Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 21:55:01 Player: Horse Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1715) 1715 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4550 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 291/550 Matter 237/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite Melee Analysis Suite > --- WEAPON (4) ------- Katana Katana Katana > --- INVENTORY (8) ---- Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Actuator Array Insulated Plating System Shield Relay Coupler [NC] (31) Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Katana Katana Katana Katana > --- INVENTORY -------- Light Treads Improved Sensor Array Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Melee Analysis Suite Protection Insulated Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . 2 . . Parts Attached 51 | 6 10 25 7 3 Power 6 | 1 2 3 . . Engine 6 | 1 2 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 3 3 . Treads 5 | . . 3 2 . Leg 3 | 2 1 . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 2 4 . Device . | . . . . . Storage 4 | 1 2 . 1 . Processor 4 | . . 2 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 27 | 2 5 17 . 3 Energy Gun 8 | 1 3 4 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 6 . . Ballistic Cannon . | . . . . . Launcher 7 | . 2 3 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . 4 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 15 | . 4 5 1 5 Power 2 | . . 1 . 1 Propulsion 5 | . 1 2 . 2 Utility 2 | . . . 1 1 Weapon 6 | . 3 2 . 1 Highest Loss Streak 5 | . 4 5 1 5 Average Slot Usage (%) 95 | . 96 93 99 97 Engine 11 | . 13 10 9 7 Treads 11 | . . 18 15 9 Leg 10 | . 28 2 . . Wheel 1 | . . . 2 9 Storage 18 | . 27 17 1 9 Processor 8 | . . 4 30 26 Energy Gun 5 | . 9 4 . . Ballistic Gun 13 | . 10 20 . . Launcher 3 | . 5 4 . . Slashing Weapon 11 | . . 9 36 34 Naked Turns . | . . . . . Heaviest Build 36 | 11 27 36 24 24 Greatest Support 40 | 20 20 40 40 16 Greatest Overweight (x) 5 | 1 2 5 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 8 8 Average Capacity 9 | 5 11 10 4 8 Most Carried 12 | . 6 12 8 8 Average Carried 6 | . 4 7 3 8 Final Capacity 12 | 6 12 4 8 8 Final Carried 8 | . 5 4 8 8 Class Distribution -------------------- 67% | Mutant 12% | Scavenger-Gunner 11% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1259 | 278 351 548 70 12 Remotely . | . . . . . Salvage Created 2037 | 97 453 859 364 264 Parts 111 | 3 25 55 12 16 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 42 | . 10 18 3 11 Melee 8 | . . . 3 5 Guns 19 | . 7 12 . . AOE 15 | . 3 6 . 6 Classes Destroyed 12 | 1 5 6 . . Worker 4 | . . 2 2 . Builder 1 | . 1 . . . Tunneler 2 | . . 1 1 . Hauler 4 | . 1 2 1 . Recycler 3 | 1 1 . 1 . Operator 1 | . 1 . . . Watcher 2 | . . 1 1 . Swarmer 11 | . 2 3 . 6 Grunt 20 | . 8 8 1 3 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 9 | . . 5 2 2 Best Kill Streak 6 | 1 3 6 4 4 Combat Bots Only 4 | . 2 4 2 4 Max Kills in Single Turn 6 | 1 2 6 1 2 Gunslinging 1 | . . 1 . . Exploded 4 | . 1 4 . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2069 | . 552 558 195 764 Core 443 | . 71 113 14 245 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 71 71 . . Volleys Fired 98 | 6 53 32 . 7 Largest 4 | 2 2 4 . 1 Hottest 193 | 60 65 193 . 30 Shots Fired 199 | 12 82 98 . 7 Gun 181 | 12 76 93 . . Cannon . | . . . . . Launcher 18 | . 6 5 . 7 Special . | . . . . . Kinetic 118 | 6 43 69 . . Thermal 30 | . 6 24 . . Explosive 18 | . 6 5 . 7 Electromagnetic 33 | 6 27 . . . Robot Hit Streak 13 | 6 7 13 . 3 Robot Miss Streak 4 | 2 3 4 . 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 163 | 9 53 65 22 14 Core Hits 110 | 2 28 51 8 21 Critical Hits 2 | . . 1 . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 60 | . . 