Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.11 @ 12:36:25 Player: f3-rnm Result: Destroyed by V261-v with Heavy Dispersion Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (217) 1085 Value Destroyed (8865) 8865 Prototype IDs (80) 1600 Alien Tech Used (5) 1000 Bonus (5349) 5349 TOTAL SCORE: 27499 Bonus ------- High Alert Combat Kills 1414 Follower Combat Kills 467 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Met Warlord at Research 2000 Friendly Fire -1132 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Hovering (121) Ox1 Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System Concept Gyrokinetic System (fused) > --- UTILITY (10) ----- High-capacity Storage Unit Experimental Melee Analysis Suite Concept Navigation Harness > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Experimental Coolant Injector Experimental Energy Well (600) Matter Compressor (250) Long-range Sensor Array Concept Network Penetrator Long-range Tractor Beam Subatomic Replicator Terrabomb Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Experimental Melee Analysis Suite Core Analyzer Nanoactuators Nanoactuators Advanced Transmission Jammer Medium Regenerative Plating Graphene Brace > --- WEAPON ----------- Advanced Micro-nuke Launcher Core Stripper Experimental Jetlance > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Graviton Reactor Combat Antigrav System Combat Antigrav System Gravjet Array Advanced Heat Sink Experimental Energy Well Matter Compressor Long-range Sensor Array Nanoactuators Improved Powered Armor Advanced Shield Generator Long-range Tractor Beam Subatomic Replicator Terrabomb Smartbomb Launcher Plasma Lance [Rating: 226] Favorites ----------- Power Enhanced Fission Core Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Drive Utility Advanced Signal Interpreter Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Powered Armor Weapon Heavy Flail Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced Micro-nuke Launcher Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Slots Evolved 16 | . . 2 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . Utility 8 | . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 6 1 22 2 8 8 13 2 18 17 1 2 . 1 8 1 . 11 . 15 2 1 3 1 6 13 12 2 27 Power 26 | 1 . 3 . 2 1 1 . 2 1 . . . 1 1 1 . 1 . 2 1 . 1 . . 2 1 . 4 Engine 6 | 1 . 2 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Core 11 | . . 1 . 2 1 . . 1 1 . . . 1 1 1 . . . . . . . . . 2 . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . 1 . 4 Propulsion 48 | 2 . 7 . 3 1 3 . 6 1 . 1 . . 1 . . 5 . 3 . . . . 2 . 2 1 10 Treads 10 | 2 . 3 . 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . 4 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . 1 1 . 1 . . 1 . . 3 . 3 . . . . 2 . 2 1 10 Flight 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Utility 67 | 1 1 5 . 1 . 1 2 3 10 . 1 . . 3 . . 4 . 6 1 1 2 1 3 7 7 . 7 Device 35 | . 1 1 . 1 . . 1 2 4 . . . . 3 . . 3 . 2 1 1 1 1 2 4 3 . 4 Storage 7 | 1 . 2 . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . Processor 12 | . . 1 . . . . . . 3 . . . . . . . 1 . . . . . . 1 1 2 . 3 Hackware 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Protection 10 | . . 1 . . . 1 1 1 2 . . . . . . . . . 1 . . 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 . 7 2 2 6 8 . 7 5 1 . . . 3 . . 1 . 4 . . . . 1 4 2 1 6 Energy Gun 7 | . . 2 . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 2 . . . Ballistic Gun 26 | 2 . 3 2 1 5 3 . 5 3 1 . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Launcher 13 | . . 1 . . . 2 . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . 1 . . 1 . . . 5 . . . . 2 . . 8 1 3 . . 4 . 1 8 5 1 16 Parts Lost 93 | . 3 6 . 9 3 10 . 20 . . . . 1 2 1 . . . 2 . 1 . 1 . 1 . 1 32 Power 11 | . . 2 . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . . . . 4 Propulsion 27 | . 1 2 . 2 1 2 . 5 . . . . 1 1 1 . . . 1 . . . . . . . 1 9 Utility 22 | . . 1 . . . 1 . 4 . . . . . . . . . . 1 . 1 . 1 . 1 . . 12 Weapon 33 | . 2 1 . 6 2 6 . 9 . . . . . . . . . . . . . . . . . . . 7 Highest Loss Streak 21 | . 1 3 . 3 1 5 . 8 . . . . 1 2 1 . . . 1 . 1 . 1 . 1 . 1 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 1 5 11 11 12 14 14 13 13 5 10 12 13 13 14 14 14 13 13 14 16 16 16 16 17 17 16 17 15 Power 1 | . 2 1 2 1 1 . 1 . . . . 1 1 1 . . . 2 1 1 2 2 3 3 2 2 2 2 Propulsion 1 | . 2 2 4 3 2 . . . . 1 . 1 1 . . . . 1 . 1 1 1 1 1 1 2 2 2 Utility 6 | . . 2 2 4 5 8 9 8 3 6 6 7 7 8 9 9 6 6 9 9 9 8 7 7 9 8 7 6 Weapon 3 | . 1 4 3 3 4 4 3 4 1 2 2 3 3 2 3 4 4 3 2 3 3 3 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . 7 . 1 3 2 . 3 5 . . . . 3 . . 4 . 2 . . . . 2 3 2 1 6 Power 8 | . . 1 . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . 2 1 . . Propulsion 7 | . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Utility 22 | . . . . 1 1 2 . 3 3 . . . . 1 . . 4 . 1 . . . . 1 1 1 . 3 Weapon 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 88 | . 89 94 97 96 97 94 89 84 77 80 80 80 76 71 74 64 85 91 86 80 84 80 85 84 89 97 93 83 Engine 2 | . 14 8 9 2 . 6 7 4 . . . . . . . . . . . 2 5 5 5 4 2 . . . Core 3 | . . 2 . 6 9 1 . 1 5 6 6 6 5 4 5 5 4 . . . . . . . 2 8 2 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 5 4 7 5 5 5 4 2 . 2 2 Treads 5 | . 26 17 18 14 2 13 7 1 . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 11 9 12 24 11 7 1 . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . 12 13 18 20 18 16 16 11 16 28 30 30 30 30 30 27 27 31 33 30 Flight 1 | . . . . . . . . . 6 6 6 6 6 2 . . 7 . . . . . . . . . . . Device 13 | . 8 4 9 8 9 4 12 13 21 20 20 20 20 17 17 17 17 16 13 10 14 13 14 17 19 18 23 18 Storage 6 | . 14 11 9 9 9 9 7 6 1 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 8 | . . 7 9 9 9 9 7 6 5 6 6 6 6 5 5 5 9 11 10 10 10 10 10 11 11 8 8 8 Protection 3 | . . 9 . . . 4 7 5 . . . . . 3 5 5 . . 1 4 . . . . . 6 5 4 Energy Gun 1 | . . 7 . 5 . 2 7 6 . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 10 | . 24 12 33 22 29 25 7 18 15 13 7 6 4 . . . 8 11 5 . 