Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.18 @ 01:26:38 Player: puncake Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (3113) 3113 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 6982 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 50/100 System Corruption 6% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Scythe > --- INVENTORY (12) --- Light Treads Light Treads Improved Heat Sink Medium Reactive Plating Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Flak Gun Heavy Mace > --- INVENTORY -------- Light Treads Light Treads Improved Light Armor Plating Shock Rifle Heavy Particle Gun Gatling Laser Remote Datajack Remote Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Sto Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 . 2 . Weapon 1 | . . . 1 . . . Parts Attached 118 | 6 6 8 20 21 45 12 Power 12 | 1 . . 1 4 5 1 Engine 5 | 1 . . 1 1 2 . Core 7 | . . . . 3 3 1 Reactor . | . . . . . . . Propulsion 27 | 2 1 4 3 5 12 . Treads 4 | . . 2 . . 2 . Leg 17 | 2 1 2 2 5 5 . Wheel 3 | . . . 1 . 2 . Hover 3 | . . . . . 3 . Flight . | . . . . . . . Utility 21 | 1 3 . 3 3 9 2 Device 12 | . 2 . 2 3 5 . Storage 4 | 1 1 . . . 1 1 Processor 1 | . . . 1 . . . Hackware 1 | . . . . . 1 . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 58 | 2 2 4 13 9 19 9 Energy Gun 24 | 1 2 2 5 4 6 4 Energy Cannon 3 | . . . 1 . 1 1 Ballistic Gun 17 | 1 . 2 7 2 4 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 2 2 . Special Weapon 4 | . . . . . 4 . Impact Weapon 3 | . . . . 1 1 1 Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 59 | . 1 . 10 10 21 17 Power 8 | . . . 1 2 3 2 Propulsion 15 | . . . 3 3 7 2 Utility 13 | . 1 . 2 1 5 4 Weapon 23 | . . . 4 4 6 9 Highest Loss Streak 18 | . 1 . 6 8 18 9 Average Slot Usage (%) 92 | . 97 99 92 95 93 79 Engine 5 | . 14 11 9 1 1 1 Core 3 | . . . . 6 5 3 Treads 5 | . . 21 10 . . . Leg 21 | . 28 22 18 33 23 . Wheel 2 | . . . 1 1 . 14 Device 10 | . 11 11 9 7 12 11 Storage 9 | . 14 11 9 9 7 10 Processor 5 | . . . 6 9 7 7 Hackware 1 | . . . . . 5 . Protection 1 | . . . . . 1 6 Energy Gun 9 | . 14 14 6 6 10 8 Ballistic Gun 8 | . 14 7 16 11 3 3 Impact Weapon 2 | . . . . 5 2 5 Naked Turns . | . . . . . . . Heaviest Build 34 | 10 16 18 24 30 33 34 Greatest Support 80 | 20 20 30 35 45 80 56 Greatest Overweight (x) 6 | 2 . . 1 . 6 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 10 8 8 8 8 12 Average Capacity 8 | 5 7 8 8 8 8 9 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 3 6 7 6 7 6 7 Final Capacity 12 | 6 8 8 8 8 8 12 Final Carried 8 | 6 8 8 8 8 8 6 Class Distribution -------------------- 37% | Mutant 36% | Scavenger-Mutant 10% | Gunner 4% | Skirmisher 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Sto Matter Collected 2309 | 228 134 256 383 471 461 376 Remotely . | . . . . . . . Salvage Created 3149 | . 227 394 598 624 566 740 Parts 160 | . 13 22 25 40 34 26 Haulers Intercepted 6 | . 1 1 3 . . 1 Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Sto Combat Hostiles Destroyed 65 | . 4 8 8 18 14 13 Melee 4 | . . . . 1 2 1 Guns 45 | . 4 8 5 11 8 9 Cannons 3 | . . . 2 1 . . AOE 8 | . . . . 4 4 . Classes Destroyed 11 | . 3 2 2 3 1 . Worker 1 | . . 1 . . . . Hauler 6 | . 1 1 3 . . 1 Recycler 2 | . . . 1 . . 1 Watcher 3 | . 1 . 2 . . . Swarmer 12 | . . . . 4 4 4 Grunt 31 | . 4 4 5 10 3 5 Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 17 | . . 4 2 2 5 4 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Best Kill Streak 5 | . 3 3 5 4 4 4 Combat Bots Only 4 | . 3 2 2 4 4 4 Max Kills in Single Turn 4 | . 1 1 1 4 1 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . 4 1 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Sto Damage Taken 7059 | . 227 394 877 1077 2565 1919 Core 1056 | . 62 27 92 174 422 279 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 75 93 . 