Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 18:26:56

Player: Mylar

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (41)      205
Value Destroyed (705)      705
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2070

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     290/300
Energy                     280/280
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (95) Ox1
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
         Cooled Ion Engine
>               --- PROPULSION (2) ---
                Wheel
                Wheel
>               --- UTILITY (2) ------
          Small Storage Unit
                Visual Processing Unit
>               --- WEAPON (4) -------
       Improved Medium Laser
          Heavy Assault Rifle
                Autogun
>               --- INVENTORY (8) ----
                Ion Engine
  High-capacity Battery (250)
                Sensor Array
                Signal Interpreter
                ECM Suite
          Light Armor Plating
         Medium Armor Plating

 Peak State 
------------
>          --- POWER ------------
    Cooled Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Wheel
>          --- UTILITY ----------
     Small Storage Unit
           Visual Processing Unit
>          --- WEAPON -----------
  Improved Medium Laser
  Improved Medium Laser
     Heavy Assault Rifle
  Improved Assault Rifle
>          --- INVENTORY --------
           Ion Engine
           Aluminum Leg
           Sensor Array
           Signal Interpreter
           Seismic Detector
           ECM Suite
     Light Armor Plating
[Rating: 19]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
Weapon                     Autogun
  Energy Gun               Improved Medium Laser
  Ballistic Gun            Autogun

 Build                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   2    | .   .   2   .   
Parts Attached             50   | 9   12  18  11  
  Power                    7    | 1   4   2   .   
    Engine                 7    | 1   4   2   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               13   | 3   .   4   6   
    Treads                 .    | .   .   .   .   
    Leg                    2    | .   .   .   2   
    Wheel                  11   | 3   .   4   4   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  11   | 3   2   6   .   
    Device                 8    | 2   2   4   .   
    Storage                2    | 1   .   1   .   
    Processor              1    | .   .   1   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   19   | 2   6   6   5   
    Energy Gun             4    | .   2   .   2   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          15   | 2   4   6   3   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  3    | .   .   1   2   
Parts Lost                 13   | .   3   7   3   
  Power                    2    | .   .   2   .   
  Propulsion               4    | .   1   .   3   
  Utility                  2    | .   1   1   .   
  Weapon                   5    | .   1   4   .   
  Highest Loss Streak      6    | .   2   6   2   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     92   | .   98  93  83  
  Engine                   11   | .   14  9   11  
  Leg                      2    | .   .   .   8   
  Wheel                    21   | .   26  22  12  
  Device                   13   | .   28  10  .   
  Storage                  2    | .   .   .   11  
  Processor                7    | .   .   10  11  
  Energy Gun               3    | .   2   .   12  
  Ballistic Gun            29   | .   25  40  17  
Naked Turns                .    | .   .   .   .   
Heaviest Build             25   | 13  13  19  25  
  Greatest Support         32   | 32  32  26  20  
  Greatest Overweight (x)  2    | 1   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         5    | 7   5   5   8   
  Most Carried             8    | 7   7   8   8   
  Average Carried          5    | 3   4   4   7   
  Final Capacity           8    | 8   5   8   8   
  Final Carried            8    | 7   5   8   7   

 Class Distribution 
--------------------
 46% | Mutant
 46% | Skirmisher
  6% | Scavenger-Mutant

 Dominant Class 
----------------
     Mutant | -10/Materials
 Skirmisher | -9/Materials
     Mutant | -9/Mines