4 . . . . . . . Launcher 1 | . . 1 . . 3 . . . . . . . . 2 5 5 . . . . . . . . 3 3 4 3 Impact Weapon 2 | . . . . 4 . . . . 6 6 6 6 6 5 5 5 3 5 3 . . 1 5 4 4 4 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 3 7 5 4 Peak Build Rating 226 | 6 7 17 21 25 29 33 40 44 69 63 64 60 61 65 63 55 111 108 146 123 134 124 135 141 172 187 214 226 Average Rating 84 | 4 6 14 20 23 25 27 39 37 61 60 60 60 57 59 62 55 90 107 130 118 123 120 124 135 149 180 203 194 On Entrance 74 | . 6 4 17 21 21 29 33 40 22 60 60 60 60 49 63 55 55 108 108 115 123 121 124 123 136 152 186 214 Avg Prop Armor Cover (%) 1 | . . 12 13 9 2 10 5 . 2 2 2 2 2 1 . . 1 . . . . . . . . . . . Naked Turns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 13 36 41 41 40 48 56 56 31 31 37 37 37 44 44 41 53 53 97 83 89 79 79 80 99 113 123 127 Greatest Support 128 | 40 40 20 12 36 36 28 28 50 31 31 40 40 40 42 42 33 72 72 97 89 80 80 80 95 95 115 122 128 Greatest Overweight (x) 3 | . . 2 3 3 1 3 1 2 . . . . . 1 1 1 3 . 1 . 1 . . . 1 . 1 2 Average Overweight (x) . | . . 1 3 1 . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 12 15 15 15 15 15 14 6 10 14 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 7 15 12 15 15 15 15 15 10 10 13 13 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 14 | 1 5 11 11 12 14 14 13 13 5 9 12 13 13 14 14 15 14 15 15 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 7 13 12 10 15 15 13 15 10 10 13 13 14 15 15 15 15 15 20 20 20 20 20 20 20 20 19 8 Class Distribution -------------------- 19% | Scavenger-Gunner 17% | Mutant 14% | Scavenger-Gladiator 13% | Scavenger-Mutant 12% | Ninja 7% | Gladiator 4% | Commander-Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Commander-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Data Miner Ninja | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Commander-Gladiator | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Gladiator | -3/Proximity Caves Gladiator | -3/Research Ninja | -3/Testing Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Quarantine Scavenger-Gladiator | -2/Protoforge Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Matter Collected 7003 | 228 206 760 . 443 761 1100 84 632 594 102 38 . . 10 . . 295 20 138 73 61 105 68 238 176 301 71 499 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8697 | . 303 1377 . 736 546 1222 . 831 494 32 8 . . 39 . . 216 78 293 . 204 208 108 148 298 214 147 1195 Parts 467 | . 17 90 . 45 37 65 . 32 18 . 3 . . 4 . . 7 . 15 . 9 7 7 11 22 13 10 55 Haulers Intercepted 5 | . . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . . . 3 . . 4 6 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 184 | . 8 28 . 25 11 33 . 22 1 . . . . 5 . . 1 1 6 . 8 . 7 1 2 1 1 23 Melee 25 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 1 2 1 1 16 Guns 100 | . 8 25 . 14 11 19 . 21 1 . . . . . . . 1 . . . . . . . . . . . Cannons 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . AOE 52 | . . 3 . 10 . 11 . 1 . . . . . 5 . . . . 5 . 8 . 4 . . . . 5 Classes Destroyed 20 | . 2 7 . 1 1 2 . . 1 1 1 . . . . . . 1 . . . . . . . 1 . 2 Worker 10 | . . 3 . . 1 . . . 2 . . . . . . . . . . . . . . . 2 . 1 1 Builder 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Tunneler 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . Hauler 5 | . . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Recycler 4 | . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Operator 5 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 . . Drone 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 8 Watcher 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Swarmer 60 | . 3 6 . 10 3 15 . 3 . . . . . 5 . . . . 5 . 4 . 6 . . . . . Grunt 61 | . 5 13 . 12 3 12 . 7 . . . . . . . . 1 . 1 . 4 . . . 2 . 1 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 26 | . . 9 . 1 2 3 . 7 . . . . . . . . . . . . . . . . . . . 4 Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . Programmer 13 | . . . . . . 2 . 3 1 . . . . . . . . . . . . . . . . . . 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 4 5 . 7 4 15 . 4 3 . . . . 5 . . 1 1 6 . 4 . 6 1 1 1 1 4 Combat Bots Only 15 | . 4 5 . 7 3 15 . 4 1 . . . . 5 . . 1 1 6 . 4 . 6 1 1 1 1 4 Max Kills in Single Turn 4 | . 1 4 . 2 2 4 . 2 1 1 1 . . 3 . . 1 1 2 . 3 . 3 1 1 1 1 2 Gunslinging 1 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 . 4 . 1 . . . . . 3 . . . . 2 . 3 . 3 . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . LV-01A (-5/Warlord) Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Hostile Shots Fired 1524 | . 75 146 . 93 50 129 . 431 3 . . . 25 11 2 . . . 14 16 8 . 14 18 16 . 17 456 Missed 486 | . 20 45 . 11 22 29 . 146 1 . . . 11 2 . . . . 4 8 4 . 5 10 4 . 8 156 Hits 1038 | . 55 101 . 82 28 100 . 285 2 . . . 14 9 2 . . . 10 8 4 . 9 8 12 . 9 300 Melee 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Projectile 1018 | . 55 101 . 82 28 100 . 285 2 . . . 14 9 2 . . . 10 8 4 . 9 8 12 . 9 280 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 71 | . 1 3 . 3 3 3 . 3 . . . . 2 1 . . . . 1 1 . . . . 2 . 1 47 Actively Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 44 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 17187 | . 635 1249 . 1196 443 1199 . 2553 30 . . . 325 213 47 . 26 . 396 162 78 . 173 165 241 . 633 7423 Core 2734 | . 152 195 . 194 90 147 . 474 . . . . . 15 . . . . . 23 . . 21 18 11 . 57 1337 Absorbed by Shields 619 | . . . . . . 54 . . . . . . . . . . . . . . . . . . . . 65 500 Ignored by Resistances 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 70 . . . Regen/Repaired (Parts) 841 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 34 211 496 Core Remaining (%) 70 | 100 39 51 . . . 21 . 32 . . . . 100 . . . . 98 . . . . 96 . 97 . . . Volleys Fired 458 | . 33 89 . 65 38 121 . 77 8 2 . . . 2 . . 1 . 4 . 8 . 4 . 1 . 1 4 Largest 4 | . 2 2 . 4 4 4 . 4 3 1 . . . 1 . . 2 . 1 . 1 . 1 . 1 . 1 1 Hottest 192 | . 40 73 . 119 119 189 . 192 58 28 . . . 36 . . 56 . 100 . 46 . 46 . 100 . 30 60 Shots Fired 1191 | . 58 176 . 