51 . . Volleys Fired 235 | . 21 35 41 36 48 54 Largest 3 | . 2 2 3 3 3 3 Hottest 191 | . 70 126 191 121 153 160 Shots Fired 492 | . 42 70 122 91 89 78 Gun 440 | . 42 70 107 79 69 73 Cannon 36 | . . . 15 11 5 5 Launcher 11 | . . . . 1 10 . Special 5 | . . . . . 5 . Kinetic 262 | . 21 46 74 57 31 33 Thermal 199 | . 21 24 48 33 31 42 Explosive 11 | . . . . 1 10 . Electromagnetic 15 | . . . . . 12 3 Robot Hit Streak 19 | . 6 6 9 12 19 12 Robot Miss Streak 7 | . 2 4 7 4 3 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 1 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 383 | . 29 50 83 72 65 84 Core Hits 186 | . 12 18 28 34 46 48 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 34 | . . . . 8 7 19 Impact 25 | . . . . 8 7 10 Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 7290 | . 352 789 1346 1402 1596 1805 Guns 5045 | . 352 789 1026 833 836 1209 Cannons 619 | . . . 320 114 78 107 Explosions 764 | . . . . 219 545 . Melee 862 | . . . . 236 137 489 Ramming . | . . . . . . . Kinetic 2886 | . 155 501 646 616 412 556 Thermal 2785 | . 197 288 700 331 556 713 Explosive 555 | . . . . 219 336 . Electromagnetic 202 | . . . . . 155 47 Impact 619 | . . . . 236 137 246 Slashing 243 | . . . . . . 243 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 5 | . . . . . 3 6 Corruption Purged . | . . . . . . . Effects 22 | . . . . . 4 18 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 4 | . . . . . 1 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Targeting Errors 9 | . . . . . 2 7 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 75 | . . . 2 17 20 36 Projectiles 2 | . . . 2 . . . Explosions 23 | . . . . 3 20 . Melee 50 | . . . . 14 . 36 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 224 | . . . . . 224 . Shots 5 | . . . . . 5 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 351 | . 81 198 351 345 290 229 Average Temperature 86 | . 27 64 85 116 127 62 Received Heat Transfer 2463 | . 120 174 414 513 666 576 Effects 7 | . . . 7 . . . Energy Bleed 1 | . . . 1 . . . Interference 6 | . . . 6 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 6 | . . . . 2 . 4 Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Melted 6 | . . . 3 . 1 2 Heat Transferred 5685 | . 533 629 1369 740 1081 1333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Sto Peak Influence 507 | . 139 165 235 507 473 402 Initial 266 | . . 58 44 87 266 130 Average 219 | . 54 69 120 296 380 276 Maximum Alert Level 2 | . . . 1 2 2 2 Low Security (%) 46 | 100 100 100 87 21 . 8 Level 1 38 | . . . 12 57 54 90 Level 2 14 | . . . . 20 45 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 2 . 7 5 Investigation 2 | . . . 1 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 1 . . . 1 Assault . | . . . . . . . Garrison 10 | . . . 1 . 5 4 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Sto Distress Signals 5 | . . 1 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 9 12 18 21 16 23 Peak Tracking Total 7 | . 3 5 6 6 4 7 Tactical Retreats 9 | . 1 . 4 3 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Sto Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Sto Machines Disabled 9 | . . . 1 1 7 . Max in Single Turn 3 | . . . 1 1 3 . Garrison Access 1 | . . . . . 1 . Garrison Relay 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Sto Machines Accessed 12 | . 2 5 3 . 1 1 Terminals 8 | . 2 5 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 23 | . 2 12 6 . 1 2 Successful 7 | . . 3 3 . 1 . Failed 16 | . 2 9 3 . . 2 Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 11 | . 1 9 1 . . . Terminals 15 | . 2 12 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 3 . . 2 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 3 | . . 3 . . . . Branch Access Points 2 | . . 2 . . . . Unreport Threat 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 5 3 . . 