15 28 17 Impact . | . . . . . Slashing 60 | . . 15 28 17 Piercing . | . . . . . Sneak Attacks 10 | . . 1 9 . Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . . 5 4 Damage Inflicted 4904 | 151 961 1326 1426 1040 Guns 1672 | 151 669 852 . . Cannons . | . . . . . Explosions 1263 | . 292 337 . 634 Melee 1967 | . . 135 1426 406 Ramming 2 | . . 2 . . Kinetic 1051 | 69 335 647 . . Thermal 371 | . 166 205 . . Explosive 1138 | . 202 302 . 634 Electromagnetic 375 | 82 258 35 . . Impact . | . . . . . Slashing 1967 | . . 135 1426 406 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Targeting Errors 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 472 | . 22 38 314 98 Projectiles . | . . . . . Explosions 99 | . 22 38 . 39 Melee 373 | . . . 314 59 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 250 | . 76 117 . 57 Shots 9 | . 2 3 . 4 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 627 | . 285 627 . 6 Average Temperature 121 | . 111 134 . 3 Received Heat Transfer 684 | . 237 159 63 225 Effects 10 | . 2 8 . . Energy Bleed 1 | . 1 . . . Interference 1 | . 1 . . . Matter Decay 1 | . . 1 . . Short Circuit 3 | . . 3 . . Damage (minor) 2 | . . 2 . . Damage (major) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 653 | . 285 368 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 397 | 5 262 209 146 397 Initial 96 | . 3 4 2 96 Average 89 | 1 105 68 69 212 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 93 | 100 95 98 100 47 Level 1 6 | . 4 1 . 52 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 1 . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 20 22 5 25 Peak Tracking Total 15 | . 4 4 3 15 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 5 | . 1 3 . 1 Max in Single Turn 2 | . 1 2 . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 18 | . 7 8 3 . Terminals 15 | . 6 8 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 69 | . 20 41 8 . Successful 35 | . 12 19 4 . Failed 34 | . 8 22 4 . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 40 | . 10 28 2 . Terminals 66 | . 19 41 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 16 | . 7 8 1 . Robot Analysis 3 | . 3 . . . Branch Access Points 2 | . 1 1 . . Terminal Index 3 | . 1 1 1 . Unreport Threat 2 | . . 2 . . Locate Traps 2 | . 1 1 . . Patrol Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 17 | . 4 11 2 . Terminals 16 | . 4 11 1 . Track 5 | . . 5 . . Botnet 8 | . 3 4 1 . Disrupt 1 | . . 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 8 2 . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2956 | 73 897 1383 368 235 Spaces Moved 1583 | 39 476 729 184 155 Core 6 | 4 . 1 . 1 Treads 753 | . . 634 119 . Legs 605 | 35 476 94 . . Wheels 219 | . . . 65 154 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 110 100 Average Speed 148 | 114 149 159 144 109 Slowest Speed 300 | 120 180 300 170 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 99 59 13 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . 6 . . Terrain Destroyed 87 | . 45 35 . 7 Melee 6 | . . 6 . . Projectile . | . . . . . AOE 81 | . 45 29 . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1950 | 52 576 875 255 192 Wait 111 | 2 27 35 34 13 Move 1580 | 38 475 728 184 155 Hop . | . . . . . Pick Up 28 | . 7 13 7 1 Fast Attach 30 | 6 4 18 2 . Attach 7 | . 2 2 3 . Detach 6 | . 1 5 . . Swap 14 | . 4 5 2 3 Drop 35 | . 3 27 4 1 Fire 98 | 6 53 32 . 7 Melee 39 | . . 