Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.03 @ 04:28:49 Player: Naughtyusername Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (353) 1765 Value Destroyed (14289) 14289 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (9026) 9026 TOTAL SCORE: 30820 Bonus ------- High Alert Combat Kills 3794 Follower Combat Kills 1769 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -37 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (92) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Relay Coupler [NC] (29) Heavy Phase Cannon Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Advanced Force Field Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Heavy Treads Advanced Heat Sink Advanced Heat Sink Matter Compressor Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Seismic Detector Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Proto] Relay Coupler [Proto] High-powered Tractor Beam Neutron Cannon Gamma Bomb Array Micro-nuke Launcher Remote Datajack Advanced Remote Datajack [Rating: 99] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Specialist] Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . 2 . . 2 . 2 . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . 2 . . . Utility 4 | . . . . . 2 . . 1 . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 212 | 7 11 2 38 3 13 15 13 7 12 8 13 13 31 22 4 Power 20 | 1 1 . 2 . 1 1 1 . 1 1 2 2 3 2 2 Engine 8 | 1 1 . 2 . . . . . 1 1 1 . . . 1 Core 10 | . . . . . 1 1 1 . . . . 1 3 2 1 Reactor 2 | . . . . . . . . . . . 1 1 . . . Propulsion 59 | 2 2 . 17 2 3 6 7 1 5 . 1 3 7 3 . Treads 52 | 2 1 . 13 2 3 6 7 1 5 . 1 3 7 1 . Leg 2 | . . . 2 . . . . . . . . . . . . Wheel 4 | . 1 . 1 . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . Utility 76 | 2 6 1 5 1 4 4 2 6 3 4 7 5 12 12 2 Device 25 | 1 1 . 2 . 1 1 1 3 2 1 3 1 3 5 . Storage 8 | 1 3 1 2 . . . . . . . . . . 1 . Processor 6 | . . . . 1 1 1 . 1 . 1 . 1 . . . Hackware 13 | . . . . . . 1 . . . . 1 2 7 2 . Protection 24 | . 2 . 1 . 2 1 1 2 1 2 3 1 2 4 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | 2 2 1 14 . 5 4 3 . 3 3 3 3 9 5 . Energy Gun 2 | . . . 1 . . 1 . . . . . . . . . Energy Cannon 9 | . . . 2 . . . . . . . . 2 4 1 . Ballistic Gun 34 | 2 2 . 8 . 4 1 3 . 3 3 2 1 1 4 . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 5 | . . . 2 . 1 . . . . . . . 2 . . Special Weapon 5 | . . 1 . . . 1 . . . . 1 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . . . . . . 1 . . . Parts Lost 72 | . . . 9 . 7 1 . 1 6 1 4 8 10 15 10 Power 9 | . . . . . 1 . . . 1 . 1 2 1 2 1 Propulsion 25 | . . . 4 . 3 . . . 2 . 1 2 5 7 1 Utility 20 | . . . 1 . 1 . . 1 . 1 1 . 3 6 6 Weapon 18 | . . . 4 . 2 1 . . 3 . 1 4 1 . 2 Highest Loss Streak 6 | . . . 2 . 3 1 . 1 2 1 2 3 2 6 4 To Critical Strikes 3 | . . . . . 1 . . . 1 . . 1 . . . Average Backups 22 | . 13 20 23 24 24 24 24 24 23 22 22 22 24 23 19 Power 1 | . 1 2 2 1 1 1 1 1 . . . . . . . Propulsion 3 | . . 3 4 8 6 5 3 3 2 2 1 . . . . Utility 12 | . 7 12 10 10 10 11 13 14 14 13 15 17 16 13 8 Weapon 4 | . 1 2 4 3 4 5 5 4 3 4 4 2 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 55 | . 1 . 10 1 2 2 . 3 3 8 6 1 6 1 11 Power 2 | . 1 . 1 . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . 1 3 . . 2 . . Utility 27 | . . . 3 1 . . . 3 1 3 4 1 4 1 6 Weapon 15 | . . . 5 . 1 2 . . . 2 2 . . . 3 Tool/Special 4 | . . . . . 1 . . . 1 . . . . . 2 Average Slot Usage (%) 92 | . 99 100 98 99 94 99 100 93 97 82 79 79 86 83 59 Engine 5 | . 13 14 11 11 3 . . . 1 12 8 5 2 . 3 Core 4 | . . . . . 5 9 9 7 4 . . 1 8 10 4 Treads 23 | . 22 14 28 33 26 27 27 30 28 13 13 16 23 18 . Wheel 1 | . 5 14 2 . . . . . . . . . . 1 4 Device 6 | . 5 . 5 2 5 8 14 7 7 9 5 5 6 7 6 Storage 8 | . 14 14 11 11 9 9 9 7 7 6 6 5 5 5 4 Processor 6 | . . . . . 8 9 9 7 15 13 13 12 6 5 4 Hackware 1 | . . . . . . . 3 . . . . 3 11 7 . Protection 6 | . 7 13 5 7 7 8 . 7 7 6 7 5 2 6 14 Energy Cannon 1 | . . . 4 . . . . . . . . 4 11 1 4 Ballistic Gun 21 | . 27 28 25 33 26 25 26 22 23 20 18 10 . 12 6 Peak Build Rating 99 | 7 13 13 23 23 30 29 33 41 60 78 85 99 97 97 67 Average Rating 41 | 6 11 12 19 21 28 27 30 38 41 73 79 93 88 80 51 On Entrance 41 | . 7 13 13 23 22 27 26 32 41 60 78 82 92 97 54 Avg Prop Armor Cover (%) 1 | . 6 9 2 . . . . . . . . . . 1 . Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 146 | 13 101 61 104 102 103 102 102 116 107 133 136 137 132 145 146 Greatest Support 225 | 40 40 16 60 60 60 60 64 86 150 150 150 225 215 176 16 Greatest Overweight (x) 10 | . 6 3 10 1 5 1 1 1 1 . . . 1 8 9 Average Overweight (x) 1 | . 2 3 2 1 1 1 1 1 . . . . . 