Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 12:36:01 Player: Occam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2136) 2136 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 6166 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 25 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 258/550 Matter 189/300 Energy 216/240 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Compact Wheel Improved VTOL Module High-capacity Matter Pod (200) Structural Scanner Hacking Suite Hacking Suite System Restoration Module Trap Reconfigurator Heavy Particle Gun Assault Rifle Minigun Enhanced Autogun Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Shield Generator Trap Reconfigurator > --- WEAPON ----------- Heavy Particle Gun Minigun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Compact Wheel Improved VTOL Module High-capacity Matter Pod Seismic Detector Light Armor Plating Shield Generator Hacking Suite System Restoration Module Spread Laser Assault Rifle Heavy Assault Rifle Scythe [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 61 | 3 9 . 3 1 42 3 Power 6 | 1 . . . . 5 . Engine 3 | 1 . . . . 2 . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 18 | . 4 . . . 13 1 Treads 15 | . 4 . . . 10 1 Leg . | . . . . . . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 18 | 2 1 . 1 1 12 1 Device 12 | 2 . . . 1 8 1 Storage 2 | . 1 . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 19 | . 4 . 2 . 12 1 Energy Gun 3 | . 1 . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 15 | . 3 . 1 . 10 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 4 | . . . . . 4 . Parts Lost 18 | . 2 . . . 11 5 Power 1 | . . . . . 1 . Propulsion 9 | . 2 . . . 5 2 Utility 4 | . . . . . 1 3 Weapon 4 | . . . . . 4 . Highest Loss Streak 8 | . 2 . . . 8 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 98 93 Engine 8 | . 14 14 14 14 4 . Core 2 | . . . . . 4 9 Treads 25 | . 25 28 28 28 23 26 Wheel 1 | . . . . . 2 . Device 19 | . 14 14 14 14 23 25 Storage 11 | . 14 14 14 14 9 9 Processor 2 | . . . . . 4 . Protection 4 | . . . . . 7 4 Energy Gun 4 | . . 14 14 14 2 . Ballistic Gun 17 | . 27 14 1 14 15 18 Special Melee Weapon 1 | . . . 12 . . . Peak Build Rating 38 | 9 10 10 10 11 38 26 Average Rating 16 | 7 7 10 9 10 23 24 On Entrance 11 | 6 7 10 10 10 11 26 Naked Turns . | . . . . . . . Heaviest Build 40 | 15 31 31 31 31 40 40 Greatest Support 60 | 20 40 40 40 40 60 60 Greatest Overweight (x) 2 | . . . . . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 13 | 6 9 15 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 Class Distribution -------------------- 41% | Mutant 30% | Scavenger-Mutant 21% | Scavenger-Skirmisher 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 2620 | 290 557 . 212 74 1230 257 Remotely . | . . . . . . . Salvage Created 2653 | 83 494 . . 131 1594 351 Parts 208 | 6 46 . . 20 118 18 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 8 | 1 5 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 56 | . 11 . . 5 32 8 Guns 56 | . 11 . . 5 32 8 Classes Destroyed 13 | 2 4 . . . 6 1 Worker 3 | . . . . . 3 . Builder 12 | . 4 . . 3 5 . Tunneler 3 | 2 . . . . 1 . Hauler 3 | . . . . . 3 . Recycler 3 | 1 1 . . . 1 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 5 | . 3 . . . 2 . Swarmer 23 | . 6 . . 4 13 . Cutter 2 | . . . . . . 2 Grunt 19 | . 5 . . 1 9 4 Sentry 10 | . . . . . 8 2 Hunter 2 | . . . . . 2 . Best Kill Streak 5 | 3 3 . . 4 5 3 Combat Bots Only 5 | . 3 . . 4 5 3 Max Kills in Single Turn 2 | 1 1 . . 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 370 | . 75 . . 25 197 73 Missed 75 | . 12 . . 8 38 17 Damage Taken 3540 | . 765 . . 163 2065 547 Core 477 | . 126 . . 59 258 34 Absorbed by Shields 372 | . . . . . 185 187 Regen/Repaired (Parts) 69 | . 69 . . . . . Core Remaining (%) 63 | 100 . . . 26 . . Volleys Fired 284 | 10 68 . . 18 144 44 Largest 2 | 2 2 . . 2 2 2 Hottest 90 | 40 40 . . 85 90 50 Shots Fired 559 | 20 136 . . 36 279 88 Gun 559 | 20 136 . . 36 279 88 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 492 | 20 136 . . 18 230 88 Thermal 67 | . . . . 18 49 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 24 | 6 8 . . 4 14 24 Robot Miss Streak 9 | 4 7 . . 6 8 9 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 . . 