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Yrd Mat Mat Min 
Matter Collected           1238 | 248 260 500 230 
  Remotely                 459  | .   170 289 .   
Salvage Created            1148 | 77  428 489 154 
  Parts                    77   | 7   23  35  12  
Haulers Intercepted        2    | .   .   2   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Combat Hostiles Destroyed  28   | .   11  14  3   
  Guns                     26   | .   11  12  3   
  AOE                      2    | .   .   2   .   
Classes Destroyed          8    | 2   3   2   1   
  Worker                   3    | .   .   1   2   
  Tunneler                 1    | 1   .   .   .   
  Hauler                   2    | .   .   2   .   
  Recycler                 3    | 1   .   2   .   
  Watcher                  4    | .   2   2   .   
  Swarmer                  17   | .   3   14  .   
  Grunt                    10   | .   8   .   2   
  Brawler                  1    | .   .   .   1   
Best Kill Streak           11   | 2   5   11  3   
  Combat Bots Only         7    | .   5   7   3   
Max Kills in Single Turn   3    | 1   2   3   1   
  Gunslinging              1    | .   1   1   .   
  Exploded                 2    | .   .   2   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Yrd  Mat  Mat  Min  
Hostile Shots Fired        218  | .    65   134  19   
  Missed                   60   | .    12   46   2    
Damage Taken               1833 | .    573  919  341  
  Core                     588  | .    175  246  167  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         65   | 100  30   .    .    
Volleys Fired              90   | 4    47   30   9    
  Largest                  4    | 2    2    4    2    
  Hottest                  92   | 40   60   92   79   
Shots Fired                235  | 8    93   117  17   
  Gun                      235  | 8    93   117  17   
  Cannon                   .    | .    .    .    .    
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  215  | 8    81   117  9    
  Thermal                  20   | .    12   .    8    
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         13   | 5    13   4    4    
  Robot Miss Streak        7    | 1    6    7    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        9    | .    2    6    1    
    Max Gunslinging Chain  1    | .    1    1    1    
Shots Hit Robots           122  | 5    63   43   11   
  Core Hits                57   | 4    26   21   6    
  Critical Kills           2    | .    2    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         2    | .    2    .    .    
    Destroy                2    | .    2    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1869 | 40   596  1055 178  
  Guns                     1526 | 40   596  712  178  
  Cannons                  .    | .    .    .    .    
  Explosions               343  | .    .    343  .    
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  1413 | 40   552  712  109  
  Thermal                  113  | .    44   .    69   
  Explosive                343  | .    .    343  .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            66   | .    .    66   .    
  Projectiles              .    | .    .    .    .    
  Explosions               66   | .    .    66   .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      41   | .    .    41   .    
  Shots                    1    | .    .    1    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        174  | .    120  174  73   
  Average Temperature      54   | .    35   75   24   
  Received Heat Transfer   480  | .    255  153  72   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         248  | .    100  .    148  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Peak Influence             332  | 10  320 332 189 
  Initial                  129  | .   6   76  129 
  Average                  147  | 4   166 130 182 
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         81   | 100 67  78  100 
  Level 1                  18   | .   32  21  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          5    | .   2   3   .   
  Investigation            4    | .   2   2   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   .   1   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Distress Signals           2    | .   1   1   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              50   | .   19  26  5   
  Peak Tracking Total      7    | .   6   7   3   
  Tactical Retreats        5    | .   3   2   .   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Traps Triggered            4    | .   1   3   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             6    | .   6   .   .   
  Reused                   3    | .   3   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                3    | .   3   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Yrd Mat Mat Min 
Machines Disabled          5    | .   .   5   .   
  Max in Single Turn       1    | .   .   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Machines Accessed          14   | .   8   6   .   
  Terminals                11   | .   7   4   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          3    | .   1   2   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                62   | .   37  25  .   
  Successful               31   | .   19  12  .   
  Failed                   31   | .   18  13  .   
    Catastrophic           6    | .   4   2   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   50   | .   30  20  .   
  Terminals                54   | .   32  22  .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          8    | .   5   3   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             12   | .   6   6   .   
  Record                   1    | .   1   .   .   
  Part Schematic           2    | .   .   2   .   
  Branch Access Points     2    | .   1   1   .   
  Terminal Index           1    | .   1   .   .   
  Alert Level              2    | .   .   2   .   
  Unreport Threat          1    | .   .   1   .   
  Locate Traps             1    | .   1   .   .   
  Reprogram Traps          1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       3    | .   2   1   .   
  Report Inventory         2    | .   1   1   .   
  Retrieve Components      1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         16   | .   11  5   .   
  Terminals                13   | .   9   4   .   
    Track                  2    | .   2   .   .   
    Botnet                 11   | .   7   4   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          3    | .   2   1   .   
    Reject                 1    | .   1   .   .   
    Mask                   2    | .   1   1   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         13   | .   8   5   .   
  Full Trace Events        3    | .   3   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   2    | .   .   2   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     10   | .   10  .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Yrd Mat Mat Min 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Min 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -9  -9  
-------------              Run  | Yrd Mat Mat Min 
Turns Passed               1483 | 80  453 601 349 
Spaces Moved               1219 | 57  283 589 290 
  Core                     19   | 19  .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     77   | .   .   .   77  
  Wheels                   1123 | 38  283 589 213 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  100 80  80  
  Average Speed            90   | 82  100 81  103 
  Slowest Speed            190  | 100 100 90  190 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       38   | 4   45  59  45  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   .   1   
  Known Exits Taken        1    | .   .   1   .   
  Unknown Exits Taken      2    | 1   1   .   .   
Scrap Searched             3    | .   .   .   3   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          18   | .   .   18  .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      18   | .   .   18  .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Total                      1442 | 81  379 658 324 
  Wait                     29   | .   22  7   .   
  Move                     1216 | 56  282 588 290 
  Hop                      .    | .   .   .   .   
  Pick Up                  33   | 12  4   10  7   
  Fast Attach              14   | 2   3   6   3   
  Attach                   19   | 5   3   4   7   
  Detach                   1    | .   .   .   1   
  Swap                     17   | 2   6   8   1   
  Drop                     23   | .   12  5   6   
  Fire                     90   | 4   47  30  9   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x2 / Min x2 / [Sub])
-9/Materials (discovered 3 exits: [*Mat x2] / *Min)
-9/Mines