8 19 12 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Lost 4 parts (1n3w) 837 | -10/Materials | Identified exit to Mines 886 | -10/Materials | Discovered new exit (range 11) 971 | -10/Materials | Entered another Materials area 971 | -9/Materials | Evolved 2 slots: Weapon x2 974 | -9/Materials | Discovered new exit (range 10) 1175 | -9/Materials | Lost 5 parts (1p2n2w) 1370 | -9/Materials | Discovered new exit (range 10) 1455 | -9/Materials | Build established: Scavenger-Mutant 1478 | -9/Materials | Identified exit to Mines 1478 | -9/Materials | Identified exit to Storage 1632 | -9/Materials | Discovered new exit (range 16) 1885 | -9/Materials | Build established: Scavenger-Gunner 2029 | -9/Materials | Discovered new exit (range 14) 2288 | -9/Materials | Build established: Mutant 2354 | -9/Materials | Entered another Materials area 2354 | -8/Materials | Evolved 2 slots: Utility x2 2464 | -8/Materials | Garrison activated, responded to threat 2722 | -8/Materials | Identified exit to Garrison 2722 | -8/Materials | Entered Garrison 2728 | -8/Garrison | Installed Relay Interface Framework 2756 | -8/Garrison | Triggered checkpoint 2833 | -8/Garrison | Garrison Relay disabled 2890 | -8/Garrison | Triggered checkpoint 2944 | -8/Garrison | Triggered checkpoint 2957 | -8/Garrison | Self-destructed Last Messages --------------- 02836_ Acquired Relay Coupler [NC]. 02854_ Katana follow-up attack on Y-45 Defender. 02854_ Y-45 Defender suffers critical hit. 02854_ Y-45 Defender destroyed. 02890_ Beams of light sweep through the air. An alarm sounds. 02894_ G-47 Trooper destroyed. 02896_ Destroyed Particle Gun. 02896_ Destroyed Aluminum Leg. 02898_ G-47 Trooper destroyed. 02908_ Acquired 12 matter. 02919_ Cld. Ion Engine destroyed. 02938_ Destroyed Flight Unit. 02938_ S-10 Pest destroyed. 02944_ Beams of light sweep through the air. An alarm sounds. 02945_ G-47 Trooper destroyed. 02948_ Melee Analysis Suite destroyed. 02948_ Grenade Launcher destroyed. 02954_ Com. Wheel destroyed. 02954_ Arm. Treads destroyed. 02956_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?####### #??????????????????????????????????????? | | ########???????????????????????????????? | | ?####### #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????######## #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ?????????????## ##""""######????????????????????? | | ????????????## #????????????????????? | | ???????????? * ???????????????????? | | ???????????? *%% ???????????????????? | | ????????????? = [## ## ##???????????????????? | | ???????????### [ ## ## #????????????????????? | | ???????????# % ^ "????????????????????? | | ???????????# ==%[^ s "????????????????????? | | ???????????# "????????????????????? | | ???????????# "????????????????????? | | ???????????### ## ##s #????????????????????? | | ############## ## ## #????????????????????? | | s #????????????????????? | | g s #????????????????????? | | g l %s@ #????????????????????? | | #### ###########g ##s ##????????????????????? | | #??# #?????????# =%[## #?????????????????????? | | #??# #?????????#### ## #?????????????????????? | | #??# #????????????# ## #?????????????????????? | | #??# #????????????# # #?????????????????????? | | #### #????????????#### #?????????????????????? | | #???????????????# #?????????????????????? | | ######???????????????# #?????????????????????? | | #????????????????????? ?????????????????????? | | #????????????????????? ?????????????????????? | | #?????????????????????###?????????????????????? | | #####?????????????????????????????????????????? | | = # ### #???????????????????????????????????? | | [ #???????????????????????????????????? | | # ######???????????????????????????????????? | | #### #????????????????????????????????????????? | | #?? #????????????????????????????????????????? | | ##???#????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Melee Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyGreatPenetrator Manual? 0 Play Time 00:28:12 Cumulative 892.2 hours Start 2020.09.29 @ 21:27:17 End 2020.09.29 @ 21:55:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fcf6911-c8aa-43b6-b09c-2f229eed1ea7