1 7 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 20 24 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 1 20 20 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 22 | . 13 20 23 24 24 24 24 24 23 24 24 23 24 23 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 20 20 25 25 25 25 25 23 25 25 25 25 25 25 5 Scrap Suit Usage (%) 5 | . . . . . 56 . . . . . . . . . . Parts Cannibalized 4 | . . . . . 4 . . . . . . . . . . Class Distribution -------------------- 17% | Gunner 17% | Tank 13% | Mutant 12% | Scavenger-Gunner 10% | Scientist-Gunner 8% | Bothacker-Tank 7% | Botlord-Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Scientist-Gunner | -7/Factory Scientist-Gunner | -7/Garrison Gunner | -6/Factory Tank | -6/Garrison Bothacker-Tank | -5/Factory Botlord-Tank | -5/Garrison Bothacker-Tank | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 12258 | 390 611 352 1416 241 1075 718 637 835 1128 792 1441 505 777 1107 233 Remotely 761 | . . . . . . . . . 251 . . . . 510 . Salvage Created 15757 | 298 591 162 1946 408 2152 708 925 1123 1492 555 1095 1226 1504 1180 392 Parts 864 | 27 45 12 135 29 116 47 62 57 80 26 43 73 47 48 17 Haulers Intercepted 21 | . 2 . 6 . 4 . 2 2 . 3 . 2 . . . Recyclers Shooed 6 | . 1 . 1 1 1 . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 259 | . 10 2 40 7 38 18 19 16 25 3 18 18 24 14 7 Guns 190 | . 10 2 29 7 34 18 12 16 25 3 18 6 . 10 . Cannons 35 | . . . 4 . . . . . . . . 12 11 3 5 AOE 27 | . . . 7 . 4 . 7 . . . . . 9 . . Classes Destroyed 18 | 3 5 . 3 2 1 1 1 . . . 2 . . . . Worker 17 | 2 3 . 2 4 3 . 1 1 . 1 . . . . . Builder 10 | . 1 . 3 2 1 . 2 . . . . 1 . . . Tunneler 14 | 9 . 2 . 1 . . 1 . . . . 1 . . . Hauler 21 | . 2 . 6 . 4 . 2 2 . 3 . 2 . . . Recycler 14 | 1 1 1 3 1 3 . . 2 . . . . . 2 . Mechanic 3 | . . . 1 . 1 . . . . . . . . 1 . Operator 4 | . . . 1 . . . 1 1 . 1 . . . . . Watcher 11 | . 3 . 4 . 3 . 1 . . . . . . . . Swarmer 65 | . 5 . 14 . 11 6 4 2 9 . 4 2 7 . 1 Cutter 5 | . . . . . . . . . . . 3 . 2 . . Grunt 100 | . 5 2 18 3 18 6 11 7 7 . 7 2 6 6 2 Brawler 3 | . . . . . . 1 . . . . . 1 . 1 . Duelist 4 | . . . . 1 . 1 . 1 . . . . . 1 . Sentry 44 | . . . 8 . 8 3 4 3 2 2 3 2 8 1 . Hunter 12 | . . . . . 1 1 . . 3 . . 2 . 1 4 Programmer 22 | . . . . . . . 1 3 3 1 . 9 1 4 . Behemoth 2 | . . . . . . . . . . . 1 . 1 . . Assembled 3 | . . . . 3 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | 4 3 3 12 2 7 3 6 3 8 1 6 6 4 4 2 Combat Bots Only 9 | . 3 2 9 2 7 3 4 3 8 1 6 4 4 4 2 Max Kills in Single Turn 4 | 1 1 1 3 1 4 2 3 1 1 2 2 2 4 1 1 Gunslinging 2 | . . . 1 . 2 1 1 . . . . . . . . Exploded 4 | . . . 3 . 3 . 2 . . . . . 4 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1856 | . 38 5 258 7 167 83 57 127 211 130 179 169 130 175 120 Missed 495 | . 11 2 72 1 36 18 19 43 50 39 39 52 29 59 25 Hits 1361 | . 27 3 186 6 131 65 38 84 161 91 140 117 101 116 95 Melee 41 | . . . . 2 . 1 . 1 . 1 15 . 15 6 . Projectile 1320 | . 27 3 186 4 131 64 38 83 161 90 125 117 86 110 95 AOE 6 | . . . 1 . . . . . . . . . 1 4 . Critical Strikes 80 | . . . 2 . 3 3 3 . 3 5 16 14 11 14 6 Part Disruptions 3 | . . . . . . . . . . . . 2 . . 1 Damage Taken 18720 | . 262 44 2222 108 1900 540 722 666 1167 1118 1556 2279 2254 2449 1433 Core 1795 | . 25 . 242 . 221 51 92 7 102 33 7 117 263 195 440 Absorbed by Shields 3478 | . . . . . . 284 20 199 963 58 651 64 362 697 180 Reduced by Siege Mode 146 | . . . . . . . . . . . 31 67 48 . . Ignored by Resistances 403 | . . . . . . . . . . . 330 . . 3 70 Regen/Repaired (Parts) 244 | . . . . . 40 61 . . . . . . . 143 . Core Remaining (%) 73 | 100 . 90 . 39 . . 33 . 84 . 95 . . . . Volleys Fired 902 | 20 39 6 116 20 105 57 50 49 88 33 79 47 80 84 29 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 2 Hottest 270 | 40 46 46 159 69 79 69 71 71 71 84 84 210 270 188 94 Shots Fired 2214 | 40 77 13 285 60 307 145 131 145 259 99 213 111 132 169 28 Gun 1921 | 40 77 13 252 60 304 142 122 144 259 99 208 66 1 132 2 Cannon 228 | . . . 27 . . . . . . . . 39 111 25 26 Launcher 27 | . . . 6 . 3 . 9 1 . . . . 8 . . Special 38 | . . . . . . 3 . . . . 5 6 12 12 . Kinetic 1908 | 40 77 13 243 60 304 138 122 144 259 99 208 66 1 132 2 Thermal 178 | . . . 36 . . 7 . . . . . 39 92 . 4 Explosive 24 | . . . 6 . 3 . 9 1 . . . . 5 . . Electromagnetic 69 | . . . . . . . . . . . . . 22 25 22 Robot Hit Streak 38 | 10 9 6 10 6 30 28 29 21 38 13 32 16 19 11 4 Robot Miss Streak 8 | 2 5 1 4 2 2 2 4 1 2 2 4 2 8 5 2 Penetration Max 1 | . . . . . . . . . . 1 1 1 . 1 . Secondary Targets 43 | . 1 . 6 . 9 5 1 1 11 . 5 2 . 2 . Max Gunslinging Chain 2 | . 1 . 1 . 2 1 1 1 1 . 