2 4 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 365 | 12 78 . 4 17 200 54 Core Hits 168 | 3 29 . . 9 109 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks 4 | . . . 4 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5579 | 166 1041 . . 266 3157 949 Guns 5575 | 166 1037 . . 266 3157 949 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 4 | . 4 . . . . . Kinetic 4777 | 166 1037 . . 113 2512 949 Thermal 798 | . . . . 153 645 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 459 | . 11 . . 168 459 26 Average Temperature 74 | . 3 . . 50 106 8 Received Heat Transfer 1255 | . 357 . . 27 742 129 Effects 5 | . . . . . 5 . Shutdowns 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Damage (minor) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1376 | . . . . 370 1006 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 477 | 15 178 6 . 100 381 477 Initial 247 | . 9 6 . . 25 247 Average 129 | 6 67 6 . 77 145 343 Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 73 | 100 100 100 . 100 63 . Level 1 25 | . . . . . 36 78 Level 2 1 | . . . . . . 21 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . 1 6 . Investigation 4 | . . . . 1 3 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 21 . . 6 46 13 Peak Tracking Total 5 | . 4 . . 4 5 4 Tactical Retreats 6 | . 3 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Reconfigurated 8 | . . . . . 8 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 20 | . 8 . 2 1 9 . Terminals 14 | . 6 . . . 8 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 54 | . 19 . 2 1 32 . Successful 34 | . 14 . 2 1 17 . Failed 19 | . 5 . . . 14 . Catastrophic 1 | . . . . . 1 . Database Lockouts 1 | . . . . . 1 . Manual 30 | . 17 . 1 . 12 . Terminals 45 | . 16 . . . 29 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 23 | . 7 . 2 1 13 . Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 4 | . 3 . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . Alert Level 2 | . 1 . . . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 3 | . . . . . 3 . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 5 . . . 3 . Terminals 7 | . 4 . . . 3 . Assimilate 1 | . 1 . . . . . Botnet 4 | . 2 . . . 2 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 . . . 7 . Full Trace Events 4 | . 1 . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 4 . . . Non-combat 3 | . . . 3 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 4 | . . . 4 . . . parse_system 4 | . . . 4 . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . 1 . . 3 . . Largest Group 4 | . 1 1 1 4 3 . Highest-Rated Group 47 | . 10 10 10 47 31 . Highest-Rated Ally 16 | . 10 10 10 16 16 . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 13 2 . Total Damage 163 | . . . . 163 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 4 | . 3 . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 5628 | 114 1409 18 498 549 2617 423 Spaces Moved 2675 | 66 706 11 303 295 1110 184 Core . | . . . . . . . Treads 2198 | . 621 11 303 295 784 184 Legs 151 | 66 85 . . . . . Wheels 326 | . . . . . 326 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 160 160 160 100 160 Average Speed 153 | 120 155 160 160 160 149 160 Slowest Speed 240 | 120 160 160 160 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 94 6 70 47 87 15 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3732 | 79 887 12 314 341 1840 259 Wait 615 | . 76 2 2 16 492 27 Move 2669 | 65 705 10 302 294 1109 184 Hop . | . . . . . . . Pick Up 44 | 1 17 . 1 5 20 . Fast Attach 21 | 1 1 . . . 18 1 Attach 18 | . 3 . . . 15 . Detach 8 | . 1 . . . 7 . Swap 23 | 2 5 . 3 1 10 2 Drop 45 | . 10 . 2 7 25 1 Fire 284 | 10 68 . . 18 144 44 Melee 4 | . . . 