Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 18:26:19 Player: the Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (303) 303 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1313 Bonus ------- None Cogmind --------- Core Integrity 349/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Structural Scanner Seismic Detector > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Seismic Detector Medium Armor Plating Hacking Suite Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Hammer Hammer > --- INVENTORY -------- Aluminum Leg Aluminum Leg Seismic Detector Medium Armor Plating Hacking Suite EM Pulse Gun Hammer [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Hammer Energy Gun EM Pulse Gun Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 8 5 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 3 2 2 Treads 1 | 1 . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 6 | 2 1 3 Device 4 | 1 1 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 1 6 7 Power . | . 1 . Propulsion 1 | . . 2 Utility 2 | . 1 2 Weapon 2 | . 3 1 Tool/Special . | . . . Unused Backups 11 | . 3 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 5 | . 2 3 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 96 Engine 12 | . 14 10 Leg 30 | . 27 32 Device 16 | . 14 18 Storage 12 | . 14 11 Energy Gun 5 | . 13 . Impact Weapon 19 | . 14 21 Peak Build Rating 12 | 7 8 12 Average Rating 8 | 5 7 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 20 | 12 13 20 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 500 | 176 124 200 Remotely . | . . . Salvage Created 447 | 83 124 240 Parts 15 | 8 4 3 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 2 4 Melee 1 | . . 1 Classes Destroyed 8 | 2 3 3 Builder 1 | . . 1 Tunneler 2 | 2 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Operator 2 | . 1 1 Watcher 1 | . 1 . Grunt 5 | . 2 3 Sentry 1 | . . 1 Best Kill Streak 3 | 3 3 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 45 | . 16 29 Missed 12 | . 6 6 Hits 33 | . 10 23 Projectile 33 | . 10 23 Critical Strikes 1 | . . 1 Damage Taken 453 | . 160 293 Core 65 | . 14 51 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 10 | 9 1 . Largest 2 | 2 1 . Hottest 80 | 80 40 . Shots Fired 19 | 18 1 . Gun 19 | 18 1 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 9 | 9 . . Explosive . | . . . Electromagnetic 10 | 9 1 . Robot Hit Streak 3 | 3 . . Robot Miss Streak 2 | 2 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | 9 9 22 Core Hits 6 | 4 2 . Critical Kills . | . . . Critical Parts Destroyed 7 | . 2 5 Critical Strikes 7 | . 2 5 Smash 7 | . 2 5 Melee Attacks 82 | . 26 56 Impact 82 | . 26 56 Slashing . | . . . Piercing . | . . . Sneak Attacks 5 | . 1 4 Combat Hostiles . | . . . Follow-up Attacks 6 | . 2 4 Damage Inflicted 1082 | 207 264 611 Guns 116 | 116 . . Cannons . | . . . Explosions 91 | 91 . . Melee 875 | . 264 611 Ramming . | . . . Kinetic . | . . . Thermal 154 | 154 . . Explosive . | . . . Electromagnetic 53 | 53 . . Impact 875 | . 264 611 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 233 | . 51 182 Projectiles . | . . . Explosions . | . . . Melee 233 | . 51 182 Knockbacks 2 | . 1 1 Impact 2 | . 1 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 90 . . Average Temperature 43 | 43 . . Received Heat Transfer 138 | . 87 51 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 8 | . 3 5 Combat Hostiles 5 | . 2 3 Parts Fried 13 | . 4 9 Impact Corruptions 13 | . 3 10 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | 350 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 88 | 10 78 88 Initial 22 | . . 22 Average 21 | 1 22 23 Influence Increases 370 | 15 168 187 Destroy 0b10 Robot/C 120 | . 40 80 Destroy 0b10 Robot/NC 40 | 15 10 15 Destroy Leader 34 | . 12 22 Successful Hack 17 | . 10 7 Destroy Structure 24 | . 6 18 Lose Combat Pursuer 135 | . 90 45 Influence Decreases 334 | 15 113 206 Entered New Map 33 | . . 33 Time Decay 271 | 15 113 143 Lost Part 30 | . . 30 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 10 14 Peak Tracking Total 7 | . 4 7 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 3 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 8 7 Successful 6 | . 5 1 Failed 9 | . 3 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 15 | . 8 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Robot Analysis 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1023 | 19 375 629 Structural 445 | . . 445 Seismic 1023 | 19 375 629 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1104 | 96 375 633 Spaces Moved 602 | 50 225 327 Core 9 | 9 . . Treads . | . . . Legs 593 | 41 225 327 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 109 120 120 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 3 | . 3 . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 39 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 27 | . 9 18 Terrain Destroyed 27 | . 9 18 Melee 27 | . 9 18 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 835 | 70 291 474 Wait 97 | . 22 75 Move 600 | 49 224 327 Hop . | . . . Pick Up 16 | 3 9 4 Fast Attach 20 | 8 2 10 Attach 1 | . . 1 Detach . | . . . Swap 10 | . 5 5 Drop 12 | 1 7 4 Fire 10 | 9 1 . Melee 69 | . 21 48 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 3) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -9/Materials | Self-destructed Last Messages --------------- 01051_ Destroyed Beam Rifle. 01051_ Y-45 Defender system corrupted by crushing effect. 01065_ Y-45 Defender misfires. 01068_ Hammer follow-up attack on Y-45 Defender. 01068_ Y-45 Defender suffers critical hit (Smash). 01068_ Destroyed Imp. Ion Engine. 01068_ Y-45 Defender system corrupted by crushing effect. 01069_ Y-45 Defender system terminally corrupted. 01071_ Acquired 10 matter. 01086_ Dropped Seismic Detector. 01100_ C-30 ARC bursts open, deploying its payload. 01100_ S-10 Pest unfolds itself. 01101_ K-01 Serf collects debris. 01102_ Lgt. Ion Engine destroyed. 01103_ Hammer destroyed. Map ----- +----------------------------------------------------+ | ##### ######### """ """##???????????????????? | | T#### ######### """ """##???????????????????? | | # """ R"##???????????????????? | | + """##???????????????????? | | # """ ##???????????????????? | | #####/####### # """ ##???????????????????? | | # ###### # """ ##???????????????????? | | # ! ###### # ##???????????????????? | | + ######+####+######???????????????????? | | # "T" =#### #####???????????????????? | | # """ ####[[= ##??????????????????????? | | # !####[ *""" ##??????????????????????? | | ###########! 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