1 1 . 1 . Shots Hit Robots 1513 | 23 42 10 163 33 230 98 90 112 215 52 157 75 84 115 14 Core Hits 685 | 13 24 7 76 21 98 40 51 47 90 20 61 36 55 38 8 Critical Kills 9 | 1 . . . . . . . 1 1 1 1 1 2 1 . Critical Parts Destroyed 9 | 1 . . . . 1 . 1 1 . . 2 . . 3 . Critical Strikes 18 | 2 . . . . 1 . 1 2 1 1 3 1 2 4 . Meltdown 2 | . . . . . . . . . . . . . 2 . . Destroy 16 | 2 . . . . 1 . 1 2 1 1 3 1 . 4 . Melee Attacks 4 | . . . . . . 3 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 31059 | 277 696 145 3323 532 3881 1245 2194 1834 3189 1184 3167 2007 4091 2697 597 Guns 22294 | 277 660 145 2356 517 3596 1245 1336 1800 3189 1029 3167 911 . 2066 . Cannons 5247 | . . . 373 . . . . . . . . 1096 2568 631 579 Explosions 3114 | . . . 546 . 211 . 834 . . . . . 1523 . . Melee . | . . . . . . . . . . . . . . . . Ramming 404 | . 36 . 48 15 74 . 24 34 . 155 . . . . 18 Kinetic 22201 | 277 660 145 2263 517 3596 1245 1336 1800 3189 1029 3167 911 . 2066 . Thermal 3949 | . . . 466 . . . . . . . . 1096 2284 . 103 Explosive 2583 | . . . 546 . 211 . 834 . . . . . 992 . . Electromagnetic 1922 | . . . . . . . . . . . . . 815 631 476 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 23 | . 4 4 . . . . . 1 6 8 8 18 22 23 18 Average Corruption 9 | . 3 4 . . . . . 1 2 1 8 13 20 20 17 Corruption Purged 14 | . . . . . . . . . . . . . . 14 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 329 | . 29 14 . . . . . 7 16 3 63 19 105 51 22 Message Errors 86 | . 5 4 . . . . . 2 3 1 15 6 26 15 9 Matter Fused 75 | . 5 5 . . . . . 3 3 2 18 2 20 11 6 Heat Flow Errors 28 | . 3 . . . . . . . . . 5 1 12 5 2 Energy Discharges 47 | . 8 2 . . . . . 2 3 . 10 3 13 4 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 4 | . . . . . . . . . 2 . . . 2 . . Data Loss (minor) 26 | . 4 2 . . . . . . . . 3 2 11 4 . Data Loss (major) 19 | . 3 . . . . . . . 3 . . 1 9 2 1 Misfires 16 | . . 1 . . . . . . . . 7 . 5 3 . Alerts 5 | . . . . . . . . . 1 . . 1 2 1 . Misdirections 4 | . . . . . . . . . . . . 1 1 2 . Weapon Failures 18 | . 1 . . . . . . . 1 . 5 2 3 4 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 275 | . . . 28 . 3 . 16 . . 38 . 42 119 29 . Projectiles 79 | . . . . . . . . . . . . 42 8 29 . Explosions 146 | . . . 16 . 3 . 16 . . . . . 111 . . Melee 50 | . . . 12 . . . . . . 38 . . . . . Knockbacks 6 | . 1 . 1 . 1 . . . . 3 . . . . . Impact 6 | . 1 . 1 . 1 . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 262 | . . . . . 46 . 21 . . . . . 188 . 7 Shots 7 | . . . . . 1 . 1 . . . . . 5 . . Rammed 40 | . 5 . 4 2 10 . 4 1 . 9 . . . . 5 Targets Rammed 44 | . 5 . 5 4 10 . 4 2 . 9 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 2 . . . 1 . . . . . . . Highest Temperature 521 | . 281 59 366 38 128 24 8 208 181 478 209 261 466 248 521 Average Temperature 80 | . 79 20 104 12 33 7 3 47 39 132 66 93 95 73 181 Received Heat Transfer 4868 | . 57 24 753 41 756 196 394 194 311 40 488 234 305 503 572 Effects 30 | . 2 . 10 . . . . . . 6 . . 1 . 11 Shutdowns 6 | . . . . . . . . . . 3 . . 1 . 2 Energy Bleed 5 | . . . 3 . . . . . . 2 . . . . . Interference 10 | . 2 . 5 . . . . . . . . . . . 3 Matter Decay 4 | . . . 1 . . . . . . 1 . . . . 2 Short Circuit 2 | . . . 1 . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . 3 Siege Activations 5 | . . . . . . . . . . . 2 2 1 . . Total Turns 98 | . . . . . . . . . . . 49 34 15 . . Longest Duration 29 | . . . . . . . . . . . 29 23 15 . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Robots Corrupted 7 | . . . . . . . . . . 1 . . 3 1 2 Combat Hostiles 6 | . . . . . . . . . . . . . 3 1 2 Parts Fried 20 | . . . . . . . . . . . . . 5 5 10 Impact Corruptions 2 | . . . 1 . . . . . . 1 . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 12 | . . . . . . . . . . . 1 1 9 . 1 Heat Transferred 3948 | . . . 888 . . . . . . . . 850 2099 . 111 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . . 2 . 2 4 3 1 3 2 4 4 5 4 3 Low Security (%) 30 | 100 100 100 26 100 54 . . 22 . . 1 . . . . Level 1 23 | . . . 67 . 26 2 . 77 20 76 23 . . . . Level 2 14 | . . . 6 . 19 37 67 . 42 23 3 . . . . Level 3 14 | . . . . . . 42 32 . 37 . 12 39 12 38 100 Level 4 11 | . . . . . . 16 . . . . 58 60 16 61 . Level 5 6 | . . . . . . . . . . . . . 71 . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2573 | 15 118 42 510 136 516 1149 779 353 919 499 1559 1273 2573 1407 1077 Initial 1350 | . . 42 . 136 1 331 559 352 217 482 185 818 870 1350 758 Average 570 | 2 34 5 277 20 209 798 610 267 605 354 1015 1112 1895 1182 849 Influence Increases 11758 | 60 442 65 1266 222 1232 848 868 581 762 215 1514 868 2023 403 389 Destroy 0b10 Robot/C 6320 | . 