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . find_recycling 1 | . . . . . 1 . ignore_parts 1 | . . . . . 1 . Relay Couplers Released 5 | . . . . 5 . . Machine Destruction 5 | . . . . 5 . . Attached 1 | . . . . . 1 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Sto Turns Passed 3638 | 72 265 747 465 745 811 533 Spaces Moved 1667 | 47 141 334 195 458 288 204 Core 12 | 11 . . . . 1 . Treads 1 | . . . . . 1 . Legs 1377 | 36 141 334 195 458 213 . Wheels 219 | . . . . . 15 204 Hover 58 | . . . . . 58 . Flight . | . . . . . . . Fastest Speed 45 | 50 120 120 120 120 45 100 Average Speed 115 | 118 120 120 120 120 110 100 Slowest Speed 350 | 150 120 120 150 120 350 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 28 33 24 44 8 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . . . 44 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 44 | . . . . . 44 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Sto Total 2879 | 63 196 612 327 566 693 422 Wait 717 | . 19 222 63 22 264 127 Move 1661 | 46 140 333 194 457 287 204 Hop . | . . . . . . . Pick Up 71 | 11 5 6 9 9 24 7 Fast Attach 18 | 1 2 1 3 5 4 2 Attach 56 | 5 1 2 9 7 23 9 Detach 3 | . . . . 1 2 . Swap 44 | . 3 5 8 9 18 1 Drop 41 | . 5 8 . 12 16 . Fire 235 | . 21 35 41 36 48 54 Melee 33 | . . . . 8 7 18 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Garrison -7/Factory -7/Storage History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 13) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x2 370 | -9/Materials | Identified exit to Mines 1068 | -9/Materials | Discovered new exit (range 8) 1085 | -9/Materials | Entered another Materials area 1085 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1413 | -8/Materials | Lost 6 parts (2n1u3w) 1507 | -8/Materials | Identified exit to Garrison 1509 | -8/Materials | Garrison activated, responded to threat 1550 | -8/Materials | Entered Garrison 1556 | -8/Garrison | Installed Relay Interface Framework 1650 | -8/Garrison | Build established: Gunner 1789 | -8/Garrison | Lost 8 parts (1p2n1u4w) 1876 | -8/Garrison | Triggered checkpoint 1931 | -8/Garrison | Discovered new exit (range 15) 1958 | -8/Garrison | Identified exit to Factory 2073 | -8/Garrison | Build established: Scavenger-Mutant 2084 | -8/Garrison | Triggered checkpoint 2141 | -8/Garrison | Garrison Relay disabled 2224 | -8/Garrison | Triggered checkpoint 2295 | -8/Garrison | Entered Factory 2295 | -7/Factory | Evolved 2 slots: Utility x2 2967 | -7/Factory | Core integrity fell below 50% 2967 | -7/Factory | Garrison activated, responded to threat 2997 | -7/Factory | Lost 18 parts (2p6n4u6w) 3034 | -7/Factory | Discovered new exit (range 16) 3101 | -7/Factory | Identified exit to Storage 3106 | -7/Factory | Entered Storage 3274 | -7/Storage | Core integrity fell below 20% 3298 | -7/Storage | Lost 3 parts (1p2w) 3395 | -7/Storage | Garrison activated, responded to threat 3417 | -7/Storage | Lost 3 parts (1u2w) 3639 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03612_ K-01 Serf collects debris. 03614_ Y-54 Guardian Imp. Light Armor Plating severed. 03614_ Particle Gun destroyed. 03615_ R-06 Scavenger collects Imp. Light Armor Plating. 03615_ K-01 Serf collects debris. 03616_ W-25 Informer sends out distress signal. 03618_ R-06 Scavenger collects Imp. Heat Sink. 03620_ Imp. Heat Sink destroyed. 03621_ System corrupted: Component data lost. 03623_ Acquired Hvy. Ion Cannon. 03626_ Lgt. Nuclear Core destroyed. 03627_ Y-54 Guardian destroyed. 03631_ R-06 Scavenger collects Gatling Laser. 03632_ K-01 Serf collects debris. 03633_ R-06 Scavenger collects Lgt. Treads. 03633_ Scythe destroyed. 03635_ K-01 Serf collects debris. 03637_ Arm. Huge Wheel destroyed. 03638_ K-01 Serf collects debris. 03639_ Hvy. Ion Cannon destroyed. 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