36 . 90 Effects 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 100 100 92 Level 1 . | . . . . . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 230 | . 65 38 175 96 110 27 30 4 2 . 45 15 230 Initial 56 | . . 18 . 56 7 12 . 4 2 . . . . Average 22 | . 21 11 96 40 25 1 3 4 . . 10 1 67 Influence Increases 1647 | . 241 30 346 90 140 50 30 . . . 105 45 570 Destroy 0b10 Robot/C 460 | . 160 . 200 20 60 . 20 . . . . . . Destroy 0b10 Robot/NC 25 | . 5 . 5 . 10 5 . . . . . . . Destroy Leader 102 | . 30 . 32 10 20 . 10 . . . . . . Successful Hack 9 | . . . 4 . 5 . . . . . . . . Destroy Structure 1 | . 1 . . . . . . . . . . . . Partial Spotted 285 | . . . . . 15 45 . . . . 105 45 75 Lose Combat Pursuer 765 | . 45 30 105 60 30 . . . . . . . 495 Influence Decreases 1502 | . 194 77 211 209 130 76 20 6 4 . 105 45 425 Entered New Map 139 | . . 29 . 79 9 14 . 6 2 . . . . Time Decay 976 | . 184 48 181 100 111 62 20 . . . 75 45 150 Lost Part 387 | . 10 . 30 30 10 . . . 2 . 30 . 275 Squads Dispatched 27 | . 4 . . 1 6 2 4 . 1 3 3 . 3 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 7 | . . . . . 1 2 . . . . 2 . 2 Reinforcement 15 | . 3 . . 1 2 . 3 . 1 3 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Distress Signals 11 | . . . 3 . 1 . 1 . . . 1 . 5 Communications Jammed 33 | . . . . . . . 4 . . . 29 . . Distress Signals 20 | . . . . . . . 4 . . . 16 . . Times Spotted 233 | . 13 18 25 9 19 5 7 . 6 8 42 5 76 Peak Tracking Total 32 | . 4 10 11 5 10 1 5 . 4 4 8 3 32 Tactical Retreats 39 | . 2 4 7 1 1 . . . 2 2 11 . 9 ECM-based Alert Blocks 57 | . . . . . . . . . 3 5 35 . 14 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Traps Triggered 6 | . 2 . . . . . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Machines Accessed 11 | . 2 1 1 1 1 3 . 1 . . 1 . . Terminals 8 | . 1 . 1 1 1 2 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 13 | . 2 1 1 2 1 4 . 1 . . 1 . . Successful 11 | . 1 1 1 1 1 4 . 1 . . 1 . . Failed 2 | . 1 . . 1 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 10 | . 1 . 1 2 1 3 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . . 1 1 1 1 3 . 1 . . 1 . . Record 4 | . . . . 1 . 3 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . 1 . . 1 . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Active Infowar (turns) 3468 | . . 143 213 186 457 882 250 5 68 308 368 344 244 Optics 1364 | . . . . . . . 98 5 68 308 368 344 173 Sensors 1434 | . . . . . . 697 250 5 68 308 106 . . Terrain 123 | . . . . . . . . . . . . . 123 Structural 1184 | . . 143 213 186 457 185 . . . . . . . Cloaking 904 | . . . . . . . . . . . 322 344 238 Jamming 953 | . . . . . . . 142 . . . 261 344 206 ECM 1034 | . . . . . . . . . 51 255 344 344 40 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Turns Passed 4846 | 374 543 158 464 212 546 883 250 5 68 308 368 344 323 Spaces Moved 6928 | 154 368 337 710 303 739 832 216 6 70 668 935 513 1077 Core 49 | 3 . . . . . . . . . . . . 46 Treads . | . . . . . . . . . . . . . . Legs 351 | 151 200 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6528 | . 168 337 710 303 739 832 216 6 70 668 935 513 1031 Fastest Speed 20 | 50 37 37 34 27 24 20 20 25 25 22 22 24 20 Average Speed 31 | 118 84 37 36 33 24 20 22 25 26 23 24 26 23 Slowest Speed 190 | 120 190 37 117 34 24 24 25 25 94 91 31 103 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 79 | . . 1 2 2 1 . 2 . 3 4 9 9 46 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 9 47 64 54 30 19 18 7 . 75 13 33 59 31 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac DSF Res Res Tes Acc Total 9372 | 342 528 361 878 396 1094 1543 413 8 110 816 1070 709 1104 Wait 2131 | 179 82 11 122 64 300 701 184 2 34 136 88 176 52 Move 6771 | 153 367 334 705 298 736 831 211 5 63 659 916 495 998 Hop 65 | . . 1 2 2 1 . 2 . 3 4 9 8 33 Pick Up 58 | 4 7 1 6 7 16 1 3 . . 2 7 2 2 Fast Attach 47 | 6 4 1 3 5 . 3 3 . 1 4 4 6 7 Attach 42 | . 5 3 6 2 4 1 2 1 2 1 5 3 7 Detach 27 | . 5 2 5 1 . . 1 . 2 3 4 3 1 Swap 36 | . 2 2 2 6 10 1 . . 1 3 2 7 . Drop 59 | . 8 1 4 3 12 3 5 . 2 4 5 9 3 Fire 72 | . 46 5 . . 15 2 2 . 2 . . . . Melee 31 | . . . 23 8 . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . 30 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Min / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 375 | -11/Scrapyard | Entered Materials 376 | -10/Materials | Build established: Mutant 791 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Discovered new exit (range 11) 918 | -10/Materials | Entered Mines 938 | -10/Mines | Learned 2 Materials zone layouts 971 | -10/Mines | Assembled infested the area 974 | -10/Mines | Found the Drone Emporium 1056 | -10/Mines | Core integrity fell below 50% 1065 | -10/Mines | Discovered new exit (range 7) 1076 | -10/Mines | Entered Materials 1076 | -9/Materials | Evolved 2 slots: Propulsion x2 1077 | -9/Materials | Identified exit to Materials 1077 | -9/Materials | Identified exit to Mines 1153 | -9/Materials | Discovered exit to Materials (range 13) 1175 | -9/Materials | Discovered new exit (range 11) 1292 | -9/Materials | Destroyed 8 combat bots 1540 | -9/Materials | Entered another Materials area 1540 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1659 | -8/Materials | Met 7R-MNS 1691 | -8/Materials | Lost 3 parts (1p2n) 1729 | -8/Materials | Discovered new exit (range 12) 1752 | -8/Materials | Entered Factory 1752 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -7/Factory | Caught up to 7R-MNS 2047 | -7/Factory | Build established: Scavenger-Sprinter 2050 | -7/Factory | Garrison activated, responded to threat 2269 | -7/Factory | Discovered new exit (range 16) 2298 | -7/Factory | Entered another Factory area 2298 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2299 | -6/Factory | Caught up to 7R-MNS 3168 | -6/Factory | Discovered new exit (range 9) 3181 | -6/Factory | Entered another Factory area 3181 | -5/Factory | Evolved 2 slots: Utility x2 3182 | -5/Factory | Caught up to 7R-MNS 3366 | -5/Factory | Discovered new exit (range 18) 3367 | -5/Factory | Garrison activated, responded to threat 3431 | -5/Factory | Entered another Factory area 3431 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3432 | -4/Factory | Caught up to 7R-MNS 3434 | -4/Factory | Identified exit to DSF 3436 | -4/Factory | Entered DSF 3451 | -4/DSF | Additional patrols routed to DSF 3503 | -4/DSF | Discovered new exit (range 5) 3504 | -4/DSF | Entered Research 3504 | -3/Research | Evolved 2 slots: Propulsion x2 3799 | -3/Research | Build established: Generator-Sprinter 3811 | -3/Research | Discovered new exit (range 7) 3812 | -3/Research | Entered another Research area 3812 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4126 | -2/Research | Lost 3 parts (1p1n1u) 4165 | -2/Research | Discovered new exit (range 15) 4180 | -2/Research | Entered Testing 4524 | -2/Testing | Discovered new exit (range 5) 4524 | -2/Testing | Entered Access 4524 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4586 | -1/Access | Spotted B-99 Colossus 4639 | -1/Access | Spotted B-99 Colossus 4680 | -1/Access | Lost 3 parts (3p) 4837 | -1/Access | Core integrity fell below 50% 4844 | -1/Access | System corruption reached 10% 4845 | -1/Access | Core integrity fell below 20% 4847 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates R-10 Processor. S-43 Plague destroyed. Penetrated by Slug. Slug penetrates H-88 Terminator. Penetrated by Slug. S-43 Plague destroyed. Acquired Xenon Bombardment Thruster. Xenon Bombardment Thruster destroyed. Wave Collapse Detector explodes. Slug penetrates Wall. P-80 Master resets S-43 Plague, system corruption cleaned. The unstable cave ceiling collapses. Graphene Brace destroyed. Slammed into P-80 Master. Destabilizing: System corrupted (+2). Slug penetrates P-80 Master. Penetrated by Slug. Slug penetrates Wall. 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Dangerous Findings Denied? Dodgeball, But With Guns Hunted I Laugh At Your Crits I Survived The Infestation Infodabbler Leap Before You Look No Signal Slippery One Total Silence Window Shopping Challenges ------------ None Game ------ Seed DeepTitaniumFlightbrick Manual? 0 Play Time 03:30:34 Cumulative 16.8 hours Start 2026.09.10 @ 15:03:11 End 2026.09.10 @ 20:59:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87194916-ff33-44fd-ba65-7bb1591ae544