4 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 9) 161 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 8) 891 | -10/Materials | Discovered new exit (range 3) 955 | -10/Materials | Discovered new exit (range 6) 1083 | -10/Materials | Core integrity fell below 50% 1357 | -10/Materials | Repaired Assault Rifle 1524 | -10/Materials | Entered Mines 1524 | -10/Mines | Accompanied by 1 ally 1525 | -10/Mines | Assembled infested the area 1534 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1534 | -10/Mines | Discovered new exit (range 5) 1542 | -10/Mines | Entered Exiles 1542 | -10/Exiles | Accompanied by 1 ally 1581 | -10/Exiles | Met 8R-AWN 1613 | -10/Exiles | Met EX-HEX 1661 | -10/Exiles | Met EX-BIN 1683 | -10/Exiles | Aligned with FarCom system 1684 | -10/Exiles | Given EX-Vault access code 1721 | -10/Exiles | Opened EX-Vault 1733 | -10/Exiles | Found Trap Reconfigurator 1766 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1812 | -10/Exiles | Met EX-DEC 1924 | -10/Exiles | Learned location of Zion (-7) 2017 | -10/Exiles | Discovered new exit (range 14) 2040 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2040 | -10/Exiles | Entered Mines 2040 | -9/Mines | Accompanied by 1 ally 2171 | -9/Mines | Discovered new exit (range 8) 2190 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2313 | -9/Mines | Met a Derelict shopkeep closing up shop 2490 | -9/Mines | Build established: Commander-Mutant 2589 | -9/Mines | Entered Materials 2589 | -8/Materials | Accompanied by 3 allies 2589 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2753 | -8/Materials | Central database locked down 2878 | -8/Materials | Build established: Scavenger-Skirmisher 3593 | -8/Materials | Garrison activated, responded to threat 3818 | -8/Materials | Lost 8 parts (1p4n1u2w) 4139 | -8/Materials | Discovered new exit (range 16) 4142 | -8/Materials | Build established: Scavenger-Mutant 5135 | -8/Materials | Discovered new exit (range 16) 5190 | -8/Materials | Identified exit to Garrison 5196 | -8/Materials | Garrison activated, responded to threat 5206 | -8/Materials | Entered Garrison 5332 | -8/Garrison | Triggered checkpoint 5450 | -8/Garrison | Garrison Relay disabled 5627 | -8/Garrison | Core integrity fell below 50% 5629 | -8/Garrison | Self-destructed Last Messages --------------- 05426_ Destroyed Heat Sink. 05428_ Y-45 Defender destroyed. 05432_ Acquired 53 matter. 05450_ Garrison Relay disabled. 05450_ Relay Coupler [Grunt] tumbles out of relay unit. 05450_ Relay Coupler [Duelist] tumbles out of relay unit. 05450_ Relay Coupler [Grunt] tumbles out of relay unit. 05540_ C-17 Slicer destroyed. 05541_ Imp. Heat Sink destroyed. 05550_ Enh. Autogun severed. 05552_ Acquired Enh. Autogun. 05561_ C-17 Slicer destroyed. 05567_ G-47 Trooper destroyed. 05571_ Acquired 48 matter. 05581_ Critical hit (Burn: +27). 05582_ G-47 Trooper destroyed. 05586_ Acquired 59 matter. 05619_ Lgt. Treads destroyed. 05625_ Shield Generator destroyed. 05628_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????g?g??????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #???????? ?????????????? | | ?????????????????????## ##??? ## ?????????????? | | ????????????????????? ?? ?g??????????? | | ????????????????????? s ??? ????????????? | | ??????????????????????ss ?? ???g??????????? | | ?######??????????????? ?? ????g??????????? | | ?#!!!!###?????????????#s #? #??? #???????????? | | ?# #?????????????# ## ## ##??????????? | | ?#////# #???#?????????# ???????????? | | ?###### #??? ?????????# ???????????????? | | ??????# #??# #????????# ???????????????????? | | ??????# #??# #?????????# #??????????????????????? | | ??????# #??# #?????????# @#??????????????????????? | | ##????# #??# #?????????#=!#??????????????????????? | | "#????#[#??#% ???#######=%#??????????????????????? | | ####### ####+#???# =!= /#??????????????????????? | | ! =*#???# #####*=#??????????????????????? | | ######* [### #???# #???# #??????????????????????? | | ?????# #?# #???# #???# #??????????????????????? | | ?????#####?#[#???# #???# #??????????????????????? | | ???????????# ########### #??????????????????????? | | ???????????#! #??????????????????????? | | ???????????+ #??????????????????????? | | ???????????## ############??????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ??????????### #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????######?????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceCoolantBroadsword Manual? 0 Play Time 00:51:22 Cumulative 421.3 hours Start 2024.11.19 @ 10:17:16 End 2024.11.19 @ 12:36:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 85 Adventurer 144 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0/0/0 Lore% 60 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2728a8b9-c529-4592-a80a-5891e7ae62a7