200 40 800 120 760 380 460 320 500 80 760 440 920 280 260 Destroy 0b10 Robot/NC 525 | 60 50 15 100 40 75 . 50 30 20 25 10 25 10 15 . Destroy Leader 1080 | . 50 10 210 20 194 20 150 84 20 36 40 106 60 60 20 Allied During Kill 516 | . . . . 12 . 25 31 . 6 7 160 19 211 . 45 Successful Hack 292 | . 34 . 11 . 41 28 15 48 21 17 35 14 14 . 14 Select Force Hacks 150 | . 60 . 30 . 30 . 30 . . . . . . . . Disable Machine 465 | . 15 . 60 15 90 15 45 . . 15 15 150 15 30 . Anti-Garrison Action 1500 | . . . . . . 350 . . 150 . 400 . 550 . 50 Destroy Structure 565 | . 3 . 40 . 27 15 57 9 . 5 79 114 198 18 . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 330 | . 30 . 15 15 15 15 30 90 45 30 . . 45 . . Influence Decreases 10711 | 60 334 173 914 569 727 209 1242 1045 154 869 220 1183 694 1893 425 Entered New Map 4752 | . . 66 . 216 4 179 590 423 94 437 80 741 374 1223 325 Time Decay 4601 | 60 334 107 674 315 653 . 622 612 . 422 . 362 . 440 . Lost Part 720 | . . . 90 . 70 10 . 10 60 10 40 80 100 150 100 Lost Ally 488 | . . . . 38 . 20 30 . . . 100 . 220 80 . Purge Threat 150 | . . . 150 . . . . . . . . . . . . Squads Dispatched 44 | . 2 . 7 . 7 . 4 6 . 4 . 1 . 13 . Investigation 14 | . 2 . 3 . 2 . 1 3 . 1 . . . 2 . Extermination 8 | . . . . . . . . 3 . 2 . 1 . 2 . Reinforcement 13 | . . . 4 . 4 . 1 . . 1 . . . 3 . Assault 5 | . . . . . . . 1 . . . . . . 4 . Garrison 4 | . . . . . 1 . 1 . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 12 | . 1 . 1 . 3 . 5 . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 455 | . 16 2 61 14 55 22 32 24 27 24 35 24 56 34 29 Peak Tracking Total 14 | . 3 2 6 3 5 3 4 3 6 10 7 5 10 7 14 Tactical Retreats 15 | . 1 . 1 2 1 1 1 3 3 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 30 | . 6 . 2 . 2 2 1 . 5 1 1 . 3 1 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 46 | . 1 . 4 1 6 5 3 . 1 1 7 10 5 2 . Max in Single Turn 2 | . 1 . 1 1 2 1 1 . 1 1 1 1 1 1 . Garrison Relay 13 | . . . . . . 4 . . 1 . 4 . 4 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 72 | . 10 . 6 1 11 3 8 11 3 8 3 2 2 3 1 Terminals 47 | . 8 . 5 . 7 3 5 5 3 5 3 . 2 . 1 Fabricators 4 | . . . . . . . . 1 . 2 . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . Recycling Units 10 | . 2 . 1 . 2 . 1 4 . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 1 . 1 . 1 . 1 . Total Hacks 197 | . 32 . 22 1 33 4 29 31 6 15 5 5 4 7 3 Successful 107 | . 20 . 12 1 19 2 18 19 2 4 3 3 1 2 1 Failed 88 | . 11 . 10 . 13 2 11 12 4 11 2 2 3 5 2 Catastrophic 16 | . . . 1 . 2 2 2 2 2 2 . 1 1 1 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . Manual 109 | . 27 . 16 . 19 1 19 10 . 8 . 3 1 5 . Terminals 136 | . 26 . 19 . 24 4 17 17 6 11 5 . 4 . 3 Fabricators 12 | . . . . . . . . 5 . 3 . 4 . . . Repair Stations 6 | . . . . . . . . . . . . . . 6 . Recycling Units 25 | . 6 . 3 . 6 . 3 7 . . . . . . . Scanalyzers 6 | . . . . . 2 . 4 . . . . . . . . Garrison Access 11 | . . . . . 1 . 5 2 . 1 . 1 . 1 . Terminal Hacks 28 | . 4 . 3 1 4 2 2 5 2 . 3 . 1 . 1 Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . . Prototype ID Bank 5 | . . . 2 . 1 . . 2 . . . . . . . Open Door 3 | . . . . 1 . . . . 1 . 1 . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . 1 . 1 . . Terminal Index 3 | . 1 . . . 1 . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 2 . . 1 . . . . . . . Garrison Registry 4 | . . . . . . 1 . . 1 . 1 . . . 1 Fabricator Hacks 5 | . . . . . . . . 3 . 1 . 1 . . . Network Status 2 | . . . . . . . . 1 . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . 1 3 . . . . . . . Retrieve Components 6 | . 2 . . . . . 1 3 . . . . . . . Scanalyzer 5 | . . . . . 1 . 4 . . . . . . . . Retrieve Study 5 | . . . . . 1 . 4 . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 2 . 1 . 1 . 1 . Unlock Access 5 | . . . . . 1 . . 1 . 1 . 1 . 1 . Coupler Status 2 | . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 56 | . 14 . 9 . 13 . 10 6 . 2 . 1 . 1 . Terminals 43 | . 12 . 8 . 12 . 6 3 . 2 . . . . . Track 2 | . 1 . . . . . . 1 . . . . . . . Botnet 17 | . 4 . 3 . 5 . 1 2 . 2 . . . . . Operators 4 | . 1 . 1 . 1 . 1 . . . . . . . . Skim 20 | . 6 . 4 . 6 . 4 . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . 1 . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . 1 . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . 1 . Recycling Units 6 | . 2 . 1 . 1 . 1 1 . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . Tunnel 5 | . 2 . 1 . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . Restock 1 | . . . . . . . 1 . . . . . . . . Decoy 1 | . . . . . . . 1 . . . . . . . . Intercept 1 | . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 63 | . 8 . 6 . 11 2 6 8 3 8 3 2 2 3 1 Full Trace Events 8 | . . . . . . 1 . 3 . 1 . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Built 3 | . . . . . . . . 2 . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . 47 . 117 . . . . . Total Part Build Rating 17 | . . . . . . . . 10 . 7 . . . . . Part Studies Acquired 5 | . . . . . 1 . 4 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 36 | . 18 . . . . . 6 12 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . 2 . . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 22 | . . . . . . 1 1 . . . 2 2 9 7 . Non-combat 2 | . . . . . . 1 1 . . . . . . . . Combat 20 | . . . . . . . . . . . 2 2 9 7 . Autoassimilated 2 | . . . . . . . . . . . . . 1 1 . Robot Hacks Applied 23 | . . . . . . 2 1 . . . 2 2 8 8 . parse_system 2 | . . . . . . 1 . . . . . . . 1 . map_route 1 | . . . . . . . 1 . . . . . . . . scatter_targeting 2 | . . . . . . . . . . . . 1 . 1 . spike_heat 1 | . . . . . . . . . . . . . 1 . . amplify_resonance 3 | . . . . . . . . . . . . . . 3 . disable_weapons 1 | . . . . . . . . . . . 1 . . . . go_dormant 2 | . . . . . . . . . . . . . 1 1 . overwrite_iff 1 | . . . . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . 1 . . . . . . . . . formatsys_high 9 | . . . . . . . . . . . 1 1 5 2 . Relay Couplers Released 54 | . . . . . . 15 4 . 4 . 13 4 14 . . Machine Destruction 46 | . . . . . . 15 . . 4 . 13 . 14 . . Programmers 8 | . . . . . . . 4 . . . . 4 . . . Attached 13 | . . . . . . 1 . . . . 1 2 7 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 3 . . 2 . 6 . 6 1 3 Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 38 | . . . . 2 . 4 . . 2 . 9 1 13 4 3 Largest Group 6 | . . . . 2 . 3 3 . 2 1 6 1 6 1 3 Highest-Rated Group 388 | . . . . 45 . 70 70 . 64 25 388 116 251 47 147 Highest-Rated Ally 148 | . . . . 31 . 31 31 . 39 25 148 116 119 47 49 Total Orders 1 | . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 318 | . . . . 19 . 3 61 . 5 5 84 16 101 6 18 Total Damage 8700 | . . . . 229 . 75 770 . 147 153 3235 634 2603 145 709 Kills 66 | . . . . 4 . 1 6 . . 1 20 6 22 . 6 Allies Corrupted 2 | . . . . . . . . . . . . . 1 1 . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 2894 | 215 809 . . . 139 255 29 907 110 . . . . . 430 Terrain 716 | . 716 . . . . . . . . . . . . . . Seismic 2176 | 215 93 . . . 139 253 29 907 110 . . . . . 430 T.N.C. 2 | . . . . . . 2 . . . . . . . . . Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 25222 | 295 1982 926 3062 1892 2616 1672 2109 2001 1225 1026 1847 828 2167 1090 484 Spaces Moved 10840 | 142 855 616 1126 615 1005 647 911 948 479 550 907 392 1082 399 166 Core 6 | 2 . . . . . . . . . . . . . . 4 Treads 9222 | 140 365 . 835 615 1005 647 911 948 479 550 907 392 1082 346 . Legs . | . . . . . . . . . . . . . . . . Wheels 1612 | . 490 616 291 . . . . . . . . . . 53 162 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 145 145 145 240 200 200 190 188 155 160 160 160 160 145 50 Average Speed 192 | 158 209 145 231 240 217 200 201 188 189 160 160 160 165 198 206 Slowest Speed 560 | 160 480 145 560 240 360 200 208 188 196 160 160 160 240 320 235 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 98 91 83 79 83 72 82 25 70 13 82 11 93 14 24 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 8 | . 2 1 1 . 3 . 1 . . . . . . . . Known Exits Taken 8 | . 1 1 . . 1 . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . Spaces Dug 43 | . . . . . . . 33 8 . 2 . . . . . Terrain Destroyed 292 | . . . 58 . 17 . 52 8 . 3 2 8 139 5 . Melee . | . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . . . . . 2 8 12 5 . AOE 262 | . . . 58 . 17 . 52 8 . . . . 127 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 13524 | 169 966 639 1384 984 1197 896 1083 1079 662 645 1146 499 1337 561 277 Wait 775 | . 19 10 31 332 25 73 63 38 32 8 72 20 33 16 3 Move 10830 | 141 854 615 1125 614 1005 646 910 948 478 550 906 392 1081 399 166 Hop . | . . . . . . . . . . . . . . . . Pick Up 159 | 1 21 . 24 2 16 5 6 7 10 13 14 10 21 9 . Fast Attach 97 | 7 11 4 14 1 3 2 . 5 2 6 7 4 14 16 1 Attach 78 | . . . 9 1 11 2 1 3 6 2 5 10 11 9 8 Detach 30 | . . . 8 1 2 1 1 1 3 1 . 5 3 3 1 Swap 174 | . 8 . 19 4 9 22 26 14 9 4 12 8 21 16 2 Drop 175 | . 9 4 33 5 11 13 16 12 10 19 14 3 16 9 1 Fire 902 | 20 39 6 116 20 105 57 50 49 88 33 79 47 80 84 29 Melee 4 | . . . . . . 3 1 . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . Crush 39 | . 5 . 5 4 10 . 4 2 . 9 . . . . . Escape Stasis 61 | . . . . . . 4 . . 10 . . . 4 . 43 Rewire 182 | . . . . . . 60 . . 