164 134 367 . 238 24 2 . . . 2 . . 2 . 4 . 8 . 4 . 1 . 2 5 Gun 1092 | . 58 175 . 153 133 329 . 216 24 2 . . . . . . 2 . . . . . . . . . . . Cannon 50 | . . . . . 1 31 . 16 . . . . . . . . . . 1 . . . . . 1 . . . Launcher 49 | . . 1 . 11 . 7 . 6 . . . . . 2 . . . . 3 . 8 . 4 . . . 2 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 943 | . 58 118 . 127 133 313 . 166 24 2 . . . . . . 2 . . . . . . . . . . . Thermal 137 | . . 23 . . 1 47 . 66 . . . . . . . . . . . . . . . . . . . . Explosive 49 | . . 1 . 11 . 7 . 6 . . . . . 2 . . . . 3 . 8 . 4 . . . 2 5 Electromagnetic 60 | . . 34 . 26 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Robot Hit Streak 47 | . 9 18 . 17 11 47 . 38 10 . . . . 10 . . 1 . . . 2 . 3 . . . . 2 Robot Miss Streak 8 | . 3 5 . 8 5 6 . 7 3 . . . . . . . 1 . . . . . . . . . . 4 Penetration Max 1 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 1 . 3 1 3 . 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 843 | . 37 126 . 87 81 223 . 143 18 2 1 . . 2 . . 2 2 5 1 1 4 8 6 13 8 6 67 Core Hits 470 | . 15 65 . 44 37 98 . 104 9 . 1 . . 6 . . 2 . 12 1 15 3 7 3 7 4 3 34 Critical Kills 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 45 | . . 3 . 2 . 8 . 3 . . 1 . . . . . . . . . . . 1 2 3 . . 22 Burn 9 | . . 3 . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Impale 27 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 22 Melee Attacks 340 | . . 4 . 29 . 6 . 3 18 4 1 . . 11 . . 3 4 21 2 . 4 13 28 43 25 25 96 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact 117 | . . 4 . 29 . 6 . 3 18 4 1 . . 7 . . 1 4 5 . . . 10 7 10 6 2 . Slashing 23 | . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . . 8 9 Piercing 195 | . . . . . . . . . . . . . . . . . . . 16 2 . 4 3 21 33 19 15 82 Sneak Attacks 30 | . . . . . . . . . 5 2 1 . . . . . 1 . 2 . . . 1 4 3 4 1 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 2 8 Damage Inflicted 24353 | . 478 1928 . 1909 956 3333 . 3402 839 183 68 . . 549 . . 122 200 997 41 979 366 1105 494 819 628 426 4531 Guns 9787 | . 478 1662 . 1027 936 2407 . 2977 284 . . . . . . . 16 . . . . . . . . . . . Cannons 430 | . . . . . 20 226 . 184 . . . . . . . . . . . . . . . . . . . . Explosions 5670 | . . 266 . 719 . 697 . 241 . . . . . 549 . . . . 667 . 979 . 637 . . . . 915 Melee 8360 | . . . . 163 . . . . 555 183 68 . . . . . 106 200 330 41 . 366 468 494 819 628 426 3513 Ramming 106 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 103 Kinetic 8004 | . 478 965 . 900 936 2284 . 2019 284 . . . . . . . 16 . . . . . . . . . . 122 Thermal 1865 | . . 324 . 30 20 349 . 1142 . . . . . . . . . . . . . . . . . . . . Explosive 5513 | . . 167 . 689 . 697 . 241 . . . . . 549 . . . . 639 . 979 . 637 . . . . 915 Electromagnetic 627 | . . 472 . 127 . . . . . . . . . . . . . . 28 . . . . . . . . . Impact 1780 | . . . . 163 . . . . 555 183 68 . . . . . . 200 . . . . 343 65 90 113 . . Slashing 675 | . . . . . . . . . . . . . . . . . 106 . . . . . . . . . 258 311 Piercing 5783 | . . . . . . . . . . . . . . . . . . . 330 41 . 366 125 429 729 515 168 3080 Highest Corruption 24 | . . . . . . 2 . 1 . . . . . . . . . . 1 1 1 1 1 . . . 4 24 Average Corruption 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 1 1 1 1 . . . 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . . 9 . 4 . . . . . . . . . . 5 2 2 . 2 . . . 10 40 Message Errors 19 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . 2 13 Matter Fused 12 | . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . 2 6 Heat Flow Errors 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 7 Energy Discharges 12 | . . . . . . 2 . 1 . . . . . . . . . . 3 1 . . . . . . 1 4 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 2 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Misfires 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2342 | . . 24 . 59 . 79 . . 308 152 . . . 58 . . . 146 . . 53 . 181 179 84 88 88 843 Projectiles 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Explosions 341 | . . 24 . 17 . 75 . . . . . . . 58 . . . . . . 53 . 19 . . . . 95 Melee 1997 | . . . . 42 . . . . 308 152 . . . . . . . 146 . . . . 162 179 84 88 88 748 Knockbacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 508 | . . . . 60 . . . . . . . . . 41 . . . . . . . . . . . . 170 237 Shots 13 | . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . 2 5 Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 10 208 . 308 195 347 . 252 12 . . . 10 1 . . . . 180 119 12 12 44 11 54 211 212 257 Average Temperature 50 | . 3 42 . 84 66 89 . 62 6 . . . 10 1 . . . . 63 41 2 4 18 1 3 37 64 95 Received Heat Transfer 3563 | . 267 615 . 558 144 418 . 732 . . . . 57 36 9 . . . 67 36 30 . . 18 54 . 15 507 Effects 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 8 | . . 2 . . . . . . 1 2 . . . . . . . 1 . . . . 1 1 . . . . Impact Corruptions 30 | . . . . 3 . . . . 9 5 . . . . . . . 3 . . . . 7 2 . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Heat Transferred 4468 | . . 1038 . 50 37 909 . 2434 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Power Chain Reactions 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Maximum Alert Level 5 | . . 1 . 3 2 5 3 4 2 . . . . . . . . . 1 . . . . 1 . . . 1 Low Security (%) 52 | 100 100 76 100 12 . . . . . . . . . 100 . . . . 91 . . . . 86 100 100 100 62 Level 1 10 | . . 23 . 23 . 5 . . . . . . . . . . . . 8 . . . . 13 . . . 37 Level 2 17 | . . . . 53 100 13 . 2 100 . . . . . . . . . . . . . . . . . . . Level 3 13 | . . . . 9 . 25 100 85 . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . . 48 . 12 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1910 | . 116 312 128 988 589 1910 1002 1158 613 . . . . 109 . . . . 219 . . . . 254 194 77 100 341 Initial 1002 | . . 14 128 76 481 358 1002 669 607 . . . . 63 . . . . . . . . . 190 102 75 6 8 Average 382 | . 53 126 123 458 494 1123 974 973 561 . . . . 48 . . . . 85 . . . . 187 166 9 46 181 Influence Increases 8093 | . 216 845 . 1062 323 1652 14 809 173 . . . 150 154 . . 