Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 13:00:26 Player: maykstuff Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (628) 628 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2472 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 335/550 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Advanced Treads Airjet Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Field Laser Ion Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads Airjet Great Maul Mining Claw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 37 | 6 13 8 10 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads 3 | . 2 . 1 Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight 4 | . . 2 2 Utility 7 | 1 3 . 3 Device 2 | . 1 . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 7 3 4 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 4 1 . Ballistic Cannon . | . . . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon 3 | . 1 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 6 11 Power 3 | . . 2 1 Propulsion 7 | . 1 1 5 Utility 3 | . . . 3 Weapon 5 | . . 3 2 Highest Loss Streak 11 | . 1 4 11 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 76 75 Engine 12 | . 14 9 5 Treads 15 | . 19 4 1 Wheel 7 | . 8 9 . Flight 4 | . . 3 29 Device 4 | . 4 . 8 Storage 19 | . 22 24 . Energy Gun 1 | . . . 8 Ballistic Gun 13 | . 15 14 . Launcher 5 | . 7 . . Impact Weapon 5 | . 4 8 6 Naked Turns . | . . . . Heaviest Build 24 | 11 24 24 17 Greatest Support 40 | 26 40 40 22 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 9 | 7 9 9 5 Most Carried 10 | 5 10 10 5 Average Carried 8 | 2 9 8 3 Final Capacity 10 | 8 10 5 5 Final Carried 10 | 5 10 4 3 Class Distribution -------------------- 88% | Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Sprinter | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 785 | 168 461 39 117 Remotely . | . . . . Salvage Created 646 | . 459 32 155 Parts 41 | . 27 10 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 17 | . . 17 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 19 | . 11 4 4 Melee 2 | . 1 . 1 Guns 5 | . 4 . 1 Cannons 1 | . . . 1 AOE 10 | . 6 4 . Classes Destroyed 5 | . 5 . . Worker 2 | . 2 . . Hauler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 7 | . 3 4 . Grunt 12 | . 8 . 4 Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 179 | . 45 44 90 Missed 47 | . 8 16 23 Damage Taken 1893 | . 476 349 1068 Core 426 | . 131 80 215 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 15 . Volleys Fired 53 | . 33 11 9 Largest 2 | . 2 2 2 Hottest 123 | . 50 50 123 Shots Fired 89 | . 56 18 15 Gun 67 | . 46 15 6 Cannon 9 | . . . 9 Launcher 13 | . 10 3 . Special . | . . . . Kinetic 61 | . 46 15 . Thermal 15 | . . . 15 Explosive 13 | . 10 3 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 7 10 3 Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 32 12 15 Core Hits 41 | . 29 7 5 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 . 1 Destroy 1 | . 1 . . Smash 2 | . 1 . 1 Melee Attacks 11 | . 2 . 9 Impact 11 | . 2 . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1718 | . 886 387 445 Guns 608 | . 355 170 83 Cannons 96 | . . . 96 Explosions 693 | . 476 217 . Melee 321 | . 55 . 266 Ramming . | . . . . Kinetic 525 | . 355 170 . Thermal 179 | . . . 179 Explosive 693 | . 476 217 . Electromagnetic . | . . . . Impact 321 | . 55 . 266 Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 46 | . 38 3 5 Projectiles . | . . . . Explosions 23 | . 20 3 . Melee 23 | . 18 . 5 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . 71 50 . Shots 6 | . 4 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 403 | . 20 . 403 Average Temperature 148 | . 6 . 172 Received Heat Transfer 915 | . 207 168 540 Effects 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 2 | . 1 . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 333 | . . . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 449 | . 449 . 383 Initial 181 | . . . 181 Average 189 | . 182 . 287 Maximum Alert Level 2 | . 2 . 1 Low Security (%) 44 | 100 47 . 7 Level 1 53 | . 49 . 92 Level 2 2 | . 2 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 . 4 Investigation 4 | . . . 4 Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 17 20 19 Peak Tracking Total 10 | . 3 6 10 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 9 | . 