14 . 37 . 53 . 18 Trap . | . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . 8 5 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 296 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 7) 1128 | -10/Materials | Central database locked down 1194 | -10/Materials | Discovered new exit (range 7) 1208 | -10/Materials | Learned 2 Storage zone layouts 1273 | -10/Materials | Learned location of 2 exits from Subcaves 1326 | -10/Materials | Learned 2 Storage zone layouts 1369 | -10/Materials | Learned location of 2 exits from Subcaves 1400 | -10/Materials | Identified exit to Materials 1439 | -10/Materials | Identified exit to Subcaves 1439 | -10/Materials | Identified exit to Mines 1490 | -10/Materials | Loaded intel: 20 trap records 2278 | -10/Materials | Entered Mines 2524 | -10/Mines | Learned Materials emergency access door positions 2597 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2598 | -10/Mines | Discovered new exit (range 5) 2781 | -10/Mines | Found a hidden stash of uninstalled traps 2894 | -10/Mines | Learned location of Storage (-7) 2904 | -10/Mines | Discovered exit to Materials (range 5) 3204 | -10/Mines | Entered Materials 3204 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3413 | -9/Materials | Destroyed 9 combat bots 3861 | -9/Materials | Build established: Tank 4469 | -9/Materials | Discovered new exit (range 16) 4976 | -9/Materials | Build established: Scavenger-Gunner 5255 | -9/Materials | Discovered new exit (range 5) 5955 | -9/Materials | Discovered new exit (range 14) 5962 | -9/Materials | Core integrity fell below 50% 6235 | -9/Materials | Discovered new exit (range 9) 6266 | -9/Materials | Entered Mines 6364 | -9/Mines | Build established: Gunner 6396 | -9/Mines | Discovered new exit (range 15) 6468 | -9/Mines | Found DCF Scrap (12 items) 6533 | -9/Mines | Found the Drone Emporium 6537 | -9/Mines | Learned Materials emergency access door positions 6648 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6766 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6787 | -9/Mines | Identified exit to Zion 7097 | -9/Mines | Build established: Tank 7219 | -9/Mines | Discovered new exit (range 4) 7222 | -9/Mines | Assembled infested the area 7751 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 7777 | -9/Mines | Found Scrap Suit 8158 | -9/Mines | Entered Materials 8158 | -8/Materials | Evolved 2 slots: Utility x2 8453 | -8/Materials | Build established: Gunner 9532 | -8/Materials | Garrison activated, responded to threat 9567 | -8/Materials | Central database locked down 9611 | -8/Materials | Destroyed 7 combat bots 9674 | -8/Materials | Discovered new exit (range 15) 9682 | -8/Materials | Lost 3 parts (1n1u1w) 9951 | -8/Materials | Build established: Tank 10418 | -8/Materials | Discovered new exit (range 9) 10481 | -8/Materials | Learned location of 1 exit from Recycling 10531 | -8/Materials | Learned location of Recycling (-7) 10569 | -8/Materials | Learned location of 1 exit from Storage 10595 | -8/Materials | Identified exit to Factory 10639 | -8/Materials | Learned Factory trap positions 10676 | -8/Materials | Learned location of Lower Caves (-6) 10774 | -8/Materials | Identified exit to Garrison 10774 | -8/Materials | Entered Garrison 10811 | -8/Garrison | Discovered new exit (range 50) 10811 | -8/Garrison | Discovered new exit (range 68) 10811 | -8/Garrison | Discovered new exit (range 63) 10859 | -8/Garrison | Garrison Relay disabled 10969 | -8/Garrison | Triggered checkpoint 11082 | -8/Garrison | Build established: Scavenger-Gunner 11152 | -8/Garrison | Installed Relay Interface Framework 11289 | -8/Garrison | Expanded RIF knowledge: Structural Interface 11338 | -8/Garrison | Triggered checkpoint 11377 | -8/Garrison | Garrison Relay disabled 11590 | -8/Garrison | Garrison Relay disabled 11736 | -8/Garrison | Triggered checkpoint 12122 | -8/Garrison | Triggered checkpoint 12167 | -8/Garrison | Garrison Relay disabled 12446 | -8/Garrison | Entered Materials 12446 | -8/Materials | Accompanied by 3 allies 12725 | -8/Materials | Core integrity fell below 50% 13166 | -8/Materials | Discovered exit to Factory (range 14) 13167 | -8/Materials | Build established: Gunner 14299 | -8/Materials | Discovered exit to Factory (range 10) 14446 | -8/Materials | First assault squad dispatched 14514 | -8/Materials | Garrison activated, responded to threat 14522 | -8/Materials | Build established: Scientist-Gunner 14555 | -8/Materials | Entered Factory 14555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14556 | -7/Factory | Loaded intel: 75 trap records 