55 55 369 60 195 10 135 392 265 113 257 789 Destroy 0b10 Robot/C 3900 | . 160 560 . 560 220 880 . 500 20 . . . . 100 . . 40 . 120 . 160 . 120 . 40 20 20 380 Destroy 0b10 Robot/NC 255 | . . 45 . . 15 15 . . 40 . . . . . . . . 10 10 . . 10 5 25 25 15 10 30 Destroy Leader 490 | . 40 156 . 20 72 50 . 30 12 . . . . 10 . . . . 12 . 20 . 10 2 2 12 2 40 Allied During Kill 232 | . . . . 20 . 140 . 72 . . . . . . . . . . . . . . . . . . . . Successful Hack 168 | . . . . 16 . . 14 28 . . . . . 16 . . . . 35 . . . . 18 29 . 12 . Disable Machine 435 | . . 15 . . . 30 . 15 15 . . . . . . . . . 60 . . . . . 120 . 75 105 Anti-Garrison Action 600 | . . . . 250 . 350 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 693 | . 1 24 . 91 1 97 . 59 11 . . . . 28 . . . . 72 . . . . 32 34 21 138 84 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 150 | . . . . . . . . . 30 . . . . . . . . . 15 . . . . 30 15 30 . 30 Lose Combat Pursuer 1020 | . 15 45 . 105 15 90 . 105 45 . . . 150 . . . 15 45 45 60 15 . . 135 . 15 . 120 Influence Decreases 8020 | . 180 577 186 192 759 294 968 607 829 327 154 21 50 247 7 . 55 55 235 141 151 107 75 270 312 235 255 731 Entered New Map 3303 | . . 22 176 42 507 194 908 287 551 187 34 21 . 37 4 . . . . 51 11 97 . 20 80 60 7 7 Time Decay 3527 | . 150 495 10 . 222 . 60 . 278 140 120 . 50 190 3 . 55 55 215 90 130 10 65 150 222 175 238 404 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 910 | . 30 60 . 90 30 100 . 200 . . . . . 20 . . . . 20 . 10 . 10 . 10 . 10 320 Lost Ally 180 | . . . . 60 . . . 120 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 3 . . 1 . . . 6 . . . . 1 . . . . 8 . . . . 4 2 1 4 3 Investigation 12 | . . 1 . . 1 . . . 3 . . . . . . . . . 3 . . . . 2 1 1 . . Extermination 11 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 1 . 1 3 Reinforcement 9 | . 2 2 . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Distress Signals 22 | . 1 3 . 4 2 . . 1 . . . . . . . . . . 1 . . . . . . 10 . . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . . 1 17 5 2 . 1 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 1 Times Spotted 385 | . 14 42 . 36 14 47 . 38 8 . . . 11 9 1 . 13 4 16 4 5 . 6 12 10 34 6 55 Peak Tracking Total 19 | . 5 6 . 5 3 9 . 8 5 . . . 9 4 1 . 5 3 4 3 4 . 2 8 3 8 2 19 Tactical Retreats 38 | . 1 1 . 4 1 4 . 3 1 . . . 5 . . . 1 1 2 3 1 . . 4 . 1 . 5 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Traps Triggered 30 | . . 1 . 2 . 9 . 8 . . . . . . . . . . 2 . . . . 2 . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Disabled 35 | . . 1 . 2 . 6 . 1 1 . . . . . . . . . 4 . . . . . 8 . 5 7 Max in Single Turn 2 | . . 1 . 1 . 2 . 1 1 . . . . . . . . . 2 . . . . . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Accessed 59 | . . 1 1 3 3 3 2 3 7 . . 4 . 3 . . 5 . 6 . . 4 . 4 4 4 2 . Terminals 30 | . . 1 . 3 2 3 1 3 5 . . . . 2 . . . . 4 . . . . 2 2 1 1 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Garrison Access 5 | . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 157 | . . 1 2 5 5 5 2 8 18 . . 28 . 3 . . 16 . 16 . . 17 . 11 7 9 4 . Successful 99 | . . 1 1 1 2 1 1 2 10 . . 28 . 1 . . 16 . 8 . . 17 . 3 3 3 1 . Failed 57 | . . . 1 4 3 4 1 6 8 . . . . 2 . . . . 8 . . . . 8 4 5 3 . Catastrophic 19 | . . . . 2 3 3 1 2 2 . . . . 1 . . . . 1 . . . . 2 . 2 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 25 | . . . . . 2 . . 2 8 . . . . . . . 1 . 8 . . . . 3 1 . . . Terminals 54 | . . 1 . 5 4 5 1 8 9 . . . . 2 . . . . 9 . . . . 5 2 2 1 . Fabricators 12 | . . . . . . . . . . . . . . . . . . . 7 . . . . 3 . 2 . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . 7 . . . . . . . . . . . . . . 3 . 3 3 . Garrison Access 7 | . . . 2 . 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 . . Terminal Hacks 74 | . . 1 . 1 1 1 . 2 1 . . 28 . 1 . . 16 . 3 . . 17 . 1 1 . . . Record 26 | . . . . . . . . . . . . 11 . . . . 10 . . . . 5 . . . . . . Part Schematic 13 | . . . . . . . . . . . . 8 . . . . . . 1 . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . 3 . . . . 5 . . . . 4 . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . 7 . . . . . . . . . . . . . . 1 . 2 1 . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . 2 1 . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . 1 3 2 3 2 2 6 . . . . 2 . . . . 4 . . . . 4 4 3 1 . Full Trace Events 13 | . . . . 1 1 2 . . 3 . . . . . . . . . 2 . . . . 2 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 1 . . 8 . . . . . . 1 . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . 2 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 108 | . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . 6 . 8 . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 15 | . . . . 6 . 8 . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . 3 . 6 . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total Allies 14 | . . . . 3 . 6 . . . . . . . . . . 5 . . . . . . . . . . . Largest Group 6 | . . . . 3 . 6 6 6 . . . . . . . . 5 . . . . . . . . . . . Highest-Rated Group 223 | . . . . 63 . 137 137 137 . . . . . . . . 223 . . . . . . . . . . . Highest-Rated Ally 49 | . . . . 21 . 39 39 39 . . . . . . . . 49 . . . . . . . . . . . Initial Warlord ECA Mod 13 | . . . . . 4 4 12 12 13 13 13 13 12 12 12 12 12 11 11 11 11 11 10 10 10 9 9 9 Total Orders 5 | . . . . . . 1 . 2 . . . . . . . . 2 . . . . . . . . . . . STAY 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 121 | . . . . 25 . 52 . 34 . . . . . . . . 10 . . . . . . . . . . . Total Damage 2159 | . . . . 493 . 724 . 623 . . . . . . . . 319 . . . . . . . . . . . Kills 18 | . . . . 3 . 11 . 3 . . . . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Active Infowar (turns) 8374 | . . . . . . . . . 550 293 256 50 239 364 254 254 1116 228 474 190 503 107 217 308 470 1537 502 462 Optics 423 | . . . . . . . . . . . . . . . . . . . . . . . . . 86 337 . . Sensors 7497 | . . . . . . . . . 496 293 256 50 239 364 254 254 1116 228 474 190 441 . . . 451 1537 502 352 Terrain 1339 | . . . . . . . . . 