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 14)
   81 | -11/Scrapyard | Entered Materials
  105 | -10/Materials | Identified exit to Mines
  162 | -10/Materials | Discovered new exit (range 14)
  285 | -10/Materials | Discovered new exit (range 7)
  317 | -10/Materials | Build established: Mutant
  340 | -10/Materials | Core integrity fell below 50%
  422 | -10/Materials | Discovered new exit (range 15)
  534 | -10/Materials | Entered another Materials area
  534 | -9/Materials  | Evolved 2 slots: Weapon x2
  757 | -9/Materials  | Identified exit to Mines
  786 | -9/Materials  | Discovered new exit (range 3)
  822 | -9/Materials  | Build established: Skirmisher
 1035 | -9/Materials  | Discovered new exit (range 17)
 1106 | -9/Materials  | Destroyed 7 combat bots
 1112 | -9/Materials  | Core integrity fell below 50%
 1120 | -9/Materials  | Lost 6 parts (1p1u4w)
 1135 | -9/Materials  | Entered Mines
 1231 | -9/Mines      | Assembled infested the area
 1236 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 1317 | -9/Mines      | Learned location of Storage (-8)
 1478 | -9/Mines      | Core integrity fell below 20%
 1484 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01283_ Acquired 3 matter. <x2>
01288_ K-01 Serf destroyed.
01289_ Acquired 3 matter.
01294_ Dropped Aluminum Leg. <x3>
01295_ Acquired Wheel. <x2>
01300_ Acquired 2 matter.
01303_ Extracted 18 matter.
01317_ Acquired derelict log, extracted data.
World map updated: -8/Storage.
01359_ Searching scrap...
01359_ Found Hcp. Battery.
01359_ Found Med. Armor Plating.
01359_ Found 34 Matter.
01360_ Acquired Hcp. Battery.
01364_ Acquired Med. Armor Plating.
01365_ Acquired 10 matter.
01401_ K-01 Serf collects debris. <x6>
01477_ Wheel destroyed.
01477_ Core Extractor disabled.
01483_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| #####????????????????????????????????????????????? |
|     #????????????????????????????????????????????? |
| ###[####????????????#????????????????????????????? |
| ??# !  #???????????? ????????????????????????????? |
| ??#### #???????????? ?????????##?????????????????? |
| ?????# #???????????? #???????  #?????????????????? |
| ?????# #????????????  ??????? <#???? #???????????? |
| ?????# #????????????  ?##???   ####  ????????????? |
| ###### #####???????# ### ???       ??????????????? |
|            #???????# ##  ??      ????????????????? |
| ########## #???????# #   ##    #?????????????????? |
| #????????# ######### ##        #?????????????????? |
| ######???#                    #??????????????????? |
|      #???####### ###     @ ##????????????????????? |
|      ##????????# #  d       ###??????????????????? |
|    =  ###??????# d    #       #??????????????????? |
|   = =   ##?????#           ####??????????????????? |
|    %!    #######           #?????????????????????? |
|           //          ##   #?????????????????????? |
|           ######         ###?????????????????????? |
| #         #????###     "  #??????????????????????? |
| #####    ##?????#    " "  #??????????????????????? |
| ###?## % ##?????#    """  #??????????????????????? |
|   ####    ##????##       ##??????????????????????? |
|    ##      #######      ##???????????????????????? |
|                 ###    ##????????????????????????? |
|           ##### #?#     #????????????????????????? |
|          ##???# #?##    #????????????????????????? |
|        ###????# #??###  #????????????????????????? |
|     ####??????# #????#  #????????????????????????? |
|    ##?????##### ######  #????????????????????????? |
|   ##??????#             #????????????????????????? |
|  #????????#             #????????????????????????? |
| ######????#  ############????????????????????????? |
| ##   ##???#  #???????????????????????????????????? |
| #     #???#  #???????????????????????????????????? |
|       #???#  #???????????????????????????????????? |
|      #????#  #???????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
 Hcp. Storage Unit | -9/Materials | Hacked
 Huge Storage Unit | -9/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PropulsionTeslaInitializer
  Manual?         0
Play Time         00:44:33
  Cumulative      100.4 hours
  Start           2024.05.02 @ 17:16:35
  End             2024.05.02 @ 18:26:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          17
  Rogue           17
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          17
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7eb1510e-b8a2-4d3b-9051-db77332093d6