15263 | -7/Factory | Fabricated Adv. Sensor Array (x2) 15688 | -7/Factory | Discovered new exit (range 10) 16117 | -7/Factory | Discovered new exit (range 6) 16117 | -7/Factory | Discovered new exit (range 12) 16556 | -7/Factory | Identified exit to Garrison 16556 | -7/Factory | Entered Garrison 16560 | -7/Garrison | Triggered checkpoint 16642 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 16832 | -7/Garrison | Triggered checkpoint 16841 | -7/Garrison | Destroyed 8 combat bots 16860 | -7/Garrison | Triggered checkpoint 16976 | -7/Garrison | Discovered new exit (range 9) 16994 | -7/Garrison | Triggered checkpoint 17110 | -7/Garrison | Garrison Relay disabled 17145 | -7/Garrison | Discovered new exit (range 6) 17145 | -7/Garrison | Discovered new exit (range 50) 17145 | -7/Garrison | Discovered new exit (range 70) 17406 | -7/Garrison | P-60 Hacker assimilated allied 0F-KW4(h) 17781 | -7/Garrison | Entered Factory 17781 | -6/Factory | Accompanied by 1 ally 17781 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18185 | -6/Factory | Fabricated Micro-nuke Launcher? 18530 | -6/Factory | Discovered new exit (range 15) 18601 | -6/Factory | Build established: Gunner 18807 | -6/Factory | Identified exit to Garrison 18807 | -6/Factory | Entered Garrison 18817 | -6/Garrison | Spotted B-90 Cyclops 18822 | -6/Garrison | Rewired B-90 Cyclops 18829 | -6/Garrison | Spotted B-75 Beast 18834 | -6/Garrison | Rewired B-86 Titan 18838 | -6/Garrison | Allies destroyed B-75 Beast 18849 | -6/Garrison | Destroyed B-90 Cyclops 18885 | -6/Garrison | Found Unknown Protection 18885 | -6/Garrison | Identified Hvy. Reflective Plating 19073 | -6/Garrison | Garrison Relay disabled 19086 | -6/Garrison | Triggered checkpoint 19133 | -6/Garrison | Build established: Tank 19171 | -6/Garrison | Discovered new exit (range 64) 19171 | -6/Garrison | Discovered new exit (range 38) 19171 | -6/Garrison | Discovered new exit (range 71) 19254 | -6/Garrison | Spotted B-75 Beast 19267 | -6/Garrison | Allies destroyed B-75 Beast 19289 | -6/Garrison | Triggered checkpoint 19319 | -6/Garrison | Triggered checkpoint 19509 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 19541 | -6/Garrison | Triggered checkpoint 19604 | -6/Garrison | Found embedded Infiltrators 19615 | -6/Garrison | Garrison Relay disabled 19661 | -6/Garrison | Build established: Scavenger-Tank 19668 | -6/Garrison | Garrison Relay disabled 19787 | -6/Garrison | Triggered checkpoint 19927 | -6/Garrison | Garrison Relay disabled 20108 | -6/Garrison | Found Relay Coupler [Proto] 20111 | -6/Garrison | Found Relay Coupler [Proto] 20154 | -6/Garrison | Lost 3 allies 20470 | -6/Garrison | Lost 3 allies 20471 | -6/Garrison | Found Gamma Bomb Array 20532 | -6/Garrison | Build established: Botlord-Tank 20654 | -6/Garrison | Entered Factory 20654 | -5/Factory | Accompanied by 1 ally 20654 | -5/Factory | Evolved 2 slots: Propulsion x2 20894 | -5/Factory | Allies destroyed Titan 5a 21044 | -5/Factory | Build established: Bothacker-Tank 21077 | -5/Factory | P-80 Master assimilated allied Soldier 6a 21203 | -5/Factory | System corruption reached 10% 21313 | -5/Factory | Lost 3 parts (1p1n1w) 21482 | -5/Factory | Identified exit to Garrison 21482 | -5/Factory | Entered Garrison 21560 | -5/Garrison | Build established: Bothacker-Mutant 21834 | -5/Garrison | Garrison Relay disabled 21948 | -5/Garrison | Build established: Bothacker-Tank 22056 | -5/Garrison | Spotted B-75 Beast 22076 | -5/Garrison | Destroyed B-75 Beast 22100 | -5/Garrison | Triggered checkpoint 22149 | -5/Garrison | Lost 5 allies 22205 | -5/Garrison | Discovered new exit (range 10) 22220 | -5/Garrison | Triggered checkpoint 22247 | -5/Garrison | Garrison Relay disabled 22466 | -5/Garrison | Rewired Executioner 22476 | -5/Garrison | Triggered checkpoint 22487 | -5/Garrison | Garrison Relay disabled 22543 | -5/Garrison | Discovered new exit (range 5) 22655 | -5/Garrison | Lost 4 allies 22813 | -5/Garrison | Build established: Botlord-Tank 22842 | -5/Garrison | Expanded RIF knowledge: Hotswap 22863 | -5/Garrison | Spotted B-75 Beast 22982 | -5/Garrison | Autoassimilated Beast 6a with RIF 23258 | -5/Garrison | Triggered checkpoint 23350 | -5/Garrison | Discovered new exit (range 9) 23364 | -5/Garrison | Triggered checkpoint 23427 | -5/Garrison | Garrison Relay disabled 23649 | -5/Garrison | Entered Factory 23849 | -5/Factory | Found Powered Armor 23853 | -5/Factory | Found Powered Armor 23949 | -5/Factory | First assault squad dispatched 23998 | -5/Factory | Discovered new exit (range 9) 24092 | -5/Factory | Lost 