5 . 4 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 39 | . 17 . 22 Successful 24 | . 11 . 13 Failed 15 | . 6 . 9 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 26 | . 14 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 10 | . . . 10 Garrison Access . | . . . . Terminal Hacks 15 | . 8 . 7 Record 1 | . . . 1 Prototype ID Bank 4 | . 3 . 1 Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Dispatch Records 1 | . . . 1 Patrol Status 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 . 4 Full Trace Events 5 | . 1 . 4 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 303 | . 303 . . Retrieved Matter 464 | . 464 . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1503 | 52 1106 166 179 Spaces Moved 1148 | 45 707 133 263 Core 5 | 4 . . 1 Treads 467 | . 449 16 2 Legs . | . . . . Wheels 370 | 41 258 71 . Hover . | . . . . Flight 306 | . . 46 260 Fastest Speed 31 | 50 90 37 31 Average Speed 104 | 86 135 93 32 Slowest Speed 200 | 90 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 93 12 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 72 | . 55 17 . Melee . | . . . . Projectile . | . . . . AOE 72 | . 55 17 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1333 | 55 798 157 323 Wait 45 | . 22 . 23 Move 1145 | 44 706 132 263 Hop . | . . . . Pick Up 23 | 5 11 1 6 Fast Attach 13 | 6 3 1 3 Attach 14 | . 1 6 7 Detach 2 | . 1 . 1 Swap 10 | . 9 1 . Drop 17 | . 10 5 2 Fire 53 | . 33 11 9 Melee 11 | . 2 . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 5) 386 | -10/Materials | Discovered new exit (range 13) 442 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Identified exit to Mines 814 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Core integrity fell below 50% 1147 | -10/Materials | Discovered new exit (range 9) 1159 | -10/Materials | Entered Subcaves 1166 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1172 | -10/Subcaves | Identified exit to Recycling 1307 | -10/Subcaves | Core integrity fell below 20% 1321 | -10/Subcaves | Discovered new exit (range 10) 1325 | -10/Subcaves | Entered Materials 1325 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1340 | -8/Materials | Lost 4 parts (1p1n2w) 1499 | -8/Materials | System corruption reached 10% 1504 | -8/Materials | Self-destructed Last Messages --------------- effect. 01477_ G-47 Trooper system terminally corrupted. 01477_ Aluminum Leg fried. 01482_ G-47 Trooper suffers critical hit (Smash). 01482_ G-47 Trooper destroyed. 01483_ Acquired 36 matter. 01485_ Acquired 41 matter. 01489_ Critical hit (Burn: +37). 01493_ Flight Unit destroyed. 01493_ Critical hit (Burn: +37). 01496_ Sensor Array destroyed. 01496_ Imp. Light Armor Plating destroyed. 01496_ System corrupted by crushing effect (+4). 01496_ System corrupted by crushing effect (+3). 01498_ Field Laser destroyed. 01498_ Visual Processing Unit destroyed. 01498_ System corrupted by crushing effect (+4). 01499_ Adv. Treads destroyed. 01502_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????###########???????????? | | ??????????????# /#??? ##?????? | | ??????????????# /#? #?????? | | ??????????????# # #?????? | | ??????????????# """ +% +?????? | | ??????????????# """ "" # #?????? | | ???????######## """ """# #?????? | | ???????# = # S"#? ####?????? | | ???????# *%! # # #????????? | | ???????# g ##+####+### #????????? | | ???????# g ## #??# ??? #????????? | | ###????#g gY ## #??# #?? #????????? | | # ????# b@g## #??# #?? #????????? | | # ???###+#g### #### ### #????????? | | ? ?????#%*[= #????????? | | # ????# #??!????"" | | # """?#### "" """ #???????"" | | # """ # "" """ #??????? | | # """ # "T """ ##?????? | | # + "" ####+###+ | | # """ # "" | | # """ # """ | | # """ # """^ ?? | | # + """ ###?????# | | ?##+###+### ######### | | ?# # # ## | | ?# # """ """ # ## | | ?# # """ """ # % # | | ?# + """ """ # + | | ?# """ # + # | | ?# """"" # # # | | ?# """"" ######### # ## | | ?# """"" #??###### ######### | | ?# """ #??# | | ????#######??# | | ?????????????# ##+###+###### | | ????############+## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightBottomlessCutter Manual? 0 Play Time 00:21:23 Cumulative 11.4 hours Start 2024.07.10 @ 12:40:55 End 2024.07.10 @ 13:00:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: be29bef4-37b2-466d-aca0-8ae933ffc15b