Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 13:20:07 Player: ATOM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (2103) 2103 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 4187 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (15) --- Light Treads Improved Heat Sink Cooling System Large Storage Unit High-capacity Storage Unit Terrain Scan Processor Transmission Jammer Relay Coupler [Sentry] (12) Relay Coupler [Hunter] (10) Battle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transmission Jammer Hardlight Generator > --- WEAPON ----------- Rocket Launcher Makeshift Sword > --- INVENTORY -------- Light Treads Improved Heat Sink Cooling System Large Storage Unit High-capacity Storage Unit Terrain Scan Processor Transmission Jammer Light Armor Plating Plasma Cannon Plasma Cannon Minigun Battle Cannon Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 45 | 4 17 1 23 Power 8 | 1 3 . 4 Engine 8 | 1 3 . 4 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 5 . 6 Treads 7 | . 2 . 5 Leg . | . . . . Wheel 2 | 2 . . . Hover 1 | . . . 1 Flight 3 | . 3 . . Utility 7 | 1 2 . 4 Device 4 | . 1 . 3 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | . 7 1 9 Energy Gun 2 | . 2 . . Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . 2 . 1 Ballistic Cannon 1 | . . . 1 Launcher 7 | . 3 1 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 4 2 14 Power 5 | . 2 . 3 Propulsion 6 | . 2 . 4 Utility 4 | . . 1 3 Weapon 5 | . . 1 4 Highest Loss Streak 10 | . 2 2 10 To Critical Strikes . | . . . . Average Backups 7 | 2 5 7 11 Power . | . . 1 . Propulsion 1 | 1 1 3 1 Utility 2 | . 1 2 4 Weapon 2 | . 2 1 4 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power . | . . . . Propulsion 1 | . . . 1 Utility 8 | . . . 8 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 80 94 87 Engine 14 | . 13 14 16 Treads 22 | . 16 28 25 Flight 3 | . 9 . . Device 11 | . 7 9 16 Storage 12 | . 14 14 9 Energy Gun 7 | . 7 14 1 Launcher 9 | . 8 13 7 Slashing Weapon 2 | . . . 6 Peak Build Rating 32 | 4 11 10 32 Average Rating 13 | 3 7 9 24 On Entrance 6 | . 4 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 49 | 8 33 33 49 Greatest Support 62 | 20 40 40 62 Greatest Overweight (x) 8 | . 1 . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 4 8 9 15 Average Carried 7 | 2 5 7 11 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 4 8 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1407 | 213 325 357 512 Remotely . | . . . . Salvage Created 1630 | . 511 214 905 Parts 77 | . 26 16 35 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 44 | . 15 8 21 Melee 5 | . . . 5 Guns 5 | . 3 2 . Cannons 3 | . . . 3 AOE 31 | . 12 6 13 Classes Destroyed 11 | . 7 . 4 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Recycler 3 | . 2 . 1 Mechanic 2 | . . . 2 Operator 1 | . 1 . . Watcher 4 | . 2 . 2 Swarmer 5 | . 5 . . Grunt 22 | . 7 . 15 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Subdweller 11 | . 3 8 . Best Kill Streak 9 | . 9 5 6 Combat Bots Only 7 | . 7 5 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 276 | . 62 21 193 Missed 74 | . 14 8 52 Hits 202 | . 48 13 141 Melee 9 | . . . 9 Projectile 193 | . 48 13 132 AOE 1 | . . 1 . Critical Strikes 8 | . 1 1 6 Damage Taken 3459 | . 542 315 2602 Core 729 | . 126 43 560 Absorbed by Shields 12 | . . . 12 Core Remaining (%) 66 | 100 . 32 . Volleys Fired 129 | . 49 24 56 Largest 2 | . 2 2 2 Hottest 105 | . 78 78 105 Shots Fired 162 | . 54 29 79 Gun 55 | . 37 5 13 Cannon 25 | . . . 25 Launcher 82 | . 17 24 41 Special . | . . . . Kinetic 55 | . 30 . 25 Thermal 5 | . . . 5 Explosive 82 | . 17 24 41 Electromagnetic 20 | . 7 5 8 Robot Hit Streak 12 | . 7 5 12 Robot Miss Streak 5 | . 4 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | . 29 13 70 Core Hits 106 | . 36 14 56 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Smash 2 | . . . 2 Sever 2 | . . . 2 Melee Attacks 34 | . . . 34 Impact 15 | . . . 15 Slashing 19 | . . . 19 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 5692 | . 1208 1098 3386 Guns 491 | . 228 29 234 Cannons 393 | . . . 393 Explosions 4100 | . 980 1069 2051 Melee 708 | . . . 708 Ramming . | . . . . Kinetic 472 | . 129 . 343 Thermal 321 | . . . 321 Explosive 3908 | . 980 1069 1859 Electromagnetic 283 | . 99 29 155 Impact 279 | . . . 279 Slashing 429 | . . . 429 Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 6 7 . Message Errors 3 | . 3 . . Matter Fused 3 | . . 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 4 | . 1 3 . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 72 | . 2 . 70 Projectiles 1 | . . . 1 Explosions 71 | . 2 . 69 Melee . | . . . . Knockbacks 3 | . . . 3 Impact 2 | . . . 2 Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 275 | . 52 . 223 Shots 11 | . 3 . 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 178 | . 2 . 