6 parts (1p2n3u) 24276 | -5/Factory | Core integrity fell below 50% 24423 | -5/Factory | Build established: Bothacker-Tank 24639 | -5/Factory | Garrison activated, responded to threat 24668 | -5/Factory | Found Prototype Launcher 24739 | -5/Factory | Identified exit to Garrison 24739 | -5/Factory | Entered Garrison 24758 | -5/Garrison | Lost 4 parts (3n1u) 24774 | -5/Garrison | Triggered checkpoint 24877 | -5/Garrison | Triggered checkpoint 24941 | -5/Garrison | Lost 4 parts (1p3u) 25102 | -5/Garrison | Discovered new exit (range 64) 25102 | -5/Garrison | Discovered new exit (range 76) 25102 | -5/Garrison | Discovered new exit (range 45) 25142 | -5/Garrison | Build established: Scavenger-Mutant 25202 | -5/Garrison | Spotted B-75 Beast 25217 | -5/Garrison | Released all parts (7) 25220 | -5/Garrison | Core integrity fell below 20% 25223 | -5/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 25217_ Critical hit (Meltdown: +320). 25217_ Released Weapon Cycler. 25217_ Released Lgt. Angular Momentum Engine. 25217_ Released Huge Storage Unit. 25217_ Released Core Analyzer. 25217_ Released Hvy. Phase Cannon. 25217_ Released Med. Reactive Plating. 25217_ Released Lgt. Nuclear Core. Garrison Door activated. 25218_ Slug penetrates B-75 Beast. 25219_ Slammed into B-75 Beast. 25220_ Destabilizing: System corrupted (+1). 25220_ H-66 Slayer knocked back. 25220_ P-70 Sage resets B-75 Beast, system corruption cleaned. 25221_ Slug penetrates B-75 Beast. 25221_ Slammed into B-75 Beast. 25222_ Slug penetrates B-75 Beast. 25223_ Slammed into B-75 Beast. 25223_ Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | #?????????????????# #????????????# #??# ### | | #?????????????????# #????????????# #??# + | | #?????????????????# #????????????# #??# + | | #?????????????????# #????????????# #??# ## | | #?????????????????# #????????????# #??# ## | | #?????????????????# #????????????# #??# ## | | #?????????????????# #????????????# #??# ## | | #?????????????????#++##############+#### ### | | #?????????????????# #?? | | #?????????????????# #?? | | ### #?????????????????#^^######################?? | | ??# #?????????????????#^^#??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #?????????????????# #??????????????????????? | | ??# #???????????####### #??????????????????????? | | ??# #???????????# ## #??????????????????????? | | ??# #??????######""" ## ##?????????????????????? | | ### ######## #?????????????????????? | | p #?????????????????????? | | #?????????????????????? | | ############# ## ##s #?????????????????????? | | ??????????### ## p ## ###???????????????????? | | ??????????# s p hs C#???????????????????? | | ??????????# s % s% C#???????????????????? | | ??????????# s s@!] #???????????????????? | | ??????????# s BB]!C#???????????????????? | | ??????????### ## ##BB*###???????????????????? | | ??########### ## ##!!Y####################### | | ### ^^ %!*%=%= + | | + ^^ =[==]]*Y! [ + | | ### [%=%* ]%######## ############# | | ??# #####+###### %[## ##??????# #???????????? | | ??# #???# #????# = ## x#???????# #???????????? | | ### ##### ######+##### #???????# #???????????? | | + + #???# #???????# #???????????? | | + ##### ########???# #???????# #???????????? | | ### #???# #??????????# #???????# #???????????? | | ??# #???# #??????????# #???????# #???????????? | | ??# #???# #??????????# ###?????# #???????????? | | ??# #???# #??????????# " #?????# #???????????? | | ### #???# #??????????# " #?????# #???????????? | | + #???# #??????????# " #?????# #???????????? | | ### #???# #????????### ###?????# #???????????? | | ??# #???# #????????#"# #???????# #???????????? | | ??# #???# #????????#" #???????# #???????????? | | ??# #???# #????????#" #???????# #???????????? | | ??# #???# #????????#" #???????# #???????##### | | ### ##### #????????#"# #???????# #???????# # | | + #????????####+#???????# ######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Relay Coupler Types 4 Relay Coupler Value 77 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x2 | -7/Factory Micro-nuke Launcher | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Minigun | -8/Materials | Hacked Autogun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here May I Have Another? Mindtrick Satisfying Versatile You Will Be Upgraded Challenges ------------ None Game ------ Seed PartitionBlanketCloak Manual? 0 Play Time 02:28:29 Cumulative 218.8 hours Start 2025.09.03 @ 01:06:20 End 2025.09.03 @ 04:28:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0/0 Lore% 81 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 337c7d66-cf9f-4dbb-9389-9c91c710965d