547 293 256 50 193 . . . . . . . . . . . . . . . Seismic 58 | . . . . . . . . . . . . . . . . . . . . . . . . 42 16 . . . T.N.C. 36 | . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . Machine Analysis 1019 | . . . . . . . . . . . . . . . . . . . . . . . . 212 470 337 . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jamming 3981 | . . . . . . . . . 43 . . . 12 21 . . 68 226 400 177 502 107 217 308 470 471 497 462 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . 1 2 . 2 . 1 1 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Turns Passed 15218 | 79 376 1473 32 1309 475 1244 132 1102 610 293 256 50 239 385 261 254 1116 228 509 190 503 107 217 308 470 1537 502 961 Spaces Moved 16755 | 44 176 787 21 640 361 610 102 602 1001 363 546 111 492 447 250 252 1154 525 822 306 330 190 464 604 604 2678 927 1346 Core 142 | 3 . . . . . . . 139 . . . . . . . . . . . . . . . . . . . . Treads 671 | 41 176 216 . 196 . . . 42 . . . . . . . . . . . . . . . . . . . . Legs 266 | . . . . . . . . 266 . . . . . . . . . . . . . . . . . . . . Wheels 2242 | . . 571 21 444 361 610 102 133 . . . . . . . . . . . . . . . . . . . . Hover 13378 | . . . . . . . . 2 966 363 546 111 492 447 250 252 1153 525 822 306 330 190 464 604 604 2678 927 1346 Flight 56 | . . . . . . . . 20 35 . . . . . . . 1 . . . . . . . . . . . Fastest Speed 28 | 50 160 95 135 90 90 105 115 40 45 46 45 45 45 48 101 101 33 40 28 39 39 39 39 38 38 36 37 36 Average Speed 62 | 152 160 143 135 153 96 121 115 132 45 46 45 45 46 68 101 101 46 40 37 40 42 39 39 38 38 36 39 43 Slowest Speed 320 | 160 160 240 135 240 105 135 115 320 46 46 46 45 56 101 101 101 215 40 135 41 122 39 39 39 113 37 127 254 Overloaded Moves 45 | . . . . . . . . . . . . . . . . . 11 . 14 . . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 5 34 65 7 74 37 53 4 68 21 48 64 75 75 14 45 53 89 63 25 49 35 62 67 22 54 49 73 27 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 7 | . . . . . . . . . . 1 . 1 . . . . . . . . 2 3 . . . . . . Known Exits Taken 22 | . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . 1 2 . 1 . . . . 1 . 2 1 . 1 . . . . . Spaces Dug 123 | . . 4 . 13 . 6 . . 10 3 . . . 8 . . 1 2 10 . . . 1 16 13 7 24 5 Terrain Destroyed 569 | . . 25 . 47 1 116 . 25 10 3 . . . 13 . . 1 2 33 . 121 . 64 16 13 7 48 24 Melee 104 | . . 4 . 13 . 4 . . 10 2 . . . 8 . . 1 2 10 . . . 1 16 11 7 10 5 Projectile 12 | . . . . . 1 5 . 3 . 1 . . . . . . . . . . . . . . 2 . . . AOE 453 | . . 21 . 34 . 107 . 22 . . . . . 5 . . . . 23 . 121 . 63 . . . 38 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total 20375 | 53 212 961 24 815 431 882 116 758 1109 481 553 110 501 509 259 251 1729 535 983 368 684 214 483 654 783 3214 1044 1659 Wait 1979 | . . 16 . 26 2 10 11 23 31 109 . . 5 31 7 . 498 4 81 47 339 4 . 1 84 470 77 103 Move 16723 | 43 175 786 21 639 361 609 102 596 1000 362 545 110 491 446 249 251 1153 524 821 305 329 189 463 603 601 2677 926 1346 Hop 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 4 3 24 1 6 15 13 . 7 11 1 3 . 2 4 . . 8 . 14 4 . 2 1 7 12 11 6 11 Fast Attach 136 | 6 1 4 . 2 2 1 . 8 18 . 1 . . 6 . . 12 2 6 1 . 7 . 4 16 11 1 27 Attach 107 | . . 10 2 8 4 13 2 9 1 1 . . 1 1 . . 4 . 11 4 3 1 3 2 3 5 2 17 Detach 28 | . . . . 1 . 2 . . 3 1 1 . . . 1 . 3 . 5 . 3 . 2 1 1 1 . 3 Swap 63 | . . 13 . 3 2 4 1 6 2 . 1 . . 4 1 . . . 7 2 2 . . 1 3 2 2 7 Drop 194 | . . 15 . 3 7 4 . 3 17 1 1 . 2 5 1 . 20 1 15 3 . 7 . 8 26 19 8 28 Fire 458 | . 33 89 . 65 38 121 . 77 8 2 . . . 2 . . 1 . 4 . 8 . 4 . 1 . 1 4 Melee 297 | . . 4 . 29 . 6 . 3 18 4 1 . . 10 . . 2 4 19 2 . 4 10 22 34 18 21 86 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . 43 . 24 . . . . . . . . . . . . . . . 5 2 . . 22 Rewire 116 | . . . . 33 . 55 . . . . . . . . . . 28 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 400 | -10/Materials | Core integrity fell below 50% 432 | -10/Materials | Discovered new exit (range 15) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1061 | -9/Materials | Discovered new exit (range 14) 1770 | -9/Materials | Build established: Scavenger-Mutant 1892 | -9/Materials | Lost 3 parts (1p1n1u) 1911 | -9/Materials | Discovered new exit (range 15) 1929 | -9/Materials | Entered another Materials area 1929 | -8/Materials | Evolved 2 slots: Weapon x2 1961 | -8/Materials | Identified exit to Garrison 1961 | -8/Materials | Entered Garrison 2017 | -8/Garrison | Triggered checkpoint 2033 | -8/Garrison | Learned Materials security intel 2133 | -8/Garrison | Triggered checkpoint 2223 | -8/Garrison | Build established: Scavenger-Gunner 2383 | -8/Garrison | Triggered checkpoint 2454 | -8/Garrison | Triggered checkpoint 2469 | -8/Garrison | Discovered new exit (range 10) 2499 | -8/Garrison | Triggered checkpoint 2529 | -8/Garrison | Triggered checkpoint 2624 | -8/Garrison | Lost 3 parts (1p2w) 2673 | -8/Garrison | Garrison Relay disabled 2902 | -8/Garrison | Discovered new exit (range 10) 3003 | -8/Garrison | Triggered checkpoint 3054 | -8/Garrison | Garrison Relay disabled 3135 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Triggered checkpoint 3172 | -8/Garrison | Destroyed 7 combat bots 3257 | -8/Garrison | Triggered checkpoint 3262 | -8/Garrison | Discovered new exit (range 10) 3270 | -8/Garrison | Entered Materials 3534 | -8/Materials | Core integrity fell below 50% 3734 | -8/Materials | Discovered new exit (range 15) 3745 | -8/Materials | Identified exit to Garrison 3745 | -8/Materials | Entered Garrison 3799 | -8/Garrison | Triggered checkpoint 3830 | -8/Garrison | Garrison Relay disabled 3943 | -8/Garrison | Triggered checkpoint 4018 | -8/Garrison | Destroyed 15 combat bots 4027 | -8/Garrison | Lost 5 parts (1p1n3w) 4061 | -8/Garrison | Discovered new exit (range 12) 4071 | -8/Garrison | Triggered checkpoint 4393 | -8/Garrison | Build established: Gunner 4407 | -8/Garrison | Triggered checkpoint 4563 | -8/Garrison | Triggered checkpoint 4571 | -8/Garrison | Triggered checkpoint 4601 | -8/Garrison | Triggered checkpoint 4702 | -8/Garrison | Build established: Scavenger-Gunner 