178 Average Temperature 41 | . 2 . 43 Received Heat Transfer 1229 | . 99 12 1118 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 500 | . . . 500 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . 1 . 2 Low Security (%) 52 | 100 49 . 54 Level 1 40 | . 50 . 32 Level 2 6 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 577 | . 340 . 577 Initial . | . . . . Average 185 | . 149 . 235 Influence Increases 1660 | . 543 . 1117 Destroy 0b10 Robot/C 660 | . 240 . 420 Destroy 0b10 Robot/NC 65 | . 30 . 35 Destroy Leader 148 | . 54 . 94 Successful Hack 9 | . 9 . . Disable Machine 150 | . 15 . 135 Anti-Garrison Action 150 | . . . 150 Destroy Structure 283 | . 90 . 193 Lose Combat Pursuer 195 | . 105 . 90 Influence Decreases 1105 | . 358 185 562 Entered New Map 89 | . . 89 . Time Decay 836 | . 318 96 422 Lost Part 180 | . 40 . 140 Squads Dispatched 11 | . 2 . 9 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed 16 | . . . 16 Distress Signals 16 | . . . 16 Times Spotted 81 | . 33 11 37 Peak Tracking Total 10 | . 10 2 5 Tactical Retreats 8 | . 2 . 6 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 11 | . 1 . 10 Max in Single Turn 3 | . 1 . 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 12 | . 7 . 5 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 29 | . 18 . 11 Successful 9 | . 7 . 2 Failed 20 | . 11 . 9 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 12 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 6 . 1 Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 5 | . 4 . 1 Prototype ID Bank 3 | . 3 . . Emergency Access Points 1 | . . . 1 Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 . 1 Report Inventory 3 | . 2 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 938 | . . . 938 Jamming 938 | . . . 938 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2939 | 54 1149 703 1033 Spaces Moved 1574 | 53 686 402 433 Core 9 | 1 . . 8 Treads 1192 | . 365 402 425 Legs . | . . . . Wheels 96 | 52 44 . . Hover . | . . . . Flight 277 | . 277 . . Fastest Speed 37 | 50 37 160 155 Average Speed 134 | 79 105 160 162 Slowest Speed 450 | 80 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 2 . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 75 24 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 511 | . 127 137 247 Melee . | . . . . Projectile . | . . . . AOE 511 | . 127 137 247 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2202 | 64 1062 433 643 Wait 343 | . 283 5 55 Move 1567 | 52 681 401 433 Hop 2 | . 2 . . Pick Up 53 | 8 18 2 25 Fast Attach 1 | . . . 1 Attach 28 | 4 11 1 12 Detach 3 | . 3 . . Swap 24 | . 7 . 17 Drop 21 | . 8 . 13 Fire 129 | . 49 24 56 Melee 31 | . . . 31 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 5) 487 | -10/Materials | Discovered new exit (range 5) 575 | -10/Materials | Discovered new exit (range 13) 591 | -10/Materials | Destroyed 7 combat bots 889 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Derelicts attacked the area 1052 | -10/Materials | Core integrity fell below 50% 1204 | -10/Materials | Entered Subcaves 1619 | -10/Subcaves | Discovered new exit (range 7) 1664 | -10/Subcaves | Ambushed by Subdweller buried in earth 1669 | -10/Subcaves | Ambushed by Subdweller buried in earth 1672 | -10/Subcaves | Ambushed by Subdweller buried in earth 1907 | -10/Subcaves | Entered Materials 1907 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2891 | -8/Materials | Core integrity fell below 50% 2914 | -8/Materials | Core integrity fell below 20% 2940 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02904_ The unstable cave ceiling collapses. 02904_ K-01 Serf collects debris. 02916_ Rocket Launcher destroyed. 02916_ Destroyed Rocket Launcher. 02917_ U-05 Engineer lays Concrete. 02917_ K-01 Serf collects debris. 02919_ U-05 Engineer lays Concrete. 02923_ U-05 Engineer builds a Wall. 02928_ U-05 Engineer lays Concrete. 02929_ K-01 Serf collects debris. 02930_ U-05 Engineer lays Concrete. 02933_ K-01 Serf collects debris. 02934_ U-05 Engineer lays Concrete. 02935_ The unstable cave ceiling collapses. 02935_ U-05 Engineer lays Concrete. 02936_ The unstable cave ceiling collapses. 02936_ U-05 Engineer builds a Wall. 02936_ K-01 Serf collects debris. 02937_ U-05 Engineer lays Concrete. 02939_ U-05 Engineer builds a Wall. 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"""""""?# # | | ????????????# ????????????"""?????# # | | ????????????# t?????????????"??????# # | | ????????????# ?????????????????????? # | | ????????????#??????????????????????? / | | ???????????????????????????????????? ? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapInsulatedMiniperforator Manual? 0 Play Time 00:34:52 Cumulative 27.7 hours Start 2026.08.23 @ 12:46:16 End 2026.08.23 @ 13:20:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: da96242b-e6bd-4dd6-8fb8-e142ab15f2e7