4885 | -8/Garrison | Triggered checkpoint 4928 | -8/Garrison | Discovered new exit (range 14) 4988 | -8/Garrison | Phase Generator disabled 4989 | -8/Garrison | Entered Factory 4989 | -7/Factory | Accompanied by 6 allies 4989 | -7/Factory | Evolved 2 slots: Utility x2 5110 | -7/Factory | Identified exit to Garrison 5121 | -7/Factory | Entered Garrison 5121 | -7/Garrison | Accompanied by 6 allies 5346 | -7/Garrison | Lost 3 allies 5399 | -7/Garrison | Lost 3 allies 5425 | -7/Garrison | Triggered checkpoint 5679 | -7/Garrison | Triggered checkpoint 5725 | -7/Garrison | Discovered new exit (range 16) 5869 | -7/Garrison | Triggered checkpoint 5990 | -7/Garrison | Lost 7 parts (3n2u2w) 6103 | -7/Garrison | Triggered checkpoint 6131 | -7/Garrison | Released all parts (4) 6138 | -7/Garrison | Core integrity fell below 50% 6144 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6160 | -7/Garrison | Lost 8 parts (1p1n1u5w) 6169 | -7/Garrison | Triggered checkpoint 6219 | -7/Garrison | Discovered new exit (range 10) 6223 | -7/Garrison | Entered Factory 6223 | -6/Factory | Evolved 2 slots: Propulsion x2 6358 | -6/Factory | Discovered new exit (range 9) 6362 | -6/Factory | Identified exit to Factory 6480 | -6/Factory | Discovered new exit (range 14) 6485 | -6/Factory | Identified exit to Lower Caves 6560 | -6/Factory | Discovered exit to Factory (range 12) 6567 | -6/Factory | Build established: Ninja 6833 | -6/Factory | Entered Lower Caves 6839 | -6/Lower Caves | Met a Warlord Commander 6839 | -6/Lower Caves | Learned 12 Factory zone layouts 6840 | -6/Lower Caves | Learned location of Warlord (-5) 6841 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6846 | -6/Lower Caves | Found Encrypted Comm Array 7110 | -6/Lower Caves | Discovered new exit (range 10) 7114 | -6/Lower Caves | Identified exit to Lower Caves 7126 | -6/Lower Caves | Entered another Lower Caves area 7188 | -6/Lower Caves | Encountered a Warlord checkpoint 7193 | -6/Lower Caves | Learned Factory interactive machine intel 7203 | -6/Lower Caves | Learned Factory interactive machine intel 7374 | -6/Lower Caves | Discovered new exit (range 6) 7377 | -6/Lower Caves | Identified exit to Data Miner 7382 | -6/Lower Caves | Entered Data Miner 7382 | -6/Data Miner | Discovered new exit (range 6) 7391 | -6/Data Miner | Met Data Miner 7399 | -6/Data Miner | Learned location of Section 7 (-2) 7399 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7409 | -6/Data Miner | Received God Mode back door access code from Data Miner 7432 | -6/Data Miner | Identified exit to Proximity Caves 7432 | -6/Data Miner | Entered Proximity Caves 7443 | -5/Proximity Caves | Learned location of 1 exit from Factory 7506 | -5/Proximity Caves | Spotted B-75 Beast 7665 | -5/Proximity Caves | Learned Factory terminal intel 7670 | -5/Proximity Caves | Discovered exit to Factory (range 3) 7671 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7671 | -5/Proximity Caves | Entered Factory 7671 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7672 | -5/Factory | Identified exit to Upper Caves 7673 | -5/Factory | Identified exit to Factory 7674 | -5/Factory | Loaded intel: 52 interactive machine locations 7675 | -5/Factory | Loaded intel: 25 terminal locations 8056 | -5/Factory | Entered Upper Caves 8121 | -5/Upper Caves | Identified exit to Upper Caves 8138 | -5/Upper Caves | Build established: Gladiator 8289 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8317 | -5/Upper Caves | Entered another Upper Caves area 8567 | -5/Upper Caves | Learned Factory emergency access door positions 8568 | -5/Upper Caves | Discovered new exit (range 2) 8569 | -5/Upper Caves | Identified exit to Warlord 8571 | -5/Upper Caves | Entered Warlord 8597 | -5/Warlord | Build established: Mutant 8765 | -5/Warlord | Opened Warlord's prototype stash 8779 | -5/Warlord | Found Prototype Device 8779 | -5/Warlord | Identified System Purifier 8783 | -5/Warlord | Found Prototype Processor 8783 | -5/Warlord | Identified Exp. Targeting Computer 8789 | -5/Warlord | Found Prototype Reactor 8896 | -5/Warlord | Warlord's base attacked by MAIN.C 8904 | -5/Warlord | Found Prototype Energy Cannon 8904 | -5/Warlord | Identified Vortex Driver 8909 | -5/Warlord | Found Vortex Driver 9025 | -5/Warlord | Spotted B-75 Beast 9025 | -5/Warlord | Spotted B-86 Titan 9084 | -5/Warlord | Lost 4 allies 9164 | -5/Warlord | Met Warlord 9201 | -5/Warlord | Build established: Commander-Gladiator 9246 | -5/Warlord | Warlord forces counterattacked 9571 | -5/Warlord | Warlord base infiltrated, sounded retreat 9572 | -5/Warlord | Enhanced Grunt warped into view 9572 | -5/Warlord | Enhanced Grunt warped into view 9572 | -5/Warlord | Enhanced Grunt warped into view 9572 | -5/Warlord | Enhanced Demolisher warped into view 9572 | -5/Warlord | Enhanced Demolisher warped into view 9572 | -5/Warlord | Enhanced Demolisher warped into view 9632 | -5/Warlord | Murdered LV-01A 9644 | -5/Warlord | Found Prototype Device 9644 | -5/Warlord | Identified Matter Focus 9647 | -5/Warlord | Found Prototype Device 9647 | -5/Warlord | Identified Exp. Focal Shield 9679 | -5/Warlord | Discovered new exit (range 14) 9683 | -5/Warlord | Identified exit to Proximity Caves 9687 | -5/Warlord | Entered Proximity Caves 9839 | -4/Proximity Caves | Found Alien Artifact 9839 | -4/Proximity Caves | Identified Core Expander 9839 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 9911 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9915 | -4/Proximity Caves | Entered Factory 9915 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9916 | -4/Factory | Identified Vortex Chain Reactor 9917 | -4/Factory | Loaded intel: 53 interactive machine locations 9937 | -4/Factory | Spotted B-86 Titan 9984 | -4/Factory | Build established: Scavenger-Mutant 10041 | -4/Factory | Identified exit to Upper Caves 10041 | -4/Factory | Identified exit to Armory 10295 | -4/Factory | Fabricated Cmb. Linear Gravjet? 10391 | -4/Factory | Incoming investigation squad redirected 10400 | -4/Factory | Discovered new exit (range 15) 10424 | -4/Factory | Entered Upper Caves 10595 | -4/Upper Caves | Discovered new exit (range 15) 10613 | -4/Upper Caves | Identified exit to Upper Caves 10614 | -4/Upper Caves | Entered another Upper Caves area 11107 | -4/Upper Caves | Learned location of Quarantine (-2) 11107 | -4/Upper Caves | Discovered new exit (range 8) 11109 | -4/Upper Caves | Identified exit to Zhirov 11117 | -4/Upper Caves | Entered Zhirov 11117 | -4/Zhirov | Discovered new exit (range 3) 11125 | -4/Zhirov | Met Zhirov 11133 | -4/Zhirov | Learned location of Testing (-3) 11133 | -4/Zhirov | Learned location of Command (-1) 11139 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11146 | -4/Zhirov | Found Alien Artifact 11146 | -4/Zhirov | Identified Integrated Reactor 11146 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11209 | -4/Zhirov | Found Alien Artifact 11224 | -4/Zhirov | Identified exit to Proximity Caves 11224 | -4/Zhirov | Entered Proximity Caves 11239 | -3/Proximity Caves | Spotter reported a threat 11396 | -3/Proximity Caves | Spotted B-86 Titan 11434 | -3/Proximity Caves | Discovered new exit (range 14) 11441 | -3/Proximity Caves | Identified exit to Research 11441 | -3/Proximity Caves | Entered Research 11441 | -3/Research | Evolved 2 slots: Utility x2 11505 | -3/Research | Found Prototype Launcher 11505 | -3/Research | Identified Com. Tesla Bomb Launcher 11594 | -3/Research | Incoming investigation squad redirected 11599 | -3/Research | Spotted B-86 Titan 11615 | -3/Research | Build established: Gladiator 11691 | -3/Research | Search patrols dispatched 11741 | -3/Research | Discovered new exit (range 15) 11749 | -3/Research | Identified exit to Testing 11749 | -3/Research | Entered Testing 11815 | -3/Testing | Found Prototype Energy Cannon 11815 | -3/Testing | Identified Potential Cannon 11904 | -3/Testing | Found Prototype Protection 11916 | -3/Testing | Found Prototype Device 11916 | -3/Testing | Identified Exp. Thermal Shield 12047 | -3/Testing | Build established: Ninja 12055 | -3/Testing | Discovered new exit (range 5) 12059 | -3/Testing | Identified exit to Research 12120 | -3/Testing | Found Prototype Energy Cannon 12120 | -3/Testing | Identified Hpw. Disruptor Cannon 12133 | -3/Testing | Found Prototype Processor 12133 | -3/Testing | Identified Spectral Analyzer 12214 | -3/Testing | Repaired Graviton Reactor 12219 | -3/Testing | Entered Research 12219 | -2/Research | Warlord forces began assault on 0b10 12219 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12244 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 12279 | -2/Research | Discovered new exit (range 23) 12287 | -2/Research | Identified exit to Quarantine 12313 | -2/Research | Central database locked down 12329 | -2/Research | Research machine network offline 12410 | -2/Research | Discovered new exit (range 13) 12417 | -2/Research | Identified exit to Access 12442 | -2/Research | Identified Med. Regenerative Plating 12479 | -2/Research | Found Imp. Powered Armor 12514 | -2/Research | Met up with Warlord 12515 | -2/Research | Spotted Striker 12516 | -2/Research | Spotted Striker 12529 | -2/Research | Found Prototype Processor 12529 | -2/Research | Identified Exp. Melee Analysis Suite 12570 | -2/Research | Spotted Striker 12600 | -2/Research | Met DD-05H 12645 | -2/Research | Lost 8 allies 12649 | -2/Research | Found Prototype Launcher 12649 | -2/Research | Identified Adv. Micro-nuke Launcher 12710 | -2/Research | Spotted B-90 Cyclops 12807 | -2/Research | Borebot progress halted 12829 | -2/Research | Spotted B-90 Cyclops 12837 | -2/Research | Discovered exit to Quarantine (range 15) 12863 | -2/Research | Build established: Scavenger-Gladiator 12904 | -2/Research | Borebot progress halted 12975 | -2/Research | Borebot progress halted 13069 | -2/Research | Spotted Striker 13069 | -2/Research | Spotted Striker 13069 | -2/Research | Spotted Striker 13112 | -2/Research | Lost 6 allies 13256 | -2/Research | Lost 3 allies 13564 | -2/Research | Found Prototype Processor 13564 | -2/Research | Identified Exp. Terrain Scan Processor 13617 | -2/Research | Spotted B-90 Cyclops 13623 | -2/Research | Destroyed B-90 Cyclops 13729 | -2/Research | Given Cave Seal Controls access code 13756 | -2/Research | Entered Quarantine 13765 | -2/Quarantine | Found Alien Artifact 13793 | -2/Quarantine | Found Alien Artifact 13824 | -2/Quarantine | Found Alien Impact Weapon 13842 | -2/Quarantine | Cryocooling Duct disabled 13856 | -2/Quarantine | Garrison activated, responded to threat 13857 | -2/Quarantine | Ambient heat levels rising (+20) 13857 | -2/Quarantine | Non-combat units ordered to evacuate 13888 | -2/Quarantine | Found Alien Slashing Weapon 13888 | -2/Quarantine | Identified Sigix Broadsword 13896 | -2/Quarantine | Discovered exit to Access (range 9) 13928 | -2/Quarantine | Crushed by falling debris 14090 | -2/Quarantine | Cryocooling Duct disabled 14104 | -2/Quarantine | P-80 Master assimilated allied AH-2CS(s) 14105 | -2/Quarantine | Ambient heat levels rising (+20) 14105 | -2/Quarantine | Combat units ordered to evacuate 14170 | -2/Quarantine | Lost 4 allies 14205 | -2/Quarantine | Quarantine Guard activated 14227 | -2/Quarantine | Spotted Fortress 14255 | -2/Quarantine | Discovered new exit (range 6) 14255 | -2/Quarantine | Discovered new exit (range 5) 14257 | -2/Quarantine | Identified exit to Protoforge 14258 | -2/Quarantine | Entered Protoforge 14283 | -2/Protoforge | Spotted Hotshot 14284 | -2/Protoforge | Spotted Hotshot 14285 | -2/Protoforge | Spotted Hotshot 14285 | -2/Protoforge | Spotted Hotshot 14288 | -2/Protoforge | Spotted B-90 Cyclops 14298 | -2/Protoforge | Spotted Hotshot 14298 | -2/Protoforge | Spotted Hotshot 14300 | -2/Protoforge | Discovered exit to Access (range 15) 14335 | -2/Protoforge | Spotted Hotshot 14336 | -2/Protoforge | Spotted Hotshot 14336 | -2/Protoforge | Spotted Hotshot 14337 | -2/Protoforge | Spotted Hotshot 14365 | -2/Protoforge | Spotted Hotshot 14419 | -2/Protoforge | Superfortress began startup sequence 14444 | -2/Protoforge | Identified Transdimensional Reconstructor 14444 | -2/Protoforge | Warped through subspace 14444 | -2/Protoforge | Spotted V181-u 14463 | -2/Protoforge | Spotted Decapitator 14463 | -2/Protoforge | Spotted Decapitator 14486 | -2/Protoforge | Spotted V261-v 14486 | -2/Protoforge | Spotted V858-m 14489 | -2/Protoforge | Spotted Immortal 14489 | -2/Protoforge | Spotted Immortal 14490 | -2/Protoforge | Identified Core Stripper 14496 | -2/Protoforge | Spotted V023-k 14538 | -2/Protoforge | Destroyed Immortal 14544 | -2/Protoforge | Found Prototype Piercing Weapon 14544 | -2/Protoforge | Identified Exp. Jetlance 14551 | -2/Protoforge | Found Prototype Device 14551 | -2/Protoforge | Identified Exp. Cloaking Device 14558 | -2/Protoforge | Found Prototype Device 14558 | -2/Protoforge | Identified Cep. Antimissile System 14686 | -2/Protoforge | Found Exp. Melee Analysis Suite 14717 | -2/Protoforge | Found Prototype Hover Unit 14717 | -2/Protoforge | Identified Cep. Gyrokinetic System 14719 | -2/Protoforge | Found Prototype Hover Unit 14719 | -2/Protoforge | Identified Cep. Combat Aerolev Unit 14723 | -2/Protoforge | Found Cep. Gyrokinetic System 14758 | -2/Protoforge | System corruption reached 10% 14855 | -2/Protoforge | Spotted Decapitator 14863 | -2/Protoforge | Destroyed Decapitator 14877 | -2/Protoforge | Destroyed Decapitator 14885 | -2/Protoforge | Destroyed Decapitator 14902 | -2/Protoforge | Lost 3 parts (3u) 14907 | -2/Protoforge | Found Prototype Hackware 14924 | -2/Protoforge | Found Prototype Launcher 14924 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 14938 | -2/Protoforge | Spotted V714-n 14938 | -2/Protoforge | Spotted V359-m 14946 | -2/Protoforge | Found Prototype Launcher 14946 | -2/Protoforge | Identified Cep. EMP Blanket Launcher 14950 | -2/Protoforge | Found Prototype Launcher 14950 | -2/Protoforge | Identified Cep. Tactical Fusion Warhead 14953 | -2/Protoforge | Found Prototype Launcher 14953 | -2/Protoforge | Identified Cep. Rapid Grenade Launcher 14988 | -2/Protoforge | Found Cep. Combat Aerolev Unit 15104 | -2/Protoforge | Core integrity fell below 50% 15154 | -2/Protoforge | Lost 21 parts (3p5n7u6w) 15163 | -2/Protoforge | Additional patrols dispatched to research labs 15187 | -2/Protoforge | Found Prototype Device 15187 | -2/Protoforge | Identified Cep. Navigation Harness 15206 | -2/Protoforge | Core integrity fell below 20% 15219 | -2/Protoforge | Destroyed by V261-v with Heavy Dispersion Rifle Last Messages --------------- 15205_ Penetrated by Slug. 15205_ Slug penetrates Reinforced Barrier. 15205_ Penetrated by Slug. 15205_ Graphene Brace destroyed. 15206_ Triggered Stasis Trap. 15206_ A bubble of rippling energy engulfs the area. 15206_ Field strength at 93. 15206_ Field strength at 86. 15207_ Field strength at 71. 15208_ Slug penetrates Reinforced Barrier. 15208_ Field strength at 25. 15209_ Field strength at 18. 15210_ Field strength at 11. 15211_ System corrupted: IFF burst signal emitted. 15211_ Stasis field depleted. 15211_ Critical hit (Destroy). 15211_ Cep. Combat Aerolev Unit destroyed. 15211_ Penetrated by Slug. 15215_ Slug penetrates Reinforced Barrier. 15215_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#################???????? | | ###??????????????????????#""""#"""""#""""#???????? | | ""#??????????????????????#"===" " " "==="#???????? | | ""#??????????????????????#"===" "==="#???????? | | ""#??????????????????????#"===" "==="#???????? | | "#?###??????????????????##""" """##???????? | | ### #################### ######### | | " ^ @ | | " V ^ | | " ^V | | #### #################### ######### | | ""#?###??????????????????##"""" """"##???????? | | ""#??????????????????????#" = " "== "#???????? | | ""#??????????????????????#"===== = =="#???????? | | ""#??????????????????????#"== " "==="#???????? | | ""#??????????????????????#""""# #""""#???????? | | ###??????????????????????####### #######???????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# !#?????????????? | | ???????????????????????????????#! #?????????????? | | ???????????????????????????????#! ############### | | ???????????????????????????????#! % ! [ ^ | | ???????????????????????????????#= % | | ???????????????????????????????#! = | | ???????????????????????????????##!%############### | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 120 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Core Shielding 40 Point Defense Rating 480 Weapon Cycling 15 Melee Speed Boost 50 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 20 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Gravmag Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Cmb. Linear Gravjet | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Repaired ---------- Graviton Reactor | 9% | -3/Testing Studied --------- Hvy. Flail | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Nuclear Core | -6/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Antigrav Array | -2/Research | Hacked Smartbomb Launcher | -2/Research | Hacked Cmb. Antigrav System | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Transdimensional Reconstructor Core Stripper Achievements -------------- Be The Sidekick Bending The Rules Bullet Installation Definitely A Prototype Doshington Fancy Inventory I Laugh At Your Crits I Like You, Cogmind Into The Breach Look Less Dangerous Next Time Official Business Super-what Now? Suspicious Thread The Needle Around The Corner We Love MA Welcome To The Revolution Challenges ------------ None Game ------ Seed ThermalCatalystSpiker Manual? 0 Play Time 03:21:45 Cumulative 382.8 hours Start 2025.10.08 @ 17:01:20 End 2025.10.11 @ 12:36:25 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 315 Adventurer 36 Explorer 0 Win Type - Total 14 Types 6/0/8/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5a6e92b-